diff options
Diffstat (limited to 'modules')
133 files changed, 958 insertions, 26085 deletions
diff --git a/modules/denoise/config.py b/modules/denoise/config.py index 521115dae5..350839651a 100644 --- a/modules/denoise/config.py +++ b/modules/denoise/config.py @@ -5,14 +5,7 @@ def can_build(env, platform): # as doing lightmap generation and denoising on Android or HTML5 # would be a bit far-fetched. desktop_platforms = ["linuxbsd", "macos", "windows"] - supported_arch = env["bits"] == "64" - if env["arch"] == "arm64": - supported_arch = False - if env["arch"].startswith("ppc"): - supported_arch = False - if env["arch"].startswith("rv"): - supported_arch = False - return env["tools"] and platform in desktop_platforms and supported_arch + return env["tools"] and platform in desktop_platforms and env["arch"] == "x86_64" def configure(env): diff --git a/modules/enet/doc_classes/ENetConnection.xml b/modules/enet/doc_classes/ENetConnection.xml index c9bf1c65e1..8c84fe87d7 100644 --- a/modules/enet/doc_classes/ENetConnection.xml +++ b/modules/enet/doc_classes/ENetConnection.xml @@ -118,7 +118,7 @@ </description> </method> <method name="get_peers"> - <return type="Array" /> + <return type="ENetPacketPeer[]" /> <description> Returns the list of peers associated with this host. [b]Note:[/b] This list might include some peers that are not fully connected or are still being disconnected. diff --git a/modules/enet/enet_connection.cpp b/modules/enet/enet_connection.cpp index 629974d7c7..6a4bbecf6a 100644 --- a/modules/enet/enet_connection.cpp +++ b/modules/enet/enet_connection.cpp @@ -34,6 +34,7 @@ #include "core/io/compression.h" #include "core/io/ip.h" +#include "core/variant/typed_array.h" void ENetConnection::broadcast(enet_uint8 p_channel, ENetPacket *p_packet) { ERR_FAIL_COND_MSG(!host, "The ENetConnection instance isn't currently active."); @@ -263,9 +264,9 @@ void ENetConnection::get_peers(List<Ref<ENetPacketPeer>> &r_peers) { } } -Array ENetConnection::_get_peers() { +TypedArray<ENetPacketPeer> ENetConnection::_get_peers() { ERR_FAIL_COND_V_MSG(!host, Array(), "The ENetConnection instance isn't currently active."); - Array out; + TypedArray<ENetPacketPeer> out; for (const Ref<ENetPacketPeer> &I : peers) { out.push_back(I); } diff --git a/modules/enet/enet_connection.h b/modules/enet/enet_connection.h index 0c873b6c55..5cd8f6be9a 100644 --- a/modules/enet/enet_connection.h +++ b/modules/enet/enet_connection.h @@ -38,6 +38,9 @@ #include <enet/enet.h> +template <typename T> +class TypedArray; + class ENetConnection : public RefCounted { GDCLASS(ENetConnection, RefCounted); @@ -83,7 +86,7 @@ private: Error _create(ENetAddress *p_address, int p_max_peers, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth); Array _service(int p_timeout = 0); void _broadcast(int p_channel, PackedByteArray p_packet, int p_flags); - Array _get_peers(); + TypedArray<ENetPacketPeer> _get_peers(); class Compressor { private: diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp index 4b97486cb3..38893a422d 100644 --- a/modules/gdscript/gdscript_utility_functions.cpp +++ b/modules/gdscript/gdscript_utility_functions.cpp @@ -36,6 +36,7 @@ #include "core/object/object.h" #include "core/templates/oa_hash_map.h" #include "core/templates/vector.h" +#include "core/variant/typed_array.h" #include "gdscript.h" #ifdef DEBUG_ENABLED @@ -468,12 +469,12 @@ struct GDScriptUtilityFunctionsDefinitions { static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { VALIDATE_ARG_COUNT(0); if (Thread::get_caller_id() != Thread::get_main_id()) { - *r_ret = Array(); + *r_ret = TypedArray<Dictionary>(); return; } ScriptLanguage *script = GDScriptLanguage::get_singleton(); - Array ret; + TypedArray<Dictionary> ret; for (int i = 0; i < script->debug_get_stack_level_count(); i++) { Dictionary frame; frame["source"] = script->debug_get_stack_level_source(i); diff --git a/modules/gdscript/gdscript_utility_functions.h b/modules/gdscript/gdscript_utility_functions.h index 9ca7cf33d8..0f07db857f 100644 --- a/modules/gdscript/gdscript_utility_functions.h +++ b/modules/gdscript/gdscript_utility_functions.h @@ -34,6 +34,9 @@ #include "core/string/string_name.h" #include "core/variant/variant.h" +template <typename T> +class TypedArray; + class GDScriptUtilityFunctions { public: typedef void (*FunctionPtr)(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error); diff --git a/modules/gltf/doc_classes/GLTFSkeleton.xml b/modules/gltf/doc_classes/GLTFSkeleton.xml index e1276d0e21..d6ec09f113 100644 --- a/modules/gltf/doc_classes/GLTFSkeleton.xml +++ b/modules/gltf/doc_classes/GLTFSkeleton.xml @@ -29,7 +29,7 @@ </description> </method> <method name="get_unique_names"> - <return type="Array" /> + <return type="String[]" /> <description> </description> </method> @@ -41,7 +41,7 @@ </method> <method name="set_unique_names"> <return type="void" /> - <param index="0" name="unique_names" type="Array" /> + <param index="0" name="unique_names" type="String[]" /> <description> </description> </method> diff --git a/modules/gltf/doc_classes/GLTFSkin.xml b/modules/gltf/doc_classes/GLTFSkin.xml index 5abdf33360..4de32857b5 100644 --- a/modules/gltf/doc_classes/GLTFSkin.xml +++ b/modules/gltf/doc_classes/GLTFSkin.xml @@ -8,7 +8,7 @@ </tutorials> <methods> <method name="get_inverse_binds"> - <return type="Array" /> + <return type="Transform3D[]" /> <description> </description> </method> @@ -24,7 +24,7 @@ </method> <method name="set_inverse_binds"> <return type="void" /> - <param index="0" name="inverse_binds" type="Array" /> + <param index="0" name="inverse_binds" type="Transform3D[]" /> <description> </description> </method> diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml index adf51ab59e..1dbd89aed8 100644 --- a/modules/gltf/doc_classes/GLTFState.xml +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -8,7 +8,7 @@ </tutorials> <methods> <method name="get_accessors"> - <return type="Array" /> + <return type="GLTFAccessor[]" /> <description> </description> </method> @@ -25,42 +25,42 @@ </description> </method> <method name="get_animations"> - <return type="Array" /> + <return type="GLTFAnimation[]" /> <description> </description> </method> <method name="get_buffer_views"> - <return type="Array" /> + <return type="GLTFBufferView[]" /> <description> </description> </method> <method name="get_cameras"> - <return type="Array" /> + <return type="GLTFCamera[]" /> <description> </description> </method> <method name="get_images"> - <return type="Array" /> + <return type="Texture2D[]" /> <description> </description> </method> <method name="get_lights"> - <return type="Array" /> + <return type="GLTFLight[]" /> <description> </description> </method> <method name="get_materials"> - <return type="Array" /> + <return type="BaseMaterial3D[]" /> <description> </description> </method> <method name="get_meshes"> - <return type="Array" /> + <return type="GLTFMesh[]" /> <description> </description> </method> <method name="get_nodes"> - <return type="Array" /> + <return type="GLTFNode[]" /> <description> </description> </method> @@ -76,81 +76,81 @@ </description> </method> <method name="get_skeletons"> - <return type="Array" /> + <return type="GLTFSkeleton[]" /> <description> </description> </method> <method name="get_skins"> - <return type="Array" /> + <return type="GLTFSkin[]" /> <description> </description> </method> <method name="get_textures"> - <return type="Array" /> + <return type="GLTFTexture[]" /> <description> </description> </method> <method name="get_unique_animation_names"> - <return type="Array" /> + <return type="String[]" /> <description> </description> </method> <method name="get_unique_names"> - <return type="Array" /> + <return type="String[]" /> <description> </description> </method> <method name="set_accessors"> <return type="void" /> - <param index="0" name="accessors" type="Array" /> + <param index="0" name="accessors" type="GLTFAccessor[]" /> <description> </description> </method> <method name="set_animations"> <return type="void" /> - <param index="0" name="animations" type="Array" /> + <param index="0" name="animations" type="GLTFAnimation[]" /> <description> </description> </method> <method name="set_buffer_views"> <return type="void" /> - <param index="0" name="buffer_views" type="Array" /> + <param index="0" name="buffer_views" type="GLTFBufferView[]" /> <description> </description> </method> <method name="set_cameras"> <return type="void" /> - <param index="0" name="cameras" type="Array" /> + <param index="0" name="cameras" type="GLTFCamera[]" /> <description> </description> </method> <method name="set_images"> <return type="void" /> - <param index="0" name="images" type="Array" /> + <param index="0" name="images" type="Texture2D[]" /> <description> </description> </method> <method name="set_lights"> <return type="void" /> - <param index="0" name="lights" type="Array" /> + <param index="0" name="lights" type="GLTFLight[]" /> <description> </description> </method> <method name="set_materials"> <return type="void" /> - <param index="0" name="materials" type="Array" /> + <param index="0" name="materials" type="BaseMaterial3D[]" /> <description> </description> </method> <method name="set_meshes"> <return type="void" /> - <param index="0" name="meshes" type="Array" /> + <param index="0" name="meshes" type="GLTFMesh[]" /> <description> </description> </method> <method name="set_nodes"> <return type="void" /> - <param index="0" name="nodes" type="Array" /> + <param index="0" name="nodes" type="GLTFNode[]" /> <description> </description> </method> @@ -162,31 +162,31 @@ </method> <method name="set_skeletons"> <return type="void" /> - <param index="0" name="skeletons" type="Array" /> + <param index="0" name="skeletons" type="GLTFSkeleton[]" /> <description> </description> </method> <method name="set_skins"> <return type="void" /> - <param index="0" name="skins" type="Array" /> + <param index="0" name="skins" type="GLTFSkin[]" /> <description> </description> </method> <method name="set_textures"> <return type="void" /> - <param index="0" name="textures" type="Array" /> + <param index="0" name="textures" type="GLTFTexture[]" /> <description> </description> </method> <method name="set_unique_animation_names"> <return type="void" /> - <param index="0" name="unique_animation_names" type="Array" /> + <param index="0" name="unique_animation_names" type="String[]" /> <description> </description> </method> <method name="set_unique_names"> <return type="void" /> - <param index="0" name="unique_names" type="Array" /> + <param index="0" name="unique_names" type="String[]" /> <description> </description> </method> @@ -194,7 +194,7 @@ <members> <member name="base_path" type="String" setter="set_base_path" getter="get_base_path" default=""""> </member> - <member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[]"> + <member name="buffers" type="PackedByteArray[]" setter="set_buffers" getter="get_buffers" default="[]"> </member> <member name="create_animations" type="bool" setter="set_create_animations" getter="get_create_animations" default="true"> </member> @@ -206,7 +206,7 @@ </member> <member name="minor_version" type="int" setter="set_minor_version" getter="get_minor_version" default="0"> </member> - <member name="root_nodes" type="Array" setter="set_root_nodes" getter="get_root_nodes" default="[]"> + <member name="root_nodes" type="PackedInt32Array" setter="set_root_nodes" getter="get_root_nodes" default="PackedInt32Array()"> </member> <member name="scene_name" type="String" setter="set_scene_name" getter="get_scene_name" default=""""> </member> diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp index 8212e4c22f..85bac446cc 100644 --- a/modules/gltf/gltf_state.cpp +++ b/modules/gltf/gltf_state.cpp @@ -152,51 +152,51 @@ void GLTFState::set_use_named_skin_binds(bool p_use_named_skin_binds) { use_named_skin_binds = p_use_named_skin_binds; } -Array GLTFState::get_nodes() { +TypedArray<GLTFNode> GLTFState::get_nodes() { return GLTFTemplateConvert::to_array(nodes); } -void GLTFState::set_nodes(Array p_nodes) { +void GLTFState::set_nodes(TypedArray<GLTFNode> p_nodes) { GLTFTemplateConvert::set_from_array(nodes, p_nodes); } -Array GLTFState::get_buffers() { +TypedArray<PackedByteArray> GLTFState::get_buffers() { return GLTFTemplateConvert::to_array(buffers); } -void GLTFState::set_buffers(Array p_buffers) { +void GLTFState::set_buffers(TypedArray<PackedByteArray> p_buffers) { GLTFTemplateConvert::set_from_array(buffers, p_buffers); } -Array GLTFState::get_buffer_views() { +TypedArray<GLTFBufferView> GLTFState::get_buffer_views() { return GLTFTemplateConvert::to_array(buffer_views); } -void GLTFState::set_buffer_views(Array p_buffer_views) { +void GLTFState::set_buffer_views(TypedArray<GLTFBufferView> p_buffer_views) { GLTFTemplateConvert::set_from_array(buffer_views, p_buffer_views); } -Array GLTFState::get_accessors() { +TypedArray<GLTFAccessor> GLTFState::get_accessors() { return GLTFTemplateConvert::to_array(accessors); } -void GLTFState::set_accessors(Array p_accessors) { +void GLTFState::set_accessors(TypedArray<GLTFAccessor> p_accessors) { GLTFTemplateConvert::set_from_array(accessors, p_accessors); } -Array GLTFState::get_meshes() { +TypedArray<GLTFMesh> GLTFState::get_meshes() { return GLTFTemplateConvert::to_array(meshes); } -void GLTFState::set_meshes(Array p_meshes) { +void GLTFState::set_meshes(TypedArray<GLTFMesh> p_meshes) { GLTFTemplateConvert::set_from_array(meshes, p_meshes); } -Array GLTFState::get_materials() { +TypedArray<BaseMaterial3D> GLTFState::get_materials() { return GLTFTemplateConvert::to_array(materials); } -void GLTFState::set_materials(Array p_materials) { +void GLTFState::set_materials(TypedArray<BaseMaterial3D> p_materials) { GLTFTemplateConvert::set_from_array(materials, p_materials); } @@ -208,75 +208,75 @@ void GLTFState::set_scene_name(String p_scene_name) { scene_name = p_scene_name; } -Array GLTFState::get_root_nodes() { - return GLTFTemplateConvert::to_array(root_nodes); +PackedInt32Array GLTFState::get_root_nodes() { + return root_nodes; } -void GLTFState::set_root_nodes(Array p_root_nodes) { - GLTFTemplateConvert::set_from_array(root_nodes, p_root_nodes); +void GLTFState::set_root_nodes(PackedInt32Array p_root_nodes) { + root_nodes = p_root_nodes; } -Array GLTFState::get_textures() { +TypedArray<GLTFTexture> GLTFState::get_textures() { return GLTFTemplateConvert::to_array(textures); } -void GLTFState::set_textures(Array p_textures) { +void GLTFState::set_textures(TypedArray<GLTFTexture> p_textures) { GLTFTemplateConvert::set_from_array(textures, p_textures); } -Array GLTFState::get_images() { +TypedArray<Texture2D> GLTFState::get_images() { return GLTFTemplateConvert::to_array(images); } -void GLTFState::set_images(Array p_images) { +void GLTFState::set_images(TypedArray<Texture2D> p_images) { GLTFTemplateConvert::set_from_array(images, p_images); } -Array GLTFState::get_skins() { +TypedArray<GLTFSkin> GLTFState::get_skins() { return GLTFTemplateConvert::to_array(skins); } -void GLTFState::set_skins(Array p_skins) { +void GLTFState::set_skins(TypedArray<GLTFSkin> p_skins) { GLTFTemplateConvert::set_from_array(skins, p_skins); } -Array GLTFState::get_cameras() { +TypedArray<GLTFCamera> GLTFState::get_cameras() { return GLTFTemplateConvert::to_array(cameras); } -void GLTFState::set_cameras(Array p_cameras) { +void GLTFState::set_cameras(TypedArray<GLTFCamera> p_cameras) { GLTFTemplateConvert::set_from_array(cameras, p_cameras); } -Array GLTFState::get_lights() { +TypedArray<GLTFLight> GLTFState::get_lights() { return GLTFTemplateConvert::to_array(lights); } -void GLTFState::set_lights(Array p_lights) { +void GLTFState::set_lights(TypedArray<GLTFLight> p_lights) { GLTFTemplateConvert::set_from_array(lights, p_lights); } -Array GLTFState::get_unique_names() { +TypedArray<String> GLTFState::get_unique_names() { return GLTFTemplateConvert::to_array(unique_names); } -void GLTFState::set_unique_names(Array p_unique_names) { +void GLTFState::set_unique_names(TypedArray<String> p_unique_names) { GLTFTemplateConvert::set_from_array(unique_names, p_unique_names); } -Array GLTFState::get_unique_animation_names() { +TypedArray<String> GLTFState::get_unique_animation_names() { return GLTFTemplateConvert::to_array(unique_animation_names); } -void GLTFState::set_unique_animation_names(Array p_unique_animation_names) { +void GLTFState::set_unique_animation_names(TypedArray<String> p_unique_animation_names) { GLTFTemplateConvert::set_from_array(unique_animation_names, p_unique_animation_names); } -Array GLTFState::get_skeletons() { +TypedArray<GLTFSkeleton> GLTFState::get_skeletons() { return GLTFTemplateConvert::to_array(skeletons); } -void GLTFState::set_skeletons(Array p_skeletons) { +void GLTFState::set_skeletons(TypedArray<GLTFSkeleton> p_skeletons) { GLTFTemplateConvert::set_from_array(skeletons, p_skeletons); } @@ -296,11 +296,11 @@ void GLTFState::set_create_animations(bool p_create_animations) { create_animations = p_create_animations; } -Array GLTFState::get_animations() { +TypedArray<GLTFAnimation> GLTFState::get_animations() { return GLTFTemplateConvert::to_array(animations); } -void GLTFState::set_animations(Array p_animations) { +void GLTFState::set_animations(TypedArray<GLTFAnimation> p_animations) { GLTFTemplateConvert::set_from_array(animations, p_animations); } diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index c08132f874..6b2d1ca228 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -115,23 +115,23 @@ public: bool get_discard_meshes_and_materials(); void set_discard_meshes_and_materials(bool p_discard_meshes_and_materials); - Array get_nodes(); - void set_nodes(Array p_nodes); + TypedArray<GLTFNode> get_nodes(); + void set_nodes(TypedArray<GLTFNode> p_nodes); - Array get_buffers(); - void set_buffers(Array p_buffers); + TypedArray<PackedByteArray> get_buffers(); + void set_buffers(TypedArray<PackedByteArray> p_buffers); - Array get_buffer_views(); - void set_buffer_views(Array p_buffer_views); + TypedArray<GLTFBufferView> get_buffer_views(); + void set_buffer_views(TypedArray<GLTFBufferView> p_buffer_views); - Array get_accessors(); - void set_accessors(Array p_accessors); + TypedArray<GLTFAccessor> get_accessors(); + void set_accessors(TypedArray<GLTFAccessor> p_accessors); - Array get_meshes(); - void set_meshes(Array p_meshes); + TypedArray<GLTFMesh> get_meshes(); + void set_meshes(TypedArray<GLTFMesh> p_meshes); - Array get_materials(); - void set_materials(Array p_materials); + TypedArray<BaseMaterial3D> get_materials(); + void set_materials(TypedArray<BaseMaterial3D> p_materials); String get_scene_name(); void set_scene_name(String p_scene_name); @@ -139,32 +139,32 @@ public: String get_base_path(); void set_base_path(String p_base_path); - Array get_root_nodes(); - void set_root_nodes(Array p_root_nodes); + PackedInt32Array get_root_nodes(); + void set_root_nodes(PackedInt32Array p_root_nodes); - Array get_textures(); - void set_textures(Array p_textures); + TypedArray<GLTFTexture> get_textures(); + void set_textures(TypedArray<GLTFTexture> p_textures); - Array get_images(); - void set_images(Array p_images); + TypedArray<Texture2D> get_images(); + void set_images(TypedArray<Texture2D> p_images); - Array get_skins(); - void set_skins(Array p_skins); + TypedArray<GLTFSkin> get_skins(); + void set_skins(TypedArray<GLTFSkin> p_skins); - Array get_cameras(); - void set_cameras(Array p_cameras); + TypedArray<GLTFCamera> get_cameras(); + void set_cameras(TypedArray<GLTFCamera> p_cameras); - Array get_lights(); - void set_lights(Array p_lights); + TypedArray<GLTFLight> get_lights(); + void set_lights(TypedArray<GLTFLight> p_lights); - Array get_unique_names(); - void set_unique_names(Array p_unique_names); + TypedArray<String> get_unique_names(); + void set_unique_names(TypedArray<String> p_unique_names); - Array get_unique_animation_names(); - void set_unique_animation_names(Array p_unique_names); + TypedArray<String> get_unique_animation_names(); + void set_unique_animation_names(TypedArray<String> p_unique_names); - Array get_skeletons(); - void set_skeletons(Array p_skeletons); + TypedArray<GLTFSkeleton> get_skeletons(); + void set_skeletons(TypedArray<GLTFSkeleton> p_skeletons); Dictionary get_skeleton_to_node(); void set_skeleton_to_node(Dictionary p_skeleton_to_node); @@ -172,8 +172,8 @@ public: bool get_create_animations(); void set_create_animations(bool p_create_animations); - Array get_animations(); - void set_animations(Array p_animations); + TypedArray<GLTFAnimation> get_animations(); + void set_animations(TypedArray<GLTFAnimation> p_animations); Node *get_scene_node(GLTFNodeIndex idx); diff --git a/modules/gltf/gltf_template_convert.h b/modules/gltf/gltf_template_convert.h index c915d3deb0..8a4b595c9f 100644 --- a/modules/gltf/gltf_template_convert.h +++ b/modules/gltf/gltf_template_convert.h @@ -46,8 +46,8 @@ static Array to_array(const Vector<T> &p_inp) { } template <class T> -static Array to_array(const HashSet<T> &p_inp) { - Array ret; +static TypedArray<T> to_array(const HashSet<T> &p_inp) { + TypedArray<T> ret; typename HashSet<T>::Iterator elem = p_inp.begin(); while (elem) { ret.push_back(*elem); @@ -65,7 +65,7 @@ static void set_from_array(Vector<T> &r_out, const Array &p_inp) { } template <class T> -static void set_from_array(HashSet<T> &r_out, const Array &p_inp) { +static void set_from_array(HashSet<T> &r_out, const TypedArray<T> &p_inp) { r_out.clear(); for (int i = 0; i < p_inp.size(); i++) { r_out.insert(p_inp[i]); diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp index cc1ca9131d..dbbccc9bcc 100644 --- a/modules/gltf/register_types.cpp +++ b/modules/gltf/register_types.cpp @@ -73,8 +73,8 @@ static void _editor_init() { Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (blender3_path.is_empty()) { WARN_PRINT("Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported."); - } else if (!da->file_exists(blender3_path)) { - WARN_PRINT("Blend file import is enabled, but the Blender path doesn't point to an accessible file. Blend files will not be imported."); + } else if (!da->dir_exists(blender3_path)) { + WARN_PRINT("Blend file import is enabled, but the Blender path doesn't point to an accessible directory. Blend files will not be imported."); } else { Ref<EditorSceneFormatImporterBlend> importer; importer.instantiate(); diff --git a/modules/gltf/structures/gltf_skeleton.cpp b/modules/gltf/structures/gltf_skeleton.cpp index 90a6b0f50f..0073357eda 100644 --- a/modules/gltf/structures/gltf_skeleton.cpp +++ b/modules/gltf/structures/gltf_skeleton.cpp @@ -72,11 +72,11 @@ Skeleton3D *GLTFSkeleton::get_godot_skeleton() { return godot_skeleton; } -Array GLTFSkeleton::get_unique_names() { +TypedArray<String> GLTFSkeleton::get_unique_names() { return GLTFTemplateConvert::to_array(unique_names); } -void GLTFSkeleton::set_unique_names(Array p_unique_names) { +void GLTFSkeleton::set_unique_names(TypedArray<String> p_unique_names) { GLTFTemplateConvert::set_from_array(unique_names, p_unique_names); } diff --git a/modules/gltf/structures/gltf_skeleton.h b/modules/gltf/structures/gltf_skeleton.h index db88623213..0f20b493b6 100644 --- a/modules/gltf/structures/gltf_skeleton.h +++ b/modules/gltf/structures/gltf_skeleton.h @@ -75,8 +75,8 @@ public: // this->godot_skeleton = p_godot_skeleton; // } - Array get_unique_names(); - void set_unique_names(Array p_unique_names); + TypedArray<String> get_unique_names(); + void set_unique_names(TypedArray<String> p_unique_names); //RBMap<int32_t, GLTFNodeIndex> get_godot_bone_node() { // return this->godot_bone_node; diff --git a/modules/gltf/structures/gltf_skin.cpp b/modules/gltf/structures/gltf_skin.cpp index 2e46ee3be2..9717a66048 100644 --- a/modules/gltf/structures/gltf_skin.cpp +++ b/modules/gltf/structures/gltf_skin.cpp @@ -31,6 +31,7 @@ #include "gltf_skin.h" #include "../gltf_template_convert.h" +#include "core/variant/typed_array.h" #include "scene/resources/skin.h" void GLTFSkin::_bind_methods() { @@ -83,11 +84,11 @@ void GLTFSkin::set_joints_original(Vector<GLTFNodeIndex> p_joints_original) { joints_original = p_joints_original; } -Array GLTFSkin::get_inverse_binds() { +TypedArray<Transform3D> GLTFSkin::get_inverse_binds() { return GLTFTemplateConvert::to_array(inverse_binds); } -void GLTFSkin::set_inverse_binds(Array p_inverse_binds) { +void GLTFSkin::set_inverse_binds(TypedArray<Transform3D> p_inverse_binds) { GLTFTemplateConvert::set_from_array(inverse_binds, p_inverse_binds); } diff --git a/modules/gltf/structures/gltf_skin.h b/modules/gltf/structures/gltf_skin.h index 59b6a300ac..1a4d54b380 100644 --- a/modules/gltf/structures/gltf_skin.h +++ b/modules/gltf/structures/gltf_skin.h @@ -34,6 +34,9 @@ #include "../gltf_defines.h" #include "core/io/resource.h" +template <typename T> +class TypedArray; + class GLTFSkin : public Resource { GDCLASS(GLTFSkin, Resource); friend class GLTFDocument; @@ -82,8 +85,8 @@ public: Vector<GLTFNodeIndex> get_joints_original(); void set_joints_original(Vector<GLTFNodeIndex> p_joints_original); - Array get_inverse_binds(); - void set_inverse_binds(Array p_inverse_binds); + TypedArray<Transform3D> get_inverse_binds(); + void set_inverse_binds(TypedArray<Transform3D> p_inverse_binds); Vector<GLTFNodeIndex> get_joints(); void set_joints(Vector<GLTFNodeIndex> p_joints); diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 209890a333..6717f23057 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -102,13 +102,13 @@ </description> </method> <method name="get_used_cells" qualifiers="const"> - <return type="Array" /> + <return type="Vector3i[]" /> <description> Returns an array of [Vector3] with the non-empty cell coordinates in the grid map. </description> </method> <method name="get_used_cells_by_item" qualifiers="const"> - <return type="Array" /> + <return type="Vector3i[]" /> <param index="0" name="item" type="int" /> <description> Returns an array of all cells with the given item index specified in [code]item[/code]. diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 6384446bce..f207d4a741 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -1049,23 +1049,23 @@ float GridMap::get_cell_scale() const { return cell_scale; } -Array GridMap::get_used_cells() const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells() const { + TypedArray<Vector3i> a; a.resize(cell_map.size()); int i = 0; for (const KeyValue<IndexKey, Cell> &E : cell_map) { - Vector3 p(E.key.x, E.key.y, E.key.z); + Vector3i p(E.key.x, E.key.y, E.key.z); a[i++] = p; } return a; } -Array GridMap::get_used_cells_by_item(int p_item) const { - Array a; +TypedArray<Vector3i> GridMap::get_used_cells_by_item(int p_item) const { + TypedArray<Vector3i> a; for (const KeyValue<IndexKey, Cell> &E : cell_map) { if (E.value.item == p_item) { - Vector3 p(E.key.x, E.key.y, E.key.z); + Vector3i p(E.key.x, E.key.y, E.key.z); a.push_back(p); } } diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 00cebd35e9..0ed4695fb9 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -273,8 +273,8 @@ public: void set_cell_scale(float p_scale); float get_cell_scale() const; - Array get_used_cells() const; - Array get_used_cells_by_item(int p_item) const; + TypedArray<Vector3i> get_used_cells() const; + TypedArray<Vector3i> get_used_cells_by_item(int p_item) const; Array get_meshes() const; diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py index c7f9b39b48..8141bc2422 100644 --- a/modules/mono/build_scripts/mono_configure.py +++ b/modules/mono/build_scripts/mono_configure.py @@ -3,11 +3,11 @@ import os.path def is_desktop(platform): - return platform in ["windows", "macos", "linuxbsd", "server", "uwp", "haiku"] + return platform in ["windows", "macos", "linuxbsd", "uwp", "haiku"] def is_unix_like(platform): - return platform in ["macos", "linuxbsd", "server", "android", "haiku", "ios"] + return platform in ["macos", "linuxbsd", "android", "haiku", "ios"] def module_supports_tools_on(platform): @@ -18,7 +18,7 @@ def configure(env, env_mono): # is_android = env["platform"] == "android" # is_javascript = env["platform"] == "javascript" # is_ios = env["platform"] == "ios" - # is_ios_sim = is_ios and env["arch"] in ["x86", "x86_64"] + # is_ios_sim = is_ios and env["arch"] in ["x86_32", "x86_64"] tools_enabled = env["tools"] @@ -82,7 +82,7 @@ def find_dotnet_app_host_dir(env): dotnet_root = env["dotnet_root"] if not dotnet_root: - dotnet_cmd = find_executable("dotnet") + dotnet_cmd = find_dotnet_executable(env["arch"]) if dotnet_cmd: sdk_path = find_dotnet_sdk(dotnet_cmd, dotnet_version) if sdk_path: @@ -128,27 +128,22 @@ def find_dotnet_app_host_dir(env): def determine_runtime_identifier(env): + # The keys are Godot's names, the values are the Microsoft's names. + # List: https://docs.microsoft.com/en-us/dotnet/core/rid-catalog names_map = { "windows": "win", "macos": "osx", "linuxbsd": "linux", - "server": "linux", # FIXME: Is server linux only, or also macos? } - - # .NET RID architectures: x86, x64, arm, or arm64 - + arch_map = { + "x86_64": "x64", + "x86_32": "x86", + "arm64": "arm64", + "arm32": "arm", + } platform = env["platform"] - if is_desktop(platform): - if env["arch"] in ["arm", "arm32"]: - rid = "arm" - elif env["arch"] == "arm64": - rid = "arm64" - else: - bits = env["bits"] - bit_arch_map = {"64": "x64", "32": "x86"} - rid = bit_arch_map[bits] - return "%s-%s" % (names_map[platform], rid) + return "%s-%s" % (names_map[platform], arch_map[env["arch"]]) else: raise NotImplementedError() @@ -186,6 +181,35 @@ def find_app_host_version(dotnet_cmd, search_version_str): return "" +def find_dotnet_arch(dotnet_cmd): + import subprocess + + try: + env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US") + lines = subprocess.check_output([dotnet_cmd, "--info"], env=env).splitlines() + + for line_bytes in lines: + line = line_bytes.decode("utf-8") + + parts = line.split(":", 1) + if len(parts) < 2: + continue + + arch_str = parts[0].strip() + if arch_str != "Architecture": + continue + + arch_value = parts[1].strip() + arch_map = {"x64": "x86_64", "x86": "x86_32", "arm64": "arm64", "arm32": "arm32"} + return arch_map[arch_value] + except (subprocess.CalledProcessError, OSError) as e: + import sys + + print(e, file=sys.stderr) + + return "" + + def find_dotnet_sdk(dotnet_cmd, search_version_str): import subprocess from distutils.version import LooseVersion @@ -248,24 +272,36 @@ def find_dotnet_cli_rid(dotnet_cmd): ENV_PATH_SEP = ";" if os.name == "nt" else ":" -def find_executable(name): +def find_dotnet_executable(arch): is_windows = os.name == "nt" windows_exts = os.environ["PATHEXT"].split(ENV_PATH_SEP) if is_windows else None path_dirs = os.environ["PATH"].split(ENV_PATH_SEP) search_dirs = path_dirs + [os.getcwd()] # cwd is last in the list + for dir in path_dirs: + search_dirs += [ + os.path.join(dir, "x64"), + os.path.join(dir, "x86"), + os.path.join(dir, "arm64"), + os.path.join(dir, "arm32"), + ] # search subfolders for cross compiling + for dir in search_dirs: - path = os.path.join(dir, name) + path = os.path.join(dir, "dotnet") if is_windows: for extension in windows_exts: path_with_ext = path + extension if os.path.isfile(path_with_ext) and os.access(path_with_ext, os.X_OK): - return path_with_ext + sdk_arch = find_dotnet_arch(path_with_ext) + if sdk_arch == arch or arch == "": + return path_with_ext else: if os.path.isfile(path) and os.access(path, os.X_OK): - return path + sdk_arch = find_dotnet_arch(path) + if sdk_arch == arch or arch == "": + return path return "" diff --git a/modules/mono/config.py b/modules/mono/config.py index d156877929..b599414a2c 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -1,6 +1,6 @@ -# Prior to .NET Core, we supported these: ["windows", "macos", "linuxbsd", "server", "android", "haiku", "javascript", "ios"] +# Prior to .NET Core, we supported these: ["windows", "macos", "linuxbsd", "android", "haiku", "javascript", "ios"] # Eventually support for each them should be added back (except Haiku if not supported by .NET Core) -supported_platforms = ["windows", "macos", "linuxbsd", "server"] +supported_platforms = ["windows", "macos", "linuxbsd"] def can_build(env, platform): diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props index 652b9e8e43..ad41ab04d5 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props @@ -77,7 +77,6 @@ <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'windows' ">GODOT_WINDOWS;GODOT_PC</GodotPlatformConstants> <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'linuxbsd' ">GODOT_LINUXBSD;GODOT_PC</GodotPlatformConstants> <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'macos' ">GODOT_OSX;GODOT_MACOS;GODOT_PC</GodotPlatformConstants> - <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'server' ">GODOT_SERVER;GODOT_PC</GodotPlatformConstants> <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'uwp' ">GODOT_UWP;GODOT_PC</GodotPlatformConstants> <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'haiku' ">GODOT_HAIKU;GODOT_PC</GodotPlatformConstants> <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'android' ">GODOT_ANDROID;GODOT_MOBILE</GodotPlatformConstants> diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs index c1ae993251..3dfa8000ba 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs @@ -1,6 +1,7 @@ using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp.Syntax; +using Microsoft.CodeAnalysis.Diagnostics; namespace Godot.SourceGenerators { @@ -19,7 +20,7 @@ namespace Godot.SourceGenerators "must be declared with the partial modifier."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0001", + new DiagnosticDescriptor(id: "GD0001", title: message, messageFormat: message, category: "Usage", @@ -51,7 +52,7 @@ namespace Godot.SourceGenerators "containing types must be declared with the partial modifier."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0002", + new DiagnosticDescriptor(id: "GD0002", title: message, messageFormat: message, category: "Usage", @@ -78,7 +79,7 @@ namespace Godot.SourceGenerators " Remove the 'static' modifier or the '[Export]' attribute."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0101", + new DiagnosticDescriptor(id: "GD0101", title: message, messageFormat: message, category: "Usage", @@ -104,7 +105,7 @@ namespace Godot.SourceGenerators string description = $"{message}. Use a supported type or remove the '[Export]' attribute."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0102", + new DiagnosticDescriptor(id: "GD0102", title: message, messageFormat: message, category: "Usage", @@ -132,7 +133,7 @@ namespace Godot.SourceGenerators $"{message}. Exported properties must be writable."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0103", + new DiagnosticDescriptor(id: "GD0103", title: message, messageFormat: message, category: "Usage", @@ -156,7 +157,7 @@ namespace Godot.SourceGenerators string description = $"{message}. Exported properties must be readable."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0104", + new DiagnosticDescriptor(id: "GD0104", title: message, messageFormat: message, category: "Usage", @@ -181,7 +182,7 @@ namespace Godot.SourceGenerators string description = $"{message}. Rename the delegate accordingly or remove the '[Signal]' attribute."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0201", + new DiagnosticDescriptor(id: "GD0201", title: message, messageFormat: message, category: "Usage", @@ -192,7 +193,31 @@ namespace Godot.SourceGenerators location?.SourceTree?.FilePath)); } - public static void ReportSignalDelegateSignatureNotSupported( + public static void ReportSignalParameterTypeNotSupported( + GeneratorExecutionContext context, + IParameterSymbol parameterSymbol) + { + var locations = parameterSymbol.Locations; + var location = locations.FirstOrDefault(l => l.SourceTree != null) ?? locations.FirstOrDefault(); + + string message = "The parameter of the delegate signature of the signal " + + $"is not supported: '{parameterSymbol.ToDisplayString()}'"; + + string description = $"{message}. Use supported types only or remove the '[Signal]' attribute."; + + context.ReportDiagnostic(Diagnostic.Create( + new DiagnosticDescriptor(id: "GD0202", + title: message, + messageFormat: message, + category: "Usage", + DiagnosticSeverity.Error, + isEnabledByDefault: true, + description), + location, + location?.SourceTree?.FilePath)); + } + + public static void ReportSignalDelegateSignatureMustReturnVoid( GeneratorExecutionContext context, INamedTypeSymbol delegateSymbol) { @@ -200,12 +225,12 @@ namespace Godot.SourceGenerators var location = locations.FirstOrDefault(l => l.SourceTree != null) ?? locations.FirstOrDefault(); string message = "The delegate signature of the signal " + - $"is not supported: '{delegateSymbol.ToDisplayString()}'"; + $"must return void: '{delegateSymbol.ToDisplayString()}'"; - string description = $"{message}. Use supported types only or remove the '[Signal]' attribute."; + string description = $"{message}. Return void or remove the '[Signal]' attribute."; context.ReportDiagnostic(Diagnostic.Create( - new DiagnosticDescriptor(id: "GODOT-G0202", + new DiagnosticDescriptor(id: "GD0203", title: message, messageFormat: message, category: "Usage", @@ -215,5 +240,97 @@ namespace Godot.SourceGenerators location, location?.SourceTree?.FilePath)); } + + public static readonly DiagnosticDescriptor GenericTypeArgumentMustBeVariantRule = + new DiagnosticDescriptor(id: "GD0301", + title: "The generic type argument must be a Variant compatible type", + messageFormat: "The generic type argument must be a Variant compatible type: {0}", + category: "Usage", + DiagnosticSeverity.Error, + isEnabledByDefault: true, + "The generic type argument must be a Variant compatible type. Use a Variant compatible type as the generic type argument."); + + public static void ReportGenericTypeArgumentMustBeVariant( + SyntaxNodeAnalysisContext context, + SyntaxNode typeArgumentSyntax, + ISymbol typeArgumentSymbol) + { + string message = "The generic type argument " + + $"must be a Variant compatible type: '{typeArgumentSymbol.ToDisplayString()}'"; + + string description = $"{message}. Use a Variant compatible type as the generic type argument."; + + context.ReportDiagnostic(Diagnostic.Create( + new DiagnosticDescriptor(id: "GD0301", + title: message, + messageFormat: message, + category: "Usage", + DiagnosticSeverity.Error, + isEnabledByDefault: true, + description), + typeArgumentSyntax.GetLocation(), + typeArgumentSyntax.SyntaxTree.FilePath)); + } + + public static readonly DiagnosticDescriptor GenericTypeParameterMustBeVariantAnnotatedRule = + new DiagnosticDescriptor(id: "GD0302", + title: "The generic type parameter must be annotated with the MustBeVariant attribute", + messageFormat: "The generic type argument must be a Variant type: {0}", + category: "Usage", + DiagnosticSeverity.Error, + isEnabledByDefault: true, + "The generic type argument must be a Variant type. Use a Variant type as the generic type argument."); + + public static void ReportGenericTypeParameterMustBeVariantAnnotated( + SyntaxNodeAnalysisContext context, + SyntaxNode typeArgumentSyntax, + ISymbol typeArgumentSymbol) + { + string message = "The generic type parameter must be annotated with the MustBeVariant attribute"; + + string description = $"{message}. Add the MustBeVariant attribute to the generic type parameter."; + + context.ReportDiagnostic(Diagnostic.Create( + new DiagnosticDescriptor(id: "GD0302", + title: message, + messageFormat: message, + category: "Usage", + DiagnosticSeverity.Error, + isEnabledByDefault: true, + description), + typeArgumentSyntax.GetLocation(), + typeArgumentSyntax.SyntaxTree.FilePath)); + } + + public static readonly DiagnosticDescriptor TypeArgumentParentSymbolUnhandledRule = + new DiagnosticDescriptor(id: "GD0303", + title: "The generic type parameter must be annotated with the MustBeVariant attribute", + messageFormat: "The generic type argument must be a Variant type: {0}", + category: "Usage", + DiagnosticSeverity.Error, + isEnabledByDefault: true, + "The generic type argument must be a Variant type. Use a Variant type as the generic type argument."); + + public static void ReportTypeArgumentParentSymbolUnhandled( + SyntaxNodeAnalysisContext context, + SyntaxNode typeArgumentSyntax, + ISymbol parentSymbol) + { + string message = $"Symbol '{parentSymbol.ToDisplayString()}' parent of a type argument " + + "that must be Variant compatible was not handled."; + + string description = $"{message}. Handle type arguments that are children of the unhandled symbol type."; + + context.ReportDiagnostic(Diagnostic.Create( + new DiagnosticDescriptor(id: "GD0303", + title: message, + messageFormat: message, + category: "Usage", + DiagnosticSeverity.Error, + isEnabledByDefault: true, + description), + typeArgumentSyntax.GetLocation(), + typeArgumentSyntax.SyntaxTree.FilePath)); + } } } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs index bac4708165..d868678179 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs @@ -177,6 +177,9 @@ namespace Godot.SourceGenerators public static bool IsGodotSignalAttribute(this INamedTypeSymbol symbol) => symbol.ToString() == GodotClasses.SignalAttr; + public static bool IsGodotMustBeVariantAttribute(this INamedTypeSymbol symbol) + => symbol.ToString() == GodotClasses.MustBeVariantAttr; + public static bool IsGodotClassNameAttribute(this INamedTypeSymbol symbol) => symbol.ToString() == GodotClasses.GodotClassNameAttr; diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs index 9ba8bb89b8..1d8ddbabf2 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs @@ -5,7 +5,11 @@ namespace Godot.SourceGenerators public const string Object = "Godot.Object"; public const string AssemblyHasScriptsAttr = "Godot.AssemblyHasScriptsAttribute"; public const string ExportAttr = "Godot.ExportAttribute"; + public const string ExportCategoryAttr = "Godot.ExportCategoryAttribute"; + public const string ExportGroupAttr = "Godot.ExportGroupAttribute"; + public const string ExportSubgroupAttr = "Godot.ExportSubgroupAttribute"; public const string SignalAttr = "Godot.SignalAttribute"; + public const string MustBeVariantAttr = "Godot.MustBeVariantAttribute"; public const string GodotClassNameAttr = "Godot.GodotClassName"; public const string SystemFlagsAttr = "System.FlagsAttribute"; } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs index ca84518c0c..831ac3bdeb 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs @@ -11,11 +11,11 @@ namespace Godot.SourceGenerators { public INamedTypeSymbol GodotObjectType { get; } - public TypeCache(GeneratorExecutionContext context) + public TypeCache(Compilation compilation) { INamedTypeSymbol GetTypeByMetadataNameOrThrow(string fullyQualifiedMetadataName) { - return context.Compilation.GetTypeByMetadataName(fullyQualifiedMetadataName) ?? + return compilation.GetTypeByMetadataName(fullyQualifiedMetadataName) ?? throw new InvalidOperationException("Type not found: " + fullyQualifiedMetadataName); } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs new file mode 100644 index 0000000000..7aaadb27be --- /dev/null +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs @@ -0,0 +1,100 @@ +using System.Collections.Immutable; +using System.Diagnostics; +using System.Linq; +using Microsoft.CodeAnalysis; +using Microsoft.CodeAnalysis.CSharp; +using Microsoft.CodeAnalysis.CSharp.Syntax; +using Microsoft.CodeAnalysis.Diagnostics; + +namespace Godot.SourceGenerators +{ + [DiagnosticAnalyzer(LanguageNames.CSharp)] + public class MustBeVariantAnalyzer : DiagnosticAnalyzer + { + public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics + => ImmutableArray.Create( + Common.GenericTypeArgumentMustBeVariantRule, + Common.GenericTypeParameterMustBeVariantAnnotatedRule, + Common.TypeArgumentParentSymbolUnhandledRule); + + public override void Initialize(AnalysisContext context) + { + context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None); + context.EnableConcurrentExecution(); + context.RegisterSyntaxNodeAction(AnalyzeNode, SyntaxKind.TypeArgumentList); + } + + private void AnalyzeNode(SyntaxNodeAnalysisContext context) + { + var typeArgListSyntax = (TypeArgumentListSyntax)context.Node; + + // Method invocation or variable declaration that contained the type arguments + var parentSyntax = context.Node.Parent; + Debug.Assert(parentSyntax != null); + + var sm = context.SemanticModel; + + var typeCache = new MarshalUtils.TypeCache(context.Compilation); + + for (int i = 0; i < typeArgListSyntax.Arguments.Count; i++) + { + var typeSyntax = typeArgListSyntax.Arguments[i]; + var typeSymbol = sm.GetSymbolInfo(typeSyntax).Symbol as ITypeSymbol; + Debug.Assert(typeSymbol != null); + + var parentSymbol = sm.GetSymbolInfo(parentSyntax).Symbol; + + if (!ShouldCheckTypeArgument(context, parentSyntax, parentSymbol, typeSyntax, typeSymbol, i)) + { + return; + } + + if (typeSymbol is ITypeParameterSymbol typeParamSymbol) + { + if (!typeParamSymbol.GetAttributes().Any(a => a.AttributeClass?.IsGodotMustBeVariantAttribute() ?? false)) + { + Common.ReportGenericTypeParameterMustBeVariantAnnotated(context, typeSyntax, typeSymbol); + } + continue; + } + + var marshalType = MarshalUtils.ConvertManagedTypeToMarshalType(typeSymbol, typeCache); + + if (marshalType == null) + { + Common.ReportGenericTypeArgumentMustBeVariant(context, typeSyntax, typeSymbol); + continue; + } + } + } + + /// <summary> + /// Check if the given type argument is being used in a type parameter that contains + /// the <c>MustBeVariantAttribute</c>; otherwise, we ignore the attribute. + /// </summary> + /// <param name="context">Context for a syntax node action.</param> + /// <param name="parentSyntax">The parent node syntax that contains the type node syntax.</param> + /// <param name="parentSymbol">The symbol retrieved for the parent node syntax.</param> + /// <param name="typeArgumentSyntax">The type node syntax of the argument type to check.</param> + /// <param name="typeArgumentSymbol">The symbol retrieved for the type node syntax.</param> + /// <returns><see langword="true"/> if the type must be variant and must be analyzed.</returns> + private bool ShouldCheckTypeArgument(SyntaxNodeAnalysisContext context, SyntaxNode parentSyntax, ISymbol parentSymbol, TypeSyntax typeArgumentSyntax, ITypeSymbol typeArgumentSymbol, int typeArgumentIndex) + { + var typeParamSymbol = parentSymbol switch + { + IMethodSymbol methodSymbol => methodSymbol.TypeParameters[typeArgumentIndex], + INamedTypeSymbol typeSymbol => typeSymbol.TypeParameters[typeArgumentIndex], + _ => null, + }; + + if (typeParamSymbol == null) + { + Common.ReportTypeArgumentParentSymbolUnhandled(context, typeArgumentSyntax, parentSymbol); + return false; + } + + return typeParamSymbol.GetAttributes() + .Any(a => a.AttributeClass?.IsGodotMustBeVariantAttribute() ?? false); + } + } +} diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs index 1fdc04a262..5ac4f4a47e 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs @@ -49,7 +49,7 @@ namespace Godot.SourceGenerators if (godotClasses.Length > 0) { - var typeCache = new MarshalUtils.TypeCache(context); + var typeCache = new MarshalUtils.TypeCache(context.Compilation); foreach (var godotClass in godotClasses) { diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs index 12a369fd72..0c9b17d69a 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs @@ -1,3 +1,4 @@ +using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.CodeAnalysis; @@ -48,7 +49,7 @@ namespace Godot.SourceGenerators if (godotClasses.Length > 0) { - var typeCache = new MarshalUtils.TypeCache(context); + var typeCache = new MarshalUtils.TypeCache(context.Compilation); foreach (var godotClass in godotClasses) { @@ -226,6 +227,9 @@ namespace Godot.SourceGenerators foreach (var property in godotClassProperties) { + foreach (var groupingInfo in DetermineGroupingPropertyInfo(property.PropertySymbol)) + AppendGroupingPropertyInfo(source, groupingInfo); + var propertyInfo = DeterminePropertyInfo(context, typeCache, property.PropertySymbol, property.Type); @@ -237,6 +241,10 @@ namespace Godot.SourceGenerators foreach (var field in godotClassFields) { + + foreach (var groupingInfo in DetermineGroupingPropertyInfo(field.FieldSymbol)) + AppendGroupingPropertyInfo(source, groupingInfo); + var propertyInfo = DeterminePropertyInfo(context, typeCache, field.FieldSymbol, field.Type); @@ -321,6 +329,21 @@ namespace Godot.SourceGenerators .Append(" }\n"); } + private static void AppendGroupingPropertyInfo(StringBuilder source, PropertyInfo propertyInfo) + { + source.Append(" properties.Add(new(type: (Godot.Variant.Type)") + .Append((int)VariantType.Nil) + .Append(", name: \"") + .Append(propertyInfo.Name) + .Append("\", hint: (Godot.PropertyHint)") + .Append((int)PropertyHint.None) + .Append(", hintString: \"") + .Append(propertyInfo.HintString) + .Append("\", usage: (Godot.PropertyUsageFlags)") + .Append((int)propertyInfo.Usage) + .Append(", exported: true));\n"); + } + private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo) { source.Append(" properties.Add(new(type: (Godot.Variant.Type)") @@ -338,6 +361,32 @@ namespace Godot.SourceGenerators .Append("));\n"); } + private static IEnumerable<PropertyInfo> DetermineGroupingPropertyInfo(ISymbol memberSymbol) + { + foreach (var attr in memberSymbol.GetAttributes()) + { + PropertyUsageFlags? propertyUsage = attr.AttributeClass?.ToString() switch + { + GodotClasses.ExportCategoryAttr => PropertyUsageFlags.Category, + GodotClasses.ExportGroupAttr => PropertyUsageFlags.Group, + GodotClasses.ExportSubgroupAttr => PropertyUsageFlags.Subgroup, + _ => null + }; + + if (propertyUsage is null) + continue; + + if (attr.ConstructorArguments.Length > 0 && attr.ConstructorArguments[0].Value is string name) + { + string? hintString = null; + if (propertyUsage != PropertyUsageFlags.Category && attr.ConstructorArguments.Length > 1) + hintString = attr.ConstructorArguments[1].Value?.ToString(); + + yield return new PropertyInfo(VariantType.Nil, name, PropertyHint.None, hintString, propertyUsage.Value, true); + } + } + } + private static PropertyInfo? DeterminePropertyInfo( GeneratorExecutionContext context, MarshalUtils.TypeCache typeCache, diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs index 3b8ba21107..85fadaa52e 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs @@ -49,7 +49,7 @@ namespace Godot.SourceGenerators if (godotClasses.Length > 0) { - var typeCache = new MarshalUtils.TypeCache(context); + var typeCache = new MarshalUtils.TypeCache(context.Compilation); foreach (var godotClass in godotClasses) { diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs index 1b87c6e760..5a84122c4c 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs @@ -49,7 +49,7 @@ namespace Godot.SourceGenerators if (godotClasses.Length > 0) { - var typeCache = new MarshalUtils.TypeCache(context); + var typeCache = new MarshalUtils.TypeCache(context.Compilation); foreach (var godotClass in godotClasses) { diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs index 536ddb02f8..161834a4be 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs @@ -56,7 +56,7 @@ namespace Godot.SourceGenerators if (godotClasses.Length > 0) { - var typeCache = new MarshalUtils.TypeCache(context); + var typeCache = new MarshalUtils.TypeCache(context.Compilation); foreach (var godotClass in godotClasses) { @@ -148,8 +148,29 @@ namespace Godot.SourceGenerators if (invokeMethodData == null) { - // TODO: Better error for incompatible signature. We should indicate incompatible argument types, as we do with exported properties. - Common.ReportSignalDelegateSignatureNotSupported(context, signalDelegateSymbol); + if (signalDelegateSymbol.DelegateInvokeMethod is IMethodSymbol methodSymbol) + { + foreach (var parameter in methodSymbol.Parameters) + { + if (parameter.RefKind != RefKind.None) + { + Common.ReportSignalParameterTypeNotSupported(context, parameter); + continue; + } + + var marshalType = MarshalUtils.ConvertManagedTypeToMarshalType(parameter.Type, typeCache); + + if (marshalType == null) + { + Common.ReportSignalParameterTypeNotSupported(context, parameter); + } + } + + if (!methodSymbol.ReturnsVoid) + { + Common.ReportSignalDelegateSignatureMustReturnVoid(context, signalDelegateSymbol); + } + } continue; } diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs index 87549f61fe..fc325fc25b 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs @@ -75,8 +75,17 @@ namespace GodotTools.Export } else { - string bits = features.Contains("64") ? "64" : features.Contains("32") ? "32" : null; - CompileAssembliesForDesktop(exporter, platform, isDebug, bits, aotOpts, aotTempDir, outputDataDir, assembliesPrepared, bclDir); + string arch = ""; + if (features.Contains("x86_64")) { + arch = "x86_64"; + } else if (features.Contains("x86_32")) { + arch = "x86_32"; + } else if (features.Contains("arm64")) { + arch = "arm64"; + } else if (features.Contains("arm32")) { + arch = "arm32"; + } + CompileAssembliesForDesktop(exporter, platform, isDebug, arch, aotOpts, aotTempDir, outputDataDir, assembliesPrepared, bclDir); } } @@ -112,7 +121,7 @@ namespace GodotTools.Export } } - public static void CompileAssembliesForDesktop(ExportPlugin exporter, string platform, bool isDebug, string bits, AotOptions aotOpts, string aotTempDir, string outputDataDir, IDictionary<string, string> assemblies, string bclDir) + public static void CompileAssembliesForDesktop(ExportPlugin exporter, string platform, bool isDebug, string arch, AotOptions aotOpts, string aotTempDir, string outputDataDir, IDictionary<string, string> assemblies, string bclDir) { foreach (var assembly in assemblies) { @@ -126,9 +135,9 @@ namespace GodotTools.Export string outputFileName = assemblyName + ".dll" + outputFileExtension; string tempOutputFilePath = Path.Combine(aotTempDir, outputFileName); - var compilerArgs = GetAotCompilerArgs(platform, isDebug, bits, aotOpts, assemblyPath, tempOutputFilePath); + var compilerArgs = GetAotCompilerArgs(platform, isDebug, arch, aotOpts, assemblyPath, tempOutputFilePath); - string compilerDirPath = GetMonoCrossDesktopDirName(platform, bits); + string compilerDirPath = GetMonoCrossDesktopDirName(platform, arch); ExecuteCompiler(FindCrossCompiler(compilerDirPath), compilerArgs, bclDir); @@ -432,9 +441,9 @@ MONO_AOT_MODE_LAST = 1000, var androidToolPrefixes = new Dictionary<string, string> { - ["armeabi-v7a"] = "arm-linux-androideabi-", - ["arm64-v8a"] = "aarch64-linux-android-", - ["x86"] = "i686-linux-android-", + ["arm32"] = "arm-linux-androideabi-", + ["arm64"] = "aarch64-linux-android-", + ["x86_32"] = "i686-linux-android-", ["x86_64"] = "x86_64-linux-android-" }; @@ -547,9 +556,9 @@ MONO_AOT_MODE_LAST = 1000, { var androidAbis = new[] { - "armeabi-v7a", - "arm64-v8a", - "x86", + "arm32", + "arm64", + "x86_32", "x86_64" }; @@ -560,9 +569,9 @@ MONO_AOT_MODE_LAST = 1000, { var abiArchs = new Dictionary<string, string> { - ["armeabi-v7a"] = "armv7", - ["arm64-v8a"] = "aarch64-v8a", - ["x86"] = "i686", + ["arm32"] = "armv7", + ["arm64"] = "aarch64-v8a", + ["x86_32"] = "i686", ["x86_64"] = "x86_64" }; @@ -571,31 +580,25 @@ MONO_AOT_MODE_LAST = 1000, return $"{arch}-linux-android"; } - private static string GetMonoCrossDesktopDirName(string platform, string bits) + private static string GetMonoCrossDesktopDirName(string platform, string arch) { switch (platform) { case OS.Platforms.Windows: case OS.Platforms.UWP: { - string arch = bits == "64" ? "x86_64" : "i686"; return $"windows-{arch}"; } case OS.Platforms.MacOS: { - Debug.Assert(bits == null || bits == "64"); - string arch = "x86_64"; return $"{platform}-{arch}"; } case OS.Platforms.LinuxBSD: - case OS.Platforms.Server: { - string arch = bits == "64" ? "x86_64" : "i686"; return $"linux-{arch}"; } case OS.Platforms.Haiku: { - string arch = bits == "64" ? "x86_64" : "i686"; return $"{platform}-{arch}"; } default: diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index ecf363c106..e1b5530b93 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -100,7 +100,7 @@ namespace GodotTools.Export if (!DeterminePlatformFromFeatures(features, out string platform)) throw new NotSupportedException("Target platform not supported"); - if (!new[] { OS.Platforms.Windows, OS.Platforms.LinuxBSD, OS.Platforms.MacOS, OS.Platforms.Server } + if (!new[] { OS.Platforms.Windows, OS.Platforms.LinuxBSD, OS.Platforms.MacOS } .Contains(platform)) { throw new NotImplementedException("Target platform not yet implemented"); diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs index 62140d41bc..76f0f0b784 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs @@ -23,7 +23,6 @@ namespace GodotTools.Utils public const string FreeBSD = "FreeBSD"; public const string NetBSD = "NetBSD"; public const string BSD = "BSD"; - public const string Server = "Server"; public const string UWP = "UWP"; public const string Haiku = "Haiku"; public const string Android = "Android"; @@ -36,7 +35,6 @@ namespace GodotTools.Utils public const string Windows = "windows"; public const string MacOS = "macos"; public const string LinuxBSD = "linuxbsd"; - public const string Server = "server"; public const string UWP = "uwp"; public const string Haiku = "haiku"; public const string Android = "android"; @@ -65,7 +63,6 @@ namespace GodotTools.Utils ["LinuxBSD"] = Platforms.LinuxBSD, // "X11" for compatibility, temporarily, while we are on an outdated branch ["X11"] = Platforms.LinuxBSD, - ["Server"] = Platforms.Server, ["UWP"] = Platforms.UWP, ["Haiku"] = Platforms.Haiku, ["Android"] = Platforms.Android, @@ -81,7 +78,6 @@ namespace GodotTools.Utils [Names.FreeBSD] = Platforms.LinuxBSD, [Names.NetBSD] = Platforms.LinuxBSD, [Names.BSD] = Platforms.LinuxBSD, - [Names.Server] = Platforms.Server, [Names.UWP] = Platforms.UWP, [Names.Haiku] = Platforms.Haiku, [Names.Android] = Platforms.Android, @@ -98,7 +94,6 @@ namespace GodotTools.Utils // instead of `linux` in the runtime identifier. This would be a problem as // Godot has a single export profile for both, named LinuxBSD. [Platforms.LinuxBSD] = DotNetOS.Linux, - [Platforms.Server] = DotNetOS.Linux, [Platforms.UWP] = DotNetOS.Win10, [Platforms.Android] = DotNetOS.Android, [Platforms.iOS] = DotNetOS.iOS, @@ -129,13 +124,12 @@ namespace GodotTools.Utils new[] { Names.Linux, Names.FreeBSD, Names.NetBSD, Names.BSD }; private static readonly IEnumerable<string> UnixLikePlatforms = - new[] { Names.MacOS, Names.Server, Names.Haiku, Names.Android, Names.iOS } + new[] { Names.MacOS, Names.Haiku, Names.Android, Names.iOS } .Concat(LinuxBSDPlatforms).ToArray(); private static readonly Lazy<bool> _isWindows = new(() => IsOS(Names.Windows)); private static readonly Lazy<bool> _isMacOS = new(() => IsOS(Names.MacOS)); private static readonly Lazy<bool> _isLinuxBSD = new(() => IsAnyOS(LinuxBSDPlatforms)); - private static readonly Lazy<bool> _isServer = new(() => IsOS(Names.Server)); private static readonly Lazy<bool> _isUWP = new(() => IsOS(Names.UWP)); private static readonly Lazy<bool> _isHaiku = new(() => IsOS(Names.Haiku)); private static readonly Lazy<bool> _isAndroid = new(() => IsOS(Names.Android)); @@ -149,8 +143,6 @@ namespace GodotTools.Utils [SupportedOSPlatformGuard("linux")] public static bool IsLinuxBSD => _isLinuxBSD.Value; - [SupportedOSPlatformGuard("linux")] public static bool IsServer => _isServer.Value; - [SupportedOSPlatformGuard("windows")] public static bool IsUWP => _isUWP.Value; public static bool IsHaiku => _isHaiku.Value; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs index 81991c6626..f2984bd1fb 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs @@ -483,7 +483,7 @@ namespace Godot.Collections /// <typeparam name="T">The type of the array.</typeparam> [SuppressMessage("ReSharper", "RedundantExtendsListEntry")] [SuppressMessage("Naming", "CA1710", MessageId = "Identifiers should have correct suffix")] - public sealed class Array<T> : + public sealed class Array<[MustBeVariant] T> : IList<T>, IReadOnlyList<T>, ICollection<T>, diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportCategoryAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportCategoryAttribute.cs new file mode 100644 index 0000000000..101e56f8d3 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportCategoryAttribute.cs @@ -0,0 +1,22 @@ +using System; + +namespace Godot +{ + /// <summary> + /// Define a new category for the following exported properties. This helps to organize properties in the Inspector dock. + /// </summary> + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] + public sealed class ExportCategoryAttribute : Attribute + { + private string name; + + /// <summary> + /// Define a new category for the following exported properties. + /// </summary> + /// <param name="name">The name of the category.</param> + public ExportCategoryAttribute(string name) + { + this.name = name; + } + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportGroupAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportGroupAttribute.cs new file mode 100644 index 0000000000..3bd532cec1 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportGroupAttribute.cs @@ -0,0 +1,25 @@ +using System; + +namespace Godot +{ + /// <summary> + /// Define a new group for the following exported properties. This helps to organize properties in the Inspector dock. + /// </summary> + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] + public sealed class ExportGroupAttribute : Attribute + { + private string name; + private string prefix; + + /// <summary> + /// Define a new group for the following exported properties. + /// </summary> + /// <param name="name">The name of the group.</param> + /// <param name="prefix">If provided, the group would make group to only consider properties that have this prefix.</param> + public ExportGroupAttribute(string name, string prefix = "") + { + this.name = name; + this.prefix = prefix; + } + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportSubgroupAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportSubgroupAttribute.cs new file mode 100644 index 0000000000..2ae6eb0b68 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportSubgroupAttribute.cs @@ -0,0 +1,25 @@ +using System; + +namespace Godot +{ + /// <summary> + /// Define a new subgroup for the following exported properties. This helps to organize properties in the Inspector dock. + /// </summary> + [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] + public sealed class ExportSubgroupAttribute : Attribute + { + private string name; + private string prefix; + + /// <summary> + /// Define a new subgroup for the following exported properties. This helps to organize properties in the Inspector dock. + /// </summary> + /// <param name="name">The name of the subgroup.</param> + /// <param name="prefix">If provided, the subgroup would make group to only consider properties that have this prefix.</param> + public ExportSubgroupAttribute(string name, string prefix = "") + { + this.name = name; + this.prefix = prefix; + } + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/MustBeVariantAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/MustBeVariantAttribute.cs new file mode 100644 index 0000000000..23088378d1 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/MustBeVariantAttribute.cs @@ -0,0 +1,11 @@ +using System; + +namespace Godot +{ + /// <summary> + /// Attribute that restricts generic type parameters to be only types + /// that can be marshaled from/to a <see cref="Variant"/>. + /// </summary> + [AttributeUsage(AttributeTargets.GenericParameter)] + public class MustBeVariantAttribute : Attribute { } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs index 8f26967dcd..6d20f95007 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/GodotSerializationInfo.cs @@ -4,7 +4,7 @@ using Godot.NativeInterop; namespace Godot.Bridge; -public class GodotSerializationInfo : IDisposable +public sealed class GodotSerializationInfo : IDisposable { private readonly Collections.Dictionary _properties; private readonly Collections.Dictionary _signalEvents; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs index 68c821b447..bacf7c89e6 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs @@ -10,152 +10,152 @@ namespace Godot { // Color names and values are derived from core/math/color_names.inc internal static readonly Dictionary<string, Color> namedColors = new Dictionary<string, Color> { - {"ALICEBLUE", new Color(0.94f, 0.97f, 1.00f)}, - {"ANTIQUEWHITE", new Color(0.98f, 0.92f, 0.84f)}, - {"AQUA", new Color(0.00f, 1.00f, 1.00f)}, - {"AQUAMARINE", new Color(0.50f, 1.00f, 0.83f)}, - {"AZURE", new Color(0.94f, 1.00f, 1.00f)}, - {"BEIGE", new Color(0.96f, 0.96f, 0.86f)}, - {"BISQUE", new Color(1.00f, 0.89f, 0.77f)}, - {"BLACK", new Color(0.00f, 0.00f, 0.00f)}, - {"BLANCHEDALMOND", new Color(1.00f, 0.92f, 0.80f)}, - {"BLUE", new Color(0.00f, 0.00f, 1.00f)}, - {"BLUEVIOLET", new Color(0.54f, 0.17f, 0.89f)}, - {"BROWN", new Color(0.65f, 0.16f, 0.16f)}, - {"BURLYWOOD", new Color(0.87f, 0.72f, 0.53f)}, - {"CADETBLUE", new Color(0.37f, 0.62f, 0.63f)}, - {"CHARTREUSE", new Color(0.50f, 1.00f, 0.00f)}, - {"CHOCOLATE", new Color(0.82f, 0.41f, 0.12f)}, - {"CORAL", new Color(1.00f, 0.50f, 0.31f)}, - {"CORNFLOWERBLUE", new Color(0.39f, 0.58f, 0.93f)}, - {"CORNSILK", new Color(1.00f, 0.97f, 0.86f)}, - {"CRIMSON", new Color(0.86f, 0.08f, 0.24f)}, - {"CYAN", new Color(0.00f, 1.00f, 1.00f)}, - {"DARKBLUE", new Color(0.00f, 0.00f, 0.55f)}, - {"DARKCYAN", new Color(0.00f, 0.55f, 0.55f)}, - {"DARKGOLDENROD", new Color(0.72f, 0.53f, 0.04f)}, - {"DARKGRAY", new Color(0.66f, 0.66f, 0.66f)}, - {"DARKGREEN", new Color(0.00f, 0.39f, 0.00f)}, - {"DARKKHAKI", new Color(0.74f, 0.72f, 0.42f)}, - {"DARKMAGENTA", new Color(0.55f, 0.00f, 0.55f)}, - {"DARKOLIVEGREEN", new Color(0.33f, 0.42f, 0.18f)}, - {"DARKORANGE", new Color(1.00f, 0.55f, 0.00f)}, - {"DARKORCHID", new Color(0.60f, 0.20f, 0.80f)}, - {"DARKRED", new Color(0.55f, 0.00f, 0.00f)}, - {"DARKSALMON", new Color(0.91f, 0.59f, 0.48f)}, - {"DARKSEAGREEN", new Color(0.56f, 0.74f, 0.56f)}, - {"DARKSLATEBLUE", new Color(0.28f, 0.24f, 0.55f)}, - {"DARKSLATEGRAY", new Color(0.18f, 0.31f, 0.31f)}, - {"DARKTURQUOISE", new Color(0.00f, 0.81f, 0.82f)}, - {"DARKVIOLET", new Color(0.58f, 0.00f, 0.83f)}, - {"DEEPPINK", new Color(1.00f, 0.08f, 0.58f)}, - {"DEEPSKYBLUE", new Color(0.00f, 0.75f, 1.00f)}, - {"DIMGRAY", new Color(0.41f, 0.41f, 0.41f)}, - {"DODGERBLUE", new Color(0.12f, 0.56f, 1.00f)}, - {"FIREBRICK", new Color(0.70f, 0.13f, 0.13f)}, - {"FLORALWHITE", new Color(1.00f, 0.98f, 0.94f)}, - {"FORESTGREEN", new Color(0.13f, 0.55f, 0.13f)}, - {"FUCHSIA", new Color(1.00f, 0.00f, 1.00f)}, - {"GAINSBORO", new Color(0.86f, 0.86f, 0.86f)}, - {"GHOSTWHITE", new Color(0.97f, 0.97f, 1.00f)}, - {"GOLD", new Color(1.00f, 0.84f, 0.00f)}, - {"GOLDENROD", new Color(0.85f, 0.65f, 0.13f)}, - {"GRAY", new Color(0.75f, 0.75f, 0.75f)}, - {"GREEN", new Color(0.00f, 1.00f, 0.00f)}, - {"GREENYELLOW", new Color(0.68f, 1.00f, 0.18f)}, - {"HONEYDEW", new Color(0.94f, 1.00f, 0.94f)}, - {"HOTPINK", new Color(1.00f, 0.41f, 0.71f)}, - {"INDIANRED", new Color(0.80f, 0.36f, 0.36f)}, - {"INDIGO", new Color(0.29f, 0.00f, 0.51f)}, - {"IVORY", new Color(1.00f, 1.00f, 0.94f)}, - {"KHAKI", new Color(0.94f, 0.90f, 0.55f)}, - {"LAVENDER", new Color(0.90f, 0.90f, 0.98f)}, - {"LAVENDERBLUSH", new Color(1.00f, 0.94f, 0.96f)}, - {"LAWNGREEN", new Color(0.49f, 0.99f, 0.00f)}, - {"LEMONCHIFFON", new Color(1.00f, 0.98f, 0.80f)}, - {"LIGHTBLUE", new Color(0.68f, 0.85f, 0.90f)}, - {"LIGHTCORAL", new Color(0.94f, 0.50f, 0.50f)}, - {"LIGHTCYAN", new Color(0.88f, 1.00f, 1.00f)}, - {"LIGHTGOLDENROD", new Color(0.98f, 0.98f, 0.82f)}, - {"LIGHTGRAY", new Color(0.83f, 0.83f, 0.83f)}, - {"LIGHTGREEN", new Color(0.56f, 0.93f, 0.56f)}, - {"LIGHTPINK", new Color(1.00f, 0.71f, 0.76f)}, - {"LIGHTSALMON", new Color(1.00f, 0.63f, 0.48f)}, - {"LIGHTSEAGREEN", new Color(0.13f, 0.70f, 0.67f)}, - {"LIGHTSKYBLUE", new Color(0.53f, 0.81f, 0.98f)}, - {"LIGHTSLATEGRAY", new Color(0.47f, 0.53f, 0.60f)}, - {"LIGHTSTEELBLUE", new Color(0.69f, 0.77f, 0.87f)}, - {"LIGHTYELLOW", new Color(1.00f, 1.00f, 0.88f)}, - {"LIME", new Color(0.00f, 1.00f, 0.00f)}, - {"LIMEGREEN", new Color(0.20f, 0.80f, 0.20f)}, - {"LINEN", new Color(0.98f, 0.94f, 0.90f)}, - {"MAGENTA", new Color(1.00f, 0.00f, 1.00f)}, - {"MAROON", new Color(0.69f, 0.19f, 0.38f)}, - {"MEDIUMAQUAMARINE", new Color(0.40f, 0.80f, 0.67f)}, - {"MEDIUMBLUE", new Color(0.00f, 0.00f, 0.80f)}, - {"MEDIUMORCHID", new Color(0.73f, 0.33f, 0.83f)}, - {"MEDIUMPURPLE", new Color(0.58f, 0.44f, 0.86f)}, - {"MEDIUMSEAGREEN", new Color(0.24f, 0.70f, 0.44f)}, - {"MEDIUMSLATEBLUE", new Color(0.48f, 0.41f, 0.93f)}, - {"MEDIUMSPRINGGREEN", new Color(0.00f, 0.98f, 0.60f)}, - {"MEDIUMTURQUOISE", new Color(0.28f, 0.82f, 0.80f)}, - {"MEDIUMVIOLETRED", new Color(0.78f, 0.08f, 0.52f)}, - {"MIDNIGHTBLUE", new Color(0.10f, 0.10f, 0.44f)}, - {"MINTCREAM", new Color(0.96f, 1.00f, 0.98f)}, - {"MISTYROSE", new Color(1.00f, 0.89f, 0.88f)}, - {"MOCCASIN", new Color(1.00f, 0.89f, 0.71f)}, - {"NAVAJOWHITE", new Color(1.00f, 0.87f, 0.68f)}, - {"NAVYBLUE", new Color(0.00f, 0.00f, 0.50f)}, - {"OLDLACE", new Color(0.99f, 0.96f, 0.90f)}, - {"OLIVE", new Color(0.50f, 0.50f, 0.00f)}, - {"OLIVEDRAB", new Color(0.42f, 0.56f, 0.14f)}, - {"ORANGE", new Color(1.00f, 0.65f, 0.00f)}, - {"ORANGERED", new Color(1.00f, 0.27f, 0.00f)}, - {"ORCHID", new Color(0.85f, 0.44f, 0.84f)}, - {"PALEGOLDENROD", new Color(0.93f, 0.91f, 0.67f)}, - {"PALEGREEN", new Color(0.60f, 0.98f, 0.60f)}, - {"PALETURQUOISE", new Color(0.69f, 0.93f, 0.93f)}, - {"PALEVIOLETRED", new Color(0.86f, 0.44f, 0.58f)}, - {"PAPAYAWHIP", new Color(1.00f, 0.94f, 0.84f)}, - {"PEACHPUFF", new Color(1.00f, 0.85f, 0.73f)}, - {"PERU", new Color(0.80f, 0.52f, 0.25f)}, - {"PINK", new Color(1.00f, 0.75f, 0.80f)}, - {"PLUM", new Color(0.87f, 0.63f, 0.87f)}, - {"POWDERBLUE", new Color(0.69f, 0.88f, 0.90f)}, - {"PURPLE", new Color(0.63f, 0.13f, 0.94f)}, - {"REBECCAPURPLE", new Color(0.40f, 0.20f, 0.60f)}, - {"RED", new Color(1.00f, 0.00f, 0.00f)}, - {"ROSYBROWN", new Color(0.74f, 0.56f, 0.56f)}, - {"ROYALBLUE", new Color(0.25f, 0.41f, 0.88f)}, - {"SADDLEBROWN", new Color(0.55f, 0.27f, 0.07f)}, - {"SALMON", new Color(0.98f, 0.50f, 0.45f)}, - {"SANDYBROWN", new Color(0.96f, 0.64f, 0.38f)}, - {"SEAGREEN", new Color(0.18f, 0.55f, 0.34f)}, - {"SEASHELL", new Color(1.00f, 0.96f, 0.93f)}, - {"SIENNA", new Color(0.63f, 0.32f, 0.18f)}, - {"SILVER", new Color(0.75f, 0.75f, 0.75f)}, - {"SKYBLUE", new Color(0.53f, 0.81f, 0.92f)}, - {"SLATEBLUE", new Color(0.42f, 0.35f, 0.80f)}, - {"SLATEGRAY", new Color(0.44f, 0.50f, 0.56f)}, - {"SNOW", new Color(1.00f, 0.98f, 0.98f)}, - {"SPRINGGREEN", new Color(0.00f, 1.00f, 0.50f)}, - {"STEELBLUE", new Color(0.27f, 0.51f, 0.71f)}, - {"TAN", new Color(0.82f, 0.71f, 0.55f)}, - {"TEAL", new Color(0.00f, 0.50f, 0.50f)}, - {"THISTLE", new Color(0.85f, 0.75f, 0.85f)}, - {"TOMATO", new Color(1.00f, 0.39f, 0.28f)}, - {"TRANSPARENT", new Color(1.00f, 1.00f, 1.00f, 0.00f)}, - {"TURQUOISE", new Color(0.25f, 0.88f, 0.82f)}, - {"VIOLET", new Color(0.93f, 0.51f, 0.93f)}, - {"WEBGRAY", new Color(0.50f, 0.50f, 0.50f)}, - {"WEBGREEN", new Color(0.00f, 0.50f, 0.00f)}, - {"WEBMAROON", new Color(0.50f, 0.00f, 0.00f)}, - {"WEBPURPLE", new Color(0.50f, 0.00f, 0.50f)}, - {"WHEAT", new Color(0.96f, 0.87f, 0.70f)}, - {"WHITE", new Color(1.00f, 1.00f, 1.00f)}, - {"WHITESMOKE", new Color(0.96f, 0.96f, 0.96f)}, - {"YELLOW", new Color(1.00f, 1.00f, 0.00f)}, - {"YELLOWGREEN", new Color(0.60f, 0.80f, 0.20f)}, + { "ALICE_BLUE", new Color(0xF0F8FFFF) }, + { "ANTIQUE_WHITE", new Color(0xFAEBD7FF) }, + { "AQUA", new Color(0x00FFFFFF) }, + { "AQUAMARINE", new Color(0x7FFFD4FF) }, + { "AZURE", new Color(0xF0FFFFFF) }, + { "BEIGE", new Color(0xF5F5DCFF) }, + { "BISQUE", new Color(0xFFE4C4FF) }, + { "BLACK", new Color(0x000000FF) }, + { "BLANCHED_ALMOND", new Color(0xFFEBCDFF) }, + { "BLUE", new Color(0x0000FFFF) }, + { "BLUE_VIOLET", new Color(0x8A2BE2FF) }, + { "BROWN", new Color(0xA52A2AFF) }, + { "BURLYWOOD", new Color(0xDEB887FF) }, + { "CADET_BLUE", new Color(0x5F9EA0FF) }, + { "CHARTREUSE", new Color(0x7FFF00FF) }, + { "CHOCOLATE", new Color(0xD2691EFF) }, + { "CORAL", new Color(0xFF7F50FF) }, + { "CORNFLOWER_BLUE", new Color(0x6495EDFF) }, + { "CORNSILK", new Color(0xFFF8DCFF) }, + { "CRIMSON", new Color(0xDC143CFF) }, + { "CYAN", new Color(0x00FFFFFF) }, + { "DARK_BLUE", new Color(0x00008BFF) }, + { "DARK_CYAN", new Color(0x008B8BFF) }, + { "DARK_GOLDENROD", new Color(0xB8860BFF) }, + { "DARK_GRAY", new Color(0xA9A9A9FF) }, + { "DARK_GREEN", new Color(0x006400FF) }, + { "DARK_KHAKI", new Color(0xBDB76BFF) }, + { "DARK_MAGENTA", new Color(0x8B008BFF) }, + { "DARK_OLIVE_GREEN", new Color(0x556B2FFF) }, + { "DARK_ORANGE", new Color(0xFF8C00FF) }, + { "DARK_ORCHID", new Color(0x9932CCFF) }, + { "DARK_RED", new Color(0x8B0000FF) }, + { "DARK_SALMON", new Color(0xE9967AFF) }, + { "DARK_SEA_GREEN", new Color(0x8FBC8FFF) }, + { "DARK_SLATE_BLUE", new Color(0x483D8BFF) }, + { "DARK_SLATE_GRAY", new Color(0x2F4F4FFF) }, + { "DARK_TURQUOISE", new Color(0x00CED1FF) }, + { "DARK_VIOLET", new Color(0x9400D3FF) }, + { "DEEP_PINK", new Color(0xFF1493FF) }, + { "DEEP_SKY_BLUE", new Color(0x00BFFFFF) }, + { "DIM_GRAY", new Color(0x696969FF) }, + { "DODGER_BLUE", new Color(0x1E90FFFF) }, + { "FIREBRICK", new Color(0xB22222FF) }, + { "FLORAL_WHITE", new Color(0xFFFAF0FF) }, + { "FOREST_GREEN", new Color(0x228B22FF) }, + { "FUCHSIA", new Color(0xFF00FFFF) }, + { "GAINSBORO", new Color(0xDCDCDCFF) }, + { "GHOST_WHITE", new Color(0xF8F8FFFF) }, + { "GOLD", new Color(0xFFD700FF) }, + { "GOLDENROD", new Color(0xDAA520FF) }, + { "GRAY", new Color(0xBEBEBEFF) }, + { "GREEN", new Color(0x00FF00FF) }, + { "GREEN_YELLOW", new Color(0xADFF2FFF) }, + { "HONEYDEW", new Color(0xF0FFF0FF) }, + { "HOT_PINK", new Color(0xFF69B4FF) }, + { "INDIAN_RED", new Color(0xCD5C5CFF) }, + { "INDIGO", new Color(0x4B0082FF) }, + { "IVORY", new Color(0xFFFFF0FF) }, + { "KHAKI", new Color(0xF0E68CFF) }, + { "LAVENDER", new Color(0xE6E6FAFF) }, + { "LAVENDER_BLUSH", new Color(0xFFF0F5FF) }, + { "LAWN_GREEN", new Color(0x7CFC00FF) }, + { "LEMON_CHIFFON", new Color(0xFFFACDFF) }, + { "LIGHT_BLUE", new Color(0xADD8E6FF) }, + { "LIGHT_CORAL", new Color(0xF08080FF) }, + { "LIGHT_CYAN", new Color(0xE0FFFFFF) }, + { "LIGHT_GOLDENROD", new Color(0xFAFAD2FF) }, + { "LIGHT_GRAY", new Color(0xD3D3D3FF) }, + { "LIGHT_GREEN", new Color(0x90EE90FF) }, + { "LIGHT_PINK", new Color(0xFFB6C1FF) }, + { "LIGHT_SALMON", new Color(0xFFA07AFF) }, + { "LIGHT_SEA_GREEN", new Color(0x20B2AAFF) }, + { "LIGHT_SKY_BLUE", new Color(0x87CEFAFF) }, + { "LIGHT_SLATE_GRAY", new Color(0x778899FF) }, + { "LIGHT_STEEL_BLUE", new Color(0xB0C4DEFF) }, + { "LIGHT_YELLOW", new Color(0xFFFFE0FF) }, + { "LIME", new Color(0x00FF00FF) }, + { "LIME_GREEN", new Color(0x32CD32FF) }, + { "LINEN", new Color(0xFAF0E6FF) }, + { "MAGENTA", new Color(0xFF00FFFF) }, + { "MAROON", new Color(0xB03060FF) }, + { "MEDIUM_AQUAMARINE", new Color(0x66CDAAFF) }, + { "MEDIUM_BLUE", new Color(0x0000CDFF) }, + { "MEDIUM_ORCHID", new Color(0xBA55D3FF) }, + { "MEDIUM_PURPLE", new Color(0x9370DBFF) }, + { "MEDIUM_SEA_GREEN", new Color(0x3CB371FF) }, + { "MEDIUM_SLATE_BLUE", new Color(0x7B68EEFF) }, + { "MEDIUM_SPRING_GREEN", new Color(0x00FA9AFF) }, + { "MEDIUM_TURQUOISE", new Color(0x48D1CCFF) }, + { "MEDIUM_VIOLET_RED", new Color(0xC71585FF) }, + { "MIDNIGHT_BLUE", new Color(0x191970FF) }, + { "MINT_CREAM", new Color(0xF5FFFAFF) }, + { "MISTY_ROSE", new Color(0xFFE4E1FF) }, + { "MOCCASIN", new Color(0xFFE4B5FF) }, + { "NAVAJO_WHITE", new Color(0xFFDEADFF) }, + { "NAVY_BLUE", new Color(0x000080FF) }, + { "OLD_LACE", new Color(0xFDF5E6FF) }, + { "OLIVE", new Color(0x808000FF) }, + { "OLIVE_DRAB", new Color(0x6B8E23FF) }, + { "ORANGE", new Color(0xFFA500FF) }, + { "ORANGE_RED", new Color(0xFF4500FF) }, + { "ORCHID", new Color(0xDA70D6FF) }, + { "PALE_GOLDENROD", new Color(0xEEE8AAFF) }, + { "PALE_GREEN", new Color(0x98FB98FF) }, + { "PALE_TURQUOISE", new Color(0xAFEEEEFF) }, + { "PALE_VIOLET_RED", new Color(0xDB7093FF) }, + { "PAPAYA_WHIP", new Color(0xFFEFD5FF) }, + { "PEACH_PUFF", new Color(0xFFDAB9FF) }, + { "PERU", new Color(0xCD853FFF) }, + { "PINK", new Color(0xFFC0CBFF) }, + { "PLUM", new Color(0xDDA0DDFF) }, + { "POWDER_BLUE", new Color(0xB0E0E6FF) }, + { "PURPLE", new Color(0xA020F0FF) }, + { "REBECCA_PURPLE", new Color(0x663399FF) }, + { "RED", new Color(0xFF0000FF) }, + { "ROSY_BROWN", new Color(0xBC8F8FFF) }, + { "ROYAL_BLUE", new Color(0x4169E1FF) }, + { "SADDLE_BROWN", new Color(0x8B4513FF) }, + { "SALMON", new Color(0xFA8072FF) }, + { "SANDY_BROWN", new Color(0xF4A460FF) }, + { "SEA_GREEN", new Color(0x2E8B57FF) }, + { "SEASHELL", new Color(0xFFF5EEFF) }, + { "SIENNA", new Color(0xA0522DFF) }, + { "SILVER", new Color(0xC0C0C0FF) }, + { "SKY_BLUE", new Color(0x87CEEBFF) }, + { "SLATE_BLUE", new Color(0x6A5ACDFF) }, + { "SLATE_GRAY", new Color(0x708090FF) }, + { "SNOW", new Color(0xFFFAFAFF) }, + { "SPRING_GREEN", new Color(0x00FF7FFF) }, + { "STEEL_BLUE", new Color(0x4682B4FF) }, + { "TAN", new Color(0xD2B48CFF) }, + { "TEAL", new Color(0x008080FF) }, + { "THISTLE", new Color(0xD8BFD8FF) }, + { "TOMATO", new Color(0xFF6347FF) }, + { "TRANSPARENT", new Color(0xFFFFFF00) }, + { "TURQUOISE", new Color(0x40E0D0FF) }, + { "VIOLET", new Color(0xEE82EEFF) }, + { "WEB_GRAY", new Color(0x808080FF) }, + { "WEB_GREEN", new Color(0x008000FF) }, + { "WEB_MAROON", new Color(0x800000FF) }, + { "WEB_PURPLE", new Color(0x800080FF) }, + { "WHEAT", new Color(0xF5DEB3FF) }, + { "WHITE", new Color(0xFFFFFFFF) }, + { "WHITE_SMOKE", new Color(0xF5F5F5FF) }, + { "YELLOW", new Color(0xFFFF00FF) }, + { "YELLOW_GREEN", new Color(0x9ACD32FF) }, }; #pragma warning disable CS1591 // Disable warning: "Missing XML comment for publicly visible type or member" diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs index fa8c94ed18..95ad097192 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs @@ -352,7 +352,7 @@ namespace Godot.Collections /// </summary> /// <typeparam name="TKey">The type of the dictionary's keys.</typeparam> /// <typeparam name="TValue">The type of the dictionary's values.</typeparam> - public class Dictionary<TKey, TValue> : + public class Dictionary<[MustBeVariant] TKey, [MustBeVariant] TValue> : IDictionary<TKey, TValue>, IReadOnlyDictionary<TKey, TValue> { diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs index 1dc21b6303..df0e839866 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs @@ -93,8 +93,12 @@ namespace Godot /// Negative indices access the children from the last one. /// To access a child node via its name, use <see cref="GetNode"/>. /// </summary> - /// <seealso cref="GetChildOrNull{T}(int)"/> + /// <seealso cref="GetChildOrNull{T}(int, bool)"/> /// <param name="idx">Child index.</param> + /// <param name="includeInternal"> + /// If <see langword="false"/>, internal children are skipped (see <c>internal</c> + /// parameter in <see cref="AddChild(Node, bool, InternalMode)"/>). + /// </param> /// <exception cref="InvalidCastException"> /// Thrown when the given the fetched node can't be casted to the given type <typeparamref name="T"/>. /// </exception> @@ -102,9 +106,9 @@ namespace Godot /// <returns> /// The child <see cref="Node"/> at the given index <paramref name="idx"/>. /// </returns> - public T GetChild<T>(int idx) where T : class + public T GetChild<T>(int idx, bool includeInternal = false) where T : class { - return (T)(object)GetChild(idx); + return (T)(object)GetChild(idx, includeInternal); } /// <summary> @@ -113,15 +117,20 @@ namespace Godot /// Negative indices access the children from the last one. /// To access a child node via its name, use <see cref="GetNode"/>. /// </summary> - /// <seealso cref="GetChild{T}(int)"/> + /// <seealso cref="GetChild{T}(int, bool)"/> /// <param name="idx">Child index.</param> + /// <param name="includeInternal"> + /// If <see langword="false"/>, internal children are skipped (see <c>internal</c> + /// parameter in <see cref="AddChild(Node, bool, InternalMode)"/>). + /// </param> /// <typeparam name="T">The type to cast to. Should be a descendant of <see cref="Node"/>.</typeparam> /// <returns> /// The child <see cref="Node"/> at the given index <paramref name="idx"/>, or <see langword="null"/> if not found. /// </returns> - public T GetChildOrNull<T>(int idx) where T : class + public T GetChildOrNull<T>(int idx, bool includeInternal = false) where T : class { - return GetChild(idx) as T; + int count = GetChildCount(includeInternal); + return idx >= -count && idx < count ? GetChild(idx, includeInternal) as T : null; } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs index 3dcf433c4a..b85a105a0b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs @@ -74,18 +74,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Projection"/> from an existing <see cref="Projection"/>. - /// </summary> - /// <param name="proj">The existing <see cref="Projection"/>.</param> - public Projection(Projection proj) - { - x = proj.x; - y = proj.y; - z = proj.z; - w = proj.w; - } - - /// <summary> /// Constructs a new <see cref="Projection"/> from a <see cref="Transform3D"/>. /// </summary> /// <param name="transform">The <see cref="Transform3D"/>.</param> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs index 4260ff22e7..658a14ca1d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs @@ -340,15 +340,6 @@ namespace Godot } /// <summary> - /// Constructs a <see cref="Quaternion"/> from the given <see cref="Quaternion"/>. - /// </summary> - /// <param name="q">The existing quaternion.</param> - public Quaternion(Quaternion q) - { - this = q; - } - - /// <summary> /// Constructs a <see cref="Quaternion"/> from the given <see cref="Basis"/>. /// </summary> /// <param name="basis">The <see cref="Basis"/> to construct from.</param> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs index e47efacf69..04c2ea7eb9 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs @@ -639,16 +639,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector2"/> from an existing <see cref="Vector2"/>. - /// </summary> - /// <param name="v">The existing <see cref="Vector2"/>.</param> - public Vector2(Vector2 v) - { - x = v.x; - y = v.y; - } - - /// <summary> /// Creates a unit Vector2 rotated to the given angle. This is equivalent to doing /// <c>Vector2(Mathf.Cos(angle), Mathf.Sin(angle))</c> or <c>Vector2.Right.Rotated(angle)</c>. /// </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs index 84790404d7..a8f42972d7 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs @@ -350,27 +350,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector2i"/> from an existing <see cref="Vector2i"/>. - /// </summary> - /// <param name="vi">The existing <see cref="Vector2i"/>.</param> - public Vector2i(Vector2i vi) - { - this.x = vi.x; - this.y = vi.y; - } - - /// <summary> - /// Constructs a new <see cref="Vector2i"/> from an existing <see cref="Vector2"/> - /// by rounding the components via <see cref="Mathf.RoundToInt(real_t)"/>. - /// </summary> - /// <param name="v">The <see cref="Vector2"/> to convert.</param> - public Vector2i(Vector2 v) - { - this.x = Mathf.RoundToInt(v.x); - this.y = Mathf.RoundToInt(v.y); - } - - /// <summary> /// Adds each component of the <see cref="Vector2i"/> /// with the components of the given <see cref="Vector2i"/>. /// </summary> @@ -674,7 +653,10 @@ namespace Godot /// <param name="value">The vector to convert.</param> public static explicit operator Vector2i(Vector2 value) { - return new Vector2i(value); + return new Vector2i( + Mathf.RoundToInt(value.x), + Mathf.RoundToInt(value.y) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs index 2643f352d7..d5941d6b60 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs @@ -692,17 +692,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector3"/> from an existing <see cref="Vector3"/>. - /// </summary> - /// <param name="v">The existing <see cref="Vector3"/>.</param> - public Vector3(Vector3 v) - { - x = v.x; - y = v.y; - z = v.z; - } - - /// <summary> /// Adds each component of the <see cref="Vector3"/> /// with the components of the given <see cref="Vector3"/>. /// </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs index 897e14ae88..eb46f36e7c 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs @@ -330,29 +330,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector3i"/> from an existing <see cref="Vector3i"/>. - /// </summary> - /// <param name="vi">The existing <see cref="Vector3i"/>.</param> - public Vector3i(Vector3i vi) - { - this.x = vi.x; - this.y = vi.y; - this.z = vi.z; - } - - /// <summary> - /// Constructs a new <see cref="Vector3i"/> from an existing <see cref="Vector3"/> - /// by rounding the components via <see cref="Mathf.RoundToInt(real_t)"/>. - /// </summary> - /// <param name="v">The <see cref="Vector3"/> to convert.</param> - public Vector3i(Vector3 v) - { - this.x = Mathf.RoundToInt(v.x); - this.y = Mathf.RoundToInt(v.y); - this.z = Mathf.RoundToInt(v.z); - } - - /// <summary> /// Adds each component of the <see cref="Vector3i"/> /// with the components of the given <see cref="Vector3i"/>. /// </summary> @@ -684,7 +661,11 @@ namespace Godot /// <param name="value">The vector to convert.</param> public static explicit operator Vector3i(Vector3 value) { - return new Vector3i(value); + return new Vector3i( + Mathf.RoundToInt(value.x), + Mathf.RoundToInt(value.y), + Mathf.RoundToInt(value.z) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs index f60033078c..20a24616ce 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs @@ -477,18 +477,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector4"/> from an existing <see cref="Vector4"/>. - /// </summary> - /// <param name="v">The existing <see cref="Vector4"/>.</param> - public Vector4(Vector4 v) - { - x = v.x; - y = v.y; - z = v.z; - w = v.w; - } - - /// <summary> /// Adds each component of the <see cref="Vector4"/> /// with the components of the given <see cref="Vector4"/>. /// </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs index 2802c1bb06..11c2b7234b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs @@ -258,31 +258,6 @@ namespace Godot } /// <summary> - /// Constructs a new <see cref="Vector4i"/> from an existing <see cref="Vector4i"/>. - /// </summary> - /// <param name="vi">The existing <see cref="Vector4i"/>.</param> - public Vector4i(Vector4i vi) - { - this.x = vi.x; - this.y = vi.y; - this.z = vi.z; - this.w = vi.w; - } - - /// <summary> - /// Constructs a new <see cref="Vector4i"/> from an existing <see cref="Vector4"/> - /// by rounding the components via <see cref="Mathf.RoundToInt(real_t)"/>. - /// </summary> - /// <param name="v">The <see cref="Vector4"/> to convert.</param> - public Vector4i(Vector4 v) - { - this.x = Mathf.RoundToInt(v.x); - this.y = Mathf.RoundToInt(v.y); - this.z = Mathf.RoundToInt(v.z); - this.w = Mathf.RoundToInt(v.w); - } - - /// <summary> /// Adds each component of the <see cref="Vector4i"/> /// with the components of the given <see cref="Vector4i"/>. /// </summary> @@ -638,7 +613,12 @@ namespace Godot /// <param name="value">The vector to convert.</param> public static explicit operator Vector4i(Vector4 value) { - return new Vector4i(value); + return new Vector4i( + Mathf.RoundToInt(value.x), + Mathf.RoundToInt(value.y), + Mathf.RoundToInt(value.z), + Mathf.RoundToInt(value.w) + ); } /// <summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj index 111920ecf6..aae7a5ebfa 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj +++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj @@ -53,6 +53,10 @@ <Compile Include="Core\Array.cs" /> <Compile Include="Core\Attributes\AssemblyHasScriptsAttribute.cs" /> <Compile Include="Core\Attributes\ExportAttribute.cs" /> + <Compile Include="Core\Attributes\ExportCategoryAttribute.cs" /> + <Compile Include="Core\Attributes\ExportGroupAttribute.cs" /> + <Compile Include="Core\Attributes\ExportSubgroupAttribute.cs" /> + <Compile Include="Core\Attributes\MustBeVariantAttribute.cs" /> <Compile Include="Core\Attributes\RPCAttribute.cs" /> <Compile Include="Core\Attributes\ScriptPathAttribute.cs" /> <Compile Include="Core\Attributes\SignalAttribute.cs" /> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs index eb8b061120..85ef258922 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs @@ -14,7 +14,7 @@ public partial struct Variant : IDisposable private object? _obj; private Disposer? _disposer; - private class Disposer : IDisposable + private sealed class Disposer : IDisposable { private godot_variant.movable _native; @@ -37,7 +37,7 @@ public partial struct Variant : IDisposable GC.SuppressFinalize(this); } - public void Dispose(bool disposing) + private void Dispose(bool disposing) { _native.DangerousSelfRef.Dispose(); diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index 2cdb5b7cb4..6bb522cc01 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -123,8 +123,8 @@ void GodotNavigationServer::add_command(SetCommand *command) const { } } -Array GodotNavigationServer::get_maps() const { - Array all_map_rids; +TypedArray<RID> GodotNavigationServer::get_maps() const { + TypedArray<RID> all_map_rids; List<RID> maps_owned; map_owner.get_owned_list(&maps_owned); if (maps_owned.size()) { @@ -245,8 +245,8 @@ RID GodotNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 return map->get_closest_point_owner(p_point); } -Array GodotNavigationServer::map_get_regions(RID p_map) const { - Array regions_rids; +TypedArray<RID> GodotNavigationServer::map_get_regions(RID p_map) const { + TypedArray<RID> regions_rids; const NavMap *map = map_owner.get_or_null(p_map); ERR_FAIL_COND_V(map == nullptr, regions_rids); const LocalVector<NavRegion *> regions = map->get_regions(); @@ -257,8 +257,8 @@ Array GodotNavigationServer::map_get_regions(RID p_map) const { return regions_rids; } -Array GodotNavigationServer::map_get_agents(RID p_map) const { - Array agents_rids; +TypedArray<RID> GodotNavigationServer::map_get_agents(RID p_map) const { + TypedArray<RID> agents_rids; const NavMap *map = map_owner.get_or_null(p_map); ERR_FAIL_COND_V(map == nullptr, agents_rids); const LocalVector<RvoAgent *> agents = map->get_agents(); diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h index da1f8cba0b..e5f4b421bc 100644 --- a/modules/navigation/godot_navigation_server.h +++ b/modules/navigation/godot_navigation_server.h @@ -85,7 +85,7 @@ public: void add_command(SetCommand *command) const; - virtual Array get_maps() const override; + virtual TypedArray<RID> get_maps() const override; virtual RID map_create() const override; COMMAND_2(map_set_active, RID, p_map, bool, p_active); @@ -107,8 +107,8 @@ public: virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override; virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override; - virtual Array map_get_regions(RID p_map) const override; - virtual Array map_get_agents(RID p_map) const override; + virtual TypedArray<RID> map_get_regions(RID p_map) const override; + virtual TypedArray<RID> map_get_agents(RID p_map) const override; virtual void map_force_update(RID p_map) override; diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index ef4c598194..074795759a 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -66,7 +66,7 @@ if env["builtin_embree"]: env_raycast.Append(CPPDEFINES=["EMBREE_TARGET_SSE2", "EMBREE_LOWEST_ISA", "TASKING_INTERNAL", "NDEBUG"]) if not env.msvc: - if env["arch"] in ["x86", "x86_64"]: + if env["arch"] == "x86_64": env_raycast.Append(CPPFLAGS=["-msse2", "-mxsave"]) if env["platform"] == "windows": @@ -83,7 +83,7 @@ if env["builtin_embree"]: env_thirdparty.disable_warnings() env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) - if not env["arch"] in ["x86", "x86_64"] or env.msvc: + if env["arch"] == "arm64" or env.msvc: # Embree needs those, it will automatically use SSE2NEON in ARM env_thirdparty.Append(CPPDEFINES=["__SSE2__", "__SSE__"]) diff --git a/modules/raycast/config.py b/modules/raycast/config.py index 7e8b3e9840..438779343e 100644 --- a/modules/raycast/config.py +++ b/modules/raycast/config.py @@ -1,18 +1,6 @@ def can_build(env, platform): - # Depends on Embree library, which only supports x86_64 and aarch64. - if env["arch"].startswith("rv") or env["arch"].startswith("ppc"): - return False - - if platform == "android": - return env["android_arch"] in ["arm64v8", "x86_64"] - - if platform == "javascript": - return False # No SIMD support yet - - if env["bits"] == "32": - return False - - return True + # Depends on Embree library, which only supports x86_64 and arm64. + return env["arch"] in ["x86_64", "arm64"] def configure(env): diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp index 4afeafc2dd..5f839bd979 100644 --- a/modules/svg/image_loader_svg.cpp +++ b/modules/svg/image_loader_svg.cpp @@ -35,13 +35,13 @@ #include <thorvg.h> -void ImageLoaderSVG::_replace_color_property(const String &p_prefix, String &r_string) { - // Replace colors in the SVG based on what is configured in `replace_colors`. +void ImageLoaderSVG::_replace_color_property(const HashMap<Color, Color> &p_color_map, const String &p_prefix, String &r_string) { + // Replace colors in the SVG based on what is passed in `p_color_map`. // Used to change the colors of editor icons based on the used theme. // The strings being replaced are typically of the form: // fill="#5abbef" // But can also be 3-letter codes, include alpha, be "none" or a named color - // string ("blue"). So we convert to Godot Color to compare with `replace_colors`. + // string ("blue"). So we convert to Godot Color to compare with `p_color_map`. const int prefix_len = p_prefix.length(); int pos = r_string.find(p_prefix); @@ -52,8 +52,8 @@ void ImageLoaderSVG::_replace_color_property(const String &p_prefix, String &r_s const String color_code = r_string.substr(pos, end_pos - pos); if (color_code != "none" && !color_code.begins_with("url(")) { const Color color = Color(color_code); // Handles both HTML codes and named colors. - if (replace_colors.has(color)) { - r_string = r_string.left(pos) + "#" + replace_colors[color].operator Color().to_html(false) + r_string.substr(end_pos); + if (p_color_map.has(color)) { + r_string = r_string.left(pos) + "#" + p_color_map[color].to_html(false) + r_string.substr(end_pos); } } // Search for other occurrences. @@ -61,13 +61,13 @@ void ImageLoaderSVG::_replace_color_property(const String &p_prefix, String &r_s } } -void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, bool p_convert_color) { +void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) { ERR_FAIL_COND(Math::is_zero_approx(p_scale)); - if (p_convert_color) { - _replace_color_property("stop-color=\"", p_string); - _replace_color_property("fill=\"", p_string); - _replace_color_property("stroke=\"", p_string); + if (p_color_map.size()) { + _replace_color_property(p_color_map, "stop-color=\"", p_string); + _replace_color_property(p_color_map, "fill=\"", p_string); + _replace_color_property(p_color_map, "stroke=\"", p_string); } std::unique_ptr<tvg::Picture> picture = tvg::Picture::gen(); @@ -138,7 +138,7 @@ void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const Error ImageLoaderSVG::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, uint32_t p_flags, float p_scale) { String svg = p_fileaccess->get_as_utf8_string(); - create_image_from_string(p_image, svg, p_scale, false, false); + create_image_from_string(p_image, svg, p_scale, false, HashMap<Color, Color>()); ERR_FAIL_COND_V(p_image->is_empty(), FAILED); if (p_flags & FLAG_FORCE_LINEAR) { p_image->srgb_to_linear(); diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h index 38b735aeac..fc89b63edb 100644 --- a/modules/svg/image_loader_svg.h +++ b/modules/svg/image_loader_svg.h @@ -34,13 +34,10 @@ #include "core/io/image_loader.h" class ImageLoaderSVG : public ImageFormatLoader { - Dictionary replace_colors; - void _replace_color_property(const String &p_prefix, String &r_string); + void _replace_color_property(const HashMap<Color, Color> &p_color_map, const String &p_prefix, String &r_string); public: - // Called by the editor to handle theme icon colors. - void set_replace_colors(Dictionary p_replace_colors) { replace_colors = p_replace_colors; } - void create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, bool p_convert_color); + void create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map); virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, uint32_t p_flags, float p_scale) override; virtual void get_recognized_extensions(List<String> *p_extensions) const override; diff --git a/modules/visual_script/SCsub b/modules/visual_script/SCsub deleted file mode 100644 index b91cceae09..0000000000 --- a/modules/visual_script/SCsub +++ /dev/null @@ -1,11 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_modules") - -env_vs = env_modules.Clone() - -env_vs.add_source_files(env.modules_sources, "*.cpp") - -if env["tools"]: - env_vs.add_source_files(env.modules_sources, "editor/*.cpp") diff --git a/modules/visual_script/config.py b/modules/visual_script/config.py deleted file mode 100644 index e8990c43c8..0000000000 --- a/modules/visual_script/config.py +++ /dev/null @@ -1,63 +0,0 @@ -def can_build(env, platform): - return True - - -def configure(env): - pass - - -def get_doc_classes(): - return [ - "VisualScriptBasicTypeConstant", - "VisualScriptBuiltinFunc", - "VisualScriptClassConstant", - "VisualScriptComment", - "VisualScriptComposeArray", - "VisualScriptCondition", - "VisualScriptConstant", - "VisualScriptConstructor", - "VisualScriptCustomNode", - "VisualScriptCustomNodes", - "VisualScriptDeconstruct", - "VisualScriptEditor", - "VisualScriptEmitSignal", - "VisualScriptEngineSingleton", - "VisualScriptExpression", - "VisualScriptFunctionCall", - "VisualScriptFunctionState", - "VisualScriptFunction", - "VisualScriptGlobalConstant", - "VisualScriptIndexGet", - "VisualScriptIndexSet", - "VisualScriptInputAction", - "VisualScriptIterator", - "VisualScriptLists", - "VisualScriptLocalVarSet", - "VisualScriptLocalVar", - "VisualScriptMathConstant", - "VisualScriptNode", - "VisualScriptOperator", - "VisualScriptPreload", - "VisualScriptPropertyGet", - "VisualScriptPropertySet", - "VisualScriptResourcePath", - "VisualScriptReturn", - "VisualScriptSceneNode", - "VisualScriptSceneTree", - "VisualScriptSelect", - "VisualScriptSelf", - "VisualScriptSequence", - "VisualScriptSubCall", - "VisualScriptSwitch", - "VisualScriptTypeCast", - "VisualScriptVariableGet", - "VisualScriptVariableSet", - "VisualScriptWhile", - "VisualScript", - "VisualScriptYieldSignal", - "VisualScriptYield", - ] - - -def get_doc_path(): - return "doc_classes" diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml deleted file mode 100644 index ff6b7a8b5f..0000000000 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ /dev/null @@ -1,357 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScript" inherits="Script" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A script implemented in the Visual Script programming environment. - </brief_description> - <description> - A script implemented in the Visual Script programming environment. The script extends the functionality of all objects that instance it. - [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. - You are most likely to use this class via the Visual Script editor or when writing plugins for it. - </description> - <tutorials> - <link title="VisualScript documentation index">$DOCS_URL/tutorials/scripting/visual_script/index.html</link> - </tutorials> - <methods> - <method name="add_custom_signal"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <description> - Add a custom signal with the specified name to the VisualScript. - </description> - </method> - <method name="add_function"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="func_node_id" type="int" /> - <description> - Add a function with the specified name to the VisualScript, and assign the root [VisualScriptFunction] node's id as [code]func_node_id[/code]. - </description> - </method> - <method name="add_node"> - <return type="void" /> - <param index="0" name="id" type="int" /> - <param index="1" name="node" type="VisualScriptNode" /> - <param index="2" name="position" type="Vector2" default="Vector2(0, 0)" /> - <description> - Add a node to the VisualScript. - </description> - </method> - <method name="add_variable"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="default_value" type="Variant" default="null" /> - <param index="2" name="export" type="bool" default="false" /> - <description> - Add a variable to the VisualScript, optionally giving it a default value or marking it as exported. - </description> - </method> - <method name="custom_signal_add_argument"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="type" type="int" enum="Variant.Type" /> - <param index="2" name="argname" type="String" /> - <param index="3" name="index" type="int" default="-1" /> - <description> - Add an argument to a custom signal added with [method add_custom_signal]. - </description> - </method> - <method name="custom_signal_get_argument_count" qualifiers="const"> - <return type="int" /> - <param index="0" name="name" type="StringName" /> - <description> - Get the count of a custom signal's arguments. - </description> - </method> - <method name="custom_signal_get_argument_name" qualifiers="const"> - <return type="String" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="argidx" type="int" /> - <description> - Get the name of a custom signal's argument. - </description> - </method> - <method name="custom_signal_get_argument_type" qualifiers="const"> - <return type="int" enum="Variant.Type" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="argidx" type="int" /> - <description> - Get the type of a custom signal's argument. - </description> - </method> - <method name="custom_signal_remove_argument"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="argidx" type="int" /> - <description> - Remove a specific custom signal's argument. - </description> - </method> - <method name="custom_signal_set_argument_name"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="argidx" type="int" /> - <param index="2" name="argname" type="String" /> - <description> - Rename a custom signal's argument. - </description> - </method> - <method name="custom_signal_set_argument_type"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="argidx" type="int" /> - <param index="2" name="type" type="int" enum="Variant.Type" /> - <description> - Change the type of a custom signal's argument. - </description> - </method> - <method name="custom_signal_swap_argument"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="argidx" type="int" /> - <param index="2" name="withidx" type="int" /> - <description> - Swap two of the arguments of a custom signal. - </description> - </method> - <method name="data_connect"> - <return type="void" /> - <param index="0" name="from_node" type="int" /> - <param index="1" name="from_port" type="int" /> - <param index="2" name="to_node" type="int" /> - <param index="3" name="to_port" type="int" /> - <description> - Connect two data ports. The value of [code]from_node[/code]'s [code]from_port[/code] would be fed into [code]to_node[/code]'s [code]to_port[/code]. - </description> - </method> - <method name="data_disconnect"> - <return type="void" /> - <param index="0" name="from_node" type="int" /> - <param index="1" name="from_port" type="int" /> - <param index="2" name="to_node" type="int" /> - <param index="3" name="to_port" type="int" /> - <description> - Disconnect two data ports previously connected with [method data_connect]. - </description> - </method> - <method name="get_function_node_id" qualifiers="const"> - <return type="int" /> - <param index="0" name="name" type="StringName" /> - <description> - Returns the id of a function's entry point node. - </description> - </method> - <method name="get_node" qualifiers="const"> - <return type="VisualScriptNode" /> - <param index="0" name="id" type="int" /> - <description> - Returns a node given its id. - </description> - </method> - <method name="get_node_position" qualifiers="const"> - <return type="Vector2" /> - <param index="0" name="id" type="int" /> - <description> - Returns a node's position in pixels. - </description> - </method> - <method name="get_scroll" qualifiers="const"> - <return type="Vector2" /> - <description> - Returns the current position of the center of the screen. - </description> - </method> - <method name="get_variable_default_value" qualifiers="const"> - <return type="Variant" /> - <param index="0" name="name" type="StringName" /> - <description> - Returns the default (initial) value of a variable. - </description> - </method> - <method name="get_variable_export" qualifiers="const"> - <return type="bool" /> - <param index="0" name="name" type="StringName" /> - <description> - Returns whether a variable is exported. - </description> - </method> - <method name="get_variable_info" qualifiers="const"> - <return type="Dictionary" /> - <param index="0" name="name" type="StringName" /> - <description> - Returns the information for a given variable as a dictionary. The information includes its name, type, hint and usage. - </description> - </method> - <method name="has_custom_signal" qualifiers="const"> - <return type="bool" /> - <param index="0" name="name" type="StringName" /> - <description> - Returns whether a signal exists with the specified name. - </description> - </method> - <method name="has_data_connection" qualifiers="const"> - <return type="bool" /> - <param index="0" name="from_node" type="int" /> - <param index="1" name="from_port" type="int" /> - <param index="2" name="to_node" type="int" /> - <param index="3" name="to_port" type="int" /> - <description> - Returns whether the specified data ports are connected. - </description> - </method> - <method name="has_function" qualifiers="const"> - <return type="bool" /> - <param index="0" name="name" type="StringName" /> - <description> - Returns whether a function exists with the specified name. - </description> - </method> - <method name="has_node" qualifiers="const"> - <return type="bool" /> - <param index="0" name="id" type="int" /> - <description> - Returns whether a node exists with the given id. - </description> - </method> - <method name="has_sequence_connection" qualifiers="const"> - <return type="bool" /> - <param index="0" name="from_node" type="int" /> - <param index="1" name="from_output" type="int" /> - <param index="2" name="to_node" type="int" /> - <description> - Returns whether the specified sequence ports are connected. - </description> - </method> - <method name="has_variable" qualifiers="const"> - <return type="bool" /> - <param index="0" name="name" type="StringName" /> - <description> - Returns whether a variable exists with the specified name. - </description> - </method> - <method name="remove_custom_signal"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <description> - Remove a custom signal with the given name. - </description> - </method> - <method name="remove_function"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <description> - Remove a specific function and its nodes from the script. - </description> - </method> - <method name="remove_node"> - <return type="void" /> - <param index="0" name="id" type="int" /> - <description> - Remove the node with the specified id. - </description> - </method> - <method name="remove_variable"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <description> - Remove a variable with the given name. - </description> - </method> - <method name="rename_custom_signal"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="new_name" type="StringName" /> - <description> - Change the name of a custom signal. - </description> - </method> - <method name="rename_function"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="new_name" type="StringName" /> - <description> - Change the name of a function. - </description> - </method> - <method name="rename_variable"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="new_name" type="StringName" /> - <description> - Change the name of a variable. - </description> - </method> - <method name="sequence_connect"> - <return type="void" /> - <param index="0" name="from_node" type="int" /> - <param index="1" name="from_output" type="int" /> - <param index="2" name="to_node" type="int" /> - <description> - Connect two sequence ports. The execution will flow from of [code]from_node[/code]'s [code]from_output[/code] into [code]to_node[/code]. - Unlike [method data_connect], there isn't a [code]to_port[/code], since the target node can have only one sequence port. - </description> - </method> - <method name="sequence_disconnect"> - <return type="void" /> - <param index="0" name="from_node" type="int" /> - <param index="1" name="from_output" type="int" /> - <param index="2" name="to_node" type="int" /> - <description> - Disconnect two sequence ports previously connected with [method sequence_connect]. - </description> - </method> - <method name="set_instance_base_type"> - <return type="void" /> - <param index="0" name="type" type="StringName" /> - <description> - Set the base type of the script. - </description> - </method> - <method name="set_node_position"> - <return type="void" /> - <param index="0" name="id" type="int" /> - <param index="1" name="position" type="Vector2" /> - <description> - Set the node position in the VisualScript graph. - </description> - </method> - <method name="set_scroll"> - <return type="void" /> - <param index="0" name="offset" type="Vector2" /> - <description> - Set the screen center to the given position. - </description> - </method> - <method name="set_variable_default_value"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="value" type="Variant" /> - <description> - Change the default (initial) value of a variable. - </description> - </method> - <method name="set_variable_export"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="enable" type="bool" /> - <description> - Change whether a variable is exported. - </description> - </method> - <method name="set_variable_info"> - <return type="void" /> - <param index="0" name="name" type="StringName" /> - <param index="1" name="value" type="Dictionary" /> - <description> - Set a variable's info, using the same format as [method get_variable_info]. - </description> - </method> - </methods> - <signals> - <signal name="node_ports_changed"> - <param index="0" name="id" type="int" /> - <description> - Emitted when the ports of a node are changed. - </description> - </signal> - </signals> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml deleted file mode 100644 index 0ed66f44e1..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node representing a constant from the base types. - </brief_description> - <description> - A Visual Script node representing a constant from base types, such as [constant Vector3.AXIS_X]. - </description> - <tutorials> - </tutorials> - <members> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type" default="0"> - The type to get the constant from. - </member> - <member name="constant" type="StringName" setter="set_basic_type_constant" getter="get_basic_type_constant"> - The name of the constant to return. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml deleted file mode 100644 index 647b627d25..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ /dev/null @@ -1,221 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node used to call built-in functions. - </brief_description> - <description> - A built-in function used inside a [VisualScript]. It is usually a math function or an utility function. - See also [@GDScript], for the same functions in the GDScript language. - </description> - <tutorials> - </tutorials> - <members> - <member name="function" type="int" setter="set_func" getter="get_func" enum="VisualScriptBuiltinFunc.BuiltinFunc" default="0"> - The function to be executed. - </member> - </members> - <constants> - <constant name="MATH_SIN" value="0" enum="BuiltinFunc"> - Returns the sine of the input. - </constant> - <constant name="MATH_COS" value="1" enum="BuiltinFunc"> - Returns the cosine of the input. - </constant> - <constant name="MATH_TAN" value="2" enum="BuiltinFunc"> - Returns the tangent of the input. - </constant> - <constant name="MATH_SINH" value="3" enum="BuiltinFunc"> - Returns the hyperbolic sine of the input. - </constant> - <constant name="MATH_COSH" value="4" enum="BuiltinFunc"> - Returns the hyperbolic cosine of the input. - </constant> - <constant name="MATH_TANH" value="5" enum="BuiltinFunc"> - Returns the hyperbolic tangent of the input. - </constant> - <constant name="MATH_ASIN" value="6" enum="BuiltinFunc"> - Returns the arc sine of the input. - </constant> - <constant name="MATH_ACOS" value="7" enum="BuiltinFunc"> - Returns the arc cosine of the input. - </constant> - <constant name="MATH_ATAN" value="8" enum="BuiltinFunc"> - Returns the arc tangent of the input. - </constant> - <constant name="MATH_ATAN2" value="9" enum="BuiltinFunc"> - Returns the arc tangent of the input, using the signs of both parameters to determine the exact angle. - </constant> - <constant name="MATH_SQRT" value="10" enum="BuiltinFunc"> - Returns the square root of the input. - </constant> - <constant name="MATH_FMOD" value="11" enum="BuiltinFunc"> - Returns the remainder of one input divided by the other, using floating-point numbers. - </constant> - <constant name="MATH_FPOSMOD" value="12" enum="BuiltinFunc"> - Returns the positive remainder of one input divided by the other, using floating-point numbers. - </constant> - <constant name="MATH_FLOOR" value="13" enum="BuiltinFunc"> - Returns the input rounded down. - </constant> - <constant name="MATH_CEIL" value="14" enum="BuiltinFunc"> - Returns the input rounded up. - </constant> - <constant name="MATH_ROUND" value="15" enum="BuiltinFunc"> - Returns the input rounded to the nearest integer. - </constant> - <constant name="MATH_ABS" value="16" enum="BuiltinFunc"> - Returns the absolute value of the input. - </constant> - <constant name="MATH_SIGN" value="17" enum="BuiltinFunc"> - Returns the sign of the input, turning it into 1, -1, or 0. Useful to determine if the input is positive or negative. - </constant> - <constant name="MATH_POW" value="18" enum="BuiltinFunc"> - Returns the input raised to a given power. - </constant> - <constant name="MATH_LOG" value="19" enum="BuiltinFunc"> - Returns the natural logarithm of the input. Note that this is not the typical base-10 logarithm function calculators use. - </constant> - <constant name="MATH_EXP" value="20" enum="BuiltinFunc"> - Returns the mathematical constant [b]e[/b] raised to the specified power of the input. [b]e[/b] has an approximate value of 2.71828. - </constant> - <constant name="MATH_ISNAN" value="21" enum="BuiltinFunc"> - Returns whether the input is NaN (Not a Number) or not. NaN is usually produced by dividing 0 by 0, though other ways exist. - </constant> - <constant name="MATH_ISINF" value="22" enum="BuiltinFunc"> - Returns whether the input is an infinite floating-point number or not. Infinity is usually produced by dividing a number by 0, though other ways exist. - </constant> - <constant name="MATH_EASE" value="23" enum="BuiltinFunc"> - Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in. - </constant> - <constant name="MATH_STEP_DECIMALS" value="24" enum="BuiltinFunc"> - Returns the number of digit places after the decimal that the first non-zero digit occurs. - </constant> - <constant name="MATH_SNAPPED" value="25" enum="BuiltinFunc"> - Returns the input snapped to a given step. - </constant> - <constant name="MATH_LERP" value="26" enum="BuiltinFunc"> - Returns a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code]. - </constant> - <constant name="MATH_CUBIC_INTERPOLATE" value="27" enum="BuiltinFunc"> - </constant> - <constant name="MATH_INVERSE_LERP" value="28" enum="BuiltinFunc"> - </constant> - <constant name="MATH_RANGE_LERP" value="29" enum="BuiltinFunc"> - </constant> - <constant name="MATH_MOVE_TOWARD" value="30" enum="BuiltinFunc"> - Moves the number toward a value, based on the third input. - </constant> - <constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc"> - Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. - </constant> - <constant name="MATH_RANDI" value="32" enum="BuiltinFunc"> - Returns a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. - </constant> - <constant name="MATH_RANDF" value="33" enum="BuiltinFunc"> - Returns a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. - </constant> - <constant name="MATH_RANDI_RANGE" value="34" enum="BuiltinFunc"> - Returns a random 32-bit integer value between the two inputs. - </constant> - <constant name="MATH_RANDF_RANGE" value="35" enum="BuiltinFunc"> - Returns a random floating-point value between the two inputs. - </constant> - <constant name="MATH_RANDFN" value="36" enum="BuiltinFunc"> - Returns a normally-distributed pseudo-random number, using Box-Muller transform with the specified mean and a standard deviation. This is also called Gaussian distribution. - </constant> - <constant name="MATH_SEED" value="37" enum="BuiltinFunc"> - Set the seed for the random number generator. - </constant> - <constant name="MATH_RANDSEED" value="38" enum="BuiltinFunc"> - Returns a random value from the given seed, along with the new seed. - </constant> - <constant name="MATH_DEG2RAD" value="39" enum="BuiltinFunc"> - Convert the input from degrees to radians. - </constant> - <constant name="MATH_RAD2DEG" value="40" enum="BuiltinFunc"> - Convert the input from radians to degrees. - </constant> - <constant name="MATH_LINEAR2DB" value="41" enum="BuiltinFunc"> - Convert the input from linear volume to decibel volume. - </constant> - <constant name="MATH_DB2LINEAR" value="42" enum="BuiltinFunc"> - Convert the input from decibel volume to linear volume. - </constant> - <constant name="MATH_WRAP" value="43" enum="BuiltinFunc"> - </constant> - <constant name="MATH_WRAPF" value="44" enum="BuiltinFunc"> - </constant> - <constant name="MATH_PINGPONG" value="45" enum="BuiltinFunc"> - Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. - </constant> - <constant name="LOGIC_MAX" value="46" enum="BuiltinFunc"> - Returns the greater of the two numbers, also known as their maximum. - </constant> - <constant name="LOGIC_MIN" value="47" enum="BuiltinFunc"> - Returns the lesser of the two numbers, also known as their minimum. - </constant> - <constant name="LOGIC_CLAMP" value="48" enum="BuiltinFunc"> - Returns the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. - </constant> - <constant name="LOGIC_NEAREST_PO2" value="49" enum="BuiltinFunc"> - Returns the nearest power of 2 to the input. - </constant> - <constant name="OBJ_WEAKREF" value="50" enum="BuiltinFunc"> - Create a [WeakRef] from the input. - </constant> - <constant name="TYPE_CONVERT" value="51" enum="BuiltinFunc"> - Convert between types. - </constant> - <constant name="TYPE_OF" value="52" enum="BuiltinFunc"> - Returns the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. - </constant> - <constant name="TYPE_EXISTS" value="53" enum="BuiltinFunc"> - Checks if a type is registered in the [ClassDB]. - </constant> - <constant name="TEXT_CHAR" value="54" enum="BuiltinFunc"> - Returns a character with the given ascii value. - </constant> - <constant name="TEXT_STR" value="55" enum="BuiltinFunc"> - Convert the input to a string. - </constant> - <constant name="TEXT_PRINT" value="56" enum="BuiltinFunc"> - Print the given string to the output window. - </constant> - <constant name="TEXT_PRINTERR" value="57" enum="BuiltinFunc"> - Print the given string to the standard error output. - </constant> - <constant name="TEXT_PRINTRAW" value="58" enum="BuiltinFunc"> - Print the given string to the standard output, without adding a newline. - </constant> - <constant name="TEXT_PRINT_VERBOSE" value="59" enum="BuiltinFunc"> - </constant> - <constant name="VAR_TO_STR" value="60" enum="BuiltinFunc"> - Serialize a [Variant] to a string. - </constant> - <constant name="STR_TO_VAR" value="61" enum="BuiltinFunc"> - Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. - </constant> - <constant name="VAR_TO_BYTES" value="62" enum="BuiltinFunc"> - Serialize a [Variant] to a [PackedByteArray]. - </constant> - <constant name="BYTES_TO_VAR" value="63" enum="BuiltinFunc"> - Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. - </constant> - <constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc"> - Returns a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: - [codeblock] - var t = clamp((weight - from) / (to - from), 0.0, 1.0) - return t * t * (3.0 - 2.0 * t) - [/codeblock] - </constant> - <constant name="MATH_POSMOD" value="65" enum="BuiltinFunc"> - </constant> - <constant name="MATH_LERP_ANGLE" value="66" enum="BuiltinFunc"> - </constant> - <constant name="TEXT_ORD" value="67" enum="BuiltinFunc"> - </constant> - <constant name="FUNC_MAX" value="68" enum="BuiltinFunc"> - Represents the size of the [enum BuiltinFunc] enum. - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml deleted file mode 100644 index 2509084f0e..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptClassConstant" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Gets a constant from a given class. - </brief_description> - <description> - This node returns a constant from a given class, such as [constant TYPE_INT]. See the given class' documentation for available constants. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data (variant): [code]value[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The constant's parent class. - </member> - <member name="constant" type="StringName" setter="set_class_constant" getter="get_class_constant" default="&"""> - The constant to return. See the given class for its available constants. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml deleted file mode 100644 index cf4b57ca19..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptComment.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptComment" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node used to annotate the script. - </brief_description> - <description> - A Visual Script node used to display annotations in the script, so that code may be documented. - Comment nodes can be resized so they encompass a group of nodes. - </description> - <tutorials> - </tutorials> - <members> - <member name="description" type="String" setter="set_description" getter="get_description" default=""""> - The text inside the comment node. - </member> - <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(150, 150)"> - The comment node's size (in pixels). - </member> - <member name="title" type="String" setter="set_title" getter="get_title" default=""Comment""> - The comment node's title. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptComposeArray.xml b/modules/visual_script/doc_classes/VisualScriptComposeArray.xml deleted file mode 100644 index ea73867c4b..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptComposeArray.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptComposeArray" inherits="VisualScriptLists" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script Node used to create array from a list of items. - </brief_description> - <description> - A Visual Script Node used to compose array from the list of elements provided with custom in-graph UI hard coded in the VisualScript Editor. - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml deleted file mode 100644 index a29388569f..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptCondition.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCondition" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node which branches the flow. - </brief_description> - <description> - A Visual Script node that checks a [bool] input port. If [code]true[/code], it will exit via the "true" sequence port. If [code]false[/code], it will exit via the "false" sequence port. After exiting either, it exits via the "done" port. Sequence ports may be left disconnected. - [b]Input Ports:[/b] - - Sequence: [code]if (cond) is[/code] - - Data (boolean): [code]cond[/code] - [b]Output Ports:[/b] - - Sequence: [code]true[/code] - - Sequence: [code]false[/code] - - Sequence: [code]done[/code] - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml deleted file mode 100644 index 645ede9001..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptConstant.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstant" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Gets a contant's value. - </brief_description> - <description> - This node returns a constant's value. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data (variant): [code]get[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="type" type="int" setter="set_constant_type" getter="get_constant_type" enum="Variant.Type" default="0"> - The constant's type. - </member> - <member name="value" type="Variant" setter="set_constant_value" getter="get_constant_value"> - The constant's value. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml deleted file mode 100644 index a003f21ab9..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ /dev/null @@ -1,35 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstructor" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node which calls a base type constructor. - </brief_description> - <description> - A Visual Script node which calls a base type constructor. It can be used for type conversion as well. - </description> - <tutorials> - </tutorials> - <methods> - <method name="get_constructor" qualifiers="const"> - <return type="Dictionary" /> - <description> - </description> - </method> - <method name="get_constructor_type" qualifiers="const"> - <return type="int" enum="Variant.Type" /> - <description> - </description> - </method> - <method name="set_constructor"> - <return type="void" /> - <param index="0" name="constructor" type="Dictionary" /> - <description> - </description> - </method> - <method name="set_constructor_type"> - <return type="void" /> - <param index="0" name="type" type="int" enum="Variant.Type" /> - <description> - </description> - </method> - </methods> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml deleted file mode 100644 index 6e522b2f84..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ /dev/null @@ -1,166 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCustomNode" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A scripted Visual Script node. - </brief_description> - <description> - A custom Visual Script node which can be scripted in powerful ways. - </description> - <tutorials> - </tutorials> - <methods> - <method name="_get_caption" qualifiers="virtual const"> - <return type="String" /> - <description> - Returns the node's title. - </description> - </method> - <method name="_get_category" qualifiers="virtual const"> - <return type="String" /> - <description> - Returns the node's category. - </description> - </method> - <method name="_get_input_value_port_count" qualifiers="virtual const"> - <return type="int" /> - <description> - Returns the count of input value ports. - </description> - </method> - <method name="_get_input_value_port_hint" qualifiers="virtual const"> - <return type="int" /> - <param index="0" name="input_idx" type="int" /> - <description> - Returns the specified input port's hint. See the [enum @GlobalScope.PropertyHint] hints. - </description> - </method> - <method name="_get_input_value_port_hint_string" qualifiers="virtual const"> - <return type="String" /> - <param index="0" name="input_idx" type="int" /> - <description> - Returns the specified input port's hint string. - </description> - </method> - <method name="_get_input_value_port_name" qualifiers="virtual const"> - <return type="String" /> - <param index="0" name="input_idx" type="int" /> - <description> - Returns the specified input port's name. - </description> - </method> - <method name="_get_input_value_port_type" qualifiers="virtual const"> - <return type="int" /> - <param index="0" name="input_idx" type="int" /> - <description> - Returns the specified input port's type. See the [enum Variant.Type] values. - </description> - </method> - <method name="_get_output_sequence_port_count" qualifiers="virtual const"> - <return type="int" /> - <description> - Returns the amount of output [b]sequence[/b] ports. - </description> - </method> - <method name="_get_output_sequence_port_text" qualifiers="virtual const"> - <return type="String" /> - <param index="0" name="seq_idx" type="int" /> - <description> - Returns the specified [b]sequence[/b] output's name. - </description> - </method> - <method name="_get_output_value_port_count" qualifiers="virtual const"> - <return type="int" /> - <description> - Returns the amount of output value ports. - </description> - </method> - <method name="_get_output_value_port_hint" qualifiers="virtual const"> - <return type="int" /> - <param index="0" name="output_idx" type="int" /> - <description> - Returns the specified output port's hint. See the [enum @GlobalScope.PropertyHint] hints. - </description> - </method> - <method name="_get_output_value_port_hint_string" qualifiers="virtual const"> - <return type="String" /> - <param index="0" name="output_idx" type="int" /> - <description> - Returns the specified output port's hint string. - </description> - </method> - <method name="_get_output_value_port_name" qualifiers="virtual const"> - <return type="String" /> - <param index="0" name="output_idx" type="int" /> - <description> - Returns the specified output port's name. - </description> - </method> - <method name="_get_output_value_port_type" qualifiers="virtual const"> - <return type="int" /> - <param index="0" name="output_idx" type="int" /> - <description> - Returns the specified output port's type. See the [enum Variant.Type] values. - </description> - </method> - <method name="_get_text" qualifiers="virtual const"> - <return type="String" /> - <description> - Returns the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it). - </description> - </method> - <method name="_get_working_memory_size" qualifiers="virtual const"> - <return type="int" /> - <description> - Returns the size of the custom node's working memory. See [method _step] for more details. - </description> - </method> - <method name="_has_input_sequence_port" qualifiers="virtual const"> - <return type="bool" /> - <description> - Returns whether the custom node has an input [b]sequence[/b] port. - </description> - </method> - <method name="_step" qualifiers="virtual const"> - <return type="Variant" /> - <param index="0" name="inputs" type="Array" /> - <param index="1" name="outputs" type="Array" /> - <param index="2" name="start_mode" type="int" /> - <param index="3" name="working_mem" type="Array" /> - <description> - Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error. - The [code]inputs[/code] array contains the values of the input ports. - [code]outputs[/code] is an array whose indices should be set to the respective outputs. - The [code]start_mode[/code] is usually [constant START_MODE_BEGIN_SEQUENCE], unless you have used the [code]STEP_*[/code] constants. - [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. The size needs to be predefined using [method _get_working_memory_size]. - When returning, you can mask the returned value with one of the [code]STEP_*[/code] constants. - </description> - </method> - </methods> - <constants> - <constant name="START_MODE_BEGIN_SEQUENCE" value="0" enum="StartMode"> - The start mode used the first time when [method _step] is called. - </constant> - <constant name="START_MODE_CONTINUE_SEQUENCE" value="1" enum="StartMode"> - The start mode used when [method _step] is called after coming back from a [constant STEP_PUSH_STACK_BIT]. - </constant> - <constant name="START_MODE_RESUME_YIELD" value="2" enum="StartMode"> - The start mode used when [method _step] is called after resuming from [constant STEP_YIELD_BIT]. - </constant> - <constant name="STEP_PUSH_STACK_BIT" value="16777216"> - Hint used by [method _step] to tell that control should return to it when there is no other node left to execute. - This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the [code]true[/code]/[code]false[/code] branch has finished execution. - </constant> - <constant name="STEP_GO_BACK_BIT" value="33554432"> - Hint used by [method _step] to tell that control should return back, either hitting a previous [constant STEP_PUSH_STACK_BIT] or exiting the function. - </constant> - <constant name="STEP_NO_ADVANCE_BIT" value="67108864"> - </constant> - <constant name="STEP_EXIT_FUNCTION_BIT" value="134217728"> - Hint used by [method _step] to tell that control should stop and exit the function. - </constant> - <constant name="STEP_YIELD_BIT" value="268435456"> - Hint used by [method _step] to tell that the function should be yielded. - Using this requires you to have at least one working memory slot, which is used for the [VisualScriptFunctionState]. - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml b/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml deleted file mode 100644 index 48d7975051..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml +++ /dev/null @@ -1,37 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCustomNodes" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Manages custom nodes for the Visual Script editor. - </brief_description> - <description> - This singleton can be used to manage (i.e., add or remove) custom nodes for the Visual Script editor. - </description> - <tutorials> - </tutorials> - <methods> - <method name="add_custom_node"> - <return type="void" /> - <param index="0" name="name" type="String" /> - <param index="1" name="category" type="String" /> - <param index="2" name="script" type="Script" /> - <description> - Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter. - </description> - </method> - <method name="remove_custom_node"> - <return type="void" /> - <param index="0" name="name" type="String" /> - <param index="1" name="category" type="String" /> - <description> - Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed. - </description> - </method> - </methods> - <signals> - <signal name="custom_nodes_updated"> - <description> - Emitted when a custom Visual Script node is added or removed. - </description> - </signal> - </signals> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml deleted file mode 100644 index b544fd9d90..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node which deconstructs a base type instance into its parts. - </brief_description> - <description> - A Visual Script node which deconstructs a base type instance into its parts. - </description> - <tutorials> - </tutorials> - <members> - <member name="type" type="int" setter="set_deconstruct_type" getter="get_deconstruct_type" enum="Variant.Type" default="0"> - The type to deconstruct. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml deleted file mode 100644 index c0cefa0ab7..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Emits a specified signal. - </brief_description> - <description> - Emits a specified signal when it is executed. - [b]Input Ports:[/b] - - Sequence: [code]emit[/code] - [b]Output Ports:[/b] - - Sequence - </description> - <tutorials> - </tutorials> - <members> - <member name="signal" type="StringName" setter="set_signal" getter="get_signal" default="&"""> - The signal to emit. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml deleted file mode 100644 index f60a048845..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node returning a singleton from [@GlobalScope]. - </brief_description> - <description> - A Visual Script node returning a singleton from [@GlobalScope]. - </description> - <tutorials> - </tutorials> - <members> - <member name="constant" type="String" setter="set_singleton" getter="get_singleton" default=""""> - The singleton's name. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml deleted file mode 100644 index 14750e7c8d..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptExpression.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptExpression" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node that can execute a custom expression. - </brief_description> - <description> - A Visual Script node that can execute a custom expression. Values can be provided for the input and the expression result can be retrieved from the output. - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml deleted file mode 100644 index 74d9f194eb..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptFunction.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunction" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node representing a function. - </brief_description> - <description> - [VisualScriptFunction] represents a function header. It is the starting point for the function body and can be used to tweak the function's properties (e.g. RPC mode). - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml deleted file mode 100644 index 543263ff8e..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ /dev/null @@ -1,75 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node for calling a function. - </brief_description> - <description> - [VisualScriptFunctionCall] is created when you add or drag and drop a function onto the Visual Script graph. It allows to tweak parameters of the call, e.g. what object the function is called on. - </description> - <tutorials> - </tutorials> - <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> - The script to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The base type to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> - The type to be used when [member call_mode] is set to [constant CALL_MODE_BASIC_TYPE]. - </member> - <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode" default="0"> - [code]call_mode[/code] determines the target object on which the method will be called. See [enum CallMode] for options. - </member> - <member name="function" type="StringName" setter="set_function" getter="get_function" default="&"""> - The name of the function to be called. - </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> - The node path to use when [member call_mode] is set to [constant CALL_MODE_NODE_PATH]. - </member> - <member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode" default="0"> - The mode for RPC calls. See [method Node.rpc] for more details and [enum RPCCallMode] for available options. - </member> - <member name="singleton" type="StringName" setter="set_singleton" getter="get_singleton"> - The singleton to call the method on. Used when [member call_mode] is set to [constant CALL_MODE_SINGLETON]. - </member> - <member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args"> - Number of default arguments that will be used when calling the function. Can't be higher than the number of available default arguments in the method's declaration. - </member> - <member name="validate" type="bool" setter="set_validate" getter="get_validate" default="true"> - If [code]false[/code], call errors (e.g. wrong number of arguments) will be ignored. - </member> - </members> - <constants> - <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> - The method will be called on this [Object]. - </constant> - <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> - The method will be called on the given [Node] in the scene tree. - </constant> - <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> - The method will be called on an instanced node with the given type and script. - </constant> - <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode"> - The method will be called on a GDScript basic type (e.g. [Vector2]). - </constant> - <constant name="CALL_MODE_SINGLETON" value="4" enum="CallMode"> - The method will be called on a singleton. - </constant> - <constant name="RPC_DISABLED" value="0" enum="RPCCallMode"> - The method will be called locally. - </constant> - <constant name="RPC_RELIABLE" value="1" enum="RPCCallMode"> - The method will be called remotely. - </constant> - <constant name="RPC_UNRELIABLE" value="2" enum="RPCCallMode"> - The method will be called remotely using an unreliable protocol. - </constant> - <constant name="RPC_RELIABLE_TO_ID" value="3" enum="RPCCallMode"> - The method will be called remotely for the given peer. - </constant> - <constant name="RPC_UNRELIABLE_TO_ID" value="4" enum="RPCCallMode"> - The method will be called remotely for the given peer, using an unreliable protocol. - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml deleted file mode 100644 index 03fef9c13b..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml +++ /dev/null @@ -1,35 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionState" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node representing a function state. - </brief_description> - <description> - [VisualScriptFunctionState] is returned from [VisualScriptYield] and can be used to resume a paused function call. - </description> - <tutorials> - </tutorials> - <methods> - <method name="connect_to_signal"> - <return type="void" /> - <param index="0" name="obj" type="Object" /> - <param index="1" name="signals" type="String" /> - <param index="2" name="args" type="Array" /> - <description> - Connects this [VisualScriptFunctionState] to a signal in the given object to automatically resume when it's emitted. - </description> - </method> - <method name="is_valid" qualifiers="const"> - <return type="bool" /> - <description> - Returns whether the function state is valid. - </description> - </method> - <method name="resume"> - <return type="Variant" /> - <param index="0" name="args" type="Array" default="[]" /> - <description> - Resumes the function to run from the point it was yielded. - </description> - </method> - </methods> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml deleted file mode 100644 index 42ada99257..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml +++ /dev/null @@ -1,16 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node returning a constant from [@GlobalScope]. - </brief_description> - <description> - A Visual Script node returning a constant from [@GlobalScope]. - </description> - <tutorials> - </tutorials> - <members> - <member name="constant" type="int" setter="set_global_constant" getter="get_global_constant" default="0"> - The constant to be used. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml deleted file mode 100644 index 8828bf9039..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexGet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node for getting a value from an array or a dictionary. - </brief_description> - <description> - [VisualScriptIndexGet] will return the value stored in an array or a dictionary under the given index. - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml deleted file mode 100644 index 5c81dcd339..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexSet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node for setting a value in an array or a dictionary. - </brief_description> - <description> - [VisualScriptIndexSet] will set the value stored in an array or a dictionary under the given index to the provided new value. - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml deleted file mode 100644 index 51c2eaf353..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ /dev/null @@ -1,33 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptInputAction" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node returning a state of an action. - </brief_description> - <description> - [VisualScriptInputAction] can be used to check if an action is pressed or released. - </description> - <tutorials> - </tutorials> - <members> - <member name="action" type="StringName" setter="set_action_name" getter="get_action_name" default="&"""> - Name of the action. - </member> - <member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode" default="0"> - State of the action to check. See [enum Mode] for options. - </member> - </members> - <constants> - <constant name="MODE_PRESSED" value="0" enum="Mode"> - [code]True[/code] if action is pressed. - </constant> - <constant name="MODE_RELEASED" value="1" enum="Mode"> - [code]True[/code] if action is released (i.e. not pressed). - </constant> - <constant name="MODE_JUST_PRESSED" value="2" enum="Mode"> - [code]True[/code] on the frame the action was pressed. - </constant> - <constant name="MODE_JUST_RELEASED" value="3" enum="Mode"> - [code]True[/code] on the frame the action was released. - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml deleted file mode 100644 index ef6846deba..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptIterator.xml +++ /dev/null @@ -1,18 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIterator" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Steps through items in a given input. - </brief_description> - <description> - This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port. - [b]Input Ports:[/b] - - Sequence: [code]for (elem) in (input)[/code] - - Data (variant): [code]input[/code] - [b]Output Ports:[/b] - - Sequence: [code]each[/code] - - Sequence: [code]exit[/code] - - Data (variant): [code]elem[/code] - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptLists.xml b/modules/visual_script/doc_classes/VisualScriptLists.xml deleted file mode 100644 index 607965bf71..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptLists.xml +++ /dev/null @@ -1,77 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLists" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script virtual class for in-graph editable nodes. - </brief_description> - <description> - A Visual Script virtual class that defines the shape and the default behavior of the nodes that have to be in-graph editable nodes. - </description> - <tutorials> - </tutorials> - <methods> - <method name="add_input_data_port"> - <return type="void" /> - <param index="0" name="type" type="int" enum="Variant.Type" /> - <param index="1" name="name" type="String" /> - <param index="2" name="index" type="int" /> - <description> - Adds an input port to the Visual Script node. - </description> - </method> - <method name="add_output_data_port"> - <return type="void" /> - <param index="0" name="type" type="int" enum="Variant.Type" /> - <param index="1" name="name" type="String" /> - <param index="2" name="index" type="int" /> - <description> - Adds an output port to the Visual Script node. - </description> - </method> - <method name="remove_input_data_port"> - <return type="void" /> - <param index="0" name="index" type="int" /> - <description> - Removes an input port from the Visual Script node. - </description> - </method> - <method name="remove_output_data_port"> - <return type="void" /> - <param index="0" name="index" type="int" /> - <description> - Removes an output port from the Visual Script node. - </description> - </method> - <method name="set_input_data_port_name"> - <return type="void" /> - <param index="0" name="index" type="int" /> - <param index="1" name="name" type="String" /> - <description> - Sets the name of an input port. - </description> - </method> - <method name="set_input_data_port_type"> - <return type="void" /> - <param index="0" name="index" type="int" /> - <param index="1" name="type" type="int" enum="Variant.Type" /> - <description> - Sets the type of an input port. - </description> - </method> - <method name="set_output_data_port_name"> - <return type="void" /> - <param index="0" name="index" type="int" /> - <param index="1" name="name" type="String" /> - <description> - Sets the name of an output port. - </description> - </method> - <method name="set_output_data_port_type"> - <return type="void" /> - <param index="0" name="index" type="int" /> - <param index="1" name="type" type="int" enum="Variant.Type" /> - <description> - Sets the type of an output port. - </description> - </method> - </methods> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml deleted file mode 100644 index dbf9049f0a..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVar" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Gets a local variable's value. - </brief_description> - <description> - Returns a local variable's value. "Var Name" must be supplied, with an optional type. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data (variant): [code]get[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0"> - The local variable's type. - </member> - <member name="var_name" type="StringName" setter="set_var_name" getter="get_var_name" default="&"new_local""> - The local variable's name. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml deleted file mode 100644 index 1ae4e20f97..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Changes a local variable's value. - </brief_description> - <description> - Changes a local variable's value to the given input. The new value is also provided on an output Data port. - [b]Input Ports:[/b] - - Sequence - - Data (variant): [code]set[/code] - [b]Output Ports:[/b] - - Sequence - - Data (variant): [code]get[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0"> - The local variable's type. - </member> - <member name="var_name" type="StringName" setter="set_var_name" getter="get_var_name" default="&"new_local""> - The local variable's name. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml deleted file mode 100644 index 01c36e763b..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ /dev/null @@ -1,49 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptMathConstant" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Commonly used mathematical constants. - </brief_description> - <description> - Provides common math constants, such as Pi, on an output Data port. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data (variant): [code]get[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant" default="0"> - The math constant. - </member> - </members> - <constants> - <constant name="MATH_CONSTANT_ONE" value="0" enum="MathConstant"> - Unity: [code]1[/code]. - </constant> - <constant name="MATH_CONSTANT_PI" value="1" enum="MathConstant"> - Pi: [code]3.141593[/code]. - </constant> - <constant name="MATH_CONSTANT_HALF_PI" value="2" enum="MathConstant"> - Pi divided by two: [code]1.570796[/code]. - </constant> - <constant name="MATH_CONSTANT_TAU" value="3" enum="MathConstant"> - Tau: [code]6.283185[/code]. - </constant> - <constant name="MATH_CONSTANT_E" value="4" enum="MathConstant"> - Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/code]. - </constant> - <constant name="MATH_CONSTANT_SQRT2" value="5" enum="MathConstant"> - Square root of two: [code]1.414214[/code]. - </constant> - <constant name="MATH_CONSTANT_INF" value="6" enum="MathConstant"> - Infinity: [code]inf[/code]. - </constant> - <constant name="MATH_CONSTANT_NAN" value="7" enum="MathConstant"> - Not a number: [code]nan[/code]. - </constant> - <constant name="MATH_CONSTANT_MAX" value="8" enum="MathConstant"> - Represents the size of the [enum MathConstant] enum. - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml deleted file mode 100644 index 97c4f8ce76..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptNode.xml +++ /dev/null @@ -1,47 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptNode" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A node which is part of a [VisualScript]. - </brief_description> - <description> - A node which is part of a [VisualScript]. Not to be confused with [Node], which is a part of a [SceneTree]. - </description> - <tutorials> - </tutorials> - <methods> - <method name="get_default_input_value" qualifiers="const"> - <return type="Variant" /> - <param index="0" name="port_idx" type="int" /> - <description> - Returns the default value of a given port. The default value is used when nothing is connected to the port. - </description> - </method> - <method name="get_visual_script" qualifiers="const"> - <return type="VisualScript" /> - <description> - Returns the [VisualScript] instance the node is bound to. - </description> - </method> - <method name="ports_changed_notify"> - <return type="void" /> - <description> - Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] . - </description> - </method> - <method name="set_default_input_value"> - <return type="void" /> - <param index="0" name="port_idx" type="int" /> - <param index="1" name="value" type="Variant" /> - <description> - Change the default value of a given port. - </description> - </method> - </methods> - <signals> - <signal name="ports_changed"> - <description> - Emitted when the available input/output ports are changed. - </description> - </signal> - </signals> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml deleted file mode 100644 index 47ca6ddb90..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptOperator.xml +++ /dev/null @@ -1,23 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptOperator" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node that performs an operation on two values. - </brief_description> - <description> - [b]Input Ports:[/b] - - Data (variant): [code]A[/code] - - Data (variant): [code]B[/code] - [b]Output Ports:[/b] - - Data (variant): [code]result[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator" default="6"> - The operation to be performed. See [enum Variant.Operator] for available options. - </member> - <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type" default="0"> - The type of the values for this operation. See [enum Variant.Type] for available options. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml deleted file mode 100644 index 146d6cd9c3..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptPreload.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPreload" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Creates a new [Resource] or loads one from the filesystem. - </brief_description> - <description> - Creates a new [Resource] or loads one from the filesystem. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data (object): [code]res[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="resource" type="Resource" setter="set_preload" getter="get_preload"> - The [Resource] to load. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml deleted file mode 100644 index 77cd6393a9..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ /dev/null @@ -1,48 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node returning a value of a property from an [Object]. - </brief_description> - <description> - [VisualScriptPropertyGet] can return a value of any property from the current object or other objects. - </description> - <tutorials> - </tutorials> - <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> - The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The base type to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> - The type to be used when [member set_mode] is set to [constant CALL_MODE_BASIC_TYPE]. - </member> - <member name="index" type="StringName" setter="set_index" getter="get_index"> - The indexed name of the property to retrieve. See [method Object.get_indexed] for details. - </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> - The node path to use when [member set_mode] is set to [constant CALL_MODE_NODE_PATH]. - </member> - <member name="property" type="StringName" setter="set_property" getter="get_property" default="&"""> - The name of the property to retrieve. Changing this will clear [member index]. - </member> - <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode" default="0"> - [code]set_mode[/code] determines the target object from which the property will be retrieved. See [enum CallMode] for options. - </member> - </members> - <constants> - <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> - The property will be retrieved from this [Object]. - </constant> - <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> - The property will be retrieved from the given [Node] in the scene tree. - </constant> - <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> - The property will be retrieved from an instanced node with the given type and script. - </constant> - <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode"> - The property will be retrieved from a GDScript basic type (e.g. [Vector2]). - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml deleted file mode 100644 index 6cffa328c7..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ /dev/null @@ -1,84 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertySet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node that sets a property of an [Object]. - </brief_description> - <description> - [VisualScriptPropertySet] can set the value of any property from the current object or other objects. - </description> - <tutorials> - </tutorials> - <members> - <member name="assign_op" type="int" setter="set_assign_op" getter="get_assign_op" enum="VisualScriptPropertySet.AssignOp" default="0"> - The additional operation to perform when assigning. See [enum AssignOp] for options. - </member> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script"> - The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The base type to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type"> - The type to be used when [member set_mode] is set to [constant CALL_MODE_BASIC_TYPE]. - </member> - <member name="index" type="StringName" setter="set_index" getter="get_index"> - The indexed name of the property to set. See [method Object.set_indexed] for details. - </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> - The node path to use when [member set_mode] is set to [constant CALL_MODE_NODE_PATH]. - </member> - <member name="property" type="StringName" setter="set_property" getter="get_property" default="&"""> - The name of the property to set. Changing this will clear [member index]. - </member> - <member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode" default="0"> - [code]set_mode[/code] determines the target object on which the property will be set. See [enum CallMode] for options. - </member> - </members> - <constants> - <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> - The property will be set on this [Object]. - </constant> - <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> - The property will be set on the given [Node] in the scene tree. - </constant> - <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> - The property will be set on an instanced node with the given type and script. - </constant> - <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode"> - The property will be set on a GDScript basic type (e.g. [Vector2]). - </constant> - <constant name="ASSIGN_OP_NONE" value="0" enum="AssignOp"> - The property will be assigned regularly. - </constant> - <constant name="ASSIGN_OP_ADD" value="1" enum="AssignOp"> - The value will be added to the property. Equivalent of doing [code]+=[/code]. - </constant> - <constant name="ASSIGN_OP_SUB" value="2" enum="AssignOp"> - The value will be subtracted from the property. Equivalent of doing [code]-=[/code]. - </constant> - <constant name="ASSIGN_OP_MUL" value="3" enum="AssignOp"> - The property will be multiplied by the value. Equivalent of doing [code]*=[/code]. - </constant> - <constant name="ASSIGN_OP_DIV" value="4" enum="AssignOp"> - The property will be divided by the value. Equivalent of doing [code]/=[/code]. - </constant> - <constant name="ASSIGN_OP_MOD" value="5" enum="AssignOp"> - A modulo operation will be performed on the property and the value. Equivalent of doing [code]%=[/code]. - </constant> - <constant name="ASSIGN_OP_SHIFT_LEFT" value="6" enum="AssignOp"> - The property will be binarly shifted to the left by the given value. Equivalent of doing [code]<<[/code]. - </constant> - <constant name="ASSIGN_OP_SHIFT_RIGHT" value="7" enum="AssignOp"> - The property will be binarly shifted to the right by the given value. Equivalent of doing [code]>>[/code]. - </constant> - <constant name="ASSIGN_OP_BIT_AND" value="8" enum="AssignOp"> - A binary [code]AND[/code] operation will be performed on the property. Equivalent of doing [code]&=[/code]. - </constant> - <constant name="ASSIGN_OP_BIT_OR" value="9" enum="AssignOp"> - A binary [code]OR[/code] operation will be performed on the property. Equivalent of doing [code]|=[/code]. - </constant> - <constant name="ASSIGN_OP_BIT_XOR" value="10" enum="AssignOp"> - A binary [code]XOR[/code] operation will be performed on the property. Equivalent of doing [code]^=[/code]. - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml deleted file mode 100644 index 6ca8260ade..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml +++ /dev/null @@ -1,13 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptResourcePath" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - </brief_description> - <description> - </description> - <tutorials> - </tutorials> - <members> - <member name="path" type="String" setter="set_resource_path" getter="get_resource_path" default=""""> - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml deleted file mode 100644 index 1d59392782..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptReturn.xml +++ /dev/null @@ -1,24 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptReturn" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Exits a function and returns an optional value. - </brief_description> - <description> - Ends the execution of a function and returns control to the calling function. Optionally, it can return a [Variant] value. - [b]Input Ports:[/b] - - Sequence - - Data (variant): [code]result[/code] (optional) - [b]Output Ports:[/b] - none - </description> - <tutorials> - </tutorials> - <members> - <member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled" default="false"> - If [code]true[/code], the [code]return[/code] input port is available. - </member> - <member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type" default="0"> - The return value's data type. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml deleted file mode 100644 index a769d11d94..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneNode" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Node reference. - </brief_description> - <description> - A direct reference to a node. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data: [code]node[/code] (obj) - </description> - <tutorials> - </tutorials> - <members> - <member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path" default="NodePath(".")"> - The node's path in the scene tree. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml deleted file mode 100644 index 84ab90892f..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneTree" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node for accessing [SceneTree] methods. - </brief_description> - <description> - A Visual Script node for accessing [SceneTree] methods. - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml deleted file mode 100644 index 1aa916f779..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptSelect.xml +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelect" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Chooses between two input values. - </brief_description> - <description> - Chooses between two input values based on a Boolean condition. - [b]Input Ports:[/b] - - Data (boolean): [code]cond[/code] - - Data (variant): [code]a[/code] - - Data (variant): [code]b[/code] - [b]Output Ports:[/b] - - Data (variant): [code]out[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type" default="0"> - The input variables' type. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml deleted file mode 100644 index 8cc59dbccd..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptSelf.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelf" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Outputs a reference to the current instance. - </brief_description> - <description> - Provides a reference to the node running the visual script. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data (object): [code]instance[/code] - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml deleted file mode 100644 index 9adbc30e0d..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptSequence.xml +++ /dev/null @@ -1,22 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSequence" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Executes a series of Sequence ports. - </brief_description> - <description> - Steps through a series of one or more output Sequence ports. The [code]current[/code] data port outputs the currently executing item. - [b]Input Ports:[/b] - - Sequence: [code]in order[/code] - [b]Output Ports:[/b] - - Sequence: [code]1[/code] - - Sequence: [code]2 - n[/code] (optional) - - Data (int): [code]current[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="steps" type="int" setter="set_steps" getter="get_steps" default="1"> - The number of steps in the sequence. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml deleted file mode 100644 index 535e89fc82..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ /dev/null @@ -1,11 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSubCall" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Calls a method called [code]_subcall[/code] in this object. - </brief_description> - <description> - [VisualScriptSubCall] will call method named [code]_subcall[/code] in the current script. It will fail if the method doesn't exist or the provided arguments are wrong. - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml deleted file mode 100644 index 7befe89f50..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSwitch" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Branches program flow based on a given input's value. - </brief_description> - <description> - Branches the flow based on an input's value. Use [b]Case Count[/b] in the Inspector to set the number of branches and each comparison's optional type. - [b]Input Ports:[/b] - - Sequence: [code]'input' is[/code] - - Data (variant): [code]=[/code] - - Data (variant): [code]=[/code] (optional) - - Data (variant): [code]input[/code] - [b]Output Ports:[/b] - - Sequence - - Sequence (optional) - - Sequence: [code]done[/code] - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml deleted file mode 100644 index ec84a75601..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptTypeCast" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node that casts the given value to another type. - </brief_description> - <description> - [VisualScriptTypeCast] will perform a type conversion to an [Object]-derived type. - </description> - <tutorials> - </tutorials> - <members> - <member name="base_script" type="String" setter="set_base_script" getter="get_base_script" default=""""> - The target script class to be converted to. If none, only the [member base_type] will be used. - </member> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The target type to be converted to. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml deleted file mode 100644 index 8d99b4b9d0..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml +++ /dev/null @@ -1,20 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableGet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Gets a variable's value. - </brief_description> - <description> - Returns a variable's value. "Var Name" must be supplied, with an optional type. - [b]Input Ports:[/b] - none - [b]Output Ports:[/b] - - Data (variant): [code]value[/code] - </description> - <tutorials> - </tutorials> - <members> - <member name="var_name" type="StringName" setter="set_variable" getter="get_variable" default="&"""> - The variable's name. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml deleted file mode 100644 index 4f568cc0f6..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml +++ /dev/null @@ -1,21 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableSet" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Changes a variable's value. - </brief_description> - <description> - Changes a variable's value to the given input. - [b]Input Ports:[/b] - - Sequence - - Data (variant): [code]set[/code] - [b]Output Ports:[/b] - - Sequence - </description> - <tutorials> - </tutorials> - <members> - <member name="var_name" type="StringName" setter="set_variable" getter="get_variable" default="&"""> - The variable's name. - </member> - </members> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml deleted file mode 100644 index 4e7cccef17..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptWhile.xml +++ /dev/null @@ -1,17 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptWhile" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - Conditional loop. - </brief_description> - <description> - Loops while a condition is [code]true[/code]. Execution continues out the [code]exit[/code] Sequence port when the loop terminates. - [b]Input Ports:[/b] - - Sequence: [code]while(cond)[/code] - - Data (bool): [code]cond[/code] - [b]Output Ports:[/b] - - Sequence: [code]repeat[/code] - - Sequence: [code]exit[/code] - </description> - <tutorials> - </tutorials> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml deleted file mode 100644 index ec757a3ac4..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYield" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node used to pause a function execution. - </brief_description> - <description> - [VisualScriptYield] will pause the function call and return [VisualScriptFunctionState], which can be used to resume the function. - </description> - <tutorials> - </tutorials> - <members> - <member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode" default="1"> - The mode to use for yielding. See [enum YieldMode] for available options. - </member> - <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time"> - The time to wait when [member mode] is set to [constant YIELD_WAIT]. - </member> - </members> - <constants> - <constant name="YIELD_FRAME" value="1" enum="YieldMode"> - Yields during an idle frame. - </constant> - <constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode"> - Yields during a physics frame. - </constant> - <constant name="YIELD_WAIT" value="3" enum="YieldMode"> - Yields a function and waits the given time. - </constant> - </constants> -</class> diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml deleted file mode 100644 index c3f4bc49c5..0000000000 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> - <brief_description> - A Visual Script node yielding for a signal. - </brief_description> - <description> - [VisualScriptYieldSignal] will pause the function execution until the provided signal is emitted. - </description> - <tutorials> - </tutorials> - <members> - <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="&"Object""> - The base type to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE]. - </member> - <member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode" default="0"> - [code]call_mode[/code] determines the target object to wait for the signal emission. See [enum CallMode] for options. - </member> - <member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path"> - The node path to use when [member call_mode] is set to [constant CALL_MODE_NODE_PATH]. - </member> - <member name="signal" type="StringName" setter="set_signal" getter="get_signal" default="&"""> - The signal name to be waited for. - </member> - </members> - <constants> - <constant name="CALL_MODE_SELF" value="0" enum="CallMode"> - A signal from this [Object] will be used. - </constant> - <constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode"> - A signal from the given [Node] in the scene tree will be used. - </constant> - <constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode"> - A signal from an instanced node with the given type will be used. - </constant> - </constants> -</class> diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp deleted file mode 100644 index fec48d1807..0000000000 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ /dev/null @@ -1,4976 +0,0 @@ -/*************************************************************************/ -/* visual_script_editor.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_editor.h" - -#include "../visual_script_expression.h" -#include "../visual_script_flow_control.h" -#include "../visual_script_func_nodes.h" -#include "../visual_script_nodes.h" -#include "core/input/input.h" -#include "core/object/class_db.h" -#include "core/object/script_language.h" -#include "core/os/keyboard.h" -#include "core/variant/variant.h" -#include "editor/editor_node.h" -#include "editor/editor_resource_preview.h" -#include "editor/editor_scale.h" -#include "editor/editor_settings.h" -#include "editor/editor_undo_redo_manager.h" -#include "scene/gui/check_button.h" -#include "scene/gui/graph_edit.h" -#include "scene/gui/separator.h" -#include "scene/gui/view_panner.h" -#include "scene/main/window.h" - -#ifdef TOOLS_ENABLED - -void VisualScriptEditedProperty::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_edited_property", "value"), &VisualScriptEditedProperty::set_edited_property); - ClassDB::bind_method(D_METHOD("get_edited_property"), &VisualScriptEditedProperty::get_edited_property); - - ADD_PROPERTY(PropertyInfo(Variant::NIL, "edited_property", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "set_edited_property", "get_edited_property"); -} - -void VisualScriptEditedProperty::set_edited_property(Variant p_variant) { - edited_property = p_variant; -} - -Variant VisualScriptEditedProperty::get_edited_property() const { - return edited_property; -} - -///////////////// - -class VisualScriptEditorSignalEdit : public Object { - GDCLASS(VisualScriptEditorSignalEdit, Object); - - StringName sig; - -public: - Ref<EditorUndoRedoManager> undo_redo; - Ref<VisualScript> script; - -protected: - static void _bind_methods() { - ClassDB::bind_method("_sig_changed", &VisualScriptEditorSignalEdit::_sig_changed); - ADD_SIGNAL(MethodInfo("changed")); - } - - void _sig_changed() { - notify_property_list_changed(); - emit_signal(SNAME("changed")); - } - - bool _set(const StringName &p_name, const Variant &p_value) { - if (sig == StringName()) { - return false; - } - - if (p_name == "argument_count") { - int new_argc = p_value; - int argc = script->custom_signal_get_argument_count(sig); - if (argc == new_argc) { - return true; - } - - undo_redo->create_action(TTR("Change Signal Arguments")); - - if (new_argc < argc) { - for (int i = new_argc; i < argc; i++) { - undo_redo->add_do_method(script.ptr(), "custom_signal_remove_argument", sig, new_argc); - undo_redo->add_undo_method(script.ptr(), "custom_signal_add_argument", sig, script->custom_signal_get_argument_name(sig, i), script->custom_signal_get_argument_type(sig, i), -1); - } - } else if (new_argc > argc) { - for (int i = argc; i < new_argc; i++) { - undo_redo->add_do_method(script.ptr(), "custom_signal_add_argument", sig, Variant::NIL, "arg" + itos(i + 1), -1); - undo_redo->add_undo_method(script.ptr(), "custom_signal_remove_argument", sig, argc); - } - } - - undo_redo->add_do_method(this, "_sig_changed"); - undo_redo->add_undo_method(this, "_sig_changed"); - - undo_redo->commit_action(); - - return true; - } - if (String(p_name).begins_with("argument/")) { - int idx = String(p_name).get_slice("/", 1).to_int() - 1; - ERR_FAIL_INDEX_V(idx, script->custom_signal_get_argument_count(sig), false); - String what = String(p_name).get_slice("/", 2); - if (what == "type") { - int old_type = script->custom_signal_get_argument_type(sig, idx); - int new_type = p_value; - undo_redo->create_action(TTR("Change Argument Type")); - undo_redo->add_do_method(script.ptr(), "custom_signal_set_argument_type", sig, idx, new_type); - undo_redo->add_undo_method(script.ptr(), "custom_signal_set_argument_type", sig, idx, old_type); - undo_redo->commit_action(); - - return true; - } - - if (what == "name") { - String old_name = script->custom_signal_get_argument_name(sig, idx); - String new_name = p_value; - undo_redo->create_action(TTR("Change Argument name")); - undo_redo->add_do_method(script.ptr(), "custom_signal_set_argument_name", sig, idx, new_name); - undo_redo->add_undo_method(script.ptr(), "custom_signal_set_argument_name", sig, idx, old_name); - undo_redo->commit_action(); - return true; - } - } - - return false; - } - - bool _get(const StringName &p_name, Variant &r_ret) const { - if (sig == StringName()) { - return false; - } - - if (p_name == "argument_count") { - r_ret = script->custom_signal_get_argument_count(sig); - return true; - } - if (String(p_name).begins_with("argument/")) { - int idx = String(p_name).get_slice("/", 1).to_int() - 1; - ERR_FAIL_INDEX_V(idx, script->custom_signal_get_argument_count(sig), false); - String what = String(p_name).get_slice("/", 2); - if (what == "type") { - r_ret = script->custom_signal_get_argument_type(sig, idx); - return true; - } - if (what == "name") { - r_ret = script->custom_signal_get_argument_name(sig, idx); - return true; - } - } - - return false; - } - void _get_property_list(List<PropertyInfo> *p_list) const { - if (sig == StringName()) { - return; - } - - p_list->push_back(PropertyInfo(Variant::INT, "argument_count", PROPERTY_HINT_RANGE, "0,256")); - String argt = "Variant"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - for (int i = 0; i < script->custom_signal_get_argument_count(sig); i++) { - p_list->push_back(PropertyInfo(Variant::INT, "argument/" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(Variant::STRING, "argument/" + itos(i + 1) + "/name")); - } - } - -public: - void edit(const StringName &p_sig) { - sig = p_sig; - notify_property_list_changed(); - } -}; - -class VisualScriptEditorVariableEdit : public Object { - GDCLASS(VisualScriptEditorVariableEdit, Object); - - StringName var; - -public: - Ref<EditorUndoRedoManager> undo_redo; - Ref<VisualScript> script; - -protected: - static void _bind_methods() { - ClassDB::bind_method("_var_changed", &VisualScriptEditorVariableEdit::_var_changed); - ClassDB::bind_method("_var_value_changed", &VisualScriptEditorVariableEdit::_var_value_changed); - ADD_SIGNAL(MethodInfo("changed")); - } - - void _var_changed() { - notify_property_list_changed(); - emit_signal(SNAME("changed")); - } - void _var_value_changed() { - emit_signal(SNAME("changed")); - } - - bool _set(const StringName &p_name, const Variant &p_value) { - if (var == StringName()) { - return false; - } - - if (String(p_name) == "value") { - undo_redo->create_action(TTR("Set Variable Default Value")); - Variant current = script->get_variable_default_value(var); - undo_redo->add_do_method(script.ptr(), "set_variable_default_value", var, p_value); - undo_redo->add_undo_method(script.ptr(), "set_variable_default_value", var, current); - undo_redo->add_do_method(this, "_var_value_changed"); - undo_redo->add_undo_method(this, "_var_value_changed"); - undo_redo->commit_action(); - return true; - } - - Dictionary d = script->call("get_variable_info", var); - - if (String(p_name) == "type") { - Dictionary dc = d.duplicate(); - dc["type"] = p_value; - undo_redo->create_action(TTR("Set Variable Type")); - undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc); - undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d); - - // Setting the default value. - Variant::Type type = (Variant::Type)(int)p_value; - if (type != Variant::NIL) { - Variant default_value; - Callable::CallError ce; - Variant::construct(type, default_value, nullptr, 0, ce); - if (ce.error == Callable::CallError::CALL_OK) { - undo_redo->add_do_method(script.ptr(), "set_variable_default_value", var, default_value); - undo_redo->add_undo_method(script.ptr(), "set_variable_default_value", var, dc["value"]); - } - } - - undo_redo->add_do_method(this, "_var_changed"); - undo_redo->add_undo_method(this, "_var_changed"); - undo_redo->commit_action(); - return true; - } - - if (String(p_name) == "hint") { - Dictionary dc = d.duplicate(); - dc["hint"] = p_value; - undo_redo->create_action(TTR("Set Variable Type")); - undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc); - undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d); - undo_redo->add_do_method(this, "_var_changed"); - undo_redo->add_undo_method(this, "_var_changed"); - undo_redo->commit_action(); - return true; - } - - if (String(p_name) == "hint_string") { - Dictionary dc = d.duplicate(); - dc["hint_string"] = p_value; - undo_redo->create_action(TTR("Set Variable Type")); - undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc); - undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d); - undo_redo->add_do_method(this, "_var_changed"); - undo_redo->add_undo_method(this, "_var_changed"); - undo_redo->commit_action(); - return true; - } - - if (String(p_name) == "export") { - script->set_variable_export(var, p_value); - InspectorDock::get_inspector_singleton()->update_tree(); - return true; - } - - return false; - } - - bool _get(const StringName &p_name, Variant &r_ret) const { - if (var == StringName()) { - return false; - } - - if (String(p_name) == "value") { - r_ret = script->get_variable_default_value(var); - return true; - } - - PropertyInfo pinfo = script->get_variable_info(var); - - if (String(p_name) == "type") { - r_ret = pinfo.type; - return true; - } - if (String(p_name) == "hint") { - r_ret = pinfo.hint; - return true; - } - if (String(p_name) == "hint_string") { - r_ret = pinfo.hint_string; - return true; - } - - if (String(p_name) == "export") { - r_ret = script->get_variable_export(var); - return true; - } - - return false; - } - void _get_property_list(List<PropertyInfo> *p_list) const { - if (var == StringName()) { - return; - } - - String argt = "Variant"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - p_list->push_back(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(script->get_variable_info(var).type, "value", script->get_variable_info(var).hint, script->get_variable_info(var).hint_string, PROPERTY_USAGE_DEFAULT)); - // Update this when PropertyHint changes. - p_list->push_back(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,ExpRange,Enum,ExpEasing,Length,SpriteFrame,KeyAccel,Flags,Layers2dRender,Layers2dPhysics,Layer3dRender,Layer3dPhysics,File,Dir,GlobalFile,GlobalDir,ResourceType,MultilineText,PlaceholderText,ColorNoAlpha,ImageCompressLossy,ImageCompressLossLess,ObjectId,String,NodePathToEditedNode,MethodOfVariantType,MethodOfBaseType,MethodOfInstance,MethodOfScript,PropertyOfVariantType,PropertyOfBaseType,PropertyOfInstance,PropertyOfScript,ObjectTooBig,NodePathValidTypes")); - p_list->push_back(PropertyInfo(Variant::STRING, "hint_string")); - p_list->push_back(PropertyInfo(Variant::BOOL, "export")); - } - -public: - void edit(const StringName &p_var) { - var = p_var; - notify_property_list_changed(); - } -}; - -static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { - Color color; - if (dark_theme) { - switch (p_type) { - case Variant::NIL: - color = Color(0.41, 0.93, 0.74); - break; - - case Variant::BOOL: - color = Color(0.55, 0.65, 0.94); - break; - case Variant::INT: - color = Color(0.49, 0.78, 0.94); - break; - case Variant::FLOAT: - color = Color(0.38, 0.85, 0.96); - break; - case Variant::STRING: - color = Color(0.42, 0.65, 0.93); - break; - - case Variant::VECTOR2: - color = Color(0.74, 0.57, 0.95); - break; - case Variant::VECTOR2I: - color = Color(0.74, 0.57, 0.95); - break; - case Variant::RECT2: - color = Color(0.95, 0.57, 0.65); - break; - case Variant::RECT2I: - color = Color(0.95, 0.57, 0.65); - break; - case Variant::VECTOR3: - color = Color(0.84, 0.49, 0.93); - break; - case Variant::VECTOR3I: - color = Color(0.84, 0.49, 0.93); - break; - case Variant::VECTOR4: - color = Color(0.84, 0.49, 0.94); - break; - case Variant::VECTOR4I: - color = Color(0.84, 0.49, 0.94); - break; - case Variant::TRANSFORM2D: - color = Color(0.77, 0.93, 0.41); - break; - case Variant::PLANE: - color = Color(0.97, 0.44, 0.44); - break; - case Variant::QUATERNION: - color = Color(0.93, 0.41, 0.64); - break; - case Variant::AABB: - color = Color(0.93, 0.47, 0.57); - break; - case Variant::BASIS: - color = Color(0.89, 0.93, 0.41); - break; - case Variant::TRANSFORM3D: - color = Color(0.96, 0.66, 0.43); - break; - - case Variant::COLOR: - color = Color(0.62, 1.0, 0.44); - break; - case Variant::NODE_PATH: - color = Color(0.41, 0.58, 0.93); - break; - case Variant::RID: - color = Color(0.41, 0.93, 0.6); - break; - case Variant::OBJECT: - color = Color(0.47, 0.95, 0.91); - break; - case Variant::DICTIONARY: - color = Color(0.47, 0.93, 0.69); - break; - - case Variant::ARRAY: - color = Color(0.88, 0.88, 0.88); - break; - case Variant::PACKED_BYTE_ARRAY: - color = Color(0.67, 0.96, 0.78); - break; - case Variant::PACKED_INT32_ARRAY: - color = Color(0.69, 0.86, 0.96); - break; - case Variant::PACKED_FLOAT32_ARRAY: - color = Color(0.59, 0.91, 0.97); - break; - case Variant::PACKED_INT64_ARRAY: - color = Color(0.69, 0.86, 0.96); - break; - case Variant::PACKED_FLOAT64_ARRAY: - color = Color(0.59, 0.91, 0.97); - break; - case Variant::PACKED_STRING_ARRAY: - color = Color(0.62, 0.77, 0.95); - break; - case Variant::PACKED_VECTOR2_ARRAY: - color = Color(0.82, 0.7, 0.96); - break; - case Variant::PACKED_VECTOR3_ARRAY: - color = Color(0.87, 0.61, 0.95); - break; - case Variant::PACKED_COLOR_ARRAY: - color = Color(0.91, 1.0, 0.59); - break; - - default: - color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7); - } - } else { - switch (p_type) { - case Variant::NIL: - color = Color(0.15, 0.89, 0.63); - break; - - case Variant::BOOL: - color = Color(0.43, 0.56, 0.92); - break; - case Variant::INT: - color = Color(0.31, 0.7, 0.91); - break; - case Variant::FLOAT: - color = Color(0.15, 0.8, 0.94); - break; - case Variant::STRING: - color = Color(0.27, 0.56, 0.91); - break; - - case Variant::VECTOR2: - color = Color(0.68, 0.46, 0.93); - break; - case Variant::VECTOR2I: - color = Color(0.68, 0.46, 0.93); - break; - case Variant::RECT2: - color = Color(0.93, 0.46, 0.56); - break; - case Variant::RECT2I: - color = Color(0.93, 0.46, 0.56); - break; - case Variant::VECTOR3: - color = Color(0.86, 0.42, 0.93); - break; - case Variant::VECTOR3I: - color = Color(0.86, 0.42, 0.93); - break; - case Variant::TRANSFORM2D: - color = Color(0.59, 0.81, 0.1); - break; - case Variant::PLANE: - color = Color(0.97, 0.44, 0.44); - break; - case Variant::QUATERNION: - color = Color(0.93, 0.41, 0.64); - break; - case Variant::AABB: - color = Color(0.93, 0.47, 0.57); - break; - case Variant::BASIS: - color = Color(0.7, 0.73, 0.1); - break; - case Variant::TRANSFORM3D: - color = Color(0.96, 0.56, 0.28); - break; - - case Variant::COLOR: - color = Color(0.24, 0.75, 0.0); - break; - case Variant::NODE_PATH: - color = Color(0.41, 0.58, 0.93); - break; - case Variant::RID: - color = Color(0.17, 0.9, 0.45); - break; - case Variant::OBJECT: - color = Color(0.07, 0.84, 0.76); - break; - case Variant::DICTIONARY: - color = Color(0.34, 0.91, 0.62); - break; - - case Variant::ARRAY: - color = Color(0.45, 0.45, 0.45); - break; - case Variant::PACKED_BYTE_ARRAY: - color = Color(0.38, 0.92, 0.6); - break; - case Variant::PACKED_INT32_ARRAY: - color = Color(0.38, 0.73, 0.92); - break; - case Variant::PACKED_FLOAT32_ARRAY: - color = Color(0.25, 0.83, 0.95); - break; - case Variant::PACKED_INT64_ARRAY: - color = Color(0.38, 0.73, 0.92); - break; - case Variant::PACKED_FLOAT64_ARRAY: - color = Color(0.25, 0.83, 0.95); - break; - case Variant::PACKED_STRING_ARRAY: - color = Color(0.38, 0.62, 0.92); - break; - case Variant::PACKED_VECTOR2_ARRAY: - color = Color(0.62, 0.36, 0.92); - break; - case Variant::PACKED_VECTOR3_ARRAY: - color = Color(0.79, 0.35, 0.92); - break; - case Variant::PACKED_COLOR_ARRAY: - color = Color(0.57, 0.73, 0.0); - break; - - default: - color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.3, 0.3); - } - } - - return color; -} - -void VisualScriptEditor::_update_graph_connections() { - graph->clear_connections(); - - List<VisualScript::SequenceConnection> sequence_conns; - script->get_sequence_connection_list(&sequence_conns); - - for (const VisualScript::SequenceConnection &E : sequence_conns) { - graph->connect_node(itos(E.from_node), E.from_output, itos(E.to_node), 0); - } - - List<VisualScript::DataConnection> data_conns; - script->get_data_connection_list(&data_conns); - - for (VisualScript::DataConnection &dc : data_conns) { - Ref<VisualScriptNode> from_node = script->get_node(dc.from_node); - Ref<VisualScriptNode> to_node = script->get_node(dc.to_node); - - if (to_node->has_input_sequence_port()) { - dc.to_port++; - } - - dc.from_port += from_node->get_output_sequence_port_count(); - - graph->connect_node(itos(dc.from_node), dc.from_port, itos(dc.to_node), dc.to_port); - } -} - -void VisualScriptEditor::_update_graph(int p_only_id) { - if (updating_graph) { - return; - } - - updating_graph = true; - - //byebye all nodes - if (p_only_id >= 0) { - if (graph->has_node(itos(p_only_id))) { - Node *gid = graph->get_node(itos(p_only_id)); - if (gid) { - memdelete(gid); - } - } - } else { - for (int i = 0; i < graph->get_child_count(); i++) { - if (Object::cast_to<GraphNode>(graph->get_child(i))) { - memdelete(graph->get_child(i)); - i--; - } - } - } - graph->show(); - select_func_text->hide(); - - Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = { - Control::get_theme_icon(SNAME("Variant"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("bool"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("int"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("float"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("String"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector2i"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Rect2"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Rect2i"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector3i"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Transform2D"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Plane"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Quaternion"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("AABB"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Basis"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Color"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("StringName"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("NodePath"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("RID"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("MiniObject"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Callable"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Signal"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Dictionary"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedByteArray"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedInt32Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedInt64Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedFloat32Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedFloat64Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedStringArray"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedVector2Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedVector3Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons")) - }; - - // Visual script specific theme for MSDF font. - Ref<Theme> vstheme; - vstheme.instantiate(); - Ref<Font> label_font = EditorNode::get_singleton()->get_editor_theme()->get_font("main_msdf", "EditorFonts"); - vstheme->set_font("font", "Label", label_font); - vstheme->set_font("font", "LineEdit", label_font); - vstheme->set_font("font", "Button", label_font); - - Ref<Texture2D> seq_port = Control::get_theme_icon(SNAME("VisualShaderPort"), SNAME("EditorIcons")); - List<int> node_ids; - script->get_node_list(&node_ids); - - List<int> ids; - script->get_node_list(&ids); - - for (int &E : ids) { - if (p_only_id >= 0 && p_only_id != E) { - continue; - } - - Ref<VisualScriptNode> node = script->get_node(E); - Vector2 pos = script->get_node_position(E); - - GraphNode *gnode = memnew(GraphNode); - gnode->set_title(node->get_caption()); - gnode->set_position_offset(pos * EDSCALE); - if (error_line == E) { - gnode->set_overlay(GraphNode::OVERLAY_POSITION); - } else if (node->is_breakpoint()) { - gnode->set_overlay(GraphNode::OVERLAY_BREAKPOINT); - } - - gnode->set_meta("__vnode", node); - gnode->set_name(itos(E)); - gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved).bind(E)); - gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node).bind(E), CONNECT_DEFERRED); - - { - Ref<VisualScriptFunction> v = node; - if (!v.is_valid()) { - gnode->set_show_close_button(true); - } - } - - bool has_gnode_text = false; - - Ref<VisualScriptLists> nd_list = node; - bool is_vslist = nd_list.is_valid(); - if (is_vslist) { - HBoxContainer *hbnc = memnew(HBoxContainer); - if (nd_list->is_input_port_editable()) { - has_gnode_text = true; - Button *btn = memnew(Button); - btn->set_text(TTR("Add Input Port")); - hbnc->add_child(btn); - btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port).bind(E), CONNECT_DEFERRED); - } - if (nd_list->is_output_port_editable()) { - if (nd_list->is_input_port_editable()) { - hbnc->add_spacer(); - } - has_gnode_text = true; - Button *btn = memnew(Button); - btn->set_text(TTR("Add Output Port")); - hbnc->add_child(btn); - btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port).bind(E), CONNECT_DEFERRED); - } - gnode->add_child(hbnc); - } else if (Object::cast_to<VisualScriptExpression>(node.ptr())) { - has_gnode_text = true; - LineEdit *line_edit = memnew(LineEdit); - line_edit->set_text(node->get_text()); - line_edit->set_expand_to_text_length_enabled(true); - line_edit->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts"))); - gnode->add_child(line_edit); - line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed).bind(E)); - } else { - String text = node->get_text(); - if (!text.is_empty()) { - has_gnode_text = true; - Label *label = memnew(Label); - label->set_text(text); - gnode->add_child(label); - } - } - - if (Object::cast_to<VisualScriptComment>(node.ptr())) { - Ref<VisualScriptComment> vsc = node; - gnode->set_comment(true); - gnode->set_resizable(true); - gnode->set_custom_minimum_size(vsc->get_size() * EDSCALE); - gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized).bind(E)); - } - - if (node_styles.has(node->get_category())) { - Ref<StyleBoxFlat> sbf = node_styles[node->get_category()]; - if (gnode->is_comment()) { - sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox(SNAME("comment"), SNAME("GraphNode")); - } - - Color c = sbf->get_border_color(); - c = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0, 0.85) : Color(0.0, 0.0, 0.0, 0.85); - Color ic = c; - gnode->add_theme_color_override("title_color", c); - c.a = 1; - gnode->add_theme_color_override("close_color", c); - gnode->add_theme_color_override("resizer_color", ic); - gnode->add_theme_style_override("frame", sbf); - } - - const Color mono_color = get_theme_color(SNAME("mono_color"), SNAME("Editor")); - - int slot_idx = 0; - - bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String(); - if ((node->has_input_sequence_port() || single_seq_output) || has_gnode_text) { - // IF has_gnode_text is true BUT we have no sequence ports to draw (in here), - // we still draw the disabled default ones to shift up the slots by one, - // so the slots DON'T start with the content text. - - // IF has_gnode_text is false, but we DO want to draw default sequence ports, - // we draw a dummy text to take up the position of the sequence nodes, so all the other ports are still aligned correctly. - if (!has_gnode_text) { - Label *dummy = memnew(Label); - dummy->set_text(" "); - gnode->add_child(dummy); - } - gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port); - slot_idx++; - } - - int mixed_seq_ports = 0; - - if (!single_seq_output) { - if (node->has_mixed_input_and_sequence_ports()) { - mixed_seq_ports = node->get_output_sequence_port_count(); - } else { - for (int i = 0; i < node->get_output_sequence_port_count(); i++) { - Label *text2 = memnew(Label); - text2->set_text(node->get_output_sequence_port_text(i)); - text2->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); - gnode->add_child(text2); - gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, mono_color, seq_port, seq_port); - slot_idx++; - } - } - } - - for (int i = 0; i < MAX(node->get_output_value_port_count(), MAX(mixed_seq_ports, node->get_input_value_port_count())); i++) { - bool left_ok = false; - Variant::Type left_type = Variant::NIL; - String left_name; - - if (i < node->get_input_value_port_count()) { - PropertyInfo pi = node->get_input_value_port_info(i); - left_ok = true; - left_type = pi.type; - left_name = pi.name; - } - - bool right_ok = false; - Variant::Type right_type = Variant::NIL; - String right_name; - - if (i >= mixed_seq_ports && i < node->get_output_value_port_count() + mixed_seq_ports) { - PropertyInfo pi = node->get_output_value_port_info(i - mixed_seq_ports); - right_ok = true; - right_type = pi.type; - right_name = pi.name; - } - VBoxContainer *vbc = memnew(VBoxContainer); - HBoxContainer *hbc = memnew(HBoxContainer); - HBoxContainer *hbc2 = memnew(HBoxContainer); - vbc->add_child(hbc); - vbc->add_child(hbc2); - if (left_ok) { - Ref<Texture2D> t; - if (left_type >= 0 && left_type < Variant::VARIANT_MAX) { - t = type_icons[left_type]; - } - if (t.is_valid()) { - TextureRect *tf = memnew(TextureRect); - tf->set_texture(t); - tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); - hbc->add_child(tf); - } - - if (is_vslist) { - if (nd_list->is_input_port_name_editable()) { - LineEdit *name_box = memnew(LineEdit); - hbc->add_child(name_box); - name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0)); - name_box->set_text(left_name); - name_box->set_expand_to_text_length_enabled(true); - name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size).bind(E)); - name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out).bind(name_box, E, i, true)); - } else { - hbc->add_child(memnew(Label(left_name))); - } - - if (nd_list->is_input_port_type_editable()) { - OptionButton *opbtn = memnew(OptionButton); - for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) { - opbtn->add_item(Variant::get_type_name(Variant::Type(j))); - } - opbtn->select(left_type); - opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0)); - hbc->add_child(opbtn); - opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type).bind(E, i, true), CONNECT_DEFERRED); - } - - Button *rmbtn = memnew(Button); - rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - hbc->add_child(rmbtn); - rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port).bind(E, i), CONNECT_DEFERRED); - } else { - hbc->add_child(memnew(Label(left_name))); - } - - if (left_type != Variant::NIL && !script->is_input_value_port_connected(E, i)) { - PropertyInfo pi = node->get_input_value_port_info(i); - Button *button = memnew(Button); - Variant value = node->get_default_input_value(i); - if (value.get_type() != left_type) { - //different type? for now convert - //not the same, reconvert - Callable::CallError ce; - const Variant *existingp = &value; - Variant::construct(left_type, value, &existingp, 1, ce); - } - - if (left_type == Variant::COLOR) { - button->set_custom_minimum_size(Size2(30, 0) * EDSCALE); - button->connect("draw", callable_mp(this, &VisualScriptEditor::_draw_color_over_button).bind(button, value)); - } else if (left_type == Variant::OBJECT && Ref<Resource>(value).is_valid()) { - Ref<Resource> res = value; - Array arr; - arr.push_back(button->get_instance_id()); - arr.push_back(String(value)); - EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_button_resource_previewed", arr); - - } else if (pi.type == Variant::INT && pi.hint == PROPERTY_HINT_ENUM) { - bool found = false; - const Vector<String> options = pi.hint_string.split(","); - int64_t current_val = 0; - for (const String &option : options) { - Vector<String> text_split = option.split(":"); - if (text_split.size() != 1) { - current_val = text_split[1].to_int(); - } - if (value.operator int() == current_val) { - button->set_text(text_split[0]); - found = true; - break; - } - current_val += 1; - } - if (!found) { - button->set_text(value); - } - } else if (pi.type == Variant::INT && pi.hint == PROPERTY_HINT_FLAGS) { - Vector<String> value_texts; - const Vector<String> options = pi.hint_string.split(","); - uint32_t v = value; - for (const String &option : options) { - uint32_t current_val; - Vector<String> text_split = option.split(":"); - if (text_split.size() != -1) { - current_val = text_split[1].to_int(); - } else { - current_val = 1 << i; - } - if ((v & current_val) == current_val) { - value_texts.push_back(text_split[0]); - } - } - if (value_texts.size() != 0) { - String value_text = value_texts[0]; - for (const String &text : value_texts) { - value_text += " | " + text; - } - button->set_text(value_text); - } else { - button->set_text(value); - } - } else { - button->set_text(value); - } - button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited).bind(button, E, i)); - hbc2->add_child(button); - } - } else { - Control *c = memnew(Control); - c->set_custom_minimum_size(Size2(10, 0) * EDSCALE); - hbc->add_child(c); - } - - hbc->add_spacer(); - hbc2->add_spacer(); - - if (i < mixed_seq_ports) { - Label *text2 = memnew(Label); - text2->set_text(node->get_output_sequence_port_text(i)); - text2->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); - hbc->add_child(text2); - } - - if (right_ok) { - if (is_vslist) { - Button *rmbtn = memnew(Button); - rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - hbc->add_child(rmbtn); - rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port).bind(E, i), CONNECT_DEFERRED); - - if (nd_list->is_output_port_type_editable()) { - OptionButton *opbtn = memnew(OptionButton); - for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) { - opbtn->add_item(Variant::get_type_name(Variant::Type(j))); - } - opbtn->select(right_type); - opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0)); - hbc->add_child(opbtn); - opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type).bind(E, i, false), CONNECT_DEFERRED); - } - - if (nd_list->is_output_port_name_editable()) { - LineEdit *name_box = memnew(LineEdit); - hbc->add_child(name_box); - name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0)); - name_box->set_text(right_name); - name_box->set_expand_to_text_length_enabled(true); - name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size).bind(E)); - name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out).bind(name_box, E, i, false)); - } else { - hbc->add_child(memnew(Label(right_name))); - } - } else { - hbc->add_child(memnew(Label(right_name))); - } - - Ref<Texture2D> t; - if (right_type >= 0 && right_type < Variant::VARIANT_MAX) { - t = type_icons[right_type]; - } - if (t.is_valid()) { - TextureRect *tf = memnew(TextureRect); - tf->set_texture(t); - tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); - hbc->add_child(tf); - } - } - - gnode->add_child(vbc); - - bool dark_theme = get_theme_constant(SNAME("dark_theme"), SNAME("Editor")); - if (i < mixed_seq_ports) { - gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), true, TYPE_SEQUENCE, mono_color, Ref<Texture2D>(), seq_port); - } else { - gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), right_ok, right_type, _color_from_type(right_type, dark_theme)); - } - - slot_idx++; - } - graph->add_child(gnode); - gnode->set_theme(vstheme); - if (gnode->is_comment()) { - graph->move_child(gnode, 0); - } - } - - _update_graph_connections(); - - float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"); - graph->set_minimap_opacity(graph_minimap_opacity); - - float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"); - graph->set_connection_lines_curvature(graph_lines_curvature); - - // Use default_func instead of default_func for now I think that should be good stop gap solution to ensure not breaking anything. - graph->call_deferred(SNAME("set_scroll_ofs"), script->get_scroll() * EDSCALE); - updating_graph = false; -} - -void VisualScriptEditor::_change_port_type(int p_select, int p_id, int p_port, bool is_input) { - Ref<VisualScriptLists> vsn = script->get_node(p_id); - if (!vsn.is_valid()) { - return; - } - - undo_redo->create_action(TTR("Change Port Type")); - if (is_input) { - undo_redo->add_do_method(vsn.ptr(), "set_input_data_port_type", p_port, Variant::Type(p_select)); - undo_redo->add_undo_method(vsn.ptr(), "set_input_data_port_type", p_port, vsn->get_input_value_port_info(p_port).type); - } else { - undo_redo->add_do_method(vsn.ptr(), "set_output_data_port_type", p_port, Variant::Type(p_select)); - undo_redo->add_undo_method(vsn.ptr(), "set_output_data_port_type", p_port, vsn->get_output_value_port_info(p_port).type); - } - undo_redo->commit_action(); -} - -void VisualScriptEditor::_update_node_size(int p_id) { - Node *node = graph->get_node(itos(p_id)); - if (Object::cast_to<Control>(node)) { - Object::cast_to<Control>(node)->reset_size(); // Shrink if text is smaller. - } -} - -void VisualScriptEditor::_port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input) { - Ref<VisualScriptLists> vsn = script->get_node(p_id); - if (!vsn.is_valid()) { - return; - } - - String text; - - if (Object::cast_to<LineEdit>(p_name_box)) { - text = Object::cast_to<LineEdit>(p_name_box)->get_text(); - } else { - return; - } - - undo_redo->create_action(TTR("Change Port Name")); - if (is_input) { - undo_redo->add_do_method(vsn.ptr(), "set_input_data_port_name", p_port, text); - undo_redo->add_undo_method(vsn.ptr(), "set_input_data_port_name", p_port, vsn->get_input_value_port_info(p_port).name); - } else { - undo_redo->add_do_method(vsn.ptr(), "set_output_data_port_name", p_port, text); - undo_redo->add_undo_method(vsn.ptr(), "set_output_data_port_name", p_port, vsn->get_output_value_port_info(p_port).name); - } - undo_redo->commit_action(); -} - -void VisualScriptEditor::_update_members() { - ERR_FAIL_COND(!script.is_valid()); - - updating_members = true; - - members->clear(); - TreeItem *root = members->create_item(); - - TreeItem *functions = members->create_item(root); - functions->set_selectable(0, false); - functions->set_text(0, TTR("Functions:")); - functions->add_button(0, Control::get_theme_icon(SNAME("Override"), SNAME("EditorIcons")), 1, false, TTR("Override an existing built-in function.")); - functions->add_button(0, Control::get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), 0, false, TTR("Create a new function.")); - functions->set_custom_color(0, Control::get_theme_color(SNAME("mono_color"), SNAME("Editor"))); - - List<StringName> func_names; - script->get_function_list(&func_names); - func_names.sort_custom<StringName::AlphCompare>(); - for (const StringName &E : func_names) { - TreeItem *ti = members->create_item(functions); - ti->set_text(0, E); - ti->set_selectable(0, true); - ti->set_metadata(0, E); - ti->add_button(0, Control::get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), 0); - if (selected == E) { - ti->select(0); - } - } - - TreeItem *variables = members->create_item(root); - variables->set_selectable(0, false); - variables->set_text(0, TTR("Variables:")); - variables->add_button(0, Control::get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), -1, false, TTR("Create a new variable.")); - variables->set_custom_color(0, Control::get_theme_color(SNAME("mono_color"), SNAME("Editor"))); - - Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = { - Control::get_theme_icon(SNAME("Variant"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("bool"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("int"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("float"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("String"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector2"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector2i"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Rect2"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Rect2i"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector3"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Vector3i"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Transform2D"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Plane"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Quaternion"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("AABB"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Basis"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Transform3D"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Color"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("StringName"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("NodePath"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("RID"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("MiniObject"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Callable"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Signal"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Dictionary"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedByteArray"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedInt32Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedInt64Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedFloat32Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedFloat64Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedStringArray"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedVector2Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedVector3Array"), SNAME("EditorIcons")), - Control::get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons")) - }; - - List<StringName> var_names; - script->get_variable_list(&var_names); - var_names.sort_custom<StringName::AlphCompare>(); - for (const StringName &E : var_names) { - TreeItem *ti = members->create_item(variables); - - ti->set_text(0, E); - - ti->set_suffix(0, "= " + _sanitized_variant_text(E)); - ti->set_icon(0, type_icons[script->get_variable_info(E).type]); - - ti->set_selectable(0, true); - ti->set_editable(0, true); - ti->set_metadata(0, E); - if (selected == E) { - ti->select(0); - } - } - - TreeItem *_signals = members->create_item(root); - _signals->set_selectable(0, false); - _signals->set_text(0, TTR("Signals:")); - _signals->add_button(0, Control::get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), -1, false, TTR("Create a new signal.")); - _signals->set_custom_color(0, Control::get_theme_color(SNAME("mono_color"), SNAME("Editor"))); - - List<StringName> signal_names; - script->get_custom_signal_list(&signal_names); - for (const StringName &E : signal_names) { - TreeItem *ti = members->create_item(_signals); - ti->set_text(0, E); - ti->set_selectable(0, true); - ti->set_editable(0, true); - ti->set_metadata(0, E); - if (selected == E) { - ti->select(0); - } - } - - String base_type = script->get_instance_base_type(); - String icon_type = base_type; - if (!Control::has_theme_icon(base_type, SNAME("EditorIcons"))) { - icon_type = "Object"; - } - - base_type_select->set_text(base_type); - base_type_select->set_icon(Control::get_theme_icon(icon_type, SNAME("EditorIcons"))); - - updating_members = false; -} - -String VisualScriptEditor::_sanitized_variant_text(const StringName &property_name) { - Variant var = script->get_variable_default_value(property_name); - - if (script->get_variable_info(property_name).type != Variant::NIL) { - Callable::CallError ce; - const Variant *converted = &var; - Variant n; - Variant::construct(script->get_variable_info(property_name).type, n, &converted, 1, ce); - var = n; - } - - return String(var); -} - -void VisualScriptEditor::_member_selected() { - if (updating_members) { - return; - } - - TreeItem *ti = members->get_selected(); - ERR_FAIL_COND(!ti); - - selected = ti->get_metadata(0); - - if (ti->get_parent() == members->get_root()->get_first_child()) { -#ifdef MACOS_ENABLED - bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::META); -#else - bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); -#endif - if (held_ctrl) { - ERR_FAIL_COND(!script->has_function(selected)); - _center_on_node(script->get_function_node_id(selected)); - } - } -} - -void VisualScriptEditor::_member_edited() { - if (updating_members) { - return; - } - - TreeItem *ti = members->get_edited(); - ERR_FAIL_COND(!ti); - - String name = ti->get_metadata(0); - String new_name = ti->get_text(0); - - if (name == new_name) { - return; - } - - if (!new_name.is_valid_identifier()) { - EditorNode::get_singleton()->show_warning(TTR("Name is not a valid identifier:") + " " + new_name); - updating_members = true; - ti->set_text(0, name); - updating_members = false; - return; - } - - if (script->has_function(new_name) || script->has_variable(new_name) || script->has_custom_signal(new_name)) { - EditorNode::get_singleton()->show_warning(TTR("Name already in use by another func/var/signal:") + " " + new_name); - updating_members = true; - ti->set_text(0, name); - updating_members = false; - return; - } - - TreeItem *root = members->get_root(); - - if (ti->get_parent() == root->get_first_child()) { - selected = new_name; - - int node_id = script->get_function_node_id(name); - Ref<VisualScriptFunction> func; - if (script->has_node(node_id)) { - func = script->get_node(node_id); - } - undo_redo->create_action(TTR("Rename Function")); - undo_redo->add_do_method(script.ptr(), "rename_function", name, new_name); - undo_redo->add_undo_method(script.ptr(), "rename_function", new_name, name); - if (func.is_valid()) { - undo_redo->add_do_method(func.ptr(), "set_name", new_name); - undo_redo->add_undo_method(func.ptr(), "set_name", name); - } - - // Also fix all function calls. - List<int> lst; - script->get_node_list(&lst); - for (int &F : lst) { - Ref<VisualScriptFunctionCall> fncall = script->get_node(F); - if (!fncall.is_valid()) { - continue; - } - if (fncall->get_function() == name) { - undo_redo->add_do_method(fncall.ptr(), "set_function", new_name); - undo_redo->add_undo_method(fncall.ptr(), "set_function", name); - } - } - - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); - - return; // Or crash because it will become invalid. - } - - if (ti->get_parent() == root->get_first_child()->get_next()) { - selected = new_name; - undo_redo->create_action(TTR("Rename Variable")); - undo_redo->add_do_method(script.ptr(), "rename_variable", name, new_name); - undo_redo->add_undo_method(script.ptr(), "rename_variable", new_name, name); - - // Also fix all variable setter & getter calls - List<int> lst; - script->get_node_list(&lst); - for (int &P : lst) { - Ref<VisualScriptPropertySet> pset = script->get_node(P); - if (pset.is_valid() && pset->get_property() == name) { - undo_redo->add_do_method(pset.ptr(), "set_property", new_name); - undo_redo->add_undo_method(pset.ptr(), "set_property", name); - } - Ref<VisualScriptPropertyGet> pget = script->get_node(P); - if (pget.is_valid() && pget->get_property() == name) { - undo_redo->add_do_method(pget.ptr(), "set_property", new_name); - undo_redo->add_undo_method(pget.ptr(), "set_property", name); - } - } - - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); - - return; // Or crash because it will become invalid. - } - - if (ti->get_parent() == root->get_first_child()->get_next()->get_next()) { - selected = new_name; - undo_redo->create_action(TTR("Rename Signal")); - undo_redo->add_do_method(script.ptr(), "rename_custom_signal", name, new_name); - undo_redo->add_undo_method(script.ptr(), "rename_custom_signal", new_name, name); - - // Also fix all signal emitting nodes - List<int> lst; - script->get_node_list(&lst); - for (int &P : lst) { - Ref<VisualScriptEmitSignal> psig = script->get_node(P); - if (psig.is_valid() && psig->get_signal() == name) { - undo_redo->add_do_method(psig.ptr(), "set_signal", new_name); - undo_redo->add_undo_method(psig.ptr(), "set_signal", name); - } - } - - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); - - return; // Or crash because it will become invalid. - } -} - -void VisualScriptEditor::_create_function_dialog() { - function_create_dialog->popup_centered(); - func_name_box->set_text(""); - func_name_box->grab_focus(); - for (int i = 0; i < func_input_vbox->get_child_count(); i++) { - Node *nd = func_input_vbox->get_child(i); - nd->queue_delete(); - } -} - -void VisualScriptEditor::_create_function() { - String name = _validate_name((func_name_box->get_text().is_empty()) ? "new_func" : func_name_box->get_text()); - selected = name; - Vector2 pos = _get_available_pos(); - - Ref<VisualScriptFunction> func_node; - func_node.instantiate(); - func_node->set_name(name); - - for (int i = 0; i < func_input_vbox->get_child_count(); i++) { - OptionButton *opbtn = Object::cast_to<OptionButton>(func_input_vbox->get_child(i)->get_child(3)); - LineEdit *lne = Object::cast_to<LineEdit>(func_input_vbox->get_child(i)->get_child(1)); - if (!opbtn || !lne) { - continue; - } - Variant::Type arg_type = Variant::Type(opbtn->get_selected()); - String arg_name = lne->get_text(); - func_node->add_argument(arg_type, arg_name); - } - - int func_node_id = script->get_available_id(); - - undo_redo->create_action(TTR("Add Function")); - undo_redo->add_do_method(script.ptr(), "add_function", name, func_node_id); - undo_redo->add_undo_method(script.ptr(), "remove_function", name); - undo_redo->add_do_method(script.ptr(), "add_node", func_node_id, func_node, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", func_node_id); - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); - - _update_graph(); -} - -void VisualScriptEditor::_add_node_dialog() { - _generic_search(graph->get_global_position() + Vector2(55, 80), true); -} - -void VisualScriptEditor::_add_func_input() { - HBoxContainer *hbox = memnew(HBoxContainer); - hbox->set_h_size_flags(SIZE_EXPAND_FILL); - - Label *name_label = memnew(Label); - name_label->set_text(TTR("Name:")); - hbox->add_child(name_label); - - LineEdit *name_box = memnew(LineEdit); - name_box->set_h_size_flags(SIZE_EXPAND_FILL); - name_box->set_text("input"); - name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names)); - hbox->add_child(name_box); - - Label *type_label = memnew(Label); - type_label->set_text(TTR("Type:")); - hbox->add_child(type_label); - - OptionButton *type_box = memnew(OptionButton); - type_box->set_custom_minimum_size(Size2(120 * EDSCALE, 0)); - for (int i = Variant::NIL; i < Variant::VARIANT_MAX; i++) { - type_box->add_item(Variant::get_type_name(Variant::Type(i))); - } - type_box->select(1); - hbox->add_child(type_box); - - Button *delete_button = memnew(Button); - delete_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons"))); - delete_button->set_tooltip(vformat(TTR("Delete input port"))); - hbox->add_child(delete_button); - - for (int i = 0; i < func_input_vbox->get_child_count(); i++) { - LineEdit *line_edit = (LineEdit *)func_input_vbox->get_child(i)->get_child(1); - line_edit->deselect(); - } - - func_input_vbox->add_child(hbox); - hbox->set_meta("id", hbox->get_index()); - - delete_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_func_input).bind(hbox)); - - name_box->select_all(); - name_box->grab_focus(); -} - -void VisualScriptEditor::_remove_func_input(Node *p_node) { - func_input_vbox->remove_child(p_node); - p_node->queue_delete(); -} - -void VisualScriptEditor::_deselect_input_names() { - int cn = func_input_vbox->get_child_count(); - for (int i = 0; i < cn; i++) { - LineEdit *lne = Object::cast_to<LineEdit>(func_input_vbox->get_child(i)->get_child(1)); - if (lne) { - lne->deselect(); - } - } -} - -void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button) { - if (p_mouse_button != MouseButton::LEFT) { - return; - } - - TreeItem *ti = Object::cast_to<TreeItem>(p_item); - - TreeItem *root = members->get_root(); - - if (ti->get_parent() == root) { - //main buttons - if (ti == root->get_first_child()) { - // Add function, this one uses menu. - - if (p_button == 1) { - // Ensure script base exists otherwise use custom base type. - ERR_FAIL_COND(script.is_null()); - new_virtual_method_select->select_method_from_base_type(script->get_instance_base_type(), true); - return; - } else if (p_button == 0) { - String name = _validate_name("new_function"); - selected = name; - Vector2 pos = _get_available_pos(); - - Ref<VisualScriptFunction> func_node; - func_node.instantiate(); - func_node->set_name(name); - int fn_id = script->get_available_id(); - - undo_redo->create_action(TTR("Add Function")); - undo_redo->add_do_method(script.ptr(), "add_function", name, fn_id); - undo_redo->add_do_method(script.ptr(), "add_node", fn_id, func_node, pos); - undo_redo->add_undo_method(script.ptr(), "remove_function", name); - undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id); - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); - - _update_graph(); - } - - return; // Or crash because it will become invalid. - } - - if (ti == root->get_first_child()->get_next()) { - // Add variable. - String name = _validate_name("new_variable"); - selected = name; - - undo_redo->create_action(TTR("Add Variable")); - undo_redo->add_do_method(script.ptr(), "add_variable", name); - undo_redo->add_undo_method(script.ptr(), "remove_variable", name); - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); - return; // Or crash because it will become invalid. - } - - if (ti == root->get_first_child()->get_next()->get_next()) { - // Add variable. - String name = _validate_name("new_signal"); - selected = name; - - undo_redo->create_action(TTR("Add Signal")); - undo_redo->add_do_method(script.ptr(), "add_custom_signal", name); - undo_redo->add_undo_method(script.ptr(), "remove_custom_signal", name); - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); - return; // Or crash because it will become invalid. - } - } else if (ti->get_parent() == root->get_first_child()) { - selected = ti->get_text(0); - function_name_edit->set_position(get_screen_position() + get_local_mouse_position() - Vector2(60, -10)); - function_name_edit->popup(); - function_name_box->set_text(selected); - function_name_box->select_all(); - function_name_box->grab_focus(); - } -} - -void VisualScriptEditor::_add_input_port(int p_id) { - Ref<VisualScriptLists> vsn = script->get_node(p_id); - if (!vsn.is_valid()) { - return; - } - - updating_graph = true; - - undo_redo->create_action(TTR("Add Input Port"), UndoRedo::MERGE_ENDS); - undo_redo->add_do_method(vsn.ptr(), "add_input_data_port", Variant::NIL, "arg", -1); - undo_redo->add_do_method(this, "_update_graph", p_id); - - undo_redo->add_undo_method(vsn.ptr(), "remove_input_data_port", vsn->get_input_value_port_count()); - undo_redo->add_undo_method(this, "_update_graph", p_id); - - updating_graph = false; - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_add_output_port(int p_id) { - Ref<VisualScriptLists> vsn = script->get_node(p_id); - if (!vsn.is_valid()) { - return; - } - - updating_graph = true; - - undo_redo->create_action(TTR("Add Output Port"), UndoRedo::MERGE_ENDS); - undo_redo->add_do_method(vsn.ptr(), "add_output_data_port", Variant::NIL, "arg", -1); - undo_redo->add_do_method(this, "_update_graph", p_id); - - undo_redo->add_undo_method(vsn.ptr(), "remove_output_data_port", vsn->get_output_value_port_count()); - undo_redo->add_undo_method(this, "_update_graph", p_id); - - updating_graph = false; - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_remove_input_port(int p_id, int p_port) { - Ref<VisualScriptLists> vsn = script->get_node(p_id); - if (!vsn.is_valid()) { - return; - } - - updating_graph = true; - - undo_redo->create_action(TTR("Remove Input Port"), UndoRedo::MERGE_ENDS); - - int conn_from = -1, conn_port = -1; - script->get_input_value_port_connection_source(p_id, p_port, &conn_from, &conn_port); - - if (conn_from != -1) { - undo_redo->add_do_method(script.ptr(), "data_disconnect", conn_from, conn_port, p_id, p_port); - } - - undo_redo->add_do_method(vsn.ptr(), "remove_input_data_port", p_port); - undo_redo->add_do_method(this, "_update_graph", p_id); - - if (conn_from != -1) { - undo_redo->add_undo_method(script.ptr(), "data_connect", conn_from, conn_port, p_id, p_port); - } - - undo_redo->add_undo_method(vsn.ptr(), "add_input_data_port", vsn->get_input_value_port_info(p_port).type, vsn->get_input_value_port_info(p_port).name, p_port); - undo_redo->add_undo_method(this, "_update_graph", p_id); - - updating_graph = false; - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_remove_output_port(int p_id, int p_port) { - Ref<VisualScriptLists> vsn = script->get_node(p_id); - if (!vsn.is_valid()) { - return; - } - - updating_graph = true; - - undo_redo->create_action(TTR("Remove Output Port"), UndoRedo::MERGE_ENDS); - - List<VisualScript::DataConnection> data_connections; - script->get_data_connection_list(&data_connections); - - HashMap<int, RBSet<int>> conn_map; - for (const VisualScript::DataConnection &E : data_connections) { - if (E.from_node == p_id && E.from_port == p_port) { - // Push into the connections map. - if (!conn_map.has(E.to_node)) { - conn_map.insert(E.to_node, RBSet<int>()); - } - conn_map[E.to_node].insert(E.to_port); - } - } - - undo_redo->add_do_method(vsn.ptr(), "remove_output_data_port", p_port); - undo_redo->add_do_method(this, "_update_graph", p_id); - - for (const KeyValue<int, RBSet<int>> &E : conn_map) { - for (const int &F : E.value) { - undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E.key, F); - } - } - - undo_redo->add_undo_method(vsn.ptr(), "add_output_data_port", vsn->get_output_value_port_info(p_port).type, vsn->get_output_value_port_info(p_port).name, p_port); - undo_redo->add_undo_method(this, "_update_graph", p_id); - - updating_graph = false; - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id) { - Ref<VisualScriptExpression> vse = script->get_node(p_id); - if (!vse.is_valid()) { - return; - } - - updating_graph = true; - - undo_redo->create_action(TTR("Change Expression"), UndoRedo::MERGE_ENDS); - undo_redo->add_do_property(vse.ptr(), "expression", p_text); - undo_redo->add_undo_property(vse.ptr(), "expression", vse->get("expression")); - undo_redo->add_do_method(this, "_update_graph", p_id); - undo_redo->add_undo_method(this, "_update_graph", p_id); - undo_redo->commit_action(); - - Node *node = graph->get_node(itos(p_id)); - if (Object::cast_to<Control>(node)) { - Object::cast_to<Control>(node)->reset_size(); // Shrink if text is smaller. - } - - updating_graph = false; -} - -Vector2 VisualScriptEditor::_get_pos_in_graph(Vector2 p_point) const { - Vector2 pos = (graph->get_scroll_ofs() + p_point) / (graph->get_zoom() * EDSCALE); - if (graph->is_using_snap()) { - int snap = graph->get_snap(); - pos = pos.snapped(Vector2(snap, snap)); - } - return pos; -} - -Vector2 VisualScriptEditor::_get_available_pos(bool p_centered, Vector2 p_pos) const { - if (p_centered) { - p_pos = _get_pos_in_graph(graph->get_size() * 0.5); - } - - while (true) { - bool exists = false; - List<int> existing; - script->get_node_list(&existing); - for (int &E : existing) { - Point2 pos = script->get_node_position(E); - if (pos.distance_to(p_pos) < 50) { - p_pos += Vector2(graph->get_snap(), graph->get_snap()); - exists = true; - break; - } - } - if (exists) { - continue; - } - break; - } - - return p_pos; -} - -String VisualScriptEditor::_validate_name(const String &p_name) const { - String valid = p_name; - - int counter = 1; - while (true) { - bool exists = script->has_function(valid) || script->has_variable(valid) || script->has_custom_signal(valid); - - if (exists) { - counter++; - valid = p_name + "_" + itos(counter); - continue; - } - - break; - } - - return valid; -} - -void VisualScriptEditor::_on_nodes_copy() { - clipboard->nodes.clear(); - clipboard->data_connections.clear(); - clipboard->sequence_connections.clear(); - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - if (gn->is_selected()) { - int id = gn->get_name().operator String().to_int(); - Ref<VisualScriptNode> node = script->get_node(id); - if (Object::cast_to<VisualScriptFunction>(*node)) { - EditorNode::get_singleton()->show_warning(TTR("Can't copy the function node.")); - return; - } - if (node.is_valid()) { - clipboard->nodes[id] = node->duplicate(true); - clipboard->nodes_positions[id] = script->get_node_position(id); - } - } - } - } - - if (clipboard->nodes.is_empty()) { - return; - } - - List<VisualScript::SequenceConnection> sequence_connections; - script->get_sequence_connection_list(&sequence_connections); - - for (const VisualScript::SequenceConnection &E : sequence_connections) { - if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) { - clipboard->sequence_connections.insert(E); - } - } - - List<VisualScript::DataConnection> data_connections; - script->get_data_connection_list(&data_connections); - - for (const VisualScript::DataConnection &E : data_connections) { - if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) { - clipboard->data_connections.insert(E); - } - } -} - -void VisualScriptEditor::_on_nodes_paste() { - if (clipboard->nodes.is_empty()) { - EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty!")); - return; - } - - HashMap<int, int> remap; - - undo_redo->create_action(TTR("Paste VisualScript Nodes")); - int idc = script->get_available_id() + 1; - - RBSet<int> to_select; - - RBSet<Vector2> existing_positions; - - { - List<int> nodes; - script->get_node_list(&nodes); - for (int &E : nodes) { - Vector2 pos = script->get_node_position(E).snapped(Vector2(2, 2)); - existing_positions.insert(pos); - } - } - - bool first_paste = true; - Vector2 position_offset = Vector2(0, 0); - - for (KeyValue<int, Ref<VisualScriptNode>> &E : clipboard->nodes) { - Ref<VisualScriptNode> node = E.value->duplicate(); - - int new_id = idc++; - to_select.insert(new_id); - - remap[E.key] = new_id; - - Vector2 paste_pos = clipboard->nodes_positions[E.key]; - - if (first_paste) { - position_offset = _get_pos_in_graph(mouse_up_position - graph->get_global_position()) - paste_pos; - first_paste = false; - } - - paste_pos += position_offset; - - while (existing_positions.has(paste_pos.snapped(Vector2(2, 2)))) { - paste_pos += Vector2(20, 20) * EDSCALE; - } - - undo_redo->add_do_method(script.ptr(), "add_node", new_id, node, paste_pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - } - - for (const VisualScript::SequenceConnection &E : clipboard->sequence_connections) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E.from_node], E.from_output, remap[E.to_node]); - undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E.from_node], E.from_output, remap[E.to_node]); - } - - for (const VisualScript::DataConnection &E : clipboard->data_connections) { - undo_redo->add_do_method(script.ptr(), "data_connect", remap[E.from_node], E.from_port, remap[E.to_node], E.to_port); - undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E.from_node], E.from_port, remap[E.to_node], E.to_port); - } - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - - undo_redo->commit_action(); - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - int id = gn->get_name().operator String().to_int(); - gn->set_selected(to_select.has(id)); - } - } -} - -void VisualScriptEditor::_on_nodes_delete() { - // Delete all the selected nodes. - - List<int> to_erase; - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - if (gn->is_selected() && gn->is_close_button_visible()) { - to_erase.push_back(gn->get_name().operator String().to_int()); - } - } - } - - if (to_erase.is_empty()) { - return; - } - - undo_redo->create_action(TTR("Remove VisualScript Nodes")); - - for (int &F : to_erase) { - int cr_node = F; - - undo_redo->add_do_method(script.ptr(), "remove_node", cr_node); - undo_redo->add_undo_method(script.ptr(), "add_node", cr_node, script->get_node(cr_node), script->get_node_position(cr_node)); - - List<VisualScript::SequenceConnection> sequence_conns; - script->get_sequence_connection_list(&sequence_conns); - - for (const VisualScript::SequenceConnection &E : sequence_conns) { - if (E.from_node == cr_node || E.to_node == cr_node) { - undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node); - } - } - - List<VisualScript::DataConnection> data_conns; - script->get_data_connection_list(&data_conns); - - for (const VisualScript::DataConnection &E : data_conns) { - if (E.from_node == F || E.to_node == F) { - undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port); - } - } - } - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_on_nodes_duplicate() { - RBSet<int> to_duplicate; - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - if (gn->is_selected() && gn->is_close_button_visible()) { - int id = gn->get_name().operator String().to_int(); - to_duplicate.insert(id); - } - } - } - - if (to_duplicate.is_empty()) { - return; - } - - undo_redo->create_action(TTR("Duplicate VisualScript Nodes")); - int idc = script->get_available_id() + 1; - - RBSet<int> to_select; - HashMap<int, int> remap; - - for (const int &F : to_duplicate) { - // Duplicate from the specific function but place it into the default func as it would lack the connections. - Ref<VisualScriptNode> node = script->get_node(F); - - Ref<VisualScriptNode> dupe = node->duplicate(true); - - int new_id = idc++; - remap.insert(F, new_id); - - to_select.insert(new_id); - undo_redo->add_do_method(script.ptr(), "add_node", new_id, dupe, script->get_node_position(F) + Vector2(20, 20)); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - } - - List<VisualScript::SequenceConnection> seqs; - script->get_sequence_connection_list(&seqs); - for (const VisualScript::SequenceConnection &E : seqs) { - if (to_duplicate.has(E.from_node) && to_duplicate.has(E.to_node)) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E.from_node], E.from_output, remap[E.to_node]); - } - } - - List<VisualScript::DataConnection> data; - script->get_data_connection_list(&data); - for (const VisualScript::DataConnection &E : data) { - if (to_duplicate.has(E.from_node) && to_duplicate.has(E.to_node)) { - undo_redo->add_do_method(script.ptr(), "data_connect", remap[E.from_node], E.from_port, remap[E.to_node], E.to_port); - } - } - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - - undo_redo->commit_action(); - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - int id = gn->get_name().operator String().to_int(); - gn->set_selected(to_select.has(id)); - } - } - - if (to_select.size()) { - EditorNode::get_singleton()->push_item(script->get_node(to_select.front()->get()).ptr()); - } -} - -void VisualScriptEditor::_generic_search(Vector2 pos, bool node_centered) { - if (node_centered) { - port_action_pos = graph->get_size() / 2.0f; - } else { - port_action_pos = graph->get_viewport()->get_mouse_position() - graph->get_global_position(); - } - - new_connect_node_select->select_from_visual_script(script, false); // do not reset text -} - -void VisualScriptEditor::input(const Ref<InputEvent> &p_event) { - ERR_FAIL_COND(p_event.is_null()); - - // GUI input for VS Editor Plugin - Ref<InputEventMouseButton> key = p_event; - - if (key.is_valid() && key->is_pressed()) { - mouse_up_position = get_screen_position() + get_local_mouse_position(); - } -} - -void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { - Ref<InputEventMouseButton> key = p_event; - - if (key.is_valid() && key->is_pressed() && key->get_button_mask() == MouseButton::RIGHT) { - bool is_empty_selection = true; - - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn && gn->is_selected()) { - is_empty_selection = false; - break; - } - } - if (is_empty_selection && clipboard->nodes.is_empty()) { - _generic_search(); - } else { - popup_menu->set_item_disabled(int(EDIT_CUT_NODES), is_empty_selection); - popup_menu->set_item_disabled(int(EDIT_COPY_NODES), is_empty_selection); - popup_menu->set_item_disabled(int(EDIT_PASTE_NODES), clipboard->nodes.is_empty()); - popup_menu->set_item_disabled(int(EDIT_DELETE_NODES), is_empty_selection); - popup_menu->set_item_disabled(int(EDIT_DUPLICATE_NODES), is_empty_selection); - popup_menu->set_item_disabled(int(EDIT_CLEAR_COPY_BUFFER), clipboard->nodes.is_empty()); - - popup_menu->set_position(mouse_up_position); - popup_menu->popup(); - } - } -} - -void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) { - Ref<InputEventKey> key = p_event; - if (key.is_valid() && key->is_pressed() && !key->is_echo()) { - if (members->has_focus()) { - TreeItem *ti = members->get_selected(); - if (ti) { - TreeItem *root = members->get_root(); - if (ti->get_parent() == root->get_first_child()) { - member_type = MEMBER_FUNCTION; - } - if (ti->get_parent() == root->get_first_child()->get_next()) { - member_type = MEMBER_VARIABLE; - } - if (ti->get_parent() == root->get_first_child()->get_next()->get_next()) { - member_type = MEMBER_SIGNAL; - } - member_name = ti->get_text(0); - } - if (ED_IS_SHORTCUT("ui_graph_delete", p_event)) { - _member_option(MEMBER_REMOVE); - } - if (ED_IS_SHORTCUT("visual_script_editor/edit_member", p_event)) { - _member_option(MEMBER_EDIT); - } - } - } - - Ref<InputEventMouseButton> btn = p_event; - if (btn.is_valid() && btn->is_double_click()) { - TreeItem *ti = members->get_selected(); - if (ti && ti->get_parent() == members->get_root()->get_first_child()) { // to check if it's a function - _center_on_node(script->get_function_node_id(ti->get_metadata(0))); - } - } -} - -void VisualScriptEditor::_rename_function(const String &name, const String &new_name) { - if (!new_name.is_valid_identifier()) { - EditorNode::get_singleton()->show_warning(TTR("Name is not a valid identifier:") + " " + new_name); - return; - } - - if (script->has_function(new_name) || script->has_variable(new_name) || script->has_custom_signal(new_name)) { - EditorNode::get_singleton()->show_warning(TTR("Name already in use by another func/var/signal:") + " " + new_name); - return; - } - - int node_id = script->get_function_node_id(name); - Ref<VisualScriptFunction> func; - if (script->has_node(node_id)) { - func = script->get_node(node_id); - } - undo_redo->create_action(TTR("Rename Function")); - undo_redo->add_do_method(script.ptr(), "rename_function", name, new_name); - undo_redo->add_undo_method(script.ptr(), "rename_function", new_name, name); - if (func.is_valid()) { - undo_redo->add_do_method(func.ptr(), "set_name", new_name); - undo_redo->add_undo_method(func.ptr(), "set_name", name); - } - - // Also fix all function calls. - List<int> lst; - script->get_node_list(&lst); - for (int &F : lst) { - Ref<VisualScriptFunctionCall> fncall = script->get_node(F); - if (!fncall.is_valid()) { - continue; - } - if (fncall->get_function() == name) { - undo_redo->add_do_method(fncall.ptr(), "set_function", new_name); - undo_redo->add_undo_method(fncall.ptr(), "set_function", name); - } - } - - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - undo_redo->commit_action(); -} - -void VisualScriptEditor::_fn_name_box_input(const Ref<InputEvent> &p_event) { - if (!function_name_edit->is_visible()) { - return; - } - - Ref<InputEventKey> key = p_event; - if (key.is_valid() && key->is_pressed() && key->get_keycode() == Key::ENTER) { - function_name_edit->hide(); - _on_fn_name_box_confirmed(); - function_name_box->clear(); - } -} - -void VisualScriptEditor::_on_fn_name_box_confirmed() { - _rename_function(selected, function_name_box->get_text()); -} - -Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { - if (p_from == members) { - TreeItem *it = members->get_item_at_position(p_point); - if (!it) { - return Variant(); - } - - String type = it->get_metadata(0); - - if (type.is_empty()) { - return Variant(); - } - - Dictionary dd; - TreeItem *root = members->get_root(); - - if (it->get_parent() == root->get_first_child()) { - dd["type"] = "visual_script_function_drag"; - dd["function"] = type; - } else if (it->get_parent() == root->get_first_child()->get_next()) { - dd["type"] = "visual_script_variable_drag"; - dd["variable"] = type; - } else if (it->get_parent() == root->get_first_child()->get_next()->get_next()) { - dd["type"] = "visual_script_signal_drag"; - dd["signal"] = type; - - } else { - return Variant(); - } - - Label *label = memnew(Label); - label->set_text(it->get_text(0)); - set_drag_preview(label); - return dd; - } - return Variant(); -} - -bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { - if (p_from == graph) { - Dictionary d = p_data; - if (d.has("type") && - (String(d["type"]) == "visual_script_node_drag" || - String(d["type"]) == "visual_script_function_drag" || - String(d["type"]) == "visual_script_variable_drag" || - String(d["type"]) == "visual_script_signal_drag" || - String(d["type"]) == "obj_property" || - String(d["type"]) == "resource" || - String(d["type"]) == "files" || - String(d["type"]) == "nodes")) { - if (String(d["type"]) == "obj_property") { -#ifdef MACOS_ENABLED - const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Getter. Hold Shift to drop a generic signature."), find_keycode_name(Key::META))); -#else - const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature.")); -#endif - } - - if (String(d["type"]) == "nodes") { -#ifdef MACOS_ENABLED - const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a simple reference to the node."), find_keycode_name(Key::META))); -#else - const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a simple reference to the node.")); -#endif - } - - if (String(d["type"]) == "visual_script_variable_drag") { -#ifdef MACOS_ENABLED - const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Variable Setter."), find_keycode_name(Key::META))); -#else - const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Variable Setter.")); -#endif - } - - return true; - } - } - - return false; -} - -static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) { - if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) { - return nullptr; - } - - Ref<Script> scr = p_current_node->get_script(); - - if (scr.is_valid() && scr == script) { - return p_current_node; - } - - for (int i = 0; i < p_current_node->get_child_count(); i++) { - Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script); - if (n) { - return n; - } - } - - return nullptr; -} - -void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { - if (p_from != graph) { - return; - } - - Dictionary d = p_data; - - if (!d.has("type")) { - return; - } - - if (String(d["type"]) == "visual_script_node_drag") { - if (!d.has("node_type") || String(d["node_type"]) == "Null") { - return; - } - - Vector2 pos = _get_pos_in_graph(p_point); - - int new_id = _create_new_node_from_name(d["node_type"], pos); - - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } - } - - if (String(d["type"]) == "visual_script_variable_drag") { -#ifdef MACOS_ENABLED - bool use_set = Input::get_singleton()->is_key_pressed(Key::META); -#else - bool use_set = Input::get_singleton()->is_key_pressed(Key::CTRL); -#endif - Vector2 pos = _get_pos_in_graph(p_point); - - Ref<VisualScriptNode> vnode; - if (use_set) { - Ref<VisualScriptPropertySet> pset; - pset.instantiate(); - vnode = pset; - } else { - Ref<VisualScriptPropertyGet> pget; - pget.instantiate(); - vnode = pget; - } - - int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(vnode.ptr(), "set_property", d["variable"]); - undo_redo->add_do_method(vnode.ptr(), "set_base_script", script->get_path()); - - undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } - } - - if (String(d["type"]) == "visual_script_function_drag") { - Vector2 pos = _get_pos_in_graph(p_point); - - Ref<VisualScriptFunctionCall> vnode; - vnode.instantiate(); - vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF); - - int new_id = script->get_available_id(); - - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos); - undo_redo->add_do_method(vnode.ptr(), "set_base_type", script->get_instance_base_type()); - undo_redo->add_do_method(vnode.ptr(), "set_function", d["function"]); - - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } - } - - if (String(d["type"]) == "visual_script_signal_drag") { - Vector2 pos = _get_pos_in_graph(p_point); - - Ref<VisualScriptEmitSignal> vnode; - vnode.instantiate(); - vnode->set_signal(d["signal"]); - - int new_id = script->get_available_id(); - - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } - } - - if (String(d["type"]) == "resource") { - Vector2 pos = _get_pos_in_graph(p_point); - - Ref<VisualScriptPreload> prnode; - prnode.instantiate(); - prnode->set_preload(d["resource"]); - - int new_id = script->get_available_id(); - - undo_redo->create_action(TTR("Add Preload Node")); - undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - - Node *node = graph->get_node(itos(new_id)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } - } - - if (String(d["type"]) == "files") { -#ifdef MACOS_ENABLED - bool use_preload = Input::get_singleton()->is_key_pressed(Key::META); -#else - bool use_preload = Input::get_singleton()->is_key_pressed(Key::CTRL); -#endif - Vector2 pos = _get_pos_in_graph(p_point); - - Array files = d["files"]; - - List<int> new_ids; - int new_id = script->get_available_id(); - - if (files.size()) { - undo_redo->create_action(TTR("Add Node(s)")); - - for (int i = 0; i < files.size(); i++) { - Ref<Resource> res = ResourceLoader::load(files[i]); - if (!res.is_valid()) { - continue; - } - Ref<Script> drop_script = ResourceLoader::load(files[i]); - if (drop_script.is_valid() && drop_script->is_tool() && drop_script->get_instance_base_type() == "VisualScriptCustomNode" && !use_preload) { - Ref<VisualScriptCustomNode> vscn; - vscn.instantiate(); - vscn->set_script(drop_script); - - undo_redo->add_do_method(script.ptr(), "add_node", new_id, vscn, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - } else { - Ref<VisualScriptPreload> prnode; - prnode.instantiate(); - prnode->set_preload(res); - - undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - } - new_ids.push_back(new_id); - new_id++; - pos += Vector2(20, 20); - } - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - } - - for (int &E : new_ids) { - Node *node = graph->get_node(itos(E)); - if (node) { - graph->set_selected(node); - _node_selected(node); - } - } - } - - if (String(d["type"]) == "nodes") { - Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); - - if (!sn) { - EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop nodes because script '%s' is not used in this scene."), get_name())); - return; - } - -#ifdef MACOS_ENABLED - bool use_node = Input::get_singleton()->is_key_pressed(Key::META); -#else - bool use_node = Input::get_singleton()->is_key_pressed(Key::CTRL); -#endif - - Array nodes = d["nodes"]; - - Vector2 pos = _get_pos_in_graph(p_point); - - undo_redo->create_action(TTR("Add Node(s) From Tree")); - int base_id = script->get_available_id(); - - if (use_node || nodes.size() > 1) { - for (int i = 0; i < nodes.size(); i++) { - NodePath np = nodes[i]; - Node *node = get_node(np); - if (!node) { - continue; - } - - Ref<VisualScriptNode> n; - - Ref<VisualScriptSceneNode> scene_node; - scene_node.instantiate(); - scene_node->set_node_path(sn->get_path_to(node)); - n = scene_node; - - undo_redo->add_do_method(script.ptr(), "add_node", base_id, n, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", base_id); - - base_id++; - pos += Vector2(25, 25); - } - - } else { - NodePath np = nodes[0]; - Node *node = get_node(np); - drop_position = pos; - drop_node = node; - drop_path = sn->get_path_to(node); - new_connect_node_select->select_from_instance(node, false); - } - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - } - - if (String(d["type"]) == "obj_property") { - Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); - - if (!sn && !Input::get_singleton()->is_key_pressed(Key::SHIFT)) { - EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop properties because script '%s' is not used in this scene.\nDrop holding 'Shift' to just copy the signature."), get_name())); - return; - } - - Object *obj = d["object"]; - - if (!obj) { - return; - } - - Node *node = Object::cast_to<Node>(obj); - Vector2 pos = _get_pos_in_graph(p_point); - -#ifdef MACOS_ENABLED - bool use_get = Input::get_singleton()->is_key_pressed(Key::META); -#else - bool use_get = Input::get_singleton()->is_key_pressed(Key::CTRL); -#endif - - if (!node || Input::get_singleton()->is_key_pressed(Key::SHIFT)) { - if (use_get) { - undo_redo->create_action(TTR("Add Getter Property")); - } else { - undo_redo->create_action(TTR("Add Setter Property")); - } - - int base_id = script->get_available_id(); - - Ref<VisualScriptNode> vnode; - - if (!use_get) { - Ref<VisualScriptPropertySet> pset; - pset.instantiate(); - pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - pset->set_base_type(obj->get_class()); - vnode = pset; - } else { - Ref<VisualScriptPropertyGet> pget; - pget.instantiate(); - pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - pget->set_base_type(obj->get_class()); - vnode = pget; - } - - undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, pos); - undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); - if (!obj->get_script().is_null()) { - undo_redo->add_do_method(vnode.ptr(), "set_base_script", Ref<Script>(obj->get_script())->get_path()); - } - if (!use_get) { - undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); - } - - undo_redo->add_undo_method(script.ptr(), "remove_node", base_id); - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - - } else { - if (use_get) { - undo_redo->create_action(TTR("Add Getter Property")); - } else { - undo_redo->create_action(TTR("Add Setter Property")); - } - - int base_id = script->get_available_id(); - - Ref<VisualScriptNode> vnode; - - if (!use_get) { - Ref<VisualScriptPropertySet> pset; - pset.instantiate(); - if (sn == node) { - pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF); - } else { - pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH); - pset->set_base_path(sn->get_path_to(node)); - } - vnode = pset; - } else { - Ref<VisualScriptPropertyGet> pget; - pget.instantiate(); - if (sn == node) { - pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF); - } else { - pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH); - pget->set_base_path(sn->get_path_to(node)); - } - vnode = pget; - } - undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, pos); - undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); - if (!obj->get_script().is_null()) { - undo_redo->add_do_method(vnode.ptr(), "set_base_script", Ref<Script>(obj->get_script())->get_path()); - } - if (!use_get) { - undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); - } - - undo_redo->add_undo_method(script.ptr(), "remove_node", base_id); - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - } - } -} - -void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) { - Button *button = Object::cast_to<Button>(obj); - if (!button) { - return; - } - - Ref<StyleBox> normal = get_theme_stylebox(SNAME("normal"), SNAME("Button")); - button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color); -} - -void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud) { - Array ud = p_ud; - ERR_FAIL_COND(ud.size() != 2); - - ObjectID id = ud[0]; - Object *obj = ObjectDB::get_instance(id); - - if (!obj) { - return; - } - - Button *b = Object::cast_to<Button>(obj); - ERR_FAIL_COND(!b); - - if (p_preview.is_null()) { - b->set_text(ud[1]); - } else { - b->set_icon(p_preview); - } -} - -///////////////////////// - -void VisualScriptEditor::apply_code() { -} - -Ref<Resource> VisualScriptEditor::get_edited_resource() const { - return script; -} - -void VisualScriptEditor::set_edited_resource(const Ref<Resource> &p_res) { - ERR_FAIL_COND(script.is_valid()); - ERR_FAIL_COND(p_res.is_null()); - script = p_res; - signal_editor->script = script; - signal_editor->undo_redo = undo_redo; - variable_editor->script = script; - variable_editor->undo_redo = undo_redo; - - script->connect("node_ports_changed", callable_mp(this, &VisualScriptEditor::_node_ports_changed)); - - _update_graph(); - call_deferred(SNAME("_update_members")); -} - -void VisualScriptEditor::enable_editor() { -} - -Vector<String> VisualScriptEditor::get_functions() { - return Vector<String>(); -} - -void VisualScriptEditor::reload_text() { -} - -String VisualScriptEditor::get_name() { - String name; - - name = script->get_path().get_file(); - if (name.is_empty()) { - // This appears for newly created built-in scripts before saving the scene. - name = TTR("[unsaved]"); - } else if (script->is_built_in()) { - const String &script_name = script->get_name(); - if (!script_name.is_empty()) { - // If the built-in script has a custom resource name defined, - // display the built-in script name as follows: `ResourceName (scene_file.tscn)` - name = vformat("%s (%s)", script_name, name.get_slice("::", 0)); - } - } - - if (is_unsaved()) { - name += "(*)"; - } - - return name; -} - -Ref<Texture2D> VisualScriptEditor::get_theme_icon() { - String icon_name = "VisualScript"; - if (script->is_built_in()) { - icon_name += "Internal"; - } - - if (Control::has_theme_icon(icon_name, "EditorIcons")) { - return Control::get_theme_icon(icon_name, SNAME("EditorIcons")); - } - - return Control::get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")); -} - -bool VisualScriptEditor::is_unsaved() { - bool unsaved = - script->is_edited() || - script->are_subnodes_edited() || - script->get_path().is_empty(); // In memory. - return unsaved; -} - -Variant VisualScriptEditor::get_edit_state() { - Dictionary d; - d["scroll"] = graph->get_scroll_ofs(); - d["zoom"] = graph->get_zoom(); - d["using_snap"] = graph->is_using_snap(); - d["snap"] = graph->get_snap(); - return d; -} - -void VisualScriptEditor::set_edit_state(const Variant &p_state) { - Dictionary d = p_state; - - _update_graph(); - _update_members(); - - if (d.has("scroll")) { - graph->set_scroll_ofs(d["scroll"]); - } - if (d.has("zoom")) { - graph->set_zoom(d["zoom"]); - } - if (d.has("snap")) { - graph->set_snap(d["snap"]); - } - if (d.has("snap_enabled")) { - graph->set_use_snap(d["snap_enabled"]); - } -} - -void VisualScriptEditor::_center_on_node(int p_id) { - Node *n = graph->get_node(itos(p_id)); - GraphNode *gn = Object::cast_to<GraphNode>(n); - - // Clear selection. - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gnd = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gnd) { - gnd->set_selected(false); - } - } - - if (gn) { - gn->set_selected(true); - Vector2 new_scroll = gn->get_position_offset() * graph->get_zoom() - graph->get_size() * 0.5 + gn->get_size() * 0.5; - graph->set_scroll_ofs(new_scroll); - script->set_scroll(new_scroll / EDSCALE); - script->set_edited(true); - } -} - -void VisualScriptEditor::goto_line(int p_line, bool p_with_error) { - p_line += 1; // Add one because script lines begin from 0. - - if (p_with_error) { - error_line = p_line; - } - - if (script->has_node(p_line)) { - _update_graph(); - _update_members(); - - call_deferred(SNAME("call_deferred"), "_center_on_node", p_line); // The editor might be just created and size might not exist yet. - } -} - -void VisualScriptEditor::set_executing_line(int p_line) { - // todo: add a way to show which node is executing right now. -} - -void VisualScriptEditor::clear_executing_line() { - // todo: add a way to show which node is executing right now. -} - -void VisualScriptEditor::trim_trailing_whitespace() { -} - -void VisualScriptEditor::insert_final_newline() { -} - -void VisualScriptEditor::convert_indent_to_spaces() { -} - -void VisualScriptEditor::convert_indent_to_tabs() { -} - -void VisualScriptEditor::ensure_focus() { - graph->grab_focus(); -} - -void VisualScriptEditor::tag_saved_version() { -} - -void VisualScriptEditor::reload(bool p_soft) { - _update_graph(); -} - -PackedInt32Array VisualScriptEditor::get_breakpoints() { - PackedInt32Array breakpoints; - List<StringName> functions; - script->get_function_list(&functions); - for (int i = 0; i < functions.size(); i++) { - List<int> nodes; - script->get_node_list(&nodes); - for (int &F : nodes) { - Ref<VisualScriptNode> vsn = script->get_node(F); - if (vsn->is_breakpoint()) { - breakpoints.push_back(F - 1); // Subtract 1 because breakpoints in text start from zero. - } - } - } - return breakpoints; -} - -void VisualScriptEditor::add_callback(const String &p_function, PackedStringArray p_args) { - if (script->has_function(p_function)) { - _update_members(); - _update_graph(); - _center_on_node(script->get_function_node_id(p_function)); - return; - } - - Ref<VisualScriptFunction> func; - func.instantiate(); - for (int i = 0; i < p_args.size(); i++) { - String name = p_args[i]; - Variant::Type type = Variant::NIL; - - if (name.contains(":")) { - String tt = name.get_slice(":", 1); - name = name.get_slice(":", 0); - for (int j = 0; j < Variant::VARIANT_MAX; j++) { - String tname = Variant::get_type_name(Variant::Type(j)); - if (tname == tt) { - type = Variant::Type(j); - break; - } - } - } - - func->add_argument(type, name); - } - int fn_id = script->get_available_id(); - func->set_name(p_function); - script->add_function(p_function, fn_id); - script->add_node(fn_id, func); - - _update_members(); - _update_graph(); - - _center_on_node(script->get_function_node_id(p_function)); -} - -bool VisualScriptEditor::show_members_overview() { - return false; -} - -void VisualScriptEditor::update_settings() { - _update_graph(); -} - -void VisualScriptEditor::set_debugger_active(bool p_active) { - if (!p_active) { - error_line = -1; - _update_graph(); //clear line break - } -} - -Control *VisualScriptEditor::get_base_editor() const { - return graph; -} - -void VisualScriptEditor::set_tooltip_request_func(const Callable &p_toolip_callback) { -} - -Control *VisualScriptEditor::get_edit_menu() { - return edit_menu; -} - -void VisualScriptEditor::_change_base_type() { - select_base_type->popup_create(true, true, script->get_instance_base_type()); -} - -void VisualScriptEditor::_toggle_tool_script() { - script->set_tool_enabled(!script->is_tool()); -} - -void VisualScriptEditor::clear_edit_menu() { - memdelete(edit_menu); - memdelete(members_section); -} - -void VisualScriptEditor::_change_base_type_callback() { - String bt = select_base_type->get_selected_type(); - - ERR_FAIL_COND(bt.is_empty()); - undo_redo->create_action(TTR("Change Base Type")); - undo_redo->add_do_method(script.ptr(), "set_instance_base_type", bt); - undo_redo->add_undo_method(script.ptr(), "set_instance_base_type", script->get_instance_base_type()); - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->commit_action(); -} - -void VisualScriptEditor::_node_selected(Node *p_node) { - Ref<VisualScriptNode> vnode = p_node->get_meta("__vnode"); - if (vnode.is_null()) { - return; - } - - EditorNode::get_singleton()->push_item(vnode.ptr()); //edit node in inspector -} - -static bool _get_out_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r_real_slot, bool &r_sequence) { - if (p_slot < p_node->get_output_sequence_port_count()) { - r_sequence = true; - r_real_slot = p_slot; - - return true; - } - - r_real_slot = p_slot - p_node->get_output_sequence_port_count(); - r_sequence = false; - - return (r_real_slot < p_node->get_output_value_port_count()); -} - -static bool _get_in_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r_real_slot, bool &r_sequence) { - if (p_slot == 0 && p_node->has_input_sequence_port()) { - r_sequence = true; - r_real_slot = 0; - return true; - } - - r_real_slot = p_slot - (p_node->has_input_sequence_port() ? 1 : 0); - r_sequence = false; - - return r_real_slot < p_node->get_input_value_port_count(); -} - -void VisualScriptEditor::_begin_node_move() { - undo_redo->create_action(TTR("Move Node(s)")); -} - -void VisualScriptEditor::_end_node_move() { - undo_redo->commit_action(); -} - -void VisualScriptEditor::_move_node(int p_id, const Vector2 &p_to) { - if (!script->has_node(p_id)) { - return; - } - - Node *node = graph->get_node(itos(p_id)); - - if (Object::cast_to<GraphNode>(node)) { - Object::cast_to<GraphNode>(node)->set_position_offset(p_to); - } - - script->set_node_position(p_id, p_to / EDSCALE); -} - -void VisualScriptEditor::_node_moved(Vector2 p_from, Vector2 p_to, int p_id) { - undo_redo->add_do_method(this, "_move_node", p_id, p_to); - undo_redo->add_undo_method(this, "_move_node", p_id, p_from); -} - -void VisualScriptEditor::_remove_node(int p_id) { - undo_redo->create_action(TTR("Remove VisualScript Node")); - - undo_redo->add_do_method(script.ptr(), "remove_node", p_id); - undo_redo->add_undo_method(script.ptr(), "add_node", p_id, script->get_node(p_id), script->get_node_position(p_id)); - - List<VisualScript::SequenceConnection> sequence_conns; - script->get_sequence_connection_list(&sequence_conns); - - for (const VisualScript::SequenceConnection &E : sequence_conns) { - if (E.from_node == p_id || E.to_node == p_id) { - undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node); - } - } - - List<VisualScript::DataConnection> data_conns; - script->get_data_connection_list(&data_conns); - - for (const VisualScript::DataConnection &E : data_conns) { - if (E.from_node == p_id || E.to_node == p_id) { - undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port); - } - } - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_node_ports_changed(int p_id) { - _update_graph(p_id); -} - -bool VisualScriptEditor::node_has_sequence_connections(int p_id) { - List<VisualScript::SequenceConnection> sequence_conns; - script->get_sequence_connection_list(&sequence_conns); - - for (const VisualScript::SequenceConnection &E : sequence_conns) { - int from = E.from_node; - int to = E.to_node; - - if (to == p_id || from == p_id) { - return true; - } - } - - return false; -} - -void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot) { - Ref<VisualScriptNode> from_node = script->get_node(p_from.to_int()); - ERR_FAIL_COND(!from_node.is_valid()); - - bool from_seq; - int from_port; - - if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq)) { - return; //can't connect this, it's invalid - } - - Ref<VisualScriptNode> to_node = script->get_node(p_to.to_int()); - ERR_FAIL_COND(!to_node.is_valid()); - - bool to_seq; - int to_port; - - if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq)) { - return; //can't connect this, it's invalid - } - - ERR_FAIL_COND(from_seq != to_seq); - - // Checking to prevent warnings. - if (from_seq) { - if (script->has_sequence_connection(p_from.to_int(), from_port, p_to.to_int())) { - return; - } - } else if (script->has_data_connection(p_from.to_int(), from_port, p_to.to_int(), to_port)) { - return; - } - - // Preventing connection to itself. - if (p_from.to_int() == p_to.to_int()) { - return; - } - - // Do all the checks here. - StringName func; // This the func where we store the one the nodes at the end of the resolution on having multiple nodes. - - undo_redo->create_action(TTR("Connect Nodes")); - - if (from_seq) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", p_from.to_int(), from_port, p_to.to_int()); - // This undo error on undo after move can't be removed without painful gymnastics - undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", p_from.to_int(), from_port, p_to.to_int()); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - } else { - bool converted = false; - - Ref<VisualScriptOperator> oper = to_node; - if (oper.is_valid() && oper->get_typed() == Variant::NIL) { - // It's an operator Node and if the type is already nil - if (from_node->get_output_value_port_info(from_port).type != Variant::NIL) { - oper->set_typed(from_node->get_output_value_port_info(from_port).type); - } - } - - Ref<VisualScriptOperator> operf = from_node; - if (operf.is_valid() && operf->get_typed() == Variant::NIL) { - // It's an operator Node and if the type is already nil - if (to_node->get_input_value_port_info(to_port).type != Variant::NIL) { - operf->set_typed(to_node->get_input_value_port_info(to_port).type); - } - } - - // Disconnect current, and connect the new one - if (script->is_input_value_port_connected(p_to.to_int(), to_port)) { - if (can_swap && data_disconnect_node == p_to.to_int()) { - int conn_from; - int conn_port; - script->get_input_value_port_connection_source(p_to.to_int(), to_port, &conn_from, &conn_port); - undo_redo->add_do_method(script.ptr(), "data_disconnect", conn_from, conn_port, p_to.to_int(), to_port); - undo_redo->add_do_method(script.ptr(), "data_connect", conn_from, conn_port, data_disconnect_node, data_disconnect_port); - undo_redo->add_undo_method(script.ptr(), "data_disconnect", conn_from, conn_port, data_disconnect_node, data_disconnect_port); - undo_redo->add_undo_method(script.ptr(), "data_connect", conn_from, conn_port, p_to.to_int(), to_port); - can_swap = false; // swapped - } else { - int conn_from; - int conn_port; - script->get_input_value_port_connection_source(p_to.to_int(), to_port, &conn_from, &conn_port); - undo_redo->add_do_method(script.ptr(), "data_disconnect", conn_from, conn_port, p_to.to_int(), to_port); - undo_redo->add_undo_method(script.ptr(), "data_connect", conn_from, conn_port, p_to.to_int(), to_port); - } - } - if (!converted) { - undo_redo->add_do_method(script.ptr(), "data_connect", p_from.to_int(), from_port, p_to.to_int(), to_port); - undo_redo->add_undo_method(script.ptr(), "data_disconnect", p_from.to_int(), from_port, p_to.to_int(), to_port); - - // Update nodes in graph - undo_redo->add_do_method(this, "_update_graph", p_from.to_int()); - undo_redo->add_do_method(this, "_update_graph", p_to.to_int()); - undo_redo->add_undo_method(this, "_update_graph", p_from.to_int()); - undo_redo->add_undo_method(this, "_update_graph", p_to.to_int()); - } else { - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - } - } - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_graph_disconnected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot) { - Ref<VisualScriptNode> from_node = script->get_node(p_from.to_int()); - ERR_FAIL_COND(!from_node.is_valid()); - - bool from_seq; - int from_port; - - if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq)) { - return; // Can't connect this, it's invalid. - } - - Ref<VisualScriptNode> to_node = script->get_node(p_to.to_int()); - ERR_FAIL_COND(!to_node.is_valid()); - - bool to_seq; - int to_port; - - if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq)) { - return; // Can't connect this, it's invalid. - } - - ERR_FAIL_COND(from_seq != to_seq); - - undo_redo->create_action(TTR("Disconnect Nodes")); - - if (from_seq) { - undo_redo->add_do_method(script.ptr(), "sequence_disconnect", p_from.to_int(), from_port, p_to.to_int()); - undo_redo->add_undo_method(script.ptr(), "sequence_connect", p_from.to_int(), from_port, p_to.to_int()); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - } else { - can_swap = true; - data_disconnect_node = p_to.to_int(); - data_disconnect_port = to_port; - - undo_redo->add_do_method(script.ptr(), "data_disconnect", p_from.to_int(), from_port, p_to.to_int(), to_port); - undo_redo->add_undo_method(script.ptr(), "data_connect", p_from.to_int(), from_port, p_to.to_int(), to_port); - // Update relevant nodes in the graph. - undo_redo->add_do_method(this, "_update_graph", p_from.to_int()); - undo_redo->add_do_method(this, "_update_graph", p_to.to_int()); - undo_redo->add_undo_method(this, "_update_graph", p_from.to_int()); - undo_redo->add_undo_method(this, "_update_graph", p_to.to_int()); - } - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos) { - Node *node = graph->get_node(p_from); - GraphNode *gn = Object::cast_to<GraphNode>(node); - if (!gn) { - return; - } - - Ref<VisualScriptNode> vsn = script->get_node(p_from.to_int()); - if (!vsn.is_valid()) { - return; - } - if (vsn->get_output_value_port_count() || vsn->get_output_sequence_port_count()) { - port_action_pos = p_release_pos; - } - - if (p_from_slot < vsn->get_output_sequence_port_count()) { - port_action_node = p_from.to_int(); - port_action_output = p_from_slot; - _port_action_menu(CREATE_ACTION); - } else { - port_action_output = p_from_slot - vsn->get_output_sequence_port_count(); - port_action_node = p_from.to_int(); - _port_action_menu(CREATE_CALL_SET_GET); - } -} - -VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &visited_nodes) { - VisualScriptNode::TypeGuess tg; - tg.type = Variant::NIL; - - if (visited_nodes.has(p_port_action_node)) { - return tg; //no loop - } - - visited_nodes.insert(p_port_action_node); - - Ref<VisualScriptNode> node = script->get_node(p_port_action_node); - - if (!node.is_valid() || node->get_output_value_port_count() <= p_port_action_output) { - return tg; - } - - Vector<VisualScriptNode::TypeGuess> in_guesses; - - for (int i = 0; i < node->get_input_value_port_count(); i++) { - PropertyInfo pi = node->get_input_value_port_info(i); - VisualScriptNode::TypeGuess g; - g.type = pi.type; - - if (g.type == Variant::NIL || g.type == Variant::OBJECT) { - // Any or object input, must further guess what this is. - int from_node; - int from_port; - - if (script->get_input_value_port_connection_source(p_port_action_node, i, &from_node, &from_port)) { - g = _guess_output_type(from_node, from_port, visited_nodes); - } else { - Variant defval = node->get_default_input_value(i); - if (defval.get_type() == Variant::OBJECT) { - Object *obj = defval; - - if (obj) { - g.type = Variant::OBJECT; - g.gdclass = obj->get_class(); - g.script = obj->get_script(); - } - } - } - } - - in_guesses.push_back(g); - } - - return node->guess_output_type(in_guesses.ptrw(), p_port_action_output); -} - -void VisualScriptEditor::_port_action_menu(int p_option) { - RBSet<int> vn; - - switch (p_option) { - case CREATE_CALL_SET_GET: { - Ref<VisualScriptFunctionCall> n; - n.instantiate(); - - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - - if (tg.gdclass != StringName()) { - n->set_base_type(tg.gdclass); - } else { - n->set_base_type("Object"); - } - String type_string; - String base_script = ""; - if (script->get_node(port_action_node)->get_output_value_port_count() > 0) { - type_string = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string; - VisualScriptFunctionCall *vsfc = Object::cast_to<VisualScriptFunctionCall>(*script->get_node(port_action_node)); - if (vsfc) { - base_script = vsfc->get_base_script(); - } else { - VisualScriptPropertyGet *vspg = Object::cast_to<VisualScriptPropertyGet>(*script->get_node(port_action_node)); - if (vspg) { - base_script = vspg->get_base_script(); - } else { - VisualScriptPropertySet *vsps = Object::cast_to<VisualScriptPropertySet>(*script->get_node(port_action_node)); - if (vsps) { - base_script = vsps->get_base_script(); - } - } - } - } - if (tg.type == Variant::OBJECT) { - if (tg.script.is_valid()) { - new_connect_node_select->select_from_script(tg.script); - } else if (type_string != String()) { - new_connect_node_select->select_from_base_type(type_string, base_script); - } else { - new_connect_node_select->select_from_base_type(n->get_base_type(), base_script); - } - } else if (tg.type == Variant::NIL) { - new_connect_node_select->select_from_base_type("", base_script); - } else { - new_connect_node_select->select_from_basic_type(tg.type); - } - // Ensure that the dialog fits inside the graph. - Vector2 pos = mouse_up_position; - Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size(); - pos.x = pos.x > bounds.x ? bounds.x : pos.x; - pos.y = pos.y > bounds.y ? bounds.y : pos.y; - new_connect_node_select->set_position(pos); - } break; - case CREATE_ACTION: { - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - PropertyInfo property_info; - if (script->get_node(port_action_node)->get_output_value_port_count() > 0) { - property_info = script->get_node(port_action_node)->get_output_value_port_info(port_action_output); - } - if (tg.type == Variant::OBJECT) { - if (property_info.type == Variant::OBJECT && !property_info.hint_string.is_empty()) { - new_connect_node_select->select_from_action(property_info.hint_string); - } else { - new_connect_node_select->select_from_action(""); - } - } else if (tg.type == Variant::NIL) { - new_connect_node_select->select_from_action(""); - } else { - new_connect_node_select->select_from_action(Variant::get_type_name(tg.type)); - } - // Ensure that the dialog fits inside the graph. - Vector2 pos = mouse_up_position; - Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size(); - pos.x = pos.x > bounds.x ? bounds.x : pos.x; - pos.y = pos.y > bounds.y ? bounds.y : pos.y; - new_connect_node_select->set_position(pos); - } break; - } -} - -void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id) { - undo_redo->create_action(TTR("Connect Node Data")); - VisualScriptReturn *vnode_return = Object::cast_to<VisualScriptReturn>(vnode.ptr()); - if (vnode_return != nullptr && vnode_old->get_output_value_port_count() > 0) { - vnode_return->set_enable_return_value(true); - } - if (vnode_old->get_output_value_port_count() <= 0) { - undo_redo->commit_action(); - return; - } - if (vnode->get_input_value_port_count() <= 0) { - undo_redo->commit_action(); - return; - } - int port = port_action_output; - int value_count = vnode_old->get_output_value_port_count(); - if (port >= value_count) { - port = 0; - } - undo_redo->add_do_method(script.ptr(), "data_connect", port_action_node, port, new_id, 0); - undo_redo->add_undo_method(script.ptr(), "data_disconnect", port_action_node, port, new_id, 0); - undo_redo->commit_action(); -} - -void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) { -#ifdef MACOS_ENABLED - bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::META); -#else - bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL); -#endif - Vector2 pos = _get_pos_in_graph(port_action_pos); - - RBSet<int> vn; - bool port_node_exists = true; - - if (drop_position != Vector2()) { - pos = drop_position; - } - drop_position = Vector2(); - - Ref<VisualScriptNode> vnode; - Ref<VisualScriptNode> vnode_old; - if (port_node_exists && p_connecting) { - vnode_old = script->get_node(port_action_node); - } - - if (p_category.begins_with("VisualScriptNode")) { - Ref<VisualScriptNode> n = VisualScriptLanguage::singleton->create_node_from_name(p_text); - - if (Object::cast_to<VisualScriptTypeCast>(n.ptr()) && vnode_old.is_valid()) { - Variant::Type type = vnode_old->get_output_value_port_info(port_action_output).type; - String hint_name = vnode_old->get_output_value_port_info(port_action_output).hint_string; - - if (type == Variant::OBJECT) { - Object::cast_to<VisualScriptTypeCast>(n.ptr())->set_base_type(hint_name); - } else if (type == Variant::NIL) { - Object::cast_to<VisualScriptTypeCast>(n.ptr())->set_base_type(""); - } else { - Object::cast_to<VisualScriptTypeCast>(n.ptr())->set_base_type(Variant::get_type_name(type)); - } - } - vnode = n; - } - - if (p_category == String("Class") && !p_connecting) { - Ref<VisualScriptFunctionCall> n; - n.instantiate(); - n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SINGLETON); - n->set_singleton("ClassDB"); - n->set_function("instantiate"); - // Did not find a way to edit the input port value - vnode = n; - } else if (p_category == String("class_method")) { - Ref<VisualScriptFunctionCall> n; - n.instantiate(); - if (!drop_path.is_empty()) { - if (drop_path == ".") { - n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF); - } else { - n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH); - n->set_base_path(drop_path); - } - } else { - n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - } - if (drop_node) { - n->set_base_type(drop_node->get_class()); - if (drop_node->get_script_instance()) { - n->set_base_script(drop_node->get_script_instance()->get_script()->get_path()); - } - } - vnode = n; - } else if (p_category == String("class_property")) { - Vector<String> property_path = p_text.split(":"); - if (held_ctrl) { - Ref<VisualScriptPropertySet> n; - n.instantiate(); - n->set_property(property_path[1]); - if (!drop_path.is_empty()) { - if (drop_path == ".") { - n->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF); - } else { - n->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH); - n->set_base_path(drop_path); - } - } - if (drop_node) { - n->set_base_type(drop_node->get_class()); - if (drop_node->get_script_instance()) { - n->set_base_script(drop_node->get_script_instance()->get_script()->get_path()); - } - } - vnode = n; - } else { - Ref<VisualScriptPropertyGet> n; - n.instantiate(); - n->set_property(property_path[1]); - if (!drop_path.is_empty()) { - if (drop_path == ".") { - n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF); - } else { - n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH); - n->set_base_path(drop_path); - } - } - if (drop_node) { - n->set_base_type(drop_node->get_class()); - if (drop_node->get_script_instance()) { - n->set_base_script(drop_node->get_script_instance()->get_script()->get_path()); - } - } - vnode = n; - } - } else if (p_category == String("class_constant")) { - Vector<String> property_path = p_text.split(":"); - if (ClassDB::class_exists(property_path[0])) { - Ref<VisualScriptClassConstant> n; - n.instantiate(); - n->set_base_type(property_path[0]); - n->set_class_constant(property_path[1]); - vnode = n; - } else { - Ref<VisualScriptBasicTypeConstant> n; - n.instantiate(); - if (property_path[0] == "Nil") { - n->set_basic_type(Variant::NIL); - } else if (property_path[0] == "bool") { - n->set_basic_type(Variant::BOOL); - } else if (property_path[0] == "int") { - n->set_basic_type(Variant::INT); - } else if (property_path[0] == "float") { - n->set_basic_type(Variant::FLOAT); - } else if (property_path[0] == "String") { - n->set_basic_type(Variant::STRING); - } else if (property_path[0] == "Vector2") { - n->set_basic_type(Variant::VECTOR2); - } else if (property_path[0] == "Vector2i") { - n->set_basic_type(Variant::VECTOR2I); - } else if (property_path[0] == "Rect2") { - n->set_basic_type(Variant::RECT2); - } else if (property_path[0] == "Rect2i") { - n->set_basic_type(Variant::RECT2I); - } else if (property_path[0] == "Transform2D") { - n->set_basic_type(Variant::TRANSFORM2D); - } else if (property_path[0] == "Vector3") { - n->set_basic_type(Variant::VECTOR3); - } else if (property_path[0] == "Vector3i") { - n->set_basic_type(Variant::VECTOR3I); - } else if (property_path[0] == "Plane") { - n->set_basic_type(Variant::PLANE); - } else if (property_path[0] == "ABB") { - n->set_basic_type(Variant::AABB); - } else if (property_path[0] == "Quaternion") { - n->set_basic_type(Variant::QUATERNION); - } else if (property_path[0] == "Basis") { - n->set_basic_type(Variant::BASIS); - } else if (property_path[0] == "Transform3D") { - n->set_basic_type(Variant::TRANSFORM3D); - } else if (property_path[0] == "Color") { - n->set_basic_type(Variant::COLOR); - } else if (property_path[0] == "RID") { - n->set_basic_type(Variant::RID); - } else if (property_path[0] == "Object") { - n->set_basic_type(Variant::OBJECT); - } else if (property_path[0] == "Callable") { - n->set_basic_type(Variant::CALLABLE); - } else if (property_path[0] == "Signal") { - n->set_basic_type(Variant::SIGNAL); - } else if (property_path[0] == "StringName") { - n->set_basic_type(Variant::STRING_NAME); - } else if (property_path[0] == "NodePath") { - n->set_basic_type(Variant::NODE_PATH); - } else if (property_path[0] == "Dictionary") { - n->set_basic_type(Variant::DICTIONARY); - } else if (property_path[0] == "Array") { - n->set_basic_type(Variant::ARRAY); - } else if (property_path[0] == "PackedByteArray") { - n->set_basic_type(Variant::PACKED_BYTE_ARRAY); - } else if (property_path[0] == "PackedInt32Array") { - n->set_basic_type(Variant::PACKED_INT32_ARRAY); - } else if (property_path[0] == "PackedInt64Array") { - n->set_basic_type(Variant::PACKED_INT64_ARRAY); - } else if (property_path[0] == "PackedFloat32Array") { - n->set_basic_type(Variant::PACKED_FLOAT32_ARRAY); - } else if (property_path[0] == "PackedStringArray") { - n->set_basic_type(Variant::PACKED_STRING_ARRAY); - } else if (property_path[0] == "PackedVector2Array") { - n->set_basic_type(Variant::PACKED_VECTOR2_ARRAY); - } else if (property_path[0] == "PackedVector3Array") { - n->set_basic_type(Variant::PACKED_VECTOR3_ARRAY); - } else if (property_path[0] == "PackedColorArray") { - n->set_basic_type(Variant::PACKED_COLOR_ARRAY); - } - n->set_basic_type_constant(property_path[1]); - vnode = n; - } - - } else if (p_category == String("class_signal")) { - Vector<String> property_path = p_text.split(":"); - ERR_FAIL_COND(!(script->has_custom_signal(property_path[1]) || ClassDB::has_signal(script->get_instance_base_type(), property_path[1]))); - - Ref<VisualScriptEmitSignal> n; - n.instantiate(); - n->set_signal(property_path[1]); - vnode = n; - } - if (vnode == nullptr) { - print_error("Category not handled: " + p_category.quote()); - } - - if (Object::cast_to<VisualScriptFunctionCall>(vnode.ptr()) && p_category != "Class" && p_category != "VisualScriptNode") { - Vector<String> property_path = p_text.split(":"); - String class_of_method = property_path[0]; - String method_name = property_path[1]; - - Ref<VisualScriptFunctionCall> vsfc = vnode; - vsfc->set_function(method_name); - - if (port_node_exists && p_connecting) { - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - - if (tg.type == Variant::OBJECT) { - vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - vsfc->set_base_type(String("")); - if (tg.gdclass != StringName()) { - vsfc->set_base_type(tg.gdclass); - } else if (script->get_node(port_action_node).is_valid()) { - PropertyHint hint = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint; - String base_type = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string; - - if (!base_type.is_empty() && hint == PROPERTY_HINT_TYPE_STRING) { - vsfc->set_base_type(base_type); - } - if (method_name == "call" || method_name == "call_deferred") { - vsfc->set_function(String("")); - } - } - if (tg.script.is_valid()) { - vsfc->set_base_script(tg.script->get_path()); - } - } else if (tg.type == Variant::NIL) { - vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE); - vsfc->set_base_type(String("")); - } else { - vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); - vsfc->set_basic_type(tg.type); - } - } - } - - if (port_node_exists && p_connecting) { - if (Object::cast_to<VisualScriptPropertySet>(vnode.ptr())) { - Ref<VisualScriptPropertySet> vsp = vnode; - - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - if (tg.type == Variant::OBJECT) { - vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - if (tg.gdclass != StringName()) { - vsp->set_base_type(tg.gdclass); - - } else if (script->get_node(port_action_node).is_valid()) { - PropertyHint hint = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint; - String base_type = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string; - - if (!base_type.is_empty() && hint == PROPERTY_HINT_TYPE_STRING) { - vsp->set_base_type(base_type); - } - } - if (tg.script.is_valid()) { - vsp->set_base_script(tg.script->get_path()); - } - } else if (tg.type == Variant::NIL) { - vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - } else { - vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE); - vsp->set_basic_type(tg.type); - } - } - - if (Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())) { - Ref<VisualScriptPropertyGet> vsp = vnode; - - VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn); - if (tg.type == Variant::OBJECT) { - vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - if (tg.gdclass != StringName()) { - vsp->set_base_type(tg.gdclass); - - } else if (script->get_node(port_action_node).is_valid()) { - PropertyHint hint = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint; - String base_type = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string; - if (!base_type.is_empty() && hint == PROPERTY_HINT_TYPE_STRING) { - vsp->set_base_type(base_type); - } - } - if (tg.script.is_valid()) { - vsp->set_base_script(tg.script->get_path()); - } - } else if (tg.type == Variant::NIL) { - vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); - vsp->set_base_type(String("")); - } else { - vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE); - vsp->set_basic_type(tg.type); - } - } - } - if (vnode == nullptr) { - print_error("Not able to create node from category: \"" + p_category + "\" and text \"" + p_text + "\" Not created"); - return; - } - - int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - undo_redo->add_do_method(this, "_update_graph", new_id); - undo_redo->add_undo_method(this, "_update_graph", new_id); - undo_redo->commit_action(); - - port_action_new_node = new_id; - - String base_script = ""; - String base_type = ""; - if (port_node_exists) { - if (vnode_old.is_valid()) { - if (Object::cast_to<VisualScriptTypeCast>(vnode_old.ptr())) { - base_type = Object::cast_to<VisualScriptTypeCast>(vnode_old.ptr())->get_base_type(); - base_script = Object::cast_to<VisualScriptTypeCast>(vnode_old.ptr())->get_base_script(); - } else if (Object::cast_to<VisualScriptFunctionCall>(vnode_old.ptr())) { - base_type = Object::cast_to<VisualScriptFunctionCall>(vnode_old.ptr())->get_base_type(); - base_script = Object::cast_to<VisualScriptFunctionCall>(vnode_old.ptr())->get_base_script(); - } else if (Object::cast_to<VisualScriptPropertySet>(vnode_old.ptr())) { - base_type = Object::cast_to<VisualScriptPropertySet>(vnode_old.ptr())->get_base_type(); - base_script = Object::cast_to<VisualScriptPropertySet>(vnode_old.ptr())->get_base_script(); - } else if (Object::cast_to<VisualScriptPropertyGet>(vnode_old.ptr())) { - base_type = Object::cast_to<VisualScriptPropertyGet>(vnode_old.ptr())->get_base_type(); - base_script = Object::cast_to<VisualScriptPropertyGet>(vnode_old.ptr())->get_base_script(); - } - } - - Vector<String> property_path = p_text.split(":"); - if (ClassDB::is_parent_class(script->get_instance_base_type(), property_path[0]) || script->get_path().ends_with(property_path[0].unquote())) { - if (!p_connecting) { - base_type = script->get_instance_base_type(); - base_script = script->get_path(); - } - } else { - base_type = property_path[0]; - base_script = ""; - } - - if (drop_node) { - Ref<Script> script = drop_node->get_script(); - if (script != nullptr) { - base_script = script->get_path(); - } - } - - if (vnode_old.is_valid() && p_connecting) { - if (base_type == "") { - base_type = property_path[0]; - } else if (ClassDB::is_parent_class(property_path[0], base_type)) { - base_type = property_path[0]; - } - connect_seq(vnode_old, vnode, port_action_new_node); - connect_data(vnode_old, vnode, port_action_new_node); - } - } - if (Object::cast_to<VisualScriptTypeCast>(vnode.ptr())) { - Object::cast_to<VisualScriptTypeCast>(vnode.ptr())->set_base_type(base_type); - Object::cast_to<VisualScriptTypeCast>(vnode.ptr())->set_base_script(base_script); - } else if (Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())) { - if (base_type_map.has(base_type)) { - Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_basic_type(base_type_map[base_type]); - Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); - } else { - Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_type(base_type); - Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_script(base_script); - } - } else if (Object::cast_to<VisualScriptPropertySet>(vnode.ptr())) { - Object::cast_to<VisualScriptPropertySet>(vnode.ptr())->set_base_type(base_type); - Object::cast_to<VisualScriptPropertySet>(vnode.ptr())->set_base_script(base_script); - } else if (Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())) { - Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())->set_base_type(base_type); - Object::cast_to<VisualScriptPropertyGet>(vnode.ptr())->set_base_script(base_script); - } - - drop_path = String(); - drop_node = nullptr; - - _update_graph(port_action_new_node); -} - -void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) { - VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr()); - if (vnode_operator != nullptr && !vnode_operator->has_input_sequence_port()) { - return; - } - VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr()); - if (vnode_constructor != nullptr) { - return; - } - if (vnode_old->get_output_sequence_port_count() <= 0) { - return; - } - if (!vnode_new->has_input_sequence_port()) { - return; - } - - undo_redo->create_action(TTR("Connect Node Sequence")); - int pass_port = -vnode_old->get_output_sequence_port_count() + 1; - int return_port = port_action_output - 1; - if (vnode_old->get_output_value_port_info(port_action_output).name == String("pass") && - !script->get_output_sequence_ports_connected(port_action_node).has(pass_port)) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, pass_port, new_id); - undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, pass_port, new_id); - } else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") && - !script->get_output_sequence_ports_connected(port_action_node).has(return_port)) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, return_port, new_id); - undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, return_port, new_id); - } else { - for (int port = 0; port < vnode_old->get_output_sequence_port_count(); port++) { - int count = vnode_old->get_output_sequence_port_count(); - if (port_action_output < count && !script->get_output_sequence_ports_connected(port_action_node).has(port_action_output)) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, port_action_output, new_id); - undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, port_action_output, new_id); - break; - } else if (!script->get_output_sequence_ports_connected(port_action_node).has(port)) { - undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, port, new_id); - undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, port, new_id); - break; - } - } - } - - undo_redo->commit_action(); -} - -void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting) { - String name = p_text.substr(p_text.find_char(':') + 1); - if (script->has_function(name)) { - EditorNode::get_singleton()->show_warning(vformat(TTR("Script already has function '%s'"), name)); - return; - } - - MethodInfo minfo; - { - List<MethodInfo> methods; - bool found = false; - ClassDB::get_virtual_methods(script->get_instance_base_type(), &methods); - for (const MethodInfo &E : methods) { - if (E.name == name) { - minfo = E; - found = true; - } - } - - ERR_FAIL_COND(!found); - } - - selected = name; - Ref<VisualScriptFunction> func_node; - func_node.instantiate(); - func_node->set_name(name); - int fn_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Function")); - undo_redo->add_do_method(script.ptr(), "add_function", name, fn_id); - - for (int i = 0; i < minfo.arguments.size(); i++) { - func_node->add_argument(minfo.arguments[i].type, minfo.arguments[i].name, -1, minfo.arguments[i].hint, minfo.arguments[i].hint_string); - } - - Vector2 pos = _get_available_pos(); - - undo_redo->add_do_method(script.ptr(), "add_node", fn_id, func_node, pos); - undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id); - if (minfo.return_val.type != Variant::NIL || minfo.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) { - Ref<VisualScriptReturn> ret_node; - ret_node.instantiate(); - ret_node->set_return_type(minfo.return_val.type); - ret_node->set_enable_return_value(true); - ret_node->set_name(name); - int nid = script->get_available_id() + 1; - undo_redo->add_do_method(script.ptr(), "add_node", nid, ret_node, _get_available_pos(false, pos + Vector2(500, 0))); - undo_redo->add_undo_method(script.ptr(), "remove_node", nid); - } - - undo_redo->add_undo_method(script.ptr(), "remove_function", name); - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - - undo_redo->commit_action(); - - _update_graph(); -} - -void VisualScriptEditor::_cancel_connect_node() { - // Ensure the cancel is done. - port_action_new_node = -1; -} - -int VisualScriptEditor::_create_new_node_from_name(const String &p_text, const Vector2 &p_point) { - Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(p_text); - int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); - undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, p_point); - undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - return new_id; -} - -void VisualScriptEditor::_default_value_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing) { - Ref<VisualScriptNode> vsn = script->get_node(editing_id); - if (vsn.is_null()) { - return; - } - - undo_redo->create_action(TTR("Change Input Value")); - undo_redo->add_do_method(vsn.ptr(), "set_default_input_value", editing_input, p_value); - undo_redo->add_undo_method(vsn.ptr(), "set_default_input_value", editing_input, vsn->get_default_input_value(editing_input)); - - undo_redo->add_do_method(this, "_update_graph", editing_id); - undo_redo->add_undo_method(this, "_update_graph", editing_id); - undo_redo->commit_action(); -} - -void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_input_port) { - Ref<VisualScriptNode> vsn = script->get_node(p_id); - if (vsn.is_null()) { - return; - } - - PropertyInfo pinfo = vsn->get_input_value_port_info(p_input_port); - Variant existing = vsn->get_default_input_value(p_input_port); - if (pinfo.type != Variant::NIL && existing.get_type() != pinfo.type) { - Callable::CallError ce; - Variant e = existing; - const Variant *existingp = &e; - Variant::construct(pinfo.type, existing, &existingp, 1, ce); - } - - if (pinfo.type == Variant::NODE_PATH) { - Node *edited_scene = get_tree()->get_edited_scene_root(); - if (edited_scene) { // Fixing an old crash bug ( Visual Script Crashes on editing NodePath with an empty scene open). - Node *script_node = _find_script_node(edited_scene, edited_scene, script); - - if (script_node) { - // Pick a node relative to the script, IF the script exists. - pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE; - pinfo.hint_string = script_node->get_path(); - } else { - // Pick a path relative to edited scene. - pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE; - pinfo.hint_string = get_tree()->get_edited_scene_root()->get_path(); - } - } - } - - edited_default_property_holder->set_edited_property(existing); - - if (default_property_editor) { - default_property_editor->disconnect("property_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed)); - default_property_editor_popup->remove_child(default_property_editor); - } - - default_property_editor = EditorInspector::instantiate_property_editor(edited_default_property_holder.ptr(), pinfo.type, "edited_property", pinfo.hint, pinfo.hint_string, PROPERTY_USAGE_NONE); - if (default_property_editor) { - default_property_editor->set_object_and_property(edited_default_property_holder.ptr(), "edited_property"); - default_property_editor->update_property(); - default_property_editor->set_name_split_ratio(0); - default_property_editor_popup->add_child(default_property_editor); - - default_property_editor->connect("property_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed)); - - Button *button = Object::cast_to<Button>(p_button); - if (button) { - default_property_editor_popup->set_position(button->get_screen_position() + Vector2(0, button->get_size().height) * graph->get_zoom()); - } - - default_property_editor_popup->reset_size(); - - if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT || !button) { - default_property_editor_popup->popup_centered_ratio(); - } else { - default_property_editor_popup->popup(); - } - } - - editing_id = p_id; - editing_input = p_input_port; -} - -void VisualScriptEditor::_show_hint(const String &p_hint) { - hint_text->set_text(p_hint); - hint_text->show(); - hint_text_timer->start(); -} - -void VisualScriptEditor::_hide_timer() { - hint_text->hide(); -} - -void VisualScriptEditor::_toggle_scripts_pressed() { - ScriptEditor::get_singleton()->toggle_scripts_panel(); - update_toggle_scripts_button(); -} - -void VisualScriptEditor::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_ENTER_TREE: - case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - graph->get_panner()->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EditorSettings::get_singleton()->get("editors/panning/simple_panning"))); - graph->set_warped_panning(bool(EditorSettings::get_singleton()->get("editors/panning/warped_mouse_panning"))); - graph->set_minimap_opacity(EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity")); - graph->set_connection_lines_curvature(EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature")); - _update_graph(); - } break; - - case NOTIFICATION_READY: { - variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members)); - variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph).bind(-1), CONNECT_DEFERRED); - signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members)); - signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph).bind(-1), CONNECT_DEFERRED); - [[fallthrough]]; - } - case NOTIFICATION_THEME_CHANGED: { - if (p_what != NOTIFICATION_READY && !is_visible_in_tree()) { - return; - } - - update_toggle_scripts_button(); - - edit_variable_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - edit_signal_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - func_input_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree"))); - - Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); - - bool dark_theme = tm->get_constant("dark_theme", "Editor"); - - if (dark_theme) { - node_colors["flow_control"] = Color(0.96, 0.96, 0.96); - node_colors["functions"] = Color(0.96, 0.52, 0.51); - node_colors["data"] = Color(0.5, 0.96, 0.81); - node_colors["operators"] = Color(0.67, 0.59, 0.87); - node_colors["custom"] = Color(0.5, 0.73, 0.96); - node_colors["constants"] = Color(0.96, 0.5, 0.69); - } else { - node_colors["flow_control"] = Color(0.26, 0.26, 0.26); - node_colors["functions"] = Color(0.95, 0.4, 0.38); - node_colors["data"] = Color(0.07, 0.73, 0.51); - node_colors["operators"] = Color(0.51, 0.4, 0.82); - node_colors["custom"] = Color(0.31, 0.63, 0.95); - node_colors["constants"] = Color(0.94, 0.18, 0.49); - } - - for (const KeyValue<StringName, Color> &E : node_colors) { - const Ref<StyleBoxFlat> sb = tm->get_stylebox(SNAME("frame"), SNAME("GraphNode")); - - if (!sb.is_null()) { - Ref<StyleBoxFlat> frame_style = sb->duplicate(); - // Adjust the border color to be close to the GraphNode's background color. - // This keeps the node's title area from being too distracting. - Color color = dark_theme ? E.value.darkened(0.75) : E.value.lightened(0.75); - color.a = 0.9; - frame_style->set_border_color(color); - node_styles[E.key] = frame_style; - } - } - - if (is_visible_in_tree() && script.is_valid()) { - _update_members(); - _update_graph(); - } - } break; - - case NOTIFICATION_VISIBILITY_CHANGED: { - update_toggle_scripts_button(); - members_section->set_visible(is_visible_in_tree()); - } break; - } -} - -void VisualScriptEditor::_graph_ofs_changed(const Vector2 &p_ofs) { - if (updating_graph || !script.is_valid()) { - return; - } - - updating_graph = true; - - script->set_scroll(graph->get_scroll_ofs() / EDSCALE); - script->set_edited(true); - updating_graph = false; -} - -void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_node) { - if (updating_graph) { - return; - } - Ref<VisualScriptComment> vsc = script->get_node(p_node); - if (vsc.is_null()) { - return; - } - - Node *node = graph->get_node(itos(p_node)); - GraphNode *gn = Object::cast_to<GraphNode>(node); - if (!gn) { - return; - } - - Vector2 new_size = p_new_size; - if (graph->is_using_snap()) { - Vector2 snap = Vector2(graph->get_snap(), graph->get_snap()); - Vector2 min_size = (gn->get_minimum_size() + (snap * 0.5)).snapped(snap); - new_size = new_size.snapped(snap).max(min_size); - } - - updating_graph = true; - - graph->set_block_minimum_size_adjust(true); //faster resize - - undo_redo->create_action(TTR("Resize Comment"), UndoRedo::MERGE_ENDS); - undo_redo->add_do_method(vsc.ptr(), "set_size", new_size / EDSCALE); - undo_redo->add_undo_method(vsc.ptr(), "set_size", vsc->get_size()); - undo_redo->commit_action(); - - gn->set_custom_minimum_size(new_size); - gn->reset_size(); - graph->set_block_minimum_size_adjust(false); - updating_graph = false; -} - -void VisualScriptEditor::_menu_option(int p_what) { - switch (p_what) { - case EDIT_ADD_NODE: { - _generic_search(); - } break; - case EDIT_DELETE_NODES: { - _on_nodes_delete(); - } break; - case EDIT_TOGGLE_BREAKPOINT: { - List<String> reselect; - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - if (gn->is_selected()) { - int id = String(gn->get_name()).to_int(); - Ref<VisualScriptNode> vsn = script->get_node(id); - if (vsn.is_valid()) { - vsn->set_breakpoint(!vsn->is_breakpoint()); - reselect.push_back(gn->get_name()); - } - } - } - } - - _update_graph(); - - for (const String &E : reselect) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(E)); - gn->set_selected(true); - } - - } break; - case EDIT_FIND_NODE_TYPE: { - _generic_search(); - } break; - case EDIT_COPY_NODES: { - _on_nodes_copy(); - } break; - case EDIT_CUT_NODES: { - _on_nodes_copy(); - _on_nodes_delete(); - } break; - case EDIT_PASTE_NODES: { - _on_nodes_paste(); - } break; - case EDIT_DUPLICATE_NODES: { - _on_nodes_duplicate(); - } break; - case EDIT_CREATE_FUNCTION: { - // Create Function. - HashMap<int, Ref<VisualScriptNode>> nodes; - RBSet<int> selections; - for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - if (gn->is_selected()) { - int id = String(gn->get_name()).to_int(); - Ref<VisualScriptNode> node = script->get_node(id); - if (Object::cast_to<VisualScriptFunction>(*node)) { - EditorNode::get_singleton()->show_warning(TTR("Can't create function with a function node.")); - return; - } - if (node.is_valid()) { - nodes.insert(id, node); - selections.insert(id); - } - } - } - } - - if (nodes.size() == 0) { - return; // nothing to be done if there are no valid nodes selected - } - - RBSet<VisualScript::SequenceConnection> seqmove; - RBSet<VisualScript::DataConnection> datamove; - - RBSet<VisualScript::SequenceConnection> seqext; - RBSet<VisualScript::DataConnection> dataext; - - int start_node = -1; - RBSet<int> end_nodes; - if (nodes.size() == 1) { - Ref<VisualScriptNode> nd = script->get_node(nodes.begin()->key); - if (nd.is_valid() && nd->has_input_sequence_port()) { - start_node = nodes.begin()->key; - } else { - EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port.")); - return; - } - } else { - List<VisualScript::SequenceConnection> seqs; - script->get_sequence_connection_list(&seqs); - - if (seqs.size() == 0) { - // In case there are no sequence connections, - // select the top most node cause that's probably how, - // the user wants to connect the nodes. - int top_nd = -1; - Vector2 top; - for (const KeyValue<int, Ref<VisualScriptNode>> &E : nodes) { - Ref<VisualScriptNode> nd = script->get_node(E.key); - if (nd.is_valid() && nd->has_input_sequence_port()) { - if (top_nd < 0) { - top_nd = E.key; - top = script->get_node_position(top_nd); - } - Vector2 pos = script->get_node_position(E.key); - if (top.y > pos.y) { - top_nd = E.key; - top = pos; - } - } - } - Ref<VisualScriptNode> nd = script->get_node(top_nd); - if (nd.is_valid() && nd->has_input_sequence_port()) { - start_node = top_nd; - } else { - EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port.")); - return; - } - } else { - // Pick the node with input sequence. - RBSet<int> nodes_from; - RBSet<int> nodes_to; - for (const VisualScript::SequenceConnection &E : seqs) { - if (nodes.has(E.from_node) && nodes.has(E.to_node)) { - seqmove.insert(E); - nodes_from.insert(E.from_node); - } else if (nodes.has(E.from_node) && !nodes.has(E.to_node)) { - seqext.insert(E); - } else if (!nodes.has(E.from_node) && nodes.has(E.to_node)) { - if (start_node == -1) { - seqext.insert(E); - start_node = E.to_node; - } else { - EditorNode::get_singleton()->show_warning(TTR("Try to only have one sequence input in selection.")); - return; - } - } - nodes_to.insert(E.to_node); - } - - // To use to add return nodes. - _get_ends(start_node, seqs, selections, end_nodes); - - if (start_node == -1) { - // If we still don't have a start node then, - // run through the nodes and select the first tree node, - // i.e. node without any input sequence but output sequence. - for (const int &E : nodes_from) { - if (!nodes_to.has(E)) { - start_node = E; - } - } - } - } - } - - if (start_node == -1) { - return; // This should not happen, but just in case something goes wrong. - } - - List<Variant::Type> inputs; // input types - List<Pair<int, int>> input_connections; - { - List<VisualScript::DataConnection> dats; - script->get_data_connection_list(&dats); - for (const VisualScript::DataConnection &E : dats) { - if (nodes.has(E.from_node) && nodes.has(E.to_node)) { - datamove.insert(E); - } else if (!nodes.has(E.from_node) && nodes.has(E.to_node)) { - // Add all these as inputs for the Function. - Ref<VisualScriptNode> node = script->get_node(E.to_node); - if (node.is_valid()) { - dataext.insert(E); - PropertyInfo pi = node->get_input_value_port_info(E.to_port); - inputs.push_back(pi.type); - input_connections.push_back(Pair<int, int>(E.to_node, E.to_port)); - } - } else if (nodes.has(E.from_node) && !nodes.has(E.to_node)) { - dataext.insert(E); - } - } - } - int fn_id = script->get_available_id(); - { - String new_fn = _validate_name("new_function"); - - Vector2 pos = _get_available_pos(false, script->get_node_position(start_node) - Vector2(80, 150)); - - Ref<VisualScriptFunction> func_node; - func_node.instantiate(); - func_node->set_name(new_fn); - - undo_redo->create_action(TTR("Create Function")); - - undo_redo->add_do_method(script.ptr(), "add_function", new_fn, fn_id); - undo_redo->add_do_method(script.ptr(), "add_node", fn_id, func_node, pos); - undo_redo->add_undo_method(script.ptr(), "remove_function", new_fn); - undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id); - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "emit_signal", "edited_script_changed"); - undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed"); - // Might make the system more intelligent by checking port from info. - int i = 0; - List<Pair<int, int>>::Element *F = input_connections.front(); - for (List<Variant::Type>::Element *E = inputs.front(); E && F; E = E->next(), F = F->next()) { - func_node->add_argument(E->get(), "arg_" + String::num_int64(i), i); - undo_redo->add_do_method(script.ptr(), "data_connect", fn_id, i, F->get().first, F->get().second); - i++; // increment i - } - // Ensure Preview Selection is of newly created function node. - if (selections.size()) { - EditorNode::get_singleton()->push_item(func_node.ptr()); - } - } - // Move the nodes. - - // Handles reconnection of sequence connections on undo, start here in case of issues. - for (const VisualScript::SequenceConnection &E : seqext) { - undo_redo->add_do_method(script.ptr(), "sequence_disconnect", E.from_node, E.from_output, E.to_node); - undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node); - } - for (const VisualScript::DataConnection &E : dataext) { - undo_redo->add_do_method(script.ptr(), "data_disconnect", E.from_node, E.from_port, E.to_node, E.to_port); - undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port); - } - - // I don't really think we need support for non sequenced functions at this moment. - undo_redo->add_do_method(script.ptr(), "sequence_connect", fn_id, 0, start_node); - - // Could fail with the new changes, start here when searching for bugs in create function shortcut. - int m = 1; - for (const int &G : end_nodes) { - Ref<VisualScriptReturn> ret_node; - ret_node.instantiate(); - - int ret_id = fn_id + (m++); - selections.insert(ret_id); - Vector2 posi = _get_available_pos(false, script->get_node_position(G) + Vector2(80, -100)); - undo_redo->add_do_method(script.ptr(), "add_node", ret_id, ret_node, posi); - undo_redo->add_undo_method(script.ptr(), "remove_node", ret_id); - - undo_redo->add_do_method(script.ptr(), "sequence_connect", G, 0, ret_id); - // Add data outputs from each of the end_nodes. - Ref<VisualScriptNode> vsn = script->get_node(G); - if (vsn.is_valid() && vsn->get_output_value_port_count() > 0) { - ret_node->set_enable_return_value(true); - // Use the zeroth data port cause that's the likely one that is planned to be used. - ret_node->set_return_type(vsn->get_output_value_port_info(0).type); - undo_redo->add_do_method(script.ptr(), "data_connect", G, 0, ret_id, 0); - } - } - - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - - undo_redo->commit_action(); - - // Make sure all Nodes get marked for selection so that they can be moved together. - selections.insert(fn_id); - for (int k = 0; k < graph->get_child_count(); k++) { - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(k)); - if (gn) { - int id = gn->get_name().operator String().to_int(); - gn->set_selected(selections.has(id)); - } - } - - } break; - case REFRESH_GRAPH: { - _update_graph(); - } break; - case EDIT_CLEAR_COPY_BUFFER: { - clipboard->nodes.clear(); - clipboard->nodes_positions.clear(); - clipboard->data_connections.clear(); - clipboard->sequence_connections.clear(); - } break; - } -} - -// This is likely going to be very slow and I am not sure if I should keep it, -// but I hope that it will not be a problem considering that we won't be creating functions so frequently, -// and cyclic connections would be a problem but hopefully we won't let them get to this point. -void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes) { - for (const VisualScript::SequenceConnection &E : p_seqs) { - int from = E.from_node; - int to = E.to_node; - - if (from == p_node && p_selected.has(to)) { - // This is an interior connection move forward to the to node. - _get_ends(to, p_seqs, p_selected, r_end_nodes); - } else if (from == p_node && !p_selected.has(to)) { - r_end_nodes.insert(from); - } - } -} - -void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos, MouseButton p_button) { - if (p_button != MouseButton::RIGHT) { - return; - } - - TreeItem *ti = members->get_selected(); - ERR_FAIL_COND(!ti); - - member_popup->clear(); - member_popup->set_position(members->get_screen_position() + p_pos); - member_popup->reset_size(); - - function_name_edit->set_position(members->get_screen_position() + p_pos); - function_name_edit->reset_size(); - - TreeItem *root = members->get_root(); - - Ref<Texture2D> del_icon = Control::get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")); - - Ref<Texture2D> edit_icon = Control::get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")); - - if (ti->get_parent() == root->get_first_child()) { - member_type = MEMBER_FUNCTION; - member_name = ti->get_text(0); - member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT); - member_popup->add_separator(); - member_popup->add_icon_shortcut(del_icon, ED_GET_SHORTCUT("ui_graph_delete"), MEMBER_REMOVE); - member_popup->popup(); - return; - } - - if (ti->get_parent() == root->get_first_child()->get_next()) { - member_type = MEMBER_VARIABLE; - member_name = ti->get_text(0); - member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT); - member_popup->add_separator(); - member_popup->add_icon_shortcut(del_icon, ED_GET_SHORTCUT("ui_graph_delete"), MEMBER_REMOVE); - member_popup->popup(); - return; - } - - if (ti->get_parent() == root->get_first_child()->get_next()->get_next()) { - member_type = MEMBER_SIGNAL; - member_name = ti->get_text(0); - member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT); - member_popup->add_separator(); - member_popup->add_icon_shortcut(del_icon, ED_GET_SHORTCUT("ui_graph_delete"), MEMBER_REMOVE); - member_popup->popup(); - return; - } -} - -void VisualScriptEditor::_member_option(int p_option) { - switch (member_type) { - case MEMBER_FUNCTION: { - if (p_option == MEMBER_REMOVE) { - // Delete the function. - String name = member_name; - List<String> lst; - int fn_node = script->get_function_node_id(name); - undo_redo->create_action(TTR("Remove Function")); - undo_redo->add_do_method(script.ptr(), "remove_function", name); - undo_redo->add_do_method(script.ptr(), "remove_node", fn_node); - undo_redo->add_undo_method(script.ptr(), "add_function", name, fn_node); - undo_redo->add_undo_method(script.ptr(), "add_node", fn_node, script->get_node(fn_node), script->get_node_position(fn_node)); - List<VisualScript::SequenceConnection> seqcons; - script->get_sequence_connection_list(&seqcons); - for (const VisualScript::SequenceConnection &E : seqcons) { - if (E.from_node == fn_node) { - undo_redo->add_undo_method(script.ptr(), "sequence_connect", fn_node, E.from_output, E.to_node); - } - } - List<VisualScript::DataConnection> datcons; - script->get_data_connection_list(&datcons); - for (const VisualScript::DataConnection &E : datcons) { - if (E.from_node == fn_node) { - undo_redo->add_undo_method(script.ptr(), "data_connect", fn_node, E.from_port, E.to_node, E.to_port); - } - } - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->add_do_method(this, "_update_graph"); - undo_redo->add_undo_method(this, "_update_graph"); - undo_redo->commit_action(); - } else if (p_option == MEMBER_EDIT) { - selected = members->get_selected()->get_text(0); - function_name_edit->popup(); - function_name_box->set_text(selected); - function_name_box->select_all(); - function_name_box->grab_focus(); - } - } break; - case MEMBER_VARIABLE: { - String name = member_name; - - if (p_option == MEMBER_REMOVE) { - undo_redo->create_action(TTR("Remove Variable")); - undo_redo->add_do_method(script.ptr(), "remove_variable", name); - undo_redo->add_undo_method(script.ptr(), "add_variable", name, script->get_variable_default_value(name)); - undo_redo->add_undo_method(script.ptr(), "set_variable_info", name, script->call("get_variable_info", name)); //return as dict - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->commit_action(); - } else if (p_option == MEMBER_EDIT) { - variable_editor->edit(name); - edit_variable_dialog->set_title(TTR("Editing Variable:") + " " + name); - edit_variable_dialog->popup_centered(Size2(400, 200) * EDSCALE); - } - } break; - case MEMBER_SIGNAL: { - String name = member_name; - - if (p_option == MEMBER_REMOVE) { - undo_redo->create_action(TTR("Remove Signal")); - undo_redo->add_do_method(script.ptr(), "remove_custom_signal", name); - undo_redo->add_undo_method(script.ptr(), "add_custom_signal", name); - - for (int i = 0; i < script->custom_signal_get_argument_count(name); i++) { - undo_redo->add_undo_method(script.ptr(), "custom_signal_add_argument", name, script->custom_signal_get_argument_name(name, i), script->custom_signal_get_argument_type(name, i)); - } - - undo_redo->add_do_method(this, "_update_members"); - undo_redo->add_undo_method(this, "_update_members"); - undo_redo->commit_action(); - } else if (p_option == MEMBER_EDIT) { - signal_editor->edit(name); - edit_signal_dialog->set_title(TTR("Editing Signal:") + " " + name); - edit_signal_dialog->popup_centered(Size2(400, 300) * EDSCALE); - } - } break; - } -} - -void VisualScriptEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { -} - -void VisualScriptEditor::set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) { -} - -void VisualScriptEditor::update_toggle_scripts_button() { - if (is_layout_rtl()) { - toggle_scripts_button->set_icon(Control::get_theme_icon(ScriptEditor::get_singleton()->is_scripts_panel_toggled() ? SNAME("Forward") : SNAME("Back"), SNAME("EditorIcons"))); - } else { - toggle_scripts_button->set_icon(Control::get_theme_icon(ScriptEditor::get_singleton()->is_scripts_panel_toggled() ? SNAME("Back") : SNAME("Forward"), SNAME("EditorIcons"))); - } - toggle_scripts_button->set_tooltip(vformat("%s (%s)", TTR("Toggle Scripts Panel"), ED_GET_SHORTCUT("script_editor/toggle_scripts_panel")->get_as_text())); -} - -void VisualScriptEditor::_bind_methods() { - ClassDB::bind_method("_move_node", &VisualScriptEditor::_move_node); - ClassDB::bind_method("_update_graph", &VisualScriptEditor::_update_graph, DEFVAL(-1)); - - ClassDB::bind_method("_center_on_node", &VisualScriptEditor::_center_on_node); - ClassDB::bind_method("_button_resource_previewed", &VisualScriptEditor::_button_resource_previewed); - ClassDB::bind_method("_port_action_menu", &VisualScriptEditor::_port_action_menu); - - ClassDB::bind_method("_create_new_node_from_name", &VisualScriptEditor::_create_new_node_from_name); - - ClassDB::bind_method("_get_drag_data_fw", &VisualScriptEditor::get_drag_data_fw); - ClassDB::bind_method("_can_drop_data_fw", &VisualScriptEditor::can_drop_data_fw); - ClassDB::bind_method("_drop_data_fw", &VisualScriptEditor::drop_data_fw); - - ClassDB::bind_method("_update_graph_connections", &VisualScriptEditor::_update_graph_connections); - ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members); - - ClassDB::bind_method("_generic_search", &VisualScriptEditor::_generic_search); -} - -VisualScriptEditor::VisualScriptEditor() { - if (!clipboard) { - clipboard = memnew(Clipboard); - } - - edit_menu = memnew(MenuButton); - edit_menu->set_shortcut_context(this); - edit_menu->set_text(TTR("Edit")); - edit_menu->set_switch_on_hover(true); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_graph_delete"), EDIT_DELETE_NODES); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/toggle_breakpoint"), EDIT_TOGGLE_BREAKPOINT); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/find_node_type"), EDIT_FIND_NODE_TYPE); - edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY_NODES); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT_NODES); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE_NODES); - edit_menu->get_popup()->add_separator(); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/create_function"), EDIT_CREATE_FUNCTION); - edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/refresh_nodes"), REFRESH_GRAPH); - edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_menu_option)); - - members_section = memnew(VBoxContainer); - // Add but wait until done setting up this. - ScriptEditor::get_singleton()->get_left_list_split()->call_deferred(SNAME("add_child"), members_section); - members_section->set_v_size_flags(SIZE_EXPAND_FILL); - - CheckButton *tool_script_check = memnew(CheckButton); - tool_script_check->set_text(TTR("Make Tool:")); - members_section->add_child(tool_script_check); - tool_script_check->connect("pressed", callable_mp(this, &VisualScriptEditor::_toggle_tool_script)); - - /// Members /// - - members = memnew(Tree); - members_section->add_margin_child(TTR("Members:"), members, true); - members->set_custom_minimum_size(Size2(0, 50 * EDSCALE)); - members->set_hide_root(true); - members->connect("button_clicked", callable_mp(this, &VisualScriptEditor::_member_button)); - members->connect("item_edited", callable_mp(this, &VisualScriptEditor::_member_edited)); - members->connect("cell_selected", callable_mp(this, &VisualScriptEditor::_member_selected), CONNECT_DEFERRED); - members->connect("gui_input", callable_mp(this, &VisualScriptEditor::_members_gui_input)); - members->connect("item_mouse_selected", callable_mp(this, &VisualScriptEditor::_member_rmb_selected)); - members->set_allow_rmb_select(true); - members->set_allow_reselect(true); - members->set_hide_folding(true); - members->set_drag_forwarding(this); - - member_popup = memnew(PopupMenu); - add_child(member_popup); - member_popup->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_member_option)); - - function_name_edit = memnew(AcceptDialog); - function_name_edit->set_title(TTR("Rename Function")); - function_name_box = memnew(LineEdit); - function_name_edit->add_child(function_name_box); - function_name_box->connect("gui_input", callable_mp(this, &VisualScriptEditor::_fn_name_box_input)); - function_name_edit->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_on_fn_name_box_confirmed)); - function_name_box->set_expand_to_text_length_enabled(true); - add_child(function_name_edit); - - /// Actual Graph /// - - graph = memnew(GraphEdit); - add_child(graph); - graph->set_v_size_flags(Control::SIZE_EXPAND_FILL); - graph->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - graph->set_show_zoom_label(true); - graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected)); - graph->connect("begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move)); - graph->connect("end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move)); - graph->connect("copy_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_copy)); - graph->connect("paste_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_paste)); - graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete)); - graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate)); - graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input)); - graph->set_drag_forwarding(this); - float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity"); - graph->set_minimap_opacity(graph_minimap_opacity); - float graph_lines_curvature = EditorSettings::get_singleton()->get("editors/visual_editors/lines_curvature"); - graph->set_connection_lines_curvature(graph_lines_curvature); - graph->hide(); - graph->connect("scroll_offset_changed", callable_mp(this, &VisualScriptEditor::_graph_ofs_changed)); - - status_bar = memnew(HBoxContainer); - add_child(status_bar); - status_bar->set_h_size_flags(SIZE_EXPAND_FILL); - status_bar->set_custom_minimum_size(Size2(0, 24 * EDSCALE)); - - toggle_scripts_button = memnew(Button); - toggle_scripts_button->set_flat(true); - toggle_scripts_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_toggle_scripts_pressed)); - status_bar->add_child(toggle_scripts_button); - - /// Add Buttons to Top Bar/Zoom bar. - HBoxContainer *graph_hbc = graph->get_zoom_hbox(); - - Label *base_lbl = memnew(Label); - base_lbl->set_text(TTR("Change Base Type:") + " "); - graph_hbc->add_child(base_lbl); - - base_type_select = memnew(Button); - base_type_select->connect("pressed", callable_mp(this, &VisualScriptEditor::_change_base_type)); - graph_hbc->add_child(base_type_select); - - Button *add_nds = memnew(Button); - add_nds->set_text(TTR("Add Nodes...")); - graph_hbc->add_child(add_nds); - add_nds->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_node_dialog)); - - Button *fn_btn = memnew(Button); - fn_btn->set_text(TTR("Add Function...")); - graph_hbc->add_child(fn_btn); - fn_btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function_dialog)); - - // Add Function Dialog. - VBoxContainer *function_vb = memnew(VBoxContainer); - function_vb->set_v_size_flags(SIZE_EXPAND_FILL); - function_vb->set_custom_minimum_size(Size2(450, 300) * EDSCALE); - - HBoxContainer *func_name_hbox = memnew(HBoxContainer); - function_vb->add_child(func_name_hbox); - - Label *func_name_label = memnew(Label); - func_name_label->set_text(TTR("Name:")); - func_name_hbox->add_child(func_name_label); - - func_name_box = memnew(LineEdit); - func_name_box->set_h_size_flags(SIZE_EXPAND_FILL); - func_name_box->set_placeholder(TTR("function_name")); - func_name_box->set_text(""); - func_name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names)); - func_name_hbox->add_child(func_name_box); - - // Add minor setting for function if needed, here! - - function_vb->add_child(memnew(HSeparator)); - - Button *add_input_button = memnew(Button); - add_input_button->set_h_size_flags(SIZE_EXPAND_FILL); - add_input_button->set_text(TTR("Add Input")); - add_input_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_func_input)); - function_vb->add_child(add_input_button); - - func_input_scroll = memnew(ScrollContainer); - func_input_scroll->set_v_size_flags(SIZE_EXPAND_FILL); - function_vb->add_child(func_input_scroll); - - func_input_vbox = memnew(VBoxContainer); - func_input_vbox->set_h_size_flags(SIZE_EXPAND_FILL); - func_input_scroll->add_child(func_input_vbox); - - function_create_dialog = memnew(ConfirmationDialog); - function_create_dialog->set_title(TTR("Create Function")); - function_create_dialog->add_child(function_vb); - function_create_dialog->set_ok_button_text(TTR("Create")); - function_create_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function)); - add_child(function_create_dialog); - - select_func_text = memnew(Label); - select_func_text->set_text(TTR("Select or create a function to edit its graph.")); - select_func_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - select_func_text->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); - select_func_text->set_h_size_flags(SIZE_EXPAND_FILL); - add_child(select_func_text); - - hint_text = memnew(Label); - hint_text->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -100); - hint_text->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); - hint_text->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); - hint_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); - hint_text->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER); - graph->add_child(hint_text); - - hint_text_timer = memnew(Timer); - hint_text_timer->set_wait_time(4); - hint_text_timer->connect("timeout", callable_mp(this, &VisualScriptEditor::_hide_timer)); - add_child(hint_text_timer); - - // Allowed casts (connections). - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - graph->add_valid_connection_type(Variant::NIL, i); - graph->add_valid_connection_type(i, Variant::NIL); - for (int j = 0; j < Variant::VARIANT_MAX; j++) { - if (Variant::can_convert(Variant::Type(i), Variant::Type(j))) { - graph->add_valid_connection_type(i, j); - } - } - - graph->add_valid_right_disconnect_type(i); - } - - graph->add_valid_left_disconnect_type(TYPE_SEQUENCE); - - graph->connect("connection_request", callable_mp(this, &VisualScriptEditor::_graph_connected)); - graph->connect("disconnection_request", callable_mp(this, &VisualScriptEditor::_graph_disconnected)); - graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty)); - - edit_signal_dialog = memnew(AcceptDialog); - edit_signal_dialog->set_ok_button_text(TTR("Close")); - add_child(edit_signal_dialog); - - signal_editor = memnew(VisualScriptEditorSignalEdit); - edit_signal_edit = memnew(EditorInspector); - edit_signal_dialog->add_child(edit_signal_edit); - - edit_signal_edit->edit(signal_editor); - - edit_variable_dialog = memnew(AcceptDialog); - edit_variable_dialog->set_ok_button_text(TTR("Close")); - add_child(edit_variable_dialog); - - variable_editor = memnew(VisualScriptEditorVariableEdit); - edit_variable_edit = memnew(EditorInspector); - edit_variable_dialog->add_child(edit_variable_edit); - - edit_variable_edit->edit(variable_editor); - - select_base_type = memnew(CreateDialog); - select_base_type->set_base_type("Object"); // Anything goes. - select_base_type->connect("create", callable_mp(this, &VisualScriptEditor::_change_base_type_callback)); - add_child(select_base_type); - - undo_redo = EditorNode::get_singleton()->get_undo_redo(); - - set_process_input(true); - - default_property_editor_popup = memnew(PopupPanel); - default_property_editor_popup->set_min_size(Size2i(180, 0) * EDSCALE); - add_child(default_property_editor_popup); - - edited_default_property_holder.instantiate(); - - new_connect_node_select = memnew(VisualScriptPropertySelector); - add_child(new_connect_node_select); - new_connect_node_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_connect_node)); - new_connect_node_select->get_cancel_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_cancel_connect_node)); - - new_virtual_method_select = memnew(VisualScriptPropertySelector); - add_child(new_virtual_method_select); - new_virtual_method_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_new_virtual_method)); - - popup_menu = memnew(PopupMenu); - add_child(popup_menu); - popup_menu->add_item(TTR("Add Node"), EDIT_ADD_NODE); - popup_menu->add_separator(); - popup_menu->add_item(TTR("Cut"), EDIT_CUT_NODES); - popup_menu->add_item(TTR("Copy"), EDIT_COPY_NODES); - popup_menu->add_item(TTR("Paste"), EDIT_PASTE_NODES); - popup_menu->add_item(TTR("Delete"), EDIT_DELETE_NODES); - popup_menu->add_item(TTR("Duplicate"), EDIT_DUPLICATE_NODES); - popup_menu->add_item(TTR("Clear Copy Buffer"), EDIT_CLEAR_COPY_BUFFER); - popup_menu->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_menu_option)); - - base_type_map.insert("String", Variant::STRING); - base_type_map.insert("Vector2", Variant::VECTOR2); - base_type_map.insert("Vector2i", Variant::VECTOR2I); - base_type_map.insert("Rect2", Variant::RECT2); - base_type_map.insert("Rect2i", Variant::RECT2I); - base_type_map.insert("Vector3", Variant::VECTOR3); - base_type_map.insert("Vector3i", Variant::VECTOR3I); - base_type_map.insert("Vector4", Variant::VECTOR4); - base_type_map.insert("Vector4i", Variant::VECTOR4I); - base_type_map.insert("Transform2D", Variant::TRANSFORM2D); - base_type_map.insert("Plane", Variant::PLANE); - base_type_map.insert("Quaternion", Variant::QUATERNION); - base_type_map.insert("AABB", Variant::AABB); - base_type_map.insert("Basis", Variant::BASIS); - base_type_map.insert("Transform3D", Variant::TRANSFORM3D); - base_type_map.insert("Projection", Variant::PROJECTION); - base_type_map.insert("Color", Variant::COLOR); - base_type_map.insert("NodePath", Variant::NODE_PATH); - base_type_map.insert("RID", Variant::RID); - base_type_map.insert("Callable", Variant::CALLABLE); - base_type_map.insert("Dictionary", Variant::DICTIONARY); - base_type_map.insert("Array", Variant::ARRAY); - base_type_map.insert("PackedByteArray", Variant::PACKED_BYTE_ARRAY); - base_type_map.insert("PackedInt32Array", Variant::PACKED_INT32_ARRAY); - base_type_map.insert("PackedFloat32Array", Variant::PACKED_FLOAT32_ARRAY); - base_type_map.insert("PackedInt64Array", Variant::PACKED_INT64_ARRAY); - base_type_map.insert("PackedFloat64Array", Variant::PACKED_FLOAT64_ARRAY); - base_type_map.insert("PackedStringArray", Variant::PACKED_STRING_ARRAY); - base_type_map.insert("PackedVector2Array", Variant::PACKED_VECTOR2_ARRAY); - base_type_map.insert("PackedVector3Array", Variant::PACKED_VECTOR3_ARRAY); - base_type_map.insert("PackedColorArray", Variant::PACKED_COLOR_ARRAY); -} - -VisualScriptEditor::~VisualScriptEditor() { - undo_redo->clear_history(); // Avoid crashes. - memdelete(signal_editor); - memdelete(variable_editor); -} - -static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) { - if (Object::cast_to<VisualScript>(*p_resource)) { - return memnew(VisualScriptEditor); - } - - return nullptr; -} - -VisualScriptEditor::Clipboard *VisualScriptEditor::clipboard = nullptr; - -void VisualScriptEditor::free_clipboard() { - if (clipboard) { - memdelete(clipboard); - } -} - -static void register_editor_callback() { - ScriptEditor::register_create_script_editor_function(create_editor); - - ED_SHORTCUT("visual_script_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), Key::F9); - ED_SHORTCUT("visual_script_editor/find_node_type", TTR("Find Node Type"), KeyModifierMask::CMD + Key::F); - ED_SHORTCUT("visual_script_editor/create_function", TTR("Make Function"), KeyModifierMask::CMD + Key::G); - ED_SHORTCUT("visual_script_editor/refresh_nodes", TTR("Refresh Graph"), KeyModifierMask::CMD + Key::R); - ED_SHORTCUT("visual_script_editor/edit_member", TTR("Edit Member"), KeyModifierMask::CMD + Key::E); -} - -void VisualScriptEditor::register_editor() { - // Too early to register stuff here, request a callback. - EditorNode::add_plugin_init_callback(register_editor_callback); -} - -void VisualScriptEditor::validate() { -} - -// VisualScriptCustomNodes - -Ref<VisualScriptNode> VisualScriptCustomNodes::create_node_custom(const String &p_name) { - Ref<VisualScriptCustomNode> node; - node.instantiate(); - node->set_script(singleton->custom_nodes[p_name]); - return node; -} - -VisualScriptCustomNodes *VisualScriptCustomNodes::singleton = nullptr; -HashMap<String, Ref<RefCounted>> VisualScriptCustomNodes::custom_nodes; - -VisualScriptCustomNodes::VisualScriptCustomNodes() { - singleton = this; -} - -VisualScriptCustomNodes::~VisualScriptCustomNodes() { - custom_nodes.clear(); -} - -void VisualScriptCustomNodes::add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script) { - String node_name = "custom/" + p_category + "/" + p_name; - custom_nodes.insert(node_name, p_script); - VisualScriptLanguage::singleton->add_register_func(node_name, &VisualScriptCustomNodes::create_node_custom); - emit_signal(SNAME("custom_nodes_updated")); -} - -void VisualScriptCustomNodes::remove_custom_node(const String &p_name, const String &p_category) { - String node_name = "custom/" + p_category + "/" + p_name; - custom_nodes.erase(node_name); - VisualScriptLanguage::singleton->remove_register_func(node_name); - emit_signal(SNAME("custom_nodes_updated")); -} - -void VisualScriptCustomNodes::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_custom_node", "name", "category", "script"), &VisualScriptCustomNodes::add_custom_node); - ClassDB::bind_method(D_METHOD("remove_custom_node", "name", "category"), &VisualScriptCustomNodes::remove_custom_node); - ADD_SIGNAL(MethodInfo("custom_nodes_updated")); -} - -#endif diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h deleted file mode 100644 index 0378da9700..0000000000 --- a/modules/visual_script/editor/visual_script_editor.h +++ /dev/null @@ -1,395 +0,0 @@ -/*************************************************************************/ -/* visual_script_editor.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_EDITOR_H -#define VISUAL_SCRIPT_EDITOR_H - -#include "../visual_script.h" -#include "editor/create_dialog.h" -#include "editor/plugins/script_editor_plugin.h" -#include "visual_script_property_selector.h" - -class GraphEdit; - -class EditorUndoRedoManager; -class VisualScriptEditorSignalEdit; -class VisualScriptEditorVariableEdit; - -#ifdef TOOLS_ENABLED - -class VisualScriptEditedProperty : public RefCounted { - GDCLASS(VisualScriptEditedProperty, RefCounted); - -private: - Variant edited_property; - -protected: - static void _bind_methods(); - -public: - void set_edited_property(Variant p_variant); - Variant get_edited_property() const; - - VisualScriptEditedProperty() {} -}; - -// TODO: Maybe this class should be refactored. -// See https://github.com/godotengine/godot/issues/51913 -class VisualScriptEditor : public ScriptEditorBase { - GDCLASS(VisualScriptEditor, ScriptEditorBase); - - enum { - TYPE_SEQUENCE = 1000, - INDEX_BASE_SEQUENCE = 1024 - }; - - enum { - EDIT_ADD_NODE, - EDIT_SEPARATOR, // popup menu separator - ignored - EDIT_CUT_NODES, - EDIT_COPY_NODES, - EDIT_PASTE_NODES, - EDIT_DELETE_NODES, - EDIT_DUPLICATE_NODES, - EDIT_CLEAR_COPY_BUFFER, - - EDIT_CREATE_FUNCTION, - EDIT_TOGGLE_BREAKPOINT, - EDIT_FIND_NODE_TYPE, - REFRESH_GRAPH, - }; - - enum PortAction { - CREATE_CALL_SET_GET, - CREATE_ACTION, - }; - - enum MemberAction { - MEMBER_EDIT, - MEMBER_REMOVE - }; - - enum MemberType { - MEMBER_FUNCTION, - MEMBER_VARIABLE, - MEMBER_SIGNAL - }; - - VBoxContainer *members_section = nullptr; - MenuButton *edit_menu = nullptr; - - Ref<VisualScript> script; - - Button *base_type_select = nullptr; - - LineEdit *func_name_box = nullptr; - ScrollContainer *func_input_scroll = nullptr; - VBoxContainer *func_input_vbox = nullptr; - ConfirmationDialog *function_create_dialog = nullptr; - - GraphEdit *graph = nullptr; - HBoxContainer *status_bar = nullptr; - Button *toggle_scripts_button = nullptr; - - VisualScriptEditorSignalEdit *signal_editor = nullptr; - - AcceptDialog *edit_signal_dialog = nullptr; - EditorInspector *edit_signal_edit = nullptr; - - VisualScriptPropertySelector *method_select = nullptr; - VisualScriptPropertySelector *new_connect_node_select = nullptr; - VisualScriptPropertySelector *new_virtual_method_select = nullptr; - - VisualScriptEditorVariableEdit *variable_editor = nullptr; - - AcceptDialog *edit_variable_dialog = nullptr; - EditorInspector *edit_variable_edit = nullptr; - - PopupPanel *default_property_editor_popup = nullptr; - EditorProperty *default_property_editor = nullptr; - Ref<VisualScriptEditedProperty> edited_default_property_holder; - - Ref<EditorUndoRedoManager> undo_redo; - Tree *members = nullptr; - AcceptDialog *function_name_edit = nullptr; - LineEdit *function_name_box = nullptr; - - Label *hint_text = nullptr; - Timer *hint_text_timer = nullptr; - - Label *select_func_text = nullptr; - - bool updating_graph = false; - - void _show_hint(const String &p_hint); - void _hide_timer(); - - CreateDialog *select_base_type = nullptr; - - struct VirtualInMenu { - String name; - Variant::Type ret; - bool ret_variant; - Vector<Pair<Variant::Type, String>> args; - }; - - HashMap<StringName, Color> node_colors; - HashMap<StringName, Ref<StyleBox>> node_styles; - HashMap<StringName, Variant::Type> base_type_map; - - void _update_graph_connections(); - void _update_graph(int p_only_id = -1); - - bool updating_members = false; - - void _update_members(); - String _sanitized_variant_text(const StringName &property_name); - - StringName selected; - - String _validate_name(const String &p_name) const; - - struct Clipboard { - HashMap<int, Ref<VisualScriptNode>> nodes; - HashMap<int, Vector2> nodes_positions; - - RBSet<VisualScript::SequenceConnection> sequence_connections; - RBSet<VisualScript::DataConnection> data_connections; - }; - - static Clipboard *clipboard; - - PopupMenu *popup_menu = nullptr; - PopupMenu *member_popup = nullptr; - MemberType member_type; - String member_name; - - PortAction port_action; - int port_action_node = 0; - int port_action_output = 0; - Vector2 port_action_pos; - int port_action_new_node = 0; - - bool saved_pos_dirty = false; - - Vector2 mouse_up_position; - - void _port_action_menu(int p_option); - - void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id); - - NodePath drop_path; - Node *drop_node = nullptr; - Vector2 drop_position; - void _selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true); - void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id); - - void _cancel_connect_node(); - int _create_new_node_from_name(const String &p_text, const Vector2 &p_point); - void _selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting); - - int error_line = -1; - - void _node_selected(Node *p_node); - void _center_on_node(int p_id); - - void _node_filter_changed(const String &p_text); - void _change_base_type_callback(); - void _change_base_type(); - void _toggle_tool_script(); - void _member_selected(); - void _member_edited(); - - void _begin_node_move(); - void _end_node_move(); - void _move_node(int p_id, const Vector2 &p_to); - - void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes); - - void _node_moved(Vector2 p_from, Vector2 p_to, int p_id); - void _remove_node(int p_id); - void _graph_connected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot); - void _graph_disconnected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot); - void _graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos); - - void _node_ports_changed(int p_id); - void _node_create(); - - void _update_available_nodes(); - - void _member_button(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button); - - void _expression_text_changed(const String &p_text, int p_id); - void _add_input_port(int p_id); - void _add_output_port(int p_id); - void _remove_input_port(int p_id, int p_port); - void _remove_output_port(int p_id, int p_port); - void _change_port_type(int p_select, int p_id, int p_port, bool is_input); - void _update_node_size(int p_id); - void _port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input); - - Vector2 _get_pos_in_graph(Vector2 p_point) const; - Vector2 _get_available_pos(bool p_centered = true, Vector2 p_pos = Vector2()) const; - - bool node_has_sequence_connections(int p_id); - - void _generic_search(Vector2 pos = Vector2(), bool node_centered = false); - - virtual void input(const Ref<InputEvent> &p_event) override; - void _graph_gui_input(const Ref<InputEvent> &p_event); - void _members_gui_input(const Ref<InputEvent> &p_event); - void _fn_name_box_input(const Ref<InputEvent> &p_event); - void _on_fn_name_box_confirmed(); - void _rename_function(const String &p_name, const String &p_new_name); - - void _create_function_dialog(); - void _create_function(); - void _add_func_input(); - void _remove_func_input(Node *p_node); - void _deselect_input_names(); - void _add_node_dialog(); - void _node_item_selected(); - void _node_item_unselected(); - - void _on_nodes_copy(); - void _on_nodes_paste(); - void _on_nodes_delete(); - void _on_nodes_duplicate(); - - Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); - bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; - void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); - - int editing_id = 0; - int editing_input = 0; - - bool can_swap = false; - int data_disconnect_node = 0; - int data_disconnect_port = 0; - - void _default_value_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing); - void _default_value_edited(Node *p_button, int p_id, int p_input_port); - - void _menu_option(int p_what); - - void _graph_ofs_changed(const Vector2 &p_ofs); - void _comment_node_resized(const Vector2 &p_new_size, int p_node); - - void _draw_color_over_button(Object *obj, Color p_color); - void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud); - - VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &p_visited_nodes); - - void _member_rmb_selected(const Vector2 &p_pos, MouseButton p_button); - void _member_option(int p_option); - - void _toggle_scripts_pressed(); - -protected: - void _notification(int p_what); - static void _bind_methods(); - -public: - virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override; - virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override; - - virtual void apply_code() override; - virtual Ref<Resource> get_edited_resource() const override; - virtual void set_edited_resource(const Ref<Resource> &p_res) override; - virtual void enable_editor() override; - virtual Vector<String> get_functions() override; - virtual void reload_text() override; - virtual String get_name() override; - virtual Ref<Texture2D> get_theme_icon() override; - virtual bool is_unsaved() override; - virtual Variant get_edit_state() override; - virtual void set_edit_state(const Variant &p_state) override; - virtual void goto_line(int p_line, bool p_with_error = false) override; - virtual void set_executing_line(int p_line) override; - virtual void clear_executing_line() override; - virtual void trim_trailing_whitespace() override; - virtual void insert_final_newline() override; - virtual void convert_indent_to_spaces() override; - virtual void convert_indent_to_tabs() override; - virtual void ensure_focus() override; - virtual void tag_saved_version() override; - virtual void reload(bool p_soft) override; - virtual PackedInt32Array get_breakpoints() override; - virtual void set_breakpoint(int p_line, bool p_enable) override{}; - virtual void clear_breakpoints() override{}; - virtual void add_callback(const String &p_function, PackedStringArray p_args) override; - virtual void update_settings() override; - virtual bool show_members_overview() override; - virtual void set_debugger_active(bool p_active) override; - virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override; - virtual Control *get_edit_menu() override; - virtual void clear_edit_menu() override; - virtual void set_find_replace_bar(FindReplaceBar *p_bar) override { p_bar->hide(); }; // Not needed here. - virtual bool can_lose_focus_on_node_selection() override { return false; } - virtual void validate() override; - - virtual Control *get_base_editor() const override; - - static void register_editor(); - - static void free_clipboard(); - - void update_toggle_scripts_button() override; - - VisualScriptEditor(); - ~VisualScriptEditor(); -}; - -// Singleton -class VisualScriptCustomNodes : public Object { - GDCLASS(VisualScriptCustomNodes, Object); - - friend class VisualScriptLanguage; - -protected: - static void _bind_methods(); - static VisualScriptCustomNodes *singleton; - - static HashMap<String, Ref<RefCounted>> custom_nodes; - static Ref<VisualScriptNode> create_node_custom(const String &p_name); - -public: - static VisualScriptCustomNodes *get_singleton() { return singleton; } - - void add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script); - void remove_custom_node(const String &p_name, const String &p_category); - - VisualScriptCustomNodes(); - ~VisualScriptCustomNodes(); -}; - -#endif - -#endif // VISUAL_SCRIPT_EDITOR_H diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp deleted file mode 100644 index 712c89368b..0000000000 --- a/modules/visual_script/editor/visual_script_property_selector.cpp +++ /dev/null @@ -1,1277 +0,0 @@ -/*************************************************************************/ -/* visual_script_property_selector.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_property_selector.h" - -#include "../visual_script.h" -#include "../visual_script_builtin_funcs.h" -#include "../visual_script_flow_control.h" -#include "../visual_script_func_nodes.h" -#include "../visual_script_nodes.h" -#include "core/os/keyboard.h" -#include "editor/doc_tools.h" -#include "editor/editor_feature_profile.h" -#include "editor/editor_scale.h" -#include "editor/editor_settings.h" -#include "scene/main/node.h" -#include "scene/main/window.h" - -void VisualScriptPropertySelector::_update_icons() { - search_box->set_right_icon(results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); - search_box->set_clear_button_enabled(true); - search_box->add_theme_icon_override("right_icon", results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); - - search_visual_script_nodes->set_icon(results_tree->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons"))); - search_classes->set_icon(results_tree->get_theme_icon(SNAME("Object"), SNAME("EditorIcons"))); - search_methods->set_icon(results_tree->get_theme_icon(SNAME("MemberMethod"), SNAME("EditorIcons"))); - search_operators->set_icon(results_tree->get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - search_signals->set_icon(results_tree->get_theme_icon(SNAME("MemberSignal"), SNAME("EditorIcons"))); - search_constants->set_icon(results_tree->get_theme_icon(SNAME("MemberConstant"), SNAME("EditorIcons"))); - search_properties->set_icon(results_tree->get_theme_icon(SNAME("MemberProperty"), SNAME("EditorIcons"))); - search_theme_items->set_icon(results_tree->get_theme_icon(SNAME("MemberTheme"), SNAME("EditorIcons"))); - - case_sensitive_button->set_icon(results_tree->get_theme_icon(SNAME("MatchCase"), SNAME("EditorIcons"))); - hierarchy_button->set_icon(results_tree->get_theme_icon(SNAME("ClassList"), SNAME("EditorIcons"))); -} - -void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) { - Ref<InputEventKey> k = p_ie; - - if (k.is_valid()) { - switch (k->get_keycode()) { - case Key::UP: - case Key::DOWN: - case Key::PAGEUP: - case Key::PAGEDOWN: { - results_tree->gui_input(k); - search_box->accept_event(); - } break; - default: - break; - } - } -} - -void VisualScriptPropertySelector::_update_results_i(int p_int) { - _update_results(); -} - -void VisualScriptPropertySelector::_update_results_s(String p_string) { - _update_results(); -} - -void VisualScriptPropertySelector::_update_results_search_all() { - if (search_classes->is_pressed()) { - scope_combo->select(COMBO_ALL); - } - _update_results(); -} - -void VisualScriptPropertySelector::_update_results() { - _update_icons(); - search_runner = Ref<SearchRunner>(memnew(SearchRunner(this, results_tree))); - set_process(true); -} - -void VisualScriptPropertySelector::_confirmed() { - TreeItem *ti = results_tree->get_selected(); - if (!ti) { - return; - } - emit_signal(SNAME("selected"), ti->get_metadata(0), ti->get_metadata(1), connecting); - set_visible(false); -} - -void VisualScriptPropertySelector::_item_selected() { - help_bit->set_text(results_tree->get_selected()->get_meta("description", "No description available")); -} - -void VisualScriptPropertySelector::_hide_requested() { - _cancel_pressed(); // From AcceptDialog. -} - -void VisualScriptPropertySelector::_notification(int p_what) { - switch (p_what) { - case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - _update_icons(); - } break; - - case NOTIFICATION_ENTER_TREE: { - connect("confirmed", callable_mp(this, &VisualScriptPropertySelector::_confirmed)); - } break; - - case NOTIFICATION_PROCESS: { - // Update background search. - if (search_runner.is_valid()) { - if (search_runner->work()) { - // Search done. - get_ok_button()->set_disabled(!results_tree->get_selected()); - - search_runner = Ref<SearchRunner>(); - set_process(false); - } - } else { - // if one is valid - set_process(false); - } - } break; - } -} - -void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const bool p_virtuals_only, const bool p_connecting, bool clear_text) { - set_title(TTR("Select method from base type")); - base_type = p_base; - base_script = ""; - type = Variant::NIL; - connecting = p_connecting; - - if (clear_text) { - if (p_virtuals_only) { - search_box->set_text("._"); // show all _methods - search_box->set_caret_column(2); - } else { - search_box->set_text("."); // show all methods - search_box->set_caret_column(1); - } - } - - search_visual_script_nodes->set_pressed(false); - search_classes->set_pressed(false); - search_methods->set_pressed(true); - search_operators->set_pressed(false); - search_signals->set_pressed(false); - search_constants->set_pressed(false); - search_properties->set_pressed(false); - search_theme_items->set_pressed(false); - - scope_combo->select(COMBO_BASE); - - results_tree->clear(); - show_window(.5f); - search_box->grab_focus(); - - _update_results(); -} - -void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_base_script, bool p_virtuals_only, const bool p_connecting, bool clear_text) { - set_title(TTR("Select from base type")); - base_type = p_base; - base_script = p_base_script.trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name - type = Variant::NIL; - connecting = p_connecting; - - if (clear_text) { - if (p_virtuals_only) { - search_box->set_text("_"); - } else { - search_box->set_text(" "); - } - } - search_box->select_all(); - - search_visual_script_nodes->set_pressed(false); - search_classes->set_pressed(false); - search_methods->set_pressed(true); - search_operators->set_pressed(false); - search_signals->set_pressed(true); - search_constants->set_pressed(false); - search_properties->set_pressed(true); - search_theme_items->set_pressed(false); - - scope_combo->select(COMBO_RELATED); - - results_tree->clear(); - show_window(.5f); - search_box->grab_focus(); - _update_results(); -} - -void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_script, const bool p_connecting, bool clear_text) { - set_title(TTR("Select from script")); - ERR_FAIL_COND(p_script.is_null()); - - base_type = p_script->get_instance_base_type(); - base_script = p_script->get_path().trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name - type = Variant::NIL; - script = p_script->get_instance_id(); - connecting = p_connecting; - - if (clear_text) { - search_box->set_text(""); - } - search_box->select_all(); - - search_visual_script_nodes->set_pressed(false); - search_classes->set_pressed(true); - search_methods->set_pressed(true); - search_operators->set_pressed(true); - search_signals->set_pressed(true); - search_constants->set_pressed(true); - search_properties->set_pressed(true); - search_theme_items->set_pressed(false); - - scope_combo->select(COMBO_BASE); - - results_tree->clear(); - show_window(.5f); - search_box->grab_focus(); - _update_results(); -} - -void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type, const bool p_connecting, bool clear_text) { - set_title(TTR("Select from basic type")); - ERR_FAIL_COND(p_type == Variant::NIL); - base_type = Variant::get_type_name(p_type); - base_script = ""; - type = p_type; - connecting = p_connecting; - - if (clear_text) { - search_box->set_text(" "); - } - search_box->select_all(); - - search_visual_script_nodes->set_pressed(false); - search_classes->set_pressed(false); - search_methods->set_pressed(true); - search_operators->set_pressed(true); - search_signals->set_pressed(false); - search_constants->set_pressed(true); - search_properties->set_pressed(true); - search_theme_items->set_pressed(false); - - scope_combo->select(COMBO_BASE); - - results_tree->clear(); - show_window(.5f); - search_box->grab_focus(); - - _update_results(); -} - -void VisualScriptPropertySelector::select_from_action(const String &p_type, const bool p_connecting, bool clear_text) { - set_title(TTR("Select from action")); - base_type = p_type; - base_script = ""; - type = Variant::NIL; - connecting = p_connecting; - - if (clear_text) { - search_box->set_text(""); - } - search_box->select_all(); - - search_visual_script_nodes->set_pressed(true); - search_classes->set_pressed(false); - search_methods->set_pressed(false); - search_operators->set_pressed(false); - search_signals->set_pressed(false); - search_constants->set_pressed(false); - search_properties->set_pressed(false); - search_theme_items->set_pressed(false); - - scope_combo->select(COMBO_RELATED); - - results_tree->clear(); - show_window(.5f); - search_box->grab_focus(); - _update_results(); -} - -void VisualScriptPropertySelector::select_from_instance(Object *p_instance, const bool p_connecting, bool clear_text) { - set_title(TTR("Select from instance")); - base_type = p_instance->get_class(); - - const Ref<Script> &p_script = p_instance->get_script(); - if (p_script == nullptr) { - base_script = ""; - } else { - base_script = p_script->get_path().trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name - } - - type = Variant::NIL; - connecting = p_connecting; - - if (clear_text) { - search_box->set_text(" "); - } - search_box->select_all(); - - search_visual_script_nodes->set_pressed(false); - search_classes->set_pressed(false); - search_methods->set_pressed(true); - search_operators->set_pressed(false); - search_signals->set_pressed(true); - search_constants->set_pressed(true); - search_properties->set_pressed(true); - search_theme_items->set_pressed(false); - - scope_combo->select(COMBO_BASE); - - results_tree->clear(); - show_window(.5f); - search_box->grab_focus(); - _update_results(); -} - -void VisualScriptPropertySelector::select_from_visual_script(const Ref<Script> &p_script, bool clear_text) { - set_title(TTR("Select from visual script")); - base_type = p_script->get_instance_base_type(); - if (p_script == nullptr) { - base_script = ""; - } else { - base_script = p_script->get_path().trim_prefix("res://").quote(); // filepath to EditorHelp::get_doc_data().name - } - type = Variant::NIL; - connecting = false; - - if (clear_text) { - search_box->set_text(" "); - } - search_box->select_all(); - - search_visual_script_nodes->set_pressed(true); - search_classes->set_pressed(false); - search_methods->set_pressed(true); - search_operators->set_pressed(false); - search_signals->set_pressed(true); - search_constants->set_pressed(true); - search_properties->set_pressed(true); - search_theme_items->set_pressed(false); - - scope_combo->select(COMBO_BASE); - - results_tree->clear(); - show_window(.5f); - search_box->grab_focus(); - _update_results(); -} - -void VisualScriptPropertySelector::show_window(float p_screen_ratio) { - popup_centered_ratio(p_screen_ratio); -} - -void VisualScriptPropertySelector::_bind_methods() { - ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "category"), PropertyInfo(Variant::BOOL, "connecting"))); -} - -VisualScriptPropertySelector::VisualScriptPropertySelector() { - vbox = memnew(VBoxContainer); - add_child(vbox); - - HBoxContainer *hbox = memnew(HBoxContainer); - hbox->set_alignment(hbox->ALIGNMENT_CENTER); - vbox->add_child(hbox); - - case_sensitive_button = memnew(Button); - case_sensitive_button->set_flat(true); - case_sensitive_button->set_tooltip(TTR("Case Sensitive")); - case_sensitive_button->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - case_sensitive_button->set_toggle_mode(true); - case_sensitive_button->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(case_sensitive_button); - - hierarchy_button = memnew(Button); - hierarchy_button->set_flat(true); - hierarchy_button->set_tooltip(TTR("Show Hierarchy")); - hierarchy_button->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - hierarchy_button->set_toggle_mode(true); - hierarchy_button->set_pressed(true); - hierarchy_button->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(hierarchy_button); - - hbox->add_child(memnew(VSeparator)); - - search_visual_script_nodes = memnew(Button); - search_visual_script_nodes->set_flat(true); - search_visual_script_nodes->set_tooltip(TTR("Search Visual Script Nodes")); - search_visual_script_nodes->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - search_visual_script_nodes->set_toggle_mode(true); - search_visual_script_nodes->set_pressed(true); - search_visual_script_nodes->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_visual_script_nodes); - - search_classes = memnew(Button); - search_classes->set_flat(true); - search_classes->set_tooltip(TTR("Search Classes")); - search_classes->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results_search_all)); - search_classes->set_toggle_mode(true); - search_classes->set_pressed(true); - search_classes->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_classes); - - search_operators = memnew(Button); - search_operators->set_flat(true); - search_operators->set_tooltip(TTR("Search Operators")); - search_operators->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - search_operators->set_toggle_mode(true); - search_operators->set_pressed(true); - search_operators->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_operators); - - hbox->add_child(memnew(VSeparator)); - - search_methods = memnew(Button); - search_methods->set_flat(true); - search_methods->set_tooltip(TTR("Search Methods")); - search_methods->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - search_methods->set_toggle_mode(true); - search_methods->set_pressed(true); - search_methods->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_methods); - - search_signals = memnew(Button); - search_signals->set_flat(true); - search_signals->set_tooltip(TTR("Search Signals")); - search_signals->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - search_signals->set_toggle_mode(true); - search_signals->set_pressed(true); - search_signals->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_signals); - - search_constants = memnew(Button); - search_constants->set_flat(true); - search_constants->set_tooltip(TTR("Search Constants")); - search_constants->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - search_constants->set_toggle_mode(true); - search_constants->set_pressed(true); - search_constants->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_constants); - - search_properties = memnew(Button); - search_properties->set_flat(true); - search_properties->set_tooltip(TTR("Search Properties")); - search_properties->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - search_properties->set_toggle_mode(true); - search_properties->set_pressed(true); - search_properties->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_properties); - - search_theme_items = memnew(Button); - search_theme_items->set_flat(true); - search_theme_items->set_tooltip(TTR("Search Theme Items")); - search_theme_items->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results)); - search_theme_items->set_toggle_mode(true); - search_theme_items->set_pressed(true); - search_theme_items->set_focus_mode(Control::FOCUS_NONE); - hbox->add_child(search_theme_items); - - scope_combo = memnew(OptionButton); - scope_combo->set_custom_minimum_size(Size2(200, 0) * EDSCALE); - scope_combo->set_tooltip(TTR("Select the search limits")); - scope_combo->set_stretch_ratio(0); // Fixed width. - scope_combo->add_item(TTR("Search Related"), SCOPE_RELATED); - scope_combo->add_separator(); - scope_combo->add_item(TTR("Search Base"), SCOPE_BASE); - scope_combo->add_item(TTR("Search Inheriters"), SCOPE_INHERITERS); - scope_combo->add_item(TTR("Search Unrelated"), SCOPE_UNRELATED); - scope_combo->add_item(TTR("Search All"), SCOPE_ALL); - scope_combo->connect("item_selected", callable_mp(this, &VisualScriptPropertySelector::_update_results_i)); - hbox->add_child(scope_combo); - - search_box = memnew(LineEdit); - search_box->set_tooltip(TTR("Enter \" \" to show all filtered options\nEnter \".\" to show all filtered methods, operators and constructors\nUse CTRL_KEY to drop property setters")); - search_box->set_custom_minimum_size(Size2(200, 0) * EDSCALE); - search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); - search_box->connect("text_changed", callable_mp(this, &VisualScriptPropertySelector::_update_results_s)); - search_box->connect("gui_input", callable_mp(this, &VisualScriptPropertySelector::_sbox_input)); - register_text_enter(search_box); - vbox->add_child(search_box); - - results_tree = memnew(Tree); - results_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); - results_tree->set_hide_root(true); - results_tree->set_hide_folding(false); - results_tree->set_columns(2); - results_tree->set_column_title(0, TTR("Name")); - results_tree->set_column_clip_content(0, true); - results_tree->set_column_title(1, TTR("Member Type")); - results_tree->set_column_expand(1, false); - results_tree->set_column_custom_minimum_width(1, 150 * EDSCALE); - results_tree->set_column_clip_content(1, true); - results_tree->set_custom_minimum_size(Size2(0, 100) * EDSCALE); - results_tree->set_select_mode(Tree::SELECT_ROW); - results_tree->connect("item_activated", callable_mp(this, &VisualScriptPropertySelector::_confirmed)); - results_tree->connect("item_selected", callable_mp(this, &VisualScriptPropertySelector::_item_selected)); - vbox->add_child(results_tree); - - ScrollContainer *scroller = memnew(ScrollContainer); - scroller->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); - scroller->set_v_size_flags(Control::SIZE_EXPAND_FILL); - scroller->set_custom_minimum_size(Size2(600, 400) * EDSCALE); - vbox->add_child(scroller); - - help_bit = memnew(EditorHelpBit); - help_bit->set_h_size_flags(Control::SIZE_EXPAND_FILL); - help_bit->set_v_size_flags(Control::SIZE_EXPAND_FILL); - scroller->add_child(help_bit); - - help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested)); - set_ok_button_text(TTR("Open")); - get_ok_button()->set_disabled(true); - set_hide_on_ok(false); -} - -bool VisualScriptPropertySelector::SearchRunner::_is_class_disabled_by_feature_profile(const StringName &p_class) { - Ref<EditorFeatureProfile> profile = EditorFeatureProfileManager::get_singleton()->get_current_profile(); - if (profile.is_null()) { - return false; - } - - StringName class_name = p_class; - while (class_name != StringName()) { - if (!ClassDB::class_exists(class_name)) { - return false; - } - - if (profile->is_class_disabled(class_name)) { - return true; - } - class_name = ClassDB::get_parent_class(class_name); - } - - return false; -} - -bool VisualScriptPropertySelector::SearchRunner::_is_class_disabled_by_scope(const StringName &p_class) { - bool is_base_script = false; - if (p_class == selector_ui->base_script) { - is_base_script = true; - } - bool is_base = false; - if (selector_ui->base_type == p_class) { - is_base = true; - } - bool is_parent = false; - if ((ClassDB::is_parent_class(selector_ui->base_type, p_class)) && !is_base) { - is_parent = true; - } - - bool is_inheriter = false; - List<StringName> inheriters; - ClassDB::get_inheriters_from_class(selector_ui->base_type, &inheriters); - if (inheriters.find(p_class)) { - is_inheriter = true; - } - - if (scope_flags & SCOPE_BASE) { - if (is_base_script || is_base || is_parent) { - return false; - } - } - if (scope_flags & SCOPE_INHERITERS) { - if (is_base_script || is_base || is_inheriter) { - return false; - } - } - // if (scope_flags & SCOPE_RELATED) { - // /* code */ - // } - if (scope_flags & SCOPE_UNRELATED) { - if (!is_base_script && !is_base && !is_inheriter) { - return false; - } - } - return true; -} - -bool VisualScriptPropertySelector::SearchRunner::_slice() { - bool phase_done = false; - switch (phase) { - case PHASE_INIT: - phase_done = _phase_init(); - break; - case PHASE_MATCH_CLASSES_INIT: - phase_done = _phase_match_classes_init(); - break; - case PHASE_NODE_CLASSES_INIT: - phase_done = _phase_node_classes_init(); - break; - case PHASE_NODE_CLASSES_BUILD: - phase_done = _phase_node_classes_build(); - break; - case PHASE_MATCH_CLASSES: - phase_done = _phase_match_classes(); - break; - case PHASE_CLASS_ITEMS_INIT: - phase_done = _phase_class_items_init(); - break; - case PHASE_CLASS_ITEMS: - phase_done = _phase_class_items(); - break; - case PHASE_MEMBER_ITEMS_INIT: - phase_done = _phase_member_items_init(); - break; - case PHASE_MEMBER_ITEMS: - phase_done = _phase_member_items(); - break; - case PHASE_SELECT_MATCH: - phase_done = _phase_select_match(); - break; - case PHASE_MAX: - return true; - default: - WARN_PRINT("Invalid or unhandled phase in EditorHelpSearch::Runner, aborting search."); - return true; - }; - - if (phase_done) { - phase++; - } - return false; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_init() { - search_flags = 0; // selector_ui->filter_combo->get_selected_id(); - if (selector_ui->search_visual_script_nodes->is_pressed()) { - search_flags |= SEARCH_VISUAL_SCRIPT_NODES; - } - if (selector_ui->search_classes->is_pressed()) { - search_flags |= SEARCH_CLASSES; - } - // if (selector_ui->search_constructors->is_pressed()) { - search_flags |= SEARCH_CONSTRUCTORS; - // } - if (selector_ui->search_methods->is_pressed()) { - search_flags |= SEARCH_METHODS; - } - if (selector_ui->search_operators->is_pressed()) { - search_flags |= SEARCH_OPERATORS; - } - if (selector_ui->search_signals->is_pressed()) { - search_flags |= SEARCH_SIGNALS; - } - if (selector_ui->search_constants->is_pressed()) { - search_flags |= SEARCH_CONSTANTS; - } - if (selector_ui->search_properties->is_pressed()) { - search_flags |= SEARCH_PROPERTIES; - } - if (selector_ui->search_theme_items->is_pressed()) { - search_flags |= SEARCH_THEME_ITEMS; - } - if (selector_ui->case_sensitive_button->is_pressed()) { - search_flags |= SEARCH_CASE_SENSITIVE; - } - if (selector_ui->hierarchy_button->is_pressed()) { - search_flags |= SEARCH_SHOW_HIERARCHY; - } - scope_flags = selector_ui->scope_combo->get_selected_id(); - - return true; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() { - combined_docs = EditorHelp::get_doc_data()->class_list; - matches.clear(); - matched_item = nullptr; - match_highest_score = 0; - - if ( - (selector_ui->base_script.unquote() != "") && - (selector_ui->base_script.unquote() != ".") && - !combined_docs.has(selector_ui->base_script)) { - String file_path = "res://" + selector_ui->base_script.unquote(); // EditorHelp::get_doc_data().name to filepath - Ref<Script> script; - script = ResourceLoader::load(file_path); - if (!script.is_null()) { - DocData::ClassDoc class_doc = DocData::ClassDoc(); - - class_doc.name = selector_ui->base_script; - - class_doc.inherits = script->get_instance_base_type(); - class_doc.brief_description = ".vs files not supported by EditorHelp::get_doc_data()"; - class_doc.description = ""; - - Object *obj = ObjectDB::get_instance(script->get_instance_id()); - if (Object::cast_to<Script>(obj)) { - List<MethodInfo> methods; - Object::cast_to<Script>(obj)->get_script_method_list(&methods); - for (List<MethodInfo>::Element *M = methods.front(); M; M = M->next()) { - class_doc.methods.push_back(_get_method_doc(M->get())); - } - - List<MethodInfo> signals; - Object::cast_to<Script>(obj)->get_script_signal_list(&signals); - for (List<MethodInfo>::Element *S = signals.front(); S; S = S->next()) { - class_doc.signals.push_back(_get_method_doc(S->get())); - } - - List<PropertyInfo> properties; - Object::cast_to<Script>(obj)->get_script_property_list(&properties); - for (List<PropertyInfo>::Element *P = properties.front(); P; P = P->next()) { - DocData::PropertyDoc pd = DocData::PropertyDoc(); - pd.name = P->get().name; - pd.type = Variant::get_type_name(P->get().type); - class_doc.properties.push_back(pd); - } - } - combined_docs.insert(class_doc.name, class_doc); - } - } - iterator_doc = combined_docs.begin(); - return true; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_init() { - VisualScriptLanguage::singleton->get_registered_node_names(&vs_nodes); - _add_class_doc("functions", "", ""); - _add_class_doc("operators", "", ""); - return true; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_build() { - if (vs_nodes.is_empty()) { - return true; - } - String registered_node_name = vs_nodes[0]; - vs_nodes.pop_front(); - - Vector<String> path = registered_node_name.split("/"); - if (path[0] == "constants") { - _add_class_doc(registered_node_name, "", "constants"); - } else if (path[0] == "custom") { - _add_class_doc(registered_node_name, "", "custom"); - } else if (path[0] == "data") { - _add_class_doc(registered_node_name, "", "data"); - } else if (path[0] == "flow_control") { - _add_class_doc(registered_node_name, "", "flow_control"); - } else if (path[0] == "functions") { - if (path[1] == "built_in") { - _add_class_doc(registered_node_name, "functions", "built_in"); - } else if (path[1] == "by_type") { - // No action is required. - // Using function references from ClassDB to remove confusion for users. - } else if (path[1] == "constructors") { - _add_class_doc(registered_node_name, "", "constructors"); - } else if (path[1] == "deconstruct") { - _add_class_doc(registered_node_name, "", "deconstruct"); - } else if (path[1] == "wait") { - _add_class_doc(registered_node_name, "functions", "yield"); - } else { - _add_class_doc(registered_node_name, "functions", ""); - } - } else if (path[0] == "index") { - _add_class_doc(registered_node_name, "", "index"); - } else if (path[0] == "operators") { - if (path[1] == "bitwise") { - _add_class_doc(registered_node_name, "operators", "bitwise"); - } else if (path[1] == "compare") { - _add_class_doc(registered_node_name, "operators", "compare"); - } else if (path[1] == "logic") { - _add_class_doc(registered_node_name, "operators", "logic"); - } else if (path[1] == "math") { - _add_class_doc(registered_node_name, "operators", "math"); - } else { - _add_class_doc(registered_node_name, "operators", ""); - } - } - return false; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() { - DocData::ClassDoc &class_doc = iterator_doc->value; - if ( - (!_is_class_disabled_by_feature_profile(class_doc.name) && !_is_class_disabled_by_scope(class_doc.name)) || - _match_visual_script(class_doc)) { - if (class_doc.inherits == "VisualScriptCustomNode") { - class_doc.script_path = "res://" + class_doc.name.unquote(); - Ref<Script> script = ResourceLoader::load(class_doc.script_path); - Ref<VisualScriptCustomNode> vsn; - vsn.instantiate(); - vsn->set_script(script); - class_doc.name = vsn->get_caption(); - if (combined_docs.has(vsn->get_category())) { - class_doc.inherits = vsn->get_category(); - } else if (combined_docs.has("VisualScriptNode/" + vsn->get_category())) { - class_doc.inherits = "VisualScriptNode/" + vsn->get_category(); - } else if (combined_docs.has("VisualScriptCustomNode/" + vsn->get_category())) { - class_doc.inherits = "VisualScriptCustomNode/" + vsn->get_category(); - } else { - class_doc.inherits = ""; - } - class_doc.category = "VisualScriptCustomNode/" + vsn->get_category(); - class_doc.brief_description = ""; - class_doc.constructors.clear(); - class_doc.methods.clear(); - class_doc.operators.clear(); - class_doc.signals.clear(); - class_doc.constants.clear(); - class_doc.enums.clear(); - class_doc.properties.clear(); - class_doc.theme_properties.clear(); - } - - matches[class_doc.name] = ClassMatch(); - ClassMatch &match = matches[class_doc.name]; - - match.category = class_doc.category; - match.doc = &class_doc; - // Match class name. - if (search_flags & SEARCH_CLASSES || _match_visual_script(class_doc)) { - if (term == "") { - match.name = !_match_is_hidden(class_doc); - } else { - match.name = _match_string(term, class_doc.name); - } - // match.name = term == "" || _match_string(term, class_doc.name); - } - - // Match members if the term is long enough. - if (term.length() >= 0) { - if (search_flags & SEARCH_CONSTRUCTORS) { - for (int i = 0; i < class_doc.constructors.size(); i++) { - String method_name = (search_flags & SEARCH_CASE_SENSITIVE) ? class_doc.constructors[i].name : class_doc.constructors[i].name.to_lower(); - if (method_name.find(term) > -1 || - term == " " || - (term.begins_with(".") && method_name.begins_with(term.substr(1))) || - (term.ends_with("(") && method_name.ends_with(term.left(term.length() - 1).strip_edges())) || - (term.begins_with(".") && term.ends_with("(") && method_name == term.substr(1, term.length() - 2).strip_edges())) { - match.constructors.push_back(const_cast<DocData::MethodDoc *>(&class_doc.constructors[i])); - } - } - } - if (search_flags & SEARCH_METHODS) { - for (int i = 0; i < class_doc.methods.size(); i++) { - String method_name = (search_flags & SEARCH_CASE_SENSITIVE) ? class_doc.methods[i].name : class_doc.methods[i].name.to_lower(); - if (method_name.find(term) > -1 || - term == " " || - (term.begins_with(".") && method_name.begins_with(term.substr(1))) || - (term.ends_with("(") && method_name.ends_with(term.left(term.length() - 1).strip_edges())) || - (term.begins_with(".") && term.ends_with("(") && method_name == term.substr(1, term.length() - 2).strip_edges())) { - match.methods.push_back(const_cast<DocData::MethodDoc *>(&class_doc.methods[i])); - } - } - } - if (search_flags & SEARCH_OPERATORS) { - for (int i = 0; i < class_doc.operators.size(); i++) { - String method_name = (search_flags & SEARCH_CASE_SENSITIVE) ? class_doc.operators[i].name : class_doc.operators[i].name.to_lower(); - if (method_name.find(term) > -1 || - term == " " || - (term.begins_with(".") && method_name.begins_with(term.substr(1))) || - (term.ends_with("(") && method_name.ends_with(term.left(term.length() - 1).strip_edges())) || - (term.begins_with(".") && term.ends_with("(") && method_name == term.substr(1, term.length() - 2).strip_edges())) { - match.operators.push_back(const_cast<DocData::MethodDoc *>(&class_doc.operators[i])); - } - } - } - if (search_flags & SEARCH_SIGNALS) { - for (int i = 0; i < class_doc.signals.size(); i++) { - if (_match_string(term, class_doc.signals[i].name) || - term == " ") { - match.signals.push_back(const_cast<DocData::MethodDoc *>(&class_doc.signals[i])); - } - } - } - if (search_flags & SEARCH_CONSTANTS) { - for (int i = 0; i < class_doc.constants.size(); i++) { - if (_match_string(term, class_doc.constants[i].name) || - term == " ") { - match.constants.push_back(const_cast<DocData::ConstantDoc *>(&class_doc.constants[i])); - } - } - } - if (search_flags & SEARCH_PROPERTIES) { - for (int i = 0; i < class_doc.properties.size(); i++) { - if (_match_string(term, class_doc.properties[i].name) || - term == " " || - _match_string(term, class_doc.properties[i].getter) || - _match_string(term, class_doc.properties[i].setter)) { - match.properties.push_back(const_cast<DocData::PropertyDoc *>(&class_doc.properties[i])); - } - } - } - if (search_flags & SEARCH_THEME_ITEMS) { - for (int i = 0; i < class_doc.theme_properties.size(); i++) { - if (_match_string(term, class_doc.theme_properties[i].name) || - term == " ") { - match.theme_properties.push_back(const_cast<DocData::ThemeItemDoc *>(&class_doc.theme_properties[i])); - } - } - } - } - } - - ++iterator_doc; - return !iterator_doc; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_class_items_init() { - results_tree->clear(); - iterator_match = matches.begin(); - - root_item = results_tree->create_item(); - class_items.clear(); - - return true; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() { - if (!iterator_match) { - return true; - } - - ClassMatch &match = iterator_match->value; - - if (search_flags & SEARCH_SHOW_HIERARCHY) { - if (match.required()) { - _create_class_hierarchy(match); - } - } else { - if (match.name) { - _create_class_item(root_item, match.doc, true); - } - } - - ++iterator_match; - return !iterator_match; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_member_items_init() { - iterator_match = matches.begin(); - - return true; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() { - if (!iterator_match) { - return true; - } - - ClassMatch &match = iterator_match->value; - - TreeItem *parent = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item; - bool constructor_created = false; - for (int i = 0; i < match.methods.size(); i++) { - String text = match.methods[i]->name; - if (!constructor_created) { - if (match.doc->name == match.methods[i]->name) { - text += " " + TTR("(constructors)"); - constructor_created = true; - } - } else { - if (match.doc->name == match.methods[i]->name) { - continue; - } - } - _create_method_item(parent, match.doc, text, match.methods[i]); - } - for (int i = 0; i < match.signals.size(); i++) { - _create_signal_item(parent, match.doc, match.signals[i]); - } - for (int i = 0; i < match.constants.size(); i++) { - _create_constant_item(parent, match.doc, match.constants[i]); - } - for (int i = 0; i < match.properties.size(); i++) { - _create_property_item(parent, match.doc, match.properties[i]); - } - for (int i = 0; i < match.theme_properties.size(); i++) { - _create_theme_property_item(parent, match.doc, match.theme_properties[i]); - } - - ++iterator_match; - return !iterator_match; -} - -bool VisualScriptPropertySelector::SearchRunner::_phase_select_match() { - if (matched_item) { - matched_item->select(0); - } - return true; -} - -bool VisualScriptPropertySelector::SearchRunner::_match_string(const String &p_term, const String &p_string) const { - if (search_flags & SEARCH_CASE_SENSITIVE) { - return p_string.find(p_term) > -1; - } else { - return p_string.findn(p_term) > -1; - } -} - -bool VisualScriptPropertySelector::SearchRunner::_match_visual_script(DocData::ClassDoc &class_doc) { - if (class_doc.category.ends_with("_class")) { - if (class_doc.category.begins_with("VisualScript") && search_flags & SEARCH_CLASSES) { - if (matches.has(class_doc.inherits)) { - return true; - } - } - return false; - } - if (class_doc.category.begins_with("VisualScript") && search_flags & SEARCH_VISUAL_SCRIPT_NODES) { - return true; - } - if (class_doc.name.begins_with("operators") && search_flags & SEARCH_OPERATORS) { - return true; - } - if (class_doc.category.begins_with("VisualScriptNode/deconstruct")) { - if (class_doc.name.find(selector_ui->base_type, 0) > -1) { - return true; - } - } - - return false; -} - -bool VisualScriptPropertySelector::SearchRunner::_match_is_hidden(DocData::ClassDoc &class_doc) { - if (class_doc.category.begins_with("VisualScript")) { - if (class_doc.name.begins_with("flow_control")) { - return false; - } else if (class_doc.name.begins_with("operators")) { - return !(search_flags & SEARCH_OPERATORS); - } else if (class_doc.name.begins_with("functions/built_in/print")) { - return false; - } - return true; - } - return false; -} - -void VisualScriptPropertySelector::SearchRunner::_match_item(TreeItem *p_item, const String &p_text) { - float inverse_length = 1.f / float(p_text.length()); - - // Favor types where search term is a substring close to the start of the type. - float w = 0.5f; - int pos = p_text.findn(term); - float score = (pos > -1) ? 1.0f - w * MIN(1, 3 * pos * inverse_length) : MAX(0.f, .9f - w); - - // Favor shorter items: they resemble the search term more. - w = 0.1f; - score *= (1 - w) + w * (term.length() * inverse_length); - - if (match_highest_score == 0 || score > match_highest_score) { - matched_item = p_item; - match_highest_score = score; - } -} - -void VisualScriptPropertySelector::SearchRunner::_add_class_doc(String class_name, String inherits, String category) { - DocData::ClassDoc class_doc = DocData::ClassDoc(); - class_doc.name = class_name; - class_doc.inherits = inherits; - class_doc.category = "VisualScriptNode/" + category; - class_doc.brief_description = category; - combined_docs.insert(class_doc.name, class_doc); -} - -DocData::MethodDoc VisualScriptPropertySelector::SearchRunner::_get_method_doc(MethodInfo method_info) { - DocData::MethodDoc method_doc = DocData::MethodDoc(); - method_doc.name = method_info.name; - method_doc.return_type = Variant::get_type_name(method_info.return_val.type); - method_doc.description = "No description available"; - for (List<PropertyInfo>::Element *P = method_info.arguments.front(); P; P = P->next()) { - DocData::ArgumentDoc argument_doc = DocData::ArgumentDoc(); - argument_doc.name = P->get().name; - argument_doc.type = Variant::get_type_name(P->get().type); - method_doc.arguments.push_back(argument_doc); - } - return method_doc; -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_hierarchy(const ClassMatch &p_match) { - if (class_items.has(p_match.doc->name)) { - return class_items[p_match.doc->name]; - } - - // Ensure parent nodes are created first. - TreeItem *parent = root_item; - if (p_match.doc->inherits != "") { - if (class_items.has(p_match.doc->inherits)) { - parent = class_items[p_match.doc->inherits]; - } else if (matches.has(p_match.doc->inherits)) { - ClassMatch &base_match = matches[p_match.doc->inherits]; - parent = _create_class_hierarchy(base_match); - } - } - - TreeItem *class_item = _create_class_item(parent, p_match.doc, !p_match.name); - class_items[p_match.doc->name] = class_item; - return class_item; -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_item(TreeItem *p_parent, const DocData::ClassDoc *p_doc, bool p_gray) { - Ref<Texture2D> icon = empty_icon; - String text_0 = p_doc->name; - String text_1 = "Class"; - - String what = "Class"; - String details = p_doc->name; - if (p_doc->category.begins_with("VisualScriptCustomNode/")) { - Vector<String> path = p_doc->name.split("/"); - icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")); - text_0 = path[path.size() - 1]; - text_1 = "VisualScriptCustomNode"; - what = "VisualScriptCustomNode"; - details = "CustomNode"; - } else if (p_doc->category.begins_with("VisualScriptNode/")) { - Vector<String> path = p_doc->name.split("/"); - icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")); - text_0 = path[path.size() - 1]; - if (p_doc->category.begins_with("VisualScriptNode/deconstruct")) { - text_0 = "deconstruct " + text_0; - } - text_1 = "VisualScriptNode"; - what = "VisualScriptNode"; - details = p_doc->name; - - if (path.size() == 1) { - if (path[0] == "functions" || path[0] == "operators") { - text_1 = "VisualScript"; - p_gray = true; - what = "no_result"; - details = ""; - } - } - - } else { - if (p_doc->name.is_quoted()) { - text_0 = p_doc->name.unquote().get_file(); - if (ui_service->has_theme_icon(p_doc->inherits, "EditorIcons")) { - icon = ui_service->get_theme_icon(p_doc->inherits, "EditorIcons"); - } - } else if (ui_service->has_theme_icon(p_doc->name, "EditorIcons")) { - icon = ui_service->get_theme_icon(p_doc->name, "EditorIcons"); - } else if (ClassDB::class_exists(p_doc->name) && ClassDB::is_parent_class(p_doc->name, "Object")) { - icon = ui_service->get_theme_icon(SNAME("Object"), SNAME("EditorIcons")); - } - } - String tooltip = p_doc->brief_description.strip_edges(); - - TreeItem *item = results_tree->create_item(p_parent); - item->set_icon(0, icon); - item->set_text(0, text_0); - item->set_text(1, TTR(text_1)); - item->set_tooltip(0, tooltip); - item->set_tooltip(1, tooltip); - item->set_metadata(0, details); - item->set_metadata(1, what); - if (p_gray) { - item->set_custom_color(0, disabled_color); - item->set_custom_color(1, disabled_color); - } - - _match_item(item, p_doc->name); - - return item; -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_method_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const String &p_text, const DocData::MethodDoc *p_doc) { - String tooltip = p_doc->return_type + " " + p_class_doc->name + "." + p_doc->name + "("; - for (int i = 0; i < p_doc->arguments.size(); i++) { - const DocData::ArgumentDoc &arg = p_doc->arguments[i]; - tooltip += arg.type + " " + arg.name; - if (arg.default_value != "") { - tooltip += " = " + arg.default_value; - } - if (i < p_doc->arguments.size() - 1) { - tooltip += ", "; - } - } - tooltip += ")"; - return _create_member_item(p_parent, p_class_doc->name, "MemberMethod", p_doc->name, p_text, TTRC("Method"), "method", tooltip, p_doc->description); -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_signal_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::MethodDoc *p_doc) { - String tooltip = p_doc->return_type + " " + p_class_doc->name + "." + p_doc->name + "("; - for (int i = 0; i < p_doc->arguments.size(); i++) { - const DocData::ArgumentDoc &arg = p_doc->arguments[i]; - tooltip += arg.type + " " + arg.name; - if (arg.default_value != "") { - tooltip += " = " + arg.default_value; - } - if (i < p_doc->arguments.size() - 1) { - tooltip += ", "; - } - } - tooltip += ")"; - return _create_member_item(p_parent, p_class_doc->name, "MemberSignal", p_doc->name, p_doc->name, TTRC("Signal"), "signal", tooltip, p_doc->description); -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_constant_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ConstantDoc *p_doc) { - String tooltip = p_class_doc->name + "." + p_doc->name; - return _create_member_item(p_parent, p_class_doc->name, "MemberConstant", p_doc->name, p_doc->name, TTRC("Constant"), "constant", tooltip, p_doc->description); -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::PropertyDoc *p_doc) { - String tooltip = p_doc->type + " " + p_class_doc->name + "." + p_doc->name; - tooltip += "\n " + p_class_doc->name + "." + p_doc->setter + "(value) setter"; - tooltip += "\n " + p_class_doc->name + "." + p_doc->getter + "() getter"; - return _create_member_item(p_parent, p_class_doc->name, "MemberProperty", p_doc->name, p_doc->name, TTRC("Property"), "property", tooltip, p_doc->description); -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_theme_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ThemeItemDoc *p_doc) { - String tooltip = p_doc->type + " " + p_class_doc->name + "." + p_doc->name; - return _create_member_item(p_parent, p_class_doc->name, "MemberTheme", p_doc->name, p_doc->name, TTRC("Theme Property"), "theme_item", tooltip, p_doc->description); -} - -TreeItem *VisualScriptPropertySelector::SearchRunner::_create_member_item(TreeItem *p_parent, const String &p_class_name, const String &p_icon, const String &p_name, const String &p_text, const String &p_type, const String &p_metatype, const String &p_tooltip, const String &p_description) { - Ref<Texture2D> icon; - String text; - if (search_flags & SEARCH_SHOW_HIERARCHY) { - icon = ui_service->get_theme_icon(p_icon, SNAME("EditorIcons")); - text = p_text; - } else { - icon = ui_service->get_theme_icon(p_icon, SNAME("EditorIcons")); - text = p_class_name + "." + p_text; - } - - TreeItem *item = results_tree->create_item(p_parent); - item->set_icon(0, icon); - item->set_text(0, text); - item->set_text(1, TTRGET(p_type)); - item->set_tooltip(0, p_tooltip); - item->set_tooltip(1, p_tooltip); - item->set_metadata(0, p_class_name + ":" + p_name); - item->set_metadata(1, "class_" + p_metatype); - item->set_meta("description", p_description); - - _match_item(item, p_name); - - return item; -} - -bool VisualScriptPropertySelector::SearchRunner::work(uint64_t slot) { - // Return true when the search has been completed, otherwise false. - const uint64_t until = OS::get_singleton()->get_ticks_usec() + slot; - while (!_slice()) { - if (OS::get_singleton()->get_ticks_usec() > until) { - return false; - } - } - return true; -} - -VisualScriptPropertySelector::SearchRunner::SearchRunner(VisualScriptPropertySelector *p_selector_ui, Tree *p_results_tree) : - selector_ui(p_selector_ui), - ui_service(p_selector_ui->vbox), - results_tree(p_results_tree), - term(p_selector_ui->search_box->get_text()), - empty_icon(ui_service->get_theme_icon(SNAME("ArrowRight"), SNAME("EditorIcons"))), - disabled_color(ui_service->get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))) { -} diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h deleted file mode 100644 index 4de626467e..0000000000 --- a/modules/visual_script/editor/visual_script_property_selector.h +++ /dev/null @@ -1,229 +0,0 @@ -/*************************************************************************/ -/* visual_script_property_selector.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_PROPERTY_SELECTOR_H -#define VISUAL_SCRIPT_PROPERTY_SELECTOR_H - -#include "../visual_script.h" -#include "editor/editor_help.h" -#include "scene/gui/rich_text_label.h" -#include "scene/gui/tree.h" - -class VisualScriptPropertySelector : public ConfirmationDialog { - GDCLASS(VisualScriptPropertySelector, ConfirmationDialog); - - enum SearchFlags { - SEARCH_CLASSES = 1 << 0, - SEARCH_CONSTRUCTORS = 1 << 1, - SEARCH_METHODS = 1 << 2, - SEARCH_OPERATORS = 1 << 3, - SEARCH_SIGNALS = 1 << 4, - SEARCH_CONSTANTS = 1 << 5, - SEARCH_PROPERTIES = 1 << 6, - SEARCH_THEME_ITEMS = 1 << 7, - SEARCH_VISUAL_SCRIPT_NODES = 1 << 8, - SEARCH_ALL = SEARCH_CLASSES | SEARCH_CONSTRUCTORS | SEARCH_METHODS | SEARCH_OPERATORS | SEARCH_SIGNALS | SEARCH_CONSTANTS | SEARCH_PROPERTIES | SEARCH_THEME_ITEMS, - SEARCH_CASE_SENSITIVE = 1 << 29, - SEARCH_SHOW_HIERARCHY = 1 << 30, - }; - - enum ScopeFlags { - SCOPE_BASE = 1 << 0, - SCOPE_INHERITERS = 1 << 1, - SCOPE_UNRELATED = 1 << 2, - SCOPE_RELATED = SCOPE_BASE | SCOPE_INHERITERS, - SCOPE_ALL = SCOPE_BASE | SCOPE_INHERITERS | SCOPE_UNRELATED - }; - - enum ScopeCombo { - COMBO_RELATED, - COMBO_SEPARATOR, - COMBO_BASE, - COMBO_INHERITERS, - COMBO_UNRELATED, - COMBO_ALL, - }; - - LineEdit *search_box = nullptr; - - Button *case_sensitive_button = nullptr; - Button *hierarchy_button = nullptr; - - Button *search_visual_script_nodes = nullptr; - Button *search_classes = nullptr; - Button *search_operators = nullptr; - - Button *search_methods = nullptr; - Button *search_signals = nullptr; - Button *search_constants = nullptr; - Button *search_properties = nullptr; - Button *search_theme_items = nullptr; - - OptionButton *scope_combo = nullptr; - Tree *results_tree = nullptr; - - class SearchRunner; - Ref<SearchRunner> search_runner; - - void _update_icons(); - - void _sbox_input(const Ref<InputEvent> &p_ie); - void _update_results_i(int p_int); - void _update_results_s(String p_string); - void _update_results_search_all(); - void _update_results(); - - void _confirmed(); - void _item_selected(); - void _hide_requested(); - - EditorHelpBit *help_bit = nullptr; - - bool properties = false; - bool visual_script_generic = false; - bool connecting = false; - String selected; - Variant::Type type; - String base_type; - String base_script; - ObjectID script; - Object *instance = nullptr; - bool virtuals_only = false; - VBoxContainer *vbox = nullptr; - -protected: - void _notification(int p_what); - static void _bind_methods(); - -public: - void select_method_from_base_type(const String &p_base, const bool p_virtuals_only = false, const bool p_connecting = true, bool clear_text = true); - void select_from_base_type(const String &p_base, const String &p_base_script = "", bool p_virtuals_only = false, const bool p_connecting = true, bool clear_text = true); - void select_from_script(const Ref<Script> &p_script, const bool p_connecting = true, bool clear_text = true); - void select_from_basic_type(Variant::Type p_type, const bool p_connecting = true, bool clear_text = true); - void select_from_action(const String &p_type, const bool p_connecting = true, bool clear_text = true); - void select_from_instance(Object *p_instance, const bool p_connecting = true, bool clear_text = true); - void select_from_visual_script(const Ref<Script> &p_script, bool clear_text = true); - - void show_window(float p_screen_ratio); - - VisualScriptPropertySelector(); -}; - -class VisualScriptPropertySelector::SearchRunner : public RefCounted { - enum Phase { - PHASE_INIT, - PHASE_MATCH_CLASSES_INIT, - PHASE_NODE_CLASSES_INIT, - PHASE_NODE_CLASSES_BUILD, - PHASE_MATCH_CLASSES, - PHASE_CLASS_ITEMS_INIT, - PHASE_CLASS_ITEMS, - PHASE_MEMBER_ITEMS_INIT, - PHASE_MEMBER_ITEMS, - PHASE_SELECT_MATCH, - PHASE_MAX - }; - int phase = 0; - - struct ClassMatch { - DocData::ClassDoc *doc; - bool name = false; - String category = ""; - Vector<DocData::MethodDoc *> constructors; - Vector<DocData::MethodDoc *> methods; - Vector<DocData::MethodDoc *> operators; - Vector<DocData::MethodDoc *> signals; - Vector<DocData::ConstantDoc *> constants; - Vector<DocData::PropertyDoc *> properties; - Vector<DocData::ThemeItemDoc *> theme_properties; - - bool required() { - return name || methods.size() || signals.size() || constants.size() || properties.size() || theme_properties.size(); - } - }; - - VisualScriptPropertySelector *selector_ui = nullptr; - Control *ui_service = nullptr; - Tree *results_tree = nullptr; - String term; - int search_flags = 0; - int scope_flags = 0; - - Ref<Texture2D> empty_icon; - Color disabled_color; - - HashMap<String, DocData::ClassDoc>::Iterator iterator_doc; - HashMap<String, ClassMatch> matches; - HashMap<String, ClassMatch>::Iterator iterator_match; - TreeItem *root_item = nullptr; - HashMap<String, TreeItem *> class_items; - TreeItem *matched_item = nullptr; - float match_highest_score = 0; - - HashMap<String, DocData::ClassDoc> combined_docs; - List<String> vs_nodes; - - bool _is_class_disabled_by_feature_profile(const StringName &p_class); - bool _is_class_disabled_by_scope(const StringName &p_class); - - bool _slice(); - bool _phase_init(); - bool _phase_match_classes_init(); - bool _phase_node_classes_init(); - bool _phase_node_classes_build(); - bool _phase_match_classes(); - bool _phase_class_items_init(); - bool _phase_class_items(); - bool _phase_member_items_init(); - bool _phase_member_items(); - bool _phase_select_match(); - - bool _match_string(const String &p_term, const String &p_string) const; - bool _match_visual_script(DocData::ClassDoc &class_doc); - bool _match_is_hidden(DocData::ClassDoc &class_doc); - void _match_item(TreeItem *p_item, const String &p_text); - void _add_class_doc(String class_name, String inherits, String category); - DocData::MethodDoc _get_method_doc(MethodInfo method_info); - TreeItem *_create_class_hierarchy(const ClassMatch &p_match); - TreeItem *_create_class_item(TreeItem *p_parent, const DocData::ClassDoc *p_doc, bool p_gray); - TreeItem *_create_method_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const String &p_text, const DocData::MethodDoc *p_doc); - TreeItem *_create_signal_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::MethodDoc *p_doc); - TreeItem *_create_constant_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ConstantDoc *p_doc); - TreeItem *_create_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::PropertyDoc *p_doc); - TreeItem *_create_theme_property_item(TreeItem *p_parent, const DocData::ClassDoc *p_class_doc, const DocData::ThemeItemDoc *p_doc); - TreeItem *_create_member_item(TreeItem *p_parent, const String &p_class_name, const String &p_icon, const String &p_name, const String &p_text, const String &p_type, const String &p_metatype, const String &p_tooltip, const String &p_description); - -public: - bool work(uint64_t slot = 100000); - - SearchRunner(VisualScriptPropertySelector *p_selector_ui, Tree *p_results_tree); -}; - -#endif // VISUAL_SCRIPT_PROPERTY_SELECTOR_H diff --git a/modules/visual_script/icons/VisualScript.svg b/modules/visual_script/icons/VisualScript.svg deleted file mode 100644 index bc698247c9..0000000000 --- a/modules/visual_script/icons/VisualScript.svg +++ /dev/null @@ -1 +0,0 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><ellipse cx="3" cy="1039.4" fill="#e0e0e0"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg> diff --git a/modules/visual_script/icons/VisualScriptInternal.svg b/modules/visual_script/icons/VisualScriptInternal.svg deleted file mode 100644 index 8ab39ad929..0000000000 --- a/modules/visual_script/icons/VisualScriptInternal.svg +++ /dev/null @@ -1 +0,0 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><circle cx="3" cy="3.000024" fill="#e0e0e0" r="0"/><path d="m11 10a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0"/><path d="m3 10v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4z" fill="#e0e0e0"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2z" fill="none" stroke="#e0e0e0"/></svg> diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp deleted file mode 100644 index 04a7442d0a..0000000000 --- a/modules/visual_script/register_types.cpp +++ /dev/null @@ -1,150 +0,0 @@ -/*************************************************************************/ -/* register_types.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "register_types.h" - -#include "core/config/engine.h" -#include "core/io/resource_loader.h" -#include "visual_script.h" -#include "visual_script_builtin_funcs.h" -#include "visual_script_expression.h" -#include "visual_script_flow_control.h" -#include "visual_script_func_nodes.h" -#include "visual_script_nodes.h" -#include "visual_script_yield_nodes.h" - -VisualScriptLanguage *visual_script_language = nullptr; - -#ifdef TOOLS_ENABLED -#include "editor/visual_script_editor.h" -static VisualScriptCustomNodes *vs_custom_nodes_singleton = nullptr; -#endif - -void initialize_visual_script_module(ModuleInitializationLevel p_level) { - if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) { - visual_script_language = memnew(VisualScriptLanguage); - //script_language_gd->init(); - ScriptServer::register_language(visual_script_language); - - GDREGISTER_CLASS(VisualScript); - GDREGISTER_ABSTRACT_CLASS(VisualScriptNode); - GDREGISTER_CLASS(VisualScriptFunctionState); - GDREGISTER_CLASS(VisualScriptFunction); - GDREGISTER_ABSTRACT_CLASS(VisualScriptLists); - GDREGISTER_CLASS(VisualScriptComposeArray); - GDREGISTER_CLASS(VisualScriptOperator); - GDREGISTER_CLASS(VisualScriptVariableSet); - GDREGISTER_CLASS(VisualScriptVariableGet); - GDREGISTER_CLASS(VisualScriptConstant); - GDREGISTER_CLASS(VisualScriptIndexGet); - GDREGISTER_CLASS(VisualScriptIndexSet); - GDREGISTER_CLASS(VisualScriptGlobalConstant); - GDREGISTER_CLASS(VisualScriptClassConstant); - GDREGISTER_CLASS(VisualScriptMathConstant); - GDREGISTER_CLASS(VisualScriptBasicTypeConstant); - GDREGISTER_CLASS(VisualScriptEngineSingleton); - GDREGISTER_CLASS(VisualScriptSceneNode); - GDREGISTER_CLASS(VisualScriptSceneTree); - GDREGISTER_CLASS(VisualScriptResourcePath); - GDREGISTER_CLASS(VisualScriptSelf); - GDREGISTER_CLASS(VisualScriptCustomNode); - GDREGISTER_CLASS(VisualScriptSubCall); - GDREGISTER_CLASS(VisualScriptComment); - GDREGISTER_CLASS(VisualScriptConstructor); - GDREGISTER_CLASS(VisualScriptLocalVar); - GDREGISTER_CLASS(VisualScriptLocalVarSet); - GDREGISTER_CLASS(VisualScriptInputAction); - GDREGISTER_CLASS(VisualScriptDeconstruct); - GDREGISTER_CLASS(VisualScriptPreload); - GDREGISTER_CLASS(VisualScriptTypeCast); - - GDREGISTER_CLASS(VisualScriptFunctionCall); - GDREGISTER_CLASS(VisualScriptPropertySet); - GDREGISTER_CLASS(VisualScriptPropertyGet); - //ClassDB::register_type<VisualScriptScriptCall>(); - GDREGISTER_CLASS(VisualScriptEmitSignal); - - GDREGISTER_CLASS(VisualScriptReturn); - GDREGISTER_CLASS(VisualScriptCondition); - GDREGISTER_CLASS(VisualScriptWhile); - GDREGISTER_CLASS(VisualScriptIterator); - GDREGISTER_CLASS(VisualScriptSequence); - //GDREGISTER_CLASS(VisualScriptInputFilter); - GDREGISTER_CLASS(VisualScriptSwitch); - GDREGISTER_CLASS(VisualScriptSelect); - - GDREGISTER_CLASS(VisualScriptYield); - GDREGISTER_CLASS(VisualScriptYieldSignal); - - GDREGISTER_CLASS(VisualScriptBuiltinFunc); - - GDREGISTER_CLASS(VisualScriptExpression); - - register_visual_script_nodes(); - register_visual_script_func_nodes(); - register_visual_script_builtin_func_node(); - register_visual_script_flow_control_nodes(); - register_visual_script_yield_nodes(); - register_visual_script_expression_node(); - } - -#ifdef TOOLS_ENABLED - if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) { - ClassDB::set_current_api(ClassDB::API_EDITOR); - GDREGISTER_CLASS(VisualScriptCustomNodes); - ClassDB::set_current_api(ClassDB::API_CORE); - vs_custom_nodes_singleton = memnew(VisualScriptCustomNodes); - Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptCustomNodes", VisualScriptCustomNodes::get_singleton())); - - VisualScriptEditor::register_editor(); - } -#endif -} - -void uninitialize_visual_script_module(ModuleInitializationLevel p_level) { - if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) { - unregister_visual_script_nodes(); - - ScriptServer::unregister_language(visual_script_language); - - if (visual_script_language) { - memdelete(visual_script_language); - } - } - -#ifdef TOOLS_ENABLED - if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) { - VisualScriptEditor::free_clipboard(); - if (vs_custom_nodes_singleton) { - memdelete(vs_custom_nodes_singleton); - } - } -#endif -} diff --git a/modules/visual_script/register_types.h b/modules/visual_script/register_types.h deleted file mode 100644 index 90f84de11c..0000000000 --- a/modules/visual_script/register_types.h +++ /dev/null @@ -1,39 +0,0 @@ -/*************************************************************************/ -/* register_types.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_REGISTER_TYPES_H -#define VISUAL_SCRIPT_REGISTER_TYPES_H - -#include "modules/register_module_types.h" - -void initialize_visual_script_module(ModuleInitializationLevel p_level); -void uninitialize_visual_script_module(ModuleInitializationLevel p_level); - -#endif // VISUAL_SCRIPT_REGISTER_TYPES_H diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp deleted file mode 100644 index 73249371cd..0000000000 --- a/modules/visual_script/visual_script.cpp +++ /dev/null @@ -1,2506 +0,0 @@ -/*************************************************************************/ -/* visual_script.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script.h" - -#include "core/config/project_settings.h" -#include "core/core_string_names.h" -#include "core/os/os.h" -#include "scene/main/node.h" -#include "visual_script_nodes.h" - -// Used by editor, this is not really saved. -void VisualScriptNode::set_breakpoint(bool p_breakpoint) { - breakpoint = p_breakpoint; -} - -bool VisualScriptNode::is_breakpoint() const { - return breakpoint; -} - -void VisualScriptNode::ports_changed_notify() { - emit_signal(SNAME("ports_changed")); -} - -void VisualScriptNode::set_default_input_value(int p_port, const Variant &p_value) { - ERR_FAIL_INDEX(p_port, default_input_values.size()); - - default_input_values[p_port] = p_value; - -#ifdef TOOLS_ENABLED - if (script_used.is_valid()) { - script_used->set_edited(true); - } -#endif -} - -Variant VisualScriptNode::get_default_input_value(int p_port) const { - ERR_FAIL_INDEX_V(p_port, default_input_values.size(), Variant()); - return default_input_values[p_port]; -} - -void VisualScriptNode::_set_default_input_values(Array p_values) { - default_input_values = p_values; -} - -void VisualScriptNode::validate_input_default_values() { - default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize - - // Actually validate on save. - for (int i = 0; i < get_input_value_port_count(); i++) { - Variant::Type expected = get_input_value_port_info(i).type; - - if (expected == Variant::NIL || expected == default_input_values[i].get_type()) { - continue; - } else { - // Not the same, reconvert. - Callable::CallError ce; - Variant existing = default_input_values[i]; - const Variant *existingp = &existing; - Variant::construct(expected, default_input_values[i], &existingp, 1, ce); - if (ce.error != Callable::CallError::CALL_OK) { - //could not convert? force.. - Variant::construct(expected, default_input_values[i], nullptr, 0, ce); - } - } - } -} - -Array VisualScriptNode::_get_default_input_values() const { - // Validate on save, since on load there is little info about this. - Array values = default_input_values; - values.resize(get_input_value_port_count()); - - return values; -} - -String VisualScriptNode::get_text() const { - return ""; -} - -void VisualScriptNode::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_visual_script"), &VisualScriptNode::get_visual_script); - ClassDB::bind_method(D_METHOD("set_default_input_value", "port_idx", "value"), &VisualScriptNode::set_default_input_value); - ClassDB::bind_method(D_METHOD("get_default_input_value", "port_idx"), &VisualScriptNode::get_default_input_value); - ClassDB::bind_method(D_METHOD("ports_changed_notify"), &VisualScriptNode::ports_changed_notify); - ClassDB::bind_method(D_METHOD("_set_default_input_values", "values"), &VisualScriptNode::_set_default_input_values); - ClassDB::bind_method(D_METHOD("_get_default_input_values"), &VisualScriptNode::_get_default_input_values); - - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_default_input_values", "_get_default_input_values"); - ADD_SIGNAL(MethodInfo("ports_changed")); -} - -VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess *p_inputs, int p_output) const { - ERR_FAIL_COND_V(get_output_value_port_count() <= p_output, TypeGuess()); - - PropertyInfo pinfo = get_output_value_port_info(p_output); - - TypeGuess tg; - - tg.type = pinfo.type; - if (pinfo.hint == PROPERTY_HINT_RESOURCE_TYPE) { - tg.gdclass = pinfo.hint_string; - } - - return tg; -} - -Ref<VisualScript> VisualScriptNode::get_visual_script() const { - return script_used; -} - -VisualScriptNode::VisualScriptNode() { -} - -//////////////// - -///////////////////// - -VisualScriptNodeInstance::VisualScriptNodeInstance() { -} - -VisualScriptNodeInstance::~VisualScriptNodeInstance() { - if (sequence_outputs) { - memdelete_arr(sequence_outputs); - } - - if (input_ports) { - memdelete_arr(input_ports); - } - - if (output_ports) { - memdelete_arr(output_ports); - } -} - -void VisualScript::add_function(const StringName &p_name, int p_func_node_id) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!String(p_name).is_valid_identifier()); - ERR_FAIL_COND(functions.has(p_name)); - ERR_FAIL_COND(variables.has(p_name)); - ERR_FAIL_COND(custom_signals.has(p_name)); - - functions[p_name] = Function(); - functions[p_name].func_id = p_func_node_id; -} - -bool VisualScript::has_function(const StringName &p_name) const { - return functions.has(p_name); -} - -void VisualScript::remove_function(const StringName &p_name) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!functions.has(p_name)); - - // Let the editor handle the node removal. - functions.erase(p_name); -} - -void VisualScript::rename_function(const StringName &p_name, const StringName &p_new_name) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!functions.has(p_name)); - if (p_new_name == p_name) { - return; - } - - ERR_FAIL_COND(!String(p_new_name).is_valid_identifier()); - - ERR_FAIL_COND(functions.has(p_new_name)); - ERR_FAIL_COND(variables.has(p_new_name)); - ERR_FAIL_COND(custom_signals.has(p_new_name)); - - functions[p_new_name] = functions[p_name]; - functions.erase(p_name); -} - -void VisualScript::set_scroll(const Vector2 &p_scroll) { - scroll = p_scroll; -} - -Vector2 VisualScript::get_scroll() const { - return scroll; -} - -void VisualScript::get_function_list(List<StringName> *r_functions) const { - for (const KeyValue<StringName, Function> &E : functions) { - r_functions->push_back(E.key); - } -} - -int VisualScript::get_function_node_id(const StringName &p_name) const { - ERR_FAIL_COND_V(!functions.has(p_name), -1); - - return functions[p_name].func_id; -} - -void VisualScript::_node_ports_changed(int p_id) { - Ref<VisualScriptNode> vsn = nodes[p_id].node; - - vsn->validate_input_default_values(); - - // Must revalidate all the functions. - - { - List<SequenceConnection> to_remove; - - for (const SequenceConnection &E : sequence_connections) { - if (E.from_node == p_id && E.from_output >= vsn->get_output_sequence_port_count()) { - to_remove.push_back(E); - } - if (E.to_node == p_id && !vsn->has_input_sequence_port()) { - to_remove.push_back(E); - } - } - - while (to_remove.size()) { - sequence_connections.erase(to_remove.front()->get()); - to_remove.pop_front(); - } - } - - { - List<DataConnection> to_remove; - - for (const DataConnection &E : data_connections) { - if (E.from_node == p_id && E.from_port >= vsn->get_output_value_port_count()) { - to_remove.push_back(E); - } - if (E.to_node == p_id && E.to_port >= vsn->get_input_value_port_count()) { - to_remove.push_back(E); - } - } - - while (to_remove.size()) { - data_connections.erase(to_remove.front()->get()); - to_remove.pop_front(); - } - } - -#ifdef TOOLS_ENABLED - set_edited(true); // Something changed, let's set as edited. - emit_signal(SNAME("node_ports_changed"), p_id); -#endif -} - -void VisualScript::add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(nodes.has(p_id)); // ID can exist only one in script. - ERR_FAIL_COND(p_node.is_null()); - - NodeData nd; - nd.node = p_node; - nd.pos = p_pos; - - Ref<VisualScriptNode> vsn = p_node; - vsn->connect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed).bind(p_id)); - vsn->script_used = Ref<VisualScript>(this); - vsn->validate_input_default_values(); // Validate when fully loaded. - - nodes[p_id] = nd; -} - -void VisualScript::remove_node(int p_id) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!nodes.has(p_id)); - { - List<SequenceConnection> to_remove; - - for (const SequenceConnection &E : sequence_connections) { - if (E.from_node == p_id || E.to_node == p_id) { - to_remove.push_back(E); - } - } - - while (to_remove.size()) { - sequence_connections.erase(to_remove.front()->get()); - to_remove.pop_front(); - } - } - - { - List<DataConnection> to_remove; - - for (const DataConnection &E : data_connections) { - if (E.from_node == p_id || E.to_node == p_id) { - to_remove.push_back(E); - } - } - - while (to_remove.size()) { - data_connections.erase(to_remove.front()->get()); - to_remove.pop_front(); - } - } - - nodes[p_id].node->disconnect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed)); - nodes[p_id].node->script_used.unref(); - - nodes.erase(p_id); -} - -bool VisualScript::has_node(int p_id) const { - return nodes.has(p_id); -} - -Ref<VisualScriptNode> VisualScript::get_node(int p_id) const { - ERR_FAIL_COND_V(!nodes.has(p_id), Ref<VisualScriptNode>()); - - return nodes[p_id].node; -} - -void VisualScript::set_node_position(int p_id, const Point2 &p_pos) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!nodes.has(p_id)); - nodes[p_id].pos = p_pos; -} - -Point2 VisualScript::get_node_position(int p_id) const { - ERR_FAIL_COND_V(!nodes.has(p_id), Point2()); - return nodes[p_id].pos; -} - -void VisualScript::get_node_list(List<int> *r_nodes) const { - for (const KeyValue<int, NodeData> &E : nodes) { - r_nodes->push_back(E.key); - } -} - -void VisualScript::sequence_connect(int p_from_node, int p_from_output, int p_to_node) { - ERR_FAIL_COND(instances.size()); - - SequenceConnection sc; - sc.from_node = p_from_node; - sc.from_output = p_from_output; - sc.to_node = p_to_node; - ERR_FAIL_COND(sequence_connections.has(sc)); - - sequence_connections.insert(sc); -} - -void VisualScript::sequence_disconnect(int p_from_node, int p_from_output, int p_to_node) { - SequenceConnection sc; - sc.from_node = p_from_node; - sc.from_output = p_from_output; - sc.to_node = p_to_node; - ERR_FAIL_COND(!sequence_connections.has(sc)); - - sequence_connections.erase(sc); -} - -bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const { - SequenceConnection sc; - sc.from_node = p_from_node; - sc.from_output = p_from_output; - sc.to_node = p_to_node; - - return sequence_connections.has(sc); -} - -void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const { - for (const SequenceConnection &E : sequence_connections) { - r_connection->push_back(E); - } -} - -void VisualScript::data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port) { - ERR_FAIL_COND(instances.size()); - - DataConnection dc; - dc.from_node = p_from_node; - dc.from_port = p_from_port; - dc.to_node = p_to_node; - dc.to_port = p_to_port; - - ERR_FAIL_COND(data_connections.has(dc)); - - data_connections.insert(dc); -} - -void VisualScript::data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port) { - DataConnection dc; - dc.from_node = p_from_node; - dc.from_port = p_from_port; - dc.to_node = p_to_node; - dc.to_port = p_to_port; - - ERR_FAIL_COND(!data_connections.has(dc)); - - data_connections.erase(dc); -} - -bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_to_node, int p_to_port) const { - DataConnection dc; - dc.from_node = p_from_node; - dc.from_port = p_from_port; - dc.to_node = p_to_node; - dc.to_port = p_to_port; - - return data_connections.has(dc); -} - -bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const { - for (const DataConnection &E : data_connections) { - if (E.to_node == p_node && E.to_port == p_port) { - return true; - } - } - return false; -} - -bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const { - for (const DataConnection &E : data_connections) { - if (E.to_node == p_node && E.to_port == p_port) { - *r_node = E.from_node; - *r_port = E.from_port; - return true; - } - } - return false; -} - -void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const { - for (const DataConnection &E : data_connections) { - r_connection->push_back(E); - } -} - -void VisualScript::set_tool_enabled(bool p_enabled) { - is_tool_script = p_enabled; -} - -void VisualScript::add_variable(const StringName &p_name, const Variant &p_default_value, bool p_export) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!String(p_name).is_valid_identifier()); - ERR_FAIL_COND(variables.has(p_name)); - - Variable v; - v.default_value = p_default_value; - v.info.type = p_default_value.get_type(); - v.info.name = p_name; - v.info.hint = PROPERTY_HINT_NONE; - v._export = p_export; - - variables[p_name] = v; - -#ifdef TOOLS_ENABLED - _update_placeholders(); -#endif -} - -bool VisualScript::has_variable(const StringName &p_name) const { - return variables.has(p_name); -} - -void VisualScript::remove_variable(const StringName &p_name) { - ERR_FAIL_COND(!variables.has(p_name)); - variables.erase(p_name); - -#ifdef TOOLS_ENABLED - _update_placeholders(); -#endif -} - -void VisualScript::set_variable_default_value(const StringName &p_name, const Variant &p_value) { - ERR_FAIL_COND(!variables.has(p_name)); - - variables[p_name].default_value = p_value; - -#ifdef TOOLS_ENABLED - _update_placeholders(); -#endif -} - -Variant VisualScript::get_variable_default_value(const StringName &p_name) const { - ERR_FAIL_COND_V(!variables.has(p_name), Variant()); - return variables[p_name].default_value; -} - -void VisualScript::set_variable_info(const StringName &p_name, const PropertyInfo &p_info) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!variables.has(p_name)); - variables[p_name].info = p_info; - variables[p_name].info.name = p_name; - -#ifdef TOOLS_ENABLED - _update_placeholders(); -#endif -} - -PropertyInfo VisualScript::get_variable_info(const StringName &p_name) const { - ERR_FAIL_COND_V(!variables.has(p_name), PropertyInfo()); - return variables[p_name].info; -} - -void VisualScript::set_variable_export(const StringName &p_name, bool p_export) { - ERR_FAIL_COND(!variables.has(p_name)); - - variables[p_name]._export = p_export; -#ifdef TOOLS_ENABLED - _update_placeholders(); -#endif -} - -bool VisualScript::get_variable_export(const StringName &p_name) const { - ERR_FAIL_COND_V(!variables.has(p_name), false); - return variables[p_name]._export; -} - -void VisualScript::_set_variable_info(const StringName &p_name, const Dictionary &p_info) { - PropertyInfo pinfo; - if (p_info.has("type")) { - pinfo.type = Variant::Type(int(p_info["type"])); - } - if (p_info.has("name")) { - pinfo.name = p_info["name"]; - } - if (p_info.has("hint")) { - pinfo.hint = PropertyHint(int(p_info["hint"])); - } - if (p_info.has("hint_string")) { - pinfo.hint_string = p_info["hint_string"]; - } - if (p_info.has("usage")) { - pinfo.usage = p_info["usage"]; - } - - set_variable_info(p_name, pinfo); -} - -Dictionary VisualScript::_get_variable_info(const StringName &p_name) const { - PropertyInfo pinfo = get_variable_info(p_name); - Dictionary d; - d["type"] = pinfo.type; - d["name"] = pinfo.name; - d["hint"] = pinfo.hint; - d["hint_string"] = pinfo.hint_string; - d["usage"] = pinfo.usage; - - return d; -} - -void VisualScript::get_variable_list(List<StringName> *r_variables) const { - for (const KeyValue<StringName, Variable> &E : variables) { - r_variables->push_back(E.key); - } -} - -void VisualScript::set_instance_base_type(const StringName &p_type) { - ERR_FAIL_COND(instances.size()); - base_type = p_type; -} - -void VisualScript::rename_variable(const StringName &p_name, const StringName &p_new_name) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!variables.has(p_name)); - if (p_new_name == p_name) { - return; - } - - ERR_FAIL_COND(!String(p_new_name).is_valid_identifier()); - - ERR_FAIL_COND(functions.has(p_new_name)); - ERR_FAIL_COND(variables.has(p_new_name)); - ERR_FAIL_COND(custom_signals.has(p_new_name)); - - variables[p_new_name] = variables[p_name]; - variables.erase(p_name); - List<int> ids; - get_node_list(&ids); - for (int &E : ids) { - Ref<VisualScriptVariableGet> nodeget = get_node(E); - if (nodeget.is_valid()) { - if (nodeget->get_variable() == p_name) { - nodeget->set_variable(p_new_name); - } - } else { - Ref<VisualScriptVariableSet> nodeset = get_node(E); - if (nodeset.is_valid()) { - if (nodeset->get_variable() == p_name) { - nodeset->set_variable(p_new_name); - } - } - } - } -} - -void VisualScript::add_custom_signal(const StringName &p_name) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!String(p_name).is_valid_identifier()); - ERR_FAIL_COND(custom_signals.has(p_name)); - - custom_signals[p_name] = Vector<Argument>(); -} - -bool VisualScript::has_custom_signal(const StringName &p_name) const { - return custom_signals.has(p_name); -} - -void VisualScript::custom_signal_add_argument(const StringName &p_func, Variant::Type p_type, const String &p_name, int p_index) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!custom_signals.has(p_func)); - Argument arg; - arg.type = p_type; - arg.name = p_name; - if (p_index < 0) { - custom_signals[p_func].push_back(arg); - } else { - custom_signals[p_func].insert(0, arg); - } -} - -void VisualScript::custom_signal_set_argument_type(const StringName &p_func, int p_argidx, Variant::Type p_type) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - custom_signals[p_func].write[p_argidx].type = p_type; -} - -Variant::Type VisualScript::custom_signal_get_argument_type(const StringName &p_func, int p_argidx) const { - ERR_FAIL_COND_V(!custom_signals.has(p_func), Variant::NIL); - ERR_FAIL_INDEX_V(p_argidx, custom_signals[p_func].size(), Variant::NIL); - return custom_signals[p_func][p_argidx].type; -} - -void VisualScript::custom_signal_set_argument_name(const StringName &p_func, int p_argidx, const String &p_name) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - custom_signals[p_func].write[p_argidx].name = p_name; -} - -String VisualScript::custom_signal_get_argument_name(const StringName &p_func, int p_argidx) const { - ERR_FAIL_COND_V(!custom_signals.has(p_func), String()); - ERR_FAIL_INDEX_V(p_argidx, custom_signals[p_func].size(), String()); - return custom_signals[p_func][p_argidx].name; -} - -void VisualScript::custom_signal_remove_argument(const StringName &p_func, int p_argidx) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - custom_signals[p_func].remove_at(p_argidx); -} - -int VisualScript::custom_signal_get_argument_count(const StringName &p_func) const { - ERR_FAIL_COND_V(!custom_signals.has(p_func), 0); - return custom_signals[p_func].size(); -} - -void VisualScript::custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!custom_signals.has(p_func)); - ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size()); - ERR_FAIL_INDEX(p_with_argidx, custom_signals[p_func].size()); - - SWAP(custom_signals[p_func].write[p_argidx], custom_signals[p_func].write[p_with_argidx]); -} - -void VisualScript::remove_custom_signal(const StringName &p_name) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!custom_signals.has(p_name)); - custom_signals.erase(p_name); -} - -void VisualScript::rename_custom_signal(const StringName &p_name, const StringName &p_new_name) { - ERR_FAIL_COND(instances.size()); - ERR_FAIL_COND(!custom_signals.has(p_name)); - if (p_new_name == p_name) { - return; - } - - ERR_FAIL_COND(!String(p_new_name).is_valid_identifier()); - - ERR_FAIL_COND(functions.has(p_new_name)); - ERR_FAIL_COND(variables.has(p_new_name)); - ERR_FAIL_COND(custom_signals.has(p_new_name)); - - custom_signals[p_new_name] = custom_signals[p_name]; - custom_signals.erase(p_name); -} - -void VisualScript::get_custom_signal_list(List<StringName> *r_custom_signals) const { - for (const KeyValue<StringName, Vector<Argument>> &E : custom_signals) { - r_custom_signals->push_back(E.key); - } - - r_custom_signals->sort_custom<StringName::AlphCompare>(); -} - -int VisualScript::get_available_id() const { - // This is infinitely increasing, - // so one might want to implement a better solution, - // if the there is a case for huge number of nodes to be added to visual script. - - int max = -1; - for (const KeyValue<int, NodeData> &E : nodes) { - if (E.key > max) { - max = E.key; - } - } - return (max + 1); -} - -///////////////////////////////// - -bool VisualScript::can_instantiate() const { - return true; // ScriptServer::is_scripting_enabled(); -} - -StringName VisualScript::get_instance_base_type() const { - return base_type; -} - -Ref<Script> VisualScript::get_base_script() const { - return Ref<Script>(); // No inheritance in visual script. -} - -#ifdef TOOLS_ENABLED -void VisualScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { - placeholders.erase(p_placeholder); -} - -void VisualScript::_update_placeholders() { - if (placeholders.size() == 0) { - return; // No bother if no placeholders. - } - List<PropertyInfo> pinfo; - HashMap<StringName, Variant> values; - - for (const KeyValue<StringName, Variable> &E : variables) { - if (!variables[E.key]._export) { - continue; - } - - PropertyInfo p = variables[E.key].info; - p.name = String(E.key); - pinfo.push_back(p); - values[p.name] = variables[E.key].default_value; - } - - for (PlaceHolderScriptInstance *E : placeholders) { - E->update(pinfo, values); - } -} - -#endif - -ScriptInstance *VisualScript::instance_create(Object *p_this) { -#ifdef TOOLS_ENABLED - - if (!ScriptServer::is_scripting_enabled() && !is_tool_script) { - PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(VisualScriptLanguage::singleton, Ref<Script>((Script *)this), p_this)); - placeholders.insert(sins); - - List<PropertyInfo> pinfo; - HashMap<StringName, Variant> values; - - for (const KeyValue<StringName, Variable> &E : variables) { - if (!variables[E.key]._export) { - continue; - } - - PropertyInfo p = variables[E.key].info; - p.name = String(E.key); - pinfo.push_back(p); - values[p.name] = variables[E.key].default_value; - } - sins->update(pinfo, values); - - return sins; - } -#endif - - VisualScriptInstance *instance = memnew(VisualScriptInstance); - instance->create(Ref<VisualScript>(this), p_this); - - { - MutexLock lock(VisualScriptLanguage::singleton->lock); - - instances[p_this] = instance; - } - - return instance; -} - -bool VisualScript::instance_has(const Object *p_this) const { - return instances.has((Object *)p_this); -} - -bool VisualScript::has_source_code() const { - return false; -} - -String VisualScript::get_source_code() const { - return String(); -} - -void VisualScript::set_source_code(const String &p_code) { -} - -Error VisualScript::reload(bool p_keep_state) { - return OK; -} - -bool VisualScript::is_tool() const { - return is_tool_script; -} - -bool VisualScript::is_valid() const { - return true; // Always valid. -} - -ScriptLanguage *VisualScript::get_language() const { - return VisualScriptLanguage::singleton; -} - -bool VisualScript::has_script_signal(const StringName &p_signal) const { - return custom_signals.has(p_signal); -} - -void VisualScript::get_script_signal_list(List<MethodInfo> *r_signals) const { - for (const KeyValue<StringName, Vector<Argument>> &E : custom_signals) { - MethodInfo mi; - mi.name = E.key; - for (int i = 0; i < E.value.size(); i++) { - PropertyInfo arg; - arg.type = E.value[i].type; - arg.name = E.value[i].name; - mi.arguments.push_back(arg); - } - - r_signals->push_back(mi); - } -} - -bool VisualScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { - if (!variables.has(p_property)) { - return false; - } - - r_value = variables[p_property].default_value; - return true; -} - -void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const { - for (const KeyValue<StringName, Function> &E : functions) { - MethodInfo mi; - mi.name = E.key; - if (functions[E.key].func_id >= 0) { - Ref<VisualScriptFunction> func = nodes[functions[E.key].func_id].node; - if (func.is_valid()) { - for (int i = 0; i < func->get_argument_count(); i++) { - PropertyInfo arg; - arg.name = func->get_argument_name(i); - arg.type = func->get_argument_type(i); - mi.arguments.push_back(arg); - } - - p_list->push_back(mi); - } - } - } -} - -bool VisualScript::has_method(const StringName &p_method) const { - return functions.has(p_method); -} - -MethodInfo VisualScript::get_method_info(const StringName &p_method) const { - const Function funct = functions[p_method]; - if (funct.func_id == -1) { - return MethodInfo(); - } - - MethodInfo mi; - mi.name = p_method; - if (funct.func_id >= 0) { - Ref<VisualScriptFunction> func = nodes[funct.func_id].node; - if (func.is_valid()) { - for (int i = 0; i < func->get_argument_count(); i++) { - PropertyInfo arg; - arg.name = func->get_argument_name(i); - arg.type = func->get_argument_type(i); - mi.arguments.push_back(arg); - } - - if (!func->is_sequenced()) { - mi.flags |= METHOD_FLAG_CONST; - } - } - } - - return mi; -} - -void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const { - List<StringName> vars; - get_variable_list(&vars); - - for (const StringName &E : vars) { - if (!variables[E]._export) { - continue; - } - PropertyInfo pi = variables[E].info; - pi.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; - p_list->push_back(pi); - } -} - -int VisualScript::get_member_line(const StringName &p_member) const { - return functions[p_member].func_id; // will be -1 if not found -} - -#ifdef TOOLS_ENABLED -bool VisualScript::are_subnodes_edited() const { - for (const KeyValue<int, NodeData> &F : nodes) { - if (F.value.node->is_edited()) { - return true; - } - } - return false; -} -#endif - -const Variant VisualScript::get_rpc_config() const { - return rpc_functions; -} - -void VisualScript::_set_data(const Dictionary &p_data) { - Dictionary d = p_data; - if (d.has("base_type")) { - base_type = d["base_type"]; - } - - variables.clear(); - Array vars = d["variables"]; - for (int i = 0; i < vars.size(); i++) { - Dictionary v = vars[i]; - StringName name = v["name"]; - add_variable(name); - _set_variable_info(name, v); - set_variable_default_value(name, v["default_value"]); - set_variable_export(name, v.has("export") && bool(v["export"])); - } - - custom_signals.clear(); - Array sigs = d["signals"]; - for (int i = 0; i < sigs.size(); i++) { - Dictionary cs = sigs[i]; - add_custom_signal(cs["name"]); - - Array args = cs["arguments"]; - for (int j = 0; j < args.size(); j += 2) { - custom_signal_add_argument(cs["name"], Variant::Type(int(args[j + 1])), args[j]); - } - } - - Array funcs = d["functions"]; - functions.clear(); - - for (int i = 0; i < funcs.size(); i++) { - Dictionary func = funcs[i]; - add_function(func["name"], func["function_id"]); - } - { - Array nodes = d["nodes"]; - for (int i = 0; i < nodes.size(); i += 3) { - add_node(nodes[i], nodes[i + 2], nodes[i + 1]); - } - - Array sequence_connections = d["sequence_connections"]; - for (int j = 0; j < sequence_connections.size(); j += 3) { - sequence_connect(sequence_connections[j + 0], sequence_connections[j + 1], sequence_connections[j + 2]); - } - - Array data_connections = d["data_connections"]; - for (int j = 0; j < data_connections.size(); j += 4) { - data_connect(data_connections[j + 0], data_connections[j + 1], data_connections[j + 2], data_connections[j + 3]); - } - } - is_tool_script = d["is_tool_script"]; - scroll = d["scroll"]; - - // Takes all the rpc methods. - rpc_functions.clear(); - for (const KeyValue<StringName, Function> &E : functions) { - if (E.value.func_id >= 0 && nodes.has(E.value.func_id)) { - Ref<VisualScriptFunction> vsf = nodes[E.value.func_id].node; - if (!vsf.is_valid() || vsf->get_rpc_mode() == MultiplayerAPI::RPC_MODE_DISABLED) { - continue; - } - Dictionary nd; - nd["rpc_mode"] = vsf->get_rpc_mode(); - nd["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_RELIABLE; // TODO - nd["call_local"] = false; // TODO - rpc_functions[E.key] = nd; - } - } -} - -Dictionary VisualScript::_get_data() const { - Dictionary d; - d["base_type"] = base_type; - - Array vars; - for (const KeyValue<StringName, Variable> &E : variables) { - Dictionary var = _get_variable_info(E.key); - var["name"] = E.key; // Make sure it's the right one. - var["default_value"] = E.value.default_value; - var["export"] = E.value._export; - vars.push_back(var); - } - d["variables"] = vars; - - Array sigs; - for (const KeyValue<StringName, Vector<Argument>> &E : custom_signals) { - Dictionary cs; - cs["name"] = E.key; - Array args; - for (int i = 0; i < E.value.size(); i++) { - args.push_back(E.value[i].name); - args.push_back(E.value[i].type); - } - cs["arguments"] = args; - - sigs.push_back(cs); - } - - d["signals"] = sigs; - - Array funcs; - for (const KeyValue<StringName, Function> &E : functions) { - Dictionary func; - func["name"] = E.key; - func["function_id"] = E.value.func_id; - funcs.push_back(func); - } - d["functions"] = funcs; - - Array nds; - for (const KeyValue<int, NodeData> &F : nodes) { - nds.push_back(F.key); - nds.push_back(F.value.pos); - nds.push_back(F.value.node); - } - d["nodes"] = nds; - - Array seqconns; - for (const SequenceConnection &F : sequence_connections) { - seqconns.push_back(F.from_node); - seqconns.push_back(F.from_output); - seqconns.push_back(F.to_node); - } - d["sequence_connections"] = seqconns; - - Array dataconns; - for (const DataConnection &F : data_connections) { - dataconns.push_back(F.from_node); - dataconns.push_back(F.from_port); - dataconns.push_back(F.to_node); - dataconns.push_back(F.to_port); - } - d["data_connections"] = dataconns; - - d["is_tool_script"] = is_tool_script; - d["scroll"] = scroll; - - return d; -} - -void VisualScript::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_function", "name", "func_node_id"), &VisualScript::add_function); - ClassDB::bind_method(D_METHOD("has_function", "name"), &VisualScript::has_function); - ClassDB::bind_method(D_METHOD("remove_function", "name"), &VisualScript::remove_function); - ClassDB::bind_method(D_METHOD("rename_function", "name", "new_name"), &VisualScript::rename_function); - ClassDB::bind_method(D_METHOD("set_scroll", "offset"), &VisualScript::set_scroll); - ClassDB::bind_method(D_METHOD("get_scroll"), &VisualScript::get_scroll); - - ClassDB::bind_method(D_METHOD("add_node", "id", "node", "position"), &VisualScript::add_node, DEFVAL(Point2())); - ClassDB::bind_method(D_METHOD("remove_node", "id"), &VisualScript::remove_node); - ClassDB::bind_method(D_METHOD("get_function_node_id", "name"), &VisualScript::get_function_node_id); - - ClassDB::bind_method(D_METHOD("get_node", "id"), &VisualScript::get_node); - ClassDB::bind_method(D_METHOD("has_node", "id"), &VisualScript::has_node); - ClassDB::bind_method(D_METHOD("set_node_position", "id", "position"), &VisualScript::set_node_position); - ClassDB::bind_method(D_METHOD("get_node_position", "id"), &VisualScript::get_node_position); - - ClassDB::bind_method(D_METHOD("sequence_connect", "from_node", "from_output", "to_node"), &VisualScript::sequence_connect); - ClassDB::bind_method(D_METHOD("sequence_disconnect", "from_node", "from_output", "to_node"), &VisualScript::sequence_disconnect); - ClassDB::bind_method(D_METHOD("has_sequence_connection", "from_node", "from_output", "to_node"), &VisualScript::has_sequence_connection); - - ClassDB::bind_method(D_METHOD("data_connect", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_connect); - ClassDB::bind_method(D_METHOD("data_disconnect", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_disconnect); - ClassDB::bind_method(D_METHOD("has_data_connection", "from_node", "from_port", "to_node", "to_port"), &VisualScript::has_data_connection); - - ClassDB::bind_method(D_METHOD("add_variable", "name", "default_value", "export"), &VisualScript::add_variable, DEFVAL(Variant()), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("has_variable", "name"), &VisualScript::has_variable); - ClassDB::bind_method(D_METHOD("remove_variable", "name"), &VisualScript::remove_variable); - ClassDB::bind_method(D_METHOD("set_variable_default_value", "name", "value"), &VisualScript::set_variable_default_value); - ClassDB::bind_method(D_METHOD("get_variable_default_value", "name"), &VisualScript::get_variable_default_value); - ClassDB::bind_method(D_METHOD("set_variable_info", "name", "value"), &VisualScript::_set_variable_info); - ClassDB::bind_method(D_METHOD("get_variable_info", "name"), &VisualScript::_get_variable_info); - ClassDB::bind_method(D_METHOD("set_variable_export", "name", "enable"), &VisualScript::set_variable_export); - ClassDB::bind_method(D_METHOD("get_variable_export", "name"), &VisualScript::get_variable_export); - ClassDB::bind_method(D_METHOD("rename_variable", "name", "new_name"), &VisualScript::rename_variable); - - ClassDB::bind_method(D_METHOD("add_custom_signal", "name"), &VisualScript::add_custom_signal); - ClassDB::bind_method(D_METHOD("has_custom_signal", "name"), &VisualScript::has_custom_signal); - ClassDB::bind_method(D_METHOD("custom_signal_add_argument", "name", "type", "argname", "index"), &VisualScript::custom_signal_add_argument, DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("custom_signal_set_argument_type", "name", "argidx", "type"), &VisualScript::custom_signal_set_argument_type); - ClassDB::bind_method(D_METHOD("custom_signal_get_argument_type", "name", "argidx"), &VisualScript::custom_signal_get_argument_type); - ClassDB::bind_method(D_METHOD("custom_signal_set_argument_name", "name", "argidx", "argname"), &VisualScript::custom_signal_set_argument_name); - ClassDB::bind_method(D_METHOD("custom_signal_get_argument_name", "name", "argidx"), &VisualScript::custom_signal_get_argument_name); - ClassDB::bind_method(D_METHOD("custom_signal_remove_argument", "name", "argidx"), &VisualScript::custom_signal_remove_argument); - ClassDB::bind_method(D_METHOD("custom_signal_get_argument_count", "name"), &VisualScript::custom_signal_get_argument_count); - ClassDB::bind_method(D_METHOD("custom_signal_swap_argument", "name", "argidx", "withidx"), &VisualScript::custom_signal_swap_argument); - ClassDB::bind_method(D_METHOD("remove_custom_signal", "name"), &VisualScript::remove_custom_signal); - ClassDB::bind_method(D_METHOD("rename_custom_signal", "name", "new_name"), &VisualScript::rename_custom_signal); - - ClassDB::bind_method(D_METHOD("set_instance_base_type", "type"), &VisualScript::set_instance_base_type); - - ClassDB::bind_method(D_METHOD("_set_data", "data"), &VisualScript::_set_data); - ClassDB::bind_method(D_METHOD("_get_data"), &VisualScript::_get_data); - - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); - - ADD_SIGNAL(MethodInfo("node_ports_changed", PropertyInfo(Variant::INT, "id"))); -} - -VisualScript::VisualScript() { - base_type = "Object"; - is_tool_script = false; -} - -bool VisualScript::inherits_script(const Ref<Script> &p_script) const { - return this == p_script.ptr(); // There is no inheritance in visual scripts, so this is enough. -} - -RBSet<int> VisualScript::get_output_sequence_ports_connected(int from_node) { - List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>); - get_sequence_connection_list(sc); - RBSet<int> connected; - for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) { - if (E->get().from_node == from_node) { - connected.insert(E->get().from_output); - } - } - memdelete(sc); - return connected; -} - -VisualScript::~VisualScript() { - // Remove all nodes and stuff that hold data refs. - for (const KeyValue<int, NodeData> &E : nodes) { - remove_node(E.key); - } -} - -//////////////////////////////////////////// - -bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value) { - HashMap<StringName, Variant>::Iterator E = variables.find(p_name); - if (!E) { - return false; - } - - E->value = p_value; - - return true; -} - -bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const { - HashMap<StringName, Variant>::ConstIterator E = variables.find(p_name); - if (!E) { - return false; - } - - r_ret = E->value; - return true; -} - -void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { -#ifdef TOOLS_ENABLED - p_properties->push_back(script->get_class_category()); -#endif // TOOLS_ENABLED - - for (const KeyValue<StringName, VisualScript::Variable> &E : script->variables) { - if (!E.value._export) { - continue; - } - PropertyInfo p = E.value.info; - p.name = String(E.key); - p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; - p_properties->push_back(p); - } -} - -Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { - if (!script->variables.has(p_name)) { - if (r_is_valid) { - *r_is_valid = false; - } - ERR_FAIL_V(Variant::NIL); - } - - if (r_is_valid) { - *r_is_valid = true; - } - - return script->variables[p_name].info.type; -} - -void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const { - for (const KeyValue<StringName, VisualScript::Function> &E : script->functions) { - MethodInfo mi; - mi.name = E.key; - if (E.value.func_id >= 0 && script->nodes.has(E.value.func_id)) { - Ref<VisualScriptFunction> vsf = script->nodes[E.value.func_id].node; - if (vsf.is_valid()) { - for (int i = 0; i < vsf->get_argument_count(); i++) { - PropertyInfo arg; - arg.name = vsf->get_argument_name(i); - arg.type = vsf->get_argument_type(i); - - mi.arguments.push_back(arg); - } - - if (!vsf->is_sequenced()) { // Assumed constant if not sequenced. - mi.flags |= METHOD_FLAG_CONST; - } - } - } - p_list->push_back(mi); - } -} - -bool VisualScriptInstance::has_method(const StringName &p_method) const { - return script->functions.has(p_method); -} - -//#define VSDEBUG(m_text) print_line(m_text) -#define VSDEBUG(m_text) - -void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Callable::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node) { - ERR_FAIL_COND(node->pass_idx == -1); - - if (pass_stack[node->pass_idx] == p_pass) { - return; - } - - pass_stack[node->pass_idx] = p_pass; - - if (!node->dependencies.is_empty()) { - int dc = node->dependencies.size(); - VisualScriptNodeInstance **deps = node->dependencies.ptrw(); - - for (int i = 0; i < dc; i++) { - _dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, r_error_node); - if (r_error.error != Callable::CallError::CALL_OK) { - return; - } - } - } - - for (int i = 0; i < node->input_port_count; i++) { - int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK; - - if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) { - // Is a default value (unassigned input port). - input_args[i] = &default_values[index]; - } else { - // Regular temporary in stack. - input_args[i] = &variant_stack[index]; - } - } - for (int i = 0; i < node->output_port_count; i++) { - output_args[i] = &variant_stack[node->output_ports[i]]; - } - - Variant *working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)nullptr; - - node->step(input_args, output_args, VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE, working_mem, r_error, error_str); - // Ignore return. - if (r_error.error != Callable::CallError::CALL_OK) { - *r_error_node = node; - } -} - -Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error) { - HashMap<StringName, Function>::Iterator F = functions.find(p_method); - ERR_FAIL_COND_V(!F, Variant()); - Function *f = &F->value; - - // This call goes separate, so it can be yielded and suspended. - Variant *variant_stack = (Variant *)p_stack; - bool *sequence_bits = (bool *)(variant_stack + f->max_stack); - const Variant **input_args = (const Variant **)(sequence_bits + f->node_count); - Variant **output_args = (Variant **)(input_args + max_input_args); - int flow_max = f->flow_stack_size; - int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)nullptr; - int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)nullptr; - - String error_str; - - VisualScriptNodeInstance *node = p_node; - bool error = false; - int current_node_id = f->node; - Variant return_value; - Variant *working_mem = nullptr; - - int flow_stack_pos = p_flow_stack_pos; - -#ifdef DEBUG_ENABLED - if (EngineDebugger::is_active()) { - VisualScriptLanguage::singleton->enter_function(this, &p_method, variant_stack, &working_mem, ¤t_node_id); - } -#endif - - while (true) { - p_pass++; // Increment pass. - current_node_id = node->get_id(); - - VSDEBUG("==========AT NODE: " + itos(current_node_id) + " base: " + node->get_base_node()->get_class_name()); - VSDEBUG("AT STACK POS: " + itos(flow_stack_pos)); - - // Setup working mem. - working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)nullptr; - - VSDEBUG("WORKING MEM: " + itos(node->working_mem_idx)); - - if (current_node_id == f->node) { - // If function node, set up function arguments from beginning of stack. - - for (int i = 0; i < f->argument_count; i++) { - input_args[i] = &variant_stack[i]; - } - } else { - // Run dependencies first. - - if (!node->dependencies.is_empty()) { - int dc = node->dependencies.size(); - VisualScriptNodeInstance **deps = node->dependencies.ptrw(); - - for (int i = 0; i < dc; i++) { - _dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, &node); - if (r_error.error != Callable::CallError::CALL_OK) { - error = true; - current_node_id = node->id; - break; - } - } - } - - if (!error) { - // Setup input pointers normally. - VSDEBUG("INPUT PORTS: " + itos(node->input_port_count)); - - for (int i = 0; i < node->input_port_count; i++) { - int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK; - - if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) { - // Is a default value (unassigned input port). - input_args[i] = &default_values[index]; - VSDEBUG("\tPORT " + itos(i) + " DEFAULT VAL"); - } else { - // Regular temporary in stack. - input_args[i] = &variant_stack[index]; - VSDEBUG("PORT " + itos(i) + " AT STACK " + itos(index)); - } - } - } - } - - if (error) { - break; - } - - // Setup output pointers. - - VSDEBUG("OUTPUT PORTS: " + itos(node->output_port_count)); - for (int i = 0; i < node->output_port_count; i++) { - output_args[i] = &variant_stack[node->output_ports[i]]; - VSDEBUG("PORT " + itos(i) + " AT STACK " + itos(node->output_ports[i])); - } - - // Do step. - - VisualScriptNodeInstance::StartMode start_mode; - { - if (p_resuming_yield) { - start_mode = VisualScriptNodeInstance::START_MODE_RESUME_YIELD; - p_resuming_yield = false; // Should resume only the first time. - } else if (flow_stack && (flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT)) { - // If there is a push bit, it means we are continuing a sequence. - start_mode = VisualScriptNodeInstance::START_MODE_CONTINUE_SEQUENCE; - } else { - start_mode = VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE; - } - } - - VSDEBUG("STEP - STARTSEQ: " + itos(start_mode)); - - int ret = node->step(input_args, output_args, start_mode, working_mem, r_error, error_str); - - if (r_error.error != Callable::CallError::CALL_OK) { - // Use error from step. - error = true; - break; - } - - if (ret & VisualScriptNodeInstance::STEP_YIELD_BIT) { - // Yielded! - if (node->get_working_memory_size() == 0) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - error_str = RTR("A node yielded without working memory, please read the docs on how to yield properly!"); - error = true; - break; - - } else { - Ref<VisualScriptFunctionState> state = *working_mem; - if (!state.is_valid()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - error_str = RTR("Node yielded, but did not return a function state in the first working memory."); - error = true; - break; - } - - // Step 1, capture all state. - state->instance_id = get_owner_ptr()->get_instance_id(); - state->script_id = get_script()->get_instance_id(); - state->instance = this; - state->function = p_method; - state->working_mem_index = node->working_mem_idx; - state->variant_stack_size = f->max_stack; - state->node = node; - state->flow_stack_pos = flow_stack_pos; - state->stack.resize(p_stack_size); - state->pass = p_pass; - memcpy(state->stack.ptrw(), p_stack, p_stack_size); - // Step 2, run away, return directly. - r_error.error = Callable::CallError::CALL_OK; - -#ifdef DEBUG_ENABLED - // Will re-enter later, so exiting. - if (EngineDebugger::is_active()) { - VisualScriptLanguage::singleton->exit_function(); - } -#endif - - return state; - } - } - -#ifdef DEBUG_ENABLED - if (EngineDebugger::is_active()) { - // line - bool do_break = false; - - if (EngineDebugger::get_script_debugger()->get_lines_left() > 0) { - if (EngineDebugger::get_script_debugger()->get_depth() <= 0) { - EngineDebugger::get_script_debugger()->set_lines_left(EngineDebugger::get_script_debugger()->get_lines_left() - 1); - } - if (EngineDebugger::get_script_debugger()->get_lines_left() <= 0) { - do_break = true; - } - } - - if (EngineDebugger::get_script_debugger()->is_breakpoint(current_node_id, source)) { - do_break = true; - } - - if (do_break) { - VisualScriptLanguage::singleton->debug_break("Breakpoint", true); - } - - EngineDebugger::get_singleton()->line_poll(); - } -#endif - int output = ret & VisualScriptNodeInstance::STEP_MASK; - - VSDEBUG("STEP RETURN: " + itos(ret)); - - if (ret & VisualScriptNodeInstance::STEP_EXIT_FUNCTION_BIT) { - if (node->get_working_memory_size() == 0) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - error_str = RTR("Return value must be assigned to first element of node working memory! Fix your node please."); - error = true; - } else { - // Assign from working memory, first element. - return_value = *working_mem; - } - - VSDEBUG("EXITING FUNCTION - VALUE " + String(return_value)); - break; // Exit function requested, bye - } - - VisualScriptNodeInstance *next = nullptr; // Next node. - - if ((ret == output || ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) { - // If no exit bit was set, and has sequence outputs, guess next node. - if (output >= node->sequence_output_count) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - error_str = RTR("Node returned an invalid sequence output:") + " " + itos(output); - error = true; - break; - } - - next = node->sequence_outputs[output]; - VSDEBUG("GOT NEXT NODE - " + (next ? itos(next->get_id()) : "Null")); - } - - if (flow_stack) { - // Update flow stack pos (may have changed). - flow_stack[flow_stack_pos] = current_node_id; - - // Add stack push bit if requested. - if (ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) { - flow_stack[flow_stack_pos] |= VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT; - sequence_bits[node->sequence_index] = true; // Remember sequence bit. - VSDEBUG("NEXT SEQ - FLAG BIT"); - } else { - sequence_bits[node->sequence_index] = false; // Forget sequence bit. - VSDEBUG("NEXT SEQ - NORMAL"); - } - - if (ret & VisualScriptNodeInstance::STEP_FLAG_GO_BACK_BIT) { - // Go back request. - - if (flow_stack_pos > 0) { - flow_stack_pos--; - node = instances[flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_MASK]; - VSDEBUG("NEXT IS GO BACK"); - } else { - VSDEBUG("NEXT IS GO BACK, BUT NO NEXT SO EXIT"); - break; // Simply exit without value or error. - } - } else if (next) { - if (sequence_bits[next->sequence_index]) { - // What happened here is that we are entering a node that is in the middle of doing a sequence (pushed stack) from the front - // because each node has a working memory, we can't really do a sub-sequence - // as a result, the sequence will be restarted and the stack will roll back to find where this node - // started the sequence. - - bool found = false; - - for (int i = flow_stack_pos; i >= 0; i--) { - if ((flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK) == next->get_id()) { - flow_stack_pos = i; // Roll back and remove bit. - flow_stack[i] = next->get_id(); - sequence_bits[next->sequence_index] = false; - found = true; - } - } - - if (!found) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - error_str = RTR("Found sequence bit but not the node in the stack (please report)."); - error = true; - break; - } - - node = next; - VSDEBUG("RE-ENTERED A LOOP, RETURNED STACK POS TO - " + itos(flow_stack_pos)); - - } else { - // Check for stack overflow. - if (flow_stack_pos + 1 >= flow_max) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - error_str = vformat(RTR("Stack overflow (stack size: %s). Check for infinite recursion in your script."), output); - error = true; - break; - } - - node = next; - - flow_stack_pos++; - flow_stack[flow_stack_pos] = node->get_id(); - - VSDEBUG("INCREASE FLOW STACK"); - } - - } else { - // No next node, try to go back in stack to pushed bit. - - bool found = false; - - for (int i = flow_stack_pos; i >= 0; i--) { - VSDEBUG("FS " + itos(i) + " - " + itos(flow_stack[i])); - if (flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT) { - node = instances[flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK]; - flow_stack_pos = i; - found = true; - break; - } - } - - if (!found) { - VSDEBUG("NO NEXT NODE, NO GO BACK, EXITING"); - break; // Done, couldn't find a push stack bit. - } - - VSDEBUG("NO NEXT NODE, GO BACK TO: " + itos(flow_stack_pos)); - } - } else { - node = next; // Stackless mode, simply assign next node. - } - } - - if (error) { - // Error - // Function, file, line, error, explanation. - String err_file = script->get_path(); - String err_func = p_method; - int err_line = current_node_id; // Not a line but it works as one. - - if (node && (r_error.error != Callable::CallError::CALL_ERROR_INVALID_METHOD || error_str.is_empty())) { - if (!error_str.is_empty()) { - error_str += " "; - } - - if (r_error.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) { - int errorarg = r_error.argument; - error_str += "Cannot convert argument " + itos(errorarg + 1) + " to " + Variant::get_type_name(Variant::Type(r_error.expected)) + "."; - } else if (r_error.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { - error_str += "Expected " + itos(r_error.argument) + " arguments."; - } else if (r_error.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { - error_str += "Expected " + itos(r_error.argument) + " arguments."; - } else if (r_error.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { - error_str += "Invalid Call."; - } else if (r_error.error == Callable::CallError::CALL_ERROR_METHOD_NOT_CONST) { - error_str += "Method not const in a const instance."; - } else if (r_error.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) { - error_str += "Base Instance is null"; - } - } - - //if (!GDScriptLanguage::get_singleton()->debug_break(err_text,false)) { - // debugger break did not happen - - if (!VisualScriptLanguage::singleton->debug_break(error_str, false)) { - _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), false, ERR_HANDLER_SCRIPT); - } - - //} - } else { - //return_value= - } - -#ifdef DEBUG_ENABLED - if (EngineDebugger::is_active()) { - VisualScriptLanguage::singleton->exit_function(); - } -#endif - - // Clean up variant stack. - for (int i = 0; i < f->max_stack; i++) { - variant_stack[i].~Variant(); - } - - return return_value; -} - -Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - r_error.error = Callable::CallError::CALL_OK; //ok by default - - HashMap<StringName, Function>::Iterator F = functions.find(p_method); - if (!F) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return Variant(); - } - - VSDEBUG("CALLING: " + String(p_method)); - - Function *f = &F->value; - - int total_stack_size = 0; - - total_stack_size += f->max_stack * sizeof(Variant); //variants - total_stack_size += f->node_count * sizeof(bool); - total_stack_size += (max_input_args + max_output_args) * sizeof(Variant *); //arguments - total_stack_size += f->flow_stack_size * sizeof(int); //flow - total_stack_size += f->pass_stack_size * sizeof(int); - - VSDEBUG("STACK SIZE: " + itos(total_stack_size)); - VSDEBUG("STACK VARIANTS: : " + itos(f->max_stack)); - VSDEBUG("SEQBITS: : " + itos(f->node_count)); - VSDEBUG("MAX INPUT: " + itos(max_input_args)); - VSDEBUG("MAX OUTPUT: " + itos(max_output_args)); - VSDEBUG("FLOW STACK SIZE: " + itos(f->flow_stack_size)); - VSDEBUG("PASS STACK SIZE: " + itos(f->pass_stack_size)); - - void *stack = alloca(total_stack_size); - - Variant *variant_stack = (Variant *)stack; - bool *sequence_bits = (bool *)(variant_stack + f->max_stack); - const Variant **input_args = (const Variant **)(sequence_bits + f->node_count); - Variant **output_args = (Variant **)(input_args + max_input_args); - int flow_max = f->flow_stack_size; - int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)nullptr; - int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)nullptr; - - for (int i = 0; i < f->node_count; i++) { - sequence_bits[i] = false; // All starts as false. - } - - memset(pass_stack, 0, f->pass_stack_size * sizeof(int)); - - HashMap<int, VisualScriptNodeInstance *>::Iterator E = instances.find(f->node); - if (!E) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - - ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function."); - } - - VisualScriptNodeInstance *node = E->value; - - if (flow_stack) { - flow_stack[0] = node->get_id(); - } - - VSDEBUG("ARGUMENTS: " + itos(f->argument_count) = " RECEIVED: " + itos(p_argcount)); - - if (p_argcount < f->argument_count) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = node->get_input_port_count(); - - return Variant(); - } - - if (p_argcount > f->argument_count) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; - r_error.argument = node->get_input_port_count(); - - return Variant(); - } - - // Allocate variant stack. - for (int i = 0; i < f->max_stack; i++) { - memnew_placement(&variant_stack[i], Variant); - } - - // Allocate function arguments (must be copied for yield to work properly). - for (int i = 0; i < p_argcount; i++) { - variant_stack[i] = *p_args[i]; - } - - return _call_internal(p_method, stack, total_stack_size, node, 0, 0, false, r_error); -} - -void VisualScriptInstance::notification(int p_notification) { - // Do nothing as this is called using virtual. - - Variant what = p_notification; - const Variant *whatp = &what; - Callable::CallError ce; - callp(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); // Do as call. -} - -String VisualScriptInstance::to_string(bool *r_valid) { - if (has_method(CoreStringNames::get_singleton()->_to_string)) { - Callable::CallError ce; - Variant ret = callp(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce); - if (ce.error == Callable::CallError::CALL_OK) { - if (ret.get_type() != Variant::STRING) { - if (r_valid) { - *r_valid = false; - } - ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); - } - if (r_valid) { - *r_valid = true; - } - return ret.operator String(); - } - } - if (r_valid) { - *r_valid = false; - } - return String(); -} - -Ref<Script> VisualScriptInstance::get_script() const { - return script; -} - -const Variant VisualScriptInstance::get_rpc_config() const { - return script->get_rpc_config(); -} - -void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_owner) { - script = p_script; - owner = p_owner; - source = p_script->get_path(); - - max_input_args = 0; - max_output_args = 0; - - // Setup variables. - { - for (const KeyValue<StringName, VisualScript::Variable> &E : script->variables) { - variables[E.key] = E.value.default_value; - } - } - - // Setup functions from sequence trees. - { - for (const KeyValue<StringName, VisualScript::Function> &E : script->functions) { - const VisualScript::Function &vsfn = E.value; - Function function; - function.node = vsfn.func_id; - function.max_stack = 0; - function.flow_stack_size = 0; - function.pass_stack_size = 0; - function.node_count = 0; - - HashMap<StringName, int> local_var_indices; - - if (function.node < 0) { - VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E.key)); - ERR_CONTINUE(function.node < 0); - } - - { - Ref<VisualScriptFunction> func_node = script->get_node(vsfn.func_id); - - if (func_node.is_null()) { - VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E.key)); - } - - ERR_CONTINUE(!func_node.is_valid()); - - function.argument_count = func_node->get_argument_count(); - function.max_stack += function.argument_count; - function.flow_stack_size = func_node->is_stack_less() ? 0 : func_node->get_stack_size(); - max_input_args = MAX(max_input_args, function.argument_count); - } - // Function nodes graphs. - RBSet<VisualScript::SequenceConnection> seqconns; - RBSet<VisualScript::DataConnection> dataconns; - RBSet<int> node_ids; - node_ids.insert(function.node); - { - List<int> nd_queue; - nd_queue.push_back(function.node); - while (!nd_queue.is_empty()) { - for (const VisualScript::SequenceConnection &F : script->sequence_connections) { - if (nd_queue.front()->get() == F.from_node && !node_ids.has(F.to_node)) { - nd_queue.push_back(F.to_node); - node_ids.insert(F.to_node); - } - if (nd_queue.front()->get() == F.from_node && !seqconns.has(F)) { - seqconns.insert(F); - } - } - nd_queue.pop_front(); - } - HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port) - for (const VisualScript::DataConnection &F : script->data_connections) { - dc_lut[F.to_node][F.to_port] = Pair<int, int>(F.from_node, F.from_port); - } - for (const int &F : node_ids) { - nd_queue.push_back(F); - } - List<int> dc_keys; - while (!nd_queue.is_empty()) { - int ky = nd_queue.front()->get(); - for (const KeyValue<int, Pair<int, int>> &F : dc_lut[ky]) { - VisualScript::DataConnection dc; - dc.from_node = F.value.first; - dc.from_port = F.value.second; - dc.to_node = ky; - dc.to_port = F.key; - dataconns.insert(dc); - nd_queue.push_back(dc.from_node); - node_ids.insert(dc.from_node); - } - dc_keys.clear(); // Necessary as get_key_list does a push_back not a set. - nd_queue.pop_front(); - } - } - - //Multiple passes are required to set up this complex thing.. - //First create the nodes. - for (const int &F : node_ids) { - Ref<VisualScriptNode> node = script->nodes[F].node; - - VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance. - ERR_FAIL_COND(!instance); - - instance->base = node.ptr(); - - instance->id = F; - instance->input_port_count = node->get_input_value_port_count(); - instance->input_ports = nullptr; - instance->output_port_count = node->get_output_value_port_count(); - instance->output_ports = nullptr; - instance->sequence_output_count = node->get_output_sequence_port_count(); - instance->sequence_index = function.node_count++; - instance->sequence_outputs = nullptr; - instance->pass_idx = -1; - - if (instance->input_port_count) { - instance->input_ports = memnew_arr(int, instance->input_port_count); - for (int i = 0; i < instance->input_port_count; i++) { - instance->input_ports[i] = -1; // If not assigned, will become default value. - } - } - - if (instance->output_port_count) { - instance->output_ports = memnew_arr(int, instance->output_port_count); - for (int i = 0; i < instance->output_port_count; i++) { - instance->output_ports[i] = -1; // If not assigned, will output to trash. - } - } - - if (instance->sequence_output_count) { - instance->sequence_outputs = memnew_arr(VisualScriptNodeInstance *, instance->sequence_output_count); - for (int i = 0; i < instance->sequence_output_count; i++) { - instance->sequence_outputs[i] = nullptr; // If it remains null, flow ends here. - } - } - - if (Object::cast_to<VisualScriptLocalVar>(node.ptr()) || Object::cast_to<VisualScriptLocalVarSet>(*node)) { - // Working memory is shared only for this node, for the same variables. - Ref<VisualScriptLocalVar> vslv = node; - - StringName var_name; - - if (Object::cast_to<VisualScriptLocalVar>(*node)) { - var_name = String(Object::cast_to<VisualScriptLocalVar>(*node)->get_var_name()).strip_edges(); - } else { - var_name = String(Object::cast_to<VisualScriptLocalVarSet>(*node)->get_var_name()).strip_edges(); - } - - if (!local_var_indices.has(var_name)) { - local_var_indices[var_name] = function.max_stack; - function.max_stack++; - } - - instance->working_mem_idx = local_var_indices[var_name]; - - } else if (instance->get_working_memory_size()) { - instance->working_mem_idx = function.max_stack; - function.max_stack += instance->get_working_memory_size(); - } else { - instance->working_mem_idx = -1; //no working mem - } - - max_input_args = MAX(max_input_args, instance->input_port_count); - max_output_args = MAX(max_output_args, instance->output_port_count); - - instances[F] = instance; - } - - function.trash_pos = function.max_stack++; // create pos for trash - - // Second pass, do data connections. - for (const VisualScript::DataConnection &F : dataconns) { - VisualScript::DataConnection dc = F; - ERR_CONTINUE(!instances.has(dc.from_node)); - VisualScriptNodeInstance *from = instances[dc.from_node]; - ERR_CONTINUE(!instances.has(dc.to_node)); - VisualScriptNodeInstance *to = instances[dc.to_node]; - ERR_CONTINUE(dc.from_port >= from->output_port_count); - ERR_CONTINUE(dc.to_port >= to->input_port_count); - - if (from->output_ports[dc.from_port] == -1) { - int stack_pos = function.max_stack++; - from->output_ports[dc.from_port] = stack_pos; - } - - if (from->get_sequence_output_count() == 0 && to->dependencies.find(from) == -1) { - // If the node we are reading from has no output sequence, we must call step() before reading from it. - if (from->pass_idx == -1) { - from->pass_idx = function.pass_stack_size; - function.pass_stack_size++; - } - to->dependencies.push_back(from); - } - - to->input_ports[dc.to_port] = from->output_ports[dc.from_port]; // Read from wherever the stack is. - } - - // Third pass, do sequence connections. - for (const VisualScript::SequenceConnection &F : seqconns) { - VisualScript::SequenceConnection sc = F; - ERR_CONTINUE(!instances.has(sc.from_node)); - VisualScriptNodeInstance *from = instances[sc.from_node]; - ERR_CONTINUE(!instances.has(sc.to_node)); - VisualScriptNodeInstance *to = instances[sc.to_node]; - ERR_CONTINUE(sc.from_output >= from->sequence_output_count); - - from->sequence_outputs[sc.from_output] = to; - } - - //fourth pass: - // 1) unassigned input ports to default values - // 2) connect unassigned output ports to trash - for (const int &F : node_ids) { - ERR_CONTINUE(!instances.has(F)); - - Ref<VisualScriptNode> node = script->nodes[F].node; - VisualScriptNodeInstance *instance = instances[F]; - - // Connect to default values. - for (int i = 0; i < instance->input_port_count; i++) { - if (instance->input_ports[i] == -1) { - // Unassigned, connect to default val. - instance->input_ports[i] = default_values.size() | VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT; - default_values.push_back(node->get_default_input_value(i)); - } - } - - // Connect to trash. - for (int i = 0; i < instance->output_port_count; i++) { - if (instance->output_ports[i] == -1) { - instance->output_ports[i] = function.trash_pos; //trash is same for all - } - } - } - - functions[E.key] = function; - } - } -} - -ScriptLanguage *VisualScriptInstance::get_language() { - return VisualScriptLanguage::singleton; -} - -VisualScriptInstance::VisualScriptInstance() { -} - -VisualScriptInstance::~VisualScriptInstance() { - { - MutexLock lock(VisualScriptLanguage::singleton->lock); - - script->instances.erase(owner); - } - - for (const KeyValue<int, VisualScriptNodeInstance *> &E : instances) { - memdelete(E.value); - } -} - -///////////////////////////////////////////// - -///////////////////// - -Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { - ERR_FAIL_COND_V(function == StringName(), Variant()); - -#ifdef DEBUG_ENABLED - - ERR_FAIL_COND_V_MSG(instance_id.is_valid() && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone."); - ERR_FAIL_COND_V_MSG(script_id.is_valid() && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone."); - -#endif - - r_error.error = Callable::CallError::CALL_OK; - - Array args; - - if (p_argcount == 0) { - r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 1; - return Variant(); - } else if (p_argcount == 1) { - //noooneee, reserved for me, me and only me. - } else { - for (int i = 0; i < p_argcount - 1; i++) { - args.push_back(*p_args[i]); - } - } - - Ref<VisualScriptFunctionState> self = *p_args[p_argcount - 1]; //hi, I'm myself, needed this to remain alive. - - if (self.is_null()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = p_argcount - 1; - r_error.expected = Variant::OBJECT; - return Variant(); - } - - r_error.error = Callable::CallError::CALL_OK; - - Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index; - - *working_mem = args; // Arguments go to working mem. - - Variant ret = instance->_call_internal(function, stack.ptrw(), stack.size(), node, flow_stack_pos, pass, true, r_error); - function = StringName(); //invalidate - return ret; -} - -void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p_signal, Array p_binds) { - ERR_FAIL_NULL(p_obj); - Vector<Variant> binds; - for (int i = 0; i < p_binds.size(); i++) { - binds.push_back(p_binds[i]); - } - binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing - - Vector<const Variant *> bind_ptrs; - bind_ptrs.resize(p_binds.size()); - for (int i = 0; i < bind_ptrs.size(); i++) { - bind_ptrs.write[i] = &binds.write[i]; - } - - p_obj->connect(p_signal, Callable(this, "_signal_callback").bindp((const Variant **)bind_ptrs.ptr(), bind_ptrs.size()), CONNECT_ONESHOT); -} - -bool VisualScriptFunctionState::is_valid() const { - return function != StringName(); -} - -Variant VisualScriptFunctionState::resume(Array p_args) { - ERR_FAIL_COND_V(function == StringName(), Variant()); -#ifdef DEBUG_ENABLED - - ERR_FAIL_COND_V_MSG(instance_id.is_valid() && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone."); - ERR_FAIL_COND_V_MSG(script_id.is_valid() && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone."); - -#endif - - Callable::CallError r_error; - r_error.error = Callable::CallError::CALL_OK; - - Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index; - - *working_mem = p_args; // Arguments go to working mem. - - Variant ret = instance->_call_internal(function, stack.ptrw(), stack.size(), node, flow_stack_pos, pass, true, r_error); - function = StringName(); //invalidate - return ret; -} - -void VisualScriptFunctionState::_bind_methods() { - ClassDB::bind_method(D_METHOD("connect_to_signal", "obj", "signals", "args"), &VisualScriptFunctionState::connect_to_signal); - ClassDB::bind_method(D_METHOD("resume", "args"), &VisualScriptFunctionState::resume, DEFVAL(Array())); - ClassDB::bind_method(D_METHOD("is_valid"), &VisualScriptFunctionState::is_valid); - ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &VisualScriptFunctionState::_signal_callback, MethodInfo("_signal_callback")); -} - -VisualScriptFunctionState::VisualScriptFunctionState() { -} - -VisualScriptFunctionState::~VisualScriptFunctionState() { - if (function != StringName()) { - Variant *s = ((Variant *)stack.ptr()); - for (int i = 0; i < variant_stack_size; i++) { - s[i].~Variant(); - } - } -} - -/////////////////////////////////////////////// - -String VisualScriptLanguage::get_name() const { - return "VisualScript"; -} - -/* LANGUAGE FUNCTIONS */ -void VisualScriptLanguage::init() { -} - -String VisualScriptLanguage::get_type() const { - return "VisualScript"; -} - -String VisualScriptLanguage::get_extension() const { - return "vs"; -} - -Error VisualScriptLanguage::execute_file(const String &p_path) { - return OK; -} - -void VisualScriptLanguage::finish() { -} - -/* EDITOR FUNCTIONS */ -void VisualScriptLanguage::get_reserved_words(List<String> *p_words) const { -} - -bool VisualScriptLanguage::is_control_flow_keyword(String p_keyword) const { - return false; -} - -void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const { -} - -void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { -} - -bool VisualScriptLanguage::is_using_templates() { - return false; -} - -Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { - Ref<VisualScript> script; - script.instantiate(); - script->set_instance_base_type(p_base_class_name); - return script; -} - -bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, HashSet<int> *r_safe_lines) const { - return false; -} - -Script *VisualScriptLanguage::create_script() const { - return memnew(VisualScript); -} - -bool VisualScriptLanguage::has_named_classes() const { - return false; -} - -bool VisualScriptLanguage::supports_builtin_mode() const { - return true; -} - -int VisualScriptLanguage::find_function(const String &p_function, const String &p_code) const { - return -1; -} - -String VisualScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const { - return String(); -} - -void VisualScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const { -} - -void VisualScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) { -} - -/* DEBUGGER FUNCTIONS */ - -bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, const String &p_error) { - // Break because of parse error. - - if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) { - _debug_parse_err_node = p_node; - _debug_parse_err_file = p_file; - _debug_error = p_error; - EngineDebugger::get_script_debugger()->debug(this, false, true); - return true; - } else { - return false; - } -} - -bool VisualScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) { - if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) { - _debug_parse_err_node = -1; - _debug_parse_err_file = ""; - _debug_error = p_error; - EngineDebugger::get_script_debugger()->debug(this, p_allow_continue, true); - return true; - } else { - return false; - } -} - -String VisualScriptLanguage::debug_get_error() const { - return _debug_error; -} - -int VisualScriptLanguage::debug_get_stack_level_count() const { - if (_debug_parse_err_node >= 0) { - return 1; - } - - return _debug_call_stack_pos; -} - -int VisualScriptLanguage::debug_get_stack_level_line(int p_level) const { - if (_debug_parse_err_node >= 0) { - return _debug_parse_err_node; - } - - ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, -1); - - int l = _debug_call_stack_pos - p_level - 1; - - return *(_call_stack[l].current_id); -} - -String VisualScriptLanguage::debug_get_stack_level_function(int p_level) const { - if (_debug_parse_err_node >= 0) { - return ""; - } - - ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, ""); - int l = _debug_call_stack_pos - p_level - 1; - return *_call_stack[l].function; -} - -String VisualScriptLanguage::debug_get_stack_level_source(int p_level) const { - if (_debug_parse_err_node >= 0) { - return _debug_parse_err_file; - } - - ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, ""); - int l = _debug_call_stack_pos - p_level - 1; - return _call_stack[l].instance->get_script_ptr()->get_path(); -} - -void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { - if (_debug_parse_err_node >= 0) { - return; - } - - ERR_FAIL_INDEX(p_level, _debug_call_stack_pos); - - int l = _debug_call_stack_pos - p_level - 1; - const StringName *f = _call_stack[l].function; - - ERR_FAIL_COND(!_call_stack[l].instance->functions.has(*f)); - - VisualScriptNodeInstance *node = _call_stack[l].instance->instances[*_call_stack[l].current_id]; - ERR_FAIL_COND(!node); - - p_locals->push_back("node_name"); - p_values->push_back(node->get_base_node()->get_text()); - - for (int i = 0; i < node->input_port_count; i++) { - String name = node->get_base_node()->get_input_value_port_info(i).name; - if (name.is_empty()) { - name = "in_" + itos(i); - } - - p_locals->push_back("input/" + name); - - //value is trickier - - int in_from = node->input_ports[i]; - int in_value = in_from & VisualScriptNodeInstance::INPUT_MASK; - - if (in_from & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) { - p_values->push_back(_call_stack[l].instance->default_values[in_value]); - } else { - p_values->push_back(_call_stack[l].stack[in_value]); - } - } - - for (int i = 0; i < node->output_port_count; i++) { - String name = node->get_base_node()->get_output_value_port_info(i).name; - if (name.is_empty()) { - name = "out_" + itos(i); - } - - p_locals->push_back("output/" + name); - - //value is trickier - - int in_from = node->output_ports[i]; - p_values->push_back(_call_stack[l].stack[in_from]); - } - - for (int i = 0; i < node->get_working_memory_size(); i++) { - p_locals->push_back("working_mem/mem_" + itos(i)); - p_values->push_back((*_call_stack[l].work_mem)[i]); - } -} - -void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { - if (_debug_parse_err_node >= 0) { - return; - } - - ERR_FAIL_INDEX(p_level, _debug_call_stack_pos); - int l = _debug_call_stack_pos - p_level - 1; - - Ref<VisualScript> vs = _call_stack[l].instance->get_script(); - if (vs.is_null()) { - return; - } - - List<StringName> vars; - vs->get_variable_list(&vars); - for (const StringName &E : vars) { - Variant v; - if (_call_stack[l].instance->get_variable(E, &v)) { - p_members->push_back("variables/" + E); - p_values->push_back(v); - } - } -} - -void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { - // No globals are really reachable in gdscript. -} - -String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { - return ""; -} - -void VisualScriptLanguage::reload_all_scripts() { -} - -void VisualScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) { -} - -/* LOADER FUNCTIONS */ - -void VisualScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const { - p_extensions->push_back("vs"); -} - -void VisualScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { -} - -void VisualScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const { -} - -void VisualScriptLanguage::get_public_annotations(List<MethodInfo> *p_annotations) const { -} - -void VisualScriptLanguage::profiling_start() { -} - -void VisualScriptLanguage::profiling_stop() { -} - -int VisualScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { - return 0; -} - -int VisualScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { - return 0; -} - -VisualScriptLanguage *VisualScriptLanguage::singleton = nullptr; - -void VisualScriptLanguage::add_register_func(const String &p_name, VisualScriptNodeRegisterFunc p_func) { - ERR_FAIL_COND(register_funcs.has(p_name)); - register_funcs[p_name] = p_func; -} - -void VisualScriptLanguage::remove_register_func(const String &p_name) { - ERR_FAIL_COND(!register_funcs.has(p_name)); - register_funcs.erase(p_name); -} - -Ref<VisualScriptNode> VisualScriptLanguage::create_node_from_name(const String &p_name) { - ERR_FAIL_COND_V(!register_funcs.has(p_name), Ref<VisualScriptNode>()); - - return register_funcs[p_name](p_name); -} - -void VisualScriptLanguage::get_registered_node_names(List<String> *r_names) { - for (const KeyValue<String, VisualScriptNodeRegisterFunc> &E : register_funcs) { - r_names->push_back(E.key); - } -} - -VisualScriptLanguage::VisualScriptLanguage() { - singleton = this; - - int dmcs = GLOBAL_DEF("debug/settings/visual_script/max_call_stack", 1024); - ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/visual_script/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/visual_script/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024 - - if (EngineDebugger::is_active()) { - // Debugging enabled! - _debug_max_call_stack = dmcs; - _call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1); - - } else { - _debug_max_call_stack = 0; - _call_stack = nullptr; - } -} - -VisualScriptLanguage::~VisualScriptLanguage() { - if (_call_stack) { - memdelete_arr(_call_stack); - } - singleton = nullptr; -} diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h deleted file mode 100644 index d3a90d53fb..0000000000 --- a/modules/visual_script/visual_script.h +++ /dev/null @@ -1,630 +0,0 @@ -/*************************************************************************/ -/* visual_script.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_H -#define VISUAL_SCRIPT_H - -#include "core/debugger/engine_debugger.h" -#include "core/debugger/script_debugger.h" -#include "core/doc_data.h" -#include "core/object/script_language.h" -#include "core/os/thread.h" -#include "core/templates/rb_set.h" - -class VisualScriptInstance; -class VisualScriptNodeInstance; -class VisualScript; - -class VisualScriptNode : public Resource { - GDCLASS(VisualScriptNode, Resource); - - friend class VisualScript; - - Ref<VisualScript> script_used; - - Array default_input_values; - bool breakpoint = false; - - void _set_default_input_values(Array p_values); - Array _get_default_input_values() const; - - void validate_input_default_values(); - -protected: - void ports_changed_notify(); - static void _bind_methods(); - -public: - Ref<VisualScript> get_visual_script() const; - - virtual int get_output_sequence_port_count() const = 0; - virtual bool has_input_sequence_port() const = 0; - - virtual String get_output_sequence_port_text(int p_port) const = 0; - - virtual bool has_mixed_input_and_sequence_ports() const { return false; } - - virtual int get_input_value_port_count() const = 0; - virtual int get_output_value_port_count() const = 0; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const = 0; - virtual PropertyInfo get_output_value_port_info(int p_idx) const = 0; - - void set_default_input_value(int p_port, const Variant &p_value); - Variant get_default_input_value(int p_port) const; - - virtual String get_caption() const = 0; - virtual String get_text() const; - virtual String get_category() const = 0; - - // Used by editor, this is not really saved. - void set_breakpoint(bool p_breakpoint); - bool is_breakpoint() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) = 0; - - struct TypeGuess { - Variant::Type type = Variant::NIL; - StringName gdclass; - Ref<Script> script; - }; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const; - - VisualScriptNode(); -}; - -class VisualScriptNodeInstance { - friend class VisualScriptInstance; - friend class VisualScriptLanguage; // For debugger. - - enum { // Input argument addressing. - INPUT_SHIFT = 1 << 24, - INPUT_MASK = INPUT_SHIFT - 1, - INPUT_DEFAULT_VALUE_BIT = INPUT_SHIFT, // from unassigned input port, using default value (edited by user) - }; - - int id = 0; - int sequence_index = 0; - VisualScriptNodeInstance **sequence_outputs = nullptr; - int sequence_output_count = 0; - Vector<VisualScriptNodeInstance *> dependencies; - int *input_ports = nullptr; - int input_port_count = 0; - int *output_ports = nullptr; - int output_port_count = 0; - int working_mem_idx = 0; - int pass_idx = 0; - - VisualScriptNode *base = nullptr; - -public: - enum StartMode { - START_MODE_BEGIN_SEQUENCE, - START_MODE_CONTINUE_SEQUENCE, - START_MODE_RESUME_YIELD - }; - - enum { - STEP_SHIFT = 1 << 24, - STEP_MASK = STEP_SHIFT - 1, - STEP_FLAG_PUSH_STACK_BIT = STEP_SHIFT, // push bit to stack - STEP_FLAG_GO_BACK_BIT = STEP_SHIFT << 1, // go back to previous node - STEP_NO_ADVANCE_BIT = STEP_SHIFT << 2, // do not advance past this node - STEP_EXIT_FUNCTION_BIT = STEP_SHIFT << 3, // return from function - STEP_YIELD_BIT = STEP_SHIFT << 4, // yield (will find VisualScriptFunctionState state in first working memory) - - FLOW_STACK_PUSHED_BIT = 1 << 30, // in flow stack, means bit was pushed (must go back here if end of sequence) - FLOW_STACK_MASK = FLOW_STACK_PUSHED_BIT - 1 - - }; - - _FORCE_INLINE_ int get_input_port_count() const { return input_port_count; } - _FORCE_INLINE_ int get_output_port_count() const { return output_port_count; } - _FORCE_INLINE_ int get_sequence_output_count() const { return sequence_output_count; } - - _FORCE_INLINE_ int get_id() const { return id; } - - virtual int get_working_memory_size() const { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) = 0; // Do a step, return which sequence port to go out. - - Ref<VisualScriptNode> get_base_node() { return Ref<VisualScriptNode>(base); } - - VisualScriptNodeInstance(); - virtual ~VisualScriptNodeInstance(); -}; - -class VisualScript : public Script { - GDCLASS(VisualScript, Script); - - RES_BASE_EXTENSION("vs"); - -public: - struct SequenceConnection { - union { - struct { - uint64_t from_node : 24; - uint64_t from_output : 16; - uint64_t to_node : 24; - }; - uint64_t id = 0; - }; - - bool operator<(const SequenceConnection &p_connection) const { - return id < p_connection.id; - } - }; - - struct DataConnection { - union { - struct { - uint64_t from_node : 24; - uint64_t from_port : 8; - uint64_t to_node : 24; - uint64_t to_port : 8; - }; - uint64_t id = 0; - }; - - bool operator<(const DataConnection &p_connection) const { - return id < p_connection.id; - } - }; - -private: - friend class VisualScriptInstance; - - StringName base_type; - struct Argument { - String name; - Variant::Type type = Variant::Type::NIL; - }; - - struct NodeData { - Point2 pos; - Ref<VisualScriptNode> node; - }; - - HashMap<int, NodeData> nodes; // Can be a sparse map. - - RBSet<SequenceConnection> sequence_connections; - RBSet<DataConnection> data_connections; - - Vector2 scroll; - - struct Function { - int func_id; - Function() { func_id = -1; } - }; - - struct Variable { - PropertyInfo info; - Variant default_value; - bool _export = false; - // Add getter & setter options here. - }; - - HashMap<StringName, Function> functions; - HashMap<StringName, Variable> variables; - HashMap<StringName, Vector<Argument>> custom_signals; - Dictionary rpc_functions; - - HashMap<Object *, VisualScriptInstance *> instances; - - bool is_tool_script; - -#ifdef TOOLS_ENABLED - RBSet<PlaceHolderScriptInstance *> placeholders; - // void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); - virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override; - void _update_placeholders(); -#endif - - void _set_variable_info(const StringName &p_name, const Dictionary &p_info); - Dictionary _get_variable_info(const StringName &p_name) const; - - void _set_data(const Dictionary &p_data); - Dictionary _get_data() const; - -protected: - void _node_ports_changed(int p_id); - static void _bind_methods(); - -public: - bool inherits_script(const Ref<Script> &p_script) const override; - - void set_scroll(const Vector2 &p_scroll); - Vector2 get_scroll() const; - - void add_function(const StringName &p_name, int p_func_node_id); - bool has_function(const StringName &p_name) const; - void remove_function(const StringName &p_name); - void rename_function(const StringName &p_name, const StringName &p_new_name); - void get_function_list(List<StringName> *r_functions) const; - int get_function_node_id(const StringName &p_name) const; - void set_tool_enabled(bool p_enabled); - - void add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos = Point2()); - void remove_node(int p_id); - bool has_node(int p_id) const; - Ref<VisualScriptNode> get_node(int p_id) const; - void set_node_position(int p_id, const Point2 &p_pos); - Point2 get_node_position(int p_id) const; - void get_node_list(List<int> *r_nodes) const; - - void sequence_connect(int p_from_node, int p_from_output, int p_to_node); - void sequence_disconnect(int p_from_node, int p_from_output, int p_to_node); - bool has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const; - void get_sequence_connection_list(List<SequenceConnection> *r_connection) const; - RBSet<int> get_output_sequence_ports_connected(int from_node); - - void data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port); - void data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port); - bool has_data_connection(int p_from_node, int p_from_port, int p_to_node, int p_to_port) const; - void get_data_connection_list(List<DataConnection> *r_connection) const; - - bool is_input_value_port_connected(int p_node, int p_port) const; - bool get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const; - - void add_variable(const StringName &p_name, const Variant &p_default_value = Variant(), bool p_export = false); - bool has_variable(const StringName &p_name) const; - void remove_variable(const StringName &p_name); - void set_variable_default_value(const StringName &p_name, const Variant &p_value); - Variant get_variable_default_value(const StringName &p_name) const; - void set_variable_info(const StringName &p_name, const PropertyInfo &p_info); - PropertyInfo get_variable_info(const StringName &p_name) const; - void set_variable_export(const StringName &p_name, bool p_export); - bool get_variable_export(const StringName &p_name) const; - void get_variable_list(List<StringName> *r_variables) const; - void rename_variable(const StringName &p_name, const StringName &p_new_name); - - void add_custom_signal(const StringName &p_name); - bool has_custom_signal(const StringName &p_name) const; - void custom_signal_add_argument(const StringName &p_func, Variant::Type p_type, const String &p_name, int p_index = -1); - void custom_signal_set_argument_type(const StringName &p_func, int p_argidx, Variant::Type p_type); - Variant::Type custom_signal_get_argument_type(const StringName &p_func, int p_argidx) const; - void custom_signal_set_argument_name(const StringName &p_func, int p_argidx, const String &p_name); - String custom_signal_get_argument_name(const StringName &p_func, int p_argidx) const; - void custom_signal_remove_argument(const StringName &p_func, int p_argidx); - int custom_signal_get_argument_count(const StringName &p_func) const; - void custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx); - void remove_custom_signal(const StringName &p_name); - void rename_custom_signal(const StringName &p_name, const StringName &p_new_name); - RBSet<int> get_output_sequence_ports_connected(const String &edited_func, int from_node); - - void get_custom_signal_list(List<StringName> *r_custom_signals) const; - - int get_available_id() const; - - void set_instance_base_type(const StringName &p_type); - - virtual bool can_instantiate() const override; - - virtual Ref<Script> get_base_script() const override; - virtual StringName get_instance_base_type() const override; - virtual ScriptInstance *instance_create(Object *p_this) override; - virtual bool instance_has(const Object *p_this) const override; - - virtual bool has_source_code() const override; - virtual String get_source_code() const override; - virtual void set_source_code(const String &p_code) override; - virtual Error reload(bool p_keep_state = false) override; - -#ifdef TOOLS_ENABLED - virtual Vector<DocData::ClassDoc> get_documentation() const override { - Vector<DocData::ClassDoc> docs; - return docs; - } -#endif // TOOLS_ENABLED - - virtual bool is_tool() const override; - virtual bool is_valid() const override; - - virtual ScriptLanguage *get_language() const override; - - virtual bool has_script_signal(const StringName &p_signal) const override; - virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override; - - virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const override; - virtual void get_script_method_list(List<MethodInfo> *p_list) const override; - - virtual bool has_method(const StringName &p_method) const override; - virtual MethodInfo get_method_info(const StringName &p_method) const override; - - virtual void get_script_property_list(List<PropertyInfo> *p_list) const override; - - virtual int get_member_line(const StringName &p_member) const override; - - virtual const Variant get_rpc_config() const override; - -#ifdef TOOLS_ENABLED - virtual bool are_subnodes_edited() const; -#endif - - VisualScript(); - ~VisualScript(); -}; - -class VisualScriptInstance : public ScriptInstance { - Object *owner = nullptr; - Ref<VisualScript> script; - - HashMap<StringName, Variant> variables; // Using variable path, not script. - HashMap<int, VisualScriptNodeInstance *> instances; - - struct Function { - int node = 0; - int max_stack = 0; - int trash_pos = 0; - int flow_stack_size = 0; - int pass_stack_size = 0; - int node_count = 0; - int argument_count = 0; - }; - - HashMap<StringName, Function> functions; - - Vector<Variant> default_values; - int max_input_args = 0; - int max_output_args = 0; - - StringName source; - - void _dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Callable::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node); - Variant _call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error); - - friend class VisualScriptFunctionState; // For yield. - friend class VisualScriptLanguage; // For debugger. -public: - virtual bool set(const StringName &p_name, const Variant &p_value); - virtual bool get(const StringName &p_name, Variant &r_ret) const; - virtual void get_property_list(List<PropertyInfo> *p_properties) const; - virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const; - - virtual bool property_can_revert(const StringName &p_name) const { return false; }; - virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const { return false; }; - - virtual void get_method_list(List<MethodInfo> *p_list) const; - virtual bool has_method(const StringName &p_method) const; - virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); - virtual void notification(int p_notification); - String to_string(bool *r_valid); - - bool set_variable(const StringName &p_variable, const Variant &p_value) { - HashMap<StringName, Variant>::Iterator E = variables.find(p_variable); - if (!E) { - return false; - } - - E->value = p_value; - return true; - } - - bool get_variable(const StringName &p_variable, Variant *r_variable) const { - HashMap<StringName, Variant>::ConstIterator E = variables.find(p_variable); - if (!E) { - return false; - } - - *r_variable = E->value; - return true; - } - - virtual Ref<Script> get_script() const; - - _FORCE_INLINE_ VisualScript *get_script_ptr() { return script.ptr(); } - _FORCE_INLINE_ Object *get_owner_ptr() { return owner; } - - void create(const Ref<VisualScript> &p_script, Object *p_owner); - - virtual ScriptLanguage *get_language(); - - virtual const Variant get_rpc_config() const; - - VisualScriptInstance(); - ~VisualScriptInstance(); -}; - -class VisualScriptFunctionState : public RefCounted { - GDCLASS(VisualScriptFunctionState, RefCounted); - friend class VisualScriptInstance; - - ObjectID instance_id; - ObjectID script_id; - VisualScriptInstance *instance = nullptr; - StringName function; - Vector<uint8_t> stack; - int working_mem_index = 0; - int variant_stack_size = 0; - VisualScriptNodeInstance *node = nullptr; - int flow_stack_pos = 0; - int pass = 0; - - Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error); - -protected: - static void _bind_methods(); - -public: - void connect_to_signal(Object *p_obj, const String &p_signal, Array p_binds); - bool is_valid() const; - Variant resume(Array p_args); - VisualScriptFunctionState(); - ~VisualScriptFunctionState(); -}; - -typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String &p_type); - -class VisualScriptLanguage : public ScriptLanguage { - HashMap<String, VisualScriptNodeRegisterFunc> register_funcs; - - struct CallLevel { - Variant *stack = nullptr; - Variant **work_mem = nullptr; - const StringName *function = nullptr; - VisualScriptInstance *instance = nullptr; - int *current_id = nullptr; - }; - - int _debug_parse_err_node = -1; - String _debug_parse_err_file = ""; - String _debug_error; - int _debug_call_stack_pos = 0; - int _debug_max_call_stack; - CallLevel *_call_stack = nullptr; - -public: - StringName notification = "_notification"; - StringName _get_output_port_unsequenced; - StringName _step = "_step"; - StringName _subcall = "_subcall"; - - static VisualScriptLanguage *singleton; - - Mutex lock; - - bool debug_break(const String &p_error, bool p_allow_continue = true); - bool debug_break_parse(const String &p_file, int p_node, const String &p_error); - - _FORCE_INLINE_ void enter_function(VisualScriptInstance *p_instance, const StringName *p_function, Variant *p_stack, Variant **p_work_mem, int *current_id) { - if (Thread::get_main_id() != Thread::get_caller_id()) { - return; // No support for other threads than main for now. - } - - if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) { - EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() + 1); - } - - if (_debug_call_stack_pos >= _debug_max_call_stack) { - // Stack overflow. - _debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack); - EngineDebugger::get_script_debugger()->debug(this); - return; - } - - _call_stack[_debug_call_stack_pos].stack = p_stack; - _call_stack[_debug_call_stack_pos].instance = p_instance; - _call_stack[_debug_call_stack_pos].function = p_function; - _call_stack[_debug_call_stack_pos].work_mem = p_work_mem; - _call_stack[_debug_call_stack_pos].current_id = current_id; - _debug_call_stack_pos++; - } - - _FORCE_INLINE_ void exit_function() { - if (Thread::get_main_id() != Thread::get_caller_id()) { - return; // No support for other threads than main for now. - } - - if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) { - EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() - 1); - } - - if (_debug_call_stack_pos == 0) { - _debug_error = "Stack underflow (engine bug), please report."; - EngineDebugger::get_script_debugger()->debug(this); - return; - } - - _debug_call_stack_pos--; - } - - ////////////////////////////////////// - - virtual String get_name() const override; - - /* LANGUAGE FUNCTIONS */ - virtual void init() override; - virtual String get_type() const override; - virtual String get_extension() const override; - virtual Error execute_file(const String &p_path) override; - virtual void finish() override; - - /* EDITOR FUNCTIONS */ - virtual void get_reserved_words(List<String> *p_words) const override; - virtual bool is_control_flow_keyword(String p_keyword) const override; - virtual void get_comment_delimiters(List<String> *p_delimiters) const override; - virtual void get_string_delimiters(List<String> *p_delimiters) const override; - virtual bool is_using_templates() override; - virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override; - virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override; - virtual Script *create_script() const override; - virtual bool has_named_classes() const override; - virtual bool supports_builtin_mode() const override; - virtual int find_function(const String &p_function, const String &p_code) const override; - virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override; - virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override; - virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override; - - /* DEBUGGER FUNCTIONS */ - - virtual String debug_get_error() const override; - virtual int debug_get_stack_level_count() const override; - virtual int debug_get_stack_level_line(int p_level) const override; - virtual String debug_get_stack_level_function(int p_level) const override; - virtual String debug_get_stack_level_source(int p_level) const override; - virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override; - virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override; - virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override; - virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override; - - virtual void reload_all_scripts() override; - virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override; - /* LOADER FUNCTIONS */ - - virtual void get_recognized_extensions(List<String> *p_extensions) const override; - virtual void get_public_functions(List<MethodInfo> *p_functions) const override; - virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override; - virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override; - - virtual void profiling_start() override; - virtual void profiling_stop() override; - - virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override; - virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override; - - void add_register_func(const String &p_name, VisualScriptNodeRegisterFunc p_func); - void remove_register_func(const String &p_name); - Ref<VisualScriptNode> create_node_from_name(const String &p_name); - void get_registered_node_names(List<String> *r_names); - - VisualScriptLanguage(); - ~VisualScriptLanguage(); -}; - -// Aid for registering. -template <class T> -static Ref<VisualScriptNode> create_node_generic(const String &p_name) { - Ref<T> node; - node.instantiate(); - return node; -} - -#endif // VISUAL_SCRIPT_H diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp deleted file mode 100644 index 44e792869d..0000000000 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ /dev/null @@ -1,1380 +0,0 @@ -/*************************************************************************/ -/* visual_script_builtin_funcs.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_builtin_funcs.h" - -#include "core/io/marshalls.h" -#include "core/math/math_funcs.h" -#include "core/object/class_db.h" -#include "core/object/ref_counted.h" -#include "core/os/os.h" -#include "core/variant/variant_parser.h" - -const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX] = { - "sin", - "cos", - "tan", - "sinh", - "cosh", - "tanh", - "asin", - "acos", - "atan", - "atan2", - "sqrt", - "fmod", - "fposmod", - "floor", - "ceil", - "round", - "abs", - "sign", - "pow", - "log", - "exp", - "is_nan", - "is_inf", - "ease", - "step_decimals", - "snapped", - "lerp", - "cubic_interpolate", - "inverse_lerp", - "range_lerp", - "move_toward", - "randomize", - "randi", - "randf", - "randi_range", - "randf_range", - "randfn", - "seed", - "rand_seed", - "deg2rad", - "rad2deg", - "linear2db", - "db2linear", - "wrapi", - "wrapf", - "pingpong", - "max", - "min", - "clamp", - "nearest_po2", - "weakref", - "convert", - "typeof", - "type_exists", - "char", - "str", - "print", - "printerr", - "printraw", - "print_verbose", - "var2str", - "str2var", - "var2bytes", - "bytes2var", - "smoothstep", - "posmod", - "lerp_angle", - "ord", -}; - -VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::find_function(const String &p_string) { - for (int i = 0; i < FUNC_MAX; i++) { - if (p_string == func_name[i]) { - return BuiltinFunc(i); - } - } - - return FUNC_MAX; -} - -String VisualScriptBuiltinFunc::get_func_name(BuiltinFunc p_func) { - ERR_FAIL_INDEX_V(p_func, FUNC_MAX, String()); - return func_name[p_func]; -} - -int VisualScriptBuiltinFunc::get_output_sequence_port_count() const { - return has_input_sequence_port() ? 1 : 0; -} - -bool VisualScriptBuiltinFunc::has_input_sequence_port() const { - switch (func) { - case MATH_RANDOMIZE: - case TEXT_PRINT: - case TEXT_PRINTERR: - case TEXT_PRINTRAW: - case TEXT_PRINT_VERBOSE: - case MATH_SEED: - return true; - default: - return false; - } -} - -int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { - switch (p_func) { - case MATH_RANDOMIZE: - case MATH_RANDI: - case MATH_RANDF: - return 0; - case MATH_SIN: - case MATH_COS: - case MATH_TAN: - case MATH_SINH: - case MATH_COSH: - case MATH_TANH: - case MATH_ASIN: - case MATH_ACOS: - case MATH_ATAN: - case MATH_SQRT: - case MATH_FLOOR: - case MATH_CEIL: - case MATH_ROUND: - case MATH_ABS: - case MATH_SIGN: - case MATH_LOG: - case MATH_EXP: - case MATH_ISNAN: - case MATH_ISINF: - case MATH_STEP_DECIMALS: - case MATH_SEED: - case MATH_RANDSEED: - case MATH_DEG2RAD: - case MATH_RAD2DEG: - case MATH_LINEAR2DB: - case MATH_DB2LINEAR: - case LOGIC_NEAREST_PO2: - case OBJ_WEAKREF: - case TYPE_OF: - case TEXT_CHAR: - case TEXT_ORD: - case TEXT_STR: - case TEXT_PRINT: - case TEXT_PRINTERR: - case TEXT_PRINTRAW: - case TEXT_PRINT_VERBOSE: - case VAR_TO_STR: - case STR_TO_VAR: - case TYPE_EXISTS: - return 1; - case VAR_TO_BYTES: - case BYTES_TO_VAR: - case MATH_ATAN2: - case MATH_FMOD: - case MATH_FPOSMOD: - case MATH_POSMOD: - case MATH_PINGPONG: - case MATH_POW: - case MATH_EASE: - case MATH_SNAPPED: - case MATH_RANDI_RANGE: - case MATH_RANDF_RANGE: - case MATH_RANDFN: - case LOGIC_MAX: - case LOGIC_MIN: - case TYPE_CONVERT: - return 2; - case MATH_LERP: - case MATH_LERP_ANGLE: - case MATH_INVERSE_LERP: - case MATH_SMOOTHSTEP: - case MATH_MOVE_TOWARD: - case MATH_WRAP: - case MATH_WRAPF: - case LOGIC_CLAMP: - return 3; - case MATH_CUBIC_INTERPOLATE: - case MATH_RANGE_LERP: - return 5; - case FUNC_MAX: { - } - } - return 0; -} - -int VisualScriptBuiltinFunc::get_input_value_port_count() const { - return get_func_argument_count(func); -} - -int VisualScriptBuiltinFunc::get_output_value_port_count() const { - switch (func) { - case MATH_RANDOMIZE: - case TEXT_PRINT: - case TEXT_PRINTERR: - case TEXT_PRINTRAW: - case TEXT_PRINT_VERBOSE: - case MATH_SEED: - return 0; - case MATH_RANDSEED: - return 2; - default: - return 1; - } - - return 1; -} - -String VisualScriptBuiltinFunc::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const { - switch (func) { - case MATH_SIN: - case MATH_COS: - case MATH_TAN: - case MATH_SINH: - case MATH_COSH: - case MATH_TANH: - case MATH_ASIN: - case MATH_ACOS: - case MATH_ATAN: - case MATH_SQRT: - case MATH_FLOOR: - case MATH_CEIL: - case MATH_ROUND: - case MATH_ABS: - case MATH_SIGN: - case MATH_LOG: - case MATH_EXP: - case MATH_ISNAN: - case MATH_ISINF: { - return PropertyInfo(Variant::FLOAT, "s"); - } break; - case MATH_ATAN2: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "y"); - } else { - return PropertyInfo(Variant::FLOAT, "x"); - } - } break; - case MATH_FMOD: - case MATH_FPOSMOD: - case LOGIC_MAX: - case LOGIC_MIN: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "a"); - } else { - return PropertyInfo(Variant::FLOAT, "b"); - } - } break; - case MATH_POSMOD: { - if (p_idx == 0) { - return PropertyInfo(Variant::INT, "a"); - } else { - return PropertyInfo(Variant::INT, "b"); - } - } break; - case MATH_POW: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "base"); - } else { - return PropertyInfo(Variant::FLOAT, "exp"); - } - } break; - case MATH_EASE: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "s"); - } else { - return PropertyInfo(Variant::FLOAT, "curve"); - } - } break; - case MATH_STEP_DECIMALS: { - return PropertyInfo(Variant::FLOAT, "step"); - } break; - case MATH_SNAPPED: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "s"); - } else { - return PropertyInfo(Variant::FLOAT, "steps"); - } - } break; - case MATH_LERP: - case MATH_LERP_ANGLE: - case MATH_INVERSE_LERP: - case MATH_SMOOTHSTEP: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "from"); - } else if (p_idx == 1) { - return PropertyInfo(Variant::FLOAT, "to"); - } else { - return PropertyInfo(Variant::FLOAT, "weight"); - } - } break; - case MATH_CUBIC_INTERPOLATE: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "from"); - } else if (p_idx == 1) { - return PropertyInfo(Variant::FLOAT, "to"); - } else if (p_idx == 2) { - return PropertyInfo(Variant::FLOAT, "pre"); - } else if (p_idx == 3) { - return PropertyInfo(Variant::FLOAT, "post"); - } else { - return PropertyInfo(Variant::FLOAT, "weight"); - } - } break; - case MATH_RANGE_LERP: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "value"); - } else if (p_idx == 1) { - return PropertyInfo(Variant::FLOAT, "istart"); - } else if (p_idx == 2) { - return PropertyInfo(Variant::FLOAT, "istop"); - } else if (p_idx == 3) { - return PropertyInfo(Variant::FLOAT, "ostart"); - } else { - return PropertyInfo(Variant::FLOAT, "ostop"); - } - } break; - case MATH_MOVE_TOWARD: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "from"); - } else if (p_idx == 1) { - return PropertyInfo(Variant::FLOAT, "to"); - } else { - return PropertyInfo(Variant::FLOAT, "delta"); - } - } break; - case MATH_RANDOMIZE: - case MATH_RANDI: - case MATH_RANDF: { - } break; - case MATH_RANDI_RANGE: { - if (p_idx == 0) { - return PropertyInfo(Variant::INT, "from"); - } else { - return PropertyInfo(Variant::INT, "to"); - } - } break; - case MATH_RANDF_RANGE: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "from"); - } else { - return PropertyInfo(Variant::FLOAT, "to"); - } - } break; - case MATH_RANDFN: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "mean"); - } else { - return PropertyInfo(Variant::FLOAT, "deviation"); - } - } break; - case MATH_SEED: - case MATH_RANDSEED: { - return PropertyInfo(Variant::INT, "seed"); - } break; - case MATH_DEG2RAD: { - return PropertyInfo(Variant::FLOAT, "deg"); - } break; - case MATH_RAD2DEG: { - return PropertyInfo(Variant::FLOAT, "rad"); - } break; - case MATH_LINEAR2DB: { - return PropertyInfo(Variant::FLOAT, "nrg"); - } break; - case MATH_DB2LINEAR: { - return PropertyInfo(Variant::FLOAT, "db"); - } break; - case MATH_PINGPONG: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "value"); - } else { - return PropertyInfo(Variant::FLOAT, "length"); - } - } break; - case MATH_WRAP: { - if (p_idx == 0) { - return PropertyInfo(Variant::INT, "value"); - } else if (p_idx == 1) { - return PropertyInfo(Variant::INT, "min"); - } else { - return PropertyInfo(Variant::INT, "max"); - } - } break; - case MATH_WRAPF: - case LOGIC_CLAMP: { - if (p_idx == 0) { - return PropertyInfo(Variant::FLOAT, "value"); - } else if (p_idx == 1) { - return PropertyInfo(Variant::FLOAT, "min"); - } else { - return PropertyInfo(Variant::FLOAT, "max"); - } - } break; - case LOGIC_NEAREST_PO2: { - return PropertyInfo(Variant::INT, "value"); - } break; - case OBJ_WEAKREF: { - return PropertyInfo(Variant::OBJECT, "source"); - } break; - case TYPE_CONVERT: { - if (p_idx == 0) { - return PropertyInfo(Variant::NIL, "what"); - } else { - return PropertyInfo(Variant::STRING, "type"); - } - } break; - case TYPE_OF: { - return PropertyInfo(Variant::NIL, "what"); - } break; - case TYPE_EXISTS: { - return PropertyInfo(Variant::STRING, "type"); - } break; - case TEXT_ORD: { - return PropertyInfo(Variant::STRING, "character"); - } break; - case TEXT_CHAR: { - return PropertyInfo(Variant::INT, "ascii"); - } break; - case TEXT_STR: - case TEXT_PRINT: - case TEXT_PRINTERR: - case TEXT_PRINTRAW: - case TEXT_PRINT_VERBOSE: { - return PropertyInfo(Variant::NIL, "value"); - } break; - case STR_TO_VAR: { - return PropertyInfo(Variant::STRING, "string"); - } break; - case VAR_TO_STR: - case VAR_TO_BYTES: { - if (p_idx == 0) { - return PropertyInfo(Variant::NIL, "var"); - } else { - return PropertyInfo(Variant::BOOL, "full_objects"); - } - - } break; - case BYTES_TO_VAR: { - if (p_idx == 0) { - return PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytes"); - } else { - return PropertyInfo(Variant::BOOL, "allow_objects"); - } - } break; - case FUNC_MAX: { - } - } - - return PropertyInfo(); -} - -PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) const { - Variant::Type t = Variant::NIL; - switch (func) { - case MATH_SIN: - case MATH_COS: - case MATH_TAN: - case MATH_SINH: - case MATH_COSH: - case MATH_TANH: - case MATH_ASIN: - case MATH_ACOS: - case MATH_ATAN: - case MATH_ATAN2: - case MATH_SQRT: - case MATH_FMOD: - case MATH_FPOSMOD: - case MATH_FLOOR: - case MATH_CEIL: { - t = Variant::FLOAT; - } break; - case MATH_POSMOD: { - t = Variant::INT; - } break; - case MATH_ROUND: { - t = Variant::FLOAT; - } break; - case MATH_ABS: { - t = Variant::NIL; - } break; - case MATH_SIGN: { - t = Variant::NIL; - } break; - case MATH_POW: - case MATH_LOG: - case MATH_EXP: { - t = Variant::FLOAT; - } break; - case MATH_ISNAN: - case MATH_ISINF: { - t = Variant::BOOL; - } break; - case MATH_EASE: { - t = Variant::FLOAT; - } break; - case MATH_STEP_DECIMALS: { - t = Variant::INT; - } break; - case MATH_SNAPPED: - case MATH_LERP: - case MATH_CUBIC_INTERPOLATE: - case MATH_LERP_ANGLE: - case MATH_INVERSE_LERP: - case MATH_RANGE_LERP: - case MATH_SMOOTHSTEP: - case MATH_MOVE_TOWARD: - case MATH_RANDOMIZE: { - } break; - case MATH_RANDI: { - t = Variant::INT; - } break; - case MATH_RANDF: - case MATH_RANDFN: - case MATH_RANDF_RANGE: { - t = Variant::FLOAT; - } break; - case MATH_RANDI_RANGE: { - t = Variant::INT; - } break; - case MATH_SEED: { - } break; - case MATH_RANDSEED: { - if (p_idx == 0) { - return PropertyInfo(Variant::INT, "rnd"); - } else { - return PropertyInfo(Variant::INT, "seed"); - } - } break; - case MATH_DEG2RAD: - case MATH_RAD2DEG: - case MATH_LINEAR2DB: - case MATH_WRAPF: - case MATH_PINGPONG: - case MATH_DB2LINEAR: { - t = Variant::FLOAT; - } break; - case MATH_WRAP: { - t = Variant::INT; - } break; - case LOGIC_MAX: - case LOGIC_MIN: - case LOGIC_CLAMP: { - } break; - - case LOGIC_NEAREST_PO2: { - t = Variant::NIL; - } break; - case OBJ_WEAKREF: { - t = Variant::OBJECT; - - } break; - case TYPE_CONVERT: { - } break; - case TEXT_ORD: - case TYPE_OF: { - t = Variant::INT; - - } break; - case TYPE_EXISTS: { - t = Variant::BOOL; - - } break; - case TEXT_CHAR: - case TEXT_STR: { - t = Variant::STRING; - - } break; - case TEXT_PRINT: { - } break; - case TEXT_PRINTERR: { - } break; - case TEXT_PRINTRAW: { - } break; - case TEXT_PRINT_VERBOSE: { - } break; - case VAR_TO_STR: { - t = Variant::STRING; - } break; - case STR_TO_VAR: { - } break; - case VAR_TO_BYTES: { - if (p_idx == 0) { - t = Variant::PACKED_BYTE_ARRAY; - } else { - t = Variant::BOOL; - } - - } break; - case BYTES_TO_VAR: { - if (p_idx == 1) { - t = Variant::BOOL; - } - } break; - case FUNC_MAX: { - } - } - - return PropertyInfo(t, ""); -} - -/* -String VisualScriptBuiltinFunc::get_caption() const { - return "BuiltinFunc"; -} - -*/ - -String VisualScriptBuiltinFunc::get_caption() const { - return func_name[func]; -} - -void VisualScriptBuiltinFunc::set_func(BuiltinFunc p_which) { - ERR_FAIL_INDEX(p_which, FUNC_MAX); - func = p_which; - notify_property_list_changed(); - ports_changed_notify(); -} - -VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::get_func() { - return func; -} - -#define VALIDATE_ARG_NUM(m_arg) \ - if (!p_inputs[m_arg]->is_num()) { \ - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \ - r_error.argument = m_arg; \ - r_error.expected = Variant::FLOAT; \ - return; \ - } - -void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Callable::CallError &r_error, String &r_error_str) { - switch (p_func) { - case VisualScriptBuiltinFunc::MATH_SIN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::sin((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_COS: { - VALIDATE_ARG_NUM(0); - *r_return = Math::cos((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_TAN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::tan((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_SINH: { - VALIDATE_ARG_NUM(0); - *r_return = Math::sinh((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_COSH: { - VALIDATE_ARG_NUM(0); - *r_return = Math::cosh((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_TANH: { - VALIDATE_ARG_NUM(0); - *r_return = Math::tanh((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ASIN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::asin((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ACOS: { - VALIDATE_ARG_NUM(0); - *r_return = Math::acos((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ATAN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::atan((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ATAN2: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::atan2((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_SQRT: { - VALIDATE_ARG_NUM(0); - *r_return = Math::sqrt((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_FMOD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::fmod((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_FPOSMOD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::fposmod((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_POSMOD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::posmod((int64_t)*p_inputs[0], (int64_t)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_FLOOR: { - VALIDATE_ARG_NUM(0); - *r_return = Math::floor((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_CEIL: { - VALIDATE_ARG_NUM(0); - *r_return = Math::ceil((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ROUND: { - VALIDATE_ARG_NUM(0); - *r_return = Math::round((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ABS: { - if (p_inputs[0]->get_type() == Variant::INT) { - int64_t i = *p_inputs[0]; - *r_return = ABS(i); - } else if (p_inputs[0]->get_type() == Variant::FLOAT) { - real_t r = *p_inputs[0]; - *r_return = Math::abs(r); - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::FLOAT; - } - } break; - case VisualScriptBuiltinFunc::MATH_SIGN: { - if (p_inputs[0]->get_type() == Variant::INT) { - int64_t i = *p_inputs[0]; - *r_return = i < 0 ? -1 : (i > 0 ? +1 : 0); - } else if (p_inputs[0]->get_type() == Variant::FLOAT) { - real_t r = *p_inputs[0]; - *r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::FLOAT; - } - } break; - case VisualScriptBuiltinFunc::MATH_POW: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::pow((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_LOG: { - VALIDATE_ARG_NUM(0); - *r_return = Math::log((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_EXP: { - VALIDATE_ARG_NUM(0); - *r_return = Math::exp((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ISNAN: { - VALIDATE_ARG_NUM(0); - *r_return = Math::is_nan((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_ISINF: { - VALIDATE_ARG_NUM(0); - *r_return = Math::is_inf((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_EASE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::ease((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_STEP_DECIMALS: { - VALIDATE_ARG_NUM(0); - *r_return = Math::step_decimals((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_SNAPPED: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::snapped((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_LERP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case VisualScriptBuiltinFunc::MATH_CUBIC_INTERPOLATE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - VALIDATE_ARG_NUM(3); - VALIDATE_ARG_NUM(4); - *r_return = Math::cubic_interpolate((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); - } break; - case VisualScriptBuiltinFunc::MATH_LERP_ANGLE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::lerp_angle((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case VisualScriptBuiltinFunc::MATH_INVERSE_LERP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::inverse_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case VisualScriptBuiltinFunc::MATH_RANGE_LERP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - VALIDATE_ARG_NUM(3); - VALIDATE_ARG_NUM(4); - *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); - } break; - case VisualScriptBuiltinFunc::MATH_SMOOTHSTEP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case VisualScriptBuiltinFunc::MATH_MOVE_TOWARD: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::move_toward((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case VisualScriptBuiltinFunc::MATH_RANDOMIZE: { - Math::randomize(); - - } break; - case VisualScriptBuiltinFunc::MATH_RANDI: { - *r_return = Math::rand(); - } break; - case VisualScriptBuiltinFunc::MATH_RANDF: { - *r_return = Math::randf(); - } break; - case VisualScriptBuiltinFunc::MATH_RANDI_RANGE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_RANDF_RANGE: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_RANDFN: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::randfn((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_SEED: { - VALIDATE_ARG_NUM(0); - uint64_t seed = *p_inputs[0]; - Math::seed(seed); - - } break; - case VisualScriptBuiltinFunc::MATH_RANDSEED: { - VALIDATE_ARG_NUM(0); - uint64_t seed = *p_inputs[0]; - int ret = Math::rand_from_seed(&seed); - Array reta; - reta.push_back(ret); - reta.push_back(seed); - *r_return = reta; - - } break; - case VisualScriptBuiltinFunc::MATH_DEG2RAD: { - VALIDATE_ARG_NUM(0); - *r_return = Math::deg2rad((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_RAD2DEG: { - VALIDATE_ARG_NUM(0); - *r_return = Math::rad2deg((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_LINEAR2DB: { - VALIDATE_ARG_NUM(0); - *r_return = Math::linear2db((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_DB2LINEAR: { - VALIDATE_ARG_NUM(0); - *r_return = Math::db2linear((double)*p_inputs[0]); - } break; - case VisualScriptBuiltinFunc::MATH_PINGPONG: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - *r_return = Math::pingpong((double)*p_inputs[0], (double)*p_inputs[1]); - } break; - case VisualScriptBuiltinFunc::MATH_WRAP: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::wrapi((int64_t)*p_inputs[0], (int64_t)*p_inputs[1], (int64_t)*p_inputs[2]); - } break; - case VisualScriptBuiltinFunc::MATH_WRAPF: { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - *r_return = Math::wrapf((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); - } break; - case VisualScriptBuiltinFunc::LOGIC_MAX: { - if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) { - int64_t a = *p_inputs[0]; - int64_t b = *p_inputs[1]; - *r_return = MAX(a, b); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - - real_t a = *p_inputs[0]; - real_t b = *p_inputs[1]; - - *r_return = MAX(a, b); - } - - } break; - case VisualScriptBuiltinFunc::LOGIC_MIN: { - if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) { - int64_t a = *p_inputs[0]; - int64_t b = *p_inputs[1]; - *r_return = MIN(a, b); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - - real_t a = *p_inputs[0]; - real_t b = *p_inputs[1]; - - *r_return = MIN(a, b); - } - } break; - case VisualScriptBuiltinFunc::LOGIC_CLAMP: { - if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT && p_inputs[2]->get_type() == Variant::INT) { - int64_t a = *p_inputs[0]; - int64_t b = *p_inputs[1]; - int64_t c = *p_inputs[2]; - *r_return = CLAMP(a, b, c); - } else { - VALIDATE_ARG_NUM(0); - VALIDATE_ARG_NUM(1); - VALIDATE_ARG_NUM(2); - - real_t a = *p_inputs[0]; - real_t b = *p_inputs[1]; - real_t c = *p_inputs[2]; - - *r_return = CLAMP(a, b, c); - } - } break; - case VisualScriptBuiltinFunc::LOGIC_NEAREST_PO2: { - VALIDATE_ARG_NUM(0); - int64_t num = *p_inputs[0]; - *r_return = next_power_of_2(num); - } break; - case VisualScriptBuiltinFunc::OBJ_WEAKREF: { - if (p_inputs[0]->get_type() != Variant::OBJECT) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::OBJECT; - - return; - } - - if (p_inputs[0]->is_ref_counted()) { - Ref<RefCounted> r = *p_inputs[0]; - if (!r.is_valid()) { - return; - } - - Ref<WeakRef> wref = memnew(WeakRef); - wref->set_ref(r); - *r_return = wref; - } else { - Object *obj = *p_inputs[0]; - if (!obj) { - return; - } - Ref<WeakRef> wref = memnew(WeakRef); - wref->set_obj(obj); - *r_return = wref; - } - - } break; - case VisualScriptBuiltinFunc::TYPE_CONVERT: { - VALIDATE_ARG_NUM(1); - int type = *p_inputs[1]; - if (type < 0 || type >= Variant::VARIANT_MAX) { - r_error_str = RTR("Invalid type argument to convert(), use TYPE_* constants."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::INT; - return; - - } else { - Variant::construct(Variant::Type(type), *r_return, p_inputs, 1, r_error); - } - } break; - case VisualScriptBuiltinFunc::TYPE_OF: { - *r_return = p_inputs[0]->get_type(); - - } break; - case VisualScriptBuiltinFunc::TYPE_EXISTS: { - *r_return = ClassDB::class_exists(*p_inputs[0]); - - } break; - case VisualScriptBuiltinFunc::TEXT_CHAR: { - char32_t result[2] = { *p_inputs[0], 0 }; - - *r_return = String(result); - - } break; - case VisualScriptBuiltinFunc::TEXT_ORD: { - if (p_inputs[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - - return; - } - - String str = p_inputs[0]->operator String(); - - if (str.length() != 1) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - *r_return = "Expected a string of length 1 (a character)."; - - return; - } - - *r_return = str.get(0); - - } break; - case VisualScriptBuiltinFunc::TEXT_STR: { - String str = *p_inputs[0]; - - *r_return = str; - - } break; - case VisualScriptBuiltinFunc::TEXT_PRINT: { - String str = *p_inputs[0]; - print_line(str); - - } break; - - case VisualScriptBuiltinFunc::TEXT_PRINTERR: { - String str = *p_inputs[0]; - print_error(str); - - } break; - case VisualScriptBuiltinFunc::TEXT_PRINTRAW: { - String str = *p_inputs[0]; - OS::get_singleton()->print("%s", str.utf8().get_data()); - - } break; - case VisualScriptBuiltinFunc::TEXT_PRINT_VERBOSE: { - String str = *p_inputs[0]; - print_verbose(str); - } break; - case VisualScriptBuiltinFunc::VAR_TO_STR: { - String vars; - VariantWriter::write_to_string(*p_inputs[0], vars); - *r_return = vars; - } break; - case VisualScriptBuiltinFunc::STR_TO_VAR: { - if (p_inputs[0]->get_type() != Variant::STRING) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - - return; - } - - VariantParser::StreamString ss; - ss.s = *p_inputs[0]; - - String errs; - int line; - Error err = VariantParser::parse(&ss, *r_return, errs, line); - - if (err != OK) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::STRING; - *r_return = "Parse error at line " + itos(line) + ": " + errs; - return; - } - - } break; - case VisualScriptBuiltinFunc::VAR_TO_BYTES: { - if (p_inputs[1]->get_type() != Variant::BOOL) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 1; - r_error.expected = Variant::BOOL; - return; - } - PackedByteArray barr; - int len; - bool full_objects = *p_inputs[1]; - Error err = encode_variant(*p_inputs[0], nullptr, len, full_objects); - if (err) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::NIL; - r_error_str = "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."; - return; - } - - barr.resize(len); - { - uint8_t *w = barr.ptrw(); - encode_variant(*p_inputs[0], w, len, full_objects); - } - *r_return = barr; - } break; - case VisualScriptBuiltinFunc::BYTES_TO_VAR: { - if (p_inputs[0]->get_type() != Variant::PACKED_BYTE_ARRAY) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::PACKED_BYTE_ARRAY; - return; - } - if (p_inputs[1]->get_type() != Variant::BOOL) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 1; - r_error.expected = Variant::BOOL; - return; - } - - PackedByteArray varr = *p_inputs[0]; - bool allow_objects = *p_inputs[1]; - Variant ret; - { - const uint8_t *r = varr.ptr(); - Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects); - if (err != OK) { - r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; - r_error.expected = Variant::PACKED_BYTE_ARRAY; - return; - } - } - - *r_return = ret; - - } break; - default: { - } - } -} - -class VisualScriptNodeInstanceBuiltinFunc : public VisualScriptNodeInstance { -public: - VisualScriptBuiltinFunc *node = nullptr; - VisualScriptInstance *instance = nullptr; - - VisualScriptBuiltinFunc::BuiltinFunc func; - - //virtual int get_working_memory_size() const override { return 0; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - VisualScriptBuiltinFunc::exec_func(func, p_inputs, p_outputs[0], r_error, r_error_str); - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptBuiltinFunc::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceBuiltinFunc *instance = memnew(VisualScriptNodeInstanceBuiltinFunc); - instance->node = this; - instance->instance = p_instance; - instance->func = func; - return instance; -} - -void VisualScriptBuiltinFunc::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_func", "which"), &VisualScriptBuiltinFunc::set_func); - ClassDB::bind_method(D_METHOD("get_func"), &VisualScriptBuiltinFunc::get_func); - - String cc; - - for (int i = 0; i < FUNC_MAX; i++) { - if (i > 0) { - cc += ","; - } - cc += func_name[i]; - } - ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, cc), "set_func", "get_func"); - - BIND_ENUM_CONSTANT(MATH_SIN); - BIND_ENUM_CONSTANT(MATH_COS); - BIND_ENUM_CONSTANT(MATH_TAN); - BIND_ENUM_CONSTANT(MATH_SINH); - BIND_ENUM_CONSTANT(MATH_COSH); - BIND_ENUM_CONSTANT(MATH_TANH); - BIND_ENUM_CONSTANT(MATH_ASIN); - BIND_ENUM_CONSTANT(MATH_ACOS); - BIND_ENUM_CONSTANT(MATH_ATAN); - BIND_ENUM_CONSTANT(MATH_ATAN2); - BIND_ENUM_CONSTANT(MATH_SQRT); - BIND_ENUM_CONSTANT(MATH_FMOD); - BIND_ENUM_CONSTANT(MATH_FPOSMOD); - BIND_ENUM_CONSTANT(MATH_FLOOR); - BIND_ENUM_CONSTANT(MATH_CEIL); - BIND_ENUM_CONSTANT(MATH_ROUND); - BIND_ENUM_CONSTANT(MATH_ABS); - BIND_ENUM_CONSTANT(MATH_SIGN); - BIND_ENUM_CONSTANT(MATH_POW); - BIND_ENUM_CONSTANT(MATH_LOG); - BIND_ENUM_CONSTANT(MATH_EXP); - BIND_ENUM_CONSTANT(MATH_ISNAN); - BIND_ENUM_CONSTANT(MATH_ISINF); - BIND_ENUM_CONSTANT(MATH_EASE); - BIND_ENUM_CONSTANT(MATH_STEP_DECIMALS); - BIND_ENUM_CONSTANT(MATH_SNAPPED); - BIND_ENUM_CONSTANT(MATH_LERP); - BIND_ENUM_CONSTANT(MATH_CUBIC_INTERPOLATE); - BIND_ENUM_CONSTANT(MATH_INVERSE_LERP); - BIND_ENUM_CONSTANT(MATH_RANGE_LERP); - BIND_ENUM_CONSTANT(MATH_MOVE_TOWARD); - BIND_ENUM_CONSTANT(MATH_RANDOMIZE); - BIND_ENUM_CONSTANT(MATH_RANDI); - BIND_ENUM_CONSTANT(MATH_RANDF); - BIND_ENUM_CONSTANT(MATH_RANDI_RANGE); - BIND_ENUM_CONSTANT(MATH_RANDF_RANGE); - BIND_ENUM_CONSTANT(MATH_RANDFN); - BIND_ENUM_CONSTANT(MATH_SEED); - BIND_ENUM_CONSTANT(MATH_RANDSEED); - BIND_ENUM_CONSTANT(MATH_DEG2RAD); - BIND_ENUM_CONSTANT(MATH_RAD2DEG); - BIND_ENUM_CONSTANT(MATH_LINEAR2DB); - BIND_ENUM_CONSTANT(MATH_DB2LINEAR); - BIND_ENUM_CONSTANT(MATH_WRAP); - BIND_ENUM_CONSTANT(MATH_WRAPF); - BIND_ENUM_CONSTANT(MATH_PINGPONG); - BIND_ENUM_CONSTANT(LOGIC_MAX); - BIND_ENUM_CONSTANT(LOGIC_MIN); - BIND_ENUM_CONSTANT(LOGIC_CLAMP); - BIND_ENUM_CONSTANT(LOGIC_NEAREST_PO2); - BIND_ENUM_CONSTANT(OBJ_WEAKREF); - BIND_ENUM_CONSTANT(TYPE_CONVERT); - BIND_ENUM_CONSTANT(TYPE_OF); - BIND_ENUM_CONSTANT(TYPE_EXISTS); - BIND_ENUM_CONSTANT(TEXT_CHAR); - BIND_ENUM_CONSTANT(TEXT_STR); - BIND_ENUM_CONSTANT(TEXT_PRINT); - BIND_ENUM_CONSTANT(TEXT_PRINTERR); - BIND_ENUM_CONSTANT(TEXT_PRINTRAW); - BIND_ENUM_CONSTANT(TEXT_PRINT_VERBOSE); - BIND_ENUM_CONSTANT(VAR_TO_STR); - BIND_ENUM_CONSTANT(STR_TO_VAR); - BIND_ENUM_CONSTANT(VAR_TO_BYTES); - BIND_ENUM_CONSTANT(BYTES_TO_VAR); - BIND_ENUM_CONSTANT(MATH_SMOOTHSTEP); - BIND_ENUM_CONSTANT(MATH_POSMOD); - BIND_ENUM_CONSTANT(MATH_LERP_ANGLE); - BIND_ENUM_CONSTANT(TEXT_ORD); - BIND_ENUM_CONSTANT(FUNC_MAX); -} - -VisualScriptBuiltinFunc::VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func) { - this->func = func; -} - -VisualScriptBuiltinFunc::VisualScriptBuiltinFunc() { - func = MATH_SIN; -} - -template <VisualScriptBuiltinFunc::BuiltinFunc func> -static Ref<VisualScriptNode> create_builtin_func_node(const String &p_name) { - Ref<VisualScriptBuiltinFunc> node = memnew(VisualScriptBuiltinFunc(func)); - return node; -} - -void register_visual_script_builtin_func_node() { - VisualScriptLanguage::singleton->add_register_func("functions/built_in/sin", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SIN>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/cos", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_COS>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/tan", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_TAN>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/sinh", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SINH>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/cosh", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_COSH>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/tanh", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_TANH>); - - VisualScriptLanguage::singleton->add_register_func("functions/built_in/asin", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ASIN>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/acos", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ACOS>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/atan", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ATAN>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/atan2", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ATAN2>); - - VisualScriptLanguage::singleton->add_register_func("functions/built_in/sqrt", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SQRT>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/fmod", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_FMOD>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/fposmod", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_FPOSMOD>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/posmod", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_POSMOD>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/floor", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_FLOOR>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/ceil", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_CEIL>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/round", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ROUND>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/abs", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ABS>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/sign", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SIGN>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/pow", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_POW>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/log", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LOG>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/exp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_EXP>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/isnan", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ISNAN>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/isinf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ISINF>); - - VisualScriptLanguage::singleton->add_register_func("functions/built_in/ease", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_EASE>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/step_decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEP_DECIMALS>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/snapped", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SNAPPED>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/cubic_interpolate", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_CUBIC_INTERPOLATE>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp_angle", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP_ANGLE>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/inverse_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_INVERSE_LERP>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/range_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANGE_LERP>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/smoothstep", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SMOOTHSTEP>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/move_toward", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_MOVE_TOWARD>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI_RANGE>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF_RANGE>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randfn", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDFN>); - - VisualScriptLanguage::singleton->add_register_func("functions/built_in/seed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SEED>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/randseed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDSEED>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/deg2rad", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DEG2RAD>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/rad2deg", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAD2DEG>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/linear2db", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LINEAR2DB>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/db2linear", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DB2LINEAR>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAP>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAPF>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/pingpong", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_PINGPONG>); - - VisualScriptLanguage::singleton->add_register_func("functions/built_in/max", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MAX>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/min", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MIN>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/clamp", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_CLAMP>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/nearest_po2", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_NEAREST_PO2>); - - VisualScriptLanguage::singleton->add_register_func("functions/built_in/weakref", create_builtin_func_node<VisualScriptBuiltinFunc::OBJ_WEAKREF>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/convert", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_CONVERT>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/typeof", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_OF>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/type_exists", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_EXISTS>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/char", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_CHAR>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/ord", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_ORD>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/str", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_STR>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/print", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINT>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/printerr", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINTERR>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/printraw", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINTRAW>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/print_verbose", create_builtin_func_node<VisualScriptBuiltinFunc::TEXT_PRINT_VERBOSE>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/var2str", create_builtin_func_node<VisualScriptBuiltinFunc::VAR_TO_STR>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/str2var", create_builtin_func_node<VisualScriptBuiltinFunc::STR_TO_VAR>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/var2bytes", create_builtin_func_node<VisualScriptBuiltinFunc::VAR_TO_BYTES>); - VisualScriptLanguage::singleton->add_register_func("functions/built_in/bytes2var", create_builtin_func_node<VisualScriptBuiltinFunc::BYTES_TO_VAR>); -} diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h deleted file mode 100644 index 18935b9995..0000000000 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ /dev/null @@ -1,153 +0,0 @@ -/*************************************************************************/ -/* visual_script_builtin_funcs.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_BUILTIN_FUNCS_H -#define VISUAL_SCRIPT_BUILTIN_FUNCS_H - -#include "visual_script.h" - -class VisualScriptBuiltinFunc : public VisualScriptNode { - GDCLASS(VisualScriptBuiltinFunc, VisualScriptNode); - -public: - enum BuiltinFunc { - MATH_SIN, - MATH_COS, - MATH_TAN, - MATH_SINH, - MATH_COSH, - MATH_TANH, - MATH_ASIN, - MATH_ACOS, - MATH_ATAN, - MATH_ATAN2, - MATH_SQRT, - MATH_FMOD, - MATH_FPOSMOD, - MATH_FLOOR, - MATH_CEIL, - MATH_ROUND, - MATH_ABS, - MATH_SIGN, - MATH_POW, - MATH_LOG, - MATH_EXP, - MATH_ISNAN, - MATH_ISINF, - MATH_EASE, - MATH_STEP_DECIMALS, - MATH_SNAPPED, - MATH_LERP, - MATH_CUBIC_INTERPOLATE, - MATH_INVERSE_LERP, - MATH_RANGE_LERP, - MATH_MOVE_TOWARD, - MATH_RANDOMIZE, - MATH_RANDI, - MATH_RANDF, - MATH_RANDI_RANGE, - MATH_RANDF_RANGE, - MATH_RANDFN, - MATH_SEED, - MATH_RANDSEED, - MATH_DEG2RAD, - MATH_RAD2DEG, - MATH_LINEAR2DB, - MATH_DB2LINEAR, - MATH_WRAP, - MATH_WRAPF, - MATH_PINGPONG, - LOGIC_MAX, - LOGIC_MIN, - LOGIC_CLAMP, - LOGIC_NEAREST_PO2, - OBJ_WEAKREF, - TYPE_CONVERT, - TYPE_OF, - TYPE_EXISTS, - TEXT_CHAR, - TEXT_STR, - TEXT_PRINT, - TEXT_PRINTERR, - TEXT_PRINTRAW, - TEXT_PRINT_VERBOSE, - VAR_TO_STR, - STR_TO_VAR, - VAR_TO_BYTES, - BYTES_TO_VAR, - MATH_SMOOTHSTEP, - MATH_POSMOD, - MATH_LERP_ANGLE, - TEXT_ORD, - FUNC_MAX - }; - - static int get_func_argument_count(BuiltinFunc p_func); - static String get_func_name(BuiltinFunc p_func); - static void exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Callable::CallError &r_error, String &r_error_str); - static BuiltinFunc find_function(const String &p_string); - -private: - static const char *func_name[FUNC_MAX]; - BuiltinFunc func; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - //virtual String get_text() const; - virtual String get_category() const override { return "functions"; } - - void set_func(BuiltinFunc p_which); - BuiltinFunc get_func(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func); - VisualScriptBuiltinFunc(); -}; - -VARIANT_ENUM_CAST(VisualScriptBuiltinFunc::BuiltinFunc) - -void register_visual_script_builtin_func_node(); - -#endif // VISUAL_SCRIPT_BUILTIN_FUNCS_H diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp deleted file mode 100644 index e0f6436094..0000000000 --- a/modules/visual_script/visual_script_expression.cpp +++ /dev/null @@ -1,1570 +0,0 @@ -/*************************************************************************/ -/* visual_script_expression.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_expression.h" - -bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_value) { - if (String(p_name) == "expression") { - expression = p_value; - expression_dirty = true; - ports_changed_notify(); - return true; - } - - if (String(p_name) == "out_type") { - output_type = Variant::Type(int(p_value)); - expression_dirty = true; - ports_changed_notify(); - return true; - } - if (String(p_name) == "sequenced") { - sequenced = p_value; - ports_changed_notify(); - return true; - } - - if (String(p_name) == "input_count") { - int from = inputs.size(); - inputs.resize(int(p_value)); - for (int i = from; i < inputs.size(); i++) { - inputs.write[i].name = String::chr('a' + i); - if (from == 0) { - inputs.write[i].type = output_type; - } else { - inputs.write[i].type = inputs[from - 1].type; - } - } - expression_dirty = true; - ports_changed_notify(); - notify_property_list_changed(); - return true; - } - - if (String(p_name).begins_with("input_")) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int(); - ERR_FAIL_INDEX_V(idx, inputs.size(), false); - - String what = String(p_name).get_slice("/", 1); - - if (what == "type") { - inputs.write[idx].type = Variant::Type(int(p_value)); - } else if (what == "name") { - inputs.write[idx].name = p_value; - } else { - return false; - } - - expression_dirty = true; - ports_changed_notify(); - return true; - } - - return false; -} - -bool VisualScriptExpression::_get(const StringName &p_name, Variant &r_ret) const { - if (String(p_name) == "expression") { - r_ret = expression; - return true; - } - - if (String(p_name) == "out_type") { - r_ret = output_type; - return true; - } - - if (String(p_name) == "sequenced") { - r_ret = sequenced; - return true; - } - - if (String(p_name) == "input_count") { - r_ret = inputs.size(); - return true; - } - - if (String(p_name).begins_with("input_")) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int(); - ERR_FAIL_INDEX_V(idx, inputs.size(), false); - - String what = String(p_name).get_slice("/", 1); - - if (what == "type") { - r_ret = inputs[idx].type; - } else if (what == "name") { - r_ret = inputs[idx].name; - } else { - return false; - } - - return true; - } - - return false; -} - -void VisualScriptExpression::_get_property_list(List<PropertyInfo> *p_list) const { - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - p_list->push_back(PropertyInfo(Variant::STRING, "expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::INT, "out_type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1")); - p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced")); - - for (int i = 0; i < inputs.size(); i++) { - p_list->push_back(PropertyInfo(Variant::INT, "input_" + itos(i) + "/type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name")); - } -} - -int VisualScriptExpression::get_output_sequence_port_count() const { - return sequenced ? 1 : 0; -} - -bool VisualScriptExpression::has_input_sequence_port() const { - return sequenced; -} - -String VisualScriptExpression::get_output_sequence_port_text(int p_port) const { - return String(); -} - -int VisualScriptExpression::get_input_value_port_count() const { - return inputs.size(); -} - -int VisualScriptExpression::get_output_value_port_count() const { - return 1; -} - -PropertyInfo VisualScriptExpression::get_input_value_port_info(int p_idx) const { - return PropertyInfo(inputs[p_idx].type, inputs[p_idx].name); -} - -PropertyInfo VisualScriptExpression::get_output_value_port_info(int p_idx) const { - return PropertyInfo(output_type, "result"); -} - -String VisualScriptExpression::get_caption() const { - return RTR("Expression"); -} - -String VisualScriptExpression::get_text() const { - return expression; -} - -Error VisualScriptExpression::_get_token(Token &r_token) { - while (true) { -#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++]) - - char32_t cchar = GET_CHAR(); - if (cchar == 0) { - r_token.type = TK_EOF; - return OK; - } - - switch (cchar) { - case 0: { - r_token.type = TK_EOF; - return OK; - } break; - case '{': { - r_token.type = TK_CURLY_BRACKET_OPEN; - return OK; - }; - case '}': { - r_token.type = TK_CURLY_BRACKET_CLOSE; - return OK; - }; - case '[': { - r_token.type = TK_BRACKET_OPEN; - return OK; - }; - case ']': { - r_token.type = TK_BRACKET_CLOSE; - return OK; - }; - case '(': { - r_token.type = TK_PARENTHESIS_OPEN; - return OK; - }; - case ')': { - r_token.type = TK_PARENTHESIS_CLOSE; - return OK; - }; - case ',': { - r_token.type = TK_COMMA; - return OK; - }; - case ':': { - r_token.type = TK_COLON; - return OK; - }; - case '.': { - r_token.type = TK_PERIOD; - return OK; - }; - case '=': { - cchar = GET_CHAR(); - if (cchar == '=') { - r_token.type = TK_OP_EQUAL; - } else { - _set_error("Expected '='"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - return OK; - }; - case '!': { - if (expression[str_ofs] == '=') { - r_token.type = TK_OP_NOT_EQUAL; - str_ofs++; - } else { - r_token.type = TK_OP_NOT; - } - return OK; - }; - case '>': { - if (expression[str_ofs] == '=') { - r_token.type = TK_OP_GREATER_EQUAL; - str_ofs++; - } else if (expression[str_ofs] == '>') { - r_token.type = TK_OP_SHIFT_RIGHT; - str_ofs++; - } else { - r_token.type = TK_OP_GREATER; - } - return OK; - }; - case '<': { - if (expression[str_ofs] == '=') { - r_token.type = TK_OP_LESS_EQUAL; - str_ofs++; - } else if (expression[str_ofs] == '<') { - r_token.type = TK_OP_SHIFT_LEFT; - str_ofs++; - } else { - r_token.type = TK_OP_LESS; - } - return OK; - }; - case '+': { - r_token.type = TK_OP_ADD; - return OK; - }; - case '-': { - r_token.type = TK_OP_SUB; - return OK; - }; - case '/': { - r_token.type = TK_OP_DIV; - return OK; - }; - case '*': { - r_token.type = TK_OP_MUL; - return OK; - }; - case '%': { - r_token.type = TK_OP_MOD; - return OK; - }; - case '&': { - if (expression[str_ofs] == '&') { - r_token.type = TK_OP_AND; - str_ofs++; - } else { - r_token.type = TK_OP_BIT_AND; - } - return OK; - }; - case '|': { - if (expression[str_ofs] == '|') { - r_token.type = TK_OP_OR; - str_ofs++; - } else { - r_token.type = TK_OP_BIT_OR; - } - return OK; - }; - case '^': { - r_token.type = TK_OP_BIT_XOR; - - return OK; - }; - case '~': { - r_token.type = TK_OP_BIT_INVERT; - - return OK; - }; - case '"': { - String str; - char32_t prev = 0; - while (true) { - char32_t ch = GET_CHAR(); - - if (ch == 0) { - _set_error("Unterminated String"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } else if (ch == '"') { - break; - } else if (ch == '\\') { - //escaped characters... - - char32_t next = GET_CHAR(); - if (next == 0) { - _set_error("Unterminated String"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - char32_t res = 0; - - switch (next) { - case 'b': - res = 8; - break; - case 't': - res = 9; - break; - case 'n': - res = 10; - break; - case 'f': - res = 12; - break; - case 'r': - res = 13; - break; - case 'U': - case 'u': { - // Hexadecimal sequence. - int hex_len = (next == 'U') ? 6 : 4; - for (int j = 0; j < hex_len; j++) { - char32_t c = GET_CHAR(); - - if (c == 0) { - _set_error("Unterminated String"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - if (!is_hex_digit(c)) { - _set_error("Malformed hex constant in string"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - char32_t v; - if (is_digit(c)) { - v = c - '0'; - } else if (c >= 'a' && c <= 'f') { - v = c - 'a'; - v += 10; - } else if (c >= 'A' && c <= 'F') { - v = c - 'A'; - v += 10; - } else { - ERR_PRINT("Bug parsing hex constant."); - v = 0; - } - - res <<= 4; - res |= v; - } - - } break; - default: { - res = next; - } break; - } - - // Parse UTF-16 pair. - if ((res & 0xfffffc00) == 0xd800) { - if (prev == 0) { - prev = res; - continue; - } else { - _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - } else if ((res & 0xfffffc00) == 0xdc00) { - if (prev == 0) { - _set_error("Invalid UTF-16 sequence in string, unpaired trail surrogate"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } else { - res = (prev << 10UL) + res - ((0xd800 << 10UL) + 0xdc00 - 0x10000); - prev = 0; - } - } - if (prev != 0) { - _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - str += res; - } else { - if (prev != 0) { - _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - str += ch; - } - } - if (prev != 0) { - _set_error("Invalid UTF-16 sequence in string, unpaired lead surrogate"); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - - r_token.type = TK_CONSTANT; - r_token.value = str; - return OK; - - } break; - default: { - if (cchar <= 32) { - break; - } - - if (is_digit(cchar)) { - //a number - - String num; -#define READING_SIGN 0 -#define READING_INT 1 -#define READING_DEC 2 -#define READING_EXP 3 -#define READING_DONE 4 - int reading = READING_INT; - - char32_t c = cchar; - bool exp_sign = false; - bool exp_beg = false; - bool is_float = false; - - while (true) { - switch (reading) { - case READING_INT: { - if (is_digit(c)) { - //pass - } else if (c == '.') { - reading = READING_DEC; - is_float = true; - } else if (c == 'e') { - reading = READING_EXP; - } else { - reading = READING_DONE; - } - - } break; - case READING_DEC: { - if (is_digit(c)) { - } else if (c == 'e') { - reading = READING_EXP; - - } else { - reading = READING_DONE; - } - - } break; - case READING_EXP: { - if (is_digit(c)) { - exp_beg = true; - - } else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) { - if (c == '-') { - is_float = true; - } - exp_sign = true; - - } else { - reading = READING_DONE; - } - } break; - } - - if (reading == READING_DONE) { - break; - } - num += String::chr(c); - c = GET_CHAR(); - } - - str_ofs--; - - r_token.type = TK_CONSTANT; - - if (is_float) { - r_token.value = num.to_float(); - } else { - r_token.value = num.to_int(); - } - return OK; - - } else if (is_ascii_char(cchar) || cchar == '_') { - String id; - bool first = true; - - while (is_ascii_char(cchar) || cchar == '_' || (!first && is_digit(cchar))) { - id += String::chr(cchar); - cchar = GET_CHAR(); - first = false; - } - - str_ofs--; //go back one - - if (id == "in") { - r_token.type = TK_OP_IN; - } else if (id == "null") { - r_token.type = TK_CONSTANT; - r_token.value = Variant(); - } else if (id == "true") { - r_token.type = TK_CONSTANT; - r_token.value = true; - } else if (id == "false") { - r_token.type = TK_CONSTANT; - r_token.value = false; - } else if (id == "PI") { - r_token.type = TK_CONSTANT; - r_token.value = Math_PI; - } else if (id == "TAU") { - r_token.type = TK_CONSTANT; - r_token.value = Math_TAU; - } else if (id == "INF") { - r_token.type = TK_CONSTANT; - r_token.value = INFINITY; - } else if (id == "NAN") { - r_token.type = TK_CONSTANT; - r_token.value = NAN; - } else if (id == "not") { - r_token.type = TK_OP_NOT; - } else if (id == "or") { - r_token.type = TK_OP_OR; - } else if (id == "and") { - r_token.type = TK_OP_AND; - } else if (id == "self") { - r_token.type = TK_SELF; - } else { - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - if (id == Variant::get_type_name(Variant::Type(i))) { - r_token.type = TK_BASIC_TYPE; - r_token.value = i; - return OK; - } - } - - VisualScriptBuiltinFunc::BuiltinFunc bifunc = VisualScriptBuiltinFunc::find_function(id); - if (bifunc != VisualScriptBuiltinFunc::FUNC_MAX) { - r_token.type = TK_BUILTIN_FUNC; - r_token.value = bifunc; - return OK; - } - - r_token.type = TK_IDENTIFIER; - r_token.value = id; - } - - return OK; - } else { - _set_error("Unexpected character."); - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; - } - } - } - } - - r_token.type = TK_ERROR; - return ERR_PARSE_ERROR; -} - -const char *VisualScriptExpression::token_name[TK_MAX] = { - "CURLY BRACKET OPEN", - "CURLY BRACKET CLOSE", - "BRACKET OPEN", - "BRACKET CLOSE", - "PARENTHESIS OPEN", - "PARENTHESIS CLOSE", - "IDENTIFIER", - "BUILTIN FUNC", - "SELF", - "CONSTANT", - "BASIC TYPE", - "COLON", - "COMMA", - "PERIOD", - "OP IN", - "OP EQUAL", - "OP NOT EQUAL", - "OP LESS", - "OP LESS EQUAL", - "OP GREATER", - "OP GREATER EQUAL", - "OP AND", - "OP OR", - "OP NOT", - "OP ADD", - "OP SUB", - "OP MUL", - "OP DIV", - "OP MOD", - "OP SHIFT LEFT", - "OP SHIFT RIGHT", - "OP BIT AND", - "OP BIT OR", - "OP BIT XOR", - "OP BIT INVERT", - "EOF", - "ERROR" -}; - -VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { - Vector<Expression> expression; - - while (true) { - //keep appending stuff to expression - ENode *expr = nullptr; - - Token tk; - _get_token(tk); - if (error_set) { - return nullptr; - } - - switch (tk.type) { - case TK_CURLY_BRACKET_OPEN: { - //a dictionary - DictionaryNode *dn = alloc_node<DictionaryNode>(); - - while (true) { - int cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_CURLY_BRACKET_CLOSE) { - break; - } - str_ofs = cofs; //revert - //parse an expression - ENode *expr2 = _parse_expression(); - if (!expr2) { - return nullptr; - } - dn->dict.push_back(expr2); - - _get_token(tk); - if (tk.type != TK_COLON) { - _set_error("Expected ':'"); - return nullptr; - } - - expr2 = _parse_expression(); - if (!expr2) { - return nullptr; - } - - dn->dict.push_back(expr2); - - cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_COMMA) { - //all good - } else if (tk.type == TK_CURLY_BRACKET_CLOSE) { - str_ofs = cofs; - } else { - _set_error("Expected ',' or '}'"); - } - } - - expr = dn; - } break; - case TK_BRACKET_OPEN: { - //an array - - ArrayNode *an = alloc_node<ArrayNode>(); - - while (true) { - int cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_BRACKET_CLOSE) { - break; - } - str_ofs = cofs; //revert - //parse an expression - ENode *expr2 = _parse_expression(); - if (!expr2) { - return nullptr; - } - an->array.push_back(expr2); - - cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_COMMA) { - //all good - } else if (tk.type == TK_BRACKET_CLOSE) { - str_ofs = cofs; - } else { - _set_error("Expected ',' or ']'"); - } - } - - expr = an; - } break; - case TK_PARENTHESIS_OPEN: { - //a suexpression - ENode *e = _parse_expression(); - if (error_set) { - return nullptr; - } - _get_token(tk); - if (tk.type != TK_PARENTHESIS_CLOSE) { - _set_error("Expected ')'"); - return nullptr; - } - - expr = e; - - } break; - case TK_IDENTIFIER: { - String what = tk.value; - int index = -1; - for (int i = 0; i < inputs.size(); i++) { - if (what == inputs[i].name) { - index = i; - break; - } - } - - if (index != -1) { - InputNode *input = alloc_node<InputNode>(); - input->index = index; - expr = input; - } else { - _set_error("Invalid input identifier '" + what + "'. For script variables, use self (locals are for inputs)." + what); - return nullptr; - } - } break; - case TK_SELF: { - SelfNode *self = alloc_node<SelfNode>(); - expr = self; - } break; - case TK_CONSTANT: { - ConstantNode *constant = alloc_node<ConstantNode>(); - constant->value = tk.value; - expr = constant; - } break; - case TK_BASIC_TYPE: { - //constructor.. - - Variant::Type bt = Variant::Type(int(tk.value)); - _get_token(tk); - if (tk.type != TK_PARENTHESIS_OPEN) { - _set_error("Expected '('"); - return nullptr; - } - - ConstructorNode *constructor = alloc_node<ConstructorNode>(); - constructor->data_type = bt; - - while (true) { - int cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_PARENTHESIS_CLOSE) { - break; - } - str_ofs = cofs; //revert - //parse an expression - ENode *expr2 = _parse_expression(); - if (!expr2) { - return nullptr; - } - - constructor->arguments.push_back(expr2); - - cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_COMMA) { - //all good - } else if (tk.type == TK_PARENTHESIS_CLOSE) { - str_ofs = cofs; - } else { - _set_error("Expected ',' or ')'"); - } - } - - expr = constructor; - - } break; - case TK_BUILTIN_FUNC: { - //builtin function - - _get_token(tk); - if (tk.type != TK_PARENTHESIS_OPEN) { - _set_error("Expected '('"); - return nullptr; - } - - BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>(); - bifunc->func = VisualScriptBuiltinFunc::BuiltinFunc(int(tk.value)); - - while (true) { - int cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_PARENTHESIS_CLOSE) { - break; - } - str_ofs = cofs; //revert - //parse an expression - ENode *expr2 = _parse_expression(); - if (!expr2) { - return nullptr; - } - - bifunc->arguments.push_back(expr2); - - cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_COMMA) { - //all good - } else if (tk.type == TK_PARENTHESIS_CLOSE) { - str_ofs = cofs; - } else { - _set_error("Expected ',' or ')'"); - } - } - - int expected_args = VisualScriptBuiltinFunc::get_func_argument_count(bifunc->func); - if (bifunc->arguments.size() != expected_args) { - _set_error("Builtin func '" + VisualScriptBuiltinFunc::get_func_name(bifunc->func) + "' expects " + itos(expected_args) + " arguments."); - } - - expr = bifunc; - - } break; - case TK_OP_SUB: { - Expression e; - e.is_op = true; - e.op = Variant::OP_NEGATE; - expression.push_back(e); - continue; - } break; - case TK_OP_NOT: { - Expression e; - e.is_op = true; - e.op = Variant::OP_NOT; - expression.push_back(e); - continue; - } break; - - default: { - _set_error("Expected expression."); - return nullptr; - } break; - } - - //before going to operators, must check indexing! - - while (true) { - int cofs2 = str_ofs; - _get_token(tk); - if (error_set) { - return nullptr; - } - - bool done = false; - - switch (tk.type) { - case TK_BRACKET_OPEN: { - //value indexing - - IndexNode *index = alloc_node<IndexNode>(); - index->base = expr; - - ENode *what = _parse_expression(); - if (!what) { - return nullptr; - } - - index->index = what; - - _get_token(tk); - if (tk.type != TK_BRACKET_CLOSE) { - _set_error("Expected ']' at end of index."); - return nullptr; - } - expr = index; - - } break; - case TK_PERIOD: { - //named indexing or function call - _get_token(tk); - if (tk.type != TK_IDENTIFIER) { - _set_error("Expected identifier after '.'"); - return nullptr; - } - - StringName identifier = tk.value; - - int cofs = str_ofs; - _get_token(tk); - if (tk.type == TK_PARENTHESIS_OPEN) { - //function call - CallNode *func_call = alloc_node<CallNode>(); - func_call->method = identifier; - func_call->base = expr; - - while (true) { - int cofs3 = str_ofs; - _get_token(tk); - if (tk.type == TK_PARENTHESIS_CLOSE) { - break; - } - str_ofs = cofs3; //revert - //parse an expression - ENode *expr2 = _parse_expression(); - if (!expr2) { - return nullptr; - } - - func_call->arguments.push_back(expr2); - - cofs3 = str_ofs; - _get_token(tk); - if (tk.type == TK_COMMA) { - //all good - } else if (tk.type == TK_PARENTHESIS_CLOSE) { - str_ofs = cofs3; - } else { - _set_error("Expected ',' or ')'"); - } - } - - expr = func_call; - } else { - //named indexing - str_ofs = cofs; - - NamedIndexNode *index = alloc_node<NamedIndexNode>(); - index->base = expr; - index->name = identifier; - expr = index; - } - - } break; - default: { - str_ofs = cofs2; - done = true; - } break; - } - - if (done) { - break; - } - } - - //push expression - { - Expression e; - e.is_op = false; - e.node = expr; - expression.push_back(e); - } - - //ok finally look for an operator - - int cofs = str_ofs; - _get_token(tk); - if (error_set) { - return nullptr; - } - - Variant::Operator op = Variant::OP_MAX; - - switch (tk.type) { - case TK_OP_IN: - op = Variant::OP_IN; - break; - case TK_OP_EQUAL: - op = Variant::OP_EQUAL; - break; - case TK_OP_NOT_EQUAL: - op = Variant::OP_NOT_EQUAL; - break; - case TK_OP_LESS: - op = Variant::OP_LESS; - break; - case TK_OP_LESS_EQUAL: - op = Variant::OP_LESS_EQUAL; - break; - case TK_OP_GREATER: - op = Variant::OP_GREATER; - break; - case TK_OP_GREATER_EQUAL: - op = Variant::OP_GREATER_EQUAL; - break; - case TK_OP_AND: - op = Variant::OP_AND; - break; - case TK_OP_OR: - op = Variant::OP_OR; - break; - case TK_OP_NOT: - op = Variant::OP_NOT; - break; - case TK_OP_ADD: - op = Variant::OP_ADD; - break; - case TK_OP_SUB: - op = Variant::OP_SUBTRACT; - break; - case TK_OP_MUL: - op = Variant::OP_MULTIPLY; - break; - case TK_OP_DIV: - op = Variant::OP_DIVIDE; - break; - case TK_OP_MOD: - op = Variant::OP_MODULE; - break; - case TK_OP_SHIFT_LEFT: - op = Variant::OP_SHIFT_LEFT; - break; - case TK_OP_SHIFT_RIGHT: - op = Variant::OP_SHIFT_RIGHT; - break; - case TK_OP_BIT_AND: - op = Variant::OP_BIT_AND; - break; - case TK_OP_BIT_OR: - op = Variant::OP_BIT_OR; - break; - case TK_OP_BIT_XOR: - op = Variant::OP_BIT_XOR; - break; - case TK_OP_BIT_INVERT: - op = Variant::OP_BIT_NEGATE; - break; - default: { - }; - } - - if (op == Variant::OP_MAX) { //stop appending stuff - str_ofs = cofs; - break; - } - - //push operator and go on - { - Expression e; - e.is_op = true; - e.op = op; - expression.push_back(e); - } - } - - /* Reduce the set of expressions and place them in an operator tree, respecting precedence */ - - while (expression.size() > 1) { - int next_op = -1; - int min_priority = 0xFFFFF; - bool is_unary = false; - - for (int i = 0; i < expression.size(); i++) { - if (!expression[i].is_op) { - continue; - } - - int priority; - - bool unary = false; - - switch (expression[i].op) { - case Variant::OP_BIT_NEGATE: - priority = 0; - unary = true; - break; - case Variant::OP_NEGATE: - priority = 1; - unary = true; - break; - - case Variant::OP_MULTIPLY: - priority = 2; - break; - case Variant::OP_DIVIDE: - priority = 2; - break; - case Variant::OP_MODULE: - priority = 2; - break; - - case Variant::OP_ADD: - priority = 3; - break; - case Variant::OP_SUBTRACT: - priority = 3; - break; - - case Variant::OP_SHIFT_LEFT: - priority = 4; - break; - case Variant::OP_SHIFT_RIGHT: - priority = 4; - break; - - case Variant::OP_BIT_AND: - priority = 5; - break; - case Variant::OP_BIT_XOR: - priority = 6; - break; - case Variant::OP_BIT_OR: - priority = 7; - break; - - case Variant::OP_LESS: - priority = 8; - break; - case Variant::OP_LESS_EQUAL: - priority = 8; - break; - case Variant::OP_GREATER: - priority = 8; - break; - case Variant::OP_GREATER_EQUAL: - priority = 8; - break; - - case Variant::OP_EQUAL: - priority = 8; - break; - case Variant::OP_NOT_EQUAL: - priority = 8; - break; - - case Variant::OP_IN: - priority = 10; - break; - - case Variant::OP_NOT: - priority = 11; - unary = true; - break; - case Variant::OP_AND: - priority = 12; - break; - case Variant::OP_OR: - priority = 13; - break; - - default: { - _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); - return nullptr; - } - } - - if (priority < min_priority) { - // < is used for left to right (default) - // <= is used for right to left - - next_op = i; - min_priority = priority; - is_unary = unary; - } - } - - if (next_op == -1) { - _set_error("Yet another parser bug...."); - ERR_FAIL_V(nullptr); - } - - // OK! create operator.. - if (is_unary) { - int expr_pos = next_op; - while (expression[expr_pos].is_op) { - expr_pos++; - if (expr_pos == expression.size()) { - //can happen.. - _set_error("Unexpected end of expression..."); - return nullptr; - } - } - - //consecutively do unary operators - for (int i = expr_pos - 1; i >= next_op; i--) { - OperatorNode *op = alloc_node<OperatorNode>(); - op->op = expression[i].op; - op->nodes[0] = expression[i + 1].node; - op->nodes[1] = nullptr; - expression.write[i].is_op = false; - expression.write[i].node = op; - expression.remove_at(i + 1); - } - - } else { - if (next_op < 1 || next_op >= (expression.size() - 1)) { - _set_error("Parser bug..."); - ERR_FAIL_V(nullptr); - } - - OperatorNode *op = alloc_node<OperatorNode>(); - op->op = expression[next_op].op; - - if (expression[next_op - 1].is_op) { - _set_error("Parser bug..."); - ERR_FAIL_V(nullptr); - } - - if (expression[next_op + 1].is_op) { - // this is not invalid and can really appear - // but it becomes invalid anyway because no binary op - // can be followed by a unary op in a valid combination, - // due to how precedence works, unaries will always disappear first - - _set_error("Unexpected two consecutive operators."); - return nullptr; - } - - op->nodes[0] = expression[next_op - 1].node; //expression goes as left - op->nodes[1] = expression[next_op + 1].node; //next expression goes as right - - //replace all 3 nodes by this operator and make it an expression - expression.write[next_op - 1].node = op; - expression.remove_at(next_op); - expression.remove_at(next_op); - } - } - - return expression[0].node; -} - -bool VisualScriptExpression::_compile_expression() { - if (!expression_dirty) { - return error_set; - } - - if (nodes) { - memdelete(nodes); - nodes = nullptr; - root = nullptr; - } - - error_str = String(); - error_set = false; - str_ofs = 0; - - root = _parse_expression(); - - if (error_set) { - root = nullptr; - if (nodes) { - memdelete(nodes); - } - nodes = nullptr; - return true; - } - - expression_dirty = false; - return false; -} - -class VisualScriptNodeInstanceExpression : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - VisualScriptExpression *expression = nullptr; - - //virtual int get_working_memory_size() const override { return 0; } - //execute by parsing the tree directly - virtual bool _execute(const Variant **p_inputs, VisualScriptExpression::ENode *p_node, Variant &r_ret, String &r_error_str, Callable::CallError &ce) { - switch (p_node->type) { - case VisualScriptExpression::ENode::TYPE_INPUT: { - const VisualScriptExpression::InputNode *in = static_cast<const VisualScriptExpression::InputNode *>(p_node); - r_ret = *p_inputs[in->index]; - } break; - case VisualScriptExpression::ENode::TYPE_CONSTANT: { - const VisualScriptExpression::ConstantNode *c = static_cast<const VisualScriptExpression::ConstantNode *>(p_node); - r_ret = c->value; - - } break; - case VisualScriptExpression::ENode::TYPE_SELF: { - r_ret = instance->get_owner_ptr(); - } break; - case VisualScriptExpression::ENode::TYPE_OPERATOR: { - const VisualScriptExpression::OperatorNode *op = static_cast<const VisualScriptExpression::OperatorNode *>(p_node); - - Variant a; - bool ret = _execute(p_inputs, op->nodes[0], a, r_error_str, ce); - if (ret) { - return true; - } - - Variant b; - - if (op->nodes[1]) { - ret = _execute(p_inputs, op->nodes[1], b, r_error_str, ce); - if (ret) { - return true; - } - } - - bool valid = true; - Variant::evaluate(op->op, a, b, r_ret, valid); - if (!valid) { - r_error_str = "Invalid operands to operator " + Variant::get_operator_name(op->op) + ": " + Variant::get_type_name(a.get_type()) + " and " + Variant::get_type_name(b.get_type()) + "."; - return true; - } - - } break; - case VisualScriptExpression::ENode::TYPE_INDEX: { - const VisualScriptExpression::IndexNode *index = static_cast<const VisualScriptExpression::IndexNode *>(p_node); - - Variant base; - bool ret = _execute(p_inputs, index->base, base, r_error_str, ce); - if (ret) { - return true; - } - - Variant idx; - - ret = _execute(p_inputs, index->index, idx, r_error_str, ce); - if (ret) { - return true; - } - - bool valid; - r_ret = base.get(idx, &valid); - if (!valid) { - r_error_str = "Invalid index of type " + Variant::get_type_name(idx.get_type()) + " for base of type " + Variant::get_type_name(base.get_type()) + "."; - return true; - } - - } break; - case VisualScriptExpression::ENode::TYPE_NAMED_INDEX: { - const VisualScriptExpression::NamedIndexNode *index = static_cast<const VisualScriptExpression::NamedIndexNode *>(p_node); - - Variant base; - bool ret = _execute(p_inputs, index->base, base, r_error_str, ce); - if (ret) { - return true; - } - - bool valid; - r_ret = base.get_named(index->name, valid); - if (!valid) { - r_error_str = "Invalid index '" + String(index->name) + "' for base of type " + Variant::get_type_name(base.get_type()) + "."; - return true; - } - - } break; - case VisualScriptExpression::ENode::TYPE_ARRAY: { - const VisualScriptExpression::ArrayNode *array = static_cast<const VisualScriptExpression::ArrayNode *>(p_node); - - Array arr; - arr.resize(array->array.size()); - for (int i = 0; i < array->array.size(); i++) { - Variant value; - bool ret = _execute(p_inputs, array->array[i], value, r_error_str, ce); - if (ret) { - return true; - } - arr[i] = value; - } - - r_ret = arr; - - } break; - case VisualScriptExpression::ENode::TYPE_DICTIONARY: { - const VisualScriptExpression::DictionaryNode *dictionary = static_cast<const VisualScriptExpression::DictionaryNode *>(p_node); - - Dictionary d; - for (int i = 0; i < dictionary->dict.size(); i += 2) { - Variant key; - bool ret = _execute(p_inputs, dictionary->dict[i + 0], key, r_error_str, ce); - if (ret) { - return true; - } - - Variant value; - ret = _execute(p_inputs, dictionary->dict[i + 1], value, r_error_str, ce); - if (ret) { - return true; - } - - d[key] = value; - } - - r_ret = d; - } break; - case VisualScriptExpression::ENode::TYPE_CONSTRUCTOR: { - const VisualScriptExpression::ConstructorNode *constructor = static_cast<const VisualScriptExpression::ConstructorNode *>(p_node); - - Vector<Variant> arr; - Vector<const Variant *> argp; - arr.resize(constructor->arguments.size()); - argp.resize(constructor->arguments.size()); - - for (int i = 0; i < constructor->arguments.size(); i++) { - Variant value; - bool ret = _execute(p_inputs, constructor->arguments[i], value, r_error_str, ce); - if (ret) { - return true; - } - arr.write[i] = value; - argp.write[i] = &arr[i]; - } - - Variant::construct(constructor->data_type, r_ret, (const Variant **)argp.ptr(), argp.size(), ce); - - if (ce.error != Callable::CallError::CALL_OK) { - r_error_str = "Invalid arguments to construct '" + Variant::get_type_name(constructor->data_type) + "'."; - return true; - } - - } break; - case VisualScriptExpression::ENode::TYPE_BUILTIN_FUNC: { - const VisualScriptExpression::BuiltinFuncNode *bifunc = static_cast<const VisualScriptExpression::BuiltinFuncNode *>(p_node); - - Vector<Variant> arr; - Vector<const Variant *> argp; - arr.resize(bifunc->arguments.size()); - argp.resize(bifunc->arguments.size()); - - for (int i = 0; i < bifunc->arguments.size(); i++) { - Variant value; - bool ret = _execute(p_inputs, bifunc->arguments[i], value, r_error_str, ce); - if (ret) { - return true; - } - arr.write[i] = value; - argp.write[i] = &arr[i]; - } - - VisualScriptBuiltinFunc::exec_func(bifunc->func, (const Variant **)argp.ptr(), &r_ret, ce, r_error_str); - - if (ce.error != Callable::CallError::CALL_OK) { - r_error_str = "Builtin Call Failed. " + r_error_str; - return true; - } - - } break; - case VisualScriptExpression::ENode::TYPE_CALL: { - const VisualScriptExpression::CallNode *call = static_cast<const VisualScriptExpression::CallNode *>(p_node); - - Variant base; - bool ret = _execute(p_inputs, call->base, base, r_error_str, ce); - if (ret) { - return true; - } - - Vector<Variant> arr; - Vector<const Variant *> argp; - arr.resize(call->arguments.size()); - argp.resize(call->arguments.size()); - - for (int i = 0; i < call->arguments.size(); i++) { - Variant value; - bool ret2 = _execute(p_inputs, call->arguments[i], value, r_error_str, ce); - if (ret2) { - return true; - } - arr.write[i] = value; - argp.write[i] = &arr[i]; - } - - base.callp(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce); - - if (ce.error != Callable::CallError::CALL_OK) { - r_error_str = "On call to '" + String(call->method) + "':"; - return true; - } - - } break; - } - return false; - } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (!expression->root || expression->error_set) { - r_error_str = expression->error_str; - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return 0; - } - - bool error = _execute(p_inputs, expression->root, *p_outputs[0], r_error_str, r_error); - if (error && r_error.error == Callable::CallError::CALL_OK) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - } - -#ifdef DEBUG_ENABLED - if (!error && expression->output_type != Variant::NIL && !Variant::can_convert_strict(p_outputs[0]->get_type(), expression->output_type)) { - r_error_str += "Can't convert expression result from " + Variant::get_type_name(p_outputs[0]->get_type()) + " to " + Variant::get_type_name(expression->output_type) + "."; - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - } -#endif - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptExpression::instantiate(VisualScriptInstance *p_instance) { - _compile_expression(); - VisualScriptNodeInstanceExpression *instance = memnew(VisualScriptNodeInstanceExpression); - instance->instance = p_instance; - instance->expression = this; - return instance; -} - -void VisualScriptExpression::reset_state() { - if (nodes) { - memdelete(nodes); - nodes = nullptr; - root = nullptr; - } - - error_str = String(); - error_set = false; - str_ofs = 0; - inputs.clear(); -} - -VisualScriptExpression::VisualScriptExpression() { -} - -VisualScriptExpression::~VisualScriptExpression() { - if (nodes) { - memdelete(nodes); - } -} - -void register_visual_script_expression_node() { - VisualScriptLanguage::singleton->add_register_func("operators/expression", create_node_generic<VisualScriptExpression>); -} diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h deleted file mode 100644 index 7e10f98f36..0000000000 --- a/modules/visual_script/visual_script_expression.h +++ /dev/null @@ -1,284 +0,0 @@ -/*************************************************************************/ -/* visual_script_expression.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_EXPRESSION_H -#define VISUAL_SCRIPT_EXPRESSION_H - -#include "visual_script.h" -#include "visual_script_builtin_funcs.h" - -class VisualScriptExpression : public VisualScriptNode { - GDCLASS(VisualScriptExpression, VisualScriptNode); - friend class VisualScriptNodeInstanceExpression; - - struct Input { - Variant::Type type = Variant::NIL; - String name; - }; - - Vector<Input> inputs; - Variant::Type output_type = Variant::NIL; - - String expression; - - bool sequenced = false; - int str_ofs = 0; - bool expression_dirty = true; - - bool _compile_expression(); - - enum TokenType { - TK_CURLY_BRACKET_OPEN, - TK_CURLY_BRACKET_CLOSE, - TK_BRACKET_OPEN, - TK_BRACKET_CLOSE, - TK_PARENTHESIS_OPEN, - TK_PARENTHESIS_CLOSE, - TK_IDENTIFIER, - TK_BUILTIN_FUNC, - TK_SELF, - TK_CONSTANT, - TK_BASIC_TYPE, - TK_COLON, - TK_COMMA, - TK_PERIOD, - TK_OP_IN, - TK_OP_EQUAL, - TK_OP_NOT_EQUAL, - TK_OP_LESS, - TK_OP_LESS_EQUAL, - TK_OP_GREATER, - TK_OP_GREATER_EQUAL, - TK_OP_AND, - TK_OP_OR, - TK_OP_NOT, - TK_OP_ADD, - TK_OP_SUB, - TK_OP_MUL, - TK_OP_DIV, - TK_OP_MOD, - TK_OP_SHIFT_LEFT, - TK_OP_SHIFT_RIGHT, - TK_OP_BIT_AND, - TK_OP_BIT_OR, - TK_OP_BIT_XOR, - TK_OP_BIT_INVERT, - TK_EOF, - TK_ERROR, - TK_MAX - }; - - static const char *token_name[TK_MAX]; - struct Token { - TokenType type; - Variant value; - }; - - void _set_error(const String &p_err) { - if (error_set) { - return; - } - error_str = p_err; - error_set = true; - } - - Error _get_token(Token &r_token); - - String error_str; - bool error_set = true; - - struct ENode { - enum Type { - TYPE_INPUT, - TYPE_CONSTANT, - TYPE_SELF, - TYPE_OPERATOR, - TYPE_INDEX, - TYPE_NAMED_INDEX, - TYPE_ARRAY, - TYPE_DICTIONARY, - TYPE_CONSTRUCTOR, - TYPE_BUILTIN_FUNC, - TYPE_CALL - }; - - ENode *next = nullptr; - - Type type = Type::TYPE_SELF; - - virtual ~ENode() { - if (next) { - memdelete(next); - } - } - }; - - struct Expression { - bool is_op = false; - union { - Variant::Operator op; - ENode *node = nullptr; - }; - }; - - ENode *_parse_expression(); - - struct InputNode : public ENode { - int index = 0; - InputNode() { - type = TYPE_INPUT; - } - }; - - struct ConstantNode : public ENode { - Variant value; - ConstantNode() { - type = TYPE_CONSTANT; - } - }; - - struct OperatorNode : public ENode { - Variant::Operator op = Variant::Operator::OP_ADD; - - ENode *nodes[2] = { nullptr, nullptr }; - - OperatorNode() { - type = TYPE_OPERATOR; - } - }; - - struct SelfNode : public ENode { - SelfNode() { - type = TYPE_SELF; - } - }; - - struct IndexNode : public ENode { - ENode *base = nullptr; - ENode *index = nullptr; - - IndexNode() { - type = TYPE_INDEX; - } - }; - - struct NamedIndexNode : public ENode { - ENode *base = nullptr; - StringName name; - - NamedIndexNode() { - type = TYPE_NAMED_INDEX; - } - }; - - struct ConstructorNode : public ENode { - Variant::Type data_type = Variant::Type::NIL; - Vector<ENode *> arguments; - - ConstructorNode() { - type = TYPE_CONSTRUCTOR; - } - }; - - struct CallNode : public ENode { - ENode *base = nullptr; - StringName method; - Vector<ENode *> arguments; - - CallNode() { - type = TYPE_CALL; - } - }; - - struct ArrayNode : public ENode { - Vector<ENode *> array; - ArrayNode() { - type = TYPE_ARRAY; - } - }; - - struct DictionaryNode : public ENode { - Vector<ENode *> dict; - DictionaryNode() { - type = TYPE_DICTIONARY; - } - }; - - struct BuiltinFuncNode : public ENode { - VisualScriptBuiltinFunc::BuiltinFunc func = VisualScriptBuiltinFunc::BuiltinFunc::BYTES_TO_VAR; - Vector<ENode *> arguments; - BuiltinFuncNode() { - type = TYPE_BUILTIN_FUNC; - } - }; - - template <class T> - T *alloc_node() { - T *node = memnew(T); - node->next = nodes; - nodes = node; - return node; - } - - ENode *root = nullptr; - ENode *nodes = nullptr; - -protected: - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - -public: - virtual void reset_state() override; - - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "operators"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptExpression(); - ~VisualScriptExpression(); -}; - -void register_visual_script_expression_node(); - -#endif // VISUAL_SCRIPT_EXPRESSION_H diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp deleted file mode 100644 index 19bbd834cc..0000000000 --- a/modules/visual_script/visual_script_flow_control.cpp +++ /dev/null @@ -1,880 +0,0 @@ -/*************************************************************************/ -/* visual_script_flow_control.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_flow_control.h" - -#include "core/config/project_settings.h" -#include "core/io/resource_loader.h" -#include "core/os/keyboard.h" - -////////////////////////////////////////// -////////////////RETURN//////////////////// -////////////////////////////////////////// - -int VisualScriptReturn::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptReturn::has_input_sequence_port() const { - return true; -} - -int VisualScriptReturn::get_input_value_port_count() const { - return with_value ? 1 : 0; -} - -int VisualScriptReturn::get_output_value_port_count() const { - return 0; -} - -String VisualScriptReturn::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptReturn::get_input_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = "result"; - pinfo.type = type; - return pinfo; -} - -PropertyInfo VisualScriptReturn::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptReturn::get_caption() const { - return RTR("Return"); -} - -String VisualScriptReturn::get_text() const { - return get_name(); -} - -void VisualScriptReturn::set_return_type(Variant::Type p_type) { - if (type == p_type) { - return; - } - type = p_type; - ports_changed_notify(); -} - -Variant::Type VisualScriptReturn::get_return_type() const { - return type; -} - -void VisualScriptReturn::set_enable_return_value(bool p_enable) { - if (with_value == p_enable) { - return; - } - - with_value = p_enable; - ports_changed_notify(); -} - -bool VisualScriptReturn::is_return_value_enabled() const { - return with_value; -} - -void VisualScriptReturn::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_return_type", "type"), &VisualScriptReturn::set_return_type); - ClassDB::bind_method(D_METHOD("get_return_type"), &VisualScriptReturn::get_return_type); - ClassDB::bind_method(D_METHOD("set_enable_return_value", "enable"), &VisualScriptReturn::set_enable_return_value); - ClassDB::bind_method(D_METHOD("is_return_value_enabled"), &VisualScriptReturn::is_return_value_enabled); - - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_enabled"), "set_enable_return_value", "is_return_value_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "return_type", PROPERTY_HINT_ENUM, argt), "set_return_type", "get_return_type"); -} - -class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance { -public: - VisualScriptReturn *node = nullptr; - VisualScriptInstance *instance = nullptr; - bool with_value = false; - - virtual int get_working_memory_size() const override { return 1; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (with_value) { - *p_working_mem = *p_inputs[0]; - return STEP_EXIT_FUNCTION_BIT; - } else { - *p_working_mem = Variant(); - return 0; - } - } -}; - -VisualScriptNodeInstance *VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn); - instance->node = this; - instance->instance = p_instance; - instance->with_value = with_value; - return instance; -} - -VisualScriptReturn::VisualScriptReturn() { - with_value = false; - type = Variant::NIL; -} - -template <bool with_value> -static Ref<VisualScriptNode> create_return_node(const String &p_name) { - Ref<VisualScriptReturn> node; - node.instantiate(); - node->set_enable_return_value(with_value); - return node; -} - -////////////////////////////////////////// -////////////////CONDITION///////////////// -////////////////////////////////////////// - -int VisualScriptCondition::get_output_sequence_port_count() const { - return 3; -} - -bool VisualScriptCondition::has_input_sequence_port() const { - return true; -} - -int VisualScriptCondition::get_input_value_port_count() const { - return 1; -} - -int VisualScriptCondition::get_output_value_port_count() const { - return 0; -} - -String VisualScriptCondition::get_output_sequence_port_text(int p_port) const { - if (p_port == 0) { - return "true"; - } else if (p_port == 1) { - return "false"; - } else { - return "done"; - } -} - -PropertyInfo VisualScriptCondition::get_input_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = "cond"; - pinfo.type = Variant::BOOL; - return pinfo; -} - -PropertyInfo VisualScriptCondition::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptCondition::get_caption() const { - return RTR("Condition"); -} - -String VisualScriptCondition::get_text() const { - return RTR("if (cond) is:"); -} - -void VisualScriptCondition::_bind_methods() { -} - -class VisualScriptNodeInstanceCondition : public VisualScriptNodeInstance { -public: - VisualScriptCondition *node = nullptr; - VisualScriptInstance *instance = nullptr; - - //virtual int get_working_memory_size() const override { return 1; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (p_start_mode == START_MODE_CONTINUE_SEQUENCE) { - return 2; - } else if (p_inputs[0]->operator bool()) { - return 0 | STEP_FLAG_PUSH_STACK_BIT; - } else { - return 1 | STEP_FLAG_PUSH_STACK_BIT; - } - } -}; - -VisualScriptNodeInstance *VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition); - instance->node = this; - instance->instance = p_instance; - return instance; -} - -VisualScriptCondition::VisualScriptCondition() { -} - -////////////////////////////////////////// -////////////////WHILE///////////////// -////////////////////////////////////////// - -int VisualScriptWhile::get_output_sequence_port_count() const { - return 2; -} - -bool VisualScriptWhile::has_input_sequence_port() const { - return true; -} - -int VisualScriptWhile::get_input_value_port_count() const { - return 1; -} - -int VisualScriptWhile::get_output_value_port_count() const { - return 0; -} - -String VisualScriptWhile::get_output_sequence_port_text(int p_port) const { - if (p_port == 0) { - return "repeat"; - } else { - return "exit"; - } -} - -PropertyInfo VisualScriptWhile::get_input_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = "cond"; - pinfo.type = Variant::BOOL; - return pinfo; -} - -PropertyInfo VisualScriptWhile::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptWhile::get_caption() const { - return RTR("While"); -} - -String VisualScriptWhile::get_text() const { - return RTR("while (cond):"); -} - -void VisualScriptWhile::_bind_methods() { -} - -class VisualScriptNodeInstanceWhile : public VisualScriptNodeInstance { -public: - VisualScriptWhile *node = nullptr; - VisualScriptInstance *instance = nullptr; - - //virtual int get_working_memory_size() const override { return 1; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - bool keep_going = p_inputs[0]->operator bool(); - - if (keep_going) { - return 0 | STEP_FLAG_PUSH_STACK_BIT; - } else { - return 1; - } - } -}; - -VisualScriptNodeInstance *VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile); - instance->node = this; - instance->instance = p_instance; - return instance; -} - -VisualScriptWhile::VisualScriptWhile() { -} - -////////////////////////////////////////// -////////////////ITERATOR///////////////// -////////////////////////////////////////// - -int VisualScriptIterator::get_output_sequence_port_count() const { - return 2; -} - -bool VisualScriptIterator::has_input_sequence_port() const { - return true; -} - -int VisualScriptIterator::get_input_value_port_count() const { - return 1; -} - -int VisualScriptIterator::get_output_value_port_count() const { - return 1; -} - -String VisualScriptIterator::get_output_sequence_port_text(int p_port) const { - if (p_port == 0) { - return "each"; - } else { - return "exit"; - } -} - -PropertyInfo VisualScriptIterator::get_input_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = "input"; - pinfo.type = Variant::NIL; - return pinfo; -} - -PropertyInfo VisualScriptIterator::get_output_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = "elem"; - pinfo.type = Variant::NIL; - return pinfo; -} - -String VisualScriptIterator::get_caption() const { - return RTR("Iterator"); -} - -String VisualScriptIterator::get_text() const { - return RTR("for (elem) in (input):"); -} - -void VisualScriptIterator::_bind_methods() { -} - -class VisualScriptNodeInstanceIterator : public VisualScriptNodeInstance { -public: - VisualScriptIterator *node = nullptr; - VisualScriptInstance *instance = nullptr; - - virtual int get_working_memory_size() const override { return 2; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (p_start_mode == START_MODE_BEGIN_SEQUENCE) { - p_working_mem[0] = *p_inputs[0]; - bool valid; - bool can_iter = p_inputs[0]->iter_init(p_working_mem[1], valid); - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Input type not iterable:") + " " + Variant::get_type_name(p_inputs[0]->get_type()); - return 0; - } - - if (!can_iter) { - return 1; //nothing to iterate - } - - *p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid); - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Iterator became invalid"); - return 0; - } - - } else { //continue sequence - - bool valid; - bool can_iter = p_working_mem[0].iter_next(p_working_mem[1], valid); - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Iterator became invalid:") + " " + Variant::get_type_name(p_inputs[0]->get_type()); - return 0; - } - - if (!can_iter) { - return 1; //nothing to iterate - } - - *p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid); - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Iterator became invalid"); - return 0; - } - } - - return 0 | STEP_FLAG_PUSH_STACK_BIT; //go around - } -}; - -VisualScriptNodeInstance *VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator); - instance->node = this; - instance->instance = p_instance; - return instance; -} - -VisualScriptIterator::VisualScriptIterator() { -} - -////////////////////////////////////////// -////////////////SEQUENCE///////////////// -////////////////////////////////////////// - -int VisualScriptSequence::get_output_sequence_port_count() const { - return steps; -} - -bool VisualScriptSequence::has_input_sequence_port() const { - return true; -} - -int VisualScriptSequence::get_input_value_port_count() const { - return 0; -} - -int VisualScriptSequence::get_output_value_port_count() const { - return 1; -} - -String VisualScriptSequence::get_output_sequence_port_text(int p_port) const { - return itos(p_port + 1); -} - -PropertyInfo VisualScriptSequence::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptSequence::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::INT, "current"); -} - -String VisualScriptSequence::get_caption() const { - return RTR("Sequence"); -} - -String VisualScriptSequence::get_text() const { - return RTR("in order:"); -} - -void VisualScriptSequence::set_steps(int p_steps) { - ERR_FAIL_COND(p_steps < 1); - if (steps == p_steps) { - return; - } - - steps = p_steps; - ports_changed_notify(); -} - -int VisualScriptSequence::get_steps() const { - return steps; -} - -void VisualScriptSequence::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_steps", "steps"), &VisualScriptSequence::set_steps); - ClassDB::bind_method(D_METHOD("get_steps"), &VisualScriptSequence::get_steps); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "steps", PROPERTY_HINT_RANGE, "1,64,1"), "set_steps", "get_steps"); -} - -class VisualScriptNodeInstanceSequence : public VisualScriptNodeInstance { -public: - VisualScriptSequence *node = nullptr; - VisualScriptInstance *instance = nullptr; - int steps = 0; - - virtual int get_working_memory_size() const override { return 1; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (p_start_mode == START_MODE_BEGIN_SEQUENCE) { - p_working_mem[0] = 0; - } - - int step = p_working_mem[0]; - - *p_outputs[0] = step; - - if (step + 1 == steps) { - return step; - } else { - p_working_mem[0] = step + 1; - return step | STEP_FLAG_PUSH_STACK_BIT; - } - } -}; - -VisualScriptNodeInstance *VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence); - instance->node = this; - instance->instance = p_instance; - instance->steps = steps; - return instance; -} - -VisualScriptSequence::VisualScriptSequence() { - steps = 1; -} - -////////////////////////////////////////// -////////////////EVENT TYPE FILTER/////////// -////////////////////////////////////////// - -int VisualScriptSwitch::get_output_sequence_port_count() const { - return case_values.size() + 1; -} - -bool VisualScriptSwitch::has_input_sequence_port() const { - return true; -} - -int VisualScriptSwitch::get_input_value_port_count() const { - return case_values.size() + 1; -} - -int VisualScriptSwitch::get_output_value_port_count() const { - return 0; -} - -String VisualScriptSwitch::get_output_sequence_port_text(int p_port) const { - if (p_port == case_values.size()) { - return "done"; - } - - return String(); -} - -PropertyInfo VisualScriptSwitch::get_input_value_port_info(int p_idx) const { - if (p_idx < case_values.size()) { - return PropertyInfo(case_values[p_idx].type, " ="); - } else { - return PropertyInfo(Variant::NIL, "input"); - } -} - -PropertyInfo VisualScriptSwitch::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptSwitch::get_caption() const { - return RTR("Switch"); -} - -String VisualScriptSwitch::get_text() const { - return RTR("'input' is:"); -} - -class VisualScriptNodeInstanceSwitch : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - int case_count = 0; - - //virtual int get_working_memory_size() const override { return 0; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (p_start_mode == START_MODE_CONTINUE_SEQUENCE) { - return case_count; //exit - } - - for (int i = 0; i < case_count; i++) { - if (*p_inputs[i] == *p_inputs[case_count]) { - return i | STEP_FLAG_PUSH_STACK_BIT; - } - } - - return case_count; - } -}; - -VisualScriptNodeInstance *VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch); - instance->instance = p_instance; - instance->case_count = case_values.size(); - return instance; -} - -bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value) { - if (String(p_name) == "case_count") { - case_values.resize(p_value); - notify_property_list_changed(); - ports_changed_notify(); - return true; - } - - if (String(p_name).begins_with("case/")) { - int idx = String(p_name).get_slice("/", 1).to_int(); - ERR_FAIL_INDEX_V(idx, case_values.size(), false); - - case_values.write[idx].type = Variant::Type(int(p_value)); - notify_property_list_changed(); - ports_changed_notify(); - - return true; - } - - return false; -} - -bool VisualScriptSwitch::_get(const StringName &p_name, Variant &r_ret) const { - if (String(p_name) == "case_count") { - r_ret = case_values.size(); - return true; - } - - if (String(p_name).begins_with("case/")) { - int idx = String(p_name).get_slice("/", 1).to_int(); - ERR_FAIL_INDEX_V(idx, case_values.size(), false); - - r_ret = case_values[idx].type; - return true; - } - - return false; -} - -void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::INT, "case_count", PROPERTY_HINT_RANGE, "0,128")); - - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - for (int i = 0; i < case_values.size(); i++) { - p_list->push_back(PropertyInfo(Variant::INT, "case/" + itos(i), PROPERTY_HINT_ENUM, argt)); - } -} - -void VisualScriptSwitch::reset_state() { - case_values.clear(); -} - -void VisualScriptSwitch::_bind_methods() { -} - -VisualScriptSwitch::VisualScriptSwitch() { -} - -////////////////////////////////////////// -////////////////TYPE CAST/////////// -////////////////////////////////////////// - -int VisualScriptTypeCast::get_output_sequence_port_count() const { - return 2; -} - -bool VisualScriptTypeCast::has_input_sequence_port() const { - return true; -} - -int VisualScriptTypeCast::get_input_value_port_count() const { - return 1; -} - -int VisualScriptTypeCast::get_output_value_port_count() const { - return 1; -} - -String VisualScriptTypeCast::get_output_sequence_port_text(int p_port) const { - return p_port == 0 ? "yes" : "no"; -} - -PropertyInfo VisualScriptTypeCast::get_input_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, "instance"); -} - -PropertyInfo VisualScriptTypeCast::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, "", PROPERTY_HINT_TYPE_STRING, get_base_type()); -} - -String VisualScriptTypeCast::get_caption() const { - return RTR("Type Cast"); -} - -String VisualScriptTypeCast::get_text() const { - if (!script.is_empty()) { - return vformat(RTR("Is %s?"), script.get_file()); - } else { - return vformat(RTR("Is %s?"), base_type); - } -} - -void VisualScriptTypeCast::set_base_type(const StringName &p_type) { - if (base_type == p_type) { - return; - } - - base_type = p_type; - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptTypeCast::get_base_type() const { - return base_type; -} - -void VisualScriptTypeCast::set_base_script(const String &p_path) { - if (script == p_path) { - return; - } - - script = p_path; - notify_property_list_changed(); - ports_changed_notify(); -} - -String VisualScriptTypeCast::get_base_script() const { - return script; -} - -VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGuess *p_inputs, int p_output) const { - TypeGuess tg; - tg.type = Variant::OBJECT; - if (!script.is_empty()) { - tg.script = ResourceLoader::load(script); - } - //if (!tg.script.is_valid()) { - // tg.gdclass = base_type; - //} - - return tg; -} - -class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - StringName base_type; - String script; - - //virtual int get_working_memory_size() const override { return 0; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - Object *obj = *p_inputs[0]; - - *p_outputs[0] = Variant(); - - if (!obj) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Instance is null"; - return 0; - } - - if (!script.is_empty()) { - Ref<Script> obj_script = obj->get_script(); - if (!obj_script.is_valid()) { - return 1; //well, definitely not the script because object we got has no script. - } - - if (!ResourceCache::has(script)) { - //if the script is not in use by anyone, we can safely assume whatever we got is not casting to it. - return 1; - } - Ref<Script> cast_script = ResourceCache::get_ref(script); - if (!cast_script.is_valid()) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Script path is not a script: " + script; - return 1; - } - - while (obj_script.is_valid()) { - if (cast_script == obj_script) { - *p_outputs[0] = *p_inputs[0]; //copy - return 0; // it is the script, yey - } - - obj_script = obj_script->get_base_script(); - } - - return 1; //not found sorry - } - - if (ClassDB::is_parent_class(obj->get_class_name(), base_type)) { - *p_outputs[0] = *p_inputs[0]; //copy - return 0; - } else { - return 1; - } - } -}; - -VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast); - instance->instance = p_instance; - instance->base_type = base_type; - instance->script = script; - return instance; -} - -void VisualScriptTypeCast::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_base_type", "type"), &VisualScriptTypeCast::set_base_type); - ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptTypeCast::get_base_type); - - ClassDB::bind_method(D_METHOD("set_base_script", "path"), &VisualScriptTypeCast::set_base_script); - ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptTypeCast::get_base_script); - - List<String> script_extensions; - for (int i = 0; i > ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions); - } - - String script_ext_hint; - for (const String &E : script_extensions) { - if (!script_ext_hint.is_empty()) { - script_ext_hint += ","; - } - script_ext_hint += "*." + E; - } - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script"); -} - -VisualScriptTypeCast::VisualScriptTypeCast() { - base_type = "Object"; -} - -void register_visual_script_flow_control_nodes() { - VisualScriptLanguage::singleton->add_register_func("flow_control/return", create_return_node<false>); - VisualScriptLanguage::singleton->add_register_func("flow_control/return_with_value", create_return_node<true>); - VisualScriptLanguage::singleton->add_register_func("flow_control/condition", create_node_generic<VisualScriptCondition>); - VisualScriptLanguage::singleton->add_register_func("flow_control/while", create_node_generic<VisualScriptWhile>); - VisualScriptLanguage::singleton->add_register_func("flow_control/iterator", create_node_generic<VisualScriptIterator>); - VisualScriptLanguage::singleton->add_register_func("flow_control/sequence", create_node_generic<VisualScriptSequence>); - VisualScriptLanguage::singleton->add_register_func("flow_control/switch", create_node_generic<VisualScriptSwitch>); - //VisualScriptLanguage::singleton->add_register_func("flow_control/input", create_node_generic<VisualScriptInputFilter>); - VisualScriptLanguage::singleton->add_register_func("flow_control/type_cast", create_node_generic<VisualScriptTypeCast>); -} diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h deleted file mode 100644 index 7ffdf3df65..0000000000 --- a/modules/visual_script/visual_script_flow_control.h +++ /dev/null @@ -1,268 +0,0 @@ -/*************************************************************************/ -/* visual_script_flow_control.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_FLOW_CONTROL_H -#define VISUAL_SCRIPT_FLOW_CONTROL_H - -#include "visual_script.h" - -class VisualScriptReturn : public VisualScriptNode { - GDCLASS(VisualScriptReturn, VisualScriptNode); - - Variant::Type type; - bool with_value; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - void set_return_type(Variant::Type); - Variant::Type get_return_type() const; - - void set_enable_return_value(bool p_enable); - bool is_return_value_enabled() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptReturn(); -}; - -class VisualScriptCondition : public VisualScriptNode { - GDCLASS(VisualScriptCondition, VisualScriptNode); - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptCondition(); -}; - -class VisualScriptWhile : public VisualScriptNode { - GDCLASS(VisualScriptWhile, VisualScriptNode); - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptWhile(); -}; - -class VisualScriptIterator : public VisualScriptNode { - GDCLASS(VisualScriptIterator, VisualScriptNode); - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptIterator(); -}; - -class VisualScriptSequence : public VisualScriptNode { - GDCLASS(VisualScriptSequence, VisualScriptNode); - - int steps; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - void set_steps(int p_steps); - int get_steps() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptSequence(); -}; - -class VisualScriptSwitch : public VisualScriptNode { - GDCLASS(VisualScriptSwitch, VisualScriptNode); - - struct Case { - Variant::Type type; - Case() { type = Variant::NIL; } - }; - - Vector<Case> case_values; - - friend class VisualScriptNodeInstanceSwitch; - -protected: - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - static void _bind_methods(); - -public: - virtual void reset_state() override; - - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - virtual bool has_mixed_input_and_sequence_ports() const override { return true; } - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptSwitch(); -}; - -class VisualScriptTypeCast : public VisualScriptNode { - GDCLASS(VisualScriptTypeCast, VisualScriptNode); - - StringName base_type; - String script; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - void set_base_type(const StringName &p_type); - StringName get_base_type() const; - - void set_base_script(const String &p_path); - String get_base_script() const; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptTypeCast(); -}; - -void register_visual_script_flow_control_nodes(); - -#endif // VISUAL_SCRIPT_FLOW_CONTROL_H diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp deleted file mode 100644 index e79d3bae8a..0000000000 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ /dev/null @@ -1,2444 +0,0 @@ -/*************************************************************************/ -/* visual_script_func_nodes.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_func_nodes.h" - -#include "core/config/engine.h" -#include "core/io/resource_loader.h" -#include "core/os/os.h" -#include "core/templates/local_vector.h" -#include "scene/main/node.h" -#include "scene/main/scene_tree.h" -#include "visual_script_nodes.h" - -////////////////////////////////////////// -////////////////CALL////////////////////// -////////////////////////////////////////// - -int VisualScriptFunctionCall::get_output_sequence_port_count() const { - if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function))) { - return 0; - } else { - return 1; - } -} - -bool VisualScriptFunctionCall::has_input_sequence_port() const { - return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function))); -} -#ifdef TOOLS_ENABLED - -static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) { - if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) { - return nullptr; - } - - Ref<Script> scr = p_current_node->get_script(); - - if (scr.is_valid() && scr == script) { - return p_current_node; - } - - for (int i = 0; i < p_current_node->get_child_count(); i++) { - Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script); - if (n) { - return n; - } - } - - return nullptr; -} - -#endif -Node *VisualScriptFunctionCall::_get_base_node() const { -#ifdef TOOLS_ENABLED - Ref<Script> script = get_visual_script(); - if (!script.is_valid()) { - return nullptr; - } - - MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); - - if (!scene_tree) { - return nullptr; - } - - Node *edited_scene = scene_tree->get_edited_scene_root(); - - if (!edited_scene) { - return nullptr; - } - - Node *script_node = _find_script_node(edited_scene, edited_scene, script); - - if (!script_node) { - return nullptr; - } - - if (!script_node->has_node(base_path)) { - return nullptr; - } - - Node *path_to = script_node->get_node(base_path); - - return path_to; -#else - - return nullptr; -#endif -} - -StringName VisualScriptFunctionCall::_get_base_type() const { - if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { - return get_visual_script()->get_instance_base_type(); - } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) { - Node *path = _get_base_node(); - if (path) { - return path->get_class(); - } - } - - return base_type; -} - -int VisualScriptFunctionCall::get_input_value_port_count() const { - if (call_mode == CALL_MODE_BASIC_TYPE) { - Vector<Variant::Type> types; - int argc = Variant::get_builtin_method_argument_count(basic_type, function); - for (int i = 0; i < argc; i++) { - types.push_back(Variant::get_builtin_method_argument_type(basic_type, function, i)); - } - return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; - - } else { - MethodBind *mb = ClassDB::get_method(_get_base_type(), function); - if (mb) { - int defaulted_args = mb->get_argument_count() < use_default_args ? mb->get_argument_count() : use_default_args; - return mb->get_argument_count() + (call_mode == CALL_MODE_INSTANCE ? 1 : 0) + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) - defaulted_args; - } - - int defaulted_args = method_cache.arguments.size() < use_default_args ? method_cache.arguments.size() : use_default_args; - return method_cache.arguments.size() + (call_mode == CALL_MODE_INSTANCE ? 1 : 0) + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) - defaulted_args; - } -} - -int VisualScriptFunctionCall::get_output_value_port_count() const { - if (call_mode == CALL_MODE_BASIC_TYPE) { - bool returns = Variant::has_builtin_method_return_value(basic_type, function); - return returns ? 1 : 0; - - } else { - int ret; - MethodBind *mb = ClassDB::get_method(_get_base_type(), function); - if (mb) { - ret = mb->has_return() ? 1 : 0; - } else { - ret = 1; //it is assumed that script always returns something - } - - if (call_mode == CALL_MODE_INSTANCE) { - ret++; - } - - return ret; - } -} - -String VisualScriptFunctionCall::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) const { - if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) { - if (p_idx == 0) { - PropertyInfo pi; - pi.type = (call_mode == CALL_MODE_INSTANCE ? Variant::OBJECT : basic_type); - pi.name = (call_mode == CALL_MODE_INSTANCE ? String("instance") : Variant::get_type_name(basic_type).to_lower()); - return pi; - } else { - p_idx--; - } - } - - if (rpc_call_mode >= RPC_RELIABLE_TO_ID) { - if (p_idx == 0) { - return PropertyInfo(Variant::INT, "peer_id"); - } else { - p_idx--; - } - } - -#ifdef DEBUG_METHODS_ENABLED - - if (call_mode == CALL_MODE_BASIC_TYPE) { - return PropertyInfo(Variant::get_builtin_method_argument_type(basic_type, function, p_idx), Variant::get_builtin_method_argument_name(basic_type, function, p_idx)); - } else { - MethodBind *mb = ClassDB::get_method(_get_base_type(), function); - if (mb) { - return mb->get_argument_info(p_idx); - } - - if (p_idx >= 0 && p_idx < method_cache.arguments.size()) { - return method_cache.arguments[p_idx]; - } - - return PropertyInfo(); - } -#else - return PropertyInfo(); -#endif -} - -PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) const { -#ifdef DEBUG_METHODS_ENABLED - - if (call_mode == CALL_MODE_BASIC_TYPE) { - return PropertyInfo(Variant::get_builtin_method_return_type(basic_type, function), ""); - } else { - if (call_mode == CALL_MODE_INSTANCE) { - if (p_idx == 0) { - return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type()); - } else { - p_idx--; - } - } - - PropertyInfo ret; - - /*MethodBind *mb = ClassDB::get_method(_get_base_type(),function); - if (mb) { - ret = mb->get_argument_info(-1); - } else {*/ - - ret = method_cache.return_val; - - //} - - if (call_mode == CALL_MODE_INSTANCE) { - ret.name = "return"; - } else { - ret.name = ""; - } - return ret; - } -#else - return PropertyInfo(); -#endif -} - -String VisualScriptFunctionCall::get_caption() const { - return " " + String(function) + "()"; -} - -String VisualScriptFunctionCall::get_text() const { - String text; - - if (call_mode == CALL_MODE_BASIC_TYPE) { - text = vformat(RTR("On %s"), Variant::get_type_name(basic_type)); - } else if (call_mode == CALL_MODE_INSTANCE) { - text = vformat(RTR("On %s"), base_type); - } else if (call_mode == CALL_MODE_NODE_PATH) { - text = "[" + String(base_path.simplified()) + "]"; - } else if (call_mode == CALL_MODE_SELF) { - text = RTR("On Self"); - } else if (call_mode == CALL_MODE_SINGLETON) { - text = String(singleton) + ":" + String(function) + "()"; - } - - if (rpc_call_mode) { - text += " RPC"; - if (rpc_call_mode == RPC_UNRELIABLE || rpc_call_mode == RPC_UNRELIABLE_TO_ID) { - text += " UNREL"; - } - } - - return text; -} - -void VisualScriptFunctionCall::set_basic_type(Variant::Type p_type) { - if (basic_type == p_type) { - return; - } - basic_type = p_type; - - notify_property_list_changed(); - ports_changed_notify(); -} - -Variant::Type VisualScriptFunctionCall::get_basic_type() const { - return basic_type; -} - -void VisualScriptFunctionCall::set_base_type(const StringName &p_type) { - if (base_type == p_type) { - return; - } - - base_type = p_type; - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptFunctionCall::get_base_type() const { - return base_type; -} - -void VisualScriptFunctionCall::set_base_script(const String &p_path) { - if (base_script == p_path) { - return; - } - - base_script = p_path; - notify_property_list_changed(); - ports_changed_notify(); -} - -String VisualScriptFunctionCall::get_base_script() const { - return base_script; -} - -void VisualScriptFunctionCall::set_singleton(const StringName &p_type) { - if (singleton == p_type) { - return; - } - - singleton = p_type; - Object *obj = Engine::get_singleton()->get_singleton_object(singleton); - if (obj) { - base_type = obj->get_class(); - } - - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptFunctionCall::get_singleton() const { - return singleton; -} - -void VisualScriptFunctionCall::_update_method_cache() { - StringName type; - Ref<Script> script; - - if (call_mode == CALL_MODE_NODE_PATH) { - Node *node = _get_base_node(); - if (node) { - type = node->get_class(); - base_type = type; //cache, too - script = node->get_script(); - } - } else if (call_mode == CALL_MODE_SELF) { - if (get_visual_script().is_valid()) { - type = get_visual_script()->get_instance_base_type(); - base_type = type; //cache, too - script = get_visual_script(); - } - - } else if (call_mode == CALL_MODE_SINGLETON) { - Object *obj = Engine::get_singleton()->get_singleton_object(singleton); - if (obj) { - type = obj->get_class(); - script = obj->get_script(); - } - - } else if (call_mode == CALL_MODE_INSTANCE) { - type = base_type; - if (!base_script.is_empty()) { - if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) { - ScriptServer::edit_request_func(base_script); //make sure it's loaded - } - - if (ResourceCache::has(base_script)) { - script = ResourceCache::get_ref(base_script); - } else { - return; - } - } - } - - MethodBind *mb = ClassDB::get_method(type, function); - if (mb) { - use_default_args = mb->get_default_argument_count(); - method_cache = MethodInfo(); - for (int i = 0; i < mb->get_argument_count(); i++) { -#ifdef DEBUG_METHODS_ENABLED - method_cache.arguments.push_back(mb->get_argument_info(i)); -#else - method_cache.arguments.push_back(PropertyInfo()); -#endif - } - - if (mb->is_const()) { - method_cache.flags |= METHOD_FLAG_CONST; - } - -#ifdef DEBUG_METHODS_ENABLED - - method_cache.return_val = mb->get_return_info(); -#endif - - if (mb->is_vararg()) { - //for vararg just give it 10 arguments (should be enough for most use cases) - for (int i = 0; i < 10; i++) { - method_cache.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i))); - use_default_args++; - } - } - } else if (script.is_valid() && script->has_method(function)) { - method_cache = script->get_method_info(function); - use_default_args = method_cache.default_arguments.size(); - } -} - -void VisualScriptFunctionCall::set_function(const StringName &p_type) { - if (function == p_type) { - return; - } - - function = p_type; - - if (call_mode == CALL_MODE_BASIC_TYPE) { - use_default_args = Variant::get_builtin_method_default_arguments(basic_type, function).size(); - } else { - //update all caches - - _update_method_cache(); - } - - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptFunctionCall::get_function() const { - return function; -} - -void VisualScriptFunctionCall::set_base_path(const NodePath &p_type) { - if (base_path == p_type) { - return; - } - - base_path = p_type; - notify_property_list_changed(); - ports_changed_notify(); -} - -NodePath VisualScriptFunctionCall::get_base_path() const { - return base_path; -} - -void VisualScriptFunctionCall::set_call_mode(CallMode p_mode) { - if (call_mode == p_mode) { - return; - } - - call_mode = p_mode; - notify_property_list_changed(); - ports_changed_notify(); -} - -VisualScriptFunctionCall::CallMode VisualScriptFunctionCall::get_call_mode() const { - return call_mode; -} - -void VisualScriptFunctionCall::set_use_default_args(int p_amount) { - if (use_default_args == p_amount) { - return; - } - - use_default_args = p_amount; - ports_changed_notify(); -} - -void VisualScriptFunctionCall::set_rpc_call_mode(VisualScriptFunctionCall::RPCCallMode p_mode) { - if (rpc_call_mode == p_mode) { - return; - } - rpc_call_mode = p_mode; - ports_changed_notify(); - notify_property_list_changed(); -} - -VisualScriptFunctionCall::RPCCallMode VisualScriptFunctionCall::get_rpc_call_mode() const { - return rpc_call_mode; -} - -int VisualScriptFunctionCall::get_use_default_args() const { - return use_default_args; -} - -void VisualScriptFunctionCall::set_validate(bool p_amount) { - validate = p_amount; -} - -bool VisualScriptFunctionCall::get_validate() const { - return validate; -} - -void VisualScriptFunctionCall::_set_argument_cache(const Dictionary &p_cache) { - //so everything works in case all else fails - method_cache = MethodInfo::from_dict(p_cache); -} - -Dictionary VisualScriptFunctionCall::_get_argument_cache() const { - return method_cache; -} - -void VisualScriptFunctionCall::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "base_type") { - if (call_mode != CALL_MODE_INSTANCE) { - p_property.usage = PROPERTY_USAGE_NO_EDITOR; - } - } - - if (p_property.name == "base_script") { - if (call_mode != CALL_MODE_INSTANCE) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } - - if (p_property.name == "basic_type") { - if (call_mode != CALL_MODE_BASIC_TYPE) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } - - if (p_property.name == "singleton") { - if (call_mode != CALL_MODE_SINGLETON) { - p_property.usage = PROPERTY_USAGE_NONE; - } else { - List<Engine::Singleton> names; - Engine::get_singleton()->get_singletons(&names); - p_property.hint = PROPERTY_HINT_ENUM; - String sl; - for (const Engine::Singleton &E : names) { - if (!sl.is_empty()) { - sl += ","; - } - sl += E.name; - } - p_property.hint_string = sl; - } - } - - if (p_property.name == "node_path") { - if (call_mode != CALL_MODE_NODE_PATH) { - p_property.usage = PROPERTY_USAGE_NONE; - } else { - Node *bnode = _get_base_node(); - if (bnode) { - p_property.hint_string = bnode->get_path(); //convert to long string - } - } - } - - if (p_property.name == "function") { - if (call_mode == CALL_MODE_BASIC_TYPE) { - p_property.hint = PROPERTY_HINT_METHOD_OF_VARIANT_TYPE; - p_property.hint_string = Variant::get_type_name(basic_type); - - } else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { - p_property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT; - p_property.hint_string = itos(get_visual_script()->get_instance_id()); - } else if (call_mode == CALL_MODE_SINGLETON) { - Object *obj = Engine::get_singleton()->get_singleton_object(singleton); - if (obj) { - p_property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE; - p_property.hint_string = itos(obj->get_instance_id()); - } else { - p_property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE; - p_property.hint_string = base_type; //should be cached - } - } else if (call_mode == CALL_MODE_INSTANCE) { - p_property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE; - p_property.hint_string = base_type; - - if (!base_script.is_empty()) { - if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) { - ScriptServer::edit_request_func(base_script); //make sure it's loaded - } - - if (ResourceCache::has(base_script)) { - Ref<Script> script = ResourceCache::get_ref(base_script); - if (script.is_valid()) { - p_property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT; - p_property.hint_string = itos(script->get_instance_id()); - } - } - } - - } else if (call_mode == CALL_MODE_NODE_PATH) { - Node *node = _get_base_node(); - if (node) { - p_property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE; - p_property.hint_string = itos(node->get_instance_id()); - } else { - p_property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE; - p_property.hint_string = get_base_type(); - } - } - } - - if (p_property.name == "use_default_args") { - p_property.hint = PROPERTY_HINT_RANGE; - - int mc = 0; - - if (call_mode == CALL_MODE_BASIC_TYPE) { - mc = Variant::get_builtin_method_default_arguments(basic_type, function).size(); - } else { - MethodBind *mb = ClassDB::get_method(_get_base_type(), function); - if (mb) { - mc = mb->get_default_argument_count(); - } - } - - if (mc == 0) { - p_property.usage = PROPERTY_USAGE_NONE; //do not show - } else { - p_property.hint_string = "0," + itos(mc) + ",1"; - } - } - - if (p_property.name == "rpc_call_mode") { - if (call_mode == CALL_MODE_BASIC_TYPE) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } -} - -void VisualScriptFunctionCall::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptFunctionCall::set_base_type); - ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptFunctionCall::get_base_type); - - ClassDB::bind_method(D_METHOD("set_base_script", "base_script"), &VisualScriptFunctionCall::set_base_script); - ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptFunctionCall::get_base_script); - - ClassDB::bind_method(D_METHOD("set_basic_type", "basic_type"), &VisualScriptFunctionCall::set_basic_type); - ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptFunctionCall::get_basic_type); - - ClassDB::bind_method(D_METHOD("set_singleton", "singleton"), &VisualScriptFunctionCall::set_singleton); - ClassDB::bind_method(D_METHOD("get_singleton"), &VisualScriptFunctionCall::get_singleton); - - ClassDB::bind_method(D_METHOD("set_function", "function"), &VisualScriptFunctionCall::set_function); - ClassDB::bind_method(D_METHOD("get_function"), &VisualScriptFunctionCall::get_function); - - ClassDB::bind_method(D_METHOD("set_call_mode", "mode"), &VisualScriptFunctionCall::set_call_mode); - ClassDB::bind_method(D_METHOD("get_call_mode"), &VisualScriptFunctionCall::get_call_mode); - - ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptFunctionCall::set_base_path); - ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptFunctionCall::get_base_path); - - ClassDB::bind_method(D_METHOD("set_use_default_args", "amount"), &VisualScriptFunctionCall::set_use_default_args); - ClassDB::bind_method(D_METHOD("get_use_default_args"), &VisualScriptFunctionCall::get_use_default_args); - - ClassDB::bind_method(D_METHOD("_set_argument_cache", "argument_cache"), &VisualScriptFunctionCall::_set_argument_cache); - ClassDB::bind_method(D_METHOD("_get_argument_cache"), &VisualScriptFunctionCall::_get_argument_cache); - - ClassDB::bind_method(D_METHOD("set_rpc_call_mode", "mode"), &VisualScriptFunctionCall::set_rpc_call_mode); - ClassDB::bind_method(D_METHOD("get_rpc_call_mode"), &VisualScriptFunctionCall::get_rpc_call_mode); - - ClassDB::bind_method(D_METHOD("set_validate", "enable"), &VisualScriptFunctionCall::set_validate); - ClassDB::bind_method(D_METHOD("get_validate"), &VisualScriptFunctionCall::get_validate); - - String bt; - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - if (i > 0) { - bt += ","; - } - - bt += Variant::get_type_name(Variant::Type(i)); - } - - List<String> script_extensions; - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions); - } - - String script_ext_hint; - for (const String &E : script_extensions) { - if (!script_ext_hint.is_empty()) { - script_ext_hint += ","; - } - script_ext_hint += "*." + E; - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type,Singleton"), "set_call_mode", "get_call_mode"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "singleton"), "set_singleton", "get_singleton"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "argument_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_argument_cache", "_get_argument_cache"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "function"), "set_function", "get_function"); //when set, if loaded properly, will override argument count. - ADD_PROPERTY(PropertyInfo(Variant::INT, "use_default_args"), "set_use_default_args", "get_use_default_args"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "validate"), "set_validate", "get_validate"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "rpc_call_mode", PROPERTY_HINT_ENUM, "Disabled,Reliable,Unreliable,ReliableToID,UnreliableToID"), "set_rpc_call_mode", "get_rpc_call_mode"); //when set, if loaded properly, will override argument count. - - BIND_ENUM_CONSTANT(CALL_MODE_SELF); - BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH); - BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE); - BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE); - BIND_ENUM_CONSTANT(CALL_MODE_SINGLETON); - - BIND_ENUM_CONSTANT(RPC_DISABLED); - BIND_ENUM_CONSTANT(RPC_RELIABLE); - BIND_ENUM_CONSTANT(RPC_UNRELIABLE); - BIND_ENUM_CONSTANT(RPC_RELIABLE_TO_ID); - BIND_ENUM_CONSTANT(RPC_UNRELIABLE_TO_ID); -} - -class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance { -public: - VisualScriptFunctionCall::CallMode call_mode; - NodePath node_path; - int input_args = 0; - bool validate = false; - int returns = 0; - VisualScriptFunctionCall::RPCCallMode rpc_mode; - StringName function; - StringName singleton; - - VisualScriptFunctionCall *node = nullptr; - VisualScriptInstance *instance = nullptr; - - //virtual int get_working_memory_size() const override { return 0; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - _FORCE_INLINE_ bool call_rpc(Object *p_base, const Variant **p_args, int p_argcount) { - if (!p_base) { - return false; - } - - Node *node = Object::cast_to<Node>(p_base); - if (!node) { - return false; - } - - int to_id = 0; - //bool reliable = true; - - if (rpc_mode >= VisualScriptFunctionCall::RPC_RELIABLE_TO_ID) { - to_id = *p_args[0]; - p_args += 1; - p_argcount -= 1; - //if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE_TO_ID) { - //reliable = false; - //} - } - //else if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE) { - //reliable = false; - //} - - // TODO reliable? - node->rpcp(to_id, function, p_args, p_argcount); - - return true; - } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - switch (call_mode) { - case VisualScriptFunctionCall::CALL_MODE_SELF: { - Object *object = instance->get_owner_ptr(); - - if (rpc_mode) { - call_rpc(object, p_inputs, input_args); - } else if (returns) { - *p_outputs[0] = object->callp(function, p_inputs, input_args, r_error); - } else { - object->callp(function, p_inputs, input_args, r_error); - } - } break; - case VisualScriptFunctionCall::CALL_MODE_NODE_PATH: { - Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); - if (!node) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Base object is not a Node!"; - return 0; - } - - Node *another = node->get_node(node_path); - if (!another) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Path does not lead Node!"; - return 0; - } - - if (rpc_mode) { - call_rpc(node, p_inputs, input_args); - } else if (returns) { - *p_outputs[0] = another->callp(function, p_inputs, input_args, r_error); - } else { - another->callp(function, p_inputs, input_args, r_error); - } - - } break; - case VisualScriptFunctionCall::CALL_MODE_INSTANCE: - case VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE: { - Variant v = *p_inputs[0]; - - if (rpc_mode) { - Object *obj = v; - if (obj) { - call_rpc(obj, p_inputs + 1, input_args - 1); - } - } else if (returns) { - if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) { - if (returns >= 2) { - v.callp(function, p_inputs + 1, input_args, *p_outputs[1], r_error); - } else if (returns == 1) { - Variant ret; - v.callp(function, p_inputs + 1, input_args, ret, r_error); - } else { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Invalid returns count for call_mode == CALL_MODE_INSTANCE"; - return 0; - } - } else { - v.callp(function, p_inputs + 1, input_args, *p_outputs[0], r_error); - } - } else { - Variant ret; - v.callp(function, p_inputs + 1, input_args, ret, r_error); - } - - if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) { - *p_outputs[0] = *p_inputs[0]; - } - - } break; - case VisualScriptFunctionCall::CALL_MODE_SINGLETON: { - Object *object = Engine::get_singleton()->get_singleton_object(singleton); - if (!object) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Invalid singleton name: '" + String(singleton) + "'"; - return 0; - } - - if (rpc_mode) { - call_rpc(object, p_inputs, input_args); - } else if (returns) { - *p_outputs[0] = object->callp(function, p_inputs, input_args, r_error); - } else { - object->callp(function, p_inputs, input_args, r_error); - } - } break; - } - - if (!validate) { - //ignore call errors if validation is disabled - r_error.error = Callable::CallError::CALL_OK; - r_error_str = String(); - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptFunctionCall::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceFunctionCall *instance = memnew(VisualScriptNodeInstanceFunctionCall); - instance->node = this; - instance->instance = p_instance; - instance->singleton = singleton; - instance->function = function; - instance->call_mode = call_mode; - instance->returns = get_output_value_port_count(); - instance->node_path = base_path; - instance->input_args = get_input_value_port_count() - ((call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0); - instance->rpc_mode = rpc_call_mode; - instance->validate = validate; - return instance; -} - -VisualScriptFunctionCall::TypeGuess VisualScriptFunctionCall::guess_output_type(TypeGuess *p_inputs, int p_output) const { - if (p_output == 0 && call_mode == CALL_MODE_INSTANCE) { - return p_inputs[0]; - } - - return VisualScriptNode::guess_output_type(p_inputs, p_output); -} - -VisualScriptFunctionCall::VisualScriptFunctionCall() { - validate = true; - call_mode = CALL_MODE_SELF; - basic_type = Variant::NIL; - use_default_args = 0; - base_type = "Object"; - rpc_call_mode = RPC_DISABLED; -} - -template <VisualScriptFunctionCall::CallMode cmode> -static Ref<VisualScriptNode> create_function_call_node(const String &p_name) { - Ref<VisualScriptFunctionCall> node; - node.instantiate(); - node->set_call_mode(cmode); - return node; -} - -////////////////////////////////////////// -////////////////SET////////////////////// -////////////////////////////////////////// - -int VisualScriptPropertySet::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptPropertySet::has_input_sequence_port() const { - return true; -} - -Node *VisualScriptPropertySet::_get_base_node() const { -#ifdef TOOLS_ENABLED - Ref<Script> script = get_visual_script(); - if (!script.is_valid()) { - return nullptr; - } - - MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - - SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); - - if (!scene_tree) { - return nullptr; - } - - Node *edited_scene = scene_tree->get_edited_scene_root(); - - if (!edited_scene) { - return nullptr; - } - - Node *script_node = _find_script_node(edited_scene, edited_scene, script); - - if (!script_node) { - return nullptr; - } - - if (!script_node->has_node(base_path)) { - return nullptr; - } - - Node *path_to = script_node->get_node(base_path); - - return path_to; -#else - - return nullptr; -#endif -} - -StringName VisualScriptPropertySet::_get_base_type() const { - if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { - return get_visual_script()->get_instance_base_type(); - } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) { - Node *path = _get_base_node(); - if (path) { - return path->get_class(); - } - } - - return base_type; -} - -int VisualScriptPropertySet::get_input_value_port_count() const { - int pc = (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 2 : 1; - - return pc; -} - -int VisualScriptPropertySet::get_output_value_port_count() const { - return (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0; -} - -String VisualScriptPropertySet::get_output_sequence_port_text(int p_port) const { - return String(); -} - -void VisualScriptPropertySet::_adjust_input_index(PropertyInfo &pinfo) const { - if (index != StringName()) { - Variant v; - Callable::CallError ce; - Variant::construct(pinfo.type, v, nullptr, 0, ce); - Variant i = v.get(index); - pinfo.type = i.get_type(); - } -} - -PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const { - if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) { - if (p_idx == 0) { - PropertyInfo pi; - pi.type = (call_mode == CALL_MODE_INSTANCE ? Variant::OBJECT : basic_type); - pi.name = "instance"; - return pi; - } - } - - List<PropertyInfo> props; - ClassDB::get_property_list(_get_base_type(), &props, false); - for (const PropertyInfo &E : props) { - if (E.name == property) { - String detail_prop_name = property; - if (index != StringName()) { - detail_prop_name += "." + String(index); - } - PropertyInfo pinfo = PropertyInfo(E.type, detail_prop_name, E.hint, E.hint_string); - _adjust_input_index(pinfo); - return pinfo; - } - } - - PropertyInfo pinfo = type_cache; - _adjust_input_index(pinfo); - return pinfo; -} - -PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) const { - if (call_mode == CALL_MODE_BASIC_TYPE) { - return PropertyInfo(basic_type, "pass"); - } else if (call_mode == CALL_MODE_INSTANCE) { - return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type()); - } else { - return PropertyInfo(); - } -} - -String VisualScriptPropertySet::get_caption() const { - static const LocalVector<String> opname = { - RTR("Set %s"), - RTR("Add %s"), - RTR("Subtract %s"), - RTR("Multiply %s"), - RTR("Divide %s"), - RTR("Mod %s"), - RTR("ShiftLeft %s"), - RTR("ShiftRight %s"), - RTR("BitAnd %s"), - RTR("BitOr %s"), - RTR("BitXor %s"), - }; - - String prop = property; - if (index != StringName()) { - prop += "." + String(index); - } - - return vformat(opname[assign_op], prop); -} - -String VisualScriptPropertySet::get_text() const { - if (!has_input_sequence_port()) { - return ""; - } - if (call_mode == CALL_MODE_BASIC_TYPE) { - return vformat(RTR("On %s"), Variant::get_type_name(basic_type)); - } else if (call_mode == CALL_MODE_INSTANCE) { - return vformat(RTR("On %s"), base_type); - } else if (call_mode == CALL_MODE_NODE_PATH) { - return " [" + String(base_path.simplified()) + "]"; - } else { - return RTR("On Self"); - } -} - -void VisualScriptPropertySet::_update_base_type() { - //cache it because this information may not be available on load - if (call_mode == CALL_MODE_NODE_PATH) { - Node *node = _get_base_node(); - if (node) { - base_type = node->get_class(); - } - } else if (call_mode == CALL_MODE_SELF) { - if (get_visual_script().is_valid()) { - base_type = get_visual_script()->get_instance_base_type(); - } - } -} - -void VisualScriptPropertySet::set_basic_type(Variant::Type p_type) { - if (basic_type == p_type) { - return; - } - basic_type = p_type; - - notify_property_list_changed(); - _update_base_type(); - ports_changed_notify(); -} - -Variant::Type VisualScriptPropertySet::get_basic_type() const { - return basic_type; -} - -void VisualScriptPropertySet::set_base_type(const StringName &p_type) { - if (base_type == p_type) { - return; - } - - base_type = p_type; - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptPropertySet::get_base_type() const { - return base_type; -} - -void VisualScriptPropertySet::set_base_script(const String &p_path) { - if (base_script == p_path) { - return; - } - - base_script = p_path; - notify_property_list_changed(); - ports_changed_notify(); -} - -String VisualScriptPropertySet::get_base_script() const { - return base_script; -} - -void VisualScriptPropertySet::_update_cache() { - if (!Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop())) { - return; - } - - if (!Engine::get_singleton()->is_editor_hint()) { //only update cache if editor exists, it's pointless otherwise - return; - } - - if (call_mode == CALL_MODE_BASIC_TYPE) { - //not super efficient.. - - Variant v; - Callable::CallError ce; - Variant::construct(basic_type, v, nullptr, 0, ce); - - List<PropertyInfo> pinfo; - v.get_property_list(&pinfo); - - for (const PropertyInfo &E : pinfo) { - if (E.name == property) { - type_cache = E; - } - } - - } else { - StringName type; - Ref<Script> script; - Node *node = nullptr; - - if (call_mode == CALL_MODE_NODE_PATH) { - node = _get_base_node(); - if (node) { - type = node->get_class(); - base_type = type; //cache, too - script = node->get_script(); - } - } else if (call_mode == CALL_MODE_SELF) { - if (get_visual_script().is_valid()) { - type = get_visual_script()->get_instance_base_type(); - base_type = type; //cache, too - script = get_visual_script(); - } - } else if (call_mode == CALL_MODE_INSTANCE) { - type = base_type; - if (!base_script.is_empty()) { - if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) { - ScriptServer::edit_request_func(base_script); //make sure it's loaded - } - - if (ResourceCache::has(base_script)) { - script = ResourceCache::get_ref(base_script); - } else { - return; - } - } - } - - List<PropertyInfo> pinfo; - - if (node) { - node->get_property_list(&pinfo); - } else { - ClassDB::get_property_list(type, &pinfo); - } - - if (script.is_valid()) { - script->get_script_property_list(&pinfo); - } - - for (const PropertyInfo &E : pinfo) { - if (E.name == property) { - type_cache = E; - return; - } - } - } -} - -void VisualScriptPropertySet::set_property(const StringName &p_type) { - if (property == p_type) { - return; - } - - property = p_type; - index = StringName(); - _update_cache(); - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptPropertySet::get_property() const { - return property; -} - -void VisualScriptPropertySet::set_base_path(const NodePath &p_type) { - if (base_path == p_type) { - return; - } - - base_path = p_type; - _update_base_type(); - notify_property_list_changed(); - ports_changed_notify(); -} - -NodePath VisualScriptPropertySet::get_base_path() const { - return base_path; -} - -void VisualScriptPropertySet::set_call_mode(CallMode p_mode) { - if (call_mode == p_mode) { - return; - } - - call_mode = p_mode; - _update_base_type(); - notify_property_list_changed(); - ports_changed_notify(); -} - -VisualScriptPropertySet::CallMode VisualScriptPropertySet::get_call_mode() const { - return call_mode; -} - -void VisualScriptPropertySet::_set_type_cache(const Dictionary &p_type) { - type_cache = PropertyInfo::from_dict(p_type); -} - -Dictionary VisualScriptPropertySet::_get_type_cache() const { - return type_cache; -} - -void VisualScriptPropertySet::set_index(const StringName &p_type) { - if (index == p_type) { - return; - } - index = p_type; - _update_cache(); - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptPropertySet::get_index() const { - return index; -} - -void VisualScriptPropertySet::set_assign_op(AssignOp p_op) { - ERR_FAIL_INDEX(p_op, ASSIGN_OP_MAX); - if (assign_op == p_op) { - return; - } - - assign_op = p_op; - _update_cache(); - notify_property_list_changed(); - ports_changed_notify(); -} - -VisualScriptPropertySet::AssignOp VisualScriptPropertySet::get_assign_op() const { - return assign_op; -} - -void VisualScriptPropertySet::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "base_type") { - if (call_mode != CALL_MODE_INSTANCE) { - p_property.usage = PROPERTY_USAGE_NO_EDITOR; - } - } - - if (p_property.name == "base_script") { - if (call_mode != CALL_MODE_INSTANCE) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } - - if (p_property.name == "basic_type") { - if (call_mode != CALL_MODE_BASIC_TYPE) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } - - if (p_property.name == "node_path") { - if (call_mode != CALL_MODE_NODE_PATH) { - p_property.usage = PROPERTY_USAGE_NONE; - } else { - Node *bnode = _get_base_node(); - if (bnode) { - p_property.hint_string = bnode->get_path(); //convert to long string - } - } - } - - if (p_property.name == "property") { - if (call_mode == CALL_MODE_BASIC_TYPE) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE; - p_property.hint_string = Variant::get_type_name(basic_type); - - } else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - p_property.hint_string = itos(get_visual_script()->get_instance_id()); - } else if (call_mode == CALL_MODE_INSTANCE) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; - p_property.hint_string = base_type; - - if (!base_script.is_empty()) { - if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) { - ScriptServer::edit_request_func(base_script); //make sure it's loaded - } - - if (ResourceCache::has(base_script)) { - Ref<Script> script = ResourceCache::get_ref(base_script); - if (script.is_valid()) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - p_property.hint_string = itos(script->get_instance_id()); - } - } - } - - } else if (call_mode == CALL_MODE_NODE_PATH) { - Node *node = _get_base_node(); - if (node) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE; - p_property.hint_string = itos(node->get_instance_id()); - } else { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; - p_property.hint_string = get_base_type(); - } - } - } - - if (p_property.name == "index") { - Callable::CallError ce; - Variant v; - Variant::construct(type_cache.type, v, nullptr, 0, ce); - List<PropertyInfo> plist; - v.get_property_list(&plist); - String options = ""; - for (const PropertyInfo &E : plist) { - options += "," + E.name; - } - - p_property.hint = PROPERTY_HINT_ENUM; - p_property.hint_string = options; - p_property.type = Variant::STRING; - if (options.is_empty()) { - p_property.usage = PROPERTY_USAGE_NONE; //hide if type has no usable index - } - } -} - -void VisualScriptPropertySet::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptPropertySet::set_base_type); - ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptPropertySet::get_base_type); - - ClassDB::bind_method(D_METHOD("set_base_script", "base_script"), &VisualScriptPropertySet::set_base_script); - ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptPropertySet::get_base_script); - - ClassDB::bind_method(D_METHOD("set_basic_type", "basic_type"), &VisualScriptPropertySet::set_basic_type); - ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptPropertySet::get_basic_type); - - ClassDB::bind_method(D_METHOD("_set_type_cache", "type_cache"), &VisualScriptPropertySet::_set_type_cache); - ClassDB::bind_method(D_METHOD("_get_type_cache"), &VisualScriptPropertySet::_get_type_cache); - - ClassDB::bind_method(D_METHOD("set_property", "property"), &VisualScriptPropertySet::set_property); - ClassDB::bind_method(D_METHOD("get_property"), &VisualScriptPropertySet::get_property); - - ClassDB::bind_method(D_METHOD("set_call_mode", "mode"), &VisualScriptPropertySet::set_call_mode); - ClassDB::bind_method(D_METHOD("get_call_mode"), &VisualScriptPropertySet::get_call_mode); - - ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptPropertySet::set_base_path); - ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptPropertySet::get_base_path); - - ClassDB::bind_method(D_METHOD("set_index", "index"), &VisualScriptPropertySet::set_index); - ClassDB::bind_method(D_METHOD("get_index"), &VisualScriptPropertySet::get_index); - - ClassDB::bind_method(D_METHOD("set_assign_op", "assign_op"), &VisualScriptPropertySet::set_assign_op); - ClassDB::bind_method(D_METHOD("get_assign_op"), &VisualScriptPropertySet::get_assign_op); - - String bt; - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - if (i > 0) { - bt += ","; - } - - bt += Variant::get_type_name(Variant::Type(i)); - } - - List<String> script_extensions; - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions); - } - - String script_ext_hint; - for (const String &E : script_extensions) { - if (!script_ext_hint.is_empty()) { - script_ext_hint += ","; - } - script_ext_hint += "*." + E; - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "index"), "set_index", "get_index"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "assign_op", PROPERTY_HINT_ENUM, "Assign,Add,Sub,Mul,Div,Mod,ShiftLeft,ShiftRight,BitAnd,BitOr,Bitxor"), "set_assign_op", "get_assign_op"); - - BIND_ENUM_CONSTANT(CALL_MODE_SELF); - BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH); - BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE); - BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE); - - BIND_ENUM_CONSTANT(ASSIGN_OP_NONE); - BIND_ENUM_CONSTANT(ASSIGN_OP_ADD); - BIND_ENUM_CONSTANT(ASSIGN_OP_SUB); - BIND_ENUM_CONSTANT(ASSIGN_OP_MUL); - BIND_ENUM_CONSTANT(ASSIGN_OP_DIV); - BIND_ENUM_CONSTANT(ASSIGN_OP_MOD); - BIND_ENUM_CONSTANT(ASSIGN_OP_SHIFT_LEFT); - BIND_ENUM_CONSTANT(ASSIGN_OP_SHIFT_RIGHT); - BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_AND); - BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_OR); - BIND_ENUM_CONSTANT(ASSIGN_OP_BIT_XOR); -} - -class VisualScriptNodeInstancePropertySet : public VisualScriptNodeInstance { -public: - VisualScriptPropertySet::CallMode call_mode; - NodePath node_path; - StringName property; - - VisualScriptPropertySet *node = nullptr; - VisualScriptInstance *instance = nullptr; - VisualScriptPropertySet::AssignOp assign_op; - StringName index; - bool needs_get = false; - - //virtual int get_working_memory_size() const override { return 0; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - _FORCE_INLINE_ void _process_get(Variant &source, const Variant &p_argument, bool &valid) { - if (index != StringName() && assign_op == VisualScriptPropertySet::ASSIGN_OP_NONE) { - source.set_named(index, p_argument, valid); - } else { - Variant value; - if (index != StringName()) { - value = source.get_named(index, valid); - } else { - value = source; - } - - switch (assign_op) { - case VisualScriptPropertySet::ASSIGN_OP_NONE: { - //should never get here - } break; - case VisualScriptPropertySet::ASSIGN_OP_ADD: { - value = Variant::evaluate(Variant::OP_ADD, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_SUB: { - value = Variant::evaluate(Variant::OP_SUBTRACT, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_MUL: { - value = Variant::evaluate(Variant::OP_MULTIPLY, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_DIV: { - value = Variant::evaluate(Variant::OP_DIVIDE, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_MOD: { - value = Variant::evaluate(Variant::OP_MODULE, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_SHIFT_LEFT: { - value = Variant::evaluate(Variant::OP_SHIFT_LEFT, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_SHIFT_RIGHT: { - value = Variant::evaluate(Variant::OP_SHIFT_RIGHT, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_BIT_AND: { - value = Variant::evaluate(Variant::OP_BIT_AND, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_BIT_OR: { - value = Variant::evaluate(Variant::OP_BIT_OR, value, p_argument); - } break; - case VisualScriptPropertySet::ASSIGN_OP_BIT_XOR: { - value = Variant::evaluate(Variant::OP_BIT_XOR, value, p_argument); - } break; - default: { - } - } - - if (index != StringName()) { - source.set_named(index, value, valid); - } else { - source = value; - } - } - } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - switch (call_mode) { - case VisualScriptPropertySet::CALL_MODE_SELF: { - Object *object = instance->get_owner_ptr(); - - bool valid; - - if (needs_get) { - Variant value = object->get(property, &valid); - _process_get(value, *p_inputs[0], valid); - object->set(property, value, &valid); - } else { - object->set(property, *p_inputs[0], &valid); - } - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Invalid set value '" + String(*p_inputs[0]) + "' on property '" + String(property) + "' of type " + object->get_class(); - } - } break; - case VisualScriptPropertySet::CALL_MODE_NODE_PATH: { - Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); - if (!node) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Base object is not a Node!"; - return 0; - } - - Node *another = node->get_node(node_path); - if (!another) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Path does not lead Node!"; - return 0; - } - - bool valid; - - if (needs_get) { - Variant value = another->get(property, &valid); - _process_get(value, *p_inputs[0], valid); - another->set(property, value, &valid); - } else { - another->set(property, *p_inputs[0], &valid); - } - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Invalid set value '" + String(*p_inputs[0]) + "' on property '" + String(property) + "' of type " + another->get_class(); - } - - } break; - case VisualScriptPropertySet::CALL_MODE_INSTANCE: - case VisualScriptPropertySet::CALL_MODE_BASIC_TYPE: { - Variant v = *p_inputs[0]; - - bool valid; - - if (needs_get) { - Variant value = v.get_named(property, valid); - _process_get(value, *p_inputs[1], valid); - v.set_named(property, value, valid); - - } else { - v.set_named(property, *p_inputs[1], valid); - } - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Invalid set value '" + String(*p_inputs[1]) + "' (" + Variant::get_type_name(p_inputs[1]->get_type()) + ") on property '" + String(property) + "' of type " + Variant::get_type_name(v.get_type()); - } - - *p_outputs[0] = v; - - } break; - } - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptPropertySet::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstancePropertySet *instance = memnew(VisualScriptNodeInstancePropertySet); - instance->node = this; - instance->instance = p_instance; - instance->property = property; - instance->call_mode = call_mode; - instance->node_path = base_path; - instance->assign_op = assign_op; - instance->index = index; - instance->needs_get = index != StringName() || assign_op != ASSIGN_OP_NONE; - return instance; -} - -VisualScriptPropertySet::TypeGuess VisualScriptPropertySet::guess_output_type(TypeGuess *p_inputs, int p_output) const { - if (p_output == 0 && call_mode == CALL_MODE_INSTANCE) { - return p_inputs[0]; - } - - return VisualScriptNode::guess_output_type(p_inputs, p_output); -} - -VisualScriptPropertySet::VisualScriptPropertySet() { - assign_op = ASSIGN_OP_NONE; - call_mode = CALL_MODE_SELF; - base_type = "Object"; - basic_type = Variant::NIL; -} - -template <VisualScriptPropertySet::CallMode cmode> -static Ref<VisualScriptNode> create_property_set_node(const String &p_name) { - Ref<VisualScriptPropertySet> node; - node.instantiate(); - node->set_call_mode(cmode); - return node; -} - -////////////////////////////////////////// -////////////////GET////////////////////// -////////////////////////////////////////// - -int VisualScriptPropertyGet::get_output_sequence_port_count() const { - return 0; // (call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?0:1; -} - -bool VisualScriptPropertyGet::has_input_sequence_port() const { - return false; //(call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?false:true; -} - -void VisualScriptPropertyGet::_update_base_type() { - //cache it because this information may not be available on load - if (call_mode == CALL_MODE_NODE_PATH) { - Node *node = _get_base_node(); - if (node) { - base_type = node->get_class(); - } - } else if (call_mode == CALL_MODE_SELF) { - if (get_visual_script().is_valid()) { - base_type = get_visual_script()->get_instance_base_type(); - } - } -} - -Node *VisualScriptPropertyGet::_get_base_node() const { -#ifdef TOOLS_ENABLED - Ref<Script> script = get_visual_script(); - if (!script.is_valid()) { - return nullptr; - } - - MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - - SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); - - if (!scene_tree) { - return nullptr; - } - - Node *edited_scene = scene_tree->get_edited_scene_root(); - - if (!edited_scene) { - return nullptr; - } - - Node *script_node = _find_script_node(edited_scene, edited_scene, script); - - if (!script_node) { - return nullptr; - } - - if (!script_node->has_node(base_path)) { - return nullptr; - } - - Node *path_to = script_node->get_node(base_path); - - return path_to; -#else - - return nullptr; -#endif -} - -StringName VisualScriptPropertyGet::_get_base_type() const { - if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { - return get_visual_script()->get_instance_base_type(); - } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) { - Node *path = _get_base_node(); - if (path) { - return path->get_class(); - } - } - - return base_type; -} - -int VisualScriptPropertyGet::get_input_value_port_count() const { - return (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0; -} - -int VisualScriptPropertyGet::get_output_value_port_count() const { - int pc = (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 2 : 1; - - return pc; -} - -String VisualScriptPropertyGet::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const { - if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) { - if (p_idx == 0) { - PropertyInfo pi; - pi.type = (call_mode == CALL_MODE_INSTANCE ? Variant::OBJECT : basic_type); - pi.name = (call_mode == CALL_MODE_INSTANCE ? String("instance") : Variant::get_type_name(basic_type).to_lower()); - return pi; - } - } - return PropertyInfo(); -} - -PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const { - if (call_mode == CALL_MODE_BASIC_TYPE && p_idx == 0) { - return PropertyInfo(basic_type, "pass"); - } else if (call_mode == CALL_MODE_INSTANCE && p_idx == 0) { - return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type()); - } else { - List<PropertyInfo> props; - ClassDB::get_property_list(_get_base_type(), &props, false); - for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { - if (E->get().name == property) { - PropertyInfo pinfo = PropertyInfo(E->get().type, String(property) + "." + String(index), E->get().hint, E->get().hint_string); - _adjust_input_index(pinfo); - return pinfo; - } - } - } - - PropertyInfo pinfo = PropertyInfo(type_cache, "value"); - _adjust_input_index(pinfo); - return pinfo; -} - -String VisualScriptPropertyGet::get_caption() const { - String prop = property; - if (index != StringName()) { - prop += "." + String(index); - } - - return vformat(RTR("Get %s"), prop); -} - -String VisualScriptPropertyGet::get_text() const { - if (call_mode == CALL_MODE_BASIC_TYPE) { - return vformat(RTR("On %s"), Variant::get_type_name(basic_type)); - } else if (call_mode == CALL_MODE_INSTANCE) { - return vformat(RTR("On %s"), base_type); - } else if (call_mode == CALL_MODE_NODE_PATH) { - return " [" + String(base_path.simplified()) + "]"; - } else { - return RTR("On Self"); - } -} - -void VisualScriptPropertyGet::set_base_type(const StringName &p_type) { - if (base_type == p_type) { - return; - } - - base_type = p_type; - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptPropertyGet::get_base_type() const { - return base_type; -} - -void VisualScriptPropertyGet::set_base_script(const String &p_path) { - if (base_script == p_path) { - return; - } - - base_script = p_path; - notify_property_list_changed(); - ports_changed_notify(); -} - -String VisualScriptPropertyGet::get_base_script() const { - return base_script; -} - -void VisualScriptPropertyGet::_update_cache() { - if (call_mode == CALL_MODE_BASIC_TYPE) { - //not super efficient.. - - Variant v; - Callable::CallError ce; - Variant::construct(basic_type, v, nullptr, 0, ce); - - List<PropertyInfo> pinfo; - v.get_property_list(&pinfo); - - for (const PropertyInfo &E : pinfo) { - if (E.name == property) { - type_cache = E.type; - return; - } - } - - } else { - StringName type; - Ref<Script> script; - Node *node = nullptr; - - if (call_mode == CALL_MODE_NODE_PATH) { - node = _get_base_node(); - if (node) { - type = node->get_class(); - base_type = type; //cache, too - script = node->get_script(); - } - } else if (call_mode == CALL_MODE_SELF) { - if (get_visual_script().is_valid()) { - type = get_visual_script()->get_instance_base_type(); - base_type = type; //cache, too - script = get_visual_script(); - } - } else if (call_mode == CALL_MODE_INSTANCE) { - type = base_type; - if (!base_script.is_empty()) { - if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) { - ScriptServer::edit_request_func(base_script); //make sure it's loaded - } - - if (ResourceCache::has(base_script)) { - script = ResourceCache::get_ref(base_script); - } else { - return; - } - } - } - - bool valid = false; - - Variant::Type type_ret; - - type_ret = ClassDB::get_property_type(base_type, property, &valid); - - if (valid) { - type_cache = type_ret; - return; //all dandy - } - - if (node) { - Variant prop = node->get(property, &valid); - if (valid) { - type_cache = prop.get_type(); - return; //all dandy again - } - } - - if (script.is_valid()) { - type_ret = script->get_static_property_type(property, &valid); - - if (valid) { - type_cache = type_ret; - return; //all dandy - } - } - } -} - -void VisualScriptPropertyGet::set_property(const StringName &p_type) { - if (property == p_type) { - return; - } - - property = p_type; - - _update_cache(); - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptPropertyGet::get_property() const { - return property; -} - -void VisualScriptPropertyGet::set_base_path(const NodePath &p_type) { - if (base_path == p_type) { - return; - } - - base_path = p_type; - notify_property_list_changed(); - _update_base_type(); - ports_changed_notify(); -} - -NodePath VisualScriptPropertyGet::get_base_path() const { - return base_path; -} - -void VisualScriptPropertyGet::set_call_mode(CallMode p_mode) { - if (call_mode == p_mode) { - return; - } - - call_mode = p_mode; - notify_property_list_changed(); - _update_base_type(); - ports_changed_notify(); -} - -VisualScriptPropertyGet::CallMode VisualScriptPropertyGet::get_call_mode() const { - return call_mode; -} - -void VisualScriptPropertyGet::set_basic_type(Variant::Type p_type) { - if (basic_type == p_type) { - return; - } - basic_type = p_type; - - notify_property_list_changed(); - ports_changed_notify(); -} - -Variant::Type VisualScriptPropertyGet::get_basic_type() const { - return basic_type; -} - -void VisualScriptPropertyGet::_set_type_cache(Variant::Type p_type) { - type_cache = p_type; -} - -Variant::Type VisualScriptPropertyGet::_get_type_cache() const { - return type_cache; -} - -void VisualScriptPropertyGet::_adjust_input_index(PropertyInfo &pinfo) const { - if (index != StringName()) { - Variant v; - Callable::CallError ce; - Variant::construct(pinfo.type, v, nullptr, 0, ce); - Variant i = v.get(index); - pinfo.type = i.get_type(); - pinfo.name = String(property) + "." + index; - } else { - pinfo.name = String(property); - } -} - -void VisualScriptPropertyGet::set_index(const StringName &p_type) { - if (index == p_type) { - return; - } - index = p_type; - _update_cache(); - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptPropertyGet::get_index() const { - return index; -} - -void VisualScriptPropertyGet::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "base_type") { - if (call_mode != CALL_MODE_INSTANCE) { - p_property.usage = PROPERTY_USAGE_NO_EDITOR; - } - } - - if (p_property.name == "base_script") { - if (call_mode != CALL_MODE_INSTANCE) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } - - if (p_property.name == "basic_type") { - if (call_mode != CALL_MODE_BASIC_TYPE) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } - - if (p_property.name == "node_path") { - if (call_mode != CALL_MODE_NODE_PATH) { - p_property.usage = PROPERTY_USAGE_NONE; - } else { - Node *bnode = _get_base_node(); - if (bnode) { - p_property.hint_string = bnode->get_path(); //convert to long string - } - } - } - - if (p_property.name == "property") { - if (call_mode == CALL_MODE_BASIC_TYPE) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE; - p_property.hint_string = Variant::get_type_name(basic_type); - - } else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - p_property.hint_string = itos(get_visual_script()->get_instance_id()); - } else if (call_mode == CALL_MODE_INSTANCE) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; - p_property.hint_string = base_type; - - if (!base_script.is_empty()) { - if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) { - ScriptServer::edit_request_func(base_script); //make sure it's loaded - } - - if (ResourceCache::has(base_script)) { - Ref<Script> script = ResourceCache::get_ref(base_script); - if (script.is_valid()) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT; - p_property.hint_string = itos(script->get_instance_id()); - } - } - } - } else if (call_mode == CALL_MODE_NODE_PATH) { - Node *node = _get_base_node(); - if (node) { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE; - p_property.hint_string = itos(node->get_instance_id()); - } else { - p_property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE; - p_property.hint_string = get_base_type(); - } - } - } - - if (p_property.name == "index") { - Callable::CallError ce; - Variant v; - Variant::construct(type_cache, v, nullptr, 0, ce); - List<PropertyInfo> plist; - v.get_property_list(&plist); - String options = ""; - for (const PropertyInfo &E : plist) { - options += "," + E.name; - } - - p_property.hint = PROPERTY_HINT_ENUM; - p_property.hint_string = options; - p_property.type = Variant::STRING; - if (options.is_empty()) { - p_property.usage = PROPERTY_USAGE_NONE; //hide if type has no usable index - } - } -} - -void VisualScriptPropertyGet::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptPropertyGet::set_base_type); - ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptPropertyGet::get_base_type); - - ClassDB::bind_method(D_METHOD("set_base_script", "base_script"), &VisualScriptPropertyGet::set_base_script); - ClassDB::bind_method(D_METHOD("get_base_script"), &VisualScriptPropertyGet::get_base_script); - - ClassDB::bind_method(D_METHOD("set_basic_type", "basic_type"), &VisualScriptPropertyGet::set_basic_type); - ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptPropertyGet::get_basic_type); - - ClassDB::bind_method(D_METHOD("_set_type_cache", "type_cache"), &VisualScriptPropertyGet::_set_type_cache); - ClassDB::bind_method(D_METHOD("_get_type_cache"), &VisualScriptPropertyGet::_get_type_cache); - - ClassDB::bind_method(D_METHOD("set_property", "property"), &VisualScriptPropertyGet::set_property); - ClassDB::bind_method(D_METHOD("get_property"), &VisualScriptPropertyGet::get_property); - - ClassDB::bind_method(D_METHOD("set_call_mode", "mode"), &VisualScriptPropertyGet::set_call_mode); - ClassDB::bind_method(D_METHOD("get_call_mode"), &VisualScriptPropertyGet::get_call_mode); - - ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptPropertyGet::set_base_path); - ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptPropertyGet::get_base_path); - - ClassDB::bind_method(D_METHOD("set_index", "index"), &VisualScriptPropertyGet::set_index); - ClassDB::bind_method(D_METHOD("get_index"), &VisualScriptPropertyGet::get_index); - - String bt; - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - if (i > 0) { - bt += ","; - } - - bt += Variant::get_type_name(Variant::Type(i)); - } - - List<String> script_extensions; - for (int i = 0; i < ScriptServer::get_language_count(); i++) { - ScriptServer::get_language(i)->get_recognized_extensions(&script_extensions); - } - - String script_ext_hint; - for (const String &E : script_extensions) { - if (!script_ext_hint.is_empty()) { - script_ext_hint += ","; - } - script_ext_hint += "." + E; - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_type_cache", "_get_type_cache"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "index", PROPERTY_HINT_ENUM), "set_index", "get_index"); - - BIND_ENUM_CONSTANT(CALL_MODE_SELF); - BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH); - BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE); - BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE); -} - -class VisualScriptNodeInstancePropertyGet : public VisualScriptNodeInstance { -public: - VisualScriptPropertyGet::CallMode call_mode; - NodePath node_path; - StringName property; - StringName index; - - VisualScriptPropertyGet *node = nullptr; - VisualScriptInstance *instance = nullptr; - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - switch (call_mode) { - case VisualScriptPropertyGet::CALL_MODE_SELF: { - Object *object = instance->get_owner_ptr(); - - bool valid; - - *p_outputs[0] = object->get(property, &valid); - - if (index != StringName()) { - *p_outputs[0] = p_outputs[0]->get_named(index, valid); - } - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Invalid index property name."); - return 0; - } - } break; - case VisualScriptPropertyGet::CALL_MODE_NODE_PATH: { - Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); - if (!node) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Base object is not a Node!"); - return 0; - } - - Node *another = node->get_node(node_path); - if (!another) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Path does not lead Node!"); - return 0; - } - - bool valid; - - *p_outputs[0] = another->get(property, &valid); - - if (index != StringName()) { - *p_outputs[0] = p_outputs[0]->get_named(index, valid); - } - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = vformat(RTR("Invalid index property name '%s' in node %s."), String(property), another->get_name()); - return 0; - } - - } break; - default: { - bool valid; - Variant v = *p_inputs[0]; - - *p_outputs[1] = v.get(property, &valid); - if (index != StringName()) { - *p_outputs[1] = p_outputs[1]->get_named(index, valid); - } - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("Invalid index property name."); - } - - *p_outputs[0] = v; - }; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptPropertyGet::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstancePropertyGet *instance = memnew(VisualScriptNodeInstancePropertyGet); - instance->node = this; - instance->instance = p_instance; - instance->property = property; - instance->call_mode = call_mode; - instance->node_path = base_path; - instance->index = index; - - return instance; -} - -VisualScriptPropertyGet::VisualScriptPropertyGet() { - call_mode = CALL_MODE_SELF; - base_type = "Object"; - basic_type = Variant::NIL; - type_cache = Variant::NIL; -} - -template <VisualScriptPropertyGet::CallMode cmode> -static Ref<VisualScriptNode> create_property_get_node(const String &p_name) { - Ref<VisualScriptPropertyGet> node; - node.instantiate(); - node->set_call_mode(cmode); - return node; -} - -////////////////////////////////////////// -////////////////EMIT////////////////////// -////////////////////////////////////////// - -int VisualScriptEmitSignal::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptEmitSignal::has_input_sequence_port() const { - return true; -} - -int VisualScriptEmitSignal::get_input_value_port_count() const { - Ref<VisualScript> vs = get_visual_script(); - if (vs.is_valid()) { - if (!vs->has_custom_signal(name)) { - return 0; - } - - return vs->custom_signal_get_argument_count(name); - } - - return 0; -} - -int VisualScriptEmitSignal::get_output_value_port_count() const { - return 0; -} - -String VisualScriptEmitSignal::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptEmitSignal::get_input_value_port_info(int p_idx) const { - Ref<VisualScript> vs = get_visual_script(); - if (vs.is_valid()) { - if (!vs->has_custom_signal(name)) { - return PropertyInfo(); - } - - return PropertyInfo(vs->custom_signal_get_argument_type(name, p_idx), vs->custom_signal_get_argument_name(name, p_idx)); - } - - return PropertyInfo(); -} - -PropertyInfo VisualScriptEmitSignal::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptEmitSignal::get_caption() const { - return vformat(RTR("Emit %s"), name); -} - -void VisualScriptEmitSignal::set_signal(const StringName &p_type) { - if (name == p_type) { - return; - } - - name = p_type; - - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptEmitSignal::get_signal() const { - return name; -} - -void VisualScriptEmitSignal::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "signal") { - p_property.hint = PROPERTY_HINT_ENUM; - - List<StringName> sigs; - List<MethodInfo> base_sigs; - - Ref<VisualScript> vs = get_visual_script(); - if (vs.is_valid()) { - vs->get_custom_signal_list(&sigs); - ClassDB::get_signal_list(vs->get_instance_base_type(), &base_sigs); - } - - String ml; - for (const StringName &E : sigs) { - if (!ml.is_empty()) { - ml += ","; - } - ml += E; - } - for (const MethodInfo &E : base_sigs) { - if (!ml.is_empty()) { - ml += ","; - } - ml += E.name; - } - - p_property.hint_string = ml; - } -} - -void VisualScriptEmitSignal::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_signal", "name"), &VisualScriptEmitSignal::set_signal); - ClassDB::bind_method(D_METHOD("get_signal"), &VisualScriptEmitSignal::get_signal); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal"); -} - -class VisualScriptNodeInstanceEmitSignal : public VisualScriptNodeInstance { -public: - VisualScriptEmitSignal *node = nullptr; - VisualScriptInstance *instance = nullptr; - int argcount = 0; - StringName name; - - //virtual int get_working_memory_size() const override { return 0; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - Object *obj = instance->get_owner_ptr(); - - obj->emit_signalp(name, p_inputs, argcount); - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptEmitSignal::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceEmitSignal *instance = memnew(VisualScriptNodeInstanceEmitSignal); - instance->node = this; - instance->instance = p_instance; - instance->name = name; - instance->argcount = get_input_value_port_count(); - return instance; -} - -VisualScriptEmitSignal::VisualScriptEmitSignal() { -} - -static Ref<VisualScriptNode> create_basic_type_call_node(const String &p_name) { - Vector<String> path = p_name.split("/"); - ERR_FAIL_COND_V(path.size() < 4, Ref<VisualScriptNode>()); - String base_type = path[2]; - String method = path[3]; - - Ref<VisualScriptFunctionCall> node; - node.instantiate(); - - Variant::Type type = Variant::VARIANT_MAX; - - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - if (Variant::get_type_name(Variant::Type(i)) == base_type) { - type = Variant::Type(i); - break; - } - } - - ERR_FAIL_COND_V(type == Variant::VARIANT_MAX, Ref<VisualScriptNode>()); - - node->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE); - node->set_basic_type(type); - node->set_function(method); - - return node; -} - -void register_visual_script_func_nodes() { - VisualScriptLanguage::singleton->add_register_func("functions/call", create_node_generic<VisualScriptFunctionCall>); - VisualScriptLanguage::singleton->add_register_func("functions/set", create_node_generic<VisualScriptPropertySet>); - VisualScriptLanguage::singleton->add_register_func("functions/get", create_node_generic<VisualScriptPropertyGet>); - - //VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_self",create_script_call_node<VisualScriptScriptCall::CALL_MODE_SELF>); - //VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>); - VisualScriptLanguage::singleton->add_register_func("functions/emit_signal", create_node_generic<VisualScriptEmitSignal>); - - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - Variant::Type t = Variant::Type(i); - String type_name = Variant::get_type_name(t); - Callable::CallError ce; - Variant vt; - Variant::construct(t, vt, nullptr, 0, ce); - List<MethodInfo> ml; - vt.get_method_list(&ml); - - for (const MethodInfo &E : ml) { - VisualScriptLanguage::singleton->add_register_func("functions/by_type/" + type_name + "/" + E.name, create_basic_type_call_node); - } - } -} diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h deleted file mode 100644 index 70f601307b..0000000000 --- a/modules/visual_script/visual_script_func_nodes.h +++ /dev/null @@ -1,363 +0,0 @@ -/*************************************************************************/ -/* visual_script_func_nodes.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_FUNC_NODES_H -#define VISUAL_SCRIPT_FUNC_NODES_H - -#include "visual_script.h" - -class VisualScriptFunctionCall : public VisualScriptNode { - GDCLASS(VisualScriptFunctionCall, VisualScriptNode); - -public: - enum CallMode { - CALL_MODE_SELF, - CALL_MODE_NODE_PATH, - CALL_MODE_INSTANCE, - CALL_MODE_BASIC_TYPE, - CALL_MODE_SINGLETON, - }; - - enum RPCCallMode { - RPC_DISABLED, - RPC_RELIABLE, - RPC_UNRELIABLE, - RPC_RELIABLE_TO_ID, - RPC_UNRELIABLE_TO_ID - }; - -private: - CallMode call_mode; - StringName base_type; - String base_script; - Variant::Type basic_type; - NodePath base_path; - StringName function; - int use_default_args; - RPCCallMode rpc_call_mode; - StringName singleton; - bool validate; - - Node *_get_base_node() const; - StringName _get_base_type() const; - - MethodInfo method_cache; - void _update_method_cache(); - - void _set_argument_cache(const Dictionary &p_cache); - Dictionary _get_argument_cache() const; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "functions"; } - - void set_basic_type(Variant::Type p_type); - Variant::Type get_basic_type() const; - - void set_base_type(const StringName &p_type); - StringName get_base_type() const; - - void set_base_script(const String &p_path); - String get_base_script() const; - - void set_singleton(const StringName &p_type); - StringName get_singleton() const; - - void set_function(const StringName &p_type); - StringName get_function() const; - - void set_base_path(const NodePath &p_type); - NodePath get_base_path() const; - - void set_call_mode(CallMode p_mode); - CallMode get_call_mode() const; - - void set_use_default_args(int p_amount); - int get_use_default_args() const; - - void set_validate(bool p_amount); - bool get_validate() const; - - void set_rpc_call_mode(RPCCallMode p_mode); - RPCCallMode get_rpc_call_mode() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - VisualScriptFunctionCall(); -}; - -VARIANT_ENUM_CAST(VisualScriptFunctionCall::CallMode); -VARIANT_ENUM_CAST(VisualScriptFunctionCall::RPCCallMode); - -class VisualScriptPropertySet : public VisualScriptNode { - GDCLASS(VisualScriptPropertySet, VisualScriptNode); - -public: - enum CallMode { - CALL_MODE_SELF, - CALL_MODE_NODE_PATH, - CALL_MODE_INSTANCE, - CALL_MODE_BASIC_TYPE, - - }; - - enum AssignOp { - ASSIGN_OP_NONE, - ASSIGN_OP_ADD, - ASSIGN_OP_SUB, - ASSIGN_OP_MUL, - ASSIGN_OP_DIV, - ASSIGN_OP_MOD, - ASSIGN_OP_SHIFT_LEFT, - ASSIGN_OP_SHIFT_RIGHT, - ASSIGN_OP_BIT_AND, - ASSIGN_OP_BIT_OR, - ASSIGN_OP_BIT_XOR, - ASSIGN_OP_MAX - }; - -private: - PropertyInfo type_cache; - - CallMode call_mode; - Variant::Type basic_type; - StringName base_type; - String base_script; - NodePath base_path; - StringName property; - StringName index; - AssignOp assign_op; - - Node *_get_base_node() const; - StringName _get_base_type() const; - - void _update_base_type(); - - void _update_cache(); - - void _set_type_cache(const Dictionary &p_type); - Dictionary _get_type_cache() const; - - void _adjust_input_index(PropertyInfo &pinfo) const; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "functions"; } - - void set_base_type(const StringName &p_type); - StringName get_base_type() const; - - void set_base_script(const String &p_path); - String get_base_script() const; - - void set_basic_type(Variant::Type p_type); - Variant::Type get_basic_type() const; - - void set_property(const StringName &p_type); - StringName get_property() const; - - void set_base_path(const NodePath &p_type); - NodePath get_base_path() const; - - void set_call_mode(CallMode p_mode); - CallMode get_call_mode() const; - - void set_index(const StringName &p_type); - StringName get_index() const; - - void set_assign_op(AssignOp p_op); - AssignOp get_assign_op() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - VisualScriptPropertySet(); -}; - -VARIANT_ENUM_CAST(VisualScriptPropertySet::CallMode); -VARIANT_ENUM_CAST(VisualScriptPropertySet::AssignOp); - -class VisualScriptPropertyGet : public VisualScriptNode { - GDCLASS(VisualScriptPropertyGet, VisualScriptNode); - -public: - enum CallMode { - CALL_MODE_SELF, - CALL_MODE_NODE_PATH, - CALL_MODE_INSTANCE, - CALL_MODE_BASIC_TYPE, - - }; - -private: - Variant::Type type_cache; - - CallMode call_mode; - Variant::Type basic_type; - StringName base_type; - String base_script; - NodePath base_path; - StringName property; - StringName index; - - void _update_base_type(); - Node *_get_base_node() const; - StringName _get_base_type() const; - - void _update_cache(); - - void _set_type_cache(Variant::Type p_type); - Variant::Type _get_type_cache() const; - - void _adjust_input_index(PropertyInfo &pinfo) const; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "functions"; } - - void set_base_type(const StringName &p_type); - StringName get_base_type() const; - - void set_base_script(const String &p_path); - String get_base_script() const; - - void set_basic_type(Variant::Type p_type); - Variant::Type get_basic_type() const; - - void set_property(const StringName &p_type); - StringName get_property() const; - - void set_base_path(const NodePath &p_type); - NodePath get_base_path() const; - - void set_call_mode(CallMode p_mode); - CallMode get_call_mode() const; - - void set_index(const StringName &p_type); - StringName get_index() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptPropertyGet(); -}; - -VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode); - -class VisualScriptEmitSignal : public VisualScriptNode { - GDCLASS(VisualScriptEmitSignal, VisualScriptNode); - -private: - StringName name; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - //virtual String get_text() const; - virtual String get_category() const override { return "functions"; } - - void set_signal(const StringName &p_type); - StringName get_signal() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptEmitSignal(); -}; - -void register_visual_script_func_nodes(); - -#endif // VISUAL_SCRIPT_FUNC_NODES_H diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp deleted file mode 100644 index f02a79a617..0000000000 --- a/modules/visual_script/visual_script_nodes.cpp +++ /dev/null @@ -1,4072 +0,0 @@ -/*************************************************************************/ -/* visual_script_nodes.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_nodes.h" - -#include "core/config/engine.h" -#include "core/config/project_settings.h" -#include "core/core_constants.h" -#include "core/input/input.h" -#include "core/os/os.h" -#include "scene/main/node.h" -#include "scene/main/scene_tree.h" - -////////////////////////////////////////// -////////////////FUNCTION////////////////// -////////////////////////////////////////// - -bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value) { - if (p_name == "argument_count") { - int new_argc = p_value; - int argc = arguments.size(); - if (argc == new_argc) { - return true; - } - - arguments.resize(new_argc); - - for (int i = argc; i < new_argc; i++) { - arguments.write[i].name = "arg" + itos(i + 1); - arguments.write[i].type = Variant::NIL; - } - ports_changed_notify(); - notify_property_list_changed(); - return true; - } - if (String(p_name).begins_with("argument_")) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; - ERR_FAIL_INDEX_V(idx, arguments.size(), false); - String what = String(p_name).get_slice("/", 1); - if (what == "type") { - Variant::Type new_type = Variant::Type(int(p_value)); - arguments.write[idx].type = new_type; - ports_changed_notify(); - - return true; - } - - if (what == "name") { - arguments.write[idx].name = p_value; - ports_changed_notify(); - return true; - } - } - - if (p_name == "stack/stackless") { - set_stack_less(p_value); - return true; - } - - if (p_name == "stack/size") { - stack_size = p_value; - return true; - } - - if (p_name == "rpc/mode") { - rpc_mode = MultiplayerAPI::RPCMode(int(p_value)); - return true; - } - - if (p_name == "sequenced/sequenced") { - sequenced = p_value; - ports_changed_notify(); - return true; - } - - return false; -} - -bool VisualScriptFunction::_get(const StringName &p_name, Variant &r_ret) const { - if (p_name == "argument_count") { - r_ret = arguments.size(); - return true; - } - if (String(p_name).begins_with("argument_")) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; - ERR_FAIL_INDEX_V(idx, arguments.size(), false); - String what = String(p_name).get_slice("/", 1); - if (what == "type") { - r_ret = arguments[idx].type; - return true; - } - if (what == "name") { - r_ret = arguments[idx].name; - return true; - } - } - - if (p_name == "stack/stackless") { - r_ret = stack_less; - return true; - } - - if (p_name == "stack/size") { - r_ret = stack_size; - return true; - } - - if (p_name == "rpc/mode") { - r_ret = rpc_mode; - return true; - } - - if (p_name == "sequenced/sequenced") { - r_ret = sequenced; - return true; - } - - return false; -} - -void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::INT, "argument_count", PROPERTY_HINT_RANGE, "0,256")); - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - for (int i = 0; i < arguments.size(); i++) { - p_list->push_back(PropertyInfo(Variant::INT, "argument_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(Variant::STRING, "argument_" + itos(i + 1) + "/name")); - } - - p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced/sequenced")); - - if (!stack_less) { - p_list->push_back(PropertyInfo(Variant::INT, "stack/size", PROPERTY_HINT_RANGE, "1,100000")); - } - p_list->push_back(PropertyInfo(Variant::BOOL, "stack/stackless")); - p_list->push_back(PropertyInfo(Variant::INT, "rpc/mode", PROPERTY_HINT_ENUM, "Disabled,Any,Authority")); -} - -int VisualScriptFunction::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptFunction::has_input_sequence_port() const { - return false; -} - -int VisualScriptFunction::get_input_value_port_count() const { - return 0; -} - -int VisualScriptFunction::get_output_value_port_count() const { - return arguments.size(); -} - -String VisualScriptFunction::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const { - ERR_FAIL_V(PropertyInfo()); -} - -PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const { - // Need to check it without ERR_FAIL_COND, to prevent warnings from appearing on node creation via dragging. - if (p_idx < 0 || p_idx >= arguments.size()) { - return PropertyInfo(); - } - PropertyInfo out; - out.type = arguments[p_idx].type; - out.name = arguments[p_idx].name; - out.hint = arguments[p_idx].hint; - out.hint_string = arguments[p_idx].hint_string; - return out; -} - -String VisualScriptFunction::get_caption() const { - return RTR("Function"); -} - -String VisualScriptFunction::get_text() const { - return get_name(); //use name as function name I guess -} - -void VisualScriptFunction::add_argument(Variant::Type p_type, const String &p_name, int p_index, const PropertyHint p_hint, const String &p_hint_string) { - Argument arg; - arg.name = p_name; - arg.type = p_type; - arg.hint = p_hint; - arg.hint_string = p_hint_string; - if (p_index >= 0) { - arguments.insert(p_index, arg); - } else { - arguments.push_back(arg); - } - - ports_changed_notify(); -} - -void VisualScriptFunction::set_argument_type(int p_argidx, Variant::Type p_type) { - ERR_FAIL_INDEX(p_argidx, arguments.size()); - - arguments.write[p_argidx].type = p_type; - ports_changed_notify(); -} - -Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const { - ERR_FAIL_INDEX_V(p_argidx, arguments.size(), Variant::NIL); - return arguments[p_argidx].type; -} - -void VisualScriptFunction::set_argument_name(int p_argidx, const String &p_name) { - ERR_FAIL_INDEX(p_argidx, arguments.size()); - - arguments.write[p_argidx].name = p_name; - ports_changed_notify(); -} - -String VisualScriptFunction::get_argument_name(int p_argidx) const { - ERR_FAIL_INDEX_V(p_argidx, arguments.size(), String()); - return arguments[p_argidx].name; -} - -void VisualScriptFunction::remove_argument(int p_argidx) { - ERR_FAIL_INDEX(p_argidx, arguments.size()); - - arguments.remove_at(p_argidx); - ports_changed_notify(); -} - -int VisualScriptFunction::get_argument_count() const { - return arguments.size(); -} - -void VisualScriptFunction::set_rpc_mode(MultiplayerAPI::RPCMode p_mode) { - rpc_mode = p_mode; -} - -MultiplayerAPI::RPCMode VisualScriptFunction::get_rpc_mode() const { - return rpc_mode; -} - -class VisualScriptNodeInstanceFunction : public VisualScriptNodeInstance { -public: - VisualScriptFunction *node = nullptr; - VisualScriptInstance *instance = nullptr; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - int ac = node->get_argument_count(); - - for (int i = 0; i < ac; i++) { -#ifdef DEBUG_ENABLED - Variant::Type expected = node->get_argument_type(i); - if (expected != Variant::NIL) { - if (!Variant::can_convert_strict(p_inputs[i]->get_type(), expected)) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.expected = expected; - r_error.argument = i; - return 0; - } - } -#endif - - *p_outputs[i] = *p_inputs[i]; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptFunction::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceFunction *instance = memnew(VisualScriptNodeInstanceFunction); - instance->node = this; - instance->instance = p_instance; - return instance; -} - -void VisualScriptFunction::reset_state() { - arguments.clear(); - stack_size = 256; - stack_less = false; - sequenced = true; - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; -} - -VisualScriptFunction::VisualScriptFunction() { - stack_size = 256; - stack_less = false; - sequenced = true; - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; -} - -void VisualScriptFunction::set_stack_less(bool p_enable) { - stack_less = p_enable; - notify_property_list_changed(); -} - -bool VisualScriptFunction::is_stack_less() const { - return stack_less; -} - -void VisualScriptFunction::set_sequenced(bool p_enable) { - sequenced = p_enable; -} - -bool VisualScriptFunction::is_sequenced() const { - return sequenced; -} - -void VisualScriptFunction::set_stack_size(int p_size) { - ERR_FAIL_COND(p_size < 1 || p_size > 100000); - stack_size = p_size; -} - -int VisualScriptFunction::get_stack_size() const { - return stack_size; -} - -////////////////////////////////////////// -/////////////////LISTS//////////////////// -////////////////////////////////////////// - -int VisualScriptLists::get_output_sequence_port_count() const { - if (sequenced) { - return 1; - } - return 0; -} - -bool VisualScriptLists::has_input_sequence_port() const { - return sequenced; -} - -String VisualScriptLists::get_output_sequence_port_text(int p_port) const { - return ""; -} - -int VisualScriptLists::get_input_value_port_count() const { - return inputports.size(); -} - -int VisualScriptLists::get_output_value_port_count() const { - return outputports.size(); -} - -PropertyInfo VisualScriptLists::get_input_value_port_info(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, inputports.size(), PropertyInfo()); - - PropertyInfo pi; - pi.name = inputports[p_idx].name; - pi.type = inputports[p_idx].type; - return pi; -} - -PropertyInfo VisualScriptLists::get_output_value_port_info(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, outputports.size(), PropertyInfo()); - - PropertyInfo pi; - pi.name = outputports[p_idx].name; - pi.type = outputports[p_idx].type; - return pi; -} - -bool VisualScriptLists::is_input_port_editable() const { - return ((flags & INPUT_EDITABLE) == INPUT_EDITABLE); -} - -bool VisualScriptLists::is_input_port_name_editable() const { - return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE); -} - -bool VisualScriptLists::is_input_port_type_editable() const { - return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE); -} - -bool VisualScriptLists::is_output_port_editable() const { - return ((flags & OUTPUT_EDITABLE) == OUTPUT_EDITABLE); -} - -bool VisualScriptLists::is_output_port_name_editable() const { - return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE); -} - -bool VisualScriptLists::is_output_port_type_editable() const { - return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE); -} - -// for the inspector -bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) { - if (p_name == "input_count" && is_input_port_editable()) { - int new_argc = p_value; - int argc = inputports.size(); - if (argc == new_argc) { - return true; - } - - inputports.resize(new_argc); - - for (int i = argc; i < new_argc; i++) { - inputports.write[i].name = "arg" + itos(i + 1); - inputports.write[i].type = Variant::NIL; - } - ports_changed_notify(); - notify_property_list_changed(); - return true; - } - if (String(p_name).begins_with("input_") && is_input_port_editable()) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; - ERR_FAIL_INDEX_V(idx, inputports.size(), false); - String what = String(p_name).get_slice("/", 1); - if (what == "type") { - Variant::Type new_type = Variant::Type(int(p_value)); - inputports.write[idx].type = new_type; - ports_changed_notify(); - - return true; - } - - if (what == "name") { - inputports.write[idx].name = p_value; - ports_changed_notify(); - return true; - } - } - - if (p_name == "output_count" && is_output_port_editable()) { - int new_argc = p_value; - int argc = outputports.size(); - if (argc == new_argc) { - return true; - } - - outputports.resize(new_argc); - - for (int i = argc; i < new_argc; i++) { - outputports.write[i].name = "arg" + itos(i + 1); - outputports.write[i].type = Variant::NIL; - } - ports_changed_notify(); - notify_property_list_changed(); - return true; - } - if (String(p_name).begins_with("output_") && is_output_port_editable()) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; - ERR_FAIL_INDEX_V(idx, outputports.size(), false); - String what = String(p_name).get_slice("/", 1); - if (what == "type") { - Variant::Type new_type = Variant::Type(int(p_value)); - outputports.write[idx].type = new_type; - ports_changed_notify(); - - return true; - } - - if (what == "name") { - outputports.write[idx].name = p_value; - ports_changed_notify(); - return true; - } - } - - if (p_name == "sequenced/sequenced") { - sequenced = p_value; - ports_changed_notify(); - return true; - } - - return false; -} - -bool VisualScriptLists::_get(const StringName &p_name, Variant &r_ret) const { - if (p_name == "input_count" && is_input_port_editable()) { - r_ret = inputports.size(); - return true; - } - if (String(p_name).begins_with("input_") && is_input_port_editable()) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; - ERR_FAIL_INDEX_V(idx, inputports.size(), false); - String what = String(p_name).get_slice("/", 1); - if (what == "type") { - r_ret = inputports[idx].type; - return true; - } - if (what == "name") { - r_ret = inputports[idx].name; - return true; - } - } - - if (p_name == "output_count" && is_output_port_editable()) { - r_ret = outputports.size(); - return true; - } - if (String(p_name).begins_with("output_") && is_output_port_editable()) { - int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; - ERR_FAIL_INDEX_V(idx, outputports.size(), false); - String what = String(p_name).get_slice("/", 1); - if (what == "type") { - r_ret = outputports[idx].type; - return true; - } - if (what == "name") { - r_ret = outputports[idx].name; - return true; - } - } - - if (p_name == "sequenced/sequenced") { - r_ret = sequenced; - return true; - } - - return false; -} - -void VisualScriptLists::_get_property_list(List<PropertyInfo> *p_list) const { - if (is_input_port_editable()) { - p_list->push_back(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,256")); - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - for (int i = 0; i < inputports.size(); i++) { - p_list->push_back(PropertyInfo(Variant::INT, "input_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i + 1) + "/name")); - } - } - - if (is_output_port_editable()) { - p_list->push_back(PropertyInfo(Variant::INT, "output_count", PROPERTY_HINT_RANGE, "0,256")); - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - for (int i = 0; i < outputports.size(); i++) { - p_list->push_back(PropertyInfo(Variant::INT, "output_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(Variant::STRING, "output_" + itos(i + 1) + "/name")); - } - } - p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced/sequenced")); -} - -// input data port interaction -void VisualScriptLists::add_input_data_port(Variant::Type p_type, const String &p_name, int p_index) { - if (!is_input_port_editable()) { - return; - } - - Port inp; - inp.name = p_name; - inp.type = p_type; - if (p_index >= 0) { - inputports.insert(p_index, inp); - } else { - inputports.push_back(inp); - } - - ports_changed_notify(); - notify_property_list_changed(); -} - -void VisualScriptLists::set_input_data_port_type(int p_idx, Variant::Type p_type) { - if (!is_input_port_type_editable()) { - return; - } - - ERR_FAIL_INDEX(p_idx, inputports.size()); - - inputports.write[p_idx].type = p_type; - ports_changed_notify(); - notify_property_list_changed(); -} - -void VisualScriptLists::set_input_data_port_name(int p_idx, const String &p_name) { - if (!is_input_port_name_editable()) { - return; - } - - ERR_FAIL_INDEX(p_idx, inputports.size()); - - inputports.write[p_idx].name = p_name; - ports_changed_notify(); - notify_property_list_changed(); -} - -void VisualScriptLists::remove_input_data_port(int p_argidx) { - if (!is_input_port_editable()) { - return; - } - - ERR_FAIL_INDEX(p_argidx, inputports.size()); - - inputports.remove_at(p_argidx); - - ports_changed_notify(); - notify_property_list_changed(); -} - -// output data port interaction -void VisualScriptLists::add_output_data_port(Variant::Type p_type, const String &p_name, int p_index) { - if (!is_output_port_editable()) { - return; - } - - Port out; - out.name = p_name; - out.type = p_type; - if (p_index >= 0) { - outputports.insert(p_index, out); - } else { - outputports.push_back(out); - } - - ports_changed_notify(); - notify_property_list_changed(); -} - -void VisualScriptLists::set_output_data_port_type(int p_idx, Variant::Type p_type) { - if (!is_output_port_type_editable()) { - return; - } - - ERR_FAIL_INDEX(p_idx, outputports.size()); - - outputports.write[p_idx].type = p_type; - ports_changed_notify(); - notify_property_list_changed(); -} - -void VisualScriptLists::set_output_data_port_name(int p_idx, const String &p_name) { - if (!is_output_port_name_editable()) { - return; - } - - ERR_FAIL_INDEX(p_idx, outputports.size()); - - outputports.write[p_idx].name = p_name; - ports_changed_notify(); - notify_property_list_changed(); -} - -void VisualScriptLists::remove_output_data_port(int p_argidx) { - if (!is_output_port_editable()) { - return; - } - - ERR_FAIL_INDEX(p_argidx, outputports.size()); - - outputports.remove_at(p_argidx); - - ports_changed_notify(); - notify_property_list_changed(); -} - -// sequences -void VisualScriptLists::set_sequenced(bool p_enable) { - if (sequenced == p_enable) { - return; - } - sequenced = p_enable; - ports_changed_notify(); -} - -bool VisualScriptLists::is_sequenced() const { - return sequenced; -} - -void VisualScriptLists::reset_state() { - inputports.clear(); - outputports.clear(); - sequenced = false; - flags = 0; -} - -VisualScriptLists::VisualScriptLists() { - // initialize - sequenced = false; - flags = 0; -} - -void VisualScriptLists::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_input_data_port", "type", "name", "index"), &VisualScriptLists::add_input_data_port); - ClassDB::bind_method(D_METHOD("set_input_data_port_name", "index", "name"), &VisualScriptLists::set_input_data_port_name); - ClassDB::bind_method(D_METHOD("set_input_data_port_type", "index", "type"), &VisualScriptLists::set_input_data_port_type); - ClassDB::bind_method(D_METHOD("remove_input_data_port", "index"), &VisualScriptLists::remove_input_data_port); - - ClassDB::bind_method(D_METHOD("add_output_data_port", "type", "name", "index"), &VisualScriptLists::add_output_data_port); - ClassDB::bind_method(D_METHOD("set_output_data_port_name", "index", "name"), &VisualScriptLists::set_output_data_port_name); - ClassDB::bind_method(D_METHOD("set_output_data_port_type", "index", "type"), &VisualScriptLists::set_output_data_port_type); - ClassDB::bind_method(D_METHOD("remove_output_data_port", "index"), &VisualScriptLists::remove_output_data_port); -} - -////////////////////////////////////////// -//////////////COMPOSEARRAY//////////////// -////////////////////////////////////////// - -int VisualScriptComposeArray::get_output_sequence_port_count() const { - if (sequenced) { - return 1; - } - return 0; -} - -bool VisualScriptComposeArray::has_input_sequence_port() const { - return sequenced; -} - -String VisualScriptComposeArray::get_output_sequence_port_text(int p_port) const { - return ""; -} - -int VisualScriptComposeArray::get_input_value_port_count() const { - return inputports.size(); -} - -int VisualScriptComposeArray::get_output_value_port_count() const { - return 1; -} - -PropertyInfo VisualScriptComposeArray::get_input_value_port_info(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, inputports.size(), PropertyInfo()); - - PropertyInfo pi; - pi.name = inputports[p_idx].name; - pi.type = inputports[p_idx].type; - return pi; -} - -PropertyInfo VisualScriptComposeArray::get_output_value_port_info(int p_idx) const { - PropertyInfo pi; - pi.name = "out"; - pi.type = Variant::ARRAY; - return pi; -} - -String VisualScriptComposeArray::get_caption() const { - return RTR("Compose Array"); -} - -String VisualScriptComposeArray::get_text() const { - return ""; -} - -class VisualScriptComposeArrayNode : public VisualScriptNodeInstance { -public: - int input_count = 0; - virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (input_count > 0) { - Array arr; - for (int i = 0; i < input_count; i++) { - arr.push_back((*p_inputs[i])); - } - Variant va = Variant(arr); - - *p_outputs[0] = va; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptComposeArray::instantiate(VisualScriptInstance *p_instance) { - VisualScriptComposeArrayNode *instance = memnew(VisualScriptComposeArrayNode); - instance->input_count = inputports.size(); - return instance; -} - -VisualScriptComposeArray::VisualScriptComposeArray() { - // initialize stuff here - sequenced = false; - flags = INPUT_EDITABLE; -} - -////////////////////////////////////////// -////////////////OPERATOR////////////////// -////////////////////////////////////////// - -int VisualScriptOperator::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptOperator::has_input_sequence_port() const { - return false; -} - -int VisualScriptOperator::get_input_value_port_count() const { - return (op == Variant::OP_BIT_NEGATE || op == Variant::OP_NOT || op == Variant::OP_NEGATE || op == Variant::OP_POSITIVE) ? 1 : 2; -} - -int VisualScriptOperator::get_output_value_port_count() const { - return 1; -} - -String VisualScriptOperator::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const { - static const Variant::Type port_types[Variant::OP_MAX][2] = { - { Variant::NIL, Variant::NIL }, //OP_EQUAL, - { Variant::NIL, Variant::NIL }, //OP_NOT_EQUAL, - { Variant::NIL, Variant::NIL }, //OP_LESS, - { Variant::NIL, Variant::NIL }, //OP_LESS_EQUAL, - { Variant::NIL, Variant::NIL }, //OP_GREATER, - { Variant::NIL, Variant::NIL }, //OP_GREATER_EQUAL, - //mathematic - { Variant::NIL, Variant::NIL }, //OP_ADD, - { Variant::NIL, Variant::NIL }, //OP_SUBTRACT, - { Variant::NIL, Variant::NIL }, //OP_MULTIPLY, - { Variant::NIL, Variant::NIL }, //OP_DIVIDE, - { Variant::NIL, Variant::NIL }, //OP_NEGATE, - { Variant::NIL, Variant::NIL }, //OP_POSITIVE, - { Variant::INT, Variant::INT }, //OP_MODULE, - //bitwise - { Variant::INT, Variant::INT }, //OP_SHIFT_LEFT, - { Variant::INT, Variant::INT }, //OP_SHIFT_RIGHT, - { Variant::INT, Variant::INT }, //OP_BIT_AND, - { Variant::INT, Variant::INT }, //OP_BIT_OR, - { Variant::INT, Variant::INT }, //OP_BIT_XOR, - { Variant::INT, Variant::INT }, //OP_BIT_NEGATE, - //logic - { Variant::BOOL, Variant::BOOL }, //OP_AND, - { Variant::BOOL, Variant::BOOL }, //OP_OR, - { Variant::BOOL, Variant::BOOL }, //OP_XOR, - { Variant::BOOL, Variant::BOOL }, //OP_NOT, - //containment - { Variant::NIL, Variant::NIL } //OP_IN, - }; - - ERR_FAIL_INDEX_V(p_idx, 2, PropertyInfo()); - - PropertyInfo pinfo; - pinfo.name = p_idx == 0 ? "A" : "B"; - pinfo.type = port_types[op][p_idx]; - if (pinfo.type == Variant::NIL) { - pinfo.type = typed; - } - return pinfo; -} - -PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const { - static const Variant::Type port_types[Variant::OP_MAX] = { - //comparison - Variant::BOOL, //OP_EQUAL, - Variant::BOOL, //OP_NOT_EQUAL, - Variant::BOOL, //OP_LESS, - Variant::BOOL, //OP_LESS_EQUAL, - Variant::BOOL, //OP_GREATER, - Variant::BOOL, //OP_GREATER_EQUAL, - //mathematic - Variant::NIL, //OP_ADD, - Variant::NIL, //OP_SUBTRACT, - Variant::NIL, //OP_MULTIPLY, - Variant::NIL, //OP_DIVIDE, - Variant::NIL, //OP_NEGATE, - Variant::NIL, //OP_POSITIVE, - Variant::INT, //OP_MODULE, - //bitwise - Variant::INT, //OP_SHIFT_LEFT, - Variant::INT, //OP_SHIFT_RIGHT, - Variant::INT, //OP_BIT_AND, - Variant::INT, //OP_BIT_OR, - Variant::INT, //OP_BIT_XOR, - Variant::INT, //OP_BIT_NEGATE, - //logic - Variant::BOOL, //OP_AND, - Variant::BOOL, //OP_OR, - Variant::BOOL, //OP_XOR, - Variant::BOOL, //OP_NOT, - //containment - Variant::BOOL //OP_IN, - }; - - PropertyInfo pinfo; - pinfo.name = ""; - pinfo.type = port_types[op]; - if (pinfo.type == Variant::NIL) { - pinfo.type = typed; - } - return pinfo; -} - -String VisualScriptOperator::get_caption() const { - switch (op) { - // comparison - case Variant::OP_EQUAL: - return U"A = B"; - case Variant::OP_NOT_EQUAL: - return U"A \u2260 B"; - case Variant::OP_LESS: - return U"A < B"; - case Variant::OP_LESS_EQUAL: - return U"A \u2264 B"; - case Variant::OP_GREATER: - return U"A > B"; - case Variant::OP_GREATER_EQUAL: - return U"A \u2265 B"; - - // mathematic - case Variant::OP_ADD: - return U"A + B"; - case Variant::OP_SUBTRACT: - return U"A - B"; - case Variant::OP_MULTIPLY: - return U"A \u00D7 B"; - case Variant::OP_DIVIDE: - return U"A \u00F7 B"; - case Variant::OP_NEGATE: - return U"\u00AC A"; - case Variant::OP_POSITIVE: - return U"+ A"; - case Variant::OP_MODULE: - return U"A mod B"; - - // bitwise - case Variant::OP_SHIFT_LEFT: - return U"A << B"; - case Variant::OP_SHIFT_RIGHT: - return U"A >> B"; - case Variant::OP_BIT_AND: - return U"A & B"; - case Variant::OP_BIT_OR: - return U"A | B"; - case Variant::OP_BIT_XOR: - return U"A ^ B"; - case Variant::OP_BIT_NEGATE: - return U"~A"; - - // logic - case Variant::OP_AND: - return U"A and B"; - case Variant::OP_OR: - return U"A or B"; - case Variant::OP_XOR: - return U"A xor B"; - case Variant::OP_NOT: - return U"not A"; - case Variant::OP_IN: - return U"A in B"; - - default: { - ERR_FAIL_V_MSG( - U"Unknown node", - U"Unknown node type encountered, caption not available."); - } - } -} - -String VisualScriptOperator::get_operator_name(Variant::Operator p_op) { - switch (p_op) { - // comparison - case Variant::OP_EQUAL: - return "Are Equal"; - case Variant::OP_NOT_EQUAL: - return "Are Not Equal"; - case Variant::OP_LESS: - return "Less Than"; - case Variant::OP_LESS_EQUAL: - return "Less Than or Equal"; - case Variant::OP_GREATER: - return "Greater Than"; - case Variant::OP_GREATER_EQUAL: - return "Greater Than or Equal"; - - // mathematic - case Variant::OP_ADD: - return "Add"; - case Variant::OP_SUBTRACT: - return "Subtract"; - case Variant::OP_MULTIPLY: - return "Multiply"; - case Variant::OP_DIVIDE: - return "Divide"; - case Variant::OP_NEGATE: - return "Negate"; - case Variant::OP_POSITIVE: - return "Positive"; - case Variant::OP_MODULE: - return "Remainder"; - - // bitwise - case Variant::OP_SHIFT_LEFT: - return "Bit Shift Left"; - case Variant::OP_SHIFT_RIGHT: - return "Bit Shift Right"; - case Variant::OP_BIT_AND: - return "Bit And"; - case Variant::OP_BIT_OR: - return "Bit Or"; - case Variant::OP_BIT_XOR: - return "Bit Xor"; - case Variant::OP_BIT_NEGATE: - return "Bit Negate"; - - // logic - case Variant::OP_AND: - return "And"; - case Variant::OP_OR: - return "Or"; - case Variant::OP_XOR: - return "Xor"; - case Variant::OP_NOT: - return "Not"; - case Variant::OP_IN: - return "In"; - - default: { - ERR_FAIL_INDEX_V(p_op, Variant::OP_MAX, ""); - return "Unknown Operator"; - } - } -} - -void VisualScriptOperator::set_operator(Variant::Operator p_op) { - if (op == p_op) { - return; - } - op = p_op; - ports_changed_notify(); -} - -Variant::Operator VisualScriptOperator::get_operator() const { - return op; -} - -void VisualScriptOperator::set_typed(Variant::Type p_op) { - if (typed == p_op) { - return; - } - - typed = p_op; - ports_changed_notify(); -} - -Variant::Type VisualScriptOperator::get_typed() const { - return typed; -} - -void VisualScriptOperator::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualScriptOperator::set_operator); - ClassDB::bind_method(D_METHOD("get_operator"), &VisualScriptOperator::get_operator); - - ClassDB::bind_method(D_METHOD("set_typed", "type"), &VisualScriptOperator::set_typed); - ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptOperator::get_typed); - - String types; - for (int i = 0; i < Variant::OP_MAX; i++) { - if (i > 0) { - types += ","; - } - types += get_operator_name(static_cast<Variant::Operator>(i)); - } - - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, types), "set_operator", "get_operator"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed"); -} - -class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance { -public: - bool unary = false; - Variant::Operator op; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - bool valid; - if (unary) { - Variant::evaluate(op, *p_inputs[0], Variant(), *p_outputs[0], valid); - } else { - Variant::evaluate(op, *p_inputs[0], *p_inputs[1], *p_outputs[0], valid); - } - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - if (p_outputs[0]->get_type() == Variant::STRING) { - r_error_str = *p_outputs[0]; - } else { - if (unary) { - r_error_str = String(Variant::get_operator_name(op)) + ": " + RTR("Invalid argument of type:") + " " + Variant::get_type_name(p_inputs[0]->get_type()); - } else { - r_error_str = String(Variant::get_operator_name(op)) + ": " + RTR("Invalid arguments:") + " A: " + Variant::get_type_name(p_inputs[0]->get_type()) + ", B: " + Variant::get_type_name(p_inputs[1]->get_type()); - } - } - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptOperator::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceOperator *instance = memnew(VisualScriptNodeInstanceOperator); - instance->unary = get_input_value_port_count() == 1; - instance->op = op; - return instance; -} - -VisualScriptOperator::VisualScriptOperator() { - op = Variant::OP_ADD; - typed = Variant::NIL; -} - -template <Variant::Operator OP> -static Ref<VisualScriptNode> create_op_node(const String &p_name) { - Ref<VisualScriptOperator> node; - node.instantiate(); - node->set_operator(OP); - return node; -} - -////////////////////////////////////////// -////////////////OPERATOR////////////////// -////////////////////////////////////////// - -int VisualScriptSelect::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptSelect::has_input_sequence_port() const { - return false; -} - -int VisualScriptSelect::get_input_value_port_count() const { - return 3; -} - -int VisualScriptSelect::get_output_value_port_count() const { - return 1; -} - -String VisualScriptSelect::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptSelect::get_input_value_port_info(int p_idx) const { - if (p_idx == 0) { - return PropertyInfo(Variant::BOOL, "cond"); - } else if (p_idx == 1) { - return PropertyInfo(typed, "a"); - } else { - return PropertyInfo(typed, "b"); - } -} - -PropertyInfo VisualScriptSelect::get_output_value_port_info(int p_idx) const { - return PropertyInfo(typed, "out"); -} - -String VisualScriptSelect::get_caption() const { - return RTR("Select"); -} - -String VisualScriptSelect::get_text() const { - return RTR("a if cond, else b"); -} - -void VisualScriptSelect::set_typed(Variant::Type p_op) { - if (typed == p_op) { - return; - } - - typed = p_op; - ports_changed_notify(); -} - -Variant::Type VisualScriptSelect::get_typed() const { - return typed; -} - -void VisualScriptSelect::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_typed", "type"), &VisualScriptSelect::set_typed); - ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptSelect::get_typed); - - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed"); -} - -class VisualScriptNodeInstanceSelect : public VisualScriptNodeInstance { -public: - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - bool cond = *p_inputs[0]; - if (cond) { - *p_outputs[0] = *p_inputs[1]; - } else { - *p_outputs[0] = *p_inputs[2]; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptSelect::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceSelect *instance = memnew(VisualScriptNodeInstanceSelect); - return instance; -} - -VisualScriptSelect::VisualScriptSelect() { - typed = Variant::NIL; -} - -////////////////////////////////////////// -////////////////VARIABLE GET////////////////// -////////////////////////////////////////// - -int VisualScriptVariableGet::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptVariableGet::has_input_sequence_port() const { - return false; -} - -int VisualScriptVariableGet::get_input_value_port_count() const { - return 0; -} - -int VisualScriptVariableGet::get_output_value_port_count() const { - return 1; -} - -String VisualScriptVariableGet::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptVariableGet::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptVariableGet::get_output_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = "value"; - if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) { - PropertyInfo vinfo = get_visual_script()->get_variable_info(variable); - pinfo.type = vinfo.type; - pinfo.hint = vinfo.hint; - pinfo.hint_string = vinfo.hint_string; - } - return pinfo; -} - -String VisualScriptVariableGet::get_caption() const { - return vformat(RTR("Get %s"), variable); -} - -void VisualScriptVariableGet::set_variable(StringName p_variable) { - if (variable == p_variable) { - return; - } - variable = p_variable; - ports_changed_notify(); -} - -StringName VisualScriptVariableGet::get_variable() const { - return variable; -} - -void VisualScriptVariableGet::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "var_name" && get_visual_script().is_valid()) { - Ref<VisualScript> vs = get_visual_script(); - List<StringName> vars; - vs->get_variable_list(&vars); - - String vhint; - for (const StringName &E : vars) { - if (!vhint.is_empty()) { - vhint += ","; - } - - vhint += E.operator String(); - } - - p_property.hint = PROPERTY_HINT_ENUM; - p_property.hint_string = vhint; - } -} - -void VisualScriptVariableGet::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableGet::set_variable); - ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableGet::get_variable); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable"); -} - -class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance { -public: - VisualScriptVariableGet *node = nullptr; - VisualScriptInstance *instance = nullptr; - StringName variable; - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (!instance->get_variable(variable, p_outputs[0])) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("VariableGet not found in script:") + " '" + String(variable) + "'"; - return 0; - } - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptVariableGet::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceVariableGet *instance = memnew(VisualScriptNodeInstanceVariableGet); - instance->node = this; - instance->instance = p_instance; - instance->variable = variable; - return instance; -} - -VisualScriptVariableGet::VisualScriptVariableGet() { -} - -////////////////////////////////////////// -////////////////VARIABLE SET////////////////// -////////////////////////////////////////// - -int VisualScriptVariableSet::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptVariableSet::has_input_sequence_port() const { - return true; -} - -int VisualScriptVariableSet::get_input_value_port_count() const { - return 1; -} - -int VisualScriptVariableSet::get_output_value_port_count() const { - return 0; -} - -String VisualScriptVariableSet::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptVariableSet::get_input_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = "set"; - if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) { - PropertyInfo vinfo = get_visual_script()->get_variable_info(variable); - pinfo.type = vinfo.type; - pinfo.hint = vinfo.hint; - pinfo.hint_string = vinfo.hint_string; - } - return pinfo; -} - -PropertyInfo VisualScriptVariableSet::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptVariableSet::get_caption() const { - return vformat(RTR("Set %s"), variable); -} - -void VisualScriptVariableSet::set_variable(StringName p_variable) { - if (variable == p_variable) { - return; - } - variable = p_variable; - ports_changed_notify(); -} - -StringName VisualScriptVariableSet::get_variable() const { - return variable; -} - -void VisualScriptVariableSet::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "var_name" && get_visual_script().is_valid()) { - Ref<VisualScript> vs = get_visual_script(); - List<StringName> vars; - vs->get_variable_list(&vars); - - String vhint; - for (const StringName &E : vars) { - if (!vhint.is_empty()) { - vhint += ","; - } - - vhint += E.operator String(); - } - - p_property.hint = PROPERTY_HINT_ENUM; - p_property.hint_string = vhint; - } -} - -void VisualScriptVariableSet::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableSet::set_variable); - ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableSet::get_variable); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable"); -} - -class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance { -public: - VisualScriptVariableSet *node = nullptr; - VisualScriptInstance *instance = nullptr; - StringName variable; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (!instance->set_variable(variable, *p_inputs[0])) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = RTR("VariableSet not found in script:") + " '" + String(variable) + "'"; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptVariableSet::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceVariableSet *instance = memnew(VisualScriptNodeInstanceVariableSet); - instance->node = this; - instance->instance = p_instance; - instance->variable = variable; - return instance; -} - -VisualScriptVariableSet::VisualScriptVariableSet() { -} - -////////////////////////////////////////// -////////////////CONSTANT////////////////// -////////////////////////////////////////// - -int VisualScriptConstant::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptConstant::has_input_sequence_port() const { - return false; -} - -int VisualScriptConstant::get_input_value_port_count() const { - return 0; -} - -int VisualScriptConstant::get_output_value_port_count() const { - return 1; -} - -String VisualScriptConstant::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptConstant::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.name = String(value); - pinfo.type = type; - return pinfo; -} - -String VisualScriptConstant::get_caption() const { - return RTR("Constant"); -} - -void VisualScriptConstant::set_constant_type(Variant::Type p_type) { - if (type == p_type) { - return; - } - - type = p_type; - Callable::CallError ce; - Variant::construct(type, value, nullptr, 0, ce); - ports_changed_notify(); - notify_property_list_changed(); -} - -Variant::Type VisualScriptConstant::get_constant_type() const { - return type; -} - -void VisualScriptConstant::set_constant_value(Variant p_value) { - if (value == p_value) { - return; - } - - value = p_value; - ports_changed_notify(); -} - -Variant VisualScriptConstant::get_constant_value() const { - return value; -} - -void VisualScriptConstant::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "value") { - p_property.type = type; - if (type == Variant::NIL) { - p_property.usage = PROPERTY_USAGE_NONE; //do not save if nil - } - } -} - -void VisualScriptConstant::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_constant_type", "type"), &VisualScriptConstant::set_constant_type); - ClassDB::bind_method(D_METHOD("get_constant_type"), &VisualScriptConstant::get_constant_type); - - ClassDB::bind_method(D_METHOD("set_constant_value", "value"), &VisualScriptConstant::set_constant_value); - ClassDB::bind_method(D_METHOD("get_constant_value"), &VisualScriptConstant::get_constant_value); - - String argt = "Null"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type"); - ADD_PROPERTY(PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT | PROPERTY_USAGE_DEFAULT), "set_constant_value", "get_constant_value"); -} - -class VisualScriptNodeInstanceConstant : public VisualScriptNodeInstance { -public: - Variant constant; - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = constant; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptConstant::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceConstant *instance = memnew(VisualScriptNodeInstanceConstant); - instance->constant = value; - return instance; -} - -VisualScriptConstant::VisualScriptConstant() { - type = Variant::NIL; -} - -////////////////////////////////////////// -////////////////PRELOAD////////////////// -////////////////////////////////////////// - -int VisualScriptPreload::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptPreload::has_input_sequence_port() const { - return false; -} - -int VisualScriptPreload::get_input_value_port_count() const { - return 0; -} - -int VisualScriptPreload::get_output_value_port_count() const { - return 1; -} - -String VisualScriptPreload::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptPreload::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptPreload::get_output_value_port_info(int p_idx) const { - PropertyInfo pinfo; - pinfo.type = Variant::OBJECT; - if (preload.is_valid()) { - pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; - pinfo.hint_string = preload->get_class(); - if (preload->get_path().is_resource_file()) { - pinfo.name = preload->get_path(); - } else if (!preload->get_name().is_empty()) { - pinfo.name = preload->get_name(); - } else { - pinfo.name = preload->get_class(); - } - } else { - pinfo.name = "<empty>"; - } - - return pinfo; -} - -String VisualScriptPreload::get_caption() const { - return RTR("Preload"); -} - -void VisualScriptPreload::set_preload(const Ref<Resource> &p_preload) { - if (preload == p_preload) { - return; - } - - preload = p_preload; - ports_changed_notify(); -} - -Ref<Resource> VisualScriptPreload::get_preload() const { - return preload; -} - -void VisualScriptPreload::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_preload", "resource"), &VisualScriptPreload::set_preload); - ClassDB::bind_method(D_METHOD("get_preload"), &VisualScriptPreload::get_preload); - - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), "set_preload", "get_preload"); -} - -class VisualScriptNodeInstancePreload : public VisualScriptNodeInstance { -public: - Ref<Resource> preload; - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = preload; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptPreload::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstancePreload *instance = memnew(VisualScriptNodeInstancePreload); - instance->preload = preload; - return instance; -} - -VisualScriptPreload::VisualScriptPreload() { -} - -////////////////////////////////////////// -////////////////INDEX//////////////////// -////////////////////////////////////////// - -int VisualScriptIndexGet::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptIndexGet::has_input_sequence_port() const { - return false; -} - -int VisualScriptIndexGet::get_input_value_port_count() const { - return 2; -} - -int VisualScriptIndexGet::get_output_value_port_count() const { - return 1; -} - -String VisualScriptIndexGet::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptIndexGet::get_input_value_port_info(int p_idx) const { - if (p_idx == 0) { - return PropertyInfo(Variant::NIL, "base"); - } else { - return PropertyInfo(Variant::NIL, "index"); - } -} - -PropertyInfo VisualScriptIndexGet::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptIndexGet::get_caption() const { - return RTR("Get Index"); -} - -class VisualScriptNodeInstanceIndexGet : public VisualScriptNodeInstance { -public: - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - bool valid; - *p_outputs[0] = p_inputs[0]->get(*p_inputs[1], &valid); - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Invalid get: " + p_inputs[0]->get_construct_string(); - } - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptIndexGet::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceIndexGet *instance = memnew(VisualScriptNodeInstanceIndexGet); - return instance; -} - -VisualScriptIndexGet::VisualScriptIndexGet() { -} - -////////////////////////////////////////// -////////////////INDEXSET////////////////// -////////////////////////////////////////// - -int VisualScriptIndexSet::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptIndexSet::has_input_sequence_port() const { - return true; -} - -int VisualScriptIndexSet::get_input_value_port_count() const { - return 3; -} - -int VisualScriptIndexSet::get_output_value_port_count() const { - return 0; -} - -String VisualScriptIndexSet::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptIndexSet::get_input_value_port_info(int p_idx) const { - if (p_idx == 0) { - return PropertyInfo(Variant::NIL, "base"); - } else if (p_idx == 1) { - return PropertyInfo(Variant::NIL, "index"); - - } else { - return PropertyInfo(Variant::NIL, "value"); - } -} - -PropertyInfo VisualScriptIndexSet::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptIndexSet::get_caption() const { - return RTR("Set Index"); -} - -class VisualScriptNodeInstanceIndexSet : public VisualScriptNodeInstance { -public: - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - bool valid; - ((Variant *)p_inputs[0])->set(*p_inputs[1], *p_inputs[2], &valid); - - if (!valid) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Invalid set: " + p_inputs[1]->get_construct_string(); - } - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptIndexSet::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceIndexSet *instance = memnew(VisualScriptNodeInstanceIndexSet); - return instance; -} - -VisualScriptIndexSet::VisualScriptIndexSet() { -} - -////////////////////////////////////////// -////////////////GLOBALCONSTANT/////////// -////////////////////////////////////////// - -int VisualScriptGlobalConstant::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptGlobalConstant::has_input_sequence_port() const { - return false; -} - -int VisualScriptGlobalConstant::get_input_value_port_count() const { - return 0; -} - -int VisualScriptGlobalConstant::get_output_value_port_count() const { - return 1; -} - -String VisualScriptGlobalConstant::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const { - String name = CoreConstants::get_global_constant_name(index); - return PropertyInfo(Variant::INT, name); -} - -String VisualScriptGlobalConstant::get_caption() const { - return RTR("Global Constant"); -} - -void VisualScriptGlobalConstant::set_global_constant(int p_which) { - index = p_which; - notify_property_list_changed(); - ports_changed_notify(); -} - -int VisualScriptGlobalConstant::get_global_constant() { - return index; -} - -class VisualScriptNodeInstanceGlobalConstant : public VisualScriptNodeInstance { -public: - int index = 0; - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = CoreConstants::get_global_constant_value(index); - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptGlobalConstant::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceGlobalConstant *instance = memnew(VisualScriptNodeInstanceGlobalConstant); - instance->index = index; - return instance; -} - -void VisualScriptGlobalConstant::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_global_constant", "index"), &VisualScriptGlobalConstant::set_global_constant); - ClassDB::bind_method(D_METHOD("get_global_constant"), &VisualScriptGlobalConstant::get_global_constant); - - String cc; - - for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) { - if (i > 0) { - cc += ","; - } - cc += CoreConstants::get_global_constant_name(i); - } - ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_global_constant", "get_global_constant"); -} - -VisualScriptGlobalConstant::VisualScriptGlobalConstant() { - index = 0; -} - -////////////////////////////////////////// -////////////////CLASSCONSTANT/////////// -////////////////////////////////////////// - -int VisualScriptClassConstant::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptClassConstant::has_input_sequence_port() const { - return false; -} - -int VisualScriptClassConstant::get_input_value_port_count() const { - return 0; -} - -int VisualScriptClassConstant::get_output_value_port_count() const { - return 1; -} - -String VisualScriptClassConstant::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptClassConstant::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptClassConstant::get_output_value_port_info(int p_idx) const { - if (name == "") { - return PropertyInfo(Variant::INT, String(base_type)); - } else { - return PropertyInfo(Variant::INT, String(base_type) + "." + String(name)); - } -} - -String VisualScriptClassConstant::get_caption() const { - return RTR("Class Constant"); -} - -void VisualScriptClassConstant::set_class_constant(const StringName &p_which) { - name = p_which; - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptClassConstant::get_class_constant() { - return name; -} - -void VisualScriptClassConstant::set_base_type(const StringName &p_which) { - base_type = p_which; - List<String> constants; - ClassDB::get_integer_constant_list(base_type, &constants, true); - if (constants.size() > 0) { - bool found_name = false; - for (const String &E : constants) { - if (E == name) { - found_name = true; - break; - } - } - if (!found_name) { - name = constants[0]; - } - } else { - name = ""; - } - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptClassConstant::get_base_type() { - return base_type; -} - -class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance { -public: - int value = 0; - bool valid = false; - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (!valid) { - r_error_str = "Invalid constant name, pick a valid class constant."; - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - } - - *p_outputs[0] = value; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptClassConstant::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceClassConstant *instance = memnew(VisualScriptNodeInstanceClassConstant); - instance->value = ClassDB::get_integer_constant(base_type, name, &instance->valid); - return instance; -} - -void VisualScriptClassConstant::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "constant") { - List<String> constants; - ClassDB::get_integer_constant_list(base_type, &constants, true); - - p_property.hint_string = ""; - for (const String &E : constants) { - if (!p_property.hint_string.is_empty()) { - p_property.hint_string += ","; - } - p_property.hint_string += E; - } - } -} - -void VisualScriptClassConstant::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_class_constant", "name"), &VisualScriptClassConstant::set_class_constant); - ClassDB::bind_method(D_METHOD("get_class_constant"), &VisualScriptClassConstant::get_class_constant); - - ClassDB::bind_method(D_METHOD("set_base_type", "name"), &VisualScriptClassConstant::set_base_type); - ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptClassConstant::get_base_type); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, ""), "set_class_constant", "get_class_constant"); -} - -VisualScriptClassConstant::VisualScriptClassConstant() { - base_type = "Object"; -} - -////////////////////////////////////////// -////////////////BASICTYPECONSTANT/////////// -////////////////////////////////////////// - -int VisualScriptBasicTypeConstant::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptBasicTypeConstant::has_input_sequence_port() const { - return false; -} - -int VisualScriptBasicTypeConstant::get_input_value_port_count() const { - return 0; -} - -int VisualScriptBasicTypeConstant::get_output_value_port_count() const { - return 1; -} - -String VisualScriptBasicTypeConstant::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptBasicTypeConstant::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptBasicTypeConstant::get_output_value_port_info(int p_idx) const { - return PropertyInfo(type, "value"); -} - -String VisualScriptBasicTypeConstant::get_caption() const { - return RTR("Basic Constant"); -} - -String VisualScriptBasicTypeConstant::get_text() const { - if (name == "") { - return Variant::get_type_name(type); - } else { - return Variant::get_type_name(type) + "." + String(name); - } -} - -void VisualScriptBasicTypeConstant::set_basic_type_constant(const StringName &p_which) { - name = p_which; - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptBasicTypeConstant::get_basic_type_constant() const { - return name; -} - -void VisualScriptBasicTypeConstant::set_basic_type(Variant::Type p_which) { - type = p_which; - - List<StringName> constants; - Variant::get_constants_for_type(type, &constants); - if (constants.size() > 0) { - bool found_name = false; - for (const StringName &E : constants) { - if (E == name) { - found_name = true; - break; - } - } - if (!found_name) { - name = constants[0]; - } - } else { - name = ""; - } - notify_property_list_changed(); - ports_changed_notify(); -} - -Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const { - return type; -} - -class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance { -public: - Variant value; - bool valid = false; - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (!valid) { - r_error_str = "Invalid constant name, pick a valid basic type constant."; - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - } - - *p_outputs[0] = value; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant); - instance->value = Variant::get_constant_value(type, name, &instance->valid); - return instance; -} - -void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "constant") { - List<StringName> constants; - Variant::get_constants_for_type(type, &constants); - - if (constants.size() == 0) { - p_property.usage = PROPERTY_USAGE_NONE; - return; - } - p_property.hint_string = ""; - for (const StringName &E : constants) { - if (!p_property.hint_string.is_empty()) { - p_property.hint_string += ","; - } - p_property.hint_string += String(E); - } - } -} - -void VisualScriptBasicTypeConstant::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_basic_type", "name"), &VisualScriptBasicTypeConstant::set_basic_type); - ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptBasicTypeConstant::get_basic_type); - - ClassDB::bind_method(D_METHOD("set_basic_type_constant", "name"), &VisualScriptBasicTypeConstant::set_basic_type_constant); - ClassDB::bind_method(D_METHOD("get_basic_type_constant"), &VisualScriptBasicTypeConstant::get_basic_type_constant); - - String argt = "Null"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, argt), "set_basic_type", "get_basic_type"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, ""), "set_basic_type_constant", "get_basic_type_constant"); -} - -VisualScriptBasicTypeConstant::VisualScriptBasicTypeConstant() { - type = Variant::NIL; -} - -////////////////////////////////////////// -////////////////MATHCONSTANT/////////// -////////////////////////////////////////// - -const char *VisualScriptMathConstant::const_name[MATH_CONSTANT_MAX] = { - "One", - "PI", - "PI/2", - "TAU", - "E", - "Sqrt2", - "INF", - "NAN" -}; - -double VisualScriptMathConstant::const_value[MATH_CONSTANT_MAX] = { - 1.0, - Math_PI, - Math_PI * 0.5, - Math_TAU, - 2.71828182845904523536, - Math::sqrt(2.0), - INFINITY, - NAN -}; - -int VisualScriptMathConstant::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptMathConstant::has_input_sequence_port() const { - return false; -} - -int VisualScriptMathConstant::get_input_value_port_count() const { - return 0; -} - -int VisualScriptMathConstant::get_output_value_port_count() const { - return 1; -} - -String VisualScriptMathConstant::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::FLOAT, const_name[constant]); -} - -String VisualScriptMathConstant::get_caption() const { - return RTR("Math Constant"); -} - -void VisualScriptMathConstant::set_math_constant(MathConstant p_which) { - constant = p_which; - notify_property_list_changed(); - ports_changed_notify(); -} - -VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_constant() { - return constant; -} - -class VisualScriptNodeInstanceMathConstant : public VisualScriptNodeInstance { -public: - float value = 0.0f; - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = value; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptMathConstant::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceMathConstant *instance = memnew(VisualScriptNodeInstanceMathConstant); - instance->value = const_value[constant]; - return instance; -} - -void VisualScriptMathConstant::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_math_constant", "which"), &VisualScriptMathConstant::set_math_constant); - ClassDB::bind_method(D_METHOD("get_math_constant"), &VisualScriptMathConstant::get_math_constant); - - String cc; - - for (int i = 0; i < MATH_CONSTANT_MAX; i++) { - if (i > 0) { - cc += ","; - } - cc += const_name[i]; - } - ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_math_constant", "get_math_constant"); - - BIND_ENUM_CONSTANT(MATH_CONSTANT_ONE); - BIND_ENUM_CONSTANT(MATH_CONSTANT_PI); - BIND_ENUM_CONSTANT(MATH_CONSTANT_HALF_PI); - BIND_ENUM_CONSTANT(MATH_CONSTANT_TAU); - BIND_ENUM_CONSTANT(MATH_CONSTANT_E); - BIND_ENUM_CONSTANT(MATH_CONSTANT_SQRT2); - BIND_ENUM_CONSTANT(MATH_CONSTANT_INF); - BIND_ENUM_CONSTANT(MATH_CONSTANT_NAN); - BIND_ENUM_CONSTANT(MATH_CONSTANT_MAX); -} - -VisualScriptMathConstant::VisualScriptMathConstant() { - constant = MATH_CONSTANT_ONE; -} - -////////////////////////////////////////// -////////////////ENGINESINGLETON/////////// -////////////////////////////////////////// - -int VisualScriptEngineSingleton::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptEngineSingleton::has_input_sequence_port() const { - return false; -} - -int VisualScriptEngineSingleton::get_input_value_port_count() const { - return 0; -} - -int VisualScriptEngineSingleton::get_output_value_port_count() const { - return 1; -} - -String VisualScriptEngineSingleton::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptEngineSingleton::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptEngineSingleton::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, singleton); -} - -String VisualScriptEngineSingleton::get_caption() const { - return RTR("Get Engine Singleton"); -} - -void VisualScriptEngineSingleton::set_singleton(const String &p_string) { - singleton = p_string; - - notify_property_list_changed(); - ports_changed_notify(); -} - -String VisualScriptEngineSingleton::get_singleton() { - return singleton; -} - -class VisualScriptNodeInstanceEngineSingleton : public VisualScriptNodeInstance { -public: - Object *singleton = nullptr; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = singleton; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptEngineSingleton::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton); - instance->singleton = Engine::get_singleton()->get_singleton_object(singleton); - return instance; -} - -VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output_type(TypeGuess *p_inputs, int p_output) const { - Object *obj = Engine::get_singleton()->get_singleton_object(singleton); - TypeGuess tg; - tg.type = Variant::OBJECT; - if (obj) { - tg.gdclass = obj->get_class(); - tg.script = obj->get_script(); - } - - return tg; -} - -void VisualScriptEngineSingleton::_validate_property(PropertyInfo &p_property) const { - String cc; - - List<Engine::Singleton> singletons; - - Engine::get_singleton()->get_singletons(&singletons); - - for (const Engine::Singleton &E : singletons) { - if (E.name == "VS" || E.name == "PS" || E.name == "PS2D" || E.name == "AS" || E.name == "TS" || E.name == "SS" || E.name == "SS2D") { - continue; //skip these, too simple named - } - - if (!cc.is_empty()) { - cc += ","; - } - cc += E.name; - } - - p_property.hint = PROPERTY_HINT_ENUM; - p_property.hint_string = cc; -} - -void VisualScriptEngineSingleton::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_singleton", "name"), &VisualScriptEngineSingleton::set_singleton); - ClassDB::bind_method(D_METHOD("get_singleton"), &VisualScriptEngineSingleton::get_singleton); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant"), "set_singleton", "get_singleton"); -} - -VisualScriptEngineSingleton::VisualScriptEngineSingleton() { - singleton = String(); -} - -////////////////////////////////////////// -////////////////GETNODE/////////// -////////////////////////////////////////// - -int VisualScriptSceneNode::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptSceneNode::has_input_sequence_port() const { - return false; -} - -int VisualScriptSceneNode::get_input_value_port_count() const { - return 0; -} - -int VisualScriptSceneNode::get_output_value_port_count() const { - return 1; -} - -String VisualScriptSceneNode::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptSceneNode::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptSceneNode::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, path.simplified()); -} - -String VisualScriptSceneNode::get_caption() const { - return RTR("Get Scene Node"); -} - -void VisualScriptSceneNode::set_node_path(const NodePath &p_path) { - path = p_path; - notify_property_list_changed(); - ports_changed_notify(); -} - -NodePath VisualScriptSceneNode::get_node_path() { - return path; -} - -class VisualScriptNodeInstanceSceneNode : public VisualScriptNodeInstance { -public: - VisualScriptSceneNode *node = nullptr; - VisualScriptInstance *instance = nullptr; - NodePath path; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); - if (!node) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Base object is not a Node!"; - return 0; - } - - Node *another = node->get_node(path); - if (!another) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Path does not lead Node!"; - return 0; - } - - *p_outputs[0] = another; - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptSceneNode::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceSceneNode *instance = memnew(VisualScriptNodeInstanceSceneNode); - instance->node = this; - instance->instance = p_instance; - instance->path = path; - return instance; -} - -#ifdef TOOLS_ENABLED - -static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) { - if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) { - return nullptr; - } - - Ref<Script> scr = p_current_node->get_script(); - - if (scr.is_valid() && scr == script) { - return p_current_node; - } - - for (int i = 0; i < p_current_node->get_child_count(); i++) { - Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script); - if (n) { - return n; - } - } - - return nullptr; -} - -#endif - -VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGuess *p_inputs, int p_output) const { - VisualScriptSceneNode::TypeGuess tg; - tg.type = Variant::OBJECT; - tg.gdclass = SNAME("Node"); - -#ifdef TOOLS_ENABLED - Ref<Script> script = get_visual_script(); - if (!script.is_valid()) { - return tg; - } - - MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); - - if (!scene_tree) { - return tg; - } - - Node *edited_scene = scene_tree->get_edited_scene_root(); - - if (!edited_scene) { - return tg; - } - - Node *script_node = _find_script_node(edited_scene, edited_scene, script); - - if (!script_node) { - return tg; - } - - Node *another = script_node->get_node(path); - - if (another) { - tg.gdclass = another->get_class(); - tg.script = another->get_script(); - } -#endif - return tg; -} - -void VisualScriptSceneNode::_validate_property(PropertyInfo &p_property) const { -#ifdef TOOLS_ENABLED - if (p_property.name == "node_path") { - Ref<Script> script = get_visual_script(); - if (!script.is_valid()) { - return; - } - - MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); - - if (!scene_tree) { - return; - } - - Node *edited_scene = scene_tree->get_edited_scene_root(); - - if (!edited_scene) { - return; - } - - Node *script_node = _find_script_node(edited_scene, edited_scene, script); - - if (!script_node) { - return; - } - - p_property.hint_string = script_node->get_path(); - } -#endif -} - -void VisualScriptSceneNode::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_node_path", "path"), &VisualScriptSceneNode::set_node_path); - ClassDB::bind_method(D_METHOD("get_node_path"), &VisualScriptSceneNode::get_node_path); - - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_node_path", "get_node_path"); -} - -VisualScriptSceneNode::VisualScriptSceneNode() { - path = String("."); -} - -////////////////////////////////////////// -////////////////SceneTree/////////// -////////////////////////////////////////// - -int VisualScriptSceneTree::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptSceneTree::has_input_sequence_port() const { - return false; -} - -int VisualScriptSceneTree::get_input_value_port_count() const { - return 0; -} - -int VisualScriptSceneTree::get_output_value_port_count() const { - return 1; -} - -String VisualScriptSceneTree::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::OBJECT, "Scene Tree", PROPERTY_HINT_TYPE_STRING, "SceneTree"); -} - -String VisualScriptSceneTree::get_caption() const { - return RTR("Get Scene Tree"); -} - -class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance { -public: - VisualScriptSceneTree *node = nullptr; - VisualScriptInstance *instance = nullptr; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); - if (!node) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Base object is not a Node!"; - return 0; - } - - SceneTree *tree = node->get_tree(); - if (!tree) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Attempt to get SceneTree while node is not in the active tree."; - return 0; - } - - *p_outputs[0] = tree; - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptSceneTree::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceSceneTree *instance = memnew(VisualScriptNodeInstanceSceneTree); - instance->node = this; - instance->instance = p_instance; - return instance; -} - -VisualScriptSceneTree::TypeGuess VisualScriptSceneTree::guess_output_type(TypeGuess *p_inputs, int p_output) const { - TypeGuess tg; - tg.type = Variant::OBJECT; - tg.gdclass = SNAME("SceneTree"); - return tg; -} - -void VisualScriptSceneTree::_validate_property(PropertyInfo &p_property) const { -} - -void VisualScriptSceneTree::_bind_methods() { -} - -VisualScriptSceneTree::VisualScriptSceneTree() { -} - -////////////////////////////////////////// -////////////////RESPATH/////////// -////////////////////////////////////////// - -int VisualScriptResourcePath::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptResourcePath::has_input_sequence_port() const { - return false; -} - -int VisualScriptResourcePath::get_input_value_port_count() const { - return 0; -} - -int VisualScriptResourcePath::get_output_value_port_count() const { - return 1; -} - -String VisualScriptResourcePath::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptResourcePath::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptResourcePath::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::STRING, path); -} - -String VisualScriptResourcePath::get_caption() const { - return RTR("Resource Path"); -} - -void VisualScriptResourcePath::set_resource_path(const String &p_path) { - path = p_path; - notify_property_list_changed(); - ports_changed_notify(); -} - -String VisualScriptResourcePath::get_resource_path() { - return path; -} - -class VisualScriptNodeInstanceResourcePath : public VisualScriptNodeInstance { -public: - String path; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = path; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptResourcePath::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceResourcePath *instance = memnew(VisualScriptNodeInstanceResourcePath); - instance->path = path; - return instance; -} - -void VisualScriptResourcePath::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_resource_path", "path"), &VisualScriptResourcePath::set_resource_path); - ClassDB::bind_method(D_METHOD("get_resource_path"), &VisualScriptResourcePath::get_resource_path); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE), "set_resource_path", "get_resource_path"); -} - -VisualScriptResourcePath::VisualScriptResourcePath() { - path = ""; -} - -////////////////////////////////////////// -////////////////SELF/////////// -////////////////////////////////////////// - -int VisualScriptSelf::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptSelf::has_input_sequence_port() const { - return false; -} - -int VisualScriptSelf::get_input_value_port_count() const { - return 0; -} - -int VisualScriptSelf::get_output_value_port_count() const { - return 1; -} - -String VisualScriptSelf::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptSelf::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptSelf::get_output_value_port_info(int p_idx) const { - StringName type_name; - if (get_visual_script().is_valid()) { - type_name = get_visual_script()->get_instance_base_type(); - } else { - type_name = SNAME("instance"); - } - - return PropertyInfo(Variant::OBJECT, type_name); -} - -String VisualScriptSelf::get_caption() const { - return RTR("Get Self"); -} - -class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = instance->get_owner_ptr(); - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptSelf::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceSelf *instance = memnew(VisualScriptNodeInstanceSelf); - instance->instance = p_instance; - return instance; -} - -VisualScriptSelf::TypeGuess VisualScriptSelf::guess_output_type(TypeGuess *p_inputs, int p_output) const { - VisualScriptSceneNode::TypeGuess tg; - tg.type = Variant::OBJECT; - tg.gdclass = SNAME("Object"); - - Ref<Script> script = get_visual_script(); - if (!script.is_valid()) { - return tg; - } - - tg.gdclass = script->get_instance_base_type(); - tg.script = script; - - return tg; -} - -void VisualScriptSelf::_bind_methods() { -} - -VisualScriptSelf::VisualScriptSelf() { -} - -////////////////////////////////////////// -////////////////CUSTOM (SCRIPTED)/////////// -////////////////////////////////////////// - -int VisualScriptCustomNode::get_output_sequence_port_count() const { - int ret; - if (GDVIRTUAL_CALL(_get_output_sequence_port_count, ret)) { - return ret; - } - return 0; -} - -bool VisualScriptCustomNode::has_input_sequence_port() const { - bool ret; - if (GDVIRTUAL_CALL(_has_input_sequence_port, ret)) { - return ret; - } - return false; -} - -int VisualScriptCustomNode::get_input_value_port_count() const { - int ret; - if (GDVIRTUAL_CALL(_get_input_value_port_count, ret)) { - return ret; - } - return 0; -} - -int VisualScriptCustomNode::get_output_value_port_count() const { - int ret; - if (GDVIRTUAL_CALL(_get_output_value_port_count, ret)) { - return ret; - } - return 0; -} - -String VisualScriptCustomNode::get_output_sequence_port_text(int p_port) const { - String ret; - if (GDVIRTUAL_CALL(_get_output_sequence_port_text, p_port, ret)) { - return ret; - } - - return String(); -} - -PropertyInfo VisualScriptCustomNode::get_input_value_port_info(int p_idx) const { - PropertyInfo info; - { - int type; - if (GDVIRTUAL_CALL(_get_input_value_port_type, p_idx, type)) { - info.type = Variant::Type(type); - } - } - { - String name; - if (GDVIRTUAL_CALL(_get_input_value_port_name, p_idx, name)) { - info.name = name; - } - } - { - int hint; - if (GDVIRTUAL_CALL(_get_input_value_port_hint, p_idx, hint)) { - info.hint = PropertyHint(hint); - } - } - - { - String hint_string; - if (GDVIRTUAL_CALL(_get_input_value_port_hint_string, p_idx, hint_string)) { - info.hint_string = hint_string; - } - } - - return info; -} - -PropertyInfo VisualScriptCustomNode::get_output_value_port_info(int p_idx) const { - PropertyInfo info; - { - int type; - if (GDVIRTUAL_CALL(_get_output_value_port_type, p_idx, type)) { - info.type = Variant::Type(type); - } - } - { - String name; - if (GDVIRTUAL_CALL(_get_output_value_port_name, p_idx, name)) { - info.name = name; - } - } - { - int hint; - if (GDVIRTUAL_CALL(_get_output_value_port_hint, p_idx, hint)) { - info.hint = PropertyHint(hint); - } - } - - { - String hint_string; - if (GDVIRTUAL_CALL(_get_output_value_port_hint_string, p_idx, hint_string)) { - info.hint_string = hint_string; - } - } - return info; -} - -VisualScriptCustomNode::TypeGuess VisualScriptCustomNode::guess_output_type(TypeGuess *p_inputs, int p_output) const { - TypeGuess tg; - PropertyInfo pi = VisualScriptCustomNode::get_output_value_port_info(p_output); - tg.type = pi.type; - if (pi.type == Variant::OBJECT) { - if (pi.hint == PROPERTY_HINT_RESOURCE_TYPE) { - if (pi.hint_string.is_resource_file()) { - tg.script = ResourceLoader::load(pi.hint_string); - } else if (ClassDB::class_exists(pi.hint_string)) { - tg.gdclass = pi.hint_string; - } - } - } - return tg; -} - -String VisualScriptCustomNode::get_caption() const { - String ret; - if (GDVIRTUAL_CALL(_get_caption, ret)) { - return ret; - } - return RTR("CustomNode"); -} - -String VisualScriptCustomNode::get_text() const { - String ret; - if (GDVIRTUAL_CALL(_get_text, ret)) { - return ret; - } - return ""; -} - -String VisualScriptCustomNode::get_category() const { - String ret; - if (GDVIRTUAL_CALL(_get_category, ret)) { - return ret; - } - return "Custom"; -} - -class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - VisualScriptCustomNode *node = nullptr; - int in_count = 0; - int out_count = 0; - int work_mem_size = 0; - - virtual int get_working_memory_size() const override { return work_mem_size; } - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (GDVIRTUAL_IS_OVERRIDDEN_PTR(node, _step)) { - Array in_values; - Array out_values; - Array work_mem; - - in_values.resize(in_count); - - for (int i = 0; i < in_count; i++) { - in_values[i] = *p_inputs[i]; - } - - out_values.resize(out_count); - - work_mem.resize(work_mem_size); - - for (int i = 0; i < work_mem_size; i++) { - work_mem[i] = p_working_mem[i]; - } - - int ret_out; - - Variant ret; - GDVIRTUAL_CALL_PTR(node, _step, in_values, out_values, p_start_mode, work_mem, ret); - if (ret.get_type() == Variant::STRING) { - r_error_str = ret; - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return 0; - } else if (ret.is_num()) { - ret_out = ret; - } else { - r_error_str = RTR("Invalid return value from _step(), must be integer (seq out), or string (error)."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return 0; - } - - for (int i = 0; i < out_count; i++) { - if (i < out_values.size()) { - *p_outputs[i] = out_values[i]; - } - } - - for (int i = 0; i < work_mem_size; i++) { - if (i < work_mem.size()) { - p_working_mem[i] = work_mem[i]; - } - } - - return ret_out; - } else { - r_error_str = RTR("Custom node has no _step() method, can't process graph."); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptCustomNode::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceCustomNode *instance = memnew(VisualScriptNodeInstanceCustomNode); - instance->instance = p_instance; - instance->node = this; - instance->in_count = get_input_value_port_count(); - instance->out_count = get_output_value_port_count(); - - instance->work_mem_size = 0; - GDVIRTUAL_CALL(_get_working_memory_size, instance->work_mem_size); - - return instance; -} - -void VisualScriptCustomNode::_script_changed() { - call_deferred(SNAME("ports_changed_notify")); -} - -void VisualScriptCustomNode::_bind_methods() { - GDVIRTUAL_BIND(_get_output_sequence_port_count); - GDVIRTUAL_BIND(_has_input_sequence_port); - GDVIRTUAL_BIND(_get_output_sequence_port_text, "seq_idx"); - - GDVIRTUAL_BIND(_get_input_value_port_count); - GDVIRTUAL_BIND(_get_input_value_port_type, "input_idx"); - GDVIRTUAL_BIND(_get_input_value_port_name, "input_idx"); - GDVIRTUAL_BIND(_get_input_value_port_hint, "input_idx"); - GDVIRTUAL_BIND(_get_input_value_port_hint_string, "input_idx"); - - GDVIRTUAL_BIND(_get_output_value_port_count); - GDVIRTUAL_BIND(_get_output_value_port_type, "output_idx"); - GDVIRTUAL_BIND(_get_output_value_port_name, "output_idx"); - GDVIRTUAL_BIND(_get_output_value_port_hint, "output_idx"); - GDVIRTUAL_BIND(_get_output_value_port_hint_string, "output_idx"); - - GDVIRTUAL_BIND(_get_caption); - GDVIRTUAL_BIND(_get_text); - GDVIRTUAL_BIND(_get_category); - - GDVIRTUAL_BIND(_get_working_memory_size); - - GDVIRTUAL_BIND(_step, "inputs", "outputs", "start_mode", "working_mem"); - - BIND_ENUM_CONSTANT(START_MODE_BEGIN_SEQUENCE); - BIND_ENUM_CONSTANT(START_MODE_CONTINUE_SEQUENCE); - BIND_ENUM_CONSTANT(START_MODE_RESUME_YIELD); - - BIND_CONSTANT(STEP_PUSH_STACK_BIT); - BIND_CONSTANT(STEP_GO_BACK_BIT); - BIND_CONSTANT(STEP_NO_ADVANCE_BIT); - BIND_CONSTANT(STEP_EXIT_FUNCTION_BIT); - BIND_CONSTANT(STEP_YIELD_BIT); -} - -VisualScriptCustomNode::VisualScriptCustomNode() { - connect("script_changed", callable_mp(this, &VisualScriptCustomNode::_script_changed)); -} - -////////////////////////////////////////// -////////////////SUBCALL/////////// -////////////////////////////////////////// - -int VisualScriptSubCall::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptSubCall::has_input_sequence_port() const { - return true; -} - -int VisualScriptSubCall::get_input_value_port_count() const { - Ref<Script> script = get_script(); - - if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) { - MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall); - return mi.arguments.size(); - } - - return 0; -} - -int VisualScriptSubCall::get_output_value_port_count() const { - return 1; -} - -String VisualScriptSubCall::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptSubCall::get_input_value_port_info(int p_idx) const { - Ref<Script> script = get_script(); - if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) { - MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall); - return mi.arguments[p_idx]; - } - - return PropertyInfo(); -} - -PropertyInfo VisualScriptSubCall::get_output_value_port_info(int p_idx) const { - Ref<Script> script = get_script(); - if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) { - MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall); - return mi.return_val; - } - return PropertyInfo(); -} - -String VisualScriptSubCall::get_caption() const { - return RTR("SubCall"); -} - -String VisualScriptSubCall::get_text() const { - Ref<Script> script = get_script(); - if (script.is_valid()) { - if (!script->get_name().is_empty()) { - return script->get_name(); - } - if (script->get_path().is_resource_file()) { - return script->get_path().get_file(); - } - return script->get_class(); - } - return ""; -} - -String VisualScriptSubCall::get_category() const { - return "custom"; -} - -class VisualScriptNodeInstanceSubCall : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - VisualScriptSubCall *subcall = nullptr; - int input_args = 0; - bool valid = false; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (!valid) { - r_error_str = "Node requires a script with a _subcall(<args>) method to work."; - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return 0; - } - *p_outputs[0] = subcall->callp(VisualScriptLanguage::singleton->_subcall, p_inputs, input_args, r_error); - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptSubCall::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceSubCall *instance = memnew(VisualScriptNodeInstanceSubCall); - instance->instance = p_instance; - Ref<Script> script = get_script(); - if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) { - instance->valid = true; - instance->input_args = get_input_value_port_count(); - } else { - instance->valid = false; - } - return instance; -} - -void VisualScriptSubCall::_bind_methods() { - // Since this is script only, registering virtual function is no longer valid. Will have to go in docs. -} - -VisualScriptSubCall::VisualScriptSubCall() { -} - -////////////////////////////////////////// -////////////////Comment/////////// -////////////////////////////////////////// - -int VisualScriptComment::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptComment::has_input_sequence_port() const { - return false; -} - -int VisualScriptComment::get_input_value_port_count() const { - return 0; -} - -int VisualScriptComment::get_output_value_port_count() const { - return 0; -} - -String VisualScriptComment::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptComment::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptComment::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptComment::get_caption() const { - return title; -} - -String VisualScriptComment::get_text() const { - return description; -} - -void VisualScriptComment::set_title(const String &p_title) { - if (title == p_title) { - return; - } - title = p_title; - ports_changed_notify(); -} - -String VisualScriptComment::get_title() const { - return title; -} - -void VisualScriptComment::set_description(const String &p_description) { - if (description == p_description) { - return; - } - description = p_description; - ports_changed_notify(); -} - -String VisualScriptComment::get_description() const { - return description; -} - -void VisualScriptComment::set_size(const Size2 &p_size) { - if (size == p_size) { - return; - } - size = p_size; - ports_changed_notify(); -} - -Size2 VisualScriptComment::get_size() const { - return size; -} - -String VisualScriptComment::get_category() const { - return "data"; -} - -class VisualScriptNodeInstanceComment : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptComment::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceComment *instance = memnew(VisualScriptNodeInstanceComment); - instance->instance = p_instance; - return instance; -} - -void VisualScriptComment::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_title", "title"), &VisualScriptComment::set_title); - ClassDB::bind_method(D_METHOD("get_title"), &VisualScriptComment::get_title); - - ClassDB::bind_method(D_METHOD("set_description", "description"), &VisualScriptComment::set_description); - ClassDB::bind_method(D_METHOD("get_description"), &VisualScriptComment::get_description); - - ClassDB::bind_method(D_METHOD("set_size", "size"), &VisualScriptComment::set_size); - ClassDB::bind_method(D_METHOD("get_size"), &VisualScriptComment::get_size); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "description", PROPERTY_HINT_MULTILINE_TEXT), "set_description", "get_description"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); -} - -VisualScriptComment::VisualScriptComment() { - title = "Comment"; - size = Size2(150, 150); -} - -////////////////////////////////////////// -////////////////Constructor/////////// -////////////////////////////////////////// - -int VisualScriptConstructor::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptConstructor::has_input_sequence_port() const { - return false; -} - -int VisualScriptConstructor::get_input_value_port_count() const { - return constructor.arguments.size(); -} - -int VisualScriptConstructor::get_output_value_port_count() const { - return 1; -} - -String VisualScriptConstructor::get_output_sequence_port_text(int p_port) const { - return ""; -} - -PropertyInfo VisualScriptConstructor::get_input_value_port_info(int p_idx) const { - return constructor.arguments[p_idx]; -} - -PropertyInfo VisualScriptConstructor::get_output_value_port_info(int p_idx) const { - return PropertyInfo(type, "value"); -} - -String VisualScriptConstructor::get_caption() const { - return vformat(RTR("Construct %s"), Variant::get_type_name(type)); -} - -String VisualScriptConstructor::get_category() const { - return "functions"; -} - -void VisualScriptConstructor::set_constructor_type(Variant::Type p_type) { - if (type == p_type) { - return; - } - - type = p_type; - ports_changed_notify(); -} - -Variant::Type VisualScriptConstructor::get_constructor_type() const { - return type; -} - -void VisualScriptConstructor::set_constructor(const Dictionary &p_info) { - constructor = MethodInfo::from_dict(p_info); - ports_changed_notify(); -} - -Dictionary VisualScriptConstructor::get_constructor() const { - return constructor; -} - -class VisualScriptNodeInstanceConstructor : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - Variant::Type type; - int argcount = 0; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - Callable::CallError ce; - Variant::construct(type, *p_outputs[0], p_inputs, argcount, ce); - if (ce.error != Callable::CallError::CALL_OK) { - r_error_str = "Invalid arguments for constructor"; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptConstructor::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceConstructor *instance = memnew(VisualScriptNodeInstanceConstructor); - instance->instance = p_instance; - instance->type = type; - instance->argcount = constructor.arguments.size(); - return instance; -} - -void VisualScriptConstructor::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_constructor_type", "type"), &VisualScriptConstructor::set_constructor_type); - ClassDB::bind_method(D_METHOD("get_constructor_type"), &VisualScriptConstructor::get_constructor_type); - - ClassDB::bind_method(D_METHOD("set_constructor", "constructor"), &VisualScriptConstructor::set_constructor); - ClassDB::bind_method(D_METHOD("get_constructor"), &VisualScriptConstructor::get_constructor); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor_type", "get_constructor_type"); - ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "constructor", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_constructor", "get_constructor"); -} - -VisualScriptConstructor::VisualScriptConstructor() { - type = Variant::NIL; -} - -static HashMap<String, Pair<Variant::Type, MethodInfo>> constructor_map; - -static Ref<VisualScriptNode> create_constructor_node(const String &p_name) { - ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>()); - - Ref<VisualScriptConstructor> vsc; - vsc.instantiate(); - vsc->set_constructor_type(constructor_map[p_name].first); - vsc->set_constructor(constructor_map[p_name].second); - - return vsc; -} - -////////////////////////////////////////// -////////////////LocalVar/////////// -////////////////////////////////////////// - -int VisualScriptLocalVar::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptLocalVar::has_input_sequence_port() const { - return false; -} - -int VisualScriptLocalVar::get_input_value_port_count() const { - return 0; -} - -int VisualScriptLocalVar::get_output_value_port_count() const { - return 1; -} - -String VisualScriptLocalVar::get_output_sequence_port_text(int p_port) const { - return ""; -} - -PropertyInfo VisualScriptLocalVar::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptLocalVar::get_output_value_port_info(int p_idx) const { - return PropertyInfo(type, name); -} - -String VisualScriptLocalVar::get_caption() const { - return RTR("Get Local Var"); -} - -String VisualScriptLocalVar::get_category() const { - return "data"; -} - -void VisualScriptLocalVar::set_var_name(const StringName &p_name) { - if (name == p_name) { - return; - } - - name = p_name; - ports_changed_notify(); -} - -StringName VisualScriptLocalVar::get_var_name() const { - return name; -} - -void VisualScriptLocalVar::set_var_type(Variant::Type p_type) { - type = p_type; - ports_changed_notify(); -} - -Variant::Type VisualScriptLocalVar::get_var_type() const { - return type; -} - -class VisualScriptNodeInstanceLocalVar : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - StringName name; - - virtual int get_working_memory_size() const override { return 1; } - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_outputs[0] = *p_working_mem; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptLocalVar::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceLocalVar *instance = memnew(VisualScriptNodeInstanceLocalVar); - instance->instance = p_instance; - instance->name = name; - - return instance; -} - -void VisualScriptLocalVar::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_var_name", "name"), &VisualScriptLocalVar::set_var_name); - ClassDB::bind_method(D_METHOD("get_var_name"), &VisualScriptLocalVar::get_var_name); - - ClassDB::bind_method(D_METHOD("set_var_type", "type"), &VisualScriptLocalVar::set_var_type); - ClassDB::bind_method(D_METHOD("get_var_type"), &VisualScriptLocalVar::get_var_type); - - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type"); -} - -VisualScriptLocalVar::VisualScriptLocalVar() { - name = "new_local"; - type = Variant::NIL; -} - -////////////////////////////////////////// -////////////////LocalVar/////////// -////////////////////////////////////////// - -int VisualScriptLocalVarSet::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptLocalVarSet::has_input_sequence_port() const { - return true; -} - -int VisualScriptLocalVarSet::get_input_value_port_count() const { - return 1; -} - -int VisualScriptLocalVarSet::get_output_value_port_count() const { - return 1; -} - -String VisualScriptLocalVarSet::get_output_sequence_port_text(int p_port) const { - return ""; -} - -PropertyInfo VisualScriptLocalVarSet::get_input_value_port_info(int p_idx) const { - return PropertyInfo(type, "set"); -} - -PropertyInfo VisualScriptLocalVarSet::get_output_value_port_info(int p_idx) const { - return PropertyInfo(type, "get"); -} - -String VisualScriptLocalVarSet::get_caption() const { - return RTR("Set Local Var"); -} - -String VisualScriptLocalVarSet::get_text() const { - return name; -} - -String VisualScriptLocalVarSet::get_category() const { - return "data"; -} - -void VisualScriptLocalVarSet::set_var_name(const StringName &p_name) { - if (name == p_name) { - return; - } - - name = p_name; - ports_changed_notify(); -} - -StringName VisualScriptLocalVarSet::get_var_name() const { - return name; -} - -void VisualScriptLocalVarSet::set_var_type(Variant::Type p_type) { - type = p_type; - ports_changed_notify(); -} - -Variant::Type VisualScriptLocalVarSet::get_var_type() const { - return type; -} - -class VisualScriptNodeInstanceLocalVarSet : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - StringName name; - - virtual int get_working_memory_size() const override { return 1; } - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - *p_working_mem = *p_inputs[0]; - *p_outputs[0] = *p_working_mem; - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptLocalVarSet::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceLocalVarSet *instance = memnew(VisualScriptNodeInstanceLocalVarSet); - instance->instance = p_instance; - instance->name = name; - - return instance; -} - -void VisualScriptLocalVarSet::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_var_name", "name"), &VisualScriptLocalVarSet::set_var_name); - ClassDB::bind_method(D_METHOD("get_var_name"), &VisualScriptLocalVarSet::get_var_name); - - ClassDB::bind_method(D_METHOD("set_var_type", "type"), &VisualScriptLocalVarSet::set_var_type); - ClassDB::bind_method(D_METHOD("get_var_type"), &VisualScriptLocalVarSet::get_var_type); - - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type"); -} - -VisualScriptLocalVarSet::VisualScriptLocalVarSet() { - name = "new_local"; - type = Variant::NIL; -} - -////////////////////////////////////////// -////////////////LocalVar/////////// -////////////////////////////////////////// - -int VisualScriptInputAction::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptInputAction::has_input_sequence_port() const { - return false; -} - -int VisualScriptInputAction::get_input_value_port_count() const { - return 0; -} - -int VisualScriptInputAction::get_output_value_port_count() const { - return 1; -} - -String VisualScriptInputAction::get_output_sequence_port_text(int p_port) const { - return ""; -} - -PropertyInfo VisualScriptInputAction::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) const { - String mstr; - switch (mode) { - case MODE_PRESSED: { - mstr = "pressed"; - } break; - case MODE_RELEASED: { - mstr = "not pressed"; - } break; - case MODE_JUST_PRESSED: { - mstr = "just pressed"; - } break; - case MODE_JUST_RELEASED: { - mstr = "just released"; - } break; - } - - return PropertyInfo(Variant::BOOL, mstr); -} - -String VisualScriptInputAction::get_caption() const { - return vformat(RTR("Action %s"), name); -} - -String VisualScriptInputAction::get_category() const { - return "data"; -} - -void VisualScriptInputAction::set_action_name(const StringName &p_name) { - if (name == p_name) { - return; - } - - name = p_name; - ports_changed_notify(); -} - -StringName VisualScriptInputAction::get_action_name() const { - return name; -} - -void VisualScriptInputAction::set_action_mode(Mode p_mode) { - if (mode == p_mode) { - return; - } - - mode = p_mode; - ports_changed_notify(); -} - -VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const { - return mode; -} - -class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - StringName action; - VisualScriptInputAction::Mode mode; - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - switch (mode) { - case VisualScriptInputAction::MODE_PRESSED: { - *p_outputs[0] = Input::get_singleton()->is_action_pressed(action); - } break; - case VisualScriptInputAction::MODE_RELEASED: { - *p_outputs[0] = !Input::get_singleton()->is_action_pressed(action); - } break; - case VisualScriptInputAction::MODE_JUST_PRESSED: { - *p_outputs[0] = Input::get_singleton()->is_action_just_pressed(action); - } break; - case VisualScriptInputAction::MODE_JUST_RELEASED: { - *p_outputs[0] = Input::get_singleton()->is_action_just_released(action); - } break; - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptInputAction::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceInputAction *instance = memnew(VisualScriptNodeInstanceInputAction); - instance->instance = p_instance; - instance->action = name; - instance->mode = mode; - - return instance; -} - -void VisualScriptInputAction::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "action") { - p_property.hint = PROPERTY_HINT_ENUM; - String actions; - - List<PropertyInfo> pinfo; - ProjectSettings::get_singleton()->get_property_list(&pinfo); - Vector<String> al; - - for (const PropertyInfo &pi : pinfo) { - if (!pi.name.begins_with("input/")) { - continue; - } - - String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - - al.push_back(name); - } - - al.sort(); - - for (int i = 0; i < al.size(); i++) { - if (!actions.is_empty()) { - actions += ","; - } - actions += al[i]; - } - - p_property.hint_string = actions; - } -} - -void VisualScriptInputAction::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_action_name", "name"), &VisualScriptInputAction::set_action_name); - ClassDB::bind_method(D_METHOD("get_action_name"), &VisualScriptInputAction::get_action_name); - - ClassDB::bind_method(D_METHOD("set_action_mode", "mode"), &VisualScriptInputAction::set_action_mode); - ClassDB::bind_method(D_METHOD("get_action_mode"), &VisualScriptInputAction::get_action_mode); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action_name", "get_action_name"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Pressed,Released,JustPressed,JustReleased"), "set_action_mode", "get_action_mode"); - - BIND_ENUM_CONSTANT(MODE_PRESSED); - BIND_ENUM_CONSTANT(MODE_RELEASED); - BIND_ENUM_CONSTANT(MODE_JUST_PRESSED); - BIND_ENUM_CONSTANT(MODE_JUST_RELEASED); -} - -VisualScriptInputAction::VisualScriptInputAction() { - name = ""; - mode = MODE_PRESSED; -} - -////////////////////////////////////////// -////////////////Constructor/////////// -////////////////////////////////////////// - -int VisualScriptDeconstruct::get_output_sequence_port_count() const { - return 0; -} - -bool VisualScriptDeconstruct::has_input_sequence_port() const { - return false; -} - -int VisualScriptDeconstruct::get_input_value_port_count() const { - return 1; -} - -int VisualScriptDeconstruct::get_output_value_port_count() const { - return elements.size(); -} - -String VisualScriptDeconstruct::get_output_sequence_port_text(int p_port) const { - return ""; -} - -PropertyInfo VisualScriptDeconstruct::get_input_value_port_info(int p_idx) const { - return PropertyInfo(type, "value"); -} - -PropertyInfo VisualScriptDeconstruct::get_output_value_port_info(int p_idx) const { - return PropertyInfo(elements[p_idx].type, elements[p_idx].name); -} - -String VisualScriptDeconstruct::get_caption() const { - return vformat(RTR("Deconstruct %s"), Variant::get_type_name(type)); -} - -String VisualScriptDeconstruct::get_category() const { - return "functions"; -} - -void VisualScriptDeconstruct::_update_elements() { - elements.clear(); - Variant v; - Callable::CallError ce; - Variant::construct(type, v, nullptr, 0, ce); - - List<PropertyInfo> pinfo; - v.get_property_list(&pinfo); - - for (const PropertyInfo &E : pinfo) { - Element e; - e.name = E.name; - e.type = E.type; - elements.push_back(e); - } -} - -void VisualScriptDeconstruct::set_deconstruct_type(Variant::Type p_type) { - if (type == p_type) { - return; - } - - type = p_type; - _update_elements(); - ports_changed_notify(); - notify_property_list_changed(); //to make input appear/disappear -} - -Variant::Type VisualScriptDeconstruct::get_deconstruct_type() const { - return type; -} - -void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) { - ERR_FAIL_COND(p_elements.size() % 2 == 1); - elements.resize(p_elements.size() / 2); - for (int i = 0; i < elements.size(); i++) { - elements.write[i].name = p_elements[i * 2 + 0]; - elements.write[i].type = Variant::Type(int(p_elements[i * 2 + 1])); - } -} - -Array VisualScriptDeconstruct::_get_elem_cache() const { - Array ret; - for (int i = 0; i < elements.size(); i++) { - ret.push_back(elements[i].name); - ret.push_back(elements[i].type); - } - return ret; -} - -class VisualScriptNodeInstanceDeconstruct : public VisualScriptNodeInstance { -public: - VisualScriptInstance *instance = nullptr; - Vector<StringName> outputs; - - //virtual int get_working_memory_size() const override { return 0; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - Variant in = *p_inputs[0]; - - for (int i = 0; i < outputs.size(); i++) { - bool valid; - *p_outputs[i] = in.get(outputs[i], &valid); - if (!valid) { - r_error_str = "Can't obtain element '" + String(outputs[i]) + "' from " + Variant::get_type_name(in.get_type()); - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return 0; - } - } - - return 0; - } -}; - -VisualScriptNodeInstance *VisualScriptDeconstruct::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceDeconstruct *instance = memnew(VisualScriptNodeInstanceDeconstruct); - instance->instance = p_instance; - instance->outputs.resize(elements.size()); - for (int i = 0; i < elements.size(); i++) { - instance->outputs.write[i] = elements[i].name; - } - - return instance; -} - -void VisualScriptDeconstruct::_validate_property(PropertyInfo &p_property) const { -} - -void VisualScriptDeconstruct::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_deconstruct_type", "type"), &VisualScriptDeconstruct::set_deconstruct_type); - ClassDB::bind_method(D_METHOD("get_deconstruct_type"), &VisualScriptDeconstruct::get_deconstruct_type); - - ClassDB::bind_method(D_METHOD("_set_elem_cache", "_cache"), &VisualScriptDeconstruct::_set_elem_cache); - ClassDB::bind_method(D_METHOD("_get_elem_cache"), &VisualScriptDeconstruct::_get_elem_cache); - - String argt = "Any"; - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - argt += "," + Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_deconstruct_type", "get_deconstruct_type"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "elem_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_elem_cache", "_get_elem_cache"); -} - -VisualScriptDeconstruct::VisualScriptDeconstruct() { - type = Variant::NIL; -} - -template <Variant::Type T> -static Ref<VisualScriptNode> create_node_deconst_typed(const String &p_name) { - Ref<VisualScriptDeconstruct> node; - node.instantiate(); - node->set_deconstruct_type(T); - return node; -} - -void register_visual_script_nodes() { - VisualScriptLanguage::singleton->add_register_func("data/set_variable", create_node_generic<VisualScriptVariableSet>); - VisualScriptLanguage::singleton->add_register_func("data/get_variable", create_node_generic<VisualScriptVariableGet>); - VisualScriptLanguage::singleton->add_register_func("data/engine_singleton", create_node_generic<VisualScriptEngineSingleton>); - VisualScriptLanguage::singleton->add_register_func("data/scene_node", create_node_generic<VisualScriptSceneNode>); - VisualScriptLanguage::singleton->add_register_func("data/scene_tree", create_node_generic<VisualScriptSceneTree>); - VisualScriptLanguage::singleton->add_register_func("data/resource_path", create_node_generic<VisualScriptResourcePath>); - VisualScriptLanguage::singleton->add_register_func("data/self", create_node_generic<VisualScriptSelf>); - VisualScriptLanguage::singleton->add_register_func("data/comment", create_node_generic<VisualScriptComment>); - VisualScriptLanguage::singleton->add_register_func("data/get_local_variable", create_node_generic<VisualScriptLocalVar>); - VisualScriptLanguage::singleton->add_register_func("data/set_local_variable", create_node_generic<VisualScriptLocalVarSet>); - VisualScriptLanguage::singleton->add_register_func("data/preload", create_node_generic<VisualScriptPreload>); - VisualScriptLanguage::singleton->add_register_func("data/action", create_node_generic<VisualScriptInputAction>); - - VisualScriptLanguage::singleton->add_register_func("constants/constant", create_node_generic<VisualScriptConstant>); - VisualScriptLanguage::singleton->add_register_func("constants/math_constant", create_node_generic<VisualScriptMathConstant>); - VisualScriptLanguage::singleton->add_register_func("constants/class_constant", create_node_generic<VisualScriptClassConstant>); - VisualScriptLanguage::singleton->add_register_func("constants/global_constant", create_node_generic<VisualScriptGlobalConstant>); - VisualScriptLanguage::singleton->add_register_func("constants/basic_type_constant", create_node_generic<VisualScriptBasicTypeConstant>); - - VisualScriptLanguage::singleton->add_register_func("custom/custom_node", create_node_generic<VisualScriptCustomNode>); - VisualScriptLanguage::singleton->add_register_func("custom/sub_call", create_node_generic<VisualScriptSubCall>); - - VisualScriptLanguage::singleton->add_register_func("index/get_index", create_node_generic<VisualScriptIndexGet>); - VisualScriptLanguage::singleton->add_register_func("index/set_index", create_node_generic<VisualScriptIndexSet>); - - VisualScriptLanguage::singleton->add_register_func("operators/compare/equal", create_op_node<Variant::OP_EQUAL>); - VisualScriptLanguage::singleton->add_register_func("operators/compare/not_equal", create_op_node<Variant::OP_NOT_EQUAL>); - VisualScriptLanguage::singleton->add_register_func("operators/compare/less", create_op_node<Variant::OP_LESS>); - VisualScriptLanguage::singleton->add_register_func("operators/compare/less_equal", create_op_node<Variant::OP_LESS_EQUAL>); - VisualScriptLanguage::singleton->add_register_func("operators/compare/greater", create_op_node<Variant::OP_GREATER>); - VisualScriptLanguage::singleton->add_register_func("operators/compare/greater_equal", create_op_node<Variant::OP_GREATER_EQUAL>); - //mathematic - VisualScriptLanguage::singleton->add_register_func("operators/math/add", create_op_node<Variant::OP_ADD>); - VisualScriptLanguage::singleton->add_register_func("operators/math/subtract", create_op_node<Variant::OP_SUBTRACT>); - VisualScriptLanguage::singleton->add_register_func("operators/math/multiply", create_op_node<Variant::OP_MULTIPLY>); - VisualScriptLanguage::singleton->add_register_func("operators/math/divide", create_op_node<Variant::OP_DIVIDE>); - VisualScriptLanguage::singleton->add_register_func("operators/math/negate", create_op_node<Variant::OP_NEGATE>); - VisualScriptLanguage::singleton->add_register_func("operators/math/positive", create_op_node<Variant::OP_POSITIVE>); - VisualScriptLanguage::singleton->add_register_func("operators/math/remainder", create_op_node<Variant::OP_MODULE>); - //bitwise - VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_left", create_op_node<Variant::OP_SHIFT_LEFT>); - VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_right", create_op_node<Variant::OP_SHIFT_RIGHT>); - VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_and", create_op_node<Variant::OP_BIT_AND>); - VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_or", create_op_node<Variant::OP_BIT_OR>); - VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_xor", create_op_node<Variant::OP_BIT_XOR>); - VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_negate", create_op_node<Variant::OP_BIT_NEGATE>); - //logic - VisualScriptLanguage::singleton->add_register_func("operators/logic/and", create_op_node<Variant::OP_AND>); - VisualScriptLanguage::singleton->add_register_func("operators/logic/or", create_op_node<Variant::OP_OR>); - VisualScriptLanguage::singleton->add_register_func("operators/logic/xor", create_op_node<Variant::OP_XOR>); - VisualScriptLanguage::singleton->add_register_func("operators/logic/not", create_op_node<Variant::OP_NOT>); - VisualScriptLanguage::singleton->add_register_func("operators/logic/in", create_op_node<Variant::OP_IN>); - VisualScriptLanguage::singleton->add_register_func("operators/logic/select", create_node_generic<VisualScriptSelect>); - - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2), create_node_deconst_typed<Variant::Type::VECTOR2>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2I), create_node_deconst_typed<Variant::Type::VECTOR2I>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3), create_node_deconst_typed<Variant::Type::VECTOR3>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3I), create_node_deconst_typed<Variant::Type::VECTOR3I>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR4), create_node_deconst_typed<Variant::Type::VECTOR4>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR4I), create_node_deconst_typed<Variant::Type::VECTOR4I>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::COLOR), create_node_deconst_typed<Variant::Type::COLOR>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2), create_node_deconst_typed<Variant::Type::RECT2>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2I), create_node_deconst_typed<Variant::Type::RECT2I>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM2D), create_node_deconst_typed<Variant::Type::TRANSFORM2D>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::PLANE), create_node_deconst_typed<Variant::Type::PLANE>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::QUATERNION), create_node_deconst_typed<Variant::Type::QUATERNION>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::AABB), create_node_deconst_typed<Variant::Type::AABB>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::BASIS), create_node_deconst_typed<Variant::Type::BASIS>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM3D), create_node_deconst_typed<Variant::Type::TRANSFORM3D>); - VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::PROJECTION), create_node_deconst_typed<Variant::Type::PROJECTION>); - VisualScriptLanguage::singleton->add_register_func("functions/compose_array", create_node_generic<VisualScriptComposeArray>); - - for (int i = 1; i < Variant::VARIANT_MAX; i++) { - List<MethodInfo> constructors; - Variant::get_constructor_list(Variant::Type(i), &constructors); - - for (const MethodInfo &E : constructors) { - if (E.arguments.size() > 0) { - String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + "("; - for (int j = 0; j < E.arguments.size(); j++) { - if (j > 0) { - name += ", "; - } - if (E.arguments.size() == 1) { - name += Variant::get_type_name(E.arguments[j].type); - } else { - name += E.arguments[j].name; - } - } - name += ")"; - VisualScriptLanguage::singleton->add_register_func(name, create_constructor_node); - Pair<Variant::Type, MethodInfo> pair; - pair.first = Variant::Type(i); - pair.second = E; - constructor_map[name] = pair; - } - } - } -} - -void unregister_visual_script_nodes() { - constructor_map.clear(); -} diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h deleted file mode 100644 index 72a99b9fd2..0000000000 --- a/modules/visual_script/visual_script_nodes.h +++ /dev/null @@ -1,1092 +0,0 @@ -/*************************************************************************/ -/* visual_script_nodes.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_NODES_H -#define VISUAL_SCRIPT_NODES_H - -#include "core/object/gdvirtual.gen.inc" -#include "core/object/script_language.h" -#include "scene/main/multiplayer_api.h" -#include "visual_script.h" - -class VisualScriptFunction : public VisualScriptNode { - GDCLASS(VisualScriptFunction, VisualScriptNode); - - struct Argument { - String name; - Variant::Type type; - PropertyHint hint; - String hint_string; - }; - - Vector<Argument> arguments; - - bool stack_less; - int stack_size; - MultiplayerAPI::RPCMode rpc_mode; - bool sequenced; - -protected: - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "flow_control"; } - - void add_argument(Variant::Type p_type, const String &p_name, int p_index = -1, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = String("")); - void set_argument_type(int p_argidx, Variant::Type p_type); - Variant::Type get_argument_type(int p_argidx) const; - void set_argument_name(int p_argidx, const String &p_name); - String get_argument_name(int p_argidx) const; - void remove_argument(int p_argidx); - int get_argument_count() const; - - void set_stack_less(bool p_enable); - bool is_stack_less() const; - - void set_sequenced(bool p_enable); - bool is_sequenced() const; - - void set_stack_size(int p_size); - int get_stack_size() const; - - void set_rpc_mode(MultiplayerAPI::RPCMode p_mode); - MultiplayerAPI::RPCMode get_rpc_mode() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - virtual void reset_state() override; - - VisualScriptFunction(); -}; - -class VisualScriptLists : public VisualScriptNode { - GDCLASS(VisualScriptLists, VisualScriptNode) - - struct Port { - String name; - Variant::Type type; - }; - -protected: - Vector<Port> inputports; - Vector<Port> outputports; - - enum { - OUTPUT_EDITABLE = 0x0001, - OUTPUT_NAME_EDITABLE = 0x0002, - OUTPUT_TYPE_EDITABLE = 0x0004, - INPUT_EDITABLE = 0x0008, - INPUT_NAME_EDITABLE = 0x000F, - INPUT_TYPE_EDITABLE = 0x0010, - }; - - int flags; - - bool sequenced; - - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - static void _bind_methods(); - -public: - virtual void reset_state() override; - - virtual bool is_output_port_editable() const; - virtual bool is_output_port_name_editable() const; - virtual bool is_output_port_type_editable() const; - - virtual bool is_input_port_editable() const; - virtual bool is_input_port_name_editable() const; - virtual bool is_input_port_type_editable() const; - - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - void add_input_data_port(Variant::Type p_type, const String &p_name, int p_index = -1); - void set_input_data_port_type(int p_idx, Variant::Type p_type); - void set_input_data_port_name(int p_idx, const String &p_name); - void remove_input_data_port(int p_argidx); - - void add_output_data_port(Variant::Type p_type, const String &p_name, int p_index = -1); - void set_output_data_port_type(int p_idx, Variant::Type p_type); - void set_output_data_port_name(int p_idx, const String &p_name); - void remove_output_data_port(int p_argidx); - - void set_sequenced(bool p_enable); - bool is_sequenced() const; - - VisualScriptLists(); -}; - -class VisualScriptComposeArray : public VisualScriptLists { - GDCLASS(VisualScriptComposeArray, VisualScriptLists) - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "functions"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptComposeArray(); -}; - -class VisualScriptOperator : public VisualScriptNode { - GDCLASS(VisualScriptOperator, VisualScriptNode); - - Variant::Type typed; - Variant::Operator op; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "operators"; } - - void set_operator(Variant::Operator p_op); - Variant::Operator get_operator() const; - - void set_typed(Variant::Type p_op); - Variant::Type get_typed() const; - - static String get_operator_name(Variant::Operator p_op); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptOperator(); -}; - -class VisualScriptSelect : public VisualScriptNode { - GDCLASS(VisualScriptSelect, VisualScriptNode); - - Variant::Type typed; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "operators"; } - - void set_typed(Variant::Type p_op); - Variant::Type get_typed() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptSelect(); -}; - -class VisualScriptVariableGet : public VisualScriptNode { - GDCLASS(VisualScriptVariableGet, VisualScriptNode); - - StringName variable; - -protected: - void _validate_property(PropertyInfo &p_property) const; - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - void set_variable(StringName p_variable); - StringName get_variable() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptVariableGet(); -}; - -class VisualScriptVariableSet : public VisualScriptNode { - GDCLASS(VisualScriptVariableSet, VisualScriptNode); - - StringName variable; - -protected: - void _validate_property(PropertyInfo &p_property) const; - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - void set_variable(StringName p_variable); - StringName get_variable() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptVariableSet(); -}; - -class VisualScriptConstant : public VisualScriptNode { - GDCLASS(VisualScriptConstant, VisualScriptNode); - - Variant::Type type; - Variant value; - -protected: - void _validate_property(PropertyInfo &p_property) const; - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "constants"; } - - void set_constant_type(Variant::Type p_type); - Variant::Type get_constant_type() const; - - void set_constant_value(Variant p_value); - Variant get_constant_value() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptConstant(); -}; - -class VisualScriptPreload : public VisualScriptNode { - GDCLASS(VisualScriptPreload, VisualScriptNode); - - Ref<Resource> preload; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - void set_preload(const Ref<Resource> &p_preload); - Ref<Resource> get_preload() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptPreload(); -}; - -class VisualScriptIndexGet : public VisualScriptNode { - GDCLASS(VisualScriptIndexGet, VisualScriptNode); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "operators"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptIndexGet(); -}; - -class VisualScriptIndexSet : public VisualScriptNode { - GDCLASS(VisualScriptIndexSet, VisualScriptNode); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "operators"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptIndexSet(); -}; - -class VisualScriptGlobalConstant : public VisualScriptNode { - GDCLASS(VisualScriptGlobalConstant, VisualScriptNode); - - int index; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "constants"; } - - void set_global_constant(int p_which); - int get_global_constant(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptGlobalConstant(); -}; - -class VisualScriptClassConstant : public VisualScriptNode { - GDCLASS(VisualScriptClassConstant, VisualScriptNode); - - StringName base_type; - StringName name; - -protected: - static void _bind_methods(); - void _validate_property(PropertyInfo &p_property) const; - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "constants"; } - - void set_class_constant(const StringName &p_which); - StringName get_class_constant(); - - void set_base_type(const StringName &p_which); - StringName get_base_type(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptClassConstant(); -}; - -class VisualScriptBasicTypeConstant : public VisualScriptNode { - GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode); - - Variant::Type type; - StringName name; - -protected: - static void _bind_methods(); - void _validate_property(PropertyInfo &p_property) const; - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "constants"; } - - void set_basic_type_constant(const StringName &p_which); - StringName get_basic_type_constant() const; - - void set_basic_type(Variant::Type p_which); - Variant::Type get_basic_type() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptBasicTypeConstant(); -}; - -class VisualScriptMathConstant : public VisualScriptNode { - GDCLASS(VisualScriptMathConstant, VisualScriptNode); - -public: - enum MathConstant { - MATH_CONSTANT_ONE, - MATH_CONSTANT_PI, - MATH_CONSTANT_HALF_PI, - MATH_CONSTANT_TAU, - MATH_CONSTANT_E, - MATH_CONSTANT_SQRT2, - MATH_CONSTANT_INF, - MATH_CONSTANT_NAN, - MATH_CONSTANT_MAX - }; - -private: - static const char *const_name[MATH_CONSTANT_MAX]; - static double const_value[MATH_CONSTANT_MAX]; - MathConstant constant; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "constants"; } - - void set_math_constant(MathConstant p_which); - MathConstant get_math_constant(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptMathConstant(); -}; - -VARIANT_ENUM_CAST(VisualScriptMathConstant::MathConstant) - -class VisualScriptEngineSingleton : public VisualScriptNode { - GDCLASS(VisualScriptEngineSingleton, VisualScriptNode); - - String singleton; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - void set_singleton(const String &p_string); - String get_singleton(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - VisualScriptEngineSingleton(); -}; - -class VisualScriptSceneNode : public VisualScriptNode { - GDCLASS(VisualScriptSceneNode, VisualScriptNode); - - NodePath path; - -protected: - void _validate_property(PropertyInfo &p_property) const; - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - void set_node_path(const NodePath &p_path); - NodePath get_node_path(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - VisualScriptSceneNode(); -}; - -class VisualScriptSceneTree : public VisualScriptNode { - GDCLASS(VisualScriptSceneTree, VisualScriptNode); - -protected: - void _validate_property(PropertyInfo &p_property) const; - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - VisualScriptSceneTree(); -}; - -class VisualScriptResourcePath : public VisualScriptNode { - GDCLASS(VisualScriptResourcePath, VisualScriptNode); - - String path; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - void set_resource_path(const String &p_path); - String get_resource_path(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptResourcePath(); -}; - -class VisualScriptSelf : public VisualScriptNode { - GDCLASS(VisualScriptSelf, VisualScriptNode); - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override { return "data"; } - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - VisualScriptSelf(); -}; - -class VisualScriptCustomNode : public VisualScriptNode { - GDCLASS(VisualScriptCustomNode, VisualScriptNode); - -protected: - static void _bind_methods(); - friend class VisualScriptNodeInstanceCustomNode; - GDVIRTUAL0RC(int, _get_output_sequence_port_count) - GDVIRTUAL0RC(bool, _has_input_sequence_port) - GDVIRTUAL1RC(String, _get_output_sequence_port_text, int) - - GDVIRTUAL0RC(int, _get_input_value_port_count) - GDVIRTUAL1RC(int, _get_input_value_port_type, int) - GDVIRTUAL1RC(String, _get_input_value_port_name, int) - GDVIRTUAL1RC(int, _get_input_value_port_hint, int) - GDVIRTUAL1RC(String, _get_input_value_port_hint_string, int) - - GDVIRTUAL0RC(int, _get_output_value_port_count) - GDVIRTUAL1RC(int, _get_output_value_port_type, int) - GDVIRTUAL1RC(String, _get_output_value_port_name, int) - GDVIRTUAL1RC(int, _get_output_value_port_hint, int) - GDVIRTUAL1RC(String, _get_output_value_port_hint_string, int) - - GDVIRTUAL0RC(String, _get_caption) - GDVIRTUAL0RC(String, _get_text) - GDVIRTUAL0RC(String, _get_category) - - GDVIRTUAL0RC(int, _get_working_memory_size) - - GDVIRTUAL4RC(Variant, _step, Array, Array, int, Array) - -public: - enum StartMode { //replicated for step - START_MODE_BEGIN_SEQUENCE, - START_MODE_CONTINUE_SEQUENCE, - START_MODE_RESUME_YIELD - }; - - enum { //replicated for step - STEP_SHIFT = 1 << 24, - STEP_MASK = STEP_SHIFT - 1, - STEP_PUSH_STACK_BIT = STEP_SHIFT, //push bit to stack - STEP_GO_BACK_BIT = STEP_SHIFT << 1, //go back to previous node - STEP_NO_ADVANCE_BIT = STEP_SHIFT << 2, //do not advance past this node - STEP_EXIT_FUNCTION_BIT = STEP_SHIFT << 3, //return from function - STEP_YIELD_BIT = STEP_SHIFT << 4, //yield (will find VisualScriptFunctionState state in first working memory) - }; - - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override; - - void _script_changed(); - - VisualScriptCustomNode(); -}; - -VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode); - -class VisualScriptSubCall : public VisualScriptNode { - GDCLASS(VisualScriptSubCall, VisualScriptNode); - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptSubCall(); -}; - -class VisualScriptComment : public VisualScriptNode { - GDCLASS(VisualScriptComment, VisualScriptNode); - - String title; - String description; - Size2 size; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override; - - void set_title(const String &p_title); - String get_title() const; - - void set_description(const String &p_description); - String get_description() const; - - void set_size(const Size2 &p_size); - Size2 get_size() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptComment(); -}; - -class VisualScriptConstructor : public VisualScriptNode { - GDCLASS(VisualScriptConstructor, VisualScriptNode); - - Variant::Type type; - MethodInfo constructor; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override; - - void set_constructor_type(Variant::Type p_type); - Variant::Type get_constructor_type() const; - - void set_constructor(const Dictionary &p_info); - Dictionary get_constructor() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptConstructor(); -}; - -class VisualScriptLocalVar : public VisualScriptNode { - GDCLASS(VisualScriptLocalVar, VisualScriptNode); - - StringName name; - Variant::Type type; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override; - - void set_var_name(const StringName &p_name); - StringName get_var_name() const; - - void set_var_type(Variant::Type p_type); - Variant::Type get_var_type() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptLocalVar(); -}; - -class VisualScriptLocalVarSet : public VisualScriptNode { - GDCLASS(VisualScriptLocalVarSet, VisualScriptNode); - - StringName name; - Variant::Type type; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override; - - void set_var_name(const StringName &p_name); - StringName get_var_name() const; - - void set_var_type(Variant::Type p_type); - Variant::Type get_var_type() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptLocalVarSet(); -}; - -class VisualScriptInputAction : public VisualScriptNode { - GDCLASS(VisualScriptInputAction, VisualScriptNode); - -public: - enum Mode { - MODE_PRESSED, - MODE_RELEASED, - MODE_JUST_PRESSED, - MODE_JUST_RELEASED, - }; - - StringName name; - Mode mode; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override; - - void set_action_name(const StringName &p_name); - StringName get_action_name() const; - - void set_action_mode(Mode p_mode); - Mode get_action_mode() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptInputAction(); -}; - -VARIANT_ENUM_CAST(VisualScriptInputAction::Mode) - -class VisualScriptDeconstruct : public VisualScriptNode { - GDCLASS(VisualScriptDeconstruct, VisualScriptNode); - - struct Element { - StringName name; - Variant::Type type; - }; - - Vector<Element> elements; - - void _update_elements(); - Variant::Type type; - - void _set_elem_cache(const Array &p_elements); - Array _get_elem_cache() const; - - void _validate_property(PropertyInfo &p_property) const; - -protected: - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_category() const override; - - void set_deconstruct_type(Variant::Type p_type); - Variant::Type get_deconstruct_type() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptDeconstruct(); -}; - -void register_visual_script_nodes(); -void unregister_visual_script_nodes(); - -#endif // VISUAL_SCRIPT_NODES_H diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp deleted file mode 100644 index 05dbe102f5..0000000000 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ /dev/null @@ -1,598 +0,0 @@ -/*************************************************************************/ -/* visual_script_yield_nodes.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "visual_script_yield_nodes.h" - -#include "core/os/os.h" -#include "scene/main/node.h" -#include "scene/main/scene_tree.h" -#include "visual_script_nodes.h" - -////////////////////////////////////////// -////////////////YIELD/////////// -////////////////////////////////////////// - -int VisualScriptYield::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptYield::has_input_sequence_port() const { - return true; -} - -int VisualScriptYield::get_input_value_port_count() const { - return 0; -} - -int VisualScriptYield::get_output_value_port_count() const { - return 0; -} - -String VisualScriptYield::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptYield::get_input_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -PropertyInfo VisualScriptYield::get_output_value_port_info(int p_idx) const { - return PropertyInfo(); -} - -String VisualScriptYield::get_caption() const { - return yield_mode == YIELD_RETURN ? RTR("Yield") : RTR("Wait"); -} - -String VisualScriptYield::get_text() const { - switch (yield_mode) { - case YIELD_RETURN: - return ""; - break; - case YIELD_FRAME: - return RTR("Next Frame"); - break; - case YIELD_PHYSICS_FRAME: - return RTR("Next Physics Frame"); - break; - case YIELD_WAIT: - return vformat(RTR("%s sec(s)"), rtos(wait_time)); - break; - } - - return String(); -} - -class VisualScriptNodeInstanceYield : public VisualScriptNodeInstance { -public: - VisualScriptYield::YieldMode mode; - double wait_time = 0.0; - - virtual int get_working_memory_size() const override { return 1; } //yield needs at least 1 - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (p_start_mode == START_MODE_RESUME_YIELD) { - return 0; //resuming yield - } else { - //yield - - SceneTree *tree = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()); - if (!tree) { - r_error_str = "Main Loop is not SceneTree"; - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - return 0; - } - - Ref<VisualScriptFunctionState> state; - state.instantiate(); - - int ret = STEP_YIELD_BIT; - switch (mode) { - case VisualScriptYield::YIELD_RETURN: - ret = STEP_EXIT_FUNCTION_BIT; - break; //return the yield - case VisualScriptYield::YIELD_FRAME: - state->connect_to_signal(tree, "process_frame", Array()); - break; - case VisualScriptYield::YIELD_PHYSICS_FRAME: - state->connect_to_signal(tree, "physics_frame", Array()); - break; - case VisualScriptYield::YIELD_WAIT: - state->connect_to_signal(tree->create_timer(wait_time).ptr(), "timeout", Array()); - break; - } - - *p_working_mem = state; - - return ret; - } - } -}; - -VisualScriptNodeInstance *VisualScriptYield::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceYield *instance = memnew(VisualScriptNodeInstanceYield); - //instance->instance=p_instance; - instance->mode = yield_mode; - instance->wait_time = wait_time; - return instance; -} - -void VisualScriptYield::set_yield_mode(YieldMode p_mode) { - if (yield_mode == p_mode) { - return; - } - yield_mode = p_mode; - ports_changed_notify(); - notify_property_list_changed(); -} - -VisualScriptYield::YieldMode VisualScriptYield::get_yield_mode() { - return yield_mode; -} - -void VisualScriptYield::set_wait_time(double p_time) { - if (wait_time == p_time) { - return; - } - wait_time = p_time; - ports_changed_notify(); -} - -double VisualScriptYield::get_wait_time() { - return wait_time; -} - -void VisualScriptYield::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "wait_time") { - if (yield_mode != YIELD_WAIT) { - p_property.usage = PROPERTY_USAGE_NONE; - } - } -} - -void VisualScriptYield::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_yield_mode", "mode"), &VisualScriptYield::set_yield_mode); - ClassDB::bind_method(D_METHOD("get_yield_mode"), &VisualScriptYield::get_yield_mode); - - ClassDB::bind_method(D_METHOD("set_wait_time", "sec"), &VisualScriptYield::set_wait_time); - ClassDB::bind_method(D_METHOD("get_wait_time"), &VisualScriptYield::get_wait_time); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NO_EDITOR), "set_yield_mode", "get_yield_mode"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time"), "set_wait_time", "get_wait_time"); - - BIND_ENUM_CONSTANT(YIELD_FRAME); - BIND_ENUM_CONSTANT(YIELD_PHYSICS_FRAME); - BIND_ENUM_CONSTANT(YIELD_WAIT); -} - -VisualScriptYield::VisualScriptYield() { - yield_mode = YIELD_FRAME; - wait_time = 1; -} - -template <VisualScriptYield::YieldMode MODE> -static Ref<VisualScriptNode> create_yield_node(const String &p_name) { - Ref<VisualScriptYield> node; - node.instantiate(); - node->set_yield_mode(MODE); - return node; -} - -/////////////////////////////////////////////////// -////////////////YIELD SIGNAL////////////////////// -////////////////////////////////////////////////// - -int VisualScriptYieldSignal::get_output_sequence_port_count() const { - return 1; -} - -bool VisualScriptYieldSignal::has_input_sequence_port() const { - return true; -} -#ifdef TOOLS_ENABLED - -static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) { - if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) { - return nullptr; - } - - Ref<Script> scr = p_current_node->get_script(); - - if (scr.is_valid() && scr == script) { - return p_current_node; - } - - for (int i = 0; i < p_current_node->get_child_count(); i++) { - Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script); - if (n) { - return n; - } - } - - return nullptr; -} - -#endif -Node *VisualScriptYieldSignal::_get_base_node() const { -#ifdef TOOLS_ENABLED - Ref<Script> script = get_visual_script(); - if (!script.is_valid()) { - return nullptr; - } - - MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); - - if (!scene_tree) { - return nullptr; - } - - Node *edited_scene = scene_tree->get_edited_scene_root(); - - if (!edited_scene) { - return nullptr; - } - - Node *script_node = _find_script_node(edited_scene, edited_scene, script); - - if (!script_node) { - return nullptr; - } - - if (!script_node->has_node(base_path)) { - return nullptr; - } - - Node *path_to = script_node->get_node(base_path); - - return path_to; -#else - - return nullptr; -#endif -} - -StringName VisualScriptYieldSignal::_get_base_type() const { - if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) { - return get_visual_script()->get_instance_base_type(); - } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) { - Node *path = _get_base_node(); - if (path) { - return path->get_class(); - } - } - - return base_type; -} - -int VisualScriptYieldSignal::get_input_value_port_count() const { - if (call_mode == CALL_MODE_INSTANCE) { - return 1; - } else { - return 0; - } -} - -int VisualScriptYieldSignal::get_output_value_port_count() const { - MethodInfo sr; - - if (!ClassDB::get_signal(_get_base_type(), signal, &sr)) { - return 0; - } - - return sr.arguments.size(); -} - -String VisualScriptYieldSignal::get_output_sequence_port_text(int p_port) const { - return String(); -} - -PropertyInfo VisualScriptYieldSignal::get_input_value_port_info(int p_idx) const { - if (call_mode == CALL_MODE_INSTANCE) { - return PropertyInfo(Variant::OBJECT, "instance"); - } else { - return PropertyInfo(); - } -} - -PropertyInfo VisualScriptYieldSignal::get_output_value_port_info(int p_idx) const { - MethodInfo sr; - - if (!ClassDB::get_signal(_get_base_type(), signal, &sr)) { - return PropertyInfo(); //no signal - } - ERR_FAIL_INDEX_V(p_idx, sr.arguments.size(), PropertyInfo()); - return sr.arguments[p_idx]; -} - -String VisualScriptYieldSignal::get_caption() const { - switch (call_mode) { - case CALL_MODE_SELF: { - return RTR("WaitSignal"); - } break; - case CALL_MODE_NODE_PATH: { - return RTR("WaitNodeSignal"); - } break; - case CALL_MODE_INSTANCE: { - return RTR("WaitInstanceSignal"); - } break; - } - return String(); -} - -String VisualScriptYieldSignal::get_text() const { - if (call_mode == CALL_MODE_SELF) { - return " " + String(signal) + "()"; - } else { - return " " + _get_base_type() + "." + String(signal) + "()"; - } -} - -void VisualScriptYieldSignal::set_base_type(const StringName &p_type) { - if (base_type == p_type) { - return; - } - - base_type = p_type; - - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptYieldSignal::get_base_type() const { - return base_type; -} - -void VisualScriptYieldSignal::set_signal(const StringName &p_type) { - if (signal == p_type) { - return; - } - - signal = p_type; - - notify_property_list_changed(); - ports_changed_notify(); -} - -StringName VisualScriptYieldSignal::get_signal() const { - return signal; -} - -void VisualScriptYieldSignal::set_base_path(const NodePath &p_type) { - if (base_path == p_type) { - return; - } - - base_path = p_type; - - notify_property_list_changed(); - ports_changed_notify(); -} - -NodePath VisualScriptYieldSignal::get_base_path() const { - return base_path; -} - -void VisualScriptYieldSignal::set_call_mode(CallMode p_mode) { - if (call_mode == p_mode) { - return; - } - - call_mode = p_mode; - - notify_property_list_changed(); - ports_changed_notify(); -} - -VisualScriptYieldSignal::CallMode VisualScriptYieldSignal::get_call_mode() const { - return call_mode; -} - -void VisualScriptYieldSignal::_validate_property(PropertyInfo &p_property) const { - if (p_property.name == "base_type") { - if (call_mode != CALL_MODE_INSTANCE) { - p_property.usage = PROPERTY_USAGE_NO_EDITOR; - } - } - - if (p_property.name == "node_path") { - if (call_mode != CALL_MODE_NODE_PATH) { - p_property.usage = PROPERTY_USAGE_NONE; - } else { - Node *bnode = _get_base_node(); - if (bnode) { - p_property.hint_string = bnode->get_path(); //convert to long string - } - } - } - - if (p_property.name == "signal") { - p_property.hint = PROPERTY_HINT_ENUM; - - List<MethodInfo> methods; - - ClassDB::get_signal_list(_get_base_type(), &methods); - - List<String> mstring; - for (const MethodInfo &E : methods) { - if (E.name.begins_with("_")) { - continue; - } - mstring.push_back(E.name.get_slice(":", 0)); - } - - mstring.sort(); - - String ml; - for (const String &E : mstring) { - if (!ml.is_empty()) { - ml += ","; - } - ml += E; - } - - p_property.hint_string = ml; - } -} - -void VisualScriptYieldSignal::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptYieldSignal::set_base_type); - ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptYieldSignal::get_base_type); - - ClassDB::bind_method(D_METHOD("set_signal", "signal"), &VisualScriptYieldSignal::set_signal); - ClassDB::bind_method(D_METHOD("get_signal"), &VisualScriptYieldSignal::get_signal); - - ClassDB::bind_method(D_METHOD("set_call_mode", "mode"), &VisualScriptYieldSignal::set_call_mode); - ClassDB::bind_method(D_METHOD("get_call_mode"), &VisualScriptYieldSignal::get_call_mode); - - ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptYieldSignal::set_base_path); - ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptYieldSignal::get_base_path); - - String bt; - for (int i = 0; i < Variant::VARIANT_MAX; i++) { - if (i > 0) { - bt += ","; - } - - bt += Variant::get_type_name(Variant::Type(i)); - } - - ADD_PROPERTY(PropertyInfo(Variant::INT, "call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance"), "set_call_mode", "get_call_mode"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal"); - - BIND_ENUM_CONSTANT(CALL_MODE_SELF); - BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH); - BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE); -} - -class VisualScriptNodeInstanceYieldSignal : public VisualScriptNodeInstance { -public: - VisualScriptYieldSignal::CallMode call_mode; - NodePath node_path; - int output_args = 0; - StringName signal; - - VisualScriptYieldSignal *node = nullptr; - VisualScriptInstance *instance = nullptr; - - virtual int get_working_memory_size() const override { return 1; } - //virtual bool is_output_port_unsequenced(int p_idx) const { return false; } - //virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override { - if (p_start_mode == START_MODE_RESUME_YIELD) { - return 0; //resuming yield - } else { - //yield - - Object *object = nullptr; - - switch (call_mode) { - case VisualScriptYieldSignal::CALL_MODE_SELF: { - object = instance->get_owner_ptr(); - - } break; - case VisualScriptYieldSignal::CALL_MODE_NODE_PATH: { - Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); - if (!node) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Base object is not a Node!"; - return 0; - } - - Node *another = node->get_node(node_path); - if (!another) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Path does not lead Node!"; - return 0; - } - - object = another; - - } break; - case VisualScriptYieldSignal::CALL_MODE_INSTANCE: { - object = *p_inputs[0]; - if (!object) { - r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; - r_error_str = "Supplied instance input is null."; - return 0; - } - - } break; - } - - Ref<VisualScriptFunctionState> state; - state.instantiate(); - - state->connect_to_signal(object, signal, Array()); - - *p_working_mem = state; - - return STEP_YIELD_BIT; - } - } -}; - -VisualScriptNodeInstance *VisualScriptYieldSignal::instantiate(VisualScriptInstance *p_instance) { - VisualScriptNodeInstanceYieldSignal *instance = memnew(VisualScriptNodeInstanceYieldSignal); - instance->node = this; - instance->instance = p_instance; - instance->signal = signal; - instance->call_mode = call_mode; - instance->node_path = base_path; - instance->output_args = get_output_value_port_count(); - return instance; -} - -VisualScriptYieldSignal::VisualScriptYieldSignal() { - call_mode = CALL_MODE_SELF; - base_type = "Object"; -} - -template <VisualScriptYieldSignal::CallMode cmode> -static Ref<VisualScriptNode> create_yield_signal_node(const String &p_name) { - Ref<VisualScriptYieldSignal> node; - node.instantiate(); - node->set_call_mode(cmode); - return node; -} - -void register_visual_script_yield_nodes() { - VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_frame", create_yield_node<VisualScriptYield::YIELD_FRAME>); - VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_physics_frame", create_yield_node<VisualScriptYield::YIELD_PHYSICS_FRAME>); - VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_time", create_yield_node<VisualScriptYield::YIELD_WAIT>); - - VisualScriptLanguage::singleton->add_register_func("functions/yield", create_yield_node<VisualScriptYield::YIELD_RETURN>); - VisualScriptLanguage::singleton->add_register_func("functions/yield_signal", create_node_generic<VisualScriptYieldSignal>); -} diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h deleted file mode 100644 index 248f2b6e94..0000000000 --- a/modules/visual_script/visual_script_yield_nodes.h +++ /dev/null @@ -1,147 +0,0 @@ -/*************************************************************************/ -/* visual_script_yield_nodes.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef VISUAL_SCRIPT_YIELD_NODES_H -#define VISUAL_SCRIPT_YIELD_NODES_H - -#include "visual_script.h" - -class VisualScriptYield : public VisualScriptNode { - GDCLASS(VisualScriptYield, VisualScriptNode); - -public: - enum YieldMode { - YIELD_RETURN, - YIELD_FRAME, - YIELD_PHYSICS_FRAME, - YIELD_WAIT - - }; - -private: - YieldMode yield_mode; - double wait_time; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "functions"; } - - void set_yield_mode(YieldMode p_mode); - YieldMode get_yield_mode(); - - void set_wait_time(double p_time); - double get_wait_time(); - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptYield(); -}; -VARIANT_ENUM_CAST(VisualScriptYield::YieldMode) - -class VisualScriptYieldSignal : public VisualScriptNode { - GDCLASS(VisualScriptYieldSignal, VisualScriptNode); - -public: - enum CallMode { - CALL_MODE_SELF, - CALL_MODE_NODE_PATH, - CALL_MODE_INSTANCE, - - }; - -private: - CallMode call_mode; - StringName base_type; - NodePath base_path; - StringName signal; - - Node *_get_base_node() const; - StringName _get_base_type() const; - -protected: - void _validate_property(PropertyInfo &p_property) const; - - static void _bind_methods(); - -public: - virtual int get_output_sequence_port_count() const override; - virtual bool has_input_sequence_port() const override; - - virtual String get_output_sequence_port_text(int p_port) const override; - - virtual int get_input_value_port_count() const override; - virtual int get_output_value_port_count() const override; - - virtual PropertyInfo get_input_value_port_info(int p_idx) const override; - virtual PropertyInfo get_output_value_port_info(int p_idx) const override; - - virtual String get_caption() const override; - virtual String get_text() const override; - virtual String get_category() const override { return "functions"; } - - void set_base_type(const StringName &p_type); - StringName get_base_type() const; - - void set_signal(const StringName &p_type); - StringName get_signal() const; - - void set_base_path(const NodePath &p_type); - NodePath get_base_path() const; - - void set_call_mode(CallMode p_mode); - CallMode get_call_mode() const; - - virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override; - - VisualScriptYieldSignal(); -}; - -VARIANT_ENUM_CAST(VisualScriptYieldSignal::CallMode); - -void register_visual_script_yield_nodes(); - -#endif // VISUAL_SCRIPT_YIELD_NODES_H diff --git a/modules/webp/SCsub b/modules/webp/SCsub index 80d62400c8..72ad1ea5e4 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -12,123 +12,129 @@ thirdparty_obj = [] if env["builtin_libwebp"]: thirdparty_dir = "#thirdparty/libwebp/" thirdparty_sources = [ - "dec/alpha_dec.c", - "dec/buffer_dec.c", - "dec/frame_dec.c", - "dec/idec_dec.c", - "dec/io_dec.c", - "dec/quant_dec.c", - "dec/tree_dec.c", - "dec/vp8_dec.c", - "dec/vp8l_dec.c", - "dec/webp_dec.c", - "demux/anim_decode.c", - "demux/demux.c", - "dsp/alpha_processing.c", - "dsp/alpha_processing_mips_dsp_r2.c", - "dsp/alpha_processing_neon.c", - "dsp/alpha_processing_sse2.c", - "dsp/alpha_processing_sse41.c", - "dsp/cost.c", - "dsp/cost_mips32.c", - "dsp/cost_mips_dsp_r2.c", - "dsp/cost_neon.c", - "dsp/cost_sse2.c", - "dsp/cpu.c", - "dsp/dec.c", - "dsp/dec_clip_tables.c", - "dsp/dec_mips32.c", - "dsp/dec_mips_dsp_r2.c", - "dsp/dec_msa.c", - "dsp/dec_neon.c", - "dsp/dec_sse2.c", - "dsp/dec_sse41.c", - "dsp/enc.c", - "dsp/enc_mips32.c", - "dsp/enc_mips_dsp_r2.c", - "dsp/enc_msa.c", - "dsp/enc_neon.c", - "dsp/enc_sse2.c", - "dsp/enc_sse41.c", - "dsp/filters.c", - "dsp/filters_mips_dsp_r2.c", - "dsp/filters_msa.c", - "dsp/filters_neon.c", - "dsp/filters_sse2.c", - "dsp/lossless.c", - "dsp/lossless_enc.c", - "dsp/lossless_enc_mips32.c", - "dsp/lossless_enc_mips_dsp_r2.c", - "dsp/lossless_enc_msa.c", - "dsp/lossless_enc_neon.c", - "dsp/lossless_enc_sse2.c", - "dsp/lossless_enc_sse41.c", - "dsp/lossless_mips_dsp_r2.c", - "dsp/lossless_msa.c", - "dsp/lossless_neon.c", - "dsp/lossless_sse2.c", - "dsp/lossless_sse41.c", - "dsp/rescaler.c", - "dsp/rescaler_mips32.c", - "dsp/rescaler_mips_dsp_r2.c", - "dsp/rescaler_msa.c", - "dsp/rescaler_neon.c", - "dsp/rescaler_sse2.c", - "dsp/ssim.c", - "dsp/ssim_sse2.c", - "dsp/upsampling.c", - "dsp/upsampling_mips_dsp_r2.c", - "dsp/upsampling_msa.c", - "dsp/upsampling_neon.c", - "dsp/upsampling_sse2.c", - "dsp/upsampling_sse41.c", - "dsp/yuv.c", - "dsp/yuv_mips32.c", - "dsp/yuv_mips_dsp_r2.c", - "dsp/yuv_neon.c", - "dsp/yuv_sse2.c", - "dsp/yuv_sse41.c", - "enc/alpha_enc.c", - "enc/analysis_enc.c", - "enc/backward_references_cost_enc.c", - "enc/backward_references_enc.c", - "enc/config_enc.c", - "enc/cost_enc.c", - "enc/filter_enc.c", - "enc/frame_enc.c", - "enc/histogram_enc.c", - "enc/iterator_enc.c", - "enc/near_lossless_enc.c", - "enc/picture_csp_enc.c", - "enc/picture_enc.c", - "enc/picture_psnr_enc.c", - "enc/picture_rescale_enc.c", - "enc/picture_tools_enc.c", - "enc/predictor_enc.c", - "enc/quant_enc.c", - "enc/syntax_enc.c", - "enc/token_enc.c", - "enc/tree_enc.c", - "enc/vp8l_enc.c", - "enc/webp_enc.c", - "mux/anim_encode.c", - "mux/muxedit.c", - "mux/muxinternal.c", - "mux/muxread.c", - "utils/bit_reader_utils.c", - "utils/bit_writer_utils.c", - "utils/color_cache_utils.c", - "utils/filters_utils.c", - "utils/huffman_encode_utils.c", - "utils/huffman_utils.c", - "utils/quant_levels_dec_utils.c", - "utils/quant_levels_utils.c", - "utils/random_utils.c", - "utils/rescaler_utils.c", - "utils/thread_utils.c", - "utils/utils.c", + "sharpyuv/sharpyuv.c", + "sharpyuv/sharpyuv_csp.c", + "sharpyuv/sharpyuv_dsp.c", + "sharpyuv/sharpyuv_gamma.c", + "sharpyuv/sharpyuv_neon.c", + "sharpyuv/sharpyuv_sse2.c", + "src/dec/alpha_dec.c", + "src/dec/buffer_dec.c", + "src/dec/frame_dec.c", + "src/dec/idec_dec.c", + "src/dec/io_dec.c", + "src/dec/quant_dec.c", + "src/dec/tree_dec.c", + "src/dec/vp8_dec.c", + "src/dec/vp8l_dec.c", + "src/dec/webp_dec.c", + "src/demux/anim_decode.c", + "src/demux/demux.c", + "src/dsp/alpha_processing.c", + "src/dsp/alpha_processing_mips_dsp_r2.c", + "src/dsp/alpha_processing_neon.c", + "src/dsp/alpha_processing_sse2.c", + "src/dsp/alpha_processing_sse41.c", + "src/dsp/cost.c", + "src/dsp/cost_mips32.c", + "src/dsp/cost_mips_dsp_r2.c", + "src/dsp/cost_neon.c", + "src/dsp/cost_sse2.c", + "src/dsp/cpu.c", + "src/dsp/dec.c", + "src/dsp/dec_clip_tables.c", + "src/dsp/dec_mips32.c", + "src/dsp/dec_mips_dsp_r2.c", + "src/dsp/dec_msa.c", + "src/dsp/dec_neon.c", + "src/dsp/dec_sse2.c", + "src/dsp/dec_sse41.c", + "src/dsp/enc.c", + "src/dsp/enc_mips32.c", + "src/dsp/enc_mips_dsp_r2.c", + "src/dsp/enc_msa.c", + "src/dsp/enc_neon.c", + "src/dsp/enc_sse2.c", + "src/dsp/enc_sse41.c", + "src/dsp/filters.c", + "src/dsp/filters_mips_dsp_r2.c", + "src/dsp/filters_msa.c", + "src/dsp/filters_neon.c", + "src/dsp/filters_sse2.c", + "src/dsp/lossless.c", + "src/dsp/lossless_enc.c", + "src/dsp/lossless_enc_mips32.c", + "src/dsp/lossless_enc_mips_dsp_r2.c", + "src/dsp/lossless_enc_msa.c", + "src/dsp/lossless_enc_neon.c", + "src/dsp/lossless_enc_sse2.c", + "src/dsp/lossless_enc_sse41.c", + "src/dsp/lossless_mips_dsp_r2.c", + "src/dsp/lossless_msa.c", + "src/dsp/lossless_neon.c", + "src/dsp/lossless_sse2.c", + "src/dsp/lossless_sse41.c", + "src/dsp/rescaler.c", + "src/dsp/rescaler_mips32.c", + "src/dsp/rescaler_mips_dsp_r2.c", + "src/dsp/rescaler_msa.c", + "src/dsp/rescaler_neon.c", + "src/dsp/rescaler_sse2.c", + "src/dsp/ssim.c", + "src/dsp/ssim_sse2.c", + "src/dsp/upsampling.c", + "src/dsp/upsampling_mips_dsp_r2.c", + "src/dsp/upsampling_msa.c", + "src/dsp/upsampling_neon.c", + "src/dsp/upsampling_sse2.c", + "src/dsp/upsampling_sse41.c", + "src/dsp/yuv.c", + "src/dsp/yuv_mips32.c", + "src/dsp/yuv_mips_dsp_r2.c", + "src/dsp/yuv_neon.c", + "src/dsp/yuv_sse2.c", + "src/dsp/yuv_sse41.c", + "src/enc/alpha_enc.c", + "src/enc/analysis_enc.c", + "src/enc/backward_references_cost_enc.c", + "src/enc/backward_references_enc.c", + "src/enc/config_enc.c", + "src/enc/cost_enc.c", + "src/enc/filter_enc.c", + "src/enc/frame_enc.c", + "src/enc/histogram_enc.c", + "src/enc/iterator_enc.c", + "src/enc/near_lossless_enc.c", + "src/enc/picture_csp_enc.c", + "src/enc/picture_enc.c", + "src/enc/picture_psnr_enc.c", + "src/enc/picture_rescale_enc.c", + "src/enc/picture_tools_enc.c", + "src/enc/predictor_enc.c", + "src/enc/quant_enc.c", + "src/enc/syntax_enc.c", + "src/enc/token_enc.c", + "src/enc/tree_enc.c", + "src/enc/vp8l_enc.c", + "src/enc/webp_enc.c", + "src/mux/anim_encode.c", + "src/mux/muxedit.c", + "src/mux/muxinternal.c", + "src/mux/muxread.c", + "src/utils/bit_reader_utils.c", + "src/utils/bit_writer_utils.c", + "src/utils/color_cache_utils.c", + "src/utils/filters_utils.c", + "src/utils/huffman_encode_utils.c", + "src/utils/huffman_utils.c", + "src/utils/quant_levels_dec_utils.c", + "src/utils/quant_levels_utils.c", + "src/utils/random_utils.c", + "src/utils/rescaler_utils.c", + "src/utils/thread_utils.c", + "src/utils/utils.c", ] - thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources] + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_webp.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"]) |