diff options
Diffstat (limited to 'modules')
20 files changed, 283 insertions, 97 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp index e5439fd132..6a95d355eb 100644 --- a/modules/assimp/editor_scene_importer_assimp.cpp +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -529,7 +529,7 @@ void EditorSceneImporterAssimp::_import_animation(ImportState &state, int p_anim } // -// Mesh Generation from indicies ? why do we need so much mesh code +// Mesh Generation from indices ? why do we need so much mesh code // [debt needs looked into] Ref<Mesh> EditorSceneImporterAssimp::_generate_mesh_from_surface_indices( ImportState &state, @@ -541,6 +541,25 @@ Ref<Mesh> EditorSceneImporterAssimp::_generate_mesh_from_surface_indices( mesh.instance(); bool has_uvs = false; + Map<String, uint32_t> morph_mesh_string_lookup; + + for (int i = 0; i < p_surface_indices.size(); i++) { + const unsigned int mesh_idx = p_surface_indices[0]; + const aiMesh *ai_mesh = state.assimp_scene->mMeshes[mesh_idx]; + for (size_t j = 0; j < ai_mesh->mNumAnimMeshes; j++) { + + String ai_anim_mesh_name = AssimpUtils::get_assimp_string(ai_mesh->mAnimMeshes[j]->mName); + if (!morph_mesh_string_lookup.has(ai_anim_mesh_name)) { + morph_mesh_string_lookup.insert(ai_anim_mesh_name, j); + mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); + if (ai_anim_mesh_name.empty()) { + ai_anim_mesh_name = String("morph_") + itos(j); + } + mesh->add_blend_shape(ai_anim_mesh_name); + } + } + } + // // Process Vertex Weights // @@ -680,6 +699,25 @@ Ref<Mesh> EditorSceneImporterAssimp::_generate_mesh_from_surface_indices( mat->set_cull_mode(SpatialMaterial::CULL_BACK); // Now process materials + aiTextureType base_color = aiTextureType_BASE_COLOR; + { + String filename, path; + AssimpImageData image_data; + + if (AssimpUtils::GetAssimpTexture(state, ai_material, base_color, filename, path, image_data)) { + AssimpUtils::set_texture_mapping_mode(image_data.map_mode, image_data.texture); + + // anything transparent must be culled + if (image_data.raw_image->detect_alpha() != Image::ALPHA_NONE) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); // since you can see both sides in transparent mode + } + + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, image_data.texture); + } + } + aiTextureType tex_diffuse = aiTextureType_DIFFUSE; { String filename, path; @@ -731,6 +769,60 @@ Ref<Mesh> EditorSceneImporterAssimp::_generate_mesh_from_surface_indices( } } + aiTextureType tex_normal_camera = aiTextureType_NORMAL_CAMERA; + { + String filename, path; + Ref<ImageTexture> texture; + AssimpImageData image_data; + + // Process texture normal map + if (AssimpUtils::GetAssimpTexture(state, ai_material, tex_normal_camera, filename, path, image_data)) { + AssimpUtils::set_texture_mapping_mode(image_data.map_mode, image_data.texture); + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, image_data.texture); + } + } + + aiTextureType tex_emission_color = aiTextureType_EMISSION_COLOR; + { + String filename, path; + Ref<ImageTexture> texture; + AssimpImageData image_data; + + // Process texture normal map + if (AssimpUtils::GetAssimpTexture(state, ai_material, tex_emission_color, filename, path, image_data)) { + AssimpUtils::set_texture_mapping_mode(image_data.map_mode, image_data.texture); + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, image_data.texture); + } + } + + aiTextureType tex_metalness = aiTextureType_METALNESS; + { + String filename, path; + Ref<ImageTexture> texture; + AssimpImageData image_data; + + // Process texture normal map + if (AssimpUtils::GetAssimpTexture(state, ai_material, tex_metalness, filename, path, image_data)) { + AssimpUtils::set_texture_mapping_mode(image_data.map_mode, image_data.texture); + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, image_data.texture); + } + } + + aiTextureType tex_roughness = aiTextureType_DIFFUSE_ROUGHNESS; + { + String filename, path; + Ref<ImageTexture> texture; + AssimpImageData image_data; + + // Process texture normal map + if (AssimpUtils::GetAssimpTexture(state, ai_material, tex_roughness, filename, path, image_data)) { + AssimpUtils::set_texture_mapping_mode(image_data.map_mode, image_data.texture); + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, image_data.texture); + } + } + aiTextureType tex_emissive = aiTextureType_EMISSIVE; { String filename = ""; @@ -772,16 +864,17 @@ Ref<Mesh> EditorSceneImporterAssimp::_generate_mesh_from_surface_indices( } } - aiTextureType tex_roughness = aiTextureType_SHININESS; + aiTextureType tex_ao_map = aiTextureType_AMBIENT_OCCLUSION; { String filename, path; Ref<ImageTexture> texture; AssimpImageData image_data; // Process texture normal map - if (AssimpUtils::GetAssimpTexture(state, ai_material, tex_roughness, filename, path, image_data)) { + if (AssimpUtils::GetAssimpTexture(state, ai_material, tex_ao_map, filename, path, image_data)) { AssimpUtils::set_texture_mapping_mode(image_data.map_mode, image_data.texture); - mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, image_data.texture); + mat->set_feature(SpatialMaterial::FEATURE_AMBIENT_OCCLUSION, true); + mat->set_texture(SpatialMaterial::TEXTURE_AMBIENT_OCCLUSION, image_data.texture); } } @@ -789,16 +882,15 @@ Ref<Mesh> EditorSceneImporterAssimp::_generate_mesh_from_surface_indices( Array morphs; morphs.resize(ai_mesh->mNumAnimMeshes); Mesh::PrimitiveType primitive = Mesh::PRIMITIVE_TRIANGLES; - Map<uint32_t, String> morph_mesh_idx_names; + for (size_t j = 0; j < ai_mesh->mNumAnimMeshes; j++) { String ai_anim_mesh_name = AssimpUtils::get_assimp_string(ai_mesh->mAnimMeshes[j]->mName); - mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); + if (ai_anim_mesh_name.empty()) { ai_anim_mesh_name = String("morph_") + itos(j); } - mesh->add_blend_shape(ai_anim_mesh_name); - morph_mesh_idx_names.insert(j, ai_anim_mesh_name); + Array array_copy; array_copy.resize(VisualServer::ARRAY_MAX); diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index f1b3fa2ac6..5a76f32977 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -114,7 +114,7 @@ void CSGBrush::_regen_face_aabbs() { faces.write[i].aabb.position = faces[i].vertices[0]; faces.write[i].aabb.expand_to(faces[i].vertices[1]); faces.write[i].aabb.expand_to(faces[i].vertices[2]); - faces.write[i].aabb.grow_by(faces[i].aabb.get_longest_axis_size() * 0.001); //make it a tad bigger to avoid num precision erros + faces.write[i].aabb.grow_by(faces[i].aabb.get_longest_axis_size() * 0.001); //make it a tad bigger to avoid num precision errors } } diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index 7f52f5736c..8a05b6cfa3 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -64,9 +64,9 @@ typedef enum { GODOT_PROPERTY_HINT_LAYERS_3D_RENDER, GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS, GODOT_PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," - GODOT_PROPERTY_HINT_DIR, ///< a directort path must be passed + GODOT_PROPERTY_HINT_DIR, ///< a directory path must be passed GODOT_PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc," - GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed + GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 9de073fc8e..22898a73ce 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -200,7 +200,7 @@ void PluginScriptLanguage::get_recognized_extensions(List<String> *p_extensions) } void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { - // TODO: provid this statically in `godot_pluginscript_language_desc` ? + // TODO: provide this statically in `godot_pluginscript_language_desc` ? if (_desc.get_public_functions) { Array functions; _desc.get_public_functions(_data, (godot_array *)&functions); @@ -212,7 +212,7 @@ void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) c } void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const { - // TODO: provid this statically in `godot_pluginscript_language_desc` ? + // TODO: provide this statically in `godot_pluginscript_language_desc` ? if (_desc.get_public_constants) { Dictionary constants; _desc.get_public_constants(_data, (godot_dictionary *)&constants); diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 5dab063061..c8ec80c101 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -99,7 +99,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco #endif instance->owner->set_script_instance(instance); - /* STEP 2, INITIALIZE AND CONSRTUCT */ + /* STEP 2, INITIALIZE AND CONSTRUCT */ #ifndef NO_THREADS GDScriptLanguage::singleton->lock->lock(); diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 7166189416..dea2225e91 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -1520,8 +1520,16 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo if (ret2 < 0) return ERR_PARSE_ERROR; + int message_ret = 0; + if (as->message) { + message_ret = _parse_expression(codegen, as->message, p_stack_level + 1, false); + if (message_ret < 0) + return ERR_PARSE_ERROR; + } + codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSERT); codegen.opcodes.push_back(ret2); + codegen.opcodes.push_back(message_ret); #endif } break; case GDScriptParser::Node::TYPE_BREAKPOINT: { @@ -2064,7 +2072,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa } instance->owner->set_script_instance(instance); - /* STEP 2, INITIALIZE AND CONSRTUCT */ + /* STEP 2, INITIALIZE AND CONSTRUCT */ Variant::CallError ce; p_script->initializer->call(instance, NULL, 0, ce); diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 68f2a9473e..bdeea9cef3 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -1475,20 +1475,25 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a DISPATCH_OPCODE; OPCODE(OPCODE_ASSERT) { - CHECK_SPACE(2); + CHECK_SPACE(3); #ifdef DEBUG_ENABLED GET_VARIANT_PTR(test, 1); + GET_VARIANT_PTR(message, 2); bool result = test->booleanize(); if (!result) { - - err_text = "Assertion failed."; + const String &message_str = *message; + if (message_str.empty()) { + err_text = "Assertion failed."; + } else { + err_text = "Assertion failed: " + message_str; + } OPCODE_BREAK; } #endif - ip += 2; + ip += 3; } DISPATCH_OPCODE; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index e96bf0238a..8bb053b2bc 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -1207,7 +1207,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (_get_completable_identifier(COMPLETION_INDEX, identifier)) { if (identifier == StringName()) { - identifier = "@temp"; //so it parses allright + identifier = "@temp"; //so it parses alright } completion_node = op; @@ -2846,15 +2846,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { assigned = subexpr; } else { - ConstantNode *c = alloc_node<ConstantNode>(); - if (lv->datatype.has_type && lv->datatype.kind == DataType::BUILTIN) { - Variant::CallError err; - c->value = Variant::construct(lv->datatype.builtin_type, NULL, 0, err); - } else { - c->value = Variant(); - } - c->line = var_line; - assigned = c; + assigned = _get_default_value_for_type(lv->datatype, var_line); } lv->assign = assigned; //must be added later, to avoid self-referencing. @@ -3280,15 +3272,36 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { case GDScriptTokenizer::TK_PR_ASSERT: { tokenizer->advance(); - Node *condition = _parse_and_reduce_expression(p_block, p_static); - if (!condition) { - if (_recover_from_completion()) { - break; - } + + if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after assert"); + return; + } + + tokenizer->advance(); + + Vector<Node *> args; + const bool result = _parse_arguments(p_block, args, p_static); + if (!result) { + return; + } + + if (args.empty() || args.size() > 2) { + _set_error("Wrong number of arguments, expected 1 or 2"); return; } + AssertNode *an = alloc_node<AssertNode>(); - an->condition = condition; + an->condition = _reduce_expression(args[0], p_static); + + if (args.size() == 2) { + an->message = _reduce_expression(args[1], p_static); + } else { + ConstantNode *message_node = alloc_node<ConstantNode>(); + message_node->value = String(); + an->message = message_node; + } + p_block->statements.push_back(an); if (!_end_statement()) { @@ -3533,6 +3546,15 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } + if (p_class->classname_used && ProjectSettings::get_singleton()->has_setting("autoload/" + p_class->name)) { + const String autoload_path = ProjectSettings::get_singleton()->get_setting("autoload/" + p_class->name); + if (autoload_path.begins_with("*")) { + // It's a singleton, and not just a regular AutoLoad script. + _set_error("The class \"" + p_class->name + "\" conflicts with the AutoLoad singleton of the same name, and is therefore redundant. Remove the class_name declaration to fix this error."); + } + return; + } + tokenizer->advance(2); if (tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) { @@ -4839,35 +4861,29 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - Variant::Type initial_type = member.data_type.has_type ? member.data_type.builtin_type : member._export.type; + Node *expr; - if (initial_type != Variant::NIL && initial_type != Variant::OBJECT) { - IdentifierNode *id = alloc_node<IdentifierNode>(); - id->name = member.identifier; - - Node *expr; + if (member.data_type.has_type) { + expr = _get_default_value_for_type(member.data_type); + } else { + DataType exported_type; + exported_type.has_type = true; + exported_type.kind = DataType::BUILTIN; + exported_type.builtin_type = member._export.type; + expr = _get_default_value_for_type(exported_type); + } - // Make sure arrays and dictionaries are not shared - if (initial_type == Variant::ARRAY) { - expr = alloc_node<ArrayNode>(); - } else if (initial_type == Variant::DICTIONARY) { - expr = alloc_node<DictionaryNode>(); - } else { - ConstantNode *cn = alloc_node<ConstantNode>(); - Variant::CallError ce2; - cn->value = Variant::construct(initial_type, NULL, 0, ce2); - expr = cn; - } + IdentifierNode *id = alloc_node<IdentifierNode>(); + id->name = member.identifier; - OperatorNode *op = alloc_node<OperatorNode>(); - op->op = OperatorNode::OP_INIT_ASSIGN; - op->arguments.push_back(id); - op->arguments.push_back(expr); + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = OperatorNode::OP_INIT_ASSIGN; + op->arguments.push_back(id); + op->arguments.push_back(expr); - p_class->initializer->statements.push_back(op); + p_class->initializer->statements.push_back(op); - member.initial_assignment = op; - } + member.initial_assignment = op; } if (autoexport && member.data_type.has_type) { @@ -5727,28 +5743,35 @@ GDScriptParser::DataType GDScriptParser::_resolve_type(const DataType &p_source, } } - // Still look for class constants in parent script + // Still look for class constants in parent scripts if (!found && (base_type.kind == DataType::GDSCRIPT || base_type.kind == DataType::SCRIPT)) { Ref<Script> scr = base_type.script_type; ERR_FAIL_COND_V(scr.is_null(), result); - Map<StringName, Variant> constants; - scr->get_constants(&constants); + while (scr.is_valid()) { + Map<StringName, Variant> constants; + scr->get_constants(&constants); - if (constants.has(id)) { - Ref<GDScript> gds = constants[id]; + if (constants.has(id)) { + Ref<GDScript> gds = constants[id]; - if (gds.is_valid()) { - result.kind = DataType::GDSCRIPT; - result.script_type = gds; - found = true; - } else { - Ref<Script> scr2 = constants[id]; - if (scr2.is_valid()) { - result.kind = DataType::SCRIPT; - result.script_type = scr2; + if (gds.is_valid()) { + result.kind = DataType::GDSCRIPT; + result.script_type = gds; found = true; + } else { + Ref<Script> scr2 = constants[id]; + if (scr2.is_valid()) { + result.kind = DataType::SCRIPT; + result.script_type = scr2; + found = true; + } } } + if (found) { + break; + } else { + scr = scr->get_base_script(); + } } } @@ -6140,6 +6163,31 @@ bool GDScriptParser::_is_type_compatible(const DataType &p_container, const Data return false; } +GDScriptParser::Node *GDScriptParser::_get_default_value_for_type(const DataType &p_type, int p_line) { + Node *result; + + if (p_type.has_type && p_type.kind == DataType::BUILTIN && p_type.builtin_type != Variant::NIL && p_type.builtin_type != Variant::OBJECT) { + if (p_type.builtin_type == Variant::ARRAY) { + result = alloc_node<ArrayNode>(); + } else if (p_type.builtin_type == Variant::DICTIONARY) { + result = alloc_node<DictionaryNode>(); + } else { + ConstantNode *c = alloc_node<ConstantNode>(); + Variant::CallError err; + c->value = Variant::construct(p_type.builtin_type, NULL, 0, err); + result = c; + } + } else { + ConstantNode *c = alloc_node<ConstantNode>(); + c->value = Variant(); + result = c; + } + + result->line = p_line; + + return result; +} + GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { #ifdef DEBUG_ENABLED if (p_node->get_datatype().has_type && p_node->type != Node::TYPE_ARRAY && p_node->type != Node::TYPE_DICTIONARY) { diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 72aa819a8c..04ce9cf4c6 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -481,7 +481,12 @@ public: struct AssertNode : public Node { Node *condition; - AssertNode() { type = TYPE_ASSERT; } + Node *message; + AssertNode() : + condition(0), + message(0) { + type = TYPE_ASSERT; + } }; struct BreakpointNode : public Node { @@ -610,6 +615,7 @@ private: bool _get_function_signature(DataType &p_base_type, const StringName &p_function, DataType &r_return_type, List<DataType> &r_arg_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) const; bool _get_member_type(const DataType &p_base_type, const StringName &p_member, DataType &r_member_type) const; bool _is_type_compatible(const DataType &p_container, const DataType &p_expression, bool p_allow_implicit_conversion = false) const; + Node *_get_default_value_for_type(const DataType &p_type, int p_line = -1); DataType _reduce_node_type(Node *p_node); DataType _reduce_function_call_type(const OperatorNode *p_call); diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp index 9bea4557ac..62c212a2bd 100644 --- a/modules/gdscript/language_server/gdscript_language_server.cpp +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -64,7 +64,7 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) { void GDScriptLanguageServer::start() { int port = (int)_EDITOR_GET("network/language_server/remote_port"); if (protocol.start(port) == OK) { - EditorNode::get_log()->add_message("** GDScript Language Server Started **"); + EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR); ERR_FAIL_COND(thread != NULL || thread_exit); thread_exit = false; thread = Thread::create(GDScriptLanguageServer::thread_main, this); @@ -78,7 +78,7 @@ void GDScriptLanguageServer::stop() { memdelete(thread); thread = NULL; protocol.stop(); - EditorNode::get_log()->add_message("** GDScript Language Server Stopped **"); + EditorNode::get_log()->add_message("--- GDScript language server stopped ---", EditorLog::MSG_TYPE_EDITOR); } void register_lsp_types() { diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 07b4f7f596..7e2986ca85 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -884,9 +884,15 @@ void GridMapEditor::update_palette() { if (mesh_library.is_null()) { last_mesh_library = NULL; + search_box->set_text(""); + search_box->set_editable(false); + info_message->show(); return; } + search_box->set_editable(true); + info_message->hide(); + Vector<int> ids; ids = mesh_library->get_item_list(); @@ -1069,6 +1075,7 @@ void GridMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { + get_tree()->connect("node_removed", this, "_node_removed"); mesh_library_palette->connect("item_selected", this, "_item_selected_cbk"); for (int i = 0; i < 3; i++) { @@ -1085,6 +1092,7 @@ void GridMapEditor::_notification(int p_what) { } break; case NOTIFICATION_EXIT_TREE: { + get_tree()->disconnect("node_removed", this, "_node_removed"); _clear_clipboard_data(); for (int i = 0; i < 3; i++) { @@ -1198,6 +1206,7 @@ void GridMapEditor::_bind_methods() { ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed); ClassDB::bind_method("_floor_mouse_exited", &GridMapEditor::_floor_mouse_exited); ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection); + ClassDB::bind_method("_node_removed", &GridMapEditor::_node_removed); ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode); } @@ -1296,6 +1305,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { search_box = memnew(LineEdit); search_box->set_h_size_flags(SIZE_EXPAND_FILL); + search_box->set_placeholder(TTR("Filter meshes")); hb->add_child(search_box); search_box->connect("text_changed", this, "_text_changed"); search_box->connect("gui_input", this, "_sbox_input"); @@ -1331,6 +1341,14 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { add_child(mesh_library_palette); mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL); + info_message = memnew(Label); + info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes.")); + info_message->set_valign(Label::VALIGN_CENTER); + info_message->set_align(Label::ALIGN_CENTER); + info_message->set_autowrap(true); + info_message->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE); + mesh_library_palette->add_child(info_message); + edit_axis = Vector3::AXIS_Y; edit_floor[0] = -1; edit_floor[1] = -1; @@ -1346,7 +1364,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { paste_mesh = VisualServer::get_singleton()->mesh_create(); { - //selection mesh create + // Selection mesh create. PoolVector<Vector3> lines; PoolVector<Vector3> triangles; @@ -1424,7 +1442,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { inner_mat.instance(); inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2)); - //inner_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true); inner_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); inner_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); @@ -1444,7 +1461,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { selection_floor_mat->set_on_top_of_alpha(); selection_floor_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); selection_floor_mat->set_line_width(3.0); - //selection_floor_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); d[VS::ARRAY_VERTEX] = lines; VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_LINES, d); diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index d174ac1035..103913485f 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -197,12 +197,16 @@ class GridMapEditor : public VBoxContainer { RID instance; }; + ItemList *mesh_library_palette; + Label *info_message; + + EditorNode *editor; + void update_grid(); void _configure(); void _menu_option(int); void update_palette(); void _set_display_mode(int p_mode); - ItemList *mesh_library_palette; void _item_selected_cbk(int idx); void _update_cursor_transform(); void _update_cursor_instance(); @@ -227,7 +231,6 @@ class GridMapEditor : public VBoxContainer { void _delete_selection(); void _fill_selection(); - EditorNode *editor; bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click); friend class GridMapEditorPlugin; diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py index f751719531..4c1ebd8d74 100644 --- a/modules/mono/build_scripts/mono_configure.py +++ b/modules/mono/build_scripts/mono_configure.py @@ -18,7 +18,7 @@ android_arch_dirs = { def get_android_out_dir(env): - return os.path.join(Dir('#platform/android/java/libs').abspath, + return os.path.join(Dir('#platform/android/java/lib/libs').abspath, 'release' if env['target'] == 'release' else 'debug', android_arch_dirs[env['android_arch']]) diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs index aefc51545e..4f93ef8530 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs @@ -16,7 +16,7 @@ namespace GodotTools { private void AddFile(string srcPath, string dstPath, bool remap = false) { - AddFile(dstPath, File.ReadAllBytes(srcPath), remap); + AddFile(dstPath.Replace("\\", "/"), File.ReadAllBytes(srcPath), remap); } public override void _ExportFile(string path, string type, string[] features) diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 1888bb3cb9..74710db224 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -1785,6 +1785,9 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { output.append("uint32_t get_bindings_version() { return "); output.append(String::num_uint64(BINDINGS_GENERATOR_VERSION) + "; }\n"); + output.append("uint32_t get_cs_glue_version() { return "); + output.append(String::num_uint64(CS_GLUE_VERSION) + "; }\n"); + output.append("\nvoid register_generated_icalls() " OPEN_BLOCK); output.append("\tgodot_register_glue_header_icalls();\n"); diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index cd1ca2a2c7..5a84d9e3b8 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -429,6 +429,7 @@ void register_editor_internal_calls() { mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit); mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen); mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing); + mono_add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", (void *)godot_icall_Internal_MonoWindowsInstallRoot); mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", (void *)godot_icall_Internal_EditorRunPlay); mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", (void *)godot_icall_Internal_EditorRunStop); mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts); diff --git a/modules/mono/glue/Managed/Files/Rect2.cs b/modules/mono/glue/Managed/Files/Rect2.cs index f3dc9d8490..99542d0c0a 100644 --- a/modules/mono/glue/Managed/Files/Rect2.cs +++ b/modules/mono/glue/Managed/Files/Rect2.cs @@ -157,13 +157,13 @@ namespace Godot public bool Intersects(Rect2 b) { - if (_position.x > b._position.x + b._size.x) + if (_position.x >= b._position.x + b._size.x) return false; - if (_position.x + _size.x < b._position.x) + if (_position.x + _size.x <= b._position.x) return false; - if (_position.y > b._position.y + b._size.y) + if (_position.y >= b._position.y + b._size.y) return false; - if (_position.y + _size.y < b._position.y) + if (_position.y + _size.y <= b._position.y) return false; return true; diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index cd111abd4d..915a01af7e 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -44,7 +44,6 @@ #include "core/project_settings.h" #include "../csharp_script.h" -#include "../glue/cs_glue_version.gen.h" #include "../godotsharp_dirs.h" #include "../utils/path_utils.h" #include "gd_mono_class.h" @@ -395,23 +394,24 @@ uint64_t get_core_api_hash(); uint64_t get_editor_api_hash(); #endif uint32_t get_bindings_version(); +uint32_t get_cs_glue_version(); void register_generated_icalls(); #else uint64_t get_core_api_hash() { - CRASH_NOW(); GD_UNREACHABLE(); } #ifdef TOOLS_ENABLED uint64_t get_editor_api_hash() { - CRASH_NOW(); GD_UNREACHABLE(); } #endif uint32_t get_bindings_version() { - CRASH_NOW(); + GD_UNREACHABLE(); +} +uint32_t get_cs_glue_version() { GD_UNREACHABLE(); } @@ -687,7 +687,7 @@ bool GDMono::_load_core_api_assembly() { APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(core_api_assembly, APIAssembly::API_CORE); core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - CS_GLUE_VERSION != api_assembly_ver.cs_glue_version; + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; if (!core_api_assembly_out_of_sync) { GDMonoUtils::update_godot_api_cache(); @@ -722,7 +722,7 @@ bool GDMono::_load_editor_api_assembly() { APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(editor_api_assembly, APIAssembly::API_EDITOR); editor_api_assembly_out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - CS_GLUE_VERSION != api_assembly_ver.cs_glue_version; + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { editor_api_assembly_out_of_sync = false; } diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp index 5a0d728953..6d91075ce3 100644 --- a/modules/mono/mono_gd/gd_mono_log.cpp +++ b/modules/mono/mono_gd/gd_mono_log.cpp @@ -159,7 +159,7 @@ void GDMonoLog::initialize() { log_file = FileAccess::open(log_file_path, FileAccess::WRITE); if (!log_file) { - ERR_PRINT("Mono: Cannot create log file."); + ERR_PRINTS("Mono: Cannot create log file at: " + log_file_path); } } diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index ae5a2cde81..716c712ccc 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -208,14 +208,18 @@ String str_format(const char *p_format, ...) { #endif #if defined(MINGW_ENABLED) || defined(_MSC_VER) && _MSC_VER < 1900 -#define vsnprintf(m_buffer, m_count, m_format, m_argptr) vsnprintf_s(m_buffer, m_count, _TRUNCATE, m_format, m_argptr) +#define gd_vsnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf_s(m_buffer, m_count, _TRUNCATE, m_format, m_args_copy) +#define gd_vscprintf(m_format, m_args_copy) _vscprintf(m_format, m_args_copy) +#else +#define gd_vsnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf(m_buffer, m_count, m_format, m_args_copy) +#define gd_vscprintf(m_format, m_args_copy) vsnprintf(NULL, 0, p_format, m_args_copy) #endif String str_format(const char *p_format, va_list p_list) { va_list list; va_copy(list, p_list); - int len = vsnprintf(NULL, 0, p_format, list); + int len = gd_vscprintf(p_format, list); va_end(list); len += 1; // for the trailing '/0' @@ -223,7 +227,7 @@ String str_format(const char *p_format, va_list p_list) { char *buffer(memnew_arr(char, len)); va_copy(list, p_list); - vsnprintf(buffer, len, p_format, list); + gd_vsnprintf(buffer, len, p_format, list); va_end(list); String res(buffer); |