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-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs4
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp6
5 files changed, 12 insertions, 10 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
index 54da6218f3..7ec3f88e5d 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
@@ -27,7 +27,8 @@ namespace GodotPlugins.Game
internal static partial class Main
{
[UnmanagedCallersOnly(EntryPoint = ""godotsharp_game_main_init"")]
- private static godot_bool InitializeFromGameProject(IntPtr godotDllHandle, IntPtr outManagedCallbacks)
+ private static godot_bool InitializeFromGameProject(IntPtr godotDllHandle, IntPtr outManagedCallbacks,
+ IntPtr unmanagedCallbacks, int unmanagedCallbacksSize)
{
try
{
@@ -37,6 +38,8 @@ namespace GodotPlugins.Game
NativeLibrary.SetDllImportResolver(coreApiAssembly, dllImportResolver);
+ NativeFuncs.Initialize(unmanagedCallbacks, unmanagedCallbacksSize);
+
ManagedCallbacks.Create(outManagedCallbacks);
ScriptManagerBridge.LookupScriptsInAssembly(typeof(GodotPlugins.Game.Main).Assembly);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index 655be0ab5e..d0cd529d1f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -176,8 +176,9 @@ namespace GodotTools.Build
arguments.Add("--no-restore");
// Incremental or rebuild
- if (buildInfo.Rebuild)
- arguments.Add("--no-incremental");
+ // TODO: Not supported in `dotnet publish` (https://github.com/dotnet/sdk/issues/11099)
+ // if (buildInfo.Rebuild)
+ // arguments.Add("--no-incremental");
// Configuration
arguments.Add("-c");
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 951bff7e7a..851a8b3689 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -112,7 +112,7 @@ namespace GodotTools.Export
string buildConfig = isDebug ? "ExportDebug" : "ExportRelease";
// TODO: This works for now, as we only implemented support for x86 family desktop so far, but it needs to be fixed
- string arch = features.Contains("64") ? "x86_64" : "x86";
+ string arch = features.Contains("x86_64") ? "x86_64" : "x86";
string ridOS = DetermineRuntimeIdentifierOS(platform);
string ridArch = DetermineRuntimeIdentifierArch(arch);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index 6290b2c56f..c16f803226 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -70,9 +70,7 @@ namespace GodotTools.Utils
{
["Windows"] = Platforms.Windows,
["macOS"] = Platforms.MacOS,
- ["LinuxBSD"] = Platforms.LinuxBSD,
- // "X11" for compatibility, temporarily, while we are on an outdated branch
- ["X11"] = Platforms.LinuxBSD,
+ ["Linux"] = Platforms.LinuxBSD,
["UWP"] = Platforms.UWP,
["Haiku"] = Platforms.Haiku,
["Android"] = Platforms.Android,
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 286f039410..eda4924f15 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -103,12 +103,12 @@ const char_t *get_data(const HostFxrCharString &p_char_str) {
}
#ifdef TOOLS_ENABLED
-String find_hostfxr(size_t p_known_buffet_size, get_hostfxr_parameters *p_get_hostfxr_params) {
+String find_hostfxr(size_t p_known_buffer_size, get_hostfxr_parameters *p_get_hostfxr_params) {
// Pre-allocate a large buffer for the path to hostfxr
Vector<char_t> buffer;
- buffer.resize(p_known_buffet_size);
+ buffer.resize(p_known_buffer_size);
- int rc = get_hostfxr_path(buffer.ptrw(), &p_known_buffet_size, p_get_hostfxr_params);
+ int rc = get_hostfxr_path(buffer.ptrw(), &p_known_buffer_size, p_get_hostfxr_params);
ERR_FAIL_COND_V_MSG(rc != 0, String(), "get_hostfxr_path failed with code: " + itos(rc));