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-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h1
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp7
-rw-r--r--modules/gdnative/nativescript/nativescript.h3
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp4
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h1
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp5
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.h2
-rw-r--r--modules/gdscript/gd_editor.cpp5
-rw-r--r--modules/gdscript/gd_script.cpp5
-rw-r--r--modules/gdscript/gd_script.h2
-rw-r--r--modules/mono/csharp_script.cpp29
-rw-r--r--modules/mono/csharp_script.h2
-rw-r--r--modules/mono/editor/bindings_generator.cpp40
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp4
-rw-r--r--modules/mono/godotsharp_dirs.cpp9
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp7
-rw-r--r--modules/opus/audio_stream_opus.cpp6
-rw-r--r--modules/opus/audio_stream_opus.h2
-rw-r--r--modules/visual_script/visual_script.cpp9
-rw-r--r--modules/visual_script/visual_script.h3
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.cpp8
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.h2
22 files changed, 95 insertions, 61 deletions
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index ec109bac83..d1c210529c 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -129,6 +129,7 @@ typedef struct {
const char **comment_delimiters; // NULL terminated array
const char **string_delimiters; // NULL terminated array
godot_bool has_named_classes;
+ godot_bool supports_builtin_mode;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions);
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index aa1fdc32da..c1df7def2e 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -270,10 +270,6 @@ bool NativeScript::is_tool() const {
return false;
}
-String NativeScript::get_node_type() const {
- return ""; // NOTE(karroffel): uhm?
-}
-
ScriptLanguage *NativeScript::get_language() const {
return NativeScriptLanguage::get_singleton();
}
@@ -908,6 +904,9 @@ Script *NativeScriptLanguage::create_script() const {
bool NativeScriptLanguage::has_named_classes() const {
return true;
}
+bool NativeScriptLanguage::supports_builtin_mode() const {
+ return true;
+}
int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
}
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index b5db641179..e8fc9e6880 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -142,8 +142,6 @@ public:
virtual bool is_tool() const;
- virtual String get_node_type() const;
-
virtual ScriptLanguage *get_language() const;
virtual bool has_script_signal(const StringName &p_signal) const;
@@ -271,6 +269,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index d4b86ae5b4..40feb5ae43 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -133,6 +133,10 @@ bool PluginScriptLanguage::has_named_classes() const {
return _desc.has_named_classes;
}
+bool PluginScriptLanguage::supports_builtin_mode() const {
+ return _desc.supports_builtin_mode;
+}
+
int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
if (_desc.find_function) {
return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index a48dde97ce..79b95ff4e6 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -77,6 +77,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual bool can_inherit_from_file() { return true; }
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 7dd10a8bdf..4169b07f63 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -346,11 +346,6 @@ bool PluginScript::get_property_default_value(const StringName &p_property, Vari
return false;
}
-String PluginScript::get_node_type() const {
- // Even GDscript doesn't know what to put here !
- return ""; // ?
-}
-
ScriptLanguage *PluginScript::get_language() const {
return _language;
}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h
index e6b8643cd9..5600bca5ef 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.h
+++ b/modules/gdnative/pluginscript/pluginscript_script.h
@@ -103,8 +103,6 @@ public:
bool is_tool() const { return _tool; }
- virtual String get_node_type() const;
-
virtual ScriptLanguage *get_language() const;
virtual bool has_script_signal(const StringName &p_signal) const;
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index 9d37703357..bcb998aee0 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -131,6 +131,11 @@ bool GDScriptLanguage::has_named_classes() const {
return false;
}
+bool GDScriptLanguage::supports_builtin_mode() const {
+
+ return true;
+}
+
int GDScriptLanguage::find_function(const String &p_function, const String &p_code) const {
GDTokenizerText tokenizer;
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index cf6529d5ae..3f3818ffb9 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -609,11 +609,6 @@ Error GDScript::reload(bool p_keep_state) {
return OK;
}
-String GDScript::get_node_type() const {
-
- return ""; // ?
-}
-
ScriptLanguage *GDScript::get_language() const {
return GDScriptLanguage::get_singleton();
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 5e1a8b19ac..e0d142014a 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -172,7 +172,6 @@ public:
virtual Error reload(bool p_keep_state = false);
- virtual String get_node_type() const;
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
Error load_source_code(const String &p_path);
Error load_byte_code(const String &p_path);
@@ -386,6 +385,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual bool can_inherit_from_file() { return true; }
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 7143177c3f..2e1cdf8d01 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -284,13 +284,15 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
"// // Update game logic here.\n"
"// \n"
"// }\n"
- "//}\n";
+ "}\n";
- script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name).replace("%CLASS_NAME%", p_class_name);
+ script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name)
+ .replace("%CLASS_NAME%", p_class_name);
Ref<CSharpScript> script;
script.instance();
script->set_source_code(script_template);
+ script->set_name(p_class_name);
return script;
}
@@ -302,7 +304,12 @@ Script *CSharpLanguage::create_script() const {
bool CSharpLanguage::has_named_classes() const {
- return true;
+ return false;
+}
+
+bool CSharpLanguage::supports_builtin_mode() const {
+
+ return false;
}
static String variant_type_to_managed_name(const String &p_var_type_name) {
@@ -481,13 +488,17 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
GDMonoAssembly *proj_assembly = gdmono->get_project_assembly();
+ String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
+
if (proj_assembly) {
String proj_asm_path = proj_assembly->get_path();
if (!FileAccess::exists(proj_assembly->get_path())) {
// Maybe it wasn't loaded from the default path, so check this as well
- String proj_asm_name = ProjectSettings::get_singleton()->get("application/config/name");
- proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(proj_asm_name);
+ proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name);
if (!FileAccess::exists(proj_asm_path))
return; // No assembly to load
}
@@ -495,8 +506,7 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time())
return; // Already up to date
} else {
- String proj_asm_name = ProjectSettings::get_singleton()->get("application/config/name");
- if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(proj_asm_name)))
+ if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name)))
return; // No assembly to load
}
}
@@ -1713,11 +1723,6 @@ Error CSharpScript::reload(bool p_keep_state) {
return ERR_FILE_MISSING_DEPENDENCIES;
}
-String CSharpScript::get_node_type() const {
-
- return ""; // ?
-}
-
ScriptLanguage *CSharpScript::get_language() const {
return CSharpLanguage::get_singleton();
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 6b8475fb61..65a6450da5 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -138,7 +138,6 @@ public:
virtual bool is_tool() const { return tool; }
virtual Ref<Script> get_base_script() const;
- virtual String get_node_type() const;
virtual ScriptLanguage *get_language() const;
/* TODO */ virtual void get_script_method_list(List<MethodInfo> *p_list) const {}
@@ -270,6 +269,7 @@ public:
/* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return true; }
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
/* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; }
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
/* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; }
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 1d1bcfb03f..6cb4d09a51 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -438,6 +438,9 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo
return sln_error;
}
+ if (verbose_output)
+ OS::get_singleton()->print("Core API solution and C# project generated successfully!\n");
+
return OK;
}
@@ -530,6 +533,9 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_output_dir,
return sln_error;
}
+ if (verbose_output)
+ OS::get_singleton()->print("Editor API solution and C# project generated successfully!\n");
+
return OK;
}
@@ -1389,13 +1395,20 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
cpp_file.push_back(CLOSE_BLOCK "}\n");
- return _save_file(path_join(p_output_dir, "mono_glue.gen.cpp"), cpp_file);
+ Error save_err = _save_file(path_join(p_output_dir, "mono_glue.gen.cpp"), cpp_file);
+ if (save_err != OK)
+ return save_err;
+
+ OS::get_singleton()->print("Mono glue generated successfully!\n");
+
+ return OK;
}
Error BindingsGenerator::_save_file(const String &p_path, const List<String> &p_content) {
FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_EXPLAIN("Cannot open file: " + p_path);
ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
for (const List<String>::Element *E = p_content.front(); E; E = E->next()) {
@@ -1471,7 +1484,8 @@ void BindingsGenerator::_populate_object_type_interfaces() {
itype.memory_own = itype.is_reference;
if (!ClassDB::is_class_exposed(type_cname)) {
- WARN_PRINTS("Ignoring type " + String(type_cname) + " because it's not exposed");
+ if (verbose_output)
+ WARN_PRINTS("Ignoring type " + String(type_cname) + " because it's not exposed");
class_list.pop_front();
continue;
}
@@ -1535,9 +1549,11 @@ void BindingsGenerator::_populate_object_type_interfaces() {
// which could actually will return something differnet.
// Let's put this to notify us if that ever happens.
if (itype.name != "Object" || imethod.name != "free") {
- WARN_PRINTS("Notification: New unexpected virtual non-overridable method found.\n"
- "We only expected Object.free, but found " +
- itype.name + "." + imethod.name);
+ if (verbose_output) {
+ WARN_PRINTS("Notification: New unexpected virtual non-overridable method found.\n"
+ "We only expected Object.free, but found " +
+ itype.name + "." + imethod.name);
+ }
}
} else {
ERR_PRINTS("Missing MethodBind for non-virtual method: " + itype.name + "." + imethod.name);
@@ -2043,7 +2059,8 @@ BindingsGenerator::BindingsGenerator() {
void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) {
- int options_count = 3;
+ const int NUM_OPTIONS = 3;
+ int options_left = NUM_OPTIONS;
String mono_glue_option = "--generate-mono-glue";
String cs_core_api_option = "--generate-cs-core-api";
@@ -2053,7 +2070,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
const List<String>::Element *elem = p_cmdline_args.front();
- while (elem && options_count) {
+ while (elem && options_left) {
if (elem->get() == mono_glue_option) {
@@ -2066,7 +2083,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
ERR_PRINTS("--generate-mono-glue: No output directory specified");
}
- --options_count;
+ --options_left;
} else if (elem->get() == cs_core_api_option) {
@@ -2079,7 +2096,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
ERR_PRINTS(cs_core_api_option + ": No output directory specified");
}
- --options_count;
+ --options_left;
} else if (elem->get() == cs_editor_api_option) {
@@ -2096,13 +2113,16 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
ERR_PRINTS(cs_editor_api_option + ": No output directory specified");
}
- --options_count;
+ --options_left;
}
elem = elem->next();
}
verbose_output = false;
+
+ if (options_left != NUM_OPTIONS)
+ exit(0);
}
#endif
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 30e7653256..ebfbdafeaf 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -71,6 +71,10 @@ bool GodotSharpEditor::_create_project_solution() {
String path = OS::get_singleton()->get_resource_dir();
String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
+
String guid = CSharpProject::generate_game_project(path, name);
if (guid.length()) {
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 6bcf0e2355..7cc2168b70 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -122,7 +122,14 @@ private:
#ifdef TOOLS_ENABLED
mono_solutions_dir = mono_user_dir.plus_file("solutions");
build_logs_dir = mono_user_dir.plus_file("build_logs");
- String base_path = String("res://") + ProjectSettings::get_singleton()->get("application/config/name");
+
+ String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
+
+ String base_path = String("res://") + name;
+
sln_filepath = ProjectSettings::get_singleton()->globalize_path(base_path + ".sln");
csproj_filepath = ProjectSettings::get_singleton()->globalize_path(base_path + ".csproj");
#endif
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 4b5f5eb137..6d7cde95df 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -369,9 +369,12 @@ bool GDMono::_load_project_assembly() {
if (project_assembly)
return true;
- String project_assembly_name = ProjectSettings::get_singleton()->get("application/config/name");
+ String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
- bool success = _load_assembly(project_assembly_name, &project_assembly);
+ bool success = _load_assembly(name, &project_assembly);
if (success)
mono_assembly_set_main(project_assembly->get_assembly());
diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp
index c7748b9b21..06eab4c94d 100644
--- a/modules/opus/audio_stream_opus.cpp
+++ b/modules/opus/audio_stream_opus.cpp
@@ -267,7 +267,7 @@ void AudioStreamPlaybackOpus::seek(float p_time) {
frames_mixed = osrate * p_time;
}
-int AudioStreamPlaybackOpus::mix(int16_t *p_bufer, int p_frames) {
+int AudioStreamPlaybackOpus::mix(int16_t *p_buffer, int p_frames) {
if (!playing)
return 0;
@@ -281,7 +281,7 @@ int AudioStreamPlaybackOpus::mix(int16_t *p_bufer, int p_frames) {
break;
}
- int ret = op_read(opus_file, (opus_int16 *)p_bufer, todo * stream_channels, &current_section);
+ int ret = op_read(opus_file, (opus_int16 *)p_buffer, todo * stream_channels, &current_section);
if (ret < 0) {
playing = false;
ERR_EXPLAIN("Error reading Opus File: " + file);
@@ -325,7 +325,7 @@ int AudioStreamPlaybackOpus::mix(int16_t *p_bufer, int p_frames) {
frames_mixed += ret;
- p_bufer += ret * stream_channels;
+ p_buffer += ret * stream_channels;
p_frames -= ret;
}
diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h
index 7b7740a804..f8d8f585cf 100644
--- a/modules/opus/audio_stream_opus.h
+++ b/modules/opus/audio_stream_opus.h
@@ -107,7 +107,7 @@ public:
virtual int get_minimum_buffer_size() const;
- virtual int mix(int16_t *p_bufer, int p_frames);
+ virtual int mix(int16_t *p_buffer, int p_frames);
AudioStreamPlaybackOpus();
~AudioStreamPlaybackOpus();
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 48145495e4..765fe4c2f2 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -974,11 +974,6 @@ bool VisualScript::is_tool() const {
return false;
}
-String VisualScript::get_node_type() const {
-
- return String();
-}
-
ScriptLanguage *VisualScript::get_language() const {
return VisualScriptLanguage::singleton;
@@ -2412,6 +2407,10 @@ bool VisualScriptLanguage::has_named_classes() const {
return false;
}
+bool VisualScriptLanguage::supports_builtin_mode() const {
+
+ return true;
+}
int VisualScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 4ae50ee829..0f60b103c9 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -339,8 +339,6 @@ public:
virtual bool is_tool() const;
- virtual String get_node_type() const;
-
virtual ScriptLanguage *get_language() const;
virtual bool has_script_signal(const StringName &p_signal) const;
@@ -569,6 +567,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 0afb889199..6235799fc2 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -92,7 +92,7 @@ long AudioStreamPlaybackOGGVorbis::_ov_tell_func(void *_f) {
return fa->get_position();
}
-int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
+int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_buffer, int p_frames) {
if (!playing)
return 0;
@@ -109,9 +109,9 @@ int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
//printf("to mix %i - mix me %i bytes\n",to_mix,to_mix*stream_channels*sizeof(int16_t));
#ifdef BIG_ENDIAN_ENABLED
- long ret = ov_read(&vf, (char *)p_bufer, todo * stream_channels * sizeof(int16_t), 1, 2, 1, &current_section);
+ long ret = ov_read(&vf, (char *)p_buffer, todo * stream_channels * sizeof(int16_t), 1, 2, 1, &current_section);
#else
- long ret = ov_read(&vf, (char *)p_bufer, todo * stream_channels * sizeof(int16_t), 0, 2, 1, &current_section);
+ long ret = ov_read(&vf, (char *)p_buffer, todo * stream_channels * sizeof(int16_t), 0, 2, 1, &current_section);
#endif
if (ret < 0) {
@@ -162,7 +162,7 @@ int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_bufer, int p_frames) {
frames_mixed += ret;
- p_bufer += ret * stream_channels;
+ p_buffer += ret * stream_channels;
p_frames -= ret;
}
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index 929b2651e9..79eadec56e 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -103,7 +103,7 @@ public:
virtual int get_mix_rate() const { return stream_srate; }
virtual int get_minimum_buffer_size() const { return 0; }
- virtual int mix(int16_t *p_bufer, int p_frames);
+ virtual int mix(int16_t *p_buffer, int p_frames);
AudioStreamPlaybackOGGVorbis();
~AudioStreamPlaybackOGGVorbis();