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-rw-r--r--modules/csg/csg.h2
-rw-r--r--modules/fbx/data/fbx_bone.h2
-rw-r--r--modules/fbx/data/fbx_material.h6
-rw-r--r--modules/fbx/data/fbx_mesh_data.h2
-rw-r--r--modules/fbx/data/fbx_node.h2
-rw-r--r--modules/fbx/data/fbx_skeleton.h4
-rw-r--r--modules/fbx/data/pivot_transform.h4
-rw-r--r--modules/gdnative/doc_classes/GDNative.xml2
-rw-r--r--modules/gdnative/gdnative.h4
-rw-r--r--modules/gdnative/gdnative/variant.cpp12
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp16
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp4
-rw-r--r--modules/gdnative/pluginscript/pluginscript_script.cpp4
-rw-r--r--modules/gdscript/gdscript.cpp20
-rw-r--r--modules/gdscript/gdscript.h10
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp2
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_cache.h4
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2
-rw-r--r--modules/gdscript/gdscript_function.h6
-rw-r--r--modules/gdscript/gdscript_lambda_callable.h2
-rw-r--r--modules/gdscript/gdscript_parser.h2
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.h2
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.h6
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h4
-rw-r--r--modules/gdscript/language_server/lsp.hpp4
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp6
-rw-r--r--modules/gdscript/tests/gdscript_test_runner_suite.h8
-rw-r--r--modules/mbedtls/ssl_context_mbedtls.h6
-rw-r--r--modules/mono/csharp_script.cpp106
-rw-r--r--modules/mono/csharp_script.h4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs2
-rw-r--r--modules/mono/editor/bindings_generator.cpp14
-rw-r--r--modules/mono/editor/bindings_generator.h10
-rw-r--r--modules/mono/glue/base_object_glue.cpp20
-rw-r--r--modules/mono/glue/glue_header.h2
-rw-r--r--modules/mono/mono_gc_handle.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp12
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h2
-rw-r--r--modules/mono/signal_awaiter_utils.h2
-rw-r--r--modules/opensimplex/noise_texture.h2
-rw-r--r--modules/opensimplex/open_simplex_noise.h2
-rw-r--r--modules/pvr/image_compress_pvrtc.cpp2
-rw-r--r--modules/raycast/raycast_occlusion_cull.h2
-rw-r--r--modules/regex/doc_classes/RegEx.xml2
-rw-r--r--modules/regex/doc_classes/RegExMatch.xml2
-rw-r--r--modules/regex/regex.h10
-rw-r--r--modules/upnp/doc_classes/UPNP.xml2
-rw-r--r--modules/upnp/doc_classes/UPNPDevice.xml2
-rw-r--r--modules/upnp/upnp.h6
-rw-r--r--modules/upnp/upnp_device.h6
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunctionState.xml2
-rw-r--r--modules/visual_script/visual_script.h4
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp2
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnection.xml2
-rw-r--r--modules/webrtc/webrtc_multiplayer.h2
-rw-r--r--modules/webrtc/webrtc_peer_connection.h4
-rw-r--r--modules/websocket/emws_server.h2
-rw-r--r--modules/websocket/websocket_server.h2
-rw-r--r--modules/websocket/wsl_server.h2
63 files changed, 203 insertions, 203 deletions
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index 4bd79e15a9..c872860486 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -36,7 +36,7 @@
#include "core/math/transform_3d.h"
#include "core/math/vector2.h"
#include "core/math/vector3.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/list.h"
#include "core/templates/map.h"
#include "core/templates/oa_hash_map.h"
diff --git a/modules/fbx/data/fbx_bone.h b/modules/fbx/data/fbx_bone.h
index efba147b89..83918ad1e2 100644
--- a/modules/fbx/data/fbx_bone.h
+++ b/modules/fbx/data/fbx_bone.h
@@ -38,7 +38,7 @@
struct PivotTransform;
-struct FBXBone : public Reference {
+struct FBXBone : public RefCounted {
uint64_t parent_bone_id = 0;
uint64_t bone_id = 0;
diff --git a/modules/fbx/data/fbx_material.h b/modules/fbx/data/fbx_material.h
index 23310b8e1d..5fd4d9212b 100644
--- a/modules/fbx/data/fbx_material.h
+++ b/modules/fbx/data/fbx_material.h
@@ -33,10 +33,10 @@
#include "tools/import_utils.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
-struct FBXMaterial : public Reference {
+struct FBXMaterial : public RefCounted {
String material_name = String();
bool warning_non_pbr_material = false;
FBXDocParser::Material *material = nullptr;
@@ -266,7 +266,7 @@ struct FBXMaterial : public Reference {
/* storing the texture properties like color */
template <class T>
- struct TexturePropertyMapping : Reference {
+ struct TexturePropertyMapping : RefCounted {
StandardMaterial3D::TextureParam map_mode = StandardMaterial3D::TextureParam::TEXTURE_ALBEDO;
const T property = T();
};
diff --git a/modules/fbx/data/fbx_mesh_data.h b/modules/fbx/data/fbx_mesh_data.h
index c4eaa7d170..7486c5c59c 100644
--- a/modules/fbx/data/fbx_mesh_data.h
+++ b/modules/fbx/data/fbx_mesh_data.h
@@ -78,7 +78,7 @@ struct VertexData {
};
// Caches mesh information and instantiates meshes for you using helper functions.
-struct FBXMeshData : Reference {
+struct FBXMeshData : RefCounted {
struct MorphVertexData {
// TODO we have only these??
/// Each element is a vertex. Not supposed to be void.
diff --git a/modules/fbx/data/fbx_node.h b/modules/fbx/data/fbx_node.h
index a6f62f3388..75461e397d 100644
--- a/modules/fbx/data/fbx_node.h
+++ b/modules/fbx/data/fbx_node.h
@@ -40,7 +40,7 @@
class Node3D;
struct PivotTransform;
-struct FBXNode : Reference, ModelAbstraction {
+struct FBXNode : RefCounted, ModelAbstraction {
uint64_t current_node_id = 0;
String node_name = String();
Node3D *godot_node = nullptr;
diff --git a/modules/fbx/data/fbx_skeleton.h b/modules/fbx/data/fbx_skeleton.h
index df937cde49..b6103df949 100644
--- a/modules/fbx/data/fbx_skeleton.h
+++ b/modules/fbx/data/fbx_skeleton.h
@@ -35,14 +35,14 @@
#include "fbx_node.h"
#include "model_abstraction.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "scene/3d/skeleton_3d.h"
struct FBXNode;
struct ImportState;
struct FBXBone;
-struct FBXSkeleton : Reference {
+struct FBXSkeleton : RefCounted {
Ref<FBXNode> fbx_node = Ref<FBXNode>();
Vector<Ref<FBXBone>> skeleton_bones = Vector<Ref<FBXBone>>();
Skeleton3D *skeleton = nullptr;
diff --git a/modules/fbx/data/pivot_transform.h b/modules/fbx/data/pivot_transform.h
index 29cf7a3d0e..099b268075 100644
--- a/modules/fbx/data/pivot_transform.h
+++ b/modules/fbx/data/pivot_transform.h
@@ -32,7 +32,7 @@
#define PIVOT_TRANSFORM_H
#include "core/math/transform_3d.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "model_abstraction.h"
@@ -55,7 +55,7 @@ enum TransformationComp {
TransformationComp_MAXIMUM
};
// Abstract away pivot data so its simpler to handle
-struct PivotTransform : Reference, ModelAbstraction {
+struct PivotTransform : RefCounted, ModelAbstraction {
// at the end we want to keep geometric_ everything, post and pre rotation
// these are used during animation data processing / keyframe ingestion the rest can be simplified down / out.
Quaternion pre_rotation = Quaternion();
diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml
index 44d9e32ed8..4f1530598c 100644
--- a/modules/gdnative/doc_classes/GDNative.xml
+++ b/modules/gdnative/doc_classes/GDNative.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GDNative" inherits="Reference" version="4.0">
+<class name="GDNative" inherits="RefCounted" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index a28c58ec0d..0cc6487ea4 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -138,8 +138,8 @@ struct GDNativeCallRegistry {
Vector<StringName> get_native_call_types();
};
-class GDNative : public Reference {
- GDCLASS(GDNative, Reference);
+class GDNative : public RefCounted {
+ GDCLASS(GDNative, RefCounted);
Ref<GDNativeLibrary> library;
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index 24f50a94f5..cfb57137bb 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -30,7 +30,7 @@
#include "gdnative/variant.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/variant/variant.h"
#ifdef __cplusplus
@@ -200,17 +200,17 @@ void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) {
Variant *dest = (Variant *)r_dest;
const Object *obj = (const Object *)p_obj;
- const Reference *reference = Object::cast_to<Reference>(obj);
+ const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj);
REF ref;
- if (reference) {
- ref = REF(reference);
+ if (ref_counted) {
+ ref = REF(ref_counted);
}
if (!ref.is_null()) {
memnew_placement_custom(dest, Variant, Variant(ref));
} else {
#if defined(DEBUG_METHODS_ENABLED)
- if (reference) {
- ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
+ if (ref_counted) {
+ ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
}
#endif
memnew_placement_custom(dest, Variant, Variant(obj));
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 51e839f015..4ad8901f32 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -121,7 +121,7 @@ struct ClassAPI {
String singleton_name;
bool is_instantiable = false;
// @Unclear
- bool is_reference = false;
+ bool is_ref_counted = false;
bool has_indexing = false; // For builtin types.
String indexed_type; // For builtin types.
bool is_keyed = false; // For builtin types.
@@ -254,10 +254,10 @@ List<ClassAPI> generate_c_api_classes() {
{
List<StringName> inheriters;
- ClassDB::get_inheriters_from_class("Reference", &inheriters);
- bool is_reference = !!inheriters.find(class_name) || class_name == "Reference";
+ ClassDB::get_inheriters_from_class("RefCounted", &inheriters);
+ bool is_ref_counted = !!inheriters.find(class_name) || class_name == "RefCounted";
// @Unclear
- class_api.is_reference = !class_api.is_singleton && is_reference;
+ class_api.is_ref_counted = !class_api.is_singleton && is_ref_counted;
}
// constants
@@ -509,10 +509,10 @@ List<ClassAPI> generate_c_builtin_api_types() {
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- class_api.is_reference = true;
+ class_api.is_ref_counted = true;
break;
default:
- class_api.is_reference = false;
+ class_api.is_ref_counted = false;
break;
}
@@ -652,7 +652,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back(String("\t\t\"singleton\": ") + (api.is_singleton ? "true" : "false") + ",\n");
source.push_back("\t\t\"singleton_name\": \"" + api.singleton_name + "\",\n");
source.push_back(String("\t\t\"instantiable\": ") + (api.is_instantiable ? "true" : "false") + ",\n");
- source.push_back(String("\t\t\"is_reference\": ") + (api.is_reference ? "true" : "false") + ",\n");
+ source.push_back(String("\t\t\"is_ref_counted\": ") + (api.is_ref_counted ? "true" : "false") + ",\n");
source.push_back("\t\t\"constants\": {\n");
for (List<ConstantAPI>::Element *e = api.constants.front(); e; e = e->next()) {
@@ -794,7 +794,7 @@ static List<String> generate_c_builtin_api_json(const List<ClassAPI> &p_api) {
append_indented(source, vformat(R"("name": "%s",)", class_api.class_name));
append_indented(source, vformat(R"("is_instantiable": %s,)", class_api.is_instantiable ? "true" : "false"));
- append_indented(source, vformat(R"("is_reference": %s,)", class_api.is_reference ? "true" : "false"));
+ append_indented(source, vformat(R"("is_ref_counted": %s,)", class_api.is_ref_counted ? "true" : "false"));
append_indented(source, vformat(R"("has_indexing": %s,)", class_api.has_indexing ? "true" : "false"));
append_indented(source, vformat(R"("indexed_type": "%s",)", class_api.has_indexing && class_api.indexed_type == "Nil" ? "Variant" : class_api.indexed_type));
append_indented(source, vformat(R"("is_keyed": %s,)", class_api.is_keyed ? "true" : "false"));
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 3f705c7858..6c2d038654 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -505,7 +505,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
if (!(script_data->base_native_type == "")) {
owner = ClassDB::instance(script_data->base_native_type);
} else {
- owner = memnew(Reference);
+ owner = memnew(RefCounted);
}
if (!owner) {
@@ -513,7 +513,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp
index 56fc7273f2..1dabb1db63 100644
--- a/modules/gdnative/pluginscript/pluginscript_script.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_script.cpp
@@ -94,7 +94,7 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = nullptr;
if (get_instance_base_type() == "") {
- owner = memnew(Reference);
+ owner = memnew(RefCounted);
} else {
owner = ClassDB::instance(get_instance_base_type());
}
@@ -104,7 +104,7 @@ Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index fdbe557956..1aafaf9351 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -75,9 +75,9 @@ Variant GDScriptNativeClass::_new() {
Object *o = instance();
ERR_FAIL_COND_V_MSG(!o, Variant(), "Class type: '" + String(name) + "' is not instantiable.");
- Reference *ref = Object::cast_to<Reference>(o);
- if (ref) {
- return REF(ref);
+ RefCounted *rc = Object::cast_to<RefCounted>(o);
+ if (rc) {
+ return REF(rc);
} else {
return o;
}
@@ -98,11 +98,11 @@ void GDScript::_super_implicit_constructor(GDScript *p_script, GDScriptInstance
p_script->implicit_initializer->call(p_instance, nullptr, 0, r_error);
}
-GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) {
+GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error) {
/* STEP 1, CREATE */
GDScriptInstance *instance = memnew(GDScriptInstance);
- instance->base_ref = p_isref;
+ instance->base_ref_counted = p_is_ref_counted;
instance->members.resize(member_indices.size());
instance->script = Ref<GDScript>(this);
instance->owner = p_owner;
@@ -172,11 +172,11 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
if (_baseptr->native.ptr()) {
owner = _baseptr->native->instance();
} else {
- owner = memnew(Reference); //by default, no base means use reference
+ owner = memnew(RefCounted); //by default, no base means use reference
}
ERR_FAIL_COND_V_MSG(!owner, Variant(), "Can't inherit from a virtual class.");
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
@@ -353,7 +353,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) {
}
Callable::CallError unchecked_error;
- return _create_instance(nullptr, 0, p_this, Object::cast_to<Reference>(p_this) != nullptr, unchecked_error);
+ return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error);
}
PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) {
@@ -1576,7 +1576,7 @@ void GDScriptInstance::reload_members() {
GDScriptInstance::GDScriptInstance() {
owner = nullptr;
- base_ref = false;
+ base_ref_counted = false;
}
GDScriptInstance::~GDScriptInstance() {
@@ -2132,7 +2132,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
break;
}
} else {
- *r_base_type = "Reference";
+ *r_base_type = "RefCounted";
subclass = nullptr;
}
}
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 8b1b859ca2..0584ced35e 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -39,8 +39,8 @@
#include "core/object/script_language.h"
#include "gdscript_function.h"
-class GDScriptNativeClass : public Reference {
- GDCLASS(GDScriptNativeClass, Reference);
+class GDScriptNativeClass : public RefCounted {
+ GDCLASS(GDScriptNativeClass, RefCounted);
StringName name;
@@ -132,7 +132,7 @@ class GDScript : public Script {
SelfList<GDScriptFunctionState>::List pending_func_states;
void _super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error);
- GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error);
+ GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path);
@@ -157,7 +157,7 @@ class GDScript : public Script {
void _get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const;
void _get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const;
- // This method will map the class name from "Reference" to "MyClass.InnerClass".
+ // This method will map the class name from "RefCounted" to "MyClass.InnerClass".
static String _get_gdscript_reference_class_name(const GDScript *p_gdscript);
protected:
@@ -270,7 +270,7 @@ class GDScriptInstance : public ScriptInstance {
Map<StringName, int> member_indices_cache; //used only for hot script reloading
#endif
Vector<Variant> members;
- bool base_ref;
+ bool base_ref_counted;
SelfList<GDScriptFunctionState>::List pending_func_states;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index e901b74616..c3edc813d2 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -163,7 +163,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
if (!p_class->extends_used) {
result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
result.kind = GDScriptParser::DataType::NATIVE;
- result.native_type = "Reference";
+ result.native_type = "RefCounted";
} else {
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index aabf407c76..8cd3fcf837 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -32,7 +32,7 @@
#define GDSCRIPT_ANALYZER_H
#include "core/object/object.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/set.h"
#include "gdscript_cache.h"
#include "gdscript_parser.h"
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index d1d2a2abbf..943638d29f 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_CACHE_H
#define GDSCRIPT_CACHE_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/templates/hash_map.h"
#include "core/templates/set.h"
@@ -40,7 +40,7 @@
class GDScriptAnalyzer;
class GDScriptParser;
-class GDScriptParserRef : public Reference {
+class GDScriptParserRef : public RefCounted {
public:
enum Status {
EMPTY,
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 49da4049bb..6d6b9e15af 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2512,7 +2512,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
p_script->placeholders.erase(psi); //remove placeholder
GDScriptInstance *instance = memnew(GDScriptInstance);
- instance->base_ref = Object::cast_to<Reference>(E->get());
+ instance->base_ref_counted = Object::cast_to<RefCounted>(E->get());
instance->members.resize(p_script->member_indices.size());
instance->script = Ref<GDScript>(p_script);
instance->owner = E->get();
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index cd1704cb03..553c2ecc01 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_FUNCTION_H
#define GDSCRIPT_FUNCTION_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
#include "core/os/thread.h"
#include "core/string/string_name.h"
@@ -597,8 +597,8 @@ public:
~GDScriptFunction();
};
-class GDScriptFunctionState : public Reference {
- GDCLASS(GDScriptFunctionState, Reference);
+class GDScriptFunctionState : public RefCounted {
+ GDCLASS(GDScriptFunctionState, RefCounted);
friend class GDScriptFunction;
GDScriptFunction *function = nullptr;
GDScriptFunction::CallState state;
diff --git a/modules/gdscript/gdscript_lambda_callable.h b/modules/gdscript/gdscript_lambda_callable.h
index 357c845250..336778d549 100644
--- a/modules/gdscript/gdscript_lambda_callable.h
+++ b/modules/gdscript/gdscript_lambda_callable.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_LAMBDA_CALLABLE
#define GDSCRIPT_LAMBDA_CALLABLE
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/vector.h"
#include "core/variant/callable.h"
#include "core/variant/variant.h"
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index ee5e411cad..9e0b60a407 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -33,7 +33,7 @@
#include "core/io/multiplayer_api.h"
#include "core/io/resource.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h
index a5c5a233b1..969c38eab6 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.h
+++ b/modules/gdscript/language_server/gdscript_language_protocol.h
@@ -46,7 +46,7 @@ class GDScriptLanguageProtocol : public JSONRPC {
GDCLASS(GDScriptLanguageProtocol, JSONRPC)
private:
- struct LSPeer : Reference {
+ struct LSPeer : RefCounted {
Ref<StreamPeerTCP> connection;
uint8_t req_buf[LSP_MAX_BUFFER_SIZE];
diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h
index 4696966e85..17f1d5d5e3 100644
--- a/modules/gdscript/language_server/gdscript_text_document.h
+++ b/modules/gdscript/language_server/gdscript_text_document.h
@@ -32,11 +32,11 @@
#define GDSCRIPT_TEXT_DOCUMENT_H
#include "core/io/file_access.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "lsp.hpp"
-class GDScriptTextDocument : public Reference {
- GDCLASS(GDScriptTextDocument, Reference)
+class GDScriptTextDocument : public RefCounted {
+ GDCLASS(GDScriptTextDocument, RefCounted)
protected:
static void _bind_methods();
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index 27616a2989..8b166a873c 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -37,8 +37,8 @@
#include "gdscript_extend_parser.h"
#include "lsp.hpp"
-class GDScriptWorkspace : public Reference {
- GDCLASS(GDScriptWorkspace, Reference);
+class GDScriptWorkspace : public RefCounted {
+ GDCLASS(GDScriptWorkspace, RefCounted);
private:
void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp
index 47bcfeaefc..a7dcfdb22d 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/lsp.hpp
@@ -766,7 +766,7 @@ struct MarkupContent {
// Use namespace instead of enumeration to follow the LSP specifications
// lsp::EnumName::EnumValue is OK but lsp::EnumValue is not
-// And here C++ compilers are unhappy with our enumeration name like Color, File, Reference etc.
+// And here C++ compilers are unhappy with our enumeration name like Color, File, RefCounted etc.
/**
* The kind of a completion entry.
*/
@@ -788,7 +788,7 @@ static const int Keyword = 14;
static const int Snippet = 15;
static const int Color = 16;
static const int File = 17;
-static const int Reference = 18;
+static const int RefCounted = 18;
static const int Folder = 19;
static const int EnumMember = 20;
static const int Constant = 21;
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index cda348f774..67bc927517 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -511,9 +511,9 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
// Create object instance for test.
Object *obj = ClassDB::instance(script->get_native()->get_name());
- Ref<Reference> obj_ref;
- if (obj->is_reference()) {
- obj_ref = Ref<Reference>(Object::cast_to<Reference>(obj));
+ Ref<RefCounted> obj_ref;
+ if (obj->is_ref_counted()) {
+ obj_ref = Ref<RefCounted>(Object::cast_to<RefCounted>(obj));
}
obj->set_script(script);
GDScriptInstance *instance = static_cast<GDScriptInstance *>(obj->get_script_instance());
diff --git a/modules/gdscript/tests/gdscript_test_runner_suite.h b/modules/gdscript/tests/gdscript_test_runner_suite.h
index 8fd77239cd..cf4e61f07d 100644
--- a/modules/gdscript/tests/gdscript_test_runner_suite.h
+++ b/modules/gdscript/tests/gdscript_test_runner_suite.h
@@ -51,7 +51,7 @@ TEST_SUITE("[Modules][GDScript]") {
TEST_CASE("[Modules][GDScript] Load source code dynamically and run it") {
Ref<GDScript> gdscript = memnew(GDScript);
gdscript->set_source_code(R"(
-extends Reference
+extends RefCounted
func _init():
set_meta("result", 42)
@@ -64,9 +64,9 @@ func _init():
CHECK_MESSAGE(error == OK, "The script should parse successfully.");
// Run the script by assigning it to a reference-counted object.
- Ref<Reference> reference = memnew(Reference);
- reference->set_script(gdscript);
- CHECK_MESSAGE(int(reference->get_meta("result")) == 42, "The script should assign object metadata successfully.");
+ Ref<RefCounted> ref_counted = memnew(RefCounted);
+ ref_counted->set_script(gdscript);
+ CHECK_MESSAGE(int(ref_counted->get_meta("result")) == 42, "The script should assign object metadata successfully.");
}
} // namespace GDScriptTests
diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h
index f8f9502caf..1b55a54a10 100644
--- a/modules/mbedtls/ssl_context_mbedtls.h
+++ b/modules/mbedtls/ssl_context_mbedtls.h
@@ -35,7 +35,7 @@
#include "core/io/file_access.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include <mbedtls/config.h>
#include <mbedtls/ctr_drbg.h>
@@ -46,7 +46,7 @@
class SSLContextMbedTLS;
-class CookieContextMbedTLS : public Reference {
+class CookieContextMbedTLS : public RefCounted {
friend class SSLContextMbedTLS;
protected:
@@ -63,7 +63,7 @@ public:
~CookieContextMbedTLS();
};
-class SSLContextMbedTLS : public Reference {
+class SSLContextMbedTLS : public RefCounted {
protected:
bool inited = false;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 80333321c3..6fbefd88ac 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -863,13 +863,13 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
List<Ref<CSharpScript>> to_reload;
// We need to keep reference instances alive during reloading
- List<Ref<Reference>> ref_instances;
+ List<Ref<RefCounted>> rc_instances;
for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
CSharpScriptBinding &script_binding = E->value();
- Reference *ref = Object::cast_to<Reference>(script_binding.owner);
- if (ref) {
- ref_instances.push_back(Ref<Reference>(ref));
+ RefCounted *rc = Object::cast_to<RefCounted>(script_binding.owner);
+ if (rc) {
+ rc_instances.push_back(Ref<RefCounted>(rc));
}
}
@@ -892,9 +892,9 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
Object *obj = F->get();
script->pending_reload_instances.insert(obj->get_instance_id());
- Reference *ref = Object::cast_to<Reference>(obj);
- if (ref) {
- ref_instances.push_back(Ref<Reference>(ref));
+ RefCounted *rc = Object::cast_to<RefCounted>(obj);
+ if (rc) {
+ rc_instances.push_back(Ref<RefCounted>(rc));
}
}
@@ -903,9 +903,9 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
Object *obj = F->get()->get_owner();
script->pending_reload_instances.insert(obj->get_instance_id());
- Reference *ref = Object::cast_to<Reference>(obj);
- if (ref) {
- ref_instances.push_back(Ref<Reference>(ref));
+ RefCounted *rc = Object::cast_to<RefCounted>(obj);
+ if (rc) {
+ rc_instances.push_back(Ref<RefCounted>(rc));
}
}
#endif
@@ -1438,16 +1438,16 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
r_script_binding.owner = p_object;
// Tie managed to unmanaged
- Reference *ref = Object::cast_to<Reference>(p_object);
+ RefCounted *rc = Object::cast_to<RefCounted>(p_object);
- if (ref) {
+ if (rc) {
// Unsafe refcount increment. The managed instance also counts as a reference.
// This way if the unmanaged world has no references to our owner
// but the managed instance is alive, the refcount will be 1 instead of 0.
// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
- ref->reference();
- CSharpLanguage::get_singleton()->post_unsafe_reference(ref);
+ rc->reference();
+ CSharpLanguage::get_singleton()->post_unsafe_reference(rc);
}
return true;
@@ -1511,10 +1511,10 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
}
void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
- Reference *ref_owner = Object::cast_to<Reference>(p_object);
+ RefCounted *rc_owner = Object::cast_to<RefCounted>(p_object);
#ifdef DEBUG_ENABLED
- CRASH_COND(!ref_owner);
+ CRASH_COND(!rc_owner);
CRASH_COND(!p_object->has_script_instance_binding(get_language_index()));
#endif
@@ -1528,7 +1528,7 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
return;
}
- if (ref_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
+ if (rc_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
GD_MONO_SCOPE_THREAD_ATTACH;
// The reference count was increased after the managed side was the only one referencing our owner.
@@ -1548,10 +1548,10 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
}
bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
- Reference *ref_owner = Object::cast_to<Reference>(p_object);
+ RefCounted *rc_owner = Object::cast_to<RefCounted>(p_object);
#ifdef DEBUG_ENABLED
- CRASH_COND(!ref_owner);
+ CRASH_COND(!rc_owner);
CRASH_COND(!p_object->has_script_instance_binding(get_language_index()));
#endif
@@ -1561,7 +1561,7 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
MonoGCHandleData &gchandle = script_binding.gchandle;
- int refcount = ref_owner->reference_get_count();
+ int refcount = rc_owner->reference_get_count();
if (!script_binding.inited) {
return refcount == 0;
@@ -1592,13 +1592,13 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle) {
CSharpInstance *instance = memnew(CSharpInstance(Ref<CSharpScript>(p_script)));
- Reference *ref = Object::cast_to<Reference>(p_owner);
+ RefCounted *rc = Object::cast_to<RefCounted>(p_owner);
- instance->base_ref = ref != nullptr;
+ instance->base_ref_counted = rc != nullptr;
instance->owner = p_owner;
instance->gchandle = p_gchandle;
- if (instance->base_ref) {
+ if (instance->base_ref_counted) {
instance->_reference_owner_unsafe();
}
@@ -1900,7 +1900,7 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
bool CSharpInstance::_reference_owner_unsafe() {
#ifdef DEBUG_ENABLED
- CRASH_COND(!base_ref);
+ CRASH_COND(!base_ref_counted);
CRASH_COND(owner == nullptr);
CRASH_COND(unsafe_referenced); // already referenced
#endif
@@ -1911,7 +1911,7 @@ bool CSharpInstance::_reference_owner_unsafe() {
// See: _unreference_owner_unsafe()
// May not me referenced yet, so we must use init_ref() instead of reference()
- if (static_cast<Reference *>(owner)->init_ref()) {
+ if (static_cast<RefCounted *>(owner)->init_ref()) {
CSharpLanguage::get_singleton()->post_unsafe_reference(owner);
unsafe_referenced = true;
}
@@ -1921,7 +1921,7 @@ bool CSharpInstance::_reference_owner_unsafe() {
bool CSharpInstance::_unreference_owner_unsafe() {
#ifdef DEBUG_ENABLED
- CRASH_COND(!base_ref);
+ CRASH_COND(!base_ref_counted);
CRASH_COND(owner == nullptr);
#endif
@@ -1938,7 +1938,7 @@ bool CSharpInstance::_unreference_owner_unsafe() {
// Destroying the owner here means self destructing, so we defer the owner destruction to the caller.
CSharpLanguage::get_singleton()->pre_unsafe_unreference(owner);
- return static_cast<Reference *>(owner)->unreference();
+ return static_cast<RefCounted *>(owner)->unreference();
}
MonoObject *CSharpInstance::_internal_new_managed() {
@@ -1970,7 +1970,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
// Tie managed to unmanaged
gchandle = MonoGCHandleData::new_strong_handle(mono_object);
- if (base_ref) {
+ if (base_ref_counted) {
_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
}
@@ -1987,7 +1987,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
disconnect_event_signals();
#ifdef DEBUG_ENABLED
- CRASH_COND(base_ref);
+ CRASH_COND(base_ref_counted);
CRASH_COND(gchandle.is_released());
#endif
CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle);
@@ -1995,7 +1995,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance) {
#ifdef DEBUG_ENABLED
- CRASH_COND(!base_ref);
+ CRASH_COND(!base_ref_counted);
CRASH_COND(gchandle.is_released());
#endif
@@ -2056,13 +2056,13 @@ void CSharpInstance::disconnect_event_signals() {
void CSharpInstance::refcount_incremented() {
#ifdef DEBUG_ENABLED
- CRASH_COND(!base_ref);
+ CRASH_COND(!base_ref_counted);
CRASH_COND(owner == nullptr);
#endif
- Reference *ref_owner = Object::cast_to<Reference>(owner);
+ RefCounted *rc_owner = Object::cast_to<RefCounted>(owner);
- if (ref_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
+ if (rc_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
GD_MONO_SCOPE_THREAD_ATTACH;
// The reference count was increased after the managed side was the only one referencing our owner.
@@ -2078,13 +2078,13 @@ void CSharpInstance::refcount_incremented() {
bool CSharpInstance::refcount_decremented() {
#ifdef DEBUG_ENABLED
- CRASH_COND(!base_ref);
+ CRASH_COND(!base_ref_counted);
CRASH_COND(owner == nullptr);
#endif
- Reference *ref_owner = Object::cast_to<Reference>(owner);
+ RefCounted *rc_owner = Object::cast_to<RefCounted>(owner);
- int refcount = ref_owner->reference_get_count();
+ int refcount = rc_owner->reference_get_count();
if (refcount == 1 && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
GD_MONO_SCOPE_THREAD_ATTACH;
@@ -2119,12 +2119,12 @@ void CSharpInstance::notification(int p_notification) {
predelete_notified = true;
- if (base_ref) {
- // It's not safe to proceed if the owner derives Reference and the refcount reached 0.
+ if (base_ref_counted) {
+ // It's not safe to proceed if the owner derives RefCounted and the refcount reached 0.
// At this point, Dispose() was already called (manually or from the finalizer) so
// that's not a problem. The refcount wouldn't have reached 0 otherwise, since the
// managed side references it and Dispose() needs to be called to release it.
- // However, this means C# Reference scripts can't receive NOTIFICATION_PREDELETE, but
+ // However, this means C# RefCounted scripts can't receive NOTIFICATION_PREDELETE, but
// this is likely the case with GDScript as well: https://github.com/godotengine/godot/issues/6784
return;
}
@@ -2250,15 +2250,15 @@ CSharpInstance::~CSharpInstance() {
}
// If not being called from the owner's destructor, and we still hold a reference to the owner
- if (base_ref && !ref_dying && owner && unsafe_referenced) {
+ if (base_ref_counted && !ref_dying && owner && unsafe_referenced) {
// The owner's script or script instance is being replaced (or removed)
// Transfer ownership to an "instance binding"
- Reference *ref_owner = static_cast<Reference *>(owner);
+ RefCounted *rc_owner = static_cast<RefCounted *>(owner);
// We will unreference the owner before referencing it again, so we need to keep it alive
- Ref<Reference> scope_keep_owner_alive(ref_owner);
+ Ref<RefCounted> scope_keep_owner_alive(rc_owner);
(void)scope_keep_owner_alive;
// Unreference the owner here, before the new "instance binding" references it.
@@ -2283,7 +2283,7 @@ CSharpInstance::~CSharpInstance() {
#ifdef DEBUG_ENABLED
// The "instance binding" holds a reference so the refcount should be at least 2 before `scope_keep_owner_alive` goes out of scope
- CRASH_COND(ref_owner->reference_get_count() <= 1);
+ CRASH_COND(rc_owner->reference_get_count() <= 1);
#endif
}
@@ -2511,7 +2511,7 @@ bool CSharpScript::_update_exports() {
#ifdef TOOLS_ENABLED
if (is_editor) {
// Need to check this here, before disposal
- bool base_ref = Object::cast_to<Reference>(tmp_native) != nullptr;
+ bool base_ref_counted = Object::cast_to<RefCounted>(tmp_native) != nullptr;
// Dispose the temporary managed instance
@@ -2526,7 +2526,7 @@ bool CSharpScript::_update_exports() {
GDMonoUtils::free_gchandle(tmp_pinned_gchandle);
tmp_object = nullptr;
- if (tmp_native && !base_ref) {
+ if (tmp_native && !base_ref_counted) {
Node *node = Object::cast_to<Node>(tmp_native);
if (node && node->is_inside_tree()) {
ERR_PRINT("Temporary instance was added to the scene tree.");
@@ -3077,7 +3077,7 @@ StringName CSharpScript::get_instance_base_type() const {
}
}
-CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) {
+CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error) {
GD_MONO_ASSERT_THREAD_ATTACHED;
/* STEP 1, CREATE */
@@ -3093,10 +3093,10 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
ERR_FAIL_V_MSG(nullptr, "Constructor not found.");
}
- Ref<Reference> ref;
- if (p_isref) {
+ Ref<RefCounted> ref;
+ if (p_is_ref_counted) {
// Hold it alive. Important if we have to dispose a script instance binding before creating the CSharpInstance.
- ref = Ref<Reference>(static_cast<Reference *>(p_owner));
+ ref = Ref<RefCounted>(static_cast<RefCounted *>(p_owner));
}
// If the object had a script instance binding, dispose it before adding the CSharpInstance
@@ -3122,7 +3122,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
}
CSharpInstance *instance = memnew(CSharpInstance(Ref<CSharpScript>(this)));
- instance->base_ref = p_isref;
+ instance->base_ref_counted = p_is_ref_counted;
instance->owner = p_owner;
instance->owner->set_script_instance(instance);
@@ -3147,7 +3147,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
// Tie managed to unmanaged
instance->gchandle = MonoGCHandleData::new_strong_handle(mono_object);
- if (instance->base_ref) {
+ if (instance->base_ref_counted) {
instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
}
@@ -3182,7 +3182,7 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = ClassDB::instance(NATIVE_GDMONOCLASS_NAME(native));
REF ref;
- Reference *r = Object::cast_to<Reference>(owner);
+ RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
ref = REF(r);
}
@@ -3223,7 +3223,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
GD_MONO_SCOPE_THREAD_ATTACH;
Callable::CallError unchecked_error;
- return _create_instance(nullptr, 0, p_this, Object::cast_to<Reference>(p_this) != nullptr, unchecked_error);
+ return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error);
}
PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_this) {
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index b389e900f4..c347a902ed 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -170,7 +170,7 @@ private:
static int _try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string);
#endif
- CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error);
+ CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
// Do not use unless you know what you are doing
@@ -251,7 +251,7 @@ class CSharpInstance : public ScriptInstance {
friend class CSharpLanguage;
Object *owner = nullptr;
- bool base_ref = false;
+ bool base_ref_counted = false;
bool ref_dying = false;
bool unsafe_referenced = false;
bool predelete_notified = false;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
index 51055dc9b9..27737c3da0 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
@@ -7,7 +7,7 @@ using Path = System.IO.Path;
namespace GodotTools.Build
{
[Serializable]
- public sealed class BuildInfo : Reference // TODO Remove Reference once we have proper serialization
+ public sealed class BuildInfo : RefCounted // TODO Remove RefCounted once we have proper serialization
{
public string Solution { get; }
public string[] Targets { get; }
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
index 1a1639aac7..c380707587 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -11,7 +11,7 @@ namespace GodotTools.Build
public class BuildOutputView : VBoxContainer, ISerializationListener
{
[Serializable]
- private class BuildIssue : Reference // TODO Remove Reference once we have proper serialization
+ private class BuildIssue : RefCounted // TODO Remove RefCounted once we have proper serialization
{
public bool Warning { get; set; }
public string File { get; set; }
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index adf19cfb8c..b6bff58610 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -1260,7 +1260,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
CRASH_COND(itype.cname != name_cache.type_Object);
CRASH_COND(!itype.is_instantiable);
CRASH_COND(itype.api_type != ClassDB::API_CORE);
- CRASH_COND(itype.is_reference);
+ CRASH_COND(itype.is_ref_counted);
CRASH_COND(itype.is_singleton);
}
@@ -2284,8 +2284,8 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
if (return_type->is_object_type) {
- ptrcall_return_type = return_type->is_reference ? "Ref<Reference>" : return_type->c_type;
- initialization = return_type->is_reference ? "" : " = nullptr";
+ ptrcall_return_type = return_type->is_ref_counted ? "Ref<RefCounted>" : return_type->c_type;
+ initialization = return_type->is_ref_counted ? "" : " = nullptr";
} else {
ptrcall_return_type = return_type->c_type;
}
@@ -2600,12 +2600,12 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
itype.base_name = ClassDB::get_parent_class(type_cname);
itype.is_singleton = Engine::get_singleton()->has_singleton(itype.proxy_name);
itype.is_instantiable = class_info->creation_func && !itype.is_singleton;
- itype.is_reference = ClassDB::is_parent_class(type_cname, name_cache.type_Reference);
- itype.memory_own = itype.is_reference;
+ itype.is_ref_counted = ClassDB::is_parent_class(type_cname, name_cache.type_RefCounted);
+ itype.memory_own = itype.is_ref_counted;
itype.c_out = "\treturn ";
itype.c_out += C_METHOD_UNMANAGED_GET_MANAGED;
- itype.c_out += itype.is_reference ? "(%1.ptr());\n" : "(%1);\n";
+ itype.c_out += itype.is_ref_counted ? "(%1.ptr());\n" : "(%1);\n";
itype.cs_in = itype.is_singleton ? BINDINGS_PTR_FIELD : "Object." CS_SMETHOD_GETINSTANCE "(%0)";
@@ -2741,7 +2741,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
imethod.return_type.cname = return_info.class_name;
bool bad_reference_hint = !imethod.is_virtual && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE &&
- ClassDB::is_parent_class(return_info.class_name, name_cache.type_Reference);
+ ClassDB::is_parent_class(return_info.class_name, name_cache.type_RefCounted);
ERR_FAIL_COND_V_MSG(bad_reference_hint, false,
String() + "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'." +
" Are you returning a reference type by pointer? Method: '" + itype.name + "." + imethod.name + "'.");
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 876046176b..48c0e02723 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -216,7 +216,7 @@ class BindingsGenerator {
bool is_enum = false;
bool is_object_type = false;
bool is_singleton = false;
- bool is_reference = false;
+ bool is_ref_counted = false;
/**
* Used only by Object-derived types.
@@ -228,7 +228,7 @@ class BindingsGenerator {
/**
* Used only by Object-derived types.
* Determines if the C# class owns the native handle and must free it somehow when disposed.
- * e.g.: Reference types must notify when the C# instance is disposed, for proper refcounting.
+ * e.g.: RefCounted types must notify when the C# instance is disposed, for proper refcounting.
*/
bool memory_own = false;
@@ -295,7 +295,7 @@ class BindingsGenerator {
* VarArg (fictitious type to represent variable arguments): Array
* float: double (because ptrcall only supports double)
* int: int64_t (because ptrcall only supports int64_t and uint64_t)
- * Reference types override this for the type of the return variable: Ref<Reference>
+ * RefCounted types override this for the type of the return variable: Ref<RefCounted>
*/
String c_type;
@@ -534,7 +534,7 @@ class BindingsGenerator {
StringName type_Variant = StaticCString::create("Variant");
StringName type_VarArg = StaticCString::create("VarArg");
StringName type_Object = StaticCString::create("Object");
- StringName type_Reference = StaticCString::create("Reference");
+ StringName type_RefCounted = StaticCString::create("RefCounted");
StringName type_RID = StaticCString::create("RID");
StringName type_String = StaticCString::create("String");
StringName type_StringName = StaticCString::create("StringName");
@@ -623,7 +623,7 @@ class BindingsGenerator {
}
inline String get_unique_sig(const TypeInterface &p_type) {
- if (p_type.is_reference) {
+ if (p_type.is_ref_counted) {
return "Ref";
} else if (p_type.is_object_type) {
return "Obj";
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 34a96eba17..c1b50b9951 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -31,7 +31,7 @@
#ifdef MONO_GLUE_ENABLED
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/string/string_name.h"
#include "../csharp_script.h"
@@ -81,13 +81,13 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) {
#ifdef DEBUG_ENABLED
CRASH_COND(p_ptr == nullptr);
- // This is only called with Reference derived classes
- CRASH_COND(!Object::cast_to<Reference>(p_ptr));
+ // This is only called with RefCounted derived classes
+ CRASH_COND(!Object::cast_to<RefCounted>(p_ptr));
#endif
- Reference *ref = static_cast<Reference *>(p_ptr);
+ RefCounted *rc = static_cast<RefCounted *>(p_ptr);
- if (ref->get_script_instance()) {
+ if (rc->get_script_instance()) {
CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(ref->get_script_instance());
if (cs_instance) {
if (!cs_instance->is_destructing_script_instance()) {
@@ -97,9 +97,9 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea
cs_instance->mono_object_disposed_baseref(p_obj, p_is_finalizer, delete_owner, remove_script_instance);
if (delete_owner) {
- memdelete(ref);
+ memdelete(rc);
} else if (remove_script_instance) {
- ref->set_script_instance(nullptr);
+ rc->set_script_instance(nullptr);
}
}
return;
@@ -145,10 +145,10 @@ MonoObject *godot_icall_Object_weakref(Object *p_ptr) {
}
Ref<WeakRef> wref;
- Reference *ref = Object::cast_to<Reference>(p_ptr);
+ RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
- if (ref) {
- REF r = ref;
+ if (rc) {
+ REF r = rc;
if (!r.is_valid()) {
return nullptr;
}
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index 3db52d7c30..eed3bd2167 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -61,7 +61,7 @@ void godot_register_glue_header_icalls() {
#include "core/config/engine.h"
#include "core/object/class_db.h"
#include "core/object/method_bind.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/string/node_path.h"
#include "core/string/ustring.h"
#include "core/typedefs.h"
diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h
index f435aab3dd..d0e51d159f 100644
--- a/modules/mono/mono_gc_handle.h
+++ b/modules/mono/mono_gc_handle.h
@@ -33,7 +33,7 @@
#include <mono/jit/jit.h>
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
namespace gdmono {
@@ -79,8 +79,8 @@ struct MonoGCHandleData {
static MonoGCHandleData new_weak_handle(MonoObject *p_object);
};
-class MonoGCHandleRef : public Reference {
- GDCLASS(MonoGCHandleRef, Reference);
+class MonoGCHandleRef : public RefCounted {
+ GDCLASS(MonoGCHandleRef, RefCounted);
MonoGCHandleData data;
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index fa93c6533a..65fb23b128 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -51,7 +51,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
// All mono objects created from the managed world (e.g.: 'new Player()')
// need to have a CSharpScript in order for their methods to be callable from the unmanaged side
- Reference *ref = Object::cast_to<Reference>(unmanaged);
+ RefCounted *rc = Object::cast_to<RefCounted>(unmanaged);
GDMonoClass *klass = GDMonoUtils::get_object_class(managed);
@@ -73,18 +73,18 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
script_binding.inited = true;
script_binding.type_name = NATIVE_GDMONOCLASS_NAME(klass);
script_binding.wrapper_class = klass;
- script_binding.gchandle = ref ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
+ script_binding.gchandle = rc ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
script_binding.owner = unmanaged;
- if (ref) {
+ if (rc) {
// Unsafe refcount increment. The managed instance also counts as a reference.
// This way if the unmanaged world has no references to our owner
// but the managed instance is alive, the refcount will be 1 instead of 0.
// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
// May not me referenced yet, so we must use init_ref() instead of reference()
- if (ref->init_ref()) {
- CSharpLanguage::get_singleton()->post_unsafe_reference(ref);
+ if (rc->init_ref()) {
+ CSharpLanguage::get_singleton()->post_unsafe_reference(rc);
}
}
@@ -99,7 +99,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
return;
}
- MonoGCHandleData gchandle = ref ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
+ MonoGCHandleData gchandle = rc ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
Ref<CSharpScript> script = CSharpScript::create_for_managed_type(klass, native);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index c8f80e7777..9f2977bfa2 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -1136,8 +1136,8 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
Object *ptr = unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj));
if (ptr != nullptr) {
- Reference *ref = Object::cast_to<Reference>(ptr);
- return ref ? Variant(Ref<Reference>(ref)) : Variant(ptr);
+ RefCounted *rc = Object::cast_to<RefCounted>(ptr);
+ return rc ? Variant(Ref<RefCounted>(rc)) : Variant(ptr);
}
return Variant();
}
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 52bdc6ff01..cf2859c319 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -36,7 +36,7 @@
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
#include "core/io/dir_access.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/os/os.h"
@@ -108,15 +108,15 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
gchandle = MonoGCHandleData::new_strong_handle(mono_object);
// Tie managed to unmanaged
- Reference *ref = Object::cast_to<Reference>(unmanaged);
+ RefCounted *rc = Object::cast_to<RefCounted>(unmanaged);
- if (ref) {
+ if (rc) {
// Unsafe refcount increment. The managed instance also counts as a reference.
// This way if the unmanaged world has no references to our owner
// but the managed instance is alive, the refcount will be 1 instead of 0.
// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
- ref->reference();
- CSharpLanguage::get_singleton()->post_unsafe_reference(ref);
+ rc->reference();
+ CSharpLanguage::get_singleton()->post_unsafe_reference(rc);
}
return mono_object;
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 9e024418e1..773501e93d 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -41,7 +41,7 @@
#endif
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#define UNHANDLED_EXCEPTION(m_exc) \
if (unlikely(m_exc != nullptr)) { \
diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h
index 4c77f8cfed..e12ea45b3f 100644
--- a/modules/mono/signal_awaiter_utils.h
+++ b/modules/mono/signal_awaiter_utils.h
@@ -31,7 +31,7 @@
#ifndef SIGNAL_AWAITER_UTILS_H
#define SIGNAL_AWAITER_UTILS_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "csharp_script.h"
#include "mono_gc_handle.h"
diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h
index 20a53bb58b..6237b6460d 100644
--- a/modules/opensimplex/noise_texture.h
+++ b/modules/opensimplex/noise_texture.h
@@ -34,7 +34,7 @@
#include "open_simplex_noise.h"
#include "core/io/image.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/property_editor.h"
diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h
index bb50c523d2..dcf922a8bf 100644
--- a/modules/opensimplex/open_simplex_noise.h
+++ b/modules/opensimplex/open_simplex_noise.h
@@ -32,7 +32,7 @@
#define OPEN_SIMPLEX_NOISE_H
#include "core/io/image.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "scene/resources/texture.h"
#include "thirdparty/misc/open-simplex-noise.h"
diff --git a/modules/pvr/image_compress_pvrtc.cpp b/modules/pvr/image_compress_pvrtc.cpp
index 6cb9837f49..4d0430fa92 100644
--- a/modules/pvr/image_compress_pvrtc.cpp
+++ b/modules/pvr/image_compress_pvrtc.cpp
@@ -31,7 +31,7 @@
#include "image_compress_pvrtc.h"
#include "core/io/image.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include <PvrTcEncoder.h>
#include <RgbaBitmap.h>
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index d9ca57cf24..85710a790c 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -34,7 +34,7 @@
#include "core/io/image.h"
#include "core/math/camera_matrix.h"
#include "core/object/object.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/templates/local_vector.h"
#include "core/templates/rid_owner.h"
#include "scene/resources/mesh.h"
diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml
index b21f5d1e7a..7f5a0dfecb 100644
--- a/modules/regex/doc_classes/RegEx.xml
+++ b/modules/regex/doc_classes/RegEx.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RegEx" inherits="Reference" version="4.0">
+<class name="RegEx" inherits="RefCounted" version="4.0">
<brief_description>
Class for searching text for patterns using regular expressions.
</brief_description>
diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml
index a45de60aef..cfe00f83ee 100644
--- a/modules/regex/doc_classes/RegExMatch.xml
+++ b/modules/regex/doc_classes/RegExMatch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RegExMatch" inherits="Reference" version="4.0">
+<class name="RegExMatch" inherits="RefCounted" version="4.0">
<brief_description>
Contains the results of a [RegEx] search.
</brief_description>
diff --git a/modules/regex/regex.h b/modules/regex/regex.h
index f5773042fb..68fe2bc6e0 100644
--- a/modules/regex/regex.h
+++ b/modules/regex/regex.h
@@ -31,15 +31,15 @@
#ifndef REGEX_H
#define REGEX_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#include "core/templates/map.h"
#include "core/templates/vector.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
-class RegExMatch : public Reference {
- GDCLASS(RegExMatch, Reference);
+class RegExMatch : public RefCounted {
+ GDCLASS(RegExMatch, RefCounted);
struct Range {
int start = 0;
@@ -68,8 +68,8 @@ public:
int get_end(const Variant &p_name) const;
};
-class RegEx : public Reference {
- GDCLASS(RegEx, Reference);
+class RegEx : public RefCounted {
+ GDCLASS(RegEx, RefCounted);
void *general_ctx;
void *code = nullptr;
diff --git a/modules/upnp/doc_classes/UPNP.xml b/modules/upnp/doc_classes/UPNP.xml
index 785c8dad50..09a2c8a88c 100644
--- a/modules/upnp/doc_classes/UPNP.xml
+++ b/modules/upnp/doc_classes/UPNP.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="UPNP" inherits="Reference" version="4.0">
+<class name="UPNP" inherits="RefCounted" version="4.0">
<brief_description>
UPNP network functions.
</brief_description>
diff --git a/modules/upnp/doc_classes/UPNPDevice.xml b/modules/upnp/doc_classes/UPNPDevice.xml
index f3b96bb89d..f7b5386d86 100644
--- a/modules/upnp/doc_classes/UPNPDevice.xml
+++ b/modules/upnp/doc_classes/UPNPDevice.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="UPNPDevice" inherits="Reference" version="4.0">
+<class name="UPNPDevice" inherits="RefCounted" version="4.0">
<brief_description>
UPNP device.
</brief_description>
diff --git a/modules/upnp/upnp.h b/modules/upnp/upnp.h
index a0cca96bc8..b961a9667f 100644
--- a/modules/upnp/upnp.h
+++ b/modules/upnp/upnp.h
@@ -31,14 +31,14 @@
#ifndef GODOT_UPNP_H
#define GODOT_UPNP_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "upnp_device.h"
#include <miniupnpc/miniupnpc.h>
-class UPNP : public Reference {
- GDCLASS(UPNP, Reference);
+class UPNP : public RefCounted {
+ GDCLASS(UPNP, RefCounted);
private:
String discover_multicast_if = "";
diff --git a/modules/upnp/upnp_device.h b/modules/upnp/upnp_device.h
index 126e761a56..0a66c36ab9 100644
--- a/modules/upnp/upnp_device.h
+++ b/modules/upnp/upnp_device.h
@@ -31,10 +31,10 @@
#ifndef GODOT_UPNP_DEVICE_H
#define GODOT_UPNP_DEVICE_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class UPNPDevice : public Reference {
- GDCLASS(UPNPDevice, Reference);
+class UPNPDevice : public RefCounted {
+ GDCLASS(UPNPDevice, RefCounted);
public:
enum IGDStatus {
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
index 68083614a6..f5bf195bbf 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptFunctionState" inherits="Reference" version="4.0">
+<class name="VisualScriptFunctionState" inherits="RefCounted" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 3c4a26a2a3..438ec99a56 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -449,8 +449,8 @@ public:
~VisualScriptInstance();
};
-class VisualScriptFunctionState : public Reference {
- GDCLASS(VisualScriptFunctionState, Reference);
+class VisualScriptFunctionState : public RefCounted {
+ GDCLASS(VisualScriptFunctionState, RefCounted);
friend class VisualScriptInstance;
ObjectID instance_id;
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index df34ec22ce..a3133f126d 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -33,7 +33,7 @@
#include "core/io/marshalls.h"
#include "core/math/math_funcs.h"
#include "core/object/class_db.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index 3b53892a3d..62e524825d 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="WebRTCPeerConnection" inherits="Reference" version="4.0">
+<class name="WebRTCPeerConnection" inherits="RefCounted" version="4.0">
<brief_description>
Interface to a WebRTC peer connection.
</brief_description>
diff --git a/modules/webrtc/webrtc_multiplayer.h b/modules/webrtc/webrtc_multiplayer.h
index 6b4ae6fcc8..2ddb98f656 100644
--- a/modules/webrtc/webrtc_multiplayer.h
+++ b/modules/webrtc/webrtc_multiplayer.h
@@ -48,7 +48,7 @@ private:
CH_RESERVED_MAX = 3
};
- class ConnectedPeer : public Reference {
+ class ConnectedPeer : public RefCounted {
public:
Ref<WebRTCPeerConnection> connection;
List<Ref<WebRTCDataChannel>> channels;
diff --git a/modules/webrtc/webrtc_peer_connection.h b/modules/webrtc/webrtc_peer_connection.h
index ae75864489..fcfb9ae9ae 100644
--- a/modules/webrtc/webrtc_peer_connection.h
+++ b/modules/webrtc/webrtc_peer_connection.h
@@ -34,8 +34,8 @@
#include "core/io/packet_peer.h"
#include "modules/webrtc/webrtc_data_channel.h"
-class WebRTCPeerConnection : public Reference {
- GDCLASS(WebRTCPeerConnection, Reference);
+class WebRTCPeerConnection : public RefCounted {
+ GDCLASS(WebRTCPeerConnection, RefCounted);
public:
enum ConnectionState {
diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h
index e7285ccb86..d36e3a3557 100644
--- a/modules/websocket/emws_server.h
+++ b/modules/websocket/emws_server.h
@@ -33,7 +33,7 @@
#ifdef JAVASCRIPT_ENABLED
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "emws_peer.h"
#include "websocket_server.h"
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
index 10da51fce5..bc5e591e7b 100644
--- a/modules/websocket/websocket_server.h
+++ b/modules/websocket/websocket_server.h
@@ -32,7 +32,7 @@
#define WEBSOCKET_H
#include "core/crypto/crypto.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "websocket_multiplayer_peer.h"
#include "websocket_peer.h"
diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h
index c2cf9df58b..39177a16a8 100644
--- a/modules/websocket/wsl_server.h
+++ b/modules/websocket/wsl_server.h
@@ -46,7 +46,7 @@ class WSLServer : public WebSocketServer {
GDCIIMPL(WSLServer, WebSocketServer);
private:
- class PendingPeer : public Reference {
+ class PendingPeer : public RefCounted {
private:
bool _parse_request(const Vector<String> p_protocols);