diff options
Diffstat (limited to 'modules')
23 files changed, 484 insertions, 483 deletions
diff --git a/modules/gdnative/gdnative/aabb.cpp b/modules/gdnative/gdnative/aabb.cpp new file mode 100644 index 0000000000..6c89bcdceb --- /dev/null +++ b/modules/gdnative/gdnative/aabb.cpp @@ -0,0 +1,217 @@ +/*************************************************************************/ +/* aabb.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "gdnative/aabb.h" + +#include "core/math/aabb.h" +#include "core/variant.h" + +#ifdef __cplusplus +extern "C" { +#endif + +void GDAPI godot_aabb_new(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) { + const Vector3 *pos = (const Vector3 *)p_pos; + const Vector3 *size = (const Vector3 *)p_size; + AABB *dest = (AABB *)r_dest; + *dest = AABB(*pos, *size); +} + +godot_vector3 GDAPI godot_aabb_get_position(const godot_aabb *p_self) { + godot_vector3 raw_ret; + const AABB *self = (const AABB *)p_self; + Vector3 *ret = (Vector3 *)&raw_ret; + *ret = self->position; + return raw_ret; +} + +void GDAPI godot_aabb_set_position(const godot_aabb *p_self, const godot_vector3 *p_v) { + AABB *self = (AABB *)p_self; + const Vector3 *v = (const Vector3 *)p_v; + self->position = *v; +} + +godot_vector3 GDAPI godot_aabb_get_size(const godot_aabb *p_self) { + godot_vector3 raw_ret; + const AABB *self = (const AABB *)p_self; + Vector3 *ret = (Vector3 *)&raw_ret; + *ret = self->size; + return raw_ret; +} + +void GDAPI godot_aabb_set_size(const godot_aabb *p_self, const godot_vector3 *p_v) { + AABB *self = (AABB *)p_self; + const Vector3 *v = (const Vector3 *)p_v; + self->size = *v; +} + +godot_string GDAPI godot_aabb_as_string(const godot_aabb *p_self) { + godot_string ret; + const AABB *self = (const AABB *)p_self; + memnew_placement(&ret, String(*self)); + return ret; +} + +godot_real GDAPI godot_aabb_get_area(const godot_aabb *p_self) { + const AABB *self = (const AABB *)p_self; + return self->get_area(); +} + +godot_bool GDAPI godot_aabb_has_no_area(const godot_aabb *p_self) { + const AABB *self = (const AABB *)p_self; + return self->has_no_area(); +} + +godot_bool GDAPI godot_aabb_has_no_surface(const godot_aabb *p_self) { + const AABB *self = (const AABB *)p_self; + return self->has_no_surface(); +} + +godot_bool GDAPI godot_aabb_intersects(const godot_aabb *p_self, const godot_aabb *p_with) { + const AABB *self = (const AABB *)p_self; + const AABB *with = (const AABB *)p_with; + return self->intersects(*with); +} + +godot_bool GDAPI godot_aabb_encloses(const godot_aabb *p_self, const godot_aabb *p_with) { + const AABB *self = (const AABB *)p_self; + const AABB *with = (const AABB *)p_with; + return self->encloses(*with); +} + +godot_aabb GDAPI godot_aabb_merge(const godot_aabb *p_self, const godot_aabb *p_with) { + godot_aabb dest; + const AABB *self = (const AABB *)p_self; + const AABB *with = (const AABB *)p_with; + *((AABB *)&dest) = self->merge(*with); + return dest; +} + +godot_aabb GDAPI godot_aabb_intersection(const godot_aabb *p_self, const godot_aabb *p_with) { + godot_aabb dest; + const AABB *self = (const AABB *)p_self; + const AABB *with = (const AABB *)p_with; + *((AABB *)&dest) = self->intersection(*with); + return dest; +} + +godot_bool GDAPI godot_aabb_intersects_plane(const godot_aabb *p_self, const godot_plane *p_plane) { + const AABB *self = (const AABB *)p_self; + const Plane *plane = (const Plane *)p_plane; + return self->intersects_plane(*plane); +} + +godot_bool GDAPI godot_aabb_intersects_segment(const godot_aabb *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to) { + const AABB *self = (const AABB *)p_self; + const Vector3 *from = (const Vector3 *)p_from; + const Vector3 *to = (const Vector3 *)p_to; + return self->intersects_segment(*from, *to); +} + +godot_bool GDAPI godot_aabb_has_point(const godot_aabb *p_self, const godot_vector3 *p_point) { + const AABB *self = (const AABB *)p_self; + const Vector3 *point = (const Vector3 *)p_point; + return self->has_point(*point); +} + +godot_vector3 GDAPI godot_aabb_get_support(const godot_aabb *p_self, const godot_vector3 *p_dir) { + godot_vector3 dest; + const AABB *self = (const AABB *)p_self; + const Vector3 *dir = (const Vector3 *)p_dir; + *((Vector3 *)&dest) = self->get_support(*dir); + return dest; +} + +godot_vector3 GDAPI godot_aabb_get_longest_axis(const godot_aabb *p_self) { + godot_vector3 dest; + const AABB *self = (const AABB *)p_self; + *((Vector3 *)&dest) = self->get_longest_axis(); + return dest; +} + +godot_int GDAPI godot_aabb_get_longest_axis_index(const godot_aabb *p_self) { + const AABB *self = (const AABB *)p_self; + return self->get_longest_axis_index(); +} + +godot_real GDAPI godot_aabb_get_longest_axis_size(const godot_aabb *p_self) { + const AABB *self = (const AABB *)p_self; + return self->get_longest_axis_size(); +} + +godot_vector3 GDAPI godot_aabb_get_shortest_axis(const godot_aabb *p_self) { + godot_vector3 dest; + const AABB *self = (const AABB *)p_self; + *((Vector3 *)&dest) = self->get_shortest_axis(); + return dest; +} + +godot_int GDAPI godot_aabb_get_shortest_axis_index(const godot_aabb *p_self) { + const AABB *self = (const AABB *)p_self; + return self->get_shortest_axis_index(); +} + +godot_real GDAPI godot_aabb_get_shortest_axis_size(const godot_aabb *p_self) { + const AABB *self = (const AABB *)p_self; + return self->get_shortest_axis_size(); +} + +godot_aabb GDAPI godot_aabb_expand(const godot_aabb *p_self, const godot_vector3 *p_to_point) { + godot_aabb dest; + const AABB *self = (const AABB *)p_self; + const Vector3 *to_point = (const Vector3 *)p_to_point; + *((AABB *)&dest) = self->expand(*to_point); + return dest; +} + +godot_aabb GDAPI godot_aabb_grow(const godot_aabb *p_self, const godot_real p_by) { + godot_aabb dest; + const AABB *self = (const AABB *)p_self; + + *((AABB *)&dest) = self->grow(p_by); + return dest; +} + +godot_vector3 GDAPI godot_aabb_get_endpoint(const godot_aabb *p_self, const godot_int p_idx) { + godot_vector3 dest; + const AABB *self = (const AABB *)p_self; + + *((Vector3 *)&dest) = self->get_endpoint(p_idx); + return dest; +} + +godot_bool GDAPI godot_aabb_operator_equal(const godot_aabb *p_self, const godot_aabb *p_b) { + const AABB *self = (const AABB *)p_self; + const AABB *b = (const AABB *)p_b; + return *self == *b; +} + +#ifdef __cplusplus +} +#endif diff --git a/modules/gdnative/gdnative/rect3.cpp b/modules/gdnative/gdnative/rect3.cpp deleted file mode 100644 index 8e088743b4..0000000000 --- a/modules/gdnative/gdnative/rect3.cpp +++ /dev/null @@ -1,217 +0,0 @@ -/*************************************************************************/ -/* rect3.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "gdnative/rect3.h" - -#include "core/math/rect3.h" -#include "core/variant.h" - -#ifdef __cplusplus -extern "C" { -#endif - -void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) { - const Vector3 *pos = (const Vector3 *)p_pos; - const Vector3 *size = (const Vector3 *)p_size; - Rect3 *dest = (Rect3 *)r_dest; - *dest = Rect3(*pos, *size); -} - -godot_vector3 GDAPI godot_rect3_get_position(const godot_rect3 *p_self) { - godot_vector3 raw_ret; - const Rect3 *self = (const Rect3 *)p_self; - Vector3 *ret = (Vector3 *)&raw_ret; - *ret = self->position; - return raw_ret; -} - -void GDAPI godot_rect3_set_position(const godot_rect3 *p_self, const godot_vector3 *p_v) { - Rect3 *self = (Rect3 *)p_self; - const Vector3 *v = (const Vector3 *)p_v; - self->position = *v; -} - -godot_vector3 GDAPI godot_rect3_get_size(const godot_rect3 *p_self) { - godot_vector3 raw_ret; - const Rect3 *self = (const Rect3 *)p_self; - Vector3 *ret = (Vector3 *)&raw_ret; - *ret = self->size; - return raw_ret; -} - -void GDAPI godot_rect3_set_size(const godot_rect3 *p_self, const godot_vector3 *p_v) { - Rect3 *self = (Rect3 *)p_self; - const Vector3 *v = (const Vector3 *)p_v; - self->size = *v; -} - -godot_string GDAPI godot_rect3_as_string(const godot_rect3 *p_self) { - godot_string ret; - const Rect3 *self = (const Rect3 *)p_self; - memnew_placement(&ret, String(*self)); - return ret; -} - -godot_real GDAPI godot_rect3_get_area(const godot_rect3 *p_self) { - const Rect3 *self = (const Rect3 *)p_self; - return self->get_area(); -} - -godot_bool GDAPI godot_rect3_has_no_area(const godot_rect3 *p_self) { - const Rect3 *self = (const Rect3 *)p_self; - return self->has_no_area(); -} - -godot_bool GDAPI godot_rect3_has_no_surface(const godot_rect3 *p_self) { - const Rect3 *self = (const Rect3 *)p_self; - return self->has_no_surface(); -} - -godot_bool GDAPI godot_rect3_intersects(const godot_rect3 *p_self, const godot_rect3 *p_with) { - const Rect3 *self = (const Rect3 *)p_self; - const Rect3 *with = (const Rect3 *)p_with; - return self->intersects(*with); -} - -godot_bool GDAPI godot_rect3_encloses(const godot_rect3 *p_self, const godot_rect3 *p_with) { - const Rect3 *self = (const Rect3 *)p_self; - const Rect3 *with = (const Rect3 *)p_with; - return self->encloses(*with); -} - -godot_rect3 GDAPI godot_rect3_merge(const godot_rect3 *p_self, const godot_rect3 *p_with) { - godot_rect3 dest; - const Rect3 *self = (const Rect3 *)p_self; - const Rect3 *with = (const Rect3 *)p_with; - *((Rect3 *)&dest) = self->merge(*with); - return dest; -} - -godot_rect3 GDAPI godot_rect3_intersection(const godot_rect3 *p_self, const godot_rect3 *p_with) { - godot_rect3 dest; - const Rect3 *self = (const Rect3 *)p_self; - const Rect3 *with = (const Rect3 *)p_with; - *((Rect3 *)&dest) = self->intersection(*with); - return dest; -} - -godot_bool GDAPI godot_rect3_intersects_plane(const godot_rect3 *p_self, const godot_plane *p_plane) { - const Rect3 *self = (const Rect3 *)p_self; - const Plane *plane = (const Plane *)p_plane; - return self->intersects_plane(*plane); -} - -godot_bool GDAPI godot_rect3_intersects_segment(const godot_rect3 *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to) { - const Rect3 *self = (const Rect3 *)p_self; - const Vector3 *from = (const Vector3 *)p_from; - const Vector3 *to = (const Vector3 *)p_to; - return self->intersects_segment(*from, *to); -} - -godot_bool GDAPI godot_rect3_has_point(const godot_rect3 *p_self, const godot_vector3 *p_point) { - const Rect3 *self = (const Rect3 *)p_self; - const Vector3 *point = (const Vector3 *)p_point; - return self->has_point(*point); -} - -godot_vector3 GDAPI godot_rect3_get_support(const godot_rect3 *p_self, const godot_vector3 *p_dir) { - godot_vector3 dest; - const Rect3 *self = (const Rect3 *)p_self; - const Vector3 *dir = (const Vector3 *)p_dir; - *((Vector3 *)&dest) = self->get_support(*dir); - return dest; -} - -godot_vector3 GDAPI godot_rect3_get_longest_axis(const godot_rect3 *p_self) { - godot_vector3 dest; - const Rect3 *self = (const Rect3 *)p_self; - *((Vector3 *)&dest) = self->get_longest_axis(); - return dest; -} - -godot_int GDAPI godot_rect3_get_longest_axis_index(const godot_rect3 *p_self) { - const Rect3 *self = (const Rect3 *)p_self; - return self->get_longest_axis_index(); -} - -godot_real GDAPI godot_rect3_get_longest_axis_size(const godot_rect3 *p_self) { - const Rect3 *self = (const Rect3 *)p_self; - return self->get_longest_axis_size(); -} - -godot_vector3 GDAPI godot_rect3_get_shortest_axis(const godot_rect3 *p_self) { - godot_vector3 dest; - const Rect3 *self = (const Rect3 *)p_self; - *((Vector3 *)&dest) = self->get_shortest_axis(); - return dest; -} - -godot_int GDAPI godot_rect3_get_shortest_axis_index(const godot_rect3 *p_self) { - const Rect3 *self = (const Rect3 *)p_self; - return self->get_shortest_axis_index(); -} - -godot_real GDAPI godot_rect3_get_shortest_axis_size(const godot_rect3 *p_self) { - const Rect3 *self = (const Rect3 *)p_self; - return self->get_shortest_axis_size(); -} - -godot_rect3 GDAPI godot_rect3_expand(const godot_rect3 *p_self, const godot_vector3 *p_to_point) { - godot_rect3 dest; - const Rect3 *self = (const Rect3 *)p_self; - const Vector3 *to_point = (const Vector3 *)p_to_point; - *((Rect3 *)&dest) = self->expand(*to_point); - return dest; -} - -godot_rect3 GDAPI godot_rect3_grow(const godot_rect3 *p_self, const godot_real p_by) { - godot_rect3 dest; - const Rect3 *self = (const Rect3 *)p_self; - - *((Rect3 *)&dest) = self->grow(p_by); - return dest; -} - -godot_vector3 GDAPI godot_rect3_get_endpoint(const godot_rect3 *p_self, const godot_int p_idx) { - godot_vector3 dest; - const Rect3 *self = (const Rect3 *)p_self; - - *((Vector3 *)&dest) = self->get_endpoint(p_idx); - return dest; -} - -godot_bool GDAPI godot_rect3_operator_equal(const godot_rect3 *p_self, const godot_rect3 *p_b) { - const Rect3 *self = (const Rect3 *)p_self; - const Rect3 *b = (const Rect3 *)p_b; - return *self == *b; -} - -#ifdef __cplusplus -} -#endif diff --git a/modules/gdnative/gdnative/transform.cpp b/modules/gdnative/gdnative/transform.cpp index 96b2ec8a7a..b07fcffcb6 100644 --- a/modules/gdnative/gdnative/transform.cpp +++ b/modules/gdnative/gdnative/transform.cpp @@ -198,20 +198,20 @@ godot_vector3 GDAPI godot_transform_xform_inv_vector3(const godot_transform *p_s return raw_dest; } -godot_rect3 GDAPI godot_transform_xform_rect3(const godot_transform *p_self, const godot_rect3 *p_v) { - godot_rect3 raw_dest; - Rect3 *dest = (Rect3 *)&raw_dest; +godot_aabb GDAPI godot_transform_xform_aabb(const godot_transform *p_self, const godot_aabb *p_v) { + godot_aabb raw_dest; + AABB *dest = (AABB *)&raw_dest; const Transform *self = (const Transform *)p_self; - const Rect3 *v = (const Rect3 *)p_v; + const AABB *v = (const AABB *)p_v; *dest = self->xform(*v); return raw_dest; } -godot_rect3 GDAPI godot_transform_xform_inv_rect3(const godot_transform *p_self, const godot_rect3 *p_v) { - godot_rect3 raw_dest; - Rect3 *dest = (Rect3 *)&raw_dest; +godot_aabb GDAPI godot_transform_xform_inv_aabb(const godot_transform *p_self, const godot_aabb *p_v) { + godot_aabb raw_dest; + AABB *dest = (AABB *)&raw_dest; const Transform *self = (const Transform *)p_self; - const Rect3 *v = (const Rect3 *)p_v; + const AABB *v = (const AABB *)p_v; *dest = self->xform_inv(*v); return raw_dest; } diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 0c31bc643c..6483d19d74 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -118,10 +118,10 @@ void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_qua memnew_placement_custom(dest, Variant, Variant(*quat)); } -void GDAPI godot_variant_new_rect3(godot_variant *r_dest, const godot_rect3 *p_rect3) { +void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb) { Variant *dest = (Variant *)r_dest; - Rect3 *rect3 = (Rect3 *)p_rect3; - memnew_placement_custom(dest, Variant, Variant(*rect3)); + AABB *aabb = (AABB *)p_aabb; + memnew_placement_custom(dest, Variant, Variant(*aabb)); } void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis) { @@ -304,10 +304,10 @@ godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self) { return raw_dest; } -godot_rect3 GDAPI godot_variant_as_rect3(const godot_variant *p_self) { - godot_rect3 raw_dest; +godot_aabb GDAPI godot_variant_as_aabb(const godot_variant *p_self) { + godot_aabb raw_dest; const Variant *self = (const Variant *)p_self; - Rect3 *dest = (Rect3 *)&raw_dest; + AABB *dest = (AABB *)&raw_dest; *dest = *self; return raw_dest; } diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 770fb429c7..877c65dfb9 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -3221,209 +3221,209 @@ ] }, { - "name": "godot_rect3_new", + "name": "godot_aabb_new", "return_type": "void", "arguments": [ - ["godot_rect3 *", "r_dest"], + ["godot_aabb *", "r_dest"], ["const godot_vector3 *", "p_pos"], ["const godot_vector3 *", "p_size"] ] }, { - "name": "godot_rect3_get_position", + "name": "godot_aabb_get_position", "return_type": "godot_vector3", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_set_position", + "name": "godot_aabb_set_position", "return_type": "void", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_vector3 *", "p_v"] ] }, { - "name": "godot_rect3_get_size", + "name": "godot_aabb_get_size", "return_type": "godot_vector3", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_set_size", + "name": "godot_aabb_set_size", "return_type": "void", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_vector3 *", "p_v"] ] }, { - "name": "godot_rect3_as_string", + "name": "godot_aabb_as_string", "return_type": "godot_string", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_get_area", + "name": "godot_aabb_get_area", "return_type": "godot_real", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_has_no_area", + "name": "godot_aabb_has_no_area", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_has_no_surface", + "name": "godot_aabb_has_no_surface", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_intersects", + "name": "godot_aabb_intersects", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] + ["const godot_aabb *", "p_self"], + ["const godot_aabb *", "p_with"] ] }, { - "name": "godot_rect3_encloses", + "name": "godot_aabb_encloses", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] + ["const godot_aabb *", "p_self"], + ["const godot_aabb *", "p_with"] ] }, { - "name": "godot_rect3_merge", - "return_type": "godot_rect3", + "name": "godot_aabb_merge", + "return_type": "godot_aabb", "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] + ["const godot_aabb *", "p_self"], + ["const godot_aabb *", "p_with"] ] }, { - "name": "godot_rect3_intersection", - "return_type": "godot_rect3", + "name": "godot_aabb_intersection", + "return_type": "godot_aabb", "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] + ["const godot_aabb *", "p_self"], + ["const godot_aabb *", "p_with"] ] }, { - "name": "godot_rect3_intersects_plane", + "name": "godot_aabb_intersects_plane", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_plane *", "p_plane"] ] }, { - "name": "godot_rect3_intersects_segment", + "name": "godot_aabb_intersects_segment", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_vector3 *", "p_from"], ["const godot_vector3 *", "p_to"] ] }, { - "name": "godot_rect3_has_point", + "name": "godot_aabb_has_point", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_vector3 *", "p_point"] ] }, { - "name": "godot_rect3_get_support", + "name": "godot_aabb_get_support", "return_type": "godot_vector3", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_vector3 *", "p_dir"] ] }, { - "name": "godot_rect3_get_longest_axis", + "name": "godot_aabb_get_longest_axis", "return_type": "godot_vector3", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_get_longest_axis_index", + "name": "godot_aabb_get_longest_axis_index", "return_type": "godot_int", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_get_longest_axis_size", + "name": "godot_aabb_get_longest_axis_size", "return_type": "godot_real", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_get_shortest_axis", + "name": "godot_aabb_get_shortest_axis", "return_type": "godot_vector3", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_get_shortest_axis_index", + "name": "godot_aabb_get_shortest_axis_index", "return_type": "godot_int", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_get_shortest_axis_size", + "name": "godot_aabb_get_shortest_axis_size", "return_type": "godot_real", "arguments": [ - ["const godot_rect3 *", "p_self"] + ["const godot_aabb *", "p_self"] ] }, { - "name": "godot_rect3_expand", - "return_type": "godot_rect3", + "name": "godot_aabb_expand", + "return_type": "godot_aabb", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_vector3 *", "p_to_point"] ] }, { - "name": "godot_rect3_grow", - "return_type": "godot_rect3", + "name": "godot_aabb_grow", + "return_type": "godot_aabb", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_real", "p_by"] ] }, { - "name": "godot_rect3_get_endpoint", + "name": "godot_aabb_get_endpoint", "return_type": "godot_vector3", "arguments": [ - ["const godot_rect3 *", "p_self"], + ["const godot_aabb *", "p_self"], ["const godot_int", "p_idx"] ] }, { - "name": "godot_rect3_operator_equal", + "name": "godot_aabb_operator_equal", "return_type": "godot_bool", "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_b"] + ["const godot_aabb *", "p_self"], + ["const godot_aabb *", "p_b"] ] }, { @@ -3632,19 +3632,19 @@ ] }, { - "name": "godot_transform_xform_rect3", - "return_type": "godot_rect3", + "name": "godot_transform_xform_aabb", + "return_type": "godot_aabb", "arguments": [ ["const godot_transform *", "p_self"], - ["const godot_rect3 *", "p_v"] + ["const godot_aabb *", "p_v"] ] }, { - "name": "godot_transform_xform_inv_rect3", - "return_type": "godot_rect3", + "name": "godot_transform_xform_inv_aabb", + "return_type": "godot_aabb", "arguments": [ ["const godot_transform *", "p_self"], - ["const godot_rect3 *", "p_v"] + ["const godot_aabb *", "p_v"] ] }, { @@ -3930,11 +3930,11 @@ ] }, { - "name": "godot_variant_new_rect3", + "name": "godot_variant_new_aabb", "return_type": "void", "arguments": [ ["godot_variant *", "r_dest"], - ["const godot_rect3 *", "p_rect3"] + ["const godot_aabb *", "p_aabb"] ] }, { @@ -4135,8 +4135,8 @@ ] }, { - "name": "godot_variant_as_rect3", - "return_type": "godot_rect3", + "name": "godot_variant_as_aabb", + "return_type": "godot_aabb", "arguments": [ ["const godot_variant *", "p_self"] ] diff --git a/modules/gdnative/include/gdnative/aabb.h b/modules/gdnative/include/gdnative/aabb.h new file mode 100644 index 0000000000..34339fa242 --- /dev/null +++ b/modules/gdnative/include/gdnative/aabb.h @@ -0,0 +1,117 @@ +/*************************************************************************/ +/* aabb.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef GODOT_AABB_H +#define GODOT_AABB_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include <stdint.h> + +#define GODOT_AABB_SIZE 24 + +#ifndef GODOT_CORE_API_GODOT_AABB_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_AABB_TYPE_DEFINED +typedef struct { + uint8_t _dont_touch_that[GODOT_AABB_SIZE]; +} godot_aabb; +#endif + +// reduce extern "C" nesting for VS2013 +#ifdef __cplusplus +} +#endif + +#include <gdnative/gdnative.h> +#include <gdnative/plane.h> +#include <gdnative/vector3.h> + +#ifdef __cplusplus +extern "C" { +#endif + +void GDAPI godot_aabb_new(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size); + +godot_vector3 GDAPI godot_aabb_get_position(const godot_aabb *p_self); +void GDAPI godot_aabb_set_position(const godot_aabb *p_self, const godot_vector3 *p_v); + +godot_vector3 GDAPI godot_aabb_get_size(const godot_aabb *p_self); +void GDAPI godot_aabb_set_size(const godot_aabb *p_self, const godot_vector3 *p_v); + +godot_string GDAPI godot_aabb_as_string(const godot_aabb *p_self); + +godot_real GDAPI godot_aabb_get_area(const godot_aabb *p_self); + +godot_bool GDAPI godot_aabb_has_no_area(const godot_aabb *p_self); + +godot_bool GDAPI godot_aabb_has_no_surface(const godot_aabb *p_self); + +godot_bool GDAPI godot_aabb_intersects(const godot_aabb *p_self, const godot_aabb *p_with); + +godot_bool GDAPI godot_aabb_encloses(const godot_aabb *p_self, const godot_aabb *p_with); + +godot_aabb GDAPI godot_aabb_merge(const godot_aabb *p_self, const godot_aabb *p_with); + +godot_aabb GDAPI godot_aabb_intersection(const godot_aabb *p_self, const godot_aabb *p_with); + +godot_bool GDAPI godot_aabb_intersects_plane(const godot_aabb *p_self, const godot_plane *p_plane); + +godot_bool GDAPI godot_aabb_intersects_segment(const godot_aabb *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to); + +godot_bool GDAPI godot_aabb_has_point(const godot_aabb *p_self, const godot_vector3 *p_point); + +godot_vector3 GDAPI godot_aabb_get_support(const godot_aabb *p_self, const godot_vector3 *p_dir); + +godot_vector3 GDAPI godot_aabb_get_longest_axis(const godot_aabb *p_self); + +godot_int GDAPI godot_aabb_get_longest_axis_index(const godot_aabb *p_self); + +godot_real GDAPI godot_aabb_get_longest_axis_size(const godot_aabb *p_self); + +godot_vector3 GDAPI godot_aabb_get_shortest_axis(const godot_aabb *p_self); + +godot_int GDAPI godot_aabb_get_shortest_axis_index(const godot_aabb *p_self); + +godot_real GDAPI godot_aabb_get_shortest_axis_size(const godot_aabb *p_self); + +godot_aabb GDAPI godot_aabb_expand(const godot_aabb *p_self, const godot_vector3 *p_to_point); + +godot_aabb GDAPI godot_aabb_grow(const godot_aabb *p_self, const godot_real p_by); + +godot_vector3 GDAPI godot_aabb_get_endpoint(const godot_aabb *p_self, const godot_int p_idx); + +godot_bool GDAPI godot_aabb_operator_equal(const godot_aabb *p_self, const godot_aabb *p_b); + +#ifdef __cplusplus +} +#endif + +#endif // GODOT_AABB_H diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index a479eced16..38a42ab658 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -169,9 +169,9 @@ typedef void godot_object; #include <gdnative/quat.h> -/////// Rect3 +/////// AABB -#include <gdnative/rect3.h> +#include <gdnative/aabb.h> /////// Basis diff --git a/modules/gdnative/include/gdnative/rect3.h b/modules/gdnative/include/gdnative/rect3.h deleted file mode 100644 index f603a9268a..0000000000 --- a/modules/gdnative/include/gdnative/rect3.h +++ /dev/null @@ -1,117 +0,0 @@ -/*************************************************************************/ -/* rect3.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef GODOT_RECT3_H -#define GODOT_RECT3_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include <stdint.h> - -#define GODOT_RECT3_SIZE 24 - -#ifndef GODOT_CORE_API_GODOT_RECT3_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_RECT3_TYPE_DEFINED -typedef struct { - uint8_t _dont_touch_that[GODOT_RECT3_SIZE]; -} godot_rect3; -#endif - -// reduce extern "C" nesting for VS2013 -#ifdef __cplusplus -} -#endif - -#include <gdnative/gdnative.h> -#include <gdnative/plane.h> -#include <gdnative/vector3.h> - -#ifdef __cplusplus -extern "C" { -#endif - -void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size); - -godot_vector3 GDAPI godot_rect3_get_position(const godot_rect3 *p_self); -void GDAPI godot_rect3_set_position(const godot_rect3 *p_self, const godot_vector3 *p_v); - -godot_vector3 GDAPI godot_rect3_get_size(const godot_rect3 *p_self); -void GDAPI godot_rect3_set_size(const godot_rect3 *p_self, const godot_vector3 *p_v); - -godot_string GDAPI godot_rect3_as_string(const godot_rect3 *p_self); - -godot_real GDAPI godot_rect3_get_area(const godot_rect3 *p_self); - -godot_bool GDAPI godot_rect3_has_no_area(const godot_rect3 *p_self); - -godot_bool GDAPI godot_rect3_has_no_surface(const godot_rect3 *p_self); - -godot_bool GDAPI godot_rect3_intersects(const godot_rect3 *p_self, const godot_rect3 *p_with); - -godot_bool GDAPI godot_rect3_encloses(const godot_rect3 *p_self, const godot_rect3 *p_with); - -godot_rect3 GDAPI godot_rect3_merge(const godot_rect3 *p_self, const godot_rect3 *p_with); - -godot_rect3 GDAPI godot_rect3_intersection(const godot_rect3 *p_self, const godot_rect3 *p_with); - -godot_bool GDAPI godot_rect3_intersects_plane(const godot_rect3 *p_self, const godot_plane *p_plane); - -godot_bool GDAPI godot_rect3_intersects_segment(const godot_rect3 *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to); - -godot_bool GDAPI godot_rect3_has_point(const godot_rect3 *p_self, const godot_vector3 *p_point); - -godot_vector3 GDAPI godot_rect3_get_support(const godot_rect3 *p_self, const godot_vector3 *p_dir); - -godot_vector3 GDAPI godot_rect3_get_longest_axis(const godot_rect3 *p_self); - -godot_int GDAPI godot_rect3_get_longest_axis_index(const godot_rect3 *p_self); - -godot_real GDAPI godot_rect3_get_longest_axis_size(const godot_rect3 *p_self); - -godot_vector3 GDAPI godot_rect3_get_shortest_axis(const godot_rect3 *p_self); - -godot_int GDAPI godot_rect3_get_shortest_axis_index(const godot_rect3 *p_self); - -godot_real GDAPI godot_rect3_get_shortest_axis_size(const godot_rect3 *p_self); - -godot_rect3 GDAPI godot_rect3_expand(const godot_rect3 *p_self, const godot_vector3 *p_to_point); - -godot_rect3 GDAPI godot_rect3_grow(const godot_rect3 *p_self, const godot_real p_by); - -godot_vector3 GDAPI godot_rect3_get_endpoint(const godot_rect3 *p_self, const godot_int p_idx); - -godot_bool GDAPI godot_rect3_operator_equal(const godot_rect3 *p_self, const godot_rect3 *p_b); - -#ifdef __cplusplus -} -#endif - -#endif // GODOT_RECT3_H diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h index 29510313c9..cca3eb2672 100644 --- a/modules/gdnative/include/gdnative/string.h +++ b/modules/gdnative/include/gdnative/string.h @@ -51,6 +51,7 @@ typedef struct { } #endif +#include <gdnative/array.h> #include <gdnative/gdnative.h> #include <gdnative/variant.h> diff --git a/modules/gdnative/include/gdnative/transform.h b/modules/gdnative/include/gdnative/transform.h index 8f50b01fb5..3b5c189bdf 100644 --- a/modules/gdnative/include/gdnative/transform.h +++ b/modules/gdnative/include/gdnative/transform.h @@ -98,9 +98,9 @@ godot_vector3 GDAPI godot_transform_xform_vector3(const godot_transform *p_self, godot_vector3 GDAPI godot_transform_xform_inv_vector3(const godot_transform *p_self, const godot_vector3 *p_v); -godot_rect3 GDAPI godot_transform_xform_rect3(const godot_transform *p_self, const godot_rect3 *p_v); +godot_aabb GDAPI godot_transform_xform_aabb(const godot_transform *p_self, const godot_aabb *p_v); -godot_rect3 GDAPI godot_transform_xform_inv_rect3(const godot_transform *p_self, const godot_rect3 *p_v); +godot_aabb GDAPI godot_transform_xform_inv_aabb(const godot_transform *p_self, const godot_aabb *p_v); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h index 3d744ef1f2..06cafcfa63 100644 --- a/modules/gdnative/include/gdnative/variant.h +++ b/modules/gdnative/include/gdnative/variant.h @@ -62,7 +62,7 @@ typedef enum godot_variant_type { GODOT_VARIANT_TYPE_TRANSFORM2D, GODOT_VARIANT_TYPE_PLANE, GODOT_VARIANT_TYPE_QUAT, // 10 - GODOT_VARIANT_TYPE_RECT3, + GODOT_VARIANT_TYPE_AABB, GODOT_VARIANT_TYPE_BASIS, GODOT_VARIANT_TYPE_TRANSFORM, @@ -104,6 +104,7 @@ typedef struct godot_variant_call_error { } #endif +#include <gdnative/aabb.h> #include <gdnative/array.h> #include <gdnative/basis.h> #include <gdnative/color.h> @@ -113,7 +114,6 @@ typedef struct godot_variant_call_error { #include <gdnative/pool_arrays.h> #include <gdnative/quat.h> #include <gdnative/rect2.h> -#include <gdnative/rect3.h> #include <gdnative/rid.h> #include <gdnative/string.h> #include <gdnative/transform.h> @@ -145,7 +145,7 @@ void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d); void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane); void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat); -void GDAPI godot_variant_new_rect3(godot_variant *r_dest, const godot_rect3 *p_rect3); +void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb); void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis); void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans); void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color); @@ -173,7 +173,7 @@ godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self); godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self); godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self); godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self); -godot_rect3 GDAPI godot_variant_as_rect3(const godot_variant *p_self); +godot_aabb GDAPI godot_variant_as_aabb(const godot_variant *p_self); godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self); godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self); godot_color GDAPI godot_variant_as_color(const godot_variant *p_self); diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 29b0a6719c..8af643df50 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -371,7 +371,7 @@ void unregister_gdnative_types() { print_line(String("poolarray:\t") + itos(sizeof(PoolByteArray))); print_line(String("quat:\t") + itos(sizeof(Quat))); print_line(String("rect2:\t") + itos(sizeof(Rect2))); - print_line(String("rect3:\t") + itos(sizeof(Rect3))); + print_line(String("aabb:\t") + itos(sizeof(AABB))); print_line(String("rid:\t") + itos(sizeof(RID))); print_line(String("string:\t") + itos(sizeof(String))); print_line(String("transform:\t") + itos(sizeof(Transform))); diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 174bb02967..e3a0af8ee6 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -148,7 +148,7 @@ static const _bit _type_list[] = { { Variant::RECT2, "Rect2" }, { Variant::TRANSFORM2D, "Transform2D" }, { Variant::VECTOR3, "Vector3" }, - { Variant::RECT3, "Rect3" }, + { Variant::AABB, "AABB" }, { Variant::PLANE, "Plane" }, { Variant::QUAT, "Quat" }, { Variant::BASIS, "Basis" }, @@ -253,9 +253,9 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const case TK_BUILT_IN_FUNC: case TK_OP_IN: - //case TK_OP_NOT: - //case TK_OP_OR: - //case TK_OP_AND: + //case TK_OP_NOT: + //case TK_OP_OR: + //case TK_OP_AND: case TK_PR_CLASS: case TK_PR_CONST: @@ -1125,7 +1125,7 @@ void GDScriptTokenizerText::advance(int p_amount) { _advance(); } -////////////////////////////////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////////////////////////////////// #define BYTECODE_VERSION 12 diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index bceb2b7db7..491adb31ee 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -1137,7 +1137,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { for (int i = 0; i < 12; i++) { - Rect3 base(Vector3(0, 0, 0), Vector3(1, 1, 1)); + AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1)); Vector3 a, b; base.get_edge(i, a, b); lines.push_back(a); diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 161e130a07..dfa5e720ae 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -346,7 +346,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { Variant::TRANSFORM2D, Variant::PLANE, Variant::QUAT, - Variant::RECT3, + Variant::AABB, Variant::BASIS, Variant::TRANSFORM, Variant::COLOR, diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index a293cc2c50..59a2b73dbc 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -1721,7 +1721,7 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; break; case Variant::PLANE: - case Variant::RECT3: + case Variant::AABB: case Variant::COLOR: r_iarg.default_argument = "new Color(1, 1, 1, 1)"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; @@ -1793,7 +1793,7 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { INSERT_STRUCT_TYPE(Basis, "real_t*") INSERT_STRUCT_TYPE(Quat, "real_t*") INSERT_STRUCT_TYPE(Transform, "real_t*") - INSERT_STRUCT_TYPE(Rect3, "real_t*") + INSERT_STRUCT_TYPE(AABB, "real_t*") INSERT_STRUCT_TYPE(Color, "real_t*") INSERT_STRUCT_TYPE(Plane, "real_t*") diff --git a/modules/mono/glue/cs_files/Rect3.cs b/modules/mono/glue/cs_files/AABB.cs index 617d33e7fd..6ee3bbe53a 100644 --- a/modules/mono/glue/cs_files/Rect3.cs +++ b/modules/mono/glue/cs_files/AABB.cs @@ -1,15 +1,15 @@ using System; -// file: core/math/rect3.h +// file: core/math/aabb.h // commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451 -// file: core/math/rect3.cpp +// file: core/math/aabb.cpp // commit: bd282ff43f23fe845f29a3e25c8efc01bd65ffb0 // file: core/variant_call.cpp // commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 namespace Godot { - public struct Rect3 : IEquatable<Rect3> + public struct AABB : IEquatable<AABB> { private Vector3 position; private Vector3 size; @@ -38,7 +38,7 @@ namespace Godot } } - public bool encloses(Rect3 with) + public bool encloses(AABB with) { Vector3 src_min = position; Vector3 src_max = position + size; @@ -53,7 +53,7 @@ namespace Godot (src_max.z > dst_max.z)); } - public Rect3 expand(Vector3 to_point) + public AABB expand(Vector3 to_point) { Vector3 begin = position; Vector3 end = position + size; @@ -72,7 +72,7 @@ namespace Godot if (to_point.z > end.z) end.z = to_point.z; - return new Rect3(begin, end - begin); + return new AABB(begin, end - begin); } public float get_area() @@ -222,9 +222,9 @@ namespace Godot (dir.z > 0f) ? -half_extents.z : half_extents.z); } - public Rect3 grow(float by) + public AABB grow(float by) { - Rect3 res = this; + AABB res = this; res.position.x -= by; res.position.y -= by; @@ -264,7 +264,7 @@ namespace Godot return true; } - public Rect3 intersection(Rect3 with) + public AABB intersection(AABB with) { Vector3 src_min = position; Vector3 src_max = position + size; @@ -275,7 +275,7 @@ namespace Godot if (src_min.x > dst_max.x || src_max.x < dst_min.x) { - return new Rect3(); + return new AABB(); } else { @@ -285,7 +285,7 @@ namespace Godot if (src_min.y > dst_max.y || src_max.y < dst_min.y) { - return new Rect3(); + return new AABB(); } else { @@ -295,7 +295,7 @@ namespace Godot if (src_min.z > dst_max.z || src_max.z < dst_min.z) { - return new Rect3(); + return new AABB(); } else { @@ -303,10 +303,10 @@ namespace Godot max.z = (src_max.z < dst_max.z) ? src_max.z : dst_max.z; } - return new Rect3(min, max - min); + return new AABB(min, max - min); } - public bool intersects(Rect3 with) + public bool intersects(AABB with) { if (position.x >= (with.position.x + with.size.x)) return false; @@ -398,7 +398,7 @@ namespace Godot return true; } - public Rect3 merge(Rect3 with) + public AABB merge(AABB with) { Vector3 beg_1 = position; Vector3 beg_2 = with.position; @@ -417,36 +417,36 @@ namespace Godot (end_1.z > end_2.z) ? end_1.z : end_2.z ); - return new Rect3(min, max - min); + return new AABB(min, max - min); } - public Rect3(Vector3 position, Vector3 size) + public AABB(Vector3 position, Vector3 size) { this.position = position; this.size = size; } - public static bool operator ==(Rect3 left, Rect3 right) + public static bool operator ==(AABB left, AABB right) { return left.Equals(right); } - public static bool operator !=(Rect3 left, Rect3 right) + public static bool operator !=(AABB left, AABB right) { return !left.Equals(right); } public override bool Equals(object obj) { - if (obj is Rect3) + if (obj is AABB) { - return Equals((Rect3)obj); + return Equals((AABB)obj); } return false; } - public bool Equals(Rect3 other) + public bool Equals(AABB other) { return position == other.position && size == other.size; } diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index 1643f8cfc5..1bee1115a6 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -129,8 +129,8 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) { if (tclass == CACHED_CLASS(Transform)) SET_FROM_STRUCT_AND_BREAK(Transform); - if (tclass == CACHED_CLASS(Rect3)) - SET_FROM_STRUCT_AND_BREAK(Rect3); + if (tclass == CACHED_CLASS(AABB)) + SET_FROM_STRUCT_AND_BREAK(AABB); if (tclass == CACHED_CLASS(Color)) SET_FROM_STRUCT_AND_BREAK(Color); @@ -229,7 +229,7 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) { case Variant::TRANSFORM2D: SET_FROM_STRUCT_AND_BREAK(Transform2D); case Variant::PLANE: SET_FROM_STRUCT_AND_BREAK(Plane); case Variant::QUAT: SET_FROM_STRUCT_AND_BREAK(Quat); - case Variant::RECT3: SET_FROM_STRUCT_AND_BREAK(Rect3); + case Variant::AABB: SET_FROM_STRUCT_AND_BREAK(AABB); case Variant::BASIS: SET_FROM_STRUCT_AND_BREAK(Basis); case Variant::TRANSFORM: SET_FROM_STRUCT_AND_BREAK(Transform); case Variant::COLOR: SET_FROM_STRUCT_AND_BREAK(Color); diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 01392447f3..9c415951bb 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -104,8 +104,8 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { if (tclass == CACHED_CLASS(Transform)) return Variant::TRANSFORM; - if (tclass == CACHED_CLASS(Rect3)) - return Variant::RECT3; + if (tclass == CACHED_CLASS(AABB)) + return Variant::AABB; if (tclass == CACHED_CLASS(Color)) return Variant::COLOR; @@ -297,8 +297,8 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty if (tclass == CACHED_CLASS(Transform)) RETURN_BOXED_STRUCT(Transform, p_var); - if (tclass == CACHED_CLASS(Rect3)) - RETURN_BOXED_STRUCT(Rect3, p_var); + if (tclass == CACHED_CLASS(AABB)) + RETURN_BOXED_STRUCT(AABB, p_var); if (tclass == CACHED_CLASS(Color)) RETURN_BOXED_STRUCT(Color, p_var); @@ -394,8 +394,8 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty RETURN_BOXED_STRUCT(Plane, p_var); case Variant::QUAT: RETURN_BOXED_STRUCT(Quat, p_var); - case Variant::RECT3: - RETURN_BOXED_STRUCT(Rect3, p_var); + case Variant::AABB: + RETURN_BOXED_STRUCT(AABB, p_var); case Variant::BASIS: RETURN_BOXED_STRUCT(Basis, p_var); case Variant::TRANSFORM: @@ -518,8 +518,8 @@ Variant mono_object_to_variant(MonoObject *p_obj, const ManagedType &p_type) { if (tclass == CACHED_CLASS(Transform)) RETURN_UNBOXED_STRUCT(Transform, p_obj); - if (tclass == CACHED_CLASS(Rect3)) - RETURN_UNBOXED_STRUCT(Rect3, p_obj); + if (tclass == CACHED_CLASS(AABB)) + RETURN_UNBOXED_STRUCT(AABB, p_obj); if (tclass == CACHED_CLASS(Color)) RETURN_UNBOXED_STRUCT(Color, p_obj); diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 9f403b787f..443e947fb5 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -197,10 +197,10 @@ Dictionary mono_object_to_Dictionary(MonoObject *p_dict); Basis(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5], m_in[6], m_in[7], m_in[8]), \ Vector3(m_in[9], m_in[10], m_in[11])); -// Rect3 +// AABB -#define MARSHALLED_OUT_Rect3(m_in, m_out) real_t m_out[6] = { m_in.position.x, m_in.position.y, m_in.position.z, m_in.size.x, m_in.size.y, m_in.size.z }; -#define MARSHALLED_IN_Rect3(m_in, m_out) Rect3 m_out(Vector3(m_in[0], m_in[1], m_in[2]), Vector3(m_in[3], m_in[4], m_in[5])); +#define MARSHALLED_OUT_AABB(m_in, m_out) real_t m_out[6] = { m_in.position.x, m_in.position.y, m_in.position.z, m_in.size.x, m_in.size.y, m_in.size.z }; +#define MARSHALLED_IN_AABB(m_in, m_out) AABB m_out(Vector3(m_in[0], m_in[1], m_in[2]), Vector3(m_in[3], m_in[4], m_in[5])); // Color @@ -214,6 +214,6 @@ Dictionary mono_object_to_Dictionary(MonoObject *p_dict); #endif -} // GDMonoMarshal +} // namespace GDMonoMarshal #endif // GDMONOMARSHAL_H diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 53e45002c4..1cccd0ad9d 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -80,7 +80,7 @@ void MonoCache::clear_members() { class_Basis = NULL; class_Quat = NULL; class_Transform = NULL; - class_Rect3 = NULL; + class_AABB = NULL; class_Color = NULL; class_Plane = NULL; class_NodePath = NULL; @@ -147,7 +147,7 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis)); CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat)); CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform)); - CACHE_CLASS_AND_CHECK(Rect3, GODOT_API_CLASS(Rect3)); + CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB)); CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color)); CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane)); CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath)); @@ -364,4 +364,4 @@ String get_exception_name_and_message(MonoObject *p_ex) { return res; } -} +} // namespace GDMonoUtils diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index ebb5d28e4d..c38f8c5af5 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -82,7 +82,7 @@ struct MonoCache { GDMonoClass *class_Basis; GDMonoClass *class_Quat; GDMonoClass *class_Transform; - GDMonoClass *class_Rect3; + GDMonoClass *class_AABB; GDMonoClass *class_Color; GDMonoClass *class_Plane; GDMonoClass *class_NodePath; @@ -166,7 +166,7 @@ MonoDomain *create_domain(const String &p_friendly_name); String get_exception_name_and_message(MonoObject *p_ex); -} // GDMonoUtils +} // namespace GDMonoUtils #define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(NULL))) diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 86cf5b27e6..83b8d8da2d 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -349,7 +349,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { case Variant::TRANSFORM2D: color = Color::html("#c4ec69"); break; case Variant::PLANE: color = Color::html("#f77070"); break; case Variant::QUAT: color = Color::html("#ec69a3"); break; - case Variant::RECT3: color = Color::html("#ee7991"); break; + case Variant::AABB: color = Color::html("#ee7991"); break; case Variant::BASIS: color = Color::html("#e3ec69"); break; case Variant::TRANSFORM: color = Color::html("#f6a86e"); break; @@ -386,7 +386,7 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) { case Variant::TRANSFORM2D: color = Color::html("#96ce1a"); break; case Variant::PLANE: color = Color::html("#f77070"); break; case Variant::QUAT: color = Color::html("#ec69a3"); break; - case Variant::RECT3: color = Color::html("#ee7991"); break; + case Variant::AABB: color = Color::html("#ee7991"); break; case Variant::BASIS: color = Color::html("#b2bb19"); break; case Variant::TRANSFORM: color = Color::html("#f49047"); break; |