diff options
Diffstat (limited to 'modules')
148 files changed, 4877 insertions, 730 deletions
diff --git a/modules/assimp/SCsub b/modules/assimp/SCsub new file mode 100644 index 0000000000..61a357809a --- /dev/null +++ b/modules/assimp/SCsub @@ -0,0 +1,95 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_assimp = env_modules.Clone() +env_assimp.Append(CPPPATH=['#thirdparty/assimp']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/include']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/code/Importer/IFC']) +env_assimp.Append(CPPPATH=['#thirdparty/misc']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/code']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/irrXML/']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/unzip/']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/code/Importer/STEPParser']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/']) +env_assimp.Append(CPPPATH=['#thirdparty/zlib/']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/openddlparser/include']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/rapidjson/include']) +env_assimp.Append(CPPPATH=['.']) +#env_assimp.Append(CPPFLAGS=['-DASSIMP_DOUBLE_PRECISION']) # TODO default to what godot is compiled with for future double support +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_BOOST_WORKAROUND']) +env_assimp.Append(CPPFLAGS=['-DOPENDDLPARSER_BUILD']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OWN_ZLIB']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_EXPORT']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_X_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_AMF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3DS_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD3_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD5_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MDL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD2_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_PLY_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_ASE_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OBJ_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_HMP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_SMD_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MDC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD5_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_STL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_LWO_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_DXF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_NFF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_RAW_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_SIB_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OFF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_AC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_BVH_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IRRMESH_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IRR_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_Q3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_B3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_COLLADA_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_TERRAGEN_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_CSM_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_LWS_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OGRE_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OPENGEX_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MS3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_COB_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_BLEND_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_Q3BSP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_NDO_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_STEP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IFC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_XGL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_ASSBIN_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_GLTF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_C4D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3MF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_X3D_IMPORTER']) + +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_SINGLETHREADED']) + +if (not env.msvc): + env_assimp.Append(CXXFLAGS=['-std=c++11']) +elif (env.msvc == False and env['platform'] == 'windows'): + env_assimp.Append(LDFLAGS=['-pthread']) + +if(env['platform'] == 'windows'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_WINDOWS']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=WINDOWS']) +elif(env['platform'] == 'x11'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_LINUX']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=LINUX']) +elif(env['platform'] == 'osx'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_DARWIN']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=DARWIN']) + +env_thirdparty = env_assimp.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/*.cpp')) + +# Godot's own source files +env_assimp.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/assimp/config.py b/modules/assimp/config.py new file mode 100644 index 0000000000..098f1eafa9 --- /dev/null +++ b/modules/assimp/config.py @@ -0,0 +1,5 @@ +def can_build(env, platform): + return env['tools'] + +def configure(env): + pass diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp new file mode 100644 index 0000000000..4662cf9d0a --- /dev/null +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -0,0 +1,2181 @@ +/*************************************************************************/ +/* editor_scene_importer_assimp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "assimp/DefaultLogger.hpp" +#include "assimp/Importer.hpp" +#include "assimp/LogStream.hpp" +#include "assimp/Logger.hpp" +#include "assimp/SceneCombiner.h" +#include "assimp/cexport.h" +#include "assimp/cimport.h" +#include "assimp/matrix4x4.h" +#include "assimp/pbrmaterial.h" +#include "assimp/postprocess.h" +#include "assimp/scene.h" + +#include "core/bind/core_bind.h" +#include "core/io/image_loader.h" +#include "editor/editor_file_system.h" +#include "editor/import/resource_importer_scene.h" +#include "editor_scene_importer_assimp.h" +#include "editor_settings.h" +#include "scene/3d/camera.h" +#include "scene/3d/light.h" +#include "scene/3d/mesh_instance.h" +#include "scene/animation/animation_player.h" +#include "scene/main/node.h" +#include "scene/resources/material.h" +#include "scene/resources/surface_tool.h" +#include "zutil.h" +#include <string> + +void EditorSceneImporterAssimp::get_extensions(List<String> *r_extensions) const { + + const String import_setting_string = "filesystem/import/open_asset_import/"; + + Map<String, ImportFormat> import_format; + { + Vector<String> exts; + exts.push_back("fbx"); + ImportFormat import = { exts, true }; + import_format.insert("fbx", import); + } + { + Vector<String> exts; + exts.push_back("pmx"); + ImportFormat import = { exts, true }; + import_format.insert("mmd", import); + } + for (Map<String, ImportFormat>::Element *E = import_format.front(); E; E = E->next()) { + _register_project_setting_import(E->key(), import_setting_string, E->get().extensions, r_extensions, E->get().is_default); + } +} + +void EditorSceneImporterAssimp::_register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const { + const String use_generic = "use_" + generic; + _GLOBAL_DEF(import_setting_string + use_generic, p_enabled, true); + if (ProjectSettings::get_singleton()->get(import_setting_string + use_generic)) { + for (int32_t i = 0; i < exts.size(); i++) { + r_extensions->push_back(exts[i]); + } + } +} + +uint32_t EditorSceneImporterAssimp::get_import_flags() const { + return IMPORT_SCENE; +} + +AssimpStream::AssimpStream() { + // empty +} + +AssimpStream::~AssimpStream() { + // empty +} + +void AssimpStream::write(const char *message) { + print_verbose(String("Open Asset Import: ") + String(message).strip_edges()); +} + +void EditorSceneImporterAssimp::_bind_methods() { +} + +Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { + Assimp::Importer importer; + std::wstring w_path = ProjectSettings::get_singleton()->globalize_path(p_path).c_str(); + std::string s_path(w_path.begin(), w_path.end()); + importer.SetPropertyBool(AI_CONFIG_PP_FD_REMOVE, true); + // Cannot remove pivot points because the static mesh will be in the wrong place + importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, true); + int32_t max_bone_weights = 4; + //if (p_flags & IMPORT_ANIMATION_EIGHT_WEIGHTS) { + // const int eight_bones = 8; + // importer.SetPropertyBool(AI_CONFIG_PP_LBW_MAX_WEIGHTS, eight_bones); + // max_bone_weights = eight_bones; + //} + + importer.SetPropertyInteger(AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); + //importer.SetPropertyFloat(AI_CONFIG_PP_DB_THRESHOLD, 1.0f); + int32_t post_process_Steps = aiProcess_CalcTangentSpace | + //aiProcess_FlipUVs | + //aiProcess_FlipWindingOrder | + aiProcess_DropNormals | + aiProcess_GenSmoothNormals | + aiProcess_JoinIdenticalVertices | + aiProcess_ImproveCacheLocality | + aiProcess_LimitBoneWeights | + //aiProcess_RemoveRedundantMaterials | // Causes a crash + aiProcess_SplitLargeMeshes | + aiProcess_Triangulate | + aiProcess_GenUVCoords | + //aiProcess_FindDegenerates | + aiProcess_SortByPType | + aiProcess_FindInvalidData | + aiProcess_TransformUVCoords | + aiProcess_FindInstances | + //aiProcess_FixInfacingNormals | + //aiProcess_ValidateDataStructure | + aiProcess_OptimizeMeshes | + //aiProcess_OptimizeGraph | + //aiProcess_Debone | + aiProcess_EmbedTextures | + aiProcess_SplitByBoneCount | + 0; + const aiScene *scene = importer.ReadFile(s_path.c_str(), + post_process_Steps); + ERR_EXPLAIN(String("Open Asset Import failed to open: ") + String(importer.GetErrorString())); + ERR_FAIL_COND_V(scene == NULL, NULL); + return _generate_scene(p_path, scene, p_flags, p_bake_fps, max_bone_weights); +} + +template <class T> +struct EditorSceneImporterAssetImportInterpolate { + + T lerp(const T &a, const T &b, float c) const { + + return a + (b - a) * c; + } + + T catmull_rom(const T &p0, const T &p1, const T &p2, const T &p3, float t) { + + float t2 = t * t; + float t3 = t2 * t; + + return 0.5f * ((2.0f * p1) + (-p0 + p2) * t + (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 + (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); + } + + T bezier(T start, T control_1, T control_2, T end, float t) { + /* Formula from Wikipedia article on Bezier curves. */ + real_t omt = (1.0 - t); + real_t omt2 = omt * omt; + real_t omt3 = omt2 * omt; + real_t t2 = t * t; + real_t t3 = t2 * t; + + return start * omt3 + control_1 * omt2 * t * 3.0 + control_2 * omt * t2 * 3.0 + end * t3; + } +}; + +//thank you for existing, partial specialization +template <> +struct EditorSceneImporterAssetImportInterpolate<Quat> { + + Quat lerp(const Quat &a, const Quat &b, float c) const { + ERR_FAIL_COND_V(!a.is_normalized(), Quat()); + ERR_FAIL_COND_V(!b.is_normalized(), Quat()); + + return a.slerp(b, c).normalized(); + } + + Quat catmull_rom(const Quat &p0, const Quat &p1, const Quat &p2, const Quat &p3, float c) { + ERR_FAIL_COND_V(!p1.is_normalized(), Quat()); + ERR_FAIL_COND_V(!p2.is_normalized(), Quat()); + + return p1.slerp(p2, c).normalized(); + } + + Quat bezier(Quat start, Quat control_1, Quat control_2, Quat end, float t) { + ERR_FAIL_COND_V(!start.is_normalized(), Quat()); + ERR_FAIL_COND_V(!end.is_normalized(), Quat()); + + return start.slerp(end, t).normalized(); + } +}; + +template <class T> +T EditorSceneImporterAssimp::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, AssetImportAnimation::Interpolation p_interp) { + //could use binary search, worth it? + int idx = -1; + for (int i = 0; i < p_times.size(); i++) { + if (p_times[i] > p_time) + break; + idx++; + } + + EditorSceneImporterAssetImportInterpolate<T> interp; + + switch (p_interp) { + case AssetImportAnimation::INTERP_LINEAR: { + + if (idx == -1) { + return p_values[0]; + } else if (idx >= p_times.size() - 1) { + return p_values[p_times.size() - 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + return interp.lerp(p_values[idx], p_values[idx + 1], c); + + } break; + case AssetImportAnimation::INTERP_STEP: { + + if (idx == -1) { + return p_values[0]; + } else if (idx >= p_times.size() - 1) { + return p_values[p_times.size() - 1]; + } + + return p_values[idx]; + + } break; + case AssetImportAnimation::INTERP_CATMULLROMSPLINE: { + + if (idx == -1) { + return p_values[1]; + } else if (idx >= p_times.size() - 1) { + return p_values[1 + p_times.size() - 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + return interp.catmull_rom(p_values[idx - 1], p_values[idx], p_values[idx + 1], p_values[idx + 3], c); + + } break; + case AssetImportAnimation::INTERP_CUBIC_SPLINE: { + + if (idx == -1) { + return p_values[1]; + } else if (idx >= p_times.size() - 1) { + return p_values[(p_times.size() - 1) * 3 + 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + T from = p_values[idx * 3 + 1]; + T c1 = from + p_values[idx * 3 + 2]; + T to = p_values[idx * 3 + 4]; + T c2 = to + p_values[idx * 3 + 3]; + + return interp.bezier(from, c1, c2, to, c); + + } break; + } + + ERR_FAIL_V(p_values[0]); +} + +Spatial *EditorSceneImporterAssimp::_generate_scene(const String &p_path, const aiScene *scene, const uint32_t p_flags, int p_bake_fps, const int32_t p_max_bone_weights) { + ERR_FAIL_COND_V(scene == NULL, NULL); + Spatial *root = memnew(Spatial); + AnimationPlayer *ap = NULL; + if (p_flags & IMPORT_ANIMATION) { + ap = memnew(AnimationPlayer); + root->add_child(ap); + ap->set_owner(root); + ap->set_name(TTR("AnimationPlayer")); + } + Set<String> bone_names; + Set<String> light_names; + Set<String> camera_names; + real_t factor = 1.0f; + String ext = p_path.get_file().get_extension().to_lower(); + if ((ext == "fbx")) { + if (scene->mMetaData != NULL) { + scene->mMetaData->Get("UnitScaleFactor", factor); + factor = factor * 0.01f; + } + } + for (size_t l = 0; l < scene->mNumLights; l++) { + Light *light = NULL; + aiLight *ai_light = scene->mLights[l]; + ERR_CONTINUE(ai_light == NULL); + if (ai_light->mType == aiLightSource_DIRECTIONAL) { + light = memnew(DirectionalLight); + Vector3 dir = Vector3(ai_light->mDirection.y, ai_light->mDirection.x, ai_light->mDirection.z); + dir.normalize(); + Transform xform; + Quat quat; + quat.set_euler(dir); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + pos = factor * pos; + xform.origin = pos; + light->set_transform(xform); + } else if (ai_light->mType == aiLightSource_POINT) { + light = memnew(OmniLight); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + Transform xform; + xform.origin = pos; + pos = factor * pos; + light->set_transform(xform); + // No idea for energy + light->set_param(Light::PARAM_ATTENUATION, 0.0f); + } else if (ai_light->mType == aiLightSource_SPOT) { + light = memnew(SpotLight); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + pos = factor * pos; + Transform xform; + xform.origin = pos; + Vector3 dir = Vector3(ai_light->mDirection.y, ai_light->mDirection.x, ai_light->mDirection.z); + dir.normalize(); + Quat quat; + quat.set_euler(dir); + xform.basis = quat; + light->set_transform(xform); + // No idea for energy + light->set_param(Light::PARAM_ATTENUATION, 0.0f); + } + ERR_CONTINUE(light == NULL); + light->set_color(Color(ai_light->mColorDiffuse.r, ai_light->mColorDiffuse.g, ai_light->mColorDiffuse.b)); + root->add_child(light); + light->set_name(_ai_string_to_string(ai_light->mName)); + light->set_owner(root); + light_names.insert(_ai_string_to_string(scene->mLights[l]->mName)); + } + for (size_t c = 0; c < scene->mNumCameras; c++) { + aiCamera *ai_camera = scene->mCameras[c]; + Camera *camera = memnew(Camera); + float near = ai_camera->mClipPlaneNear; + if (Math::is_equal_approx(near, 0.0f)) { + near = 0.1f; + } + camera->set_perspective(Math::rad2deg(ai_camera->mHorizontalFOV) * 2.0f, near, ai_camera->mClipPlaneFar); + Vector3 pos = Vector3(ai_camera->mPosition.x, ai_camera->mPosition.y, ai_camera->mPosition.z); + + Vector3 look_at = Vector3(ai_camera->mLookAt.y, ai_camera->mLookAt.x, ai_camera->mLookAt.z).normalized(); + Quat quat; + quat.set_euler(look_at); + Transform xform; + xform.basis = quat; + xform.set_origin(pos); + root->add_child(camera); + camera->set_transform(xform); + camera->set_name(_ai_string_to_string(ai_camera->mName)); + camera->set_owner(root); + camera_names.insert(_ai_string_to_string(scene->mCameras[c]->mName)); + } + Map<Skeleton *, MeshInstance *> skeletons; + Map<String, Transform> bone_rests; + Vector<MeshInstance *> meshes; + int32_t mesh_count = 0; + Skeleton *s = memnew(Skeleton); + Set<String> removed_bones; + Map<String, Map<uint32_t, String> > path_morph_mesh_names; + _generate_node(p_path, scene, scene->mRootNode, root, root, bone_names, light_names, camera_names, skeletons, bone_rests, meshes, mesh_count, s, p_max_bone_weights, removed_bones, path_morph_mesh_names); + for (Map<Skeleton *, MeshInstance *>::Element *E = skeletons.front(); E; E = E->next()) { + E->key()->localize_rests(); + } + Set<String> removed_nodes; + Set<Node *> keep_nodes; + _keep_node(p_path, root, root, keep_nodes); + _fill_kept_node(keep_nodes); + _filter_node(p_path, root, root, keep_nodes, removed_nodes); + if (p_flags & IMPORT_ANIMATION) { + for (size_t i = 0; i < scene->mNumAnimations; i++) { + _import_animation(p_path, meshes, scene, ap, i, p_bake_fps, skeletons, removed_nodes, removed_bones, path_morph_mesh_names); + } + List<StringName> animation_names; + ap->get_animation_list(&animation_names); + if (animation_names.empty()) { + root->remove_child(ap); + memdelete(ap); + } + } + return root; +} + +void EditorSceneImporterAssimp::_fill_kept_node(Set<Node *> &keep_nodes) { + for (Set<Node *>::Element *E = keep_nodes.front(); E; E = E->next()) { + Node *node = E->get(); + while (node != NULL) { + if (keep_nodes.has(node) == false) { + keep_nodes.insert(node); + } + node = node->get_parent(); + } + } +} + +String EditorSceneImporterAssimp::_find_skeleton_bone_root(Map<Skeleton *, MeshInstance *> &skeletons, Map<MeshInstance *, String> &meshes, Spatial *root) { + for (Map<Skeleton *, MeshInstance *>::Element *E = skeletons.front(); E; E = E->next()) { + if (meshes.has(E->get())) { + String name = meshes[E->get()]; + if (name != "") { + return name; + } + } + } + return ""; +} + +void EditorSceneImporterAssimp::_set_bone_parent(Skeleton *s, Node *p_owner, aiNode *p_node) { + for (int32_t j = 0; j < s->get_bone_count(); j++) { + String bone_name = s->get_bone_name(j); + const aiNode *ai_bone_node = _ai_find_node(p_node, bone_name); + if (ai_bone_node == NULL) { + continue; + } + ai_bone_node = ai_bone_node->mParent; + while (ai_bone_node != NULL) { + int32_t node_parent_index = -1; + String parent_bone_name = _ai_string_to_string(ai_bone_node->mName); + node_parent_index = s->find_bone(parent_bone_name); + if (node_parent_index != -1) { + s->set_bone_parent(j, node_parent_index); + break; + } + ai_bone_node = ai_bone_node->mParent; + } + } +} + +void EditorSceneImporterAssimp::_insert_animation_track(const aiScene *p_scene, const String p_path, int p_bake_fps, Ref<Animation> animation, float ticks_per_second, float length, const Skeleton *sk, const aiNodeAnim *track, String node_name, NodePath node_path) { + + if (track->mNumRotationKeys || track->mNumPositionKeys || track->mNumScalingKeys) { + //make transform track + int track_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_TRANSFORM); + animation->track_set_path(track_idx, node_path); + //first determine animation length + + for (size_t i = 0; i < track->mNumRotationKeys; i++) { + length = MAX(length, track->mRotationKeys[i].mTime / ticks_per_second); + } + for (size_t i = 0; i < track->mNumPositionKeys; i++) { + length = MAX(length, track->mPositionKeys[i].mTime / ticks_per_second); + } + for (size_t i = 0; i < track->mNumScalingKeys; i++) { + length = MAX(length, track->mScalingKeys[i].mTime / ticks_per_second); + } + + float increment = 1.0 / float(p_bake_fps); + float time = 0.0; + + Vector3 base_pos; + Quat base_rot; + Vector3 base_scale = Vector3(1, 1, 1); + + if (track->mNumRotationKeys != 0) { + aiQuatKey key = track->mRotationKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + real_t w = key.mValue.w; + Quat q(x, y, z, w); + q = q.normalized(); + base_rot = q; + } + + if (track->mNumPositionKeys != 0) { + aiVectorKey key = track->mPositionKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_pos = Vector3(x, y, z); + } + + if (track->mNumScalingKeys != 0) { + aiVectorKey key = track->mScalingKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_scale = Vector3(x, y, z); + } + + bool last = false; + + Vector<Vector3> pos_values; + Vector<float> pos_times; + Vector<Vector3> scale_values; + Vector<float> scale_times; + Vector<Quat> rot_values; + Vector<float> rot_times; + + for (size_t p = 0; p < track->mNumPositionKeys; p++) { + aiVector3D pos = track->mPositionKeys[p].mValue; + pos_values.push_back(Vector3(pos.x, pos.y, pos.z)); + pos_times.push_back(track->mPositionKeys[p].mTime / ticks_per_second); + } + + for (size_t r = 0; r < track->mNumRotationKeys; r++) { + aiQuaternion quat = track->mRotationKeys[r].mValue; + rot_values.push_back(Quat(quat.x, quat.y, quat.z, quat.w).normalized()); + rot_times.push_back(track->mRotationKeys[r].mTime / ticks_per_second); + } + + for (size_t sc = 0; sc < track->mNumScalingKeys; sc++) { + aiVector3D scale = track->mScalingKeys[sc].mValue; + scale_values.push_back(Vector3(scale.x, scale.y, scale.z)); + scale_times.push_back(track->mScalingKeys[sc].mTime / ticks_per_second); + } + while (true) { + Vector3 pos = base_pos; + Quat rot = base_rot; + Vector3 scale = base_scale; + + if (pos_values.size()) { + pos = _interpolate_track<Vector3>(pos_times, pos_values, time, AssetImportAnimation::INTERP_LINEAR); + } + + if (rot_values.size()) { + rot = _interpolate_track<Quat>(rot_times, rot_values, time, AssetImportAnimation::INTERP_LINEAR).normalized(); + } + + if (scale_values.size()) { + scale = _interpolate_track<Vector3>(scale_times, scale_values, time, AssetImportAnimation::INTERP_LINEAR); + } + + if (sk != NULL && sk->find_bone(node_name) != -1) { + Transform xform; + xform.basis.set_quat_scale(rot, scale); + xform.origin = pos; + + int bone = sk->find_bone(node_name); + Transform rest_xform = sk->get_bone_rest(bone); + xform = rest_xform.affine_inverse() * xform; + rot = xform.basis.get_rotation_quat(); + scale = xform.basis.get_scale(); + pos = xform.origin; + } + { + Transform xform; + xform.basis.set_quat_scale(rot, scale); + xform.origin = pos; + Transform anim_xform; + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + real_t factor = 1.0f; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UnitScaleFactor", factor); + } + anim_xform = anim_xform.scaled(Vector3(factor, factor, factor)); + } + xform = anim_xform * xform; + rot = xform.basis.get_rotation_quat(); + scale = xform.basis.get_scale(); + pos = xform.origin; + } + rot.normalize(); + + animation->track_set_interpolation_type(track_idx, Animation::INTERPOLATION_LINEAR); + animation->transform_track_insert_key(track_idx, time, pos, rot, scale); + + if (last) { + break; + } + time += increment; + if (time >= length) { + last = true; + time = length; + } + } + } +} + +void EditorSceneImporterAssimp::_import_animation(const String p_path, const Vector<MeshInstance *> p_meshes, const aiScene *p_scene, AnimationPlayer *ap, int32_t p_index, int p_bake_fps, Map<Skeleton *, MeshInstance *> p_skeletons, const Set<String> p_removed_nodes, const Set<String> removed_bones, const Map<String, Map<uint32_t, String> > p_path_morph_mesh_names) { + String name = "Animation"; + aiAnimation const *anim = NULL; + if (p_index != -1) { + anim = p_scene->mAnimations[p_index]; + if (anim->mName.length > 0) { + name = _ai_anim_string_to_string(anim->mName); + } + } + + Ref<Animation> animation; + animation.instance(); + float length = 0.0f; + animation->set_name(name); + float ticks_per_second = p_scene->mAnimations[p_index]->mTicksPerSecond; + + if (p_scene->mMetaData != NULL && Math::is_equal_approx(ticks_per_second, 0.0f)) { + int32_t time_mode = 0; + p_scene->mMetaData->Get("TimeMode", time_mode); + ticks_per_second = _get_fbx_fps(time_mode, p_scene); + } + + if ((p_path.get_file().get_extension().to_lower() == "glb" || p_path.get_file().get_extension().to_lower() == "gltf") && Math::is_equal_approx(ticks_per_second, 0.0f)) { + ticks_per_second = 1000.0f; + } + + if (Math::is_equal_approx(ticks_per_second, 0.0f)) { + ticks_per_second = 25.0f; + } + + length = anim->mDuration / ticks_per_second; + if (anim) { + Map<String, Vector<const aiNodeAnim *> > node_tracks; + for (size_t i = 0; i < anim->mNumChannels; i++) { + const aiNodeAnim *track = anim->mChannels[i]; + String node_name = _ai_string_to_string(track->mNodeName); + NodePath node_path = node_name; + bool is_bone = false; + if (node_name.split(ASSIMP_FBX_KEY).size() > 1) { + String p_track_type = node_name.split(ASSIMP_FBX_KEY)[1]; + if (p_track_type == "_Translation" || p_track_type == "_Rotation" || p_track_type == "_Scaling") { + continue; + } + } + for (Map<Skeleton *, MeshInstance *>::Element *E = p_skeletons.front(); E; E = E->next()) { + Skeleton *sk = E->key(); + const String path = ap->get_owner()->get_path_to(sk); + if (path.empty()) { + continue; + } + if (sk->find_bone(node_name) == -1) { + continue; + } + node_path = path + ":" + node_name; + ERR_CONTINUE(ap->get_owner()->has_node(node_path) == false); + _insert_animation_track(p_scene, p_path, p_bake_fps, animation, ticks_per_second, length, sk, track, node_name, node_path); + is_bone = true; + } + if (is_bone) { + continue; + } + Node *node = ap->get_owner()->find_node(node_name); + if (node == NULL) { + continue; + } + if (p_removed_nodes.has(node_name)) { + continue; + } + const String path = ap->get_owner()->get_path_to(node); + if (path.empty()) { + print_verbose("Can't animate path"); + continue; + } + node_path = path; + if (ap->get_owner()->has_node(node_path) == false) { + continue; + } + _insert_animation_track(p_scene, p_path, p_bake_fps, animation, ticks_per_second, length, NULL, track, node_name, node_path); + } + for (size_t i = 0; i < anim->mNumChannels; i++) { + const aiNodeAnim *track = anim->mChannels[i]; + String node_name = _ai_string_to_string(track->mNodeName); + Vector<String> split_name = node_name.split(ASSIMP_FBX_KEY); + String bare_name = split_name[0]; + Node *node = ap->get_owner()->find_node(bare_name); + if (node != NULL && split_name.size() > 1) { + Map<String, Vector<const aiNodeAnim *> >::Element *E = node_tracks.find(bare_name); + Vector<const aiNodeAnim *> ai_tracks; + if (E) { + ai_tracks = E->get(); + ai_tracks.push_back(anim->mChannels[i]); + } else { + ai_tracks.push_back(anim->mChannels[i]); + } + node_tracks.insert(bare_name, ai_tracks); + } + } + for (Map<Skeleton *, MeshInstance *>::Element *E = p_skeletons.front(); E; E = E->next()) { + Skeleton *sk = E->key(); + Map<String, Vector<const aiNodeAnim *> > anim_tracks; + for (int32_t i = 0; i < sk->get_bone_count(); i++) { + String _bone_name = sk->get_bone_name(i); + Vector<const aiNodeAnim *> ai_tracks; + + if (sk->find_bone(_bone_name) == -1) { + continue; + } + for (size_t j = 0; j < anim->mNumChannels; j++) { + if (_ai_string_to_string(anim->mChannels[j]->mNodeName).split(ASSIMP_FBX_KEY).size() == 1) { + continue; + } + String track_name = _ai_string_to_string(anim->mChannels[j]->mNodeName).split(ASSIMP_FBX_KEY)[0]; + if (track_name != _bone_name) { + continue; + } + if (sk->find_bone(_bone_name) == -1) { + continue; + } + ai_tracks.push_back(anim->mChannels[j]); + } + if (ai_tracks.size() == 0) { + continue; + } + anim_tracks.insert(_bone_name, ai_tracks); + } + for (Map<String, Vector<const aiNodeAnim *> >::Element *F = anim_tracks.front(); F; F = F->next()) { + _insert_pivot_anim_track(p_meshes, F->key(), F->get(), ap, sk, length, ticks_per_second, animation, p_bake_fps, p_path, p_scene); + } + } + for (Map<String, Vector<const aiNodeAnim *> >::Element *E = node_tracks.front(); E; E = E->next()) { + if (p_removed_nodes.has(E->key())) { + continue; + } + if (removed_bones.find(E->key())) { + continue; + } + _insert_pivot_anim_track(p_meshes, E->key(), E->get(), ap, NULL, length, ticks_per_second, animation, p_bake_fps, p_path, p_scene); + } + for (size_t i = 0; i < anim->mNumMorphMeshChannels; i++) { + const aiMeshMorphAnim *anim_mesh = anim->mMorphMeshChannels[i]; + const String prop_name = _ai_string_to_string(anim_mesh->mName); + const String mesh_name = prop_name.split("*")[0]; + if (p_removed_nodes.has(mesh_name)) { + continue; + } + ERR_CONTINUE(prop_name.split("*").size() != 2); + const MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(ap->get_owner()->find_node(mesh_name)); + ERR_CONTINUE(mesh_instance == NULL); + if (ap->get_owner()->find_node(mesh_instance->get_name()) == NULL) { + print_verbose("Can't find mesh in scene: " + mesh_instance->get_name()); + continue; + } + const String path = ap->get_owner()->get_path_to(mesh_instance); + if (path.empty()) { + print_verbose("Can't find mesh in scene"); + continue; + } + Ref<Mesh> mesh = mesh_instance->get_mesh(); + ERR_CONTINUE(mesh.is_null()); + const Map<String, Map<uint32_t, String> >::Element *E = p_path_morph_mesh_names.find(mesh_name); + ERR_CONTINUE(E == NULL); + for (size_t k = 0; k < anim_mesh->mNumKeys; k++) { + for (size_t j = 0; j < anim_mesh->mKeys[k].mNumValuesAndWeights; j++) { + const Map<uint32_t, String>::Element *F = E->get().find(anim_mesh->mKeys[k].mValues[j]); + ERR_CONTINUE(F == NULL); + const String prop = "blend_shapes/" + F->get(); + const NodePath node_path = String(path) + ":" + prop; + ERR_CONTINUE(ap->get_owner()->has_node(node_path) == false); + int32_t blend_track_idx = -1; + if (animation->find_track(node_path) == -1) { + blend_track_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_VALUE); + animation->track_set_interpolation_type(blend_track_idx, Animation::INTERPOLATION_LINEAR); + animation->track_set_path(blend_track_idx, node_path); + } else { + blend_track_idx = animation->find_track(node_path); + } + float t = anim_mesh->mKeys[k].mTime / ticks_per_second; + float w = anim_mesh->mKeys[k].mWeights[j]; + animation->track_insert_key(blend_track_idx, t, w); + } + } + } + } + animation->set_length(length); + if (animation->get_track_count()) { + ap->add_animation(name, animation); + } +} + +void EditorSceneImporterAssimp::_insert_pivot_anim_track(const Vector<MeshInstance *> p_meshes, const String p_node_name, Vector<const aiNodeAnim *> F, AnimationPlayer *ap, Skeleton *sk, float &length, float ticks_per_second, Ref<Animation> animation, int p_bake_fps, const String &p_path, const aiScene *p_scene) { + NodePath node_path; + if (sk != NULL) { + const String path = ap->get_owner()->get_path_to(sk); + if (path.empty()) { + return; + } + if (sk->find_bone(p_node_name) == -1) { + return; + } + node_path = path + ":" + p_node_name; + } else { + Node *node = ap->get_owner()->find_node(p_node_name); + if (node == NULL) { + return; + } + const String path = ap->get_owner()->get_path_to(node); + node_path = path; + } + if (node_path.is_empty()) { + return; + } + + Vector<Vector3> pos_values; + Vector<float> pos_times; + Vector<Vector3> scale_values; + Vector<float> scale_times; + Vector<Quat> rot_values; + Vector<float> rot_times; + Vector3 base_pos; + Quat base_rot; + Vector3 base_scale = Vector3(1, 1, 1); + bool is_translation = false; + bool is_rotation = false; + bool is_scaling = false; + for (int32_t k = 0; k < F.size(); k++) { + String p_track_type = _ai_string_to_string(F[k]->mNodeName).split(ASSIMP_FBX_KEY)[1]; + if (p_track_type == "_Translation") { + is_translation = is_translation || true; + } else if (p_track_type == "_Rotation") { + is_rotation = is_rotation || true; + } else if (p_track_type == "_Scaling") { + is_scaling = is_scaling || true; + } else { + continue; + } + ERR_CONTINUE(ap->get_owner()->has_node(node_path) == false); + + if (F[k]->mNumRotationKeys || F[k]->mNumPositionKeys || F[k]->mNumScalingKeys) { + + if (is_rotation) { + for (size_t i = 0; i < F[k]->mNumRotationKeys; i++) { + length = MAX(length, F[k]->mRotationKeys[i].mTime / ticks_per_second); + } + } + if (is_translation) { + for (size_t i = 0; i < F[k]->mNumPositionKeys; i++) { + length = MAX(length, F[k]->mPositionKeys[i].mTime / ticks_per_second); + } + } + if (is_scaling) { + for (size_t i = 0; i < F[k]->mNumScalingKeys; i++) { + length = MAX(length, F[k]->mScalingKeys[i].mTime / ticks_per_second); + } + } + + if (is_rotation == false && is_translation == false && is_scaling == false) { + return; + } + + if (is_rotation) { + if (F[k]->mNumRotationKeys != 0) { + aiQuatKey key = F[k]->mRotationKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + real_t w = key.mValue.w; + Quat q(x, y, z, w); + q = q.normalized(); + base_rot = q; + } + } + + if (is_translation) { + if (F[k]->mNumPositionKeys != 0) { + aiVectorKey key = F[k]->mPositionKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_pos = Vector3(x, y, z); + } + } + + if (is_scaling) { + if (F[k]->mNumScalingKeys != 0) { + aiVectorKey key = F[k]->mScalingKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_scale = Vector3(x, y, z); + } + } + if (is_translation) { + for (size_t p = 0; p < F[k]->mNumPositionKeys; p++) { + aiVector3D pos = F[k]->mPositionKeys[p].mValue; + pos_values.push_back(Vector3(pos.x, pos.y, pos.z)); + pos_times.push_back(F[k]->mPositionKeys[p].mTime / ticks_per_second); + } + } + + if (is_rotation) { + for (size_t r = 0; r < F[k]->mNumRotationKeys; r++) { + aiQuaternion quat = F[k]->mRotationKeys[r].mValue; + rot_values.push_back(Quat(quat.x, quat.y, quat.z, quat.w).normalized()); + rot_times.push_back(F[k]->mRotationKeys[r].mTime / ticks_per_second); + } + } + + if (is_scaling) { + for (size_t sc = 0; sc < F[k]->mNumScalingKeys; sc++) { + aiVector3D scale = F[k]->mScalingKeys[sc].mValue; + scale_values.push_back(Vector3(scale.x, scale.y, scale.z)); + scale_times.push_back(F[k]->mScalingKeys[sc].mTime / ticks_per_second); + } + } + } + } + int32_t track_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_TRANSFORM); + animation->track_set_path(track_idx, node_path); + float increment = 1.0 / float(p_bake_fps); + float time = 0.0; + bool last = false; + while (true) { + Vector3 pos = Vector3(); + Quat rot = Quat(); + Vector3 scale = Vector3(1.0f, 1.0f, 1.0f); + if (is_translation && pos_values.size()) { + pos = _interpolate_track<Vector3>(pos_times, pos_values, time, AssetImportAnimation::INTERP_LINEAR); + Transform anim_xform; + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + aiNode *ai_node = _ai_find_node(p_scene->mRootNode, p_node_name); + Transform mesh_xform = _get_global_ai_node_transform(p_scene, ai_node); + pos = mesh_xform.origin + pos; + real_t factor = 1.0f; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UnitScaleFactor", factor); + factor = factor * 0.01f; + } + pos = pos * factor; + } + } + if (is_rotation && rot_values.size()) { + rot = _interpolate_track<Quat>(rot_times, rot_values, time, AssetImportAnimation::INTERP_LINEAR).normalized(); + } + if (is_scaling && scale_values.size()) { + scale = _interpolate_track<Vector3>(scale_times, scale_values, time, AssetImportAnimation::INTERP_LINEAR); + } + animation->track_set_interpolation_type(track_idx, Animation::INTERPOLATION_LINEAR); + animation->transform_track_insert_key(track_idx, time, pos, rot, scale); + + if (last) { + break; + } + time += increment; + if (time >= length) { + last = true; + time = length; + } + } +} + +float EditorSceneImporterAssimp::_get_fbx_fps(int32_t time_mode, const aiScene *p_scene) { + switch (time_mode) { + case AssetImportFbx::TIME_MODE_DEFAULT: return 24; //hack + case AssetImportFbx::TIME_MODE_120: return 120; + case AssetImportFbx::TIME_MODE_100: return 100; + case AssetImportFbx::TIME_MODE_60: return 60; + case AssetImportFbx::TIME_MODE_50: return 50; + case AssetImportFbx::TIME_MODE_48: return 48; + case AssetImportFbx::TIME_MODE_30: return 30; + case AssetImportFbx::TIME_MODE_30_DROP: return 30; + case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: return 29.9700262f; + case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: return 29.9700262f; + case AssetImportFbx::TIME_MODE_PAL: return 25; + case AssetImportFbx::TIME_MODE_CINEMA: return 24; + case AssetImportFbx::TIME_MODE_1000: return 1000; + case AssetImportFbx::TIME_MODE_CINEMA_ND: return 23.976f; + case AssetImportFbx::TIME_MODE_CUSTOM: + int32_t frame_rate; + p_scene->mMetaData->Get("FrameRate", frame_rate); + return frame_rate; + } + return 0; +} + +Transform EditorSceneImporterAssimp::_get_global_ai_node_transform(const aiScene *p_scene, const aiNode *p_current_node) { + aiNode const *current_node = p_current_node; + Transform xform; + while (current_node != NULL) { + xform = _ai_matrix_transform(current_node->mTransformation) * xform; + current_node = current_node->mParent; + } + return xform; +} + +void EditorSceneImporterAssimp::_generate_node_bone(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const String p_path, const int32_t p_max_bone_weights) { + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + const unsigned int mesh_idx = p_node->mMeshes[i]; + const aiMesh *ai_mesh = p_scene->mMeshes[mesh_idx]; + for (size_t j = 0; j < ai_mesh->mNumBones; j++) { + String bone_name = _ai_string_to_string(ai_mesh->mBones[j]->mName); + if (p_skeleton->find_bone(bone_name) != -1) { + continue; + } + p_mesh_bones.insert(bone_name, true); + p_skeleton->add_bone(bone_name); + int32_t idx = p_skeleton->find_bone(bone_name); + Transform xform = _ai_matrix_transform(ai_mesh->mBones[j]->mOffsetMatrix); + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + Transform mesh_xform = _get_global_ai_node_transform(p_scene, p_node); + mesh_xform.basis = Basis(); + xform = mesh_xform.affine_inverse() * xform; + } + p_skeleton->set_bone_rest(idx, xform.affine_inverse()); + } + } +} + +void EditorSceneImporterAssimp::_generate_node_bone_parents(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const MeshInstance *p_mi) { + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + const unsigned int mesh_idx = p_node->mMeshes[i]; + const aiMesh *ai_mesh = p_scene->mMeshes[mesh_idx]; + + for (size_t j = 0; j < ai_mesh->mNumBones; j++) { + aiNode *bone_node = p_scene->mRootNode->FindNode(ai_mesh->mBones[j]->mName); + ERR_CONTINUE(bone_node == NULL); + aiNode *bone_node_parent = bone_node->mParent; + while (bone_node_parent != NULL) { + String bone_parent_name = _ai_string_to_string(bone_node_parent->mName); + bone_parent_name = bone_parent_name.split(ASSIMP_FBX_KEY)[0]; + if (bone_parent_name == p_mi->get_name()) { + break; + } + if (p_mi->get_parent() == NULL) { + break; + } + if (bone_parent_name == p_mi->get_parent()->get_name()) { + break; + } + if (bone_node_parent->mParent == p_scene->mRootNode) { + break; + } + if (p_skeleton->find_bone(bone_parent_name) == -1) { + p_mesh_bones.insert(bone_parent_name, true); + } + bone_node_parent = bone_node_parent->mParent; + } + } + } +} +void EditorSceneImporterAssimp::_calculate_skeleton_root(Skeleton *s, const aiScene *p_scene, aiNode *&p_ai_skeleton_root, Map<String, bool> &mesh_bones, const aiNode *p_node) { + if (s->get_bone_count() > 0) { + String bone_name = s->get_bone_name(0); + p_ai_skeleton_root = _ai_find_node(p_scene->mRootNode, bone_name); + for (size_t i = 0; i < p_scene->mRootNode->mNumChildren; i++) { + if (p_ai_skeleton_root == NULL) { + break; + } + aiNode *found = p_scene->mRootNode->mChildren[i]->FindNode(p_ai_skeleton_root->mName); + if (found) { + p_ai_skeleton_root = p_scene->mRootNode->mChildren[i]; + break; + } + } + } + + if (p_ai_skeleton_root == NULL) { + p_ai_skeleton_root = p_scene->mRootNode->FindNode(p_node->mName); + while (p_ai_skeleton_root && p_ai_skeleton_root->mParent && p_ai_skeleton_root->mParent != p_scene->mRootNode) { + p_ai_skeleton_root = p_scene->mRootNode->FindNode(p_ai_skeleton_root->mName)->mParent; + } + } + p_ai_skeleton_root = _ai_find_node(p_scene->mRootNode, _ai_string_to_string(p_ai_skeleton_root->mName).split(ASSIMP_FBX_KEY)[0]); +} + +void EditorSceneImporterAssimp::_fill_skeleton(const aiScene *p_scene, const aiNode *p_node, Spatial *p_current, Node *p_owner, Skeleton *p_skeleton, const Map<String, bool> p_mesh_bones, const Map<String, Transform> &p_bone_rests, Set<String> p_tracks, const String p_path, Set<String> &r_removed_bones) { + String node_name = _ai_string_to_string(p_node->mName); + if (p_mesh_bones.find(node_name) != NULL && p_skeleton->find_bone(node_name) == -1) { + r_removed_bones.insert(node_name); + p_skeleton->add_bone(node_name); + int32_t idx = p_skeleton->find_bone(node_name); + Transform xform = _get_global_ai_node_transform(p_scene, p_node); + xform = _format_rot_xform(p_path, p_scene) * xform; + p_skeleton->set_bone_rest(idx, xform); + } + + for (size_t i = 0; i < p_node->mNumChildren; i++) { + _fill_skeleton(p_scene, p_node->mChildren[i], p_current, p_owner, p_skeleton, p_mesh_bones, p_bone_rests, p_tracks, p_path, r_removed_bones); + } +} + +void EditorSceneImporterAssimp::_keep_node(const String &p_path, Node *p_current, Node *p_owner, Set<Node *> &r_keep_nodes) { + if (p_current == p_owner) { + r_keep_nodes.insert(p_current); + } + + if (p_current->get_class() != Spatial().get_class()) { + r_keep_nodes.insert(p_current); + } + + for (int i = 0; i < p_current->get_child_count(); i++) { + _keep_node(p_path, p_current->get_child(i), p_owner, r_keep_nodes); + } +} + +void EditorSceneImporterAssimp::_filter_node(const String &p_path, Node *p_current, Node *p_owner, const Set<Node *> p_keep_nodes, Set<String> &r_removed_nodes) { + if (p_keep_nodes.has(p_current) == false) { + r_removed_nodes.insert(p_current->get_name()); + p_current->queue_delete(); + } + for (int i = 0; i < p_current->get_child_count(); i++) { + _filter_node(p_path, p_current->get_child(i), p_owner, p_keep_nodes, r_removed_nodes); + } +} + +void EditorSceneImporterAssimp::_generate_node(const String &p_path, const aiScene *p_scene, const aiNode *p_node, Node *p_parent, Node *p_owner, Set<String> &r_bone_name, Set<String> p_light_names, Set<String> p_camera_names, Map<Skeleton *, MeshInstance *> &r_skeletons, const Map<String, Transform> &p_bone_rests, Vector<MeshInstance *> &r_mesh_instances, int32_t &r_mesh_count, Skeleton *p_skeleton, const int32_t p_max_bone_weights, Set<String> &r_removed_bones, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names) { + Spatial *child_node = NULL; + if (p_node == NULL) { + return; + } + String node_name = _ai_string_to_string(p_node->mName); + real_t factor = 1.0f; + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UnitScaleFactor", factor); + factor = factor * 0.01f; + } + } + { + Transform xform = _ai_matrix_transform(p_node->mTransformation); + + child_node = memnew(Spatial); + p_parent->add_child(child_node); + child_node->set_owner(p_owner); + if (p_node == p_scene->mRootNode) { + if ((ext == "fbx") && p_node == p_scene->mRootNode) { + xform = xform.scaled(Vector3(factor, factor, factor)); + Transform format_xform = _format_rot_xform(p_path, p_scene); + xform = format_xform * xform; + } + } + child_node->set_transform(xform * child_node->get_transform()); + } + + if (p_node->mNumMeshes > 0) { + MeshInstance *mesh_node = memnew(MeshInstance); + p_parent->add_child(mesh_node); + mesh_node->set_owner(p_owner); + mesh_node->set_transform(child_node->get_transform()); + { + Map<String, bool> mesh_bones; + p_skeleton->set_use_bones_in_world_transform(true); + _generate_node_bone(p_scene, p_node, mesh_bones, p_skeleton, p_path, p_max_bone_weights); + Set<String> tracks; + _get_track_set(p_scene, tracks); + aiNode *skeleton_root = NULL; + _calculate_skeleton_root(p_skeleton, p_scene, skeleton_root, mesh_bones, p_node); + _generate_node_bone_parents(p_scene, p_node, mesh_bones, p_skeleton, mesh_node); + if (p_skeleton->get_bone_count() > 0) { + _fill_skeleton(p_scene, skeleton_root, mesh_node, p_owner, p_skeleton, mesh_bones, p_bone_rests, tracks, p_path, r_removed_bones); + _set_bone_parent(p_skeleton, p_owner, p_scene->mRootNode); + } + MeshInstance *mi = Object::cast_to<MeshInstance>(mesh_node); + if (mi) { + r_mesh_instances.push_back(mi); + } + _add_mesh_to_mesh_instance(p_node, p_scene, p_skeleton, p_path, mesh_node, p_owner, r_bone_name, r_mesh_count, p_max_bone_weights, r_name_morph_mesh_names); + } + if (mesh_node != NULL && p_skeleton->get_bone_count() > 0 && p_owner->find_node(p_skeleton->get_name()) == NULL) { + Node *node = p_owner->find_node(_ai_string_to_string(p_scene->mRootNode->mName)); + ERR_FAIL_COND(node == NULL); + node->add_child(p_skeleton); + p_skeleton->set_owner(p_owner); + if (ext == "fbx") { + Transform mesh_xform = _get_global_ai_node_transform(p_scene, p_node); + mesh_xform.origin = Vector3(); + p_skeleton->set_transform(mesh_xform); + } + r_skeletons.insert(p_skeleton, mesh_node); + } + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + if (p_scene->mMeshes[p_node->mMeshes[i]]->HasBones()) { + mesh_node->set_name(node_name); + // Meshes without skeletons must not have skeletons + mesh_node->set_skeleton_path(String(mesh_node->get_path_to(p_owner)) + "/" + p_owner->get_path_to(p_skeleton)); + } + } + child_node->get_parent()->remove_child(child_node); + memdelete(child_node); + child_node = mesh_node; + } else if (p_light_names.has(node_name)) { + Spatial *light_node = Object::cast_to<Light>(p_owner->find_node(node_name)); + ERR_FAIL_COND(light_node == NULL); + if (!p_parent->has_node(light_node->get_path())) { + p_parent->add_child(light_node); + } + light_node->set_owner(p_owner); + light_node->set_transform(child_node->get_transform().scaled(Vector3(factor, factor, factor)) * + light_node->get_transform().scaled(Vector3(factor, factor, factor))); + child_node->get_parent()->remove_child(child_node); + memdelete(child_node); + child_node = light_node; + } else if (p_camera_names.has(node_name)) { + Spatial *camera_node = Object::cast_to<Camera>(p_owner->find_node(node_name)); + ERR_FAIL_COND(camera_node == NULL); + if (!p_parent->has_node(camera_node->get_path())) { + p_parent->add_child(camera_node); + } + camera_node->set_owner(p_owner); + camera_node->set_transform(child_node->get_transform().scaled(Vector3(factor, factor, factor)) * + camera_node->get_transform().scaled(Vector3(factor, factor, factor))); + camera_node->scale(Vector3(factor, factor, factor)); + child_node->get_parent()->remove_child(child_node); + memdelete(child_node); + child_node = camera_node; + } + child_node->set_name(node_name); + for (size_t i = 0; i < p_node->mNumChildren; i++) { + _generate_node(p_path, p_scene, p_node->mChildren[i], child_node, p_owner, r_bone_name, p_light_names, p_camera_names, r_skeletons, p_bone_rests, r_mesh_instances, r_mesh_count, p_skeleton, p_max_bone_weights, r_removed_bones, r_name_morph_mesh_names); + } +} + +aiNode *EditorSceneImporterAssimp::_ai_find_node(aiNode *ai_child_node, const String bone_name) { + + if (_ai_string_to_string(ai_child_node->mName) == bone_name) { + return ai_child_node; + } + aiNode *target = NULL; + for (size_t i = 0; i < ai_child_node->mNumChildren; i++) { + + target = _ai_find_node(ai_child_node->mChildren[i], bone_name); + if (target != NULL) { + return target; + } + } + return target; +} + +Transform EditorSceneImporterAssimp::_format_rot_xform(const String p_path, const aiScene *p_scene) { + String ext = p_path.get_file().get_extension().to_lower(); + + Transform xform; + int32_t up_axis = 0; + Vector3 up_axis_vec3 = Vector3(); + + int32_t front_axis = 0; + Vector3 front_axis_vec3 = Vector3(); + + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UpAxis", up_axis); + if (up_axis == AssetImportFbx::UP_VECTOR_AXIS_X) { + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxis", front_axis); + if (front_axis == AssetImportFbx::FRONT_PARITY_EVEN) { + // y + } else if (front_axis == AssetImportFbx::FRONT_PARITY_ODD) { + // z + //front_axis_vec3 = Vector3(0.0f, Math::deg2rad(-180.f), 0.0f); + } + } + } else if (up_axis == AssetImportFbx::UP_VECTOR_AXIS_Y) { + up_axis_vec3 = Vector3(Math::deg2rad(-90.f), 0.0f, 0.0f); + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxis", front_axis); + if (front_axis == AssetImportFbx::FRONT_PARITY_EVEN) { + // x + } else if (front_axis == AssetImportFbx::FRONT_PARITY_ODD) { + // z + } + } + } else if (up_axis == AssetImportFbx::UP_VECTOR_AXIS_Z) { + up_axis_vec3 = Vector3(0.0f, Math ::deg2rad(90.f), 0.0f); + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxis", front_axis); + if (front_axis == AssetImportFbx::FRONT_PARITY_EVEN) { + // x + } else if (front_axis == AssetImportFbx::FRONT_PARITY_ODD) { + // y + } + } + } + } + + int32_t up_axis_sign = 0; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UpAxisSign", up_axis_sign); + up_axis_vec3 = up_axis_vec3 * up_axis_sign; + } + + int32_t front_axis_sign = 0; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxisSign", front_axis_sign); + front_axis_vec3 = front_axis_vec3 * front_axis_sign; + } + + int32_t coord_axis = 0; + Vector3 coord_axis_vec3 = Vector3(); + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("CoordAxis", coord_axis); + if (coord_axis == AssetImportFbx::COORD_LEFT) { + } else if (coord_axis == AssetImportFbx::COORD_RIGHT) { + } + } + + int32_t coord_axis_sign = 0; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("CoordAxisSign", coord_axis_sign); + } + + Quat up_quat; + up_quat.set_euler(up_axis_vec3); + + Quat coord_quat; + coord_quat.set_euler(coord_axis_vec3); + + Quat front_quat; + front_quat.set_euler(front_axis_vec3); + + xform.basis.set_quat(up_quat * coord_quat * front_quat); + return xform; +} + +void EditorSceneImporterAssimp::_get_track_set(const aiScene *p_scene, Set<String> &tracks) { + for (size_t i = 0; i < p_scene->mNumAnimations; i++) { + for (size_t j = 0; j < p_scene->mAnimations[i]->mNumChannels; j++) { + aiString ai_name = p_scene->mAnimations[i]->mChannels[j]->mNodeName; + String name = _ai_string_to_string(ai_name); + tracks.insert(name); + } + } +} + +void EditorSceneImporterAssimp::_add_mesh_to_mesh_instance(const aiNode *p_node, const aiScene *p_scene, Skeleton *s, const String &p_path, MeshInstance *p_mesh_instance, Node *p_owner, Set<String> &r_bone_name, int32_t &r_mesh_count, int32_t p_max_bone_weights, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names) { + Ref<ArrayMesh> mesh; + mesh.instance(); + bool has_uvs = false; + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + const unsigned int mesh_idx = p_node->mMeshes[i]; + const aiMesh *ai_mesh = p_scene->mMeshes[mesh_idx]; + + Map<uint32_t, Vector<float> > vertex_weight; + Map<uint32_t, Vector<String> > vertex_bone_name; + for (size_t b = 0; b < ai_mesh->mNumBones; b++) { + aiBone *bone = ai_mesh->mBones[b]; + for (size_t w = 0; w < bone->mNumWeights; w++) { + String name = _ai_string_to_string(bone->mName); + aiVertexWeight ai_weights = bone->mWeights[w]; + uint32_t vertexId = ai_weights.mVertexId; + Map<uint32_t, Vector<float> >::Element *result = vertex_weight.find(vertexId); + Vector<float> weights; + if (result != NULL) { + weights.append_array(result->value()); + } + weights.push_back(ai_weights.mWeight); + if (vertex_weight.has(vertexId)) { + vertex_weight[vertexId] = weights; + } else { + vertex_weight.insert(vertexId, weights); + } + Map<uint32_t, Vector<String> >::Element *bone_result = vertex_bone_name.find(vertexId); + Vector<String> bone_names; + if (bone_result != NULL) { + bone_names.append_array(bone_result->value()); + } + bone_names.push_back(name); + if (vertex_bone_name.has(vertexId)) { + vertex_bone_name[vertexId] = bone_names; + } else { + vertex_bone_name.insert(vertexId, bone_names); + } + } + } + + Ref<SurfaceTool> st; + st.instance(); + st->begin(Mesh::PRIMITIVE_TRIANGLES); + + for (size_t j = 0; j < ai_mesh->mNumVertices; j++) { + if (ai_mesh->HasTextureCoords(0)) { + has_uvs = true; + st->add_uv(Vector2(ai_mesh->mTextureCoords[0][j].x, 1.0f - ai_mesh->mTextureCoords[0][j].y)); + } + if (ai_mesh->HasTextureCoords(1)) { + has_uvs = true; + st->add_uv2(Vector2(ai_mesh->mTextureCoords[1][j].x, 1.0f - ai_mesh->mTextureCoords[1][j].y)); + } + if (ai_mesh->HasVertexColors(0)) { + Color color = Color(ai_mesh->mColors[0]->r, ai_mesh->mColors[0]->g, ai_mesh->mColors[0]->b, ai_mesh->mColors[0]->a); + st->add_color(color); + } + if (ai_mesh->mNormals != NULL) { + const aiVector3D normals = ai_mesh->mNormals[j]; + const Vector3 godot_normal = Vector3(normals.x, normals.y, normals.z); + st->add_normal(godot_normal); + if (ai_mesh->HasTangentsAndBitangents()) { + const aiVector3D tangents = ai_mesh->mTangents[j]; + const Vector3 godot_tangent = Vector3(tangents.x, tangents.y, tangents.z); + const aiVector3D bitangent = ai_mesh->mBitangents[j]; + const Vector3 godot_bitangent = Vector3(bitangent.x, bitangent.y, bitangent.z); + float d = godot_normal.cross(godot_tangent).dot(godot_bitangent) > 0.0f ? 1.0f : -1.0f; + st->add_tangent(Plane(tangents.x, tangents.y, tangents.z, d)); + } + } + + if (s != NULL && s->get_bone_count() > 0) { + Map<uint32_t, Vector<String> >::Element *I = vertex_bone_name.find(j); + Vector<int32_t> bones; + if (I != NULL) { + Vector<String> bone_names; + bone_names.append_array(I->value()); + for (int32_t f = 0; f < bone_names.size(); f++) { + int32_t bone = s->find_bone(bone_names[f]); + ERR_EXPLAIN("Asset Importer: Mesh can't find bone " + bone_names[f]); + ERR_FAIL_COND(bone == -1); + bones.push_back(bone); + } + if (s->get_bone_count()) { + int32_t add = CLAMP(p_max_bone_weights - bones.size(), 0, p_max_bone_weights); + for (int32_t f = 0; f < add; f++) { + bones.push_back(0); + } + } + st->add_bones(bones); + Map<uint32_t, Vector<float> >::Element *E = vertex_weight.find(j); + Vector<float> weights; + if (E != NULL) { + weights = E->value(); + if (weights.size() != p_max_bone_weights) { + int32_t add = CLAMP(p_max_bone_weights - weights.size(), 0, p_max_bone_weights); + for (int32_t f = 0; f < add; f++) { + weights.push_back(0.0f); + } + } + } + ERR_CONTINUE(weights.size() == 0); + st->add_weights(weights); + } + } + const aiVector3D pos = ai_mesh->mVertices[j]; + Vector3 godot_pos = Vector3(pos.x, pos.y, pos.z); + st->add_vertex(godot_pos); + } + for (size_t j = 0; j < ai_mesh->mNumFaces; j++) { + const aiFace face = ai_mesh->mFaces[j]; + ERR_FAIL_COND(face.mNumIndices != 3); + Vector<size_t> order; + order.push_back(2); + order.push_back(1); + order.push_back(0); + for (int32_t k = 0; k < order.size(); k++) { + st->add_index(face.mIndices[order[k]]); + } + } + if (ai_mesh->HasTangentsAndBitangents() == false && has_uvs) { + st->generate_tangents(); + } + aiMaterial *ai_material = p_scene->mMaterials[ai_mesh->mMaterialIndex]; + Ref<SpatialMaterial> mat; + mat.instance(); + + int32_t mat_two_sided = 0; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_TWOSIDED, mat_two_sided)) { + if (mat_two_sided > 0) { + mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); + } + } + + const String mesh_name = _ai_string_to_string(ai_mesh->mName); + aiString mat_name; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_NAME, mat_name)) { + mat->set_name(_ai_string_to_string(mat_name)); + } + + aiTextureType tex_normal = aiTextureType_NORMALS; + { + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + + if (AI_SUCCESS == ai_material->GetTexture(tex_normal, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + + if (texture != NULL) { + if (map_mode != NULL) { + _set_texture_mapping_mode(map_mode, texture); + } + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + { + aiString ai_filename = aiString(); + String filename = ""; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_NORMAL_TEXTURE, ai_filename)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + aiTextureType tex_emissive = aiTextureType_EMISSIVE; + + if (ai_material->GetTextureCount(tex_emissive) > 0) { + + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + + if (AI_SUCCESS == ai_material->GetTexture(tex_emissive, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_EMISSION, true); + mat->set_texture(SpatialMaterial::TEXTURE_EMISSION, texture); + } + } + } + } + + aiTextureType tex_albedo = aiTextureType_DIFFUSE; + if (ai_material->GetTextureCount(tex_albedo) > 0) { + + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + if (AI_SUCCESS == ai_material->GetTexture(tex_albedo, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() != Image::ALPHA_NONE) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } + } else { + aiColor4D clr_diffuse; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_COLOR_DIFFUSE, clr_diffuse)) { + if (Math::is_equal_approx(clr_diffuse.a, 1.0f) == false) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_albedo(Color(clr_diffuse.r, clr_diffuse.g, clr_diffuse.b, clr_diffuse.a)); + } + } + + aiString tex_gltf_base_color_path = aiString(); + aiTextureMapMode map_mode[2]; + if (AI_SUCCESS == ai_material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE, &tex_gltf_base_color_path, NULL, NULL, NULL, NULL, map_mode)) { + String filename = _ai_raw_string_to_string(tex_gltf_base_color_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR, pbr_base_color)) { + if (Math::is_equal_approx(pbr_base_color.a, 1.0f) == false) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + { + aiString tex_fbx_pbs_base_color_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_TEXTURE, tex_fbx_pbs_base_color_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_base_color_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_FACTOR, pbr_base_color)) { + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + + aiUVTransform pbr_base_color_uv_xform; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_UV_XFORM, pbr_base_color_uv_xform)) { + mat->set_uv1_offset(Vector3(pbr_base_color_uv_xform.mTranslation.x, pbr_base_color_uv_xform.mTranslation.y, 0.0f)); + mat->set_uv1_scale(Vector3(pbr_base_color_uv_xform.mScaling.x, pbr_base_color_uv_xform.mScaling.y, 1.0f)); + } + } + + { + aiString tex_fbx_pbs_normal_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_NORMAL_TEXTURE, tex_fbx_pbs_normal_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_normal_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + aiString cull_mode; + if (p_node->mMetaData) { + p_node->mMetaData->Get("Culling", cull_mode); + } + if (cull_mode.length != 0 && cull_mode == aiString("CullingOff")) { + mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); + } + + { + aiString tex_fbx_stingray_normal_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_TEXTURE, tex_fbx_stingray_normal_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_stingray_normal_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + { + aiString tex_fbx_pbs_base_color_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_TEXTURE, tex_fbx_pbs_base_color_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_base_color_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_BASE_COLOR_FACTOR, pbr_base_color)) { + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + + aiUVTransform pbr_base_color_uv_xform; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_UV_XFORM, pbr_base_color_uv_xform)) { + mat->set_uv1_offset(Vector3(pbr_base_color_uv_xform.mTranslation.x, pbr_base_color_uv_xform.mTranslation.y, 0.0f)); + mat->set_uv1_scale(Vector3(pbr_base_color_uv_xform.mScaling.x, pbr_base_color_uv_xform.mScaling.y, 1.0f)); + } + } + + { + aiString tex_fbx_pbs_emissive_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_TEXTURE, tex_fbx_pbs_emissive_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_emissive_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_emmissive_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_FACTOR, pbr_emmissive_color)) { + mat->set_emission(Color(pbr_emmissive_color.r, pbr_emmissive_color.g, pbr_emmissive_color.b, pbr_emmissive_color.a)); + } + } + + real_t pbr_emission_intensity; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_INTENSITY_FACTOR, pbr_emission_intensity)) { + mat->set_emission_energy(pbr_emission_intensity); + } + } + + aiString tex_gltf_pbr_metallicroughness_path; + if (AI_SUCCESS == ai_material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &tex_gltf_pbr_metallicroughness_path)) { + String filename = _ai_raw_string_to_string(tex_gltf_pbr_metallicroughness_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_BLUE); + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GREEN); + } + } + } else { + float pbr_roughness = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + float pbr_metallic = 0.0f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + { + aiString tex_fbx_pbs_metallic_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_TEXTURE, tex_fbx_pbs_metallic_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_metallic_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_metallic = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + + aiString tex_fbx_pbs_rough_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_TEXTURE, tex_fbx_pbs_rough_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_rough_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_roughness = 0.04f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + } + } + + { + aiString tex_fbx_pbs_metallic_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_METALNESS_TEXTURE, tex_fbx_pbs_metallic_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_metallic_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_metallic = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_METALNESS_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + + aiString tex_fbx_pbs_rough_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_TEXTURE, tex_fbx_pbs_rough_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_rough_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_roughness = 0.04f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + } + } + + Array array_mesh = st->commit_to_arrays(); + Array morphs; + morphs.resize(ai_mesh->mNumAnimMeshes); + Mesh::PrimitiveType primitive = Mesh::PRIMITIVE_TRIANGLES; + Map<uint32_t, String> morph_mesh_idx_names; + for (size_t j = 0; j < ai_mesh->mNumAnimMeshes; j++) { + + String ai_anim_mesh_name = _ai_string_to_string(ai_mesh->mAnimMeshes[j]->mName); + mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); + if (ai_anim_mesh_name.empty()) { + ai_anim_mesh_name = String("morph_") + itos(j); + } + mesh->add_blend_shape(ai_anim_mesh_name); + morph_mesh_idx_names.insert(j, ai_anim_mesh_name); + Array array_copy; + array_copy.resize(VisualServer::ARRAY_MAX); + + for (int l = 0; l < VisualServer::ARRAY_MAX; l++) { + array_copy[l] = array_mesh[l].duplicate(true); + } + + const size_t num_vertices = ai_mesh->mAnimMeshes[j]->mNumVertices; + array_copy[Mesh::ARRAY_INDEX] = Variant(); + if (ai_mesh->mAnimMeshes[j]->HasPositions()) { + PoolVector3Array vertices; + vertices.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiVector3D ai_pos = ai_mesh->mAnimMeshes[j]->mVertices[l]; + Vector3 position = Vector3(ai_pos.x, ai_pos.y, ai_pos.z); + vertices.write()[l] = position; + } + PoolVector3Array new_vertices = array_copy[VisualServer::ARRAY_VERTEX].duplicate(true); + + for (int32_t l = 0; l < vertices.size(); l++) { + PoolVector3Array::Write w = new_vertices.write(); + w[l] = vertices[l]; + } + ERR_CONTINUE(vertices.size() != new_vertices.size()); + array_copy[VisualServer::ARRAY_VERTEX] = new_vertices; + } + + int32_t color_set = 0; + if (ai_mesh->mAnimMeshes[j]->HasVertexColors(color_set)) { + PoolColorArray colors; + colors.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiColor4D ai_color = ai_mesh->mAnimMeshes[j]->mColors[color_set][l]; + Color color = Color(ai_color.r, ai_color.g, ai_color.b, ai_color.a); + colors.write()[l] = color; + } + PoolColorArray new_colors = array_copy[VisualServer::ARRAY_COLOR].duplicate(true); + + for (int32_t l = 0; l < colors.size(); l++) { + PoolColorArray::Write w = new_colors.write(); + w[l] = colors[l]; + } + array_copy[VisualServer::ARRAY_COLOR] = new_colors; + } + + if (ai_mesh->mAnimMeshes[j]->HasNormals()) { + PoolVector3Array normals; + normals.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiVector3D ai_normal = ai_mesh->mAnimMeshes[i]->mNormals[l]; + Vector3 normal = Vector3(ai_normal.x, ai_normal.y, ai_normal.z); + normals.write()[l] = normal; + } + PoolVector3Array new_normals = array_copy[VisualServer::ARRAY_NORMAL].duplicate(true); + + for (int l = 0; l < normals.size(); l++) { + PoolVector3Array::Write w = new_normals.write(); + w[l] = normals[l]; + } + array_copy[VisualServer::ARRAY_NORMAL] = new_normals; + } + + if (ai_mesh->mAnimMeshes[j]->HasTangentsAndBitangents()) { + PoolColorArray tangents; + tangents.resize(num_vertices); + PoolColorArray::Write w = tangents.write(); + for (size_t l = 0; l < num_vertices; l++) { + _calc_tangent_from_mesh(ai_mesh, j, l, l, w); + } + PoolRealArray new_tangents = array_copy[VisualServer::ARRAY_TANGENT].duplicate(true); + ERR_CONTINUE(new_tangents.size() != tangents.size() * 4); + for (int32_t l = 0; l < tangents.size(); l++) { + new_tangents.write()[l + 0] = tangents[l].r; + new_tangents.write()[l + 1] = tangents[l].g; + new_tangents.write()[l + 2] = tangents[l].b; + new_tangents.write()[l + 3] = tangents[l].a; + } + + array_copy[VisualServer::ARRAY_TANGENT] = new_tangents; + } + + morphs[j] = array_copy; + } + r_name_morph_mesh_names.insert(_ai_raw_string_to_string(p_node->mName), morph_mesh_idx_names); + mesh->add_surface_from_arrays(primitive, array_mesh, morphs); + mesh->surface_set_material(i, mat); + mesh->surface_set_name(i, _ai_string_to_string(ai_mesh->mName)); + r_mesh_count++; + print_line(String("Open Asset Import: Created mesh (including instances) ") + _ai_string_to_string(ai_mesh->mName) + " " + itos(r_mesh_count) + " of " + itos(p_scene->mNumMeshes)); + } + p_mesh_instance->set_mesh(mesh); +} + +Ref<Texture> EditorSceneImporterAssimp::_load_texture(const aiScene *p_scene, String p_path) { + Vector<String> split_path = p_path.get_basename().split("*"); + if (split_path.size() == 2) { + size_t texture_idx = split_path[1].to_int(); + ERR_FAIL_COND_V(texture_idx >= p_scene->mNumTextures, Ref<Texture>()); + aiTexture *tex = p_scene->mTextures[texture_idx]; + String filename = _ai_raw_string_to_string(tex->mFilename); + filename = filename.get_file(); + print_verbose("Open Asset Import: Loading embedded texture " + filename); + if (tex->mHeight == 0) { + if (tex->CheckFormat("png")) { + Ref<Image> img = Image::_png_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } else if (tex->CheckFormat("jpg")) { + Ref<Image> img = Image::_jpg_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } else if (tex->CheckFormat("dds")) { + ERR_EXPLAIN("Open Asset Import: Embedded dds not implemented"); + ERR_FAIL_COND_V(true, Ref<Texture>()); + //Ref<Image> img = Image::_dds_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + //ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + //Ref<ImageTexture> t; + //t.instance(); + //t->create_from_image(img); + //t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + //return t; + } + } else { + Ref<Image> img; + img.instance(); + PoolByteArray arr; + uint32_t size = tex->mWidth * tex->mHeight; + arr.resize(size); + memcpy(arr.write().ptr(), tex->pcData, size); + ERR_FAIL_COND_V(arr.size() % 4 != 0, Ref<Texture>()); + //ARGB8888 to RGBA8888 + for (int32_t i = 0; i < arr.size() / 4; i++) { + arr.write().ptr()[(4 * i) + 3] = arr[(4 * i) + 0]; + arr.write().ptr()[(4 * i) + 0] = arr[(4 * i) + 1]; + arr.write().ptr()[(4 * i) + 1] = arr[(4 * i) + 2]; + arr.write().ptr()[(4 * i) + 2] = arr[(4 * i) + 3]; + } + img->create(tex->mWidth, tex->mHeight, true, Image::FORMAT_RGBA8, arr); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } + return Ref<Texture>(); + } + Ref<Texture> p_texture = ResourceLoader::load(p_path, "Texture"); + return p_texture; +} + +void EditorSceneImporterAssimp::_calc_tangent_from_mesh(const aiMesh *ai_mesh, int i, int tri_index, int index, PoolColorArray::Write &w) { + const aiVector3D normals = ai_mesh->mAnimMeshes[i]->mNormals[tri_index]; + const Vector3 godot_normal = Vector3(normals.x, normals.y, normals.z); + const aiVector3D tangent = ai_mesh->mAnimMeshes[i]->mTangents[tri_index]; + const Vector3 godot_tangent = Vector3(tangent.x, tangent.y, tangent.z); + const aiVector3D bitangent = ai_mesh->mAnimMeshes[i]->mBitangents[tri_index]; + const Vector3 godot_bitangent = Vector3(bitangent.x, bitangent.y, bitangent.z); + float d = godot_normal.cross(godot_tangent).dot(godot_bitangent) > 0.0f ? 1.0f : -1.0f; + Color plane_tangent = Color(tangent.x, tangent.y, tangent.z, d); + w[index] = plane_tangent; +} + +void EditorSceneImporterAssimp::_set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<Texture> texture) { + ERR_FAIL_COND(map_mode == NULL); + aiTextureMapMode tex_mode = aiTextureMapMode::aiTextureMapMode_Wrap; + //for (size_t i = 0; i < 3; i++) { + tex_mode = map_mode[0]; + //} + int32_t flags = Texture::FLAGS_DEFAULT; + if (tex_mode == aiTextureMapMode_Wrap) { + //Default + } else if (tex_mode == aiTextureMapMode_Clamp) { + flags = flags & ~Texture::FLAG_REPEAT; + } else if (tex_mode == aiTextureMapMode_Mirror) { + flags = flags | Texture::FLAG_MIRRORED_REPEAT; + } + texture->set_flags(flags); +} + +void EditorSceneImporterAssimp::_find_texture_path(const String &r_p_path, String &r_path, bool &r_found) { + + _Directory dir; + + List<String> exts; + ImageLoader::get_recognized_extensions(&exts); + + Vector<String> split_path = r_path.get_basename().split("*"); + if (split_path.size() == 2) { + r_found = true; + return; + } + + if (dir.file_exists(r_p_path.get_base_dir() + r_path.get_file())) { + r_path = r_p_path.get_base_dir() + r_path.get_file(); + r_found = true; + return; + } + + for (int32_t i = 0; i < exts.size(); i++) { + if (r_found) { + return; + } + if (r_found == false) { + _find_texture_path(r_p_path, dir, r_path, r_found, "." + exts[i]); + } + } +} + +void EditorSceneImporterAssimp::_find_texture_path(const String &p_path, _Directory &dir, String &path, bool &found, String extension) { + String name = path.get_basename() + extension; + if (dir.file_exists(name)) { + found = true; + path = name; + return; + } + String name_ignore_sub_directory = p_path.get_base_dir() + "/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_ignore_sub_directory)) { + found = true; + path = name_ignore_sub_directory; + return; + } + + String name_find_texture_sub_directory = p_path.get_base_dir() + "/textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_sub_directory)) { + found = true; + path = name_find_texture_sub_directory; + return; + } + String name_find_texture_upper_sub_directory = p_path.get_base_dir() + "/Textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_upper_sub_directory)) { + found = true; + path = name_find_texture_upper_sub_directory; + return; + } + String name_find_texture_outside_sub_directory = p_path.get_base_dir() + "/../textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_outside_sub_directory)) { + found = true; + path = name_find_texture_outside_sub_directory; + return; + } + + String name_find_upper_texture_outside_sub_directory = p_path.get_base_dir() + "/../Textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_upper_texture_outside_sub_directory)) { + found = true; + path = name_find_upper_texture_outside_sub_directory; + return; + } +} + +String EditorSceneImporterAssimp::_ai_string_to_string(const aiString p_string) const { + Vector<char> raw_name; + raw_name.resize(p_string.length); + memcpy(raw_name.ptrw(), p_string.C_Str(), p_string.length); + String name; + name.parse_utf8(raw_name.ptrw(), raw_name.size()); + if (name.find(":") != -1) { + String replaced_name = name.split(":")[1]; + print_verbose("Replacing " + name + " containing : with " + replaced_name); + name = replaced_name; + } + if (name.find(".") != -1) { + String replaced_name = name.replace(".", ""); + print_verbose("Replacing " + name + " containing . with " + replaced_name); + name = replaced_name; + } + return name; +} + +String EditorSceneImporterAssimp::_ai_anim_string_to_string(const aiString p_string) const { + Vector<char> raw_name; + raw_name.resize(p_string.length); + memcpy(raw_name.ptrw(), p_string.C_Str(), p_string.length); + String name; + name.parse_utf8(raw_name.ptrw(), raw_name.size()); + if (name.find(":") != -1) { + String replaced_name = name.split(":")[1]; + print_verbose("Replacing " + name + " containing : with " + replaced_name); + name = replaced_name; + } + return name; +} + +String EditorSceneImporterAssimp::_ai_raw_string_to_string(const aiString p_string) const { + Vector<char> raw_name; + raw_name.resize(p_string.length); + memcpy(raw_name.ptrw(), p_string.C_Str(), p_string.length); + String name; + name.parse_utf8(raw_name.ptrw(), raw_name.size()); + return name; +} + +Ref<Animation> EditorSceneImporterAssimp::import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) { + return Ref<Animation>(); +} + +const Transform EditorSceneImporterAssimp::_ai_matrix_transform(const aiMatrix4x4 p_matrix) { + aiMatrix4x4 matrix = p_matrix; + Transform xform; + xform.set(matrix.a1, matrix.b1, matrix.c1, matrix.a2, matrix.b2, matrix.c2, matrix.a3, matrix.b3, matrix.c3, matrix.a4, matrix.b4, matrix.c4); + xform.basis.inverse(); + xform.basis.transpose(); + Vector3 scale = xform.basis.get_scale(); + Quat rot = xform.basis.get_rotation_quat(); + xform.basis.set_quat_scale(rot, scale); + return xform; +} diff --git a/modules/assimp/editor_scene_importer_assimp.h b/modules/assimp/editor_scene_importer_assimp.h new file mode 100644 index 0000000000..8f9ed434ae --- /dev/null +++ b/modules/assimp/editor_scene_importer_assimp.h @@ -0,0 +1,206 @@ +/*************************************************************************/ +/* editor_scene_importer_assimp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITOR_SCENE_IMPORTER_ASSIMP_H +#define EDITOR_SCENE_IMPORTER_ASSIMP_H + +#ifdef TOOLS_ENABLED +#include "core/bind/core_bind.h" +#include "core/io/resource_importer.h" +#include "core/vector.h" +#include "editor/import/resource_importer_scene.h" +#include "editor/project_settings_editor.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/skeleton.h" +#include "scene/3d/spatial.h" +#include "scene/animation/animation_player.h" +#include "scene/resources/animation.h" +#include "scene/resources/surface_tool.h" + +#include "assimp/DefaultLogger.hpp" +#include "assimp/LogStream.hpp" +#include "assimp/Logger.hpp" +#include "assimp/matrix4x4.h" +#include "assimp/scene.h" +#include "assimp/types.h" + +class AssimpStream : public Assimp::LogStream { +public: + // Constructor + AssimpStream(); + + // Destructor + ~AssimpStream(); + // Write something using your own functionality + void write(const char *message); +}; + +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_FACTOR "$raw.Maya|baseColor", 0, 0 +#define AI_MATKEY_FBX_MAYA_METALNESS_FACTOR "$raw.Maya|metalness", 0, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_FACTOR "$raw.Maya|diffuseRoughness", 0, 0 + +#define AI_MATKEY_FBX_MAYA_METALNESS_TEXTURE "$raw.Maya|metalness|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_METALNESS_UV_XFORM "$raw.Maya|metalness|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_TEXTURE "$raw.Maya|diffuseRoughness|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_UV_XFORM "$raw.Maya|diffuseRoughness|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_TEXTURE "$raw.Maya|baseColor|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_UV_XFORM "$raw.Maya|baseColor|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_NORMAL_TEXTURE "$raw.Maya|normalCamera|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_NORMAL_UV_XFORM "$raw.Maya|normalCamera|uvtrafo", aiTextureType_UNKNOWN, 0 + +#define AI_MATKEY_FBX_NORMAL_TEXTURE "$raw.Maya|normalCamera|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_NORMAL_UV_XFORM "$raw.Maya|normalCamera|uvtrafo", aiTextureType_UNKNOWN, 0 + +#define AI_MATKEY_FBX_MAYA_STINGRAY_DISPLACEMENT_SCALING_FACTOR "$raw.Maya|displacementscaling", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_BASE_COLOR_FACTOR "$raw.Maya|base_color", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_FACTOR "$raw.Maya|emissive", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_FACTOR "$raw.Maya|metallic", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_FACTOR "$raw.Maya|roughness", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_INTENSITY_FACTOR "$raw.Maya|emissive_intensity", 0, 0 + +#define AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_TEXTURE "$raw.Maya|TEX_normal_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_UV_XFORM "$raw.Maya|TEX_normal_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_TEXTURE "$raw.Maya|TEX_color_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_UV_XFORM "$raw.Maya|TEX_color_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_TEXTURE "$raw.Maya|TEX_metallic_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_UV_XFORM "$raw.Maya|TEX_metallic_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_TEXTURE "$raw.Maya|TEX_roughness_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_UV_XFORM "$raw.Maya|TEX_roughness_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_TEXTURE "$raw.Maya|TEX_emissive_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_UV_XFORM "$raw.Maya|TEX_emissive_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_AO_TEXTURE "$raw.Maya|TEX_ao_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_AO_UV_XFORM "$raw.Maya|TEX_ao_map|uvtrafo", aiTextureType_UNKNOWN, 0 + +class EditorSceneImporterAssimp : public EditorSceneImporter { +private: + GDCLASS(EditorSceneImporterAssimp, EditorSceneImporter); + const String ASSIMP_FBX_KEY = "_$AssimpFbx$"; + + struct AssetImportAnimation { + enum Interpolation { + INTERP_LINEAR, + INTERP_STEP, + INTERP_CATMULLROMSPLINE, + INTERP_CUBIC_SPLINE + }; + }; + + struct AssetImportFbx { + enum ETimeMode { + TIME_MODE_DEFAULT = 0, + TIME_MODE_120 = 1, + TIME_MODE_100 = 2, + TIME_MODE_60 = 3, + TIME_MODE_50 = 4, + TIME_MODE_48 = 5, + TIME_MODE_30 = 6, + TIME_MODE_30_DROP = 7, + TIME_MODE_NTSC_DROP_FRAME = 8, + TIME_MODE_NTSC_FULL_FRAME = 9, + TIME_MODE_PAL = 10, + TIME_MODE_CINEMA = 11, + TIME_MODE_1000 = 12, + TIME_MODE_CINEMA_ND = 13, + TIME_MODE_CUSTOM = 14, + TIME_MODE_TIME_MODE_COUNT = 15 + }; + enum UpAxis { + UP_VECTOR_AXIS_X = 1, + UP_VECTOR_AXIS_Y = 2, + UP_VECTOR_AXIS_Z = 3 + }; + enum FrontAxis { + FRONT_PARITY_EVEN = 1, + FRONT_PARITY_ODD = 2, + }; + + enum CoordAxis { + COORD_RIGHT = 0, + COORD_LEFT = 1 + }; + }; + Spatial *_generate_scene(const String &p_path, const aiScene *scene, const uint32_t p_flags, int p_bake_fps, const int32_t p_max_bone_weights); + void _fill_kept_node(Set<Node *> &keep_nodes); + String _find_skeleton_bone_root(Map<Skeleton *, MeshInstance *> &skeletons, Map<MeshInstance *, String> &meshes, Spatial *root); + void _set_bone_parent(Skeleton *s, Node *p_owner, aiNode *p_node); + Transform _get_global_ai_node_transform(const aiScene *p_scene, const aiNode *p_current_node); + void _generate_node_bone(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const String p_path, const int32_t p_max_bone_weights); + void _generate_node_bone_parents(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const MeshInstance *p_mi); + void _calculate_skeleton_root(Skeleton *s, const aiScene *p_scene, aiNode *&p_ai_skeleton_root, Map<String, bool> &mesh_bones, const aiNode *p_node); + void _fill_skeleton(const aiScene *p_scene, const aiNode *p_node, Spatial *p_current, Node *p_owner, Skeleton *p_skeleton, const Map<String, bool> p_mesh_bones, const Map<String, Transform> &p_bone_rests, Set<String> p_tracks, const String p_path, Set<String> &r_removed_bones); + void _keep_node(const String &p_path, Node *p_current, Node *p_owner, Set<Node *> &r_keep_nodes); + void _filter_node(const String &p_path, Node *p_current, Node *p_owner, const Set<Node *> p_keep_nodes, Set<String> &r_removed_nodes); + void _generate_node(const String &p_path, const aiScene *p_scene, const aiNode *p_node, Node *p_parent, Node *p_owner, Set<String> &r_bone_name, Set<String> p_light_names, Set<String> p_camera_names, Map<Skeleton *, MeshInstance *> &r_skeletons, const Map<String, Transform> &p_bone_rests, Vector<MeshInstance *> &r_mesh_instances, int32_t &r_mesh_count, Skeleton *p_skeleton, const int32_t p_max_bone_weights, Set<String> &r_removed_bones, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names); + aiNode *_ai_find_node(aiNode *ai_child_node, const String bone_name); + Transform _format_rot_xform(const String p_path, const aiScene *p_scene); + void _get_track_set(const aiScene *p_scene, Set<String> &tracks); + void _insert_animation_track(const aiScene *p_scene, const String p_path, int p_bake_fps, Ref<Animation> animation, float ticks_per_second, float length, const Skeleton *sk, const aiNodeAnim *track, String node_name, NodePath node_path); + void _add_mesh_to_mesh_instance(const aiNode *p_node, const aiScene *p_scene, Skeleton *s, const String &p_path, MeshInstance *p_mesh_instance, Node *p_owner, Set<String> &r_bone_name, int32_t &r_mesh_count, int32_t p_max_bone_weights, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names); + Ref<Texture> _load_texture(const aiScene *p_scene, String p_path); + void _calc_tangent_from_mesh(const aiMesh *ai_mesh, int i, int tri_index, int index, PoolColorArray::Write &w); + void _set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<Texture> texture); + void _find_texture_path(const String &p_path, String &path, bool &r_found); + void _find_texture_path(const String &p_path, _Directory &dir, String &path, bool &found, String extension); + String _ai_string_to_string(const aiString p_string) const; + String _ai_anim_string_to_string(const aiString p_string) const; + String _ai_raw_string_to_string(const aiString p_string) const; + void _import_animation(const String p_path, const Vector<MeshInstance *> p_meshes, const aiScene *p_scene, AnimationPlayer *ap, int32_t p_index, int p_bake_fps, Map<Skeleton *, MeshInstance *> p_skeletons, const Set<String> p_removed_nodes, const Set<String> removed_bones, const Map<String, Map<uint32_t, String> > p_path_morph_mesh_names); + void _insert_pivot_anim_track(const Vector<MeshInstance *> p_meshes, const String p_node_name, Vector<const aiNodeAnim *> F, AnimationPlayer *ap, Skeleton *sk, float &length, float ticks_per_second, Ref<Animation> animation, int p_bake_fps, const String &p_path, const aiScene *p_scene); + float _get_fbx_fps(int32_t time_mode, const aiScene *p_scene); + template <class T> + T _interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, AssetImportAnimation::Interpolation p_interp); + const Transform _ai_matrix_transform(const aiMatrix4x4 p_matrix); + void _register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const; + + struct ImportFormat { + Vector<String> extensions; + bool is_default; + }; + +protected: + static void _bind_methods(); + +public: + EditorSceneImporterAssimp() { + Assimp::DefaultLogger::create("", Assimp::Logger::VERBOSE); + unsigned int severity = Assimp::Logger::Info | Assimp::Logger::Err | Assimp::Logger::Warn; + Assimp::DefaultLogger::get()->attachStream(new AssimpStream(), severity); + } + ~EditorSceneImporterAssimp() { + Assimp::DefaultLogger::kill(); + } + + virtual void get_extensions(List<String> *r_extensions) const; + virtual uint32_t get_import_flags() const; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = NULL); + virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps); +}; +#endif +#endif diff --git a/modules/assimp/godot_update_assimp.sh b/modules/assimp/godot_update_assimp.sh new file mode 100644 index 0000000000..dcf1e6d4a2 --- /dev/null +++ b/modules/assimp/godot_update_assimp.sh @@ -0,0 +1,261 @@ +rm -rf ../../thirdparty/assimp +cd ../../thirdparty/ +git clone https://github.com/assimp/assimp.git +cd assimp +rm -rf code/3DSExporter.h +rm -rf code/3DSLoader.h +rm -rf code/3MFXmlTags.h +rm -rf code/ABCImporter.h +rm -rf code/ACLoader.h +rm -rf code/AMFImporter_Macro.hpp +rm -rf code/ASELoader.h +rm -rf code/assbin_chunks.h +rm -rf code/AssbinExporter.h +rm -rf code/AssbinLoader.h +rm -rf code/AssimpCExport.cpp +rm -rf code/AssxmlExporter.h +rm -rf code/B3DImporter.h +# rm -rf code/BaseProcess.cpp +# rm -rf code/BaseProcess.h +# rm -rf code/Bitmap.cpp +rm -rf code/BlenderBMesh.cpp +rm -rf code/BlenderBMesh.h +rm -rf code/BlenderCustomData.cpp +rm -rf code/BlenderCustomData.h +rm -rf code/BlenderIntermediate.h +rm -rf code/BlenderLoader.h +rm -rf code/BlenderModifier.h +rm -rf code/BlenderSceneGen.h +rm -rf code/BlenderTessellator.h +rm -rf code/BVHLoader.h +rm -rf code/C4DImporter.h +# rm -rf code/CalcTangentsProcess.h +# rm -rf code/CInterfaceIOWrapper.cpp +# rm -rf code/CInterfaceIOWrapper.h +rm -rf code/COBLoader.h +rm -rf code/COBScene.h +rm -rf code/ColladaExporter.h +rm -rf code/ColladaLoader.h +# rm -rf code/ComputeUVMappingProcess.h +# rm -rf code/ConvertToLHProcess.h +# rm -rf code/CreateAnimMesh.cpp +rm -rf code/CSMLoader.h +rm -rf code/D3MFExporter.h +rm -rf code/D3MFImporter.h +rm -rf code/D3MFOpcPackage.h +# rm -rf code/DeboneProcess.h +# rm -rf code/DefaultIOStream.cpp +# rm -rf code/DefaultIOSystem.cpp +# rm -rf code/DefaultProgressHandler.h +# rm -rf code/DropFaceNormalsProcess.cpp +# rm -rf code/DropFaceNormalsProcess.h +rm -rf code/DXFHelper.h +rm -rf code/DXFLoader.h +# rm -rf code/EmbedTexturesProcess.cpp +# rm -rf code/EmbedTexturesProcess.h +# rm -rf code/FBXCommon.h +# rm -rf code/FBXCompileConfig.h +# rm -rf code/FBXDeformer.cpp +# rm -rf code/FBXDocumentUtil.cpp +# rm -rf code/FBXDocumentUtil.h +# rm -rf code/FBXExporter.h +# rm -rf code/FBXExportNode.h +# rm -rf code/FBXExportProperty.h +# rm -rf code/FBXImporter.cpp +# rm -rf code/FBXImporter.h +# rm -rf code/FBXImportSettings.h +# rm -rf code/FBXMeshGeometry.h +# rm -rf code/FBXModel.cpp +# rm -rf code/FBXNodeAttribute.cpp +# rm -rf code/FBXParser.h +# rm -rf code/FBXProperties.cpp +# rm -rf code/FBXProperties.h +# rm -rf code/FBXTokenizer.cpp +# rm -rf code/FBXTokenizer.h +# rm -rf code/FBXUtil.cpp +# rm -rf code/FBXUtil.h +# rm -rf code/FileLogStream.h +# rm -rf code/FindDegenerates.h +# rm -rf code/FindInstancesProcess.h +# rm -rf code/FindInvalidDataProcess.h +rm -rf code/FIReader.hpp +# rm -rf code/FixNormalsStep.cpp +# rm -rf code/FixNormalsStep.h +# rm -rf code/GenFaceNormalsProcess.cpp +# rm -rf code/GenFaceNormalsProcess.h +# rm -rf code/GenVertexNormalsProcess.cpp +# rm -rf code/GenVertexNormalsProcess.h +rm -rf code/glTF2Asset.h +rm -rf code/glTF2Asset.inl +rm -rf code/glTF2AssetWriter.inl +rm -rf code/glTF2Exporter.cpp +rm -rf code/glTF2Importer.cpp +rm -rf code/glTF2AssetWriter.h +rm -rf code/glTFAsset.h +rm -rf code/glTFAsset.inl +rm -rf code/glTFAssetWriter.inl +rm -rf code/glTFExporter.cpp +rm -rf code/glTFImporter.cpp +rm -rf code/glTF2Exporter.h +rm -rf code/glTF2Importer.h +rm -rf code/glTFAssetWriter.h +rm -rf code/glTFExporter.h +rm -rf code/glTFImporter.h +rm -rf code/HalfLifeFileData.h +rm -rf code/HMPFileData.h +rm -rf code/HMPLoader.h +rm -rf code/HMPLoader.cpp +rm -rf code/IFF.h +# rm -rf code/Importer.h +# rm -rf code/ImproveCacheLocality.h +rm -rf code/IRRLoader.h +rm -rf code/IRRMeshLoader.h +rm -rf code/IRRShared.h +# rm -rf code/JoinVerticesProcess.h +# rm -rf code/LimitBoneWeightsProcess.cpp +# rm -rf code/LimitBoneWeightsProcess.h +rm -rf code/LWSLoader.h +rm -rf code/makefile.mingw +# rm -rf code/MakeVerboseFormat.cpp +# rm -rf code/MakeVerboseFormat.h +# rm -rf code/MaterialSystem.h +rm -rf code/MD2FileData.h +rm -rf code/MD2Loader.h +rm -rf code/MD2NormalTable.h +rm -rf code/MD3FileData.h +rm -rf code/MD3Loader.h +rm -rf code/MD4FileData.h +rm -rf code/MD5Loader.h +rm -rf code/MD5Parser.cpp +rm -rf code/MDCFileData.h +rm -rf code/MDCLoader.h +rm -rf code/MDLDefaultColorMap.h +# rm -rf code/MMDCpp14.h +# rm -rf code/MMDImporter.h +rm -rf code/MS3DLoader.h +rm -rf code/NDOLoader.h +rm -rf code/NFFLoader.h +rm -rf code/ObjExporter.h +rm -rf code/ObjFileImporter.h +rm -rf code/ObjFileMtlImporter.h +rm -rf code/ObjFileParser.h +rm -rf code/ObjTools.h +rm -rf code/ObjExporter.cpp +rm -rf code/ObjFileImporter.cpp +rm -rf code/ObjFileMtlImporter.cpp +rm -rf code/ObjFileParser.cpp +rm -rf code/OFFLoader.h +rm -rf code/OFFLoader.cpp +rm -rf code/OgreImporter.cpp +rm -rf code/OgreImporter.h +rm -rf code/OgreParsingUtils.h +rm -rf code/OgreXmlSerializer.h +rm -rf code/OgreXmlSerializer.cpp +rm -rf code/OgreBinarySerializer.cpp +rm -rf code/OpenGEXExporter.cpp +rm -rf code/OpenGEXExporter.h +rm -rf code/OpenGEXImporter.h +rm -rf code/OpenGEXStructs.h +rm -rf code/OpenGEXImporter.cpp +# rm -rf code/OptimizeGraph.h +# rm -rf code/OptimizeMeshes.cpp +# rm -rf code/OptimizeMeshes.h +rm -rf code/PlyExporter.h +rm -rf code/PlyLoader.h +# rm -rf code/PolyTools.h +# rm -rf code/PostStepRegistry.cpp +# rm -rf code/PretransformVertices.h +rm -rf code/Q3BSPFileData.h +rm -rf code/Q3BSPFileImporter.h +rm -rf code/Q3BSPFileParser.cpp +rm -rf code/Q3BSPFileParser.h +rm -rf code/Q3BSPZipArchive.cpp +rm -rf code/Q3BSPZipArchive.h +rm -rf code/Q3DLoader.h +rm -rf code/Q3DLoader.cpp +rm -rf code/Q3BSPFileImporter.cpp +rm -rf code/RawLoader.h +# rm -rf code/RemoveComments.cpp +# rm -rf code/RemoveRedundantMaterials.cpp +# rm -rf code/RemoveRedundantMaterials.h +# rm -rf code/RemoveVCProcess.h +# rm -rf code/ScaleProcess.cpp +# rm -rf code/ScaleProcess.h +# rm -rf code/scene.cpp +# rm -rf code/ScenePreprocessor.cpp +# rm -rf code/ScenePreprocessor.h +# rm -rf code/ScenePrivate.h +# rm -rf code/SGSpatialSort.cpp +rm -rf code/SIBImporter.h +rm -rf code/SMDLoader.cpp +# rm -rf code/simd.cpp +# rm -rf code/simd.h +# rm -rf code/SortByPTypeProcess.h +# rm -rf code/SplitByBoneCountProcess.h +# rm -rf code/SplitLargeMeshes.h +# rm -rf code/StdOStreamLogStream.h +rm -rf code/StepExporter.h +rm -rf code/StepExporter.cpp +rm -rf code/STLExporter.cpp +rm -rf code/STLExporter.h +rm -rf code/STLLoader.h +rm -rf code/STLLoader.cpp +# rm -rf code/TargetAnimation.cpp +# rm -rf code/TargetAnimation.h +rm -rf code/TerragenLoader.h +rm -rf code/TerragenLoader.cpp +# rm -rf code/TextureTransform.h +# rm -rf code/TriangulateProcess.h +rm -rf code/UnrealLoader.h +# rm -rf code/ValidateDataStructure.h +# rm -rf code/Version.cpp +# rm -rf code/VertexTriangleAdjacency.cpp +# rm -rf code/VertexTriangleAdjacency.h +# rm -rf code/Win32DebugLogStream.h +rm -rf code/X3DImporter_Macro.hpp +rm -rf code/X3DImporter_Metadata.cpp +rm -rf code/X3DImporter_Networking.cpp +rm -rf code/X3DImporter_Texturing.cpp +rm -rf code/X3DImporter_Shape.cpp +rm -rf code/X3DImporter_Rendering.cpp +rm -rf code/X3DImporter_Postprocess.cpp +rm -rf code/X3DImporter_Light.cpp +rm -rf code/X3DImporter_Group.cpp +rm -rf code/X3DImporter_Geometry3D.cpp +rm -rf code/X3DImporter_Geometry2D.cpp +rm -rf code/X3DImporter.cpp +rm -rf code/X3DExporter.cpp +rm -rf code/X3DVocabulary.cpp +rm -rf code/XFileExporter.h +rm -rf code/XFileExporter.cpp +rm -rf code/XFileHelper.h +rm -rf code/XFileHelper.cpp +rm -rf code/XFileImporter.h +rm -rf code/XFileImporter.cpp +rm -rf code/XFileParser.h +rm -rf code/XFileParser.cpp +rm -rf code/XGLLoader.h +rm -rf code/XGLLoader.cpp +rm -rf code/Importer +rm -rf .git +rm -rf cmake-modules +rm -rf doc +rm -rf packaging +rm -rf port +rm -rf samples +rm -rf scripts +rm -rf test +rm -rf tools +rm -rf contrib/zlib +rm -rf contrib/android-cmake +rm -rf contrib/gtest +rm -rf contrib/clipper +rm -rf contrib/irrXML +rm -rf contrib/Open3DGC +rm -rf contrib/openddlparser +rm -rf contrib/poly2tri +rm -rf contrib/rapidjson +rm -rf contrib/unzip +rm -rf contrib/zip +rm -rf contrib/stb_image +rm .travis* diff --git a/modules/assimp/register_types.cpp b/modules/assimp/register_types.cpp new file mode 100644 index 0000000000..2e8181372e --- /dev/null +++ b/modules/assimp/register_types.cpp @@ -0,0 +1,59 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" + +#include "editor/editor_node.h" +#include "editor_scene_importer_assimp.h" + +#ifdef TOOLS_ENABLED +static void _editor_init() { + Ref<EditorSceneImporterAssimp> import_assimp; + import_assimp.instance(); + ResourceImporterScene::get_singleton()->add_importer(import_assimp); +} +#endif + +void register_assimp_types() { + +#ifdef TOOLS_ENABLED + ClassDB::APIType prev_api = ClassDB::get_current_api(); + ClassDB::set_current_api(ClassDB::API_EDITOR); + + ClassDB::register_class<EditorSceneImporterAssimp>(); + + ClassDB::set_current_api(prev_api); + + EditorNode::add_init_callback(_editor_init); +#endif +} + +void unregister_assimp_types() { +} diff --git a/modules/assimp/register_types.h b/modules/assimp/register_types.h new file mode 100644 index 0000000000..f841cd26b2 --- /dev/null +++ b/modules/assimp/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_assimp_types(); +void unregister_assimp_types(); diff --git a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml index a4dc61d0bc..1f91349f32 100644 --- a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml +++ b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.1"> +<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/doc_classes/BulletPhysicsServer.xml b/modules/bullet/doc_classes/BulletPhysicsServer.xml index 1486936cf4..8adc659b2c 100644 --- a/modules/bullet/doc_classes/BulletPhysicsServer.xml +++ b/modules/bullet/doc_classes/BulletPhysicsServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.1"> +<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 1aba31f03d..b590d63167 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -510,16 +510,17 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { // Compute min and max heights if not specified. if (!d.has("min_height") && !d.has("max_height")) { - PoolVector<real_t>::Read r = heights.read(); - int heights_size = heights.size(); + PoolVector<real_t>::Read r = l_heights.read(); + int heights_size = l_heights.size(); for (int i = 0; i < heights_size; ++i) { real_t h = r[i]; - if (h < l_min_height) + if (h < l_min_height) { l_min_height = h; - else if (h > l_max_height) + } else if (h > l_max_height) { l_max_height = h; + } } } diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index f274fff3f3..775ec67ba6 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -806,8 +806,8 @@ CSGBrush *CSGMesh::_build_brush() { uvw[as + j + 1] = uv[1]; uvw[as + j + 2] = uv[2]; - sw[j / 3] = !flat; - mw[j / 3] = mat; + sw[(as + j) / 3] = !flat; + mw[(as + j) / 3] = mat; } } else { int as = vertices.size(); @@ -849,8 +849,8 @@ CSGBrush *CSGMesh::_build_brush() { uvw[as + j + 1] = uv[1]; uvw[as + j + 2] = uv[2]; - sw[j / 3] = !flat; - mw[j / 3] = mat; + sw[(as + j) / 3] = !flat; + mw[(as + j) / 3] = mat; } } } diff --git a/modules/csg/doc_classes/CSGBox.xml b/modules/csg/doc_classes/CSGBox.xml index 5ec7b5089d..1684850f0a 100644 --- a/modules/csg/doc_classes/CSGBox.xml +++ b/modules/csg/doc_classes/CSGBox.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGBox" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGBox" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Box shape. </brief_description> diff --git a/modules/csg/doc_classes/CSGCombiner.xml b/modules/csg/doc_classes/CSGCombiner.xml index 69c5df5840..819a4a3a22 100644 --- a/modules/csg/doc_classes/CSGCombiner.xml +++ b/modules/csg/doc_classes/CSGCombiner.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGCombiner" inherits="CSGShape" category="Core" version="3.1"> +<class name="CSGCombiner" inherits="CSGShape" category="Core" version="3.2"> <brief_description> A CSG node that allows you to combine other CSG modifiers. </brief_description> diff --git a/modules/csg/doc_classes/CSGCylinder.xml b/modules/csg/doc_classes/CSGCylinder.xml index 92b170ed1f..50a88d6773 100644 --- a/modules/csg/doc_classes/CSGCylinder.xml +++ b/modules/csg/doc_classes/CSGCylinder.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGCylinder" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGCylinder" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Cylinder shape. </brief_description> diff --git a/modules/csg/doc_classes/CSGMesh.xml b/modules/csg/doc_classes/CSGMesh.xml index 58e2bc1c4b..fc9815d7c0 100644 --- a/modules/csg/doc_classes/CSGMesh.xml +++ b/modules/csg/doc_classes/CSGMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Mesh shape that uses a mesh resource. </brief_description> diff --git a/modules/csg/doc_classes/CSGPolygon.xml b/modules/csg/doc_classes/CSGPolygon.xml index a33e5557cb..ae75f7e01b 100644 --- a/modules/csg/doc_classes/CSGPolygon.xml +++ b/modules/csg/doc_classes/CSGPolygon.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGPolygon" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGPolygon" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> Extrudes a 2D polygon shape to create a 3D mesh. </brief_description> diff --git a/modules/csg/doc_classes/CSGPrimitive.xml b/modules/csg/doc_classes/CSGPrimitive.xml index 2591bab7e3..502a8230e4 100644 --- a/modules/csg/doc_classes/CSGPrimitive.xml +++ b/modules/csg/doc_classes/CSGPrimitive.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGPrimitive" inherits="CSGShape" category="Core" version="3.1"> +<class name="CSGPrimitive" inherits="CSGShape" category="Core" version="3.2"> <brief_description> Base class for CSG primitives. </brief_description> diff --git a/modules/csg/doc_classes/CSGShape.xml b/modules/csg/doc_classes/CSGShape.xml index d304d0179f..ccfc5a04c0 100644 --- a/modules/csg/doc_classes/CSGShape.xml +++ b/modules/csg/doc_classes/CSGShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGShape" inherits="VisualInstance" category="Core" version="3.1"> +<class name="CSGShape" inherits="VisualInstance" category="Core" version="3.2"> <brief_description> The CSG base class. </brief_description> diff --git a/modules/csg/doc_classes/CSGSphere.xml b/modules/csg/doc_classes/CSGSphere.xml index a0069879cb..088c9f14eb 100644 --- a/modules/csg/doc_classes/CSGSphere.xml +++ b/modules/csg/doc_classes/CSGSphere.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGSphere" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGSphere" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Sphere shape. </brief_description> diff --git a/modules/csg/doc_classes/CSGTorus.xml b/modules/csg/doc_classes/CSGTorus.xml index 187d71a2fa..946637bd2c 100644 --- a/modules/csg/doc_classes/CSGTorus.xml +++ b/modules/csg/doc_classes/CSGTorus.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGTorus" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGTorus" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Torus shape. </brief_description> diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index c9a7d96ae7..c1bec533dd 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> PacketPeer implementation using the ENet library. </brief_description> diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index 9cd37ac950..8c602e0cba 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -198,6 +198,17 @@ CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p return cm; } +unsigned int ARVRInterfaceGDNative::get_external_texture_for_eye(ARVRInterface::Eyes p_eye) { + + ERR_FAIL_COND_V(interface == NULL, 0); + + if ((interface->version.major > 1) || ((interface->version.major) == 1 && (interface->version.minor >= 1))) { + return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye); + } else { + return 0; + } +} + void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { ERR_FAIL_COND(interface == NULL); diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h index 015d0c8a2a..3f966ece51 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.h +++ b/modules/gdnative/arvr/arvr_interface_gdnative.h @@ -78,6 +78,7 @@ public: // and a CameraMatrix version to ARVRServer virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + virtual unsigned int get_external_texture_for_eye(ARVRInterface::Eyes p_eye); virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); virtual void process(); diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml index be86ff0541..afb014d608 100644 --- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml +++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.1"> +<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.2"> <brief_description> GDNative wrapper for an ARVR interface </brief_description> diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index ca0457623f..e5a59aad07 100644 --- a/modules/gdnative/doc_classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNative" inherits="Reference" category="Core" version="3.1"> +<class name="GDNative" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 754a6d2514..ba5278d440 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.1"> +<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml index 4433179726..ba481a6d6e 100644 --- a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml +++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 37d5b79e7a..c50f9eee22 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NativeScript" inherits="Script" category="Core" version="3.1"> +<class name="NativeScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/PacketPeerGDNative.xml b/modules/gdnative/doc_classes/PacketPeerGDNative.xml index 0ae54bc9c7..f4d7d22f5b 100644 --- a/modules/gdnative/doc_classes/PacketPeerGDNative.xml +++ b/modules/gdnative/doc_classes/PacketPeerGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.1"> +<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml index 1876d06c20..8510708124 100644 --- a/modules/gdnative/doc_classes/PluginScript.xml +++ b/modules/gdnative/doc_classes/PluginScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PluginScript" inherits="Script" category="Core" version="3.1"> +<class name="PluginScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml b/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml index 61a7f60499..8e7f4698ff 100644 --- a/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml +++ b/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceFormatLoaderVideoStreamGDNative" inherits="ResourceFormatLoader" category="Core" version="3.1"> +<class name="ResourceFormatLoaderVideoStreamGDNative" inherits="ResourceFormatLoader" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/StreamPeerGDNative.xml b/modules/gdnative/doc_classes/StreamPeerGDNative.xml index d86cd2c25a..eddebf4889 100644 --- a/modules/gdnative/doc_classes/StreamPeerGDNative.xml +++ b/modules/gdnative/doc_classes/StreamPeerGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.1"> +<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/VideoStreamGDNative.xml b/modules/gdnative/doc_classes/VideoStreamGDNative.xml index 20575c768b..d5c5ed7ccf 100644 --- a/modules/gdnative/doc_classes/VideoStreamGDNative.xml +++ b/modules/gdnative/doc_classes/VideoStreamGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamGDNative" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamGDNative" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/include/arvr/godot_arvr.h b/modules/gdnative/include/arvr/godot_arvr.h index 0d14f3743f..321b471d0e 100644 --- a/modules/gdnative/include/arvr/godot_arvr.h +++ b/modules/gdnative/include/arvr/godot_arvr.h @@ -42,7 +42,7 @@ extern "C" { // Use these to populate version in your plugin #define GODOTVR_API_MAJOR 1 -#define GODOTVR_API_MINOR 0 +#define GODOTVR_API_MINOR 1 typedef struct { godot_gdnative_api_version version; /* version of our API */ @@ -61,6 +61,8 @@ typedef struct { void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real); void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *); void (*process)(void *); + // only in 1.1 onwards + godot_int (*get_external_texture_for_eye)(void *, godot_int); } godot_arvr_interface_gdnative; void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface); diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp index b99c5d31ab..7eb4294732 100644 --- a/modules/gdnative/nativescript/api_generator.cpp +++ b/modules/gdnative/nativescript/api_generator.cpp @@ -279,7 +279,7 @@ List<ClassAPI> generate_c_api_classes() { MethodInfo &method_info = m->get(); //method name - method_api.method_name = m->get().name; + method_api.method_name = method_info.name; //method return type if (method_api.method_name.find(":") != -1) { method_api.return_type = method_api.method_name.get_slice(":", 1); @@ -321,6 +321,8 @@ List<ClassAPI> generate_c_api_classes() { arg_type = arg_info.hint_string; } else if (arg_info.type == Variant::NIL) { arg_type = "Variant"; + } else if (arg_info.type == Variant::OBJECT) { + arg_type = arg_info.class_name; } else { arg_type = Variant::get_type_name(arg_info.type); } diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 2da9d6bfdc..5cf144d4fe 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -160,8 +160,10 @@ bool NativeScript::can_instance() const { NativeScriptDesc *script_data = get_script_desc(); #ifdef TOOLS_ENABLED - - return script_data || (!is_tool() && !ScriptServer::is_scripting_enabled()); + // Only valid if this is either a tool script or a "regular" script. + // (so an environment whre scripting is disabled (and not the editor) would not + // create objects). + return script_data && (is_tool() || ScriptServer::is_scripting_enabled()); #else return script_data; #endif @@ -199,25 +201,6 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { return NULL; } -#ifdef TOOLS_ENABLED - if (!ScriptServer::is_scripting_enabled() && !is_tool()) { - // placeholder for nodes. For tools we want the rool thing. - - PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this)); - placeholders.insert(sins); - - if (script_data->create_func.create_func) { - script_data->create_func.create_func( - (godot_object *)p_this, - script_data->create_func.method_data); - } - - _update_placeholder(sins); - - return sins; - } -#endif - NativeScriptInstance *nsi = memnew(NativeScriptInstance); nsi->owner = p_this; @@ -246,6 +229,19 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { return nsi; } +PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_this) { +#ifdef TOOLS_ENABLED + PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this)); + placeholders.insert(sins); + + _update_placeholder(sins); + + return sins; +#else + return NULL; +#endif +} + bool NativeScript::instance_has(const Object *p_this) const { return instance_owners.has((Object *)p_this); } @@ -1691,7 +1687,7 @@ void NativeReloadNode::_notification(int p_what) { // since singleton libraries are not unloaded there is no point // in loading them again. - if (!gdn->get_library()->is_singleton()) { + if (gdn->get_library()->is_singleton()) { continue; } diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 8dd5ba3b9c..a6865c6243 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -149,6 +149,7 @@ public: virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this); + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this); virtual bool instance_has(const Object *p_this) const; virtual bool has_source_code() const; diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index 4cefdbd7cb..46796c68eb 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScript" inherits="Script" category="Core" version="3.1"> +<class name="GDScript" inherits="Script" category="Core" version="3.2"> <brief_description> A script implemented in the GDScript programming language. </brief_description> diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml index c205cedef5..f38f39b612 100644 --- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml +++ b/modules/gdscript/doc_classes/GDScriptFunctionState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.1"> +<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.2"> <brief_description> State of a function call after yielding. </brief_description> diff --git a/modules/gdscript/doc_classes/GDScriptNativeClass.xml b/modules/gdscript/doc_classes/GDScriptNativeClass.xml index 90935b5c22..e86b69c31c 100644 --- a/modules/gdscript/doc_classes/GDScriptNativeClass.xml +++ b/modules/gdscript/doc_classes/GDScriptNativeClass.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.1"> +<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 5f521c682a..ae67521749 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -139,17 +139,32 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D result.native_type = result.script_type->get_instance_base_type(); } break; case GDScriptParser::DataType::CLASS: { - result.kind = GDScriptDataType::GDSCRIPT; - if (!p_datatype.class_type->owner) { - result.script_type = Ref<GDScript>(main_script); - } else { - result.script_type = class_map[p_datatype.class_type->name]; + // Locate class by constructing the path to it and following that path + GDScriptParser::ClassNode *class_type = p_datatype.class_type; + List<StringName> names; + while (class_type->owner) { + names.push_back(class_type->name); + class_type = class_type->owner; } - result.native_type = result.script_type->get_instance_base_type(); + + Ref<GDScript> script = Ref<GDScript>(main_script); + while (names.back()) { + if (!script->subclasses.has(names.back()->get())) { + ERR_PRINT("Parser bug: Cannot locate datatype class."); + result.has_type = false; + return GDScriptDataType(); + } + script = script->subclasses[names.back()->get()]; + names.pop_back(); + } + + result.kind = GDScriptDataType::GDSCRIPT; + result.script_type = script; + result.native_type = script->get_instance_base_type(); } break; default: { ERR_PRINT("Parser bug: converting unresolved type."); - result.has_type = false; + return GDScriptDataType(); } } @@ -460,12 +475,14 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.alloc_stack(slevel); } - switch (cn->cast_type.kind) { - case GDScriptParser::DataType::BUILTIN: { + GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type); + + switch (cast_type.kind) { + case GDScriptDataType::BUILTIN: { codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_BUILTIN); codegen.opcodes.push_back(cn->cast_type.builtin_type); } break; - case GDScriptParser::DataType::NATIVE: { + case GDScriptDataType::NATIVE: { int class_idx; if (GDScriptLanguage::get_singleton()->get_global_map().has(cn->cast_type.native_type)) { @@ -478,32 +495,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_NATIVE); // perform operator codegen.opcodes.push_back(class_idx); // variable type } break; - case GDScriptParser::DataType::CLASS: { - - Variant script; - int idx = -1; - if (!cn->cast_type.class_type->owner) { - script = codegen.script; - } else { - StringName name = cn->cast_type.class_type->name; - if (codegen.script->subclasses.has(name) && class_map[name] == codegen.script->subclasses[name]) { - idx = codegen.get_name_map_pos(name); - idx |= GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS; - } else { - script = class_map[name]; - } - } - - if (idx < 0) { - idx = codegen.get_constant_pos(script); - idx |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS; //make it a local constant (faster access) - } - - codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_SCRIPT); // perform operator - codegen.opcodes.push_back(idx); // variable type - } break; - case GDScriptParser::DataType::SCRIPT: - case GDScriptParser::DataType::GDSCRIPT: { + case GDScriptDataType::SCRIPT: + case GDScriptDataType::GDSCRIPT: { Variant script = cn->cast_type.script_type; int idx = codegen.get_constant_pos(script); @@ -1149,18 +1142,18 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: if (src_address_b < 0) return -1; - GDScriptParser::DataType assign_type = on->arguments[0]->get_datatype(); + GDScriptDataType assign_type = _gdtype_from_datatype(on->arguments[0]->get_datatype()); if (assign_type.has_type && !on->arguments[1]->get_datatype().has_type) { // Typed assignment switch (assign_type.kind) { - case GDScriptParser::DataType::BUILTIN: { + case GDScriptDataType::BUILTIN: { codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator codegen.opcodes.push_back(assign_type.builtin_type); // variable type codegen.opcodes.push_back(dst_address_a); // argument 1 codegen.opcodes.push_back(src_address_b); // argument 2 } break; - case GDScriptParser::DataType::NATIVE: { + case GDScriptDataType::NATIVE: { int class_idx; if (GDScriptLanguage::get_singleton()->get_global_map().has(assign_type.native_type)) { @@ -1175,34 +1168,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(dst_address_a); // argument 1 codegen.opcodes.push_back(src_address_b); // argument 2 } break; - case GDScriptParser::DataType::CLASS: { - - Variant script; - int idx = -1; - if (!assign_type.class_type->owner) { - script = codegen.script; - } else { - StringName name = assign_type.class_type->name; - if (codegen.script->subclasses.has(name) && class_map[name] == codegen.script->subclasses[name]) { - idx = codegen.get_name_map_pos(name); - idx |= GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS; - } else { - script = class_map[name]; - } - } - - if (idx < 0) { - idx = codegen.get_constant_pos(script); - idx |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS; //make it a local constant (faster access) - } - - codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT); // perform operator - codegen.opcodes.push_back(idx); // variable type - codegen.opcodes.push_back(dst_address_a); // argument 1 - codegen.opcodes.push_back(src_address_b); // argument 2 - } break; - case GDScriptParser::DataType::SCRIPT: - case GDScriptParser::DataType::GDSCRIPT: { + case GDScriptDataType::SCRIPT: + case GDScriptDataType::GDSCRIPT: { Variant script = assign_type.script_type; int idx = codegen.get_constant_pos(script); @@ -1845,22 +1812,21 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser return OK; } -Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { + + parsing_classes.insert(p_script); if (p_class->owner && p_class->owner->owner) { // Owner is not root - StringName owner_name = p_class->owner->name; - if (!parsed_classes.has(owner_name)) { - if (parsing_classes.has(owner_name)) { - _set_error("Cyclic class reference for '" + String(owner_name) + "'.", p_class); + if (!parsed_classes.has(p_script->_owner)) { + if (parsing_classes.has(p_script->_owner)) { + _set_error("Cyclic class reference for '" + String(p_class->name) + "'.", p_class); return ERR_PARSE_ERROR; } - parsing_classes.insert(owner_name); - Error err = _parse_class_level(class_map[owner_name].ptr(), class_map[owner_name]->_owner, p_class->owner, p_keep_state); + Error err = _parse_class_level(p_script->_owner, p_class->owner, p_keep_state); if (err) { return err; } - parsing_classes.erase(owner_name); } } @@ -1878,47 +1844,26 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals.clear(); p_script->initializer = NULL; - p_script->subclasses.clear(); - p_script->_owner = p_owner; p_script->tool = p_class->tool; p_script->name = p_class->name; Ref<GDScriptNativeClass> native; + GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type); // Inheritance - switch (p_class->base_type.kind) { - case GDScriptParser::DataType::CLASS: { - StringName base_name = p_class->base_type.class_type->name; - // Make sure dependency is parsed first - if (!parsed_classes.has(base_name)) { - if (parsing_classes.has(base_name)) { - _set_error("Cyclic class reference for '" + String(base_name) + "'.", p_class); - return ERR_PARSE_ERROR; - } - parsing_classes.insert(base_name); - Error err = _parse_class_level(class_map[base_name].ptr(), class_map[base_name]->_owner, p_class->base_type.class_type, p_keep_state); - if (err) { - return err; - } - parsing_classes.erase(base_name); - } - Ref<GDScript> base = class_map[base_name]; - p_script->base = base; - p_script->_base = p_script->base.ptr(); - p_script->member_indices = base->member_indices; - } break; - case GDScriptParser::DataType::GDSCRIPT: { - Ref<GDScript> base = p_class->base_type.script_type; - p_script->base = base; - p_script->_base = p_script->base.ptr(); - p_script->member_indices = base->member_indices; - } break; - case GDScriptParser::DataType::NATIVE: { - int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_class->base_type.native_type]; + switch (base_type.kind) { + case GDScriptDataType::NATIVE: { + int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type]; native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx]; ERR_FAIL_COND_V(native.is_null(), ERR_BUG); p_script->native = native; } break; + case GDScriptDataType::GDSCRIPT: { + Ref<GDScript> base = base_type.script_type; + p_script->base = base; + p_script->_base = base.ptr(); + p_script->member_indices = base->member_indices; + } break; default: { _set_error("Parser bug: invalid inheritance.", p_class); return ERR_BUG; @@ -2012,24 +1957,19 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals[name] = p_class->_signals[i].arguments; } - if (p_class->owner) { - parsed_classes.insert(p_class->name); - if (parsing_classes.has(p_class->name)) { - parsing_classes.erase(p_class->name); - } - } + parsed_classes.insert(p_script); + parsing_classes.erase(p_script); //parse sub-classes for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; - Ref<GDScript> subclass = class_map[name]; + GDScript *subclass = p_script->subclasses[name].ptr(); // Subclass might still be parsing, just skip it - if (!parsed_classes.has(name) && !parsing_classes.has(name)) { - parsing_classes.insert(name); - Error err = _parse_class_level(subclass.ptr(), p_script, p_class->subclasses[i], p_keep_state); + if (!parsed_classes.has(subclass) && !parsing_classes.has(subclass)) { + Error err = _parse_class_level(subclass, p_class->subclasses[i], p_keep_state); if (err) return err; } @@ -2040,7 +1980,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner #endif p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants - p_script->subclasses.insert(name, subclass); } return OK; @@ -2139,9 +2078,9 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; - Ref<GDScript> subclass = class_map[name]; + GDScript *subclass = p_script->subclasses[name].ptr(); - Error err = _parse_class_blocks(subclass.ptr(), p_class->subclasses[i], p_keep_state); + Error err = _parse_class_blocks(subclass, p_class->subclasses[i], p_keep_state); if (err) { return err; } @@ -2151,7 +2090,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa return OK; } -void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { Map<StringName, Ref<GDScript> > old_subclasses; @@ -2159,6 +2098,8 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar old_subclasses = p_script->subclasses; } + p_script->subclasses.clear(); + for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; @@ -2170,10 +2111,10 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar subclass.instance(); } - subclass->_owner = const_cast<GDScript *>(p_script); - class_map.insert(name, subclass); + subclass->_owner = p_script; + p_script->subclasses.insert(name, subclass); - _make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state); + _make_scripts(subclass.ptr(), p_class->subclasses[i], false); } } @@ -2192,7 +2133,8 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri // Create scripts for subclasses beforehand so they can be referenced _make_scripts(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); - Error err = _parse_class_level(p_script, NULL, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); + p_script->_owner = NULL; + Error err = _parse_class_level(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); if (err) return err; diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h index 8440807a56..2cf630ba72 100644 --- a/modules/gdscript/gdscript_compiler.h +++ b/modules/gdscript/gdscript_compiler.h @@ -38,9 +38,8 @@ class GDScriptCompiler { const GDScriptParser *parser; - Map<StringName, Ref<GDScript> > class_map; - Set<StringName> parsed_classes; - Set<StringName> parsing_classes; + Set<GDScript *> parsed_classes; + Set<GDScript *> parsing_classes; GDScript *main_script; struct CodeGen { @@ -149,9 +148,9 @@ class GDScriptCompiler { int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false); Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1); Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false); - Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); - void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + void _make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); int err_line; int err_column; StringName source; diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 44d44462ca..46c9efd54f 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -768,11 +768,30 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ (void)VariantParser::parse(&ss, r_ret, errs, line); } break; case VAR_TO_BYTES: { - VALIDATE_ARG_COUNT(1); + bool full_objects = false; + if (p_arg_count < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + r_ret = Variant(); + return; + } else if (p_arg_count > 2) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 2; + r_ret = Variant(); + } else if (p_arg_count == 2) { + if (p_args[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + r_ret = Variant(); + return; + } + full_objects = *p_args[1]; + } PoolByteArray barr; int len; - Error err = encode_variant(*p_args[0], NULL, len); + Error err = encode_variant(*p_args[0], NULL, len, full_objects); if (err) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -784,15 +803,35 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(*p_args[0], w.ptr(), len); + encode_variant(*p_args[0], w.ptr(), len, full_objects); } r_ret = barr; } break; case BYTES_TO_VAR: { - VALIDATE_ARG_COUNT(1); + bool allow_objects = false; + if (p_arg_count < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + r_ret = Variant(); + return; + } else if (p_arg_count > 2) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 2; + r_ret = Variant(); + } else if (p_arg_count == 2) { + if (p_args[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + r_ret = Variant(); + return; + } + allow_objects = *p_args[1]; + } + if (p_args[0]->get_type() != Variant::POOL_BYTE_ARRAY) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; + r_error.argument = 1; r_error.expected = Variant::POOL_BYTE_ARRAY; r_ret = Variant(); return; @@ -802,7 +841,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ Variant ret; { PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, allow_objects); if (err != OK) { r_ret = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -1805,13 +1844,15 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { } break; case VAR_TO_BYTES: { - MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); + MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "full_objects")); + mi.default_arguments.push_back(false); mi.return_val.type = Variant::POOL_BYTE_ARRAY; return mi; } break; case BYTES_TO_VAR: { - MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes")); + MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"), PropertyInfo(Variant::BOOL, "allow_objects")); + mi.default_arguments.push_back(false); mi.return_val.type = Variant::NIL; mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; return mi; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index da69181a43..e75b8a14a3 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -777,7 +777,8 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, -1, identifier.operator String()); } - } // fallthrough + FALLTHROUGH; + } case GDScriptTokenizer::TK_OP_ASSIGN: { lv->assignments += 1; lv->usages--; // Assignment is not really usage @@ -2225,6 +2226,8 @@ GDScriptParser::PatternNode *GDScriptParser::_parse_pattern(bool p_static) { void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static) { int indent_level = tab_level.back()->get(); + p_block->has_return = true; + while (true) { while (tokenizer->get_token() == GDScriptTokenizer::TK_NEWLINE && _parse_newline()) @@ -2282,8 +2285,8 @@ void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBran current_block = p_block; - if (catch_all && branch->body->has_return) { - p_block->has_return = true; + if (!branch->body->has_return) { + p_block->has_return = false; } p_branches.push_back(branch); @@ -3634,7 +3637,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - }; //fallthrough to function + FALLTHROUGH; + } case GDScriptTokenizer::TK_PR_FUNCTION: { bool _static = false; @@ -4084,7 +4088,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { break; } - }; //fallthrough to use the same + FALLTHROUGH; + } case Variant::REAL: { if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "EASE") { @@ -4509,6 +4514,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { #ifdef DEBUG_ENABLED _add_warning(GDScriptWarning::DEPRECATED_KEYWORD, tokenizer->get_token_line(), "slave", "puppet"); #endif + FALLTHROUGH; case GDScriptTokenizer::TK_PR_PUPPET: { //may be fallthrough from export, ignore if so @@ -4576,7 +4582,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { continue; } break; case GDScriptTokenizer::TK_PR_VAR: { - //variale declaration and (eventual) initialization + // variable declaration and (eventual) initialization ClassNode::Member member; @@ -5288,7 +5294,8 @@ String GDScriptParser::DataType::to_string() const { if (!gds_class.empty()) { return gds_class; } - } // fallthrough + FALLTHROUGH; + } case SCRIPT: { if (is_meta_type) { return script_type->get_class_name().operator String(); @@ -8044,7 +8051,8 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { if (cn->value.get_type() == Variant::STRING) { break; } - } // falthrough + FALLTHROUGH; + } default: { _mark_line_as_safe(statement->line); _reduce_node_type(statement); // Test for safety anyway diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 8b22d6f085..abc739d645 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -744,7 +744,7 @@ void GDScriptTokenizerText::_advance() { } INCPOS(1); is_node_path = true; - + FALLTHROUGH; case '\'': case '"': { @@ -1199,7 +1199,8 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) Variant v; int len; - Error err = decode_variant(v, b, total_len, &len); + // An object cannot be constant, never decode objects + Error err = decode_variant(v, b, total_len, &len, false); if (err) return err; b += len; @@ -1367,11 +1368,12 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code) for (Map<int, Variant>::Element *E = rev_constant_map.front(); E; E = E->next()) { int len; - Error err = encode_variant(E->get(), NULL, len); + // Objects cannot be constant, never encode objects + Error err = encode_variant(E->get(), NULL, len, false); ERR_FAIL_COND_V(err != OK, Vector<uint8_t>()); int pos = buf.size(); buf.resize(pos + len); - encode_variant(E->get(), &buf.write[pos], len); + encode_variant(E->get(), &buf.write[pos], len, false); } for (Map<int, uint32_t>::Element *E = rev_line_map.front(); E; E = E->next()) { diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 2ea116d79b..655be4eb20 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GridMap" inherits="Spatial" category="Core" version="3.1"> +<class name="GridMap" inherits="Spatial" category="Core" version="3.2"> <brief_description> Node for 3D tile-based maps. </brief_description> diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index 359d654433..0a75ad4784 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.1"> +<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.2"> <brief_description> Generic mobile VR implementation </brief_description> diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index e33b238f45..5f97069485 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -571,7 +571,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec MonoException *exc = NULL; - MonoArray *frames = invoke_method_thunk(CACHED_METHOD_THUNK(System_Diagnostics_StackTrace, GetFrames), p_stack_trace, (MonoObject **)&exc); + MonoArray *frames = invoke_method_thunk(CACHED_METHOD_THUNK(System_Diagnostics_StackTrace, GetFrames), p_stack_trace, &exc); if (exc) { GDMonoUtils::debug_print_unhandled_exception(exc); @@ -595,7 +595,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec MonoString *file_name; int file_line_num; MonoString *method_decl; - invoke_method_thunk(get_sf_info, frame, &file_name, &file_line_num, &method_decl, (MonoObject **)&exc); + invoke_method_thunk(get_sf_info, frame, &file_name, &file_line_num, &method_decl, &exc); if (exc) { GDMonoUtils::debug_print_unhandled_exception(exc); @@ -625,7 +625,7 @@ void CSharpLanguage::frame() { if (task_scheduler) { MonoException *exc = NULL; - invoke_method_thunk(CACHED_METHOD_THUNK(GodotTaskScheduler, Activate), task_scheduler, (MonoObject **)&exc); + invoke_method_thunk(CACHED_METHOD_THUNK(GodotTaskScheduler, Activate), task_scheduler, &exc); if (exc) { GDMonoUtils::debug_unhandled_exception(exc); @@ -1577,7 +1577,7 @@ MonoObject *CSharpInstance::_internal_new_managed() { // Search the constructor first, to fail with an error if it's not found before allocating anything else. GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0); if (ctor == NULL) { - ERR_PRINTS("Cannot create script instance because the class does not define a default constructor: " + script->get_path()); + ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + script->get_path()); ERR_EXPLAIN("Constructor not found"); ERR_FAIL_V(NULL); @@ -1966,7 +1966,7 @@ bool CSharpScript::_update_exports() { GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0); if (ctor == NULL) { - ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a default constructor: " + get_path()); + ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a parameterless constructor: " + get_path()); ERR_EXPLAIN("Constructor not found"); ERR_FAIL_V(NULL); @@ -2166,7 +2166,8 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_ CRASH_NOW(); } - Variant::Type variant_type = GDMonoMarshal::managed_to_variant_type(type); + GDMonoMarshal::ExportInfo export_info; + Variant::Type variant_type = GDMonoMarshal::managed_to_variant_type(type, &export_info); if (!p_member->has_attribute(CACHED_CLASS(ExportAttribute))) { r_prop_info = PropertyInfo(variant_type, name.operator String(), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE); @@ -2191,6 +2192,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_ ERR_PRINTS("Unknown type of exported member: " + p_class->get_full_name() + "." + name.operator String()); return false; } else if (variant_type == Variant::INT && type.type_encoding == MONO_TYPE_VALUETYPE && mono_class_is_enum(type.type_class->get_mono_ptr())) { + // TODO: Move to ExportInfo? variant_type = Variant::INT; hint = PROPERTY_HINT_ENUM; @@ -2257,6 +2259,11 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_ hint = PROPERTY_HINT_RESOURCE_TYPE; hint_string = NATIVE_GDMONOCLASS_NAME(field_native_class); + } else if (variant_type == Variant::ARRAY && export_info.array.element_type != Variant::NIL) { + hint = PROPERTY_HINT_TYPE_STRING; + hint_string = itos(export_info.array.element_type) + ":"; + } else if (variant_type == Variant::DICTIONARY && export_info.dictionary.key_type != Variant::NIL && export_info.dictionary.value_type != Variant::NIL) { + // TODO: There is no hint for this yet } else { hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr)); hint_string = CACHED_FIELD(ExportAttribute, hintString)->get_string_value(attr); @@ -2460,7 +2467,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount); if (ctor == NULL) { if (p_argcount == 0) { - ERR_PRINTS("Cannot create script instance because the class does not define a default constructor: " + get_path()); + ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + get_path()); } ERR_EXPLAIN("Constructor not found"); diff --git a/modules/mono/doc_classes/@C#.xml b/modules/mono/doc_classes/@C#.xml index 082bc30fd8..a821713d0d 100644 --- a/modules/mono/doc_classes/@C#.xml +++ b/modules/mono/doc_classes/@C#.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@C#" category="Core" version="3.1"> +<class name="@C#" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml index a1f7399653..7f22388132 100644 --- a/modules/mono/doc_classes/CSharpScript.xml +++ b/modules/mono/doc_classes/CSharpScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSharpScript" inherits="Script" category="Core" version="3.1"> +<class name="CSharpScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml index 921c1ca825..21835e639c 100644 --- a/modules/mono/doc_classes/GodotSharp.xml +++ b/modules/mono/doc_classes/GodotSharp.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GodotSharp" inherits="Object" category="Core" version="3.1"> +<class name="GodotSharp" inherits="Object" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 890bea0d1d..84e2303cf6 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -38,6 +38,7 @@ #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" +#include "core/string_builder.h" #include "core/ucaps.h" #include "../glue/cs_compressed.gen.h" @@ -97,7 +98,7 @@ #define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type #define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array" -#define BINDINGS_GENERATOR_VERSION UINT32_C(7) +#define BINDINGS_GENERATOR_VERSION UINT32_C(8) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n"; @@ -105,6 +106,16 @@ bool BindingsGenerator::verbose_output = false; BindingsGenerator *BindingsGenerator::singleton = NULL; +static String fix_doc_description(const String &p_bbcode) { + + // This seems to be the correct way to do this. It's the same EditorHelp does. + + return p_bbcode.dedent() + .replace("\t", "") + .replace("\r", "") + .strip_edges(); +} + static String snake_to_pascal_case(const String &p_identifier, bool p_input_is_upper = false) { String ret; @@ -173,6 +184,457 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up return ret; } +String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype) { + + // Based on the version in EditorHelp + + if (p_bbcode.empty()) + return String(); + + DocData *doc = EditorHelp::get_doc_data(); + + String bbcode = p_bbcode; + + StringBuilder xml_output; + + xml_output.append("<para>"); + + List<String> tag_stack; + bool code_tag = false; + + int pos = 0; + while (pos < bbcode.length()) { + int brk_pos = bbcode.find("[", pos); + + if (brk_pos < 0) + brk_pos = bbcode.length(); + + if (brk_pos > pos) { + String text = bbcode.substr(pos, brk_pos - pos); + if (code_tag || tag_stack.size() > 0) { + xml_output.append(text.xml_escape()); + } else { + Vector<String> lines = text.split("\n"); + for (int i = 0; i < lines.size(); i++) { + if (i != 0) + xml_output.append("<para>"); + + xml_output.append(lines[i].xml_escape()); + + if (i != lines.size() - 1) + xml_output.append("</para>\n"); + } + } + } + + if (brk_pos == bbcode.length()) + break; // nothing else to add + + int brk_end = bbcode.find("]", brk_pos + 1); + + if (brk_end == -1) { + String text = bbcode.substr(brk_pos, bbcode.length() - brk_pos); + if (code_tag || tag_stack.size() > 0) { + xml_output.append(text.xml_escape()); + } else { + Vector<String> lines = text.split("\n"); + for (int i = 0; i < lines.size(); i++) { + if (i != 0) + xml_output.append("<para>"); + + xml_output.append(lines[i].xml_escape()); + + if (i != lines.size() - 1) + xml_output.append("</para>\n"); + } + } + + break; + } + + String tag = bbcode.substr(brk_pos + 1, brk_end - brk_pos - 1); + + if (tag.begins_with("/")) { + bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length()); + + if (!tag_ok) { + xml_output.append("["); + pos = brk_pos + 1; + continue; + } + + tag_stack.pop_front(); + pos = brk_end + 1; + code_tag = false; + + if (tag == "/url") { + xml_output.append("</a>"); + } else if (tag == "/code") { + xml_output.append("</c>"); + } else if (tag == "/codeblock") { + xml_output.append("</code>"); + } + } else if (code_tag) { + xml_output.append("["); + pos = brk_pos + 1; + } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ")) { + String link_target = tag.substr(tag.find(" ") + 1, tag.length()); + String link_tag = tag.substr(0, tag.find(" ")); + + Vector<String> link_target_parts = link_target.split("."); + + if (link_target_parts.size() <= 0 || link_target_parts.size() > 2) { + ERR_PRINTS("Invalid reference format: " + tag); + + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + + pos = brk_end + 1; + continue; + } + + const TypeInterface *target_itype; + StringName target_cname; + + if (link_target_parts.size() == 2) { + target_itype = _get_type_or_null(TypeReference(link_target_parts[0])); + if (!target_itype) { + target_itype = _get_type_or_null(TypeReference("_" + link_target_parts[0])); + } + target_cname = link_target_parts[1]; + } else { + target_itype = p_itype; + target_cname = link_target_parts[0]; + } + + if (link_tag == "method") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else { + const MethodInterface *target_imethod = target_itype->find_method_by_name(target_cname); + + if (target_imethod) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_imethod->proxy_name); + xml_output.append("\"/>"); + } + } + } else if (link_tag == "member") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else { + const PropertyInterface *target_iprop = target_itype->find_property_by_name(target_cname); + + if (target_iprop) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_iprop->proxy_name); + xml_output.append("\"/>"); + } + } + } else if (link_tag == "signal") { + // We do not declare signals in any way in C#, so there is nothing to reference + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else if (link_tag == "enum") { + StringName search_cname = !target_itype ? target_cname : + StringName(target_itype->name + "." + (String)target_cname); + + const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname); + + if (!enum_match && search_cname != target_cname) { + enum_match = enum_types.find(target_cname); + } + + if (enum_match) { + const TypeInterface &target_enum_itype = enum_match->value(); + + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve enum reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } else if (link_tag == "const") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else if (!target_itype && target_cname == name_cache.type_at_GlobalScope) { + String target_name = (String)target_cname; + + // Try to find as a global constant + const ConstantInterface *target_iconst = find_constant_by_name(target_name, global_constants); + + if (target_iconst) { + // Found global constant + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS "."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + // Try to find as global enum constant + const EnumInterface *target_ienum = NULL; + + for (const List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) { + target_ienum = &E->get(); + target_iconst = find_constant_by_name(target_name, target_ienum->constants); + if (target_iconst) + break; + } + + if (target_iconst) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_ienum->cname); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve global constant reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } + } else { + String target_name = (String)target_cname; + + // Try to find the constant in the current class + const ConstantInterface *target_iconst = find_constant_by_name(target_name, target_itype->constants); + + if (target_iconst) { + // Found constant in current class + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + // Try to find as enum constant in the current class + const EnumInterface *target_ienum = NULL; + + for (const List<EnumInterface>::Element *E = target_itype->enums.front(); E; E = E->next()) { + target_ienum = &E->get(); + target_iconst = find_constant_by_name(target_name, target_ienum->constants); + if (target_iconst) + break; + } + + if (target_iconst) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_ienum->cname); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve constant reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } + } + } + + pos = brk_end + 1; + } else if (doc->class_list.has(tag)) { + if (tag == "Array" || tag == "Dictionary") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE_COLLECTIONS "."); + xml_output.append(tag); + xml_output.append("\"/>"); + } else if (tag == "bool" || tag == "int") { + xml_output.append("<see cref=\""); + xml_output.append(tag); + xml_output.append("\"/>"); + } else if (tag == "float") { + xml_output.append("<see cref=\"" +#ifdef REAL_T_IS_DOUBLE + "double" +#else + "float" +#endif + "\"/>"); + } else if (tag == "Variant") { + // We use System.Object for Variant, so there is no Variant type in C# + xml_output.append("<c>Variant</c>"); + } else if (tag == "String") { + xml_output.append("<see cref=\"string\"/>"); + } else if (tag == "Nil") { + xml_output.append("<see langword=\"null\"/>"); + } else if (tag.begins_with("@")) { + // @GlobalScope, @GDScript, etc + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + } else if (tag == "PoolByteArray") { + xml_output.append("<see cref=\"byte\"/>"); + } else if (tag == "PoolIntArray") { + xml_output.append("<see cref=\"int\"/>"); + } else if (tag == "PoolRealArray") { +#ifdef REAL_T_IS_DOUBLE + xml_output.append("<see cref=\"double\"/>"); +#else + xml_output.append("<see cref=\"float\"/>"); +#endif + } else if (tag == "PoolStringArray") { + xml_output.append("<see cref=\"string\"/>"); + } else if (tag == "PoolVector2Array") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector2\"/>"); + } else if (tag == "PoolVector3Array") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector3\"/>"); + } else if (tag == "PoolColorArray") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Color\"/>"); + } else { + const TypeInterface *target_itype = _get_type_or_null(TypeReference(tag)); + + if (!target_itype) { + target_itype = _get_type_or_null(TypeReference("_" + tag)); + } + + if (target_itype) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve type reference in documentation: " + tag); + + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + } + } + + pos = brk_end + 1; + } else if (tag == "b") { + // bold is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "i") { + // italics is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "code") { + xml_output.append("<c>"); + + code_tag = true; + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "codeblock") { + xml_output.append("<code>"); + + code_tag = true; + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "center") { + // center is alignment not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "br") { + xml_output.append("\n"); // FIXME: Should use <para> instead. Luckily this tag isn't used for now. + pos = brk_end + 1; + } else if (tag == "u") { + // underline is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "s") { + // strikethrough is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "url") { + int end = bbcode.find("[", brk_end); + if (end == -1) + end = bbcode.length(); + String url = bbcode.substr(brk_end + 1, end - brk_end - 1); + xml_output.append("<a href=\""); + xml_output.append(url); + xml_output.append("\">"); + xml_output.append(url); + + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag.begins_with("url=")) { + String url = tag.substr(4, tag.length()); + xml_output.append("<a href=\""); + xml_output.append(url); + xml_output.append("\">"); + + pos = brk_end + 1; + tag_stack.push_front("url"); + } else if (tag == "img") { + int end = bbcode.find("[", brk_end); + if (end == -1) + end = bbcode.length(); + String image = bbcode.substr(brk_end + 1, end - brk_end - 1); + + // Not supported. Just append the bbcode. + xml_output.append("[img]"); + xml_output.append(image); + xml_output.append("[/img]"); + + pos = end; + tag_stack.push_front(tag); + } else if (tag.begins_with("color=")) { + // Not supported. + pos = brk_end + 1; + tag_stack.push_front("color"); + } else if (tag.begins_with("font=")) { + // Not supported. + pos = brk_end + 1; + tag_stack.push_front("font"); + } else { + xml_output.append("["); // ignore + pos = brk_pos + 1; + } + } + + xml_output.append("</para>"); + + return xml_output.as_string(); +} + int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) { CRASH_COND(p_ienum.constants.empty()); @@ -299,6 +761,9 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { // Constants (in partial GD class) + p_output.push_back("\n#pragma warning disable CS1591 // Disable warning: " + "'Missing XML comment for publicly visible type or member'\n"); + p_output.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); p_output.push_back(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{"); @@ -306,20 +771,20 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { const ConstantInterface &iconstant = E->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.push_back(INDENT2 "/// </summary>"); + } } p_output.push_back(MEMBER_BEGIN "public const int "); @@ -369,20 +834,20 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { const ConstantInterface &iconstant = F->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - p_output.push_back(INDENT2 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.push_back(INDENT2 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>\n"); + p_output.push_back(INDENT2 "/// </summary>\n"); + } } p_output.push_back(INDENT2); @@ -399,6 +864,8 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { } p_output.push_back(CLOSE_BLOCK); // end of namespace + + p_output.push_back("\n#pragma warning restore CS1591\n"); } Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output) { @@ -712,28 +1179,31 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back("using System;\n"); // IntPtr output.push_back("using System.Diagnostics;\n"); // DebuggerBrowsable - output.push_back("\n#pragma warning disable CS1591 // Disable warning: " - "'Missing XML comment for publicly visible type or member'\n"); + output.push_back("\n" + "#pragma warning disable CS1591 // Disable warning: " + "'Missing XML comment for publicly visible type or member'\n" + "#pragma warning disable CS1573 // Disable warning: " + "'Parameter has no matching param tag in the XML comment'\n"); output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); const DocData::ClassDoc *class_doc = itype.class_doc; if (class_doc && class_doc->description.size()) { - output.push_back(INDENT1 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(class_doc->description), &itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = class_doc->description.split("\n"); + if (summary_lines.size()) { + output.push_back(INDENT1 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { output.push_back(INDENT1 "/// "); - output.push_back(description_line.xml_escape()); + output.push_back(summary_lines[i]); output.push_back("\n"); } - } - output.push_back(INDENT1 "/// </summary>\n"); + output.push_back(INDENT1 "/// </summary>\n"); + } } output.push_back(INDENT1 "public "); @@ -767,20 +1237,20 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str const ConstantInterface &iconstant = E->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { output.push_back(INDENT2 "/// "); - output.push_back(description_line.xml_escape()); + output.push_back(summary_lines[i]); output.push_back("\n"); } - } - output.push_back(INDENT2 "/// </summary>"); + output.push_back(INDENT2 "/// </summary>"); + } } output.push_back(MEMBER_BEGIN "public const int "); @@ -808,20 +1278,20 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str const ConstantInterface &iconstant = F->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - output.push_back(INDENT3 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + output.push_back(INDENT3 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { output.push_back(INDENT3 "/// "); - output.push_back(description_line.xml_escape()); + output.push_back(summary_lines[i]); output.push_back("\n"); } - } - output.push_back(INDENT3 "/// </summary>\n"); + output.push_back(INDENT3 "/// </summary>\n"); + } } output.push_back(INDENT3); @@ -928,7 +1398,9 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(INDENT1 CLOSE_BLOCK /* class */ CLOSE_BLOCK /* namespace */); - output.push_back("\n#pragma warning restore CS1591\n"); + output.push_back("\n" + "#pragma warning restore CS1591\n" + "#pragma warning restore CS1573\n"); return _save_file(p_output_file, output); } @@ -978,33 +1450,21 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte const TypeInterface *prop_itype = _get_type_or_null(proptype_name); ERR_FAIL_NULL_V(prop_itype, ERR_BUG); // Property type not found - String prop_proxy_name = escape_csharp_keyword(snake_to_pascal_case(p_iprop.cname)); - - // Prevent property and enclosing type from sharing the same name - if (prop_proxy_name == p_itype.proxy_name) { - if (verbose_output) { - WARN_PRINTS("Name of property `" + prop_proxy_name + "` is ambiguous with the name of its class `" + - p_itype.proxy_name + "`. Renaming property to `" + prop_proxy_name + "_`"); - } - - prop_proxy_name += "_"; - } - if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = p_iprop.prop_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.push_back(INDENT2 "/// </summary>"); + } } p_output.push_back(MEMBER_BEGIN "public "); @@ -1014,7 +1474,7 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte p_output.push_back(prop_itype->cs_type); p_output.push_back(" "); - p_output.push_back(prop_proxy_name.replace("/", "__")); + p_output.push_back(p_iprop.proxy_name); p_output.push_back("\n" INDENT2 OPEN_BLOCK); if (getter) { @@ -1135,7 +1595,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf icall_params += arg_type->cs_in.empty() ? arg_in : sformat(arg_type->cs_in, arg_in); - default_args_doc.push_back(INDENT2 "/// <param name=\"" + iarg.name + "\">If the param is null, then the default value is " + def_arg + "</param>\n"); + // Apparently the name attribute must not include the @ + String param_tag_name = iarg.name.begins_with("@") ? iarg.name.substr(1, iarg.name.length()) : iarg.name; + + default_args_doc.push_back(INDENT2 "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>\n"); } else { icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name); } @@ -1151,24 +1614,24 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf } if (p_imethod.method_doc && p_imethod.method_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(p_imethod.method_doc->description), &p_itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = p_imethod.method_doc->description.split("\n"); + if (summary_lines.size() || default_args_doc.size()) { + p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) { - p_output.push_back(E->get().xml_escape()); - } + for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) { + p_output.push_back(E->get()); + } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.push_back(INDENT2 "/// </summary>"); + } } if (!p_imethod.is_internal) { @@ -1540,20 +2003,13 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte String vararg_arg = "arg" + argc_str; String real_argc_str = itos(p_imethod.arguments.size() - 1); // Arguments count without vararg - p_output.push_back("\tVector<Variant> varargs;\n" - "\tint vararg_length = mono_array_length("); + p_output.push_back("\tint vararg_length = mono_array_length("); p_output.push_back(vararg_arg); p_output.push_back(");\n\tint total_length = "); p_output.push_back(real_argc_str); - p_output.push_back(" + vararg_length;\n\t"); - p_output.push_back(err_fail_macro); - p_output.push_back("(varargs.resize(vararg_length) != OK"); - p_output.push_back(fail_ret); - p_output.push_back(");\n\tVector<Variant*> " C_LOCAL_PTRCALL_ARGS ";\n\t"); - p_output.push_back(err_fail_macro); - p_output.push_back("(call_args.resize(total_length) != OK"); - p_output.push_back(fail_ret); - p_output.push_back(");\n"); + p_output.push_back(" + vararg_length;\n" + "\tArgumentsVector<Variant> varargs(vararg_length);\n" + "\tArgumentsVector<const Variant *> " C_LOCAL_PTRCALL_ARGS "(total_length);\n"); p_output.push_back(c_in_statements); p_output.push_back("\tfor (int i = 0; i < vararg_length; i++) " OPEN_BLOCK "\t\tMonoObject* elem = mono_array_get("); @@ -1562,7 +2018,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte "\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n" "\t\t" C_LOCAL_PTRCALL_ARGS ".set("); p_output.push_back(real_argc_str); - p_output.push_back(" + i, &varargs.write[i]);\n\t" CLOSE_BLOCK); + p_output.push_back(" + i, &varargs.get(i));\n\t" CLOSE_BLOCK); } else { p_output.push_back(c_in_statements); p_output.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "["); @@ -1584,7 +2040,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte } p_output.push_back(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", "); - p_output.push_back(p_imethod.arguments.size() ? "(const Variant**)" C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL"); + p_output.push_back(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL"); p_output.push_back(", total_length, vcall_error);\n"); // See the comment on the C_LOCAL_VARARG_RET declaration @@ -1728,7 +2184,6 @@ void BindingsGenerator::_populate_object_type_interfaces() { PropertyInterface iprop; iprop.cname = property.name; - iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname)); iprop.setter = ClassDB::get_property_setter(type_cname, iprop.cname); iprop.getter = ClassDB::get_property_getter(type_cname, iprop.cname); @@ -1736,6 +2191,8 @@ void BindingsGenerator::_populate_object_type_interfaces() { iprop.index = ClassDB::get_property_index(type_cname, iprop.cname, &valid); ERR_FAIL_COND(!valid); + iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname)); + // Prevent property and enclosing type from sharing the same name if (iprop.proxy_name == itype.proxy_name) { if (verbose_output) { @@ -1746,6 +2203,8 @@ void BindingsGenerator::_populate_object_type_interfaces() { iprop.proxy_name += "_"; } + iprop.proxy_name = iprop.proxy_name.replace("/", "__"); // Some members have a slash... + iprop.prop_doc = NULL; for (int i = 0; i < itype.class_doc->properties.size(); i++) { @@ -2038,6 +2497,7 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg r_iarg.default_argument = "null"; break; } + FALLTHROUGH; case Variant::DICTIONARY: case Variant::_RID: r_iarg.default_argument = "new %s()"; diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index 8a1c942f6b..42071f9c0d 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -87,8 +87,13 @@ class BindingsGenerator { StringName cname; bool is_enum; - TypeReference() { - is_enum = false; + TypeReference() : + is_enum(false) { + } + + TypeReference(const StringName &p_cname) : + cname(p_cname), + is_enum(false) { } }; @@ -321,6 +326,15 @@ class BindingsGenerator { return NULL; } + const PropertyInterface *find_property_by_name(const StringName &p_cname) const { + for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) { + if (E->get().cname == p_cname) + return &E->get(); + } + + return NULL; + } + const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const { for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) { if (E->get().proxy_name == p_proxy_name) @@ -482,6 +496,8 @@ class BindingsGenerator { StringName type_VarArg; StringName type_Object; StringName type_Reference; + StringName type_String; + StringName type_at_GlobalScope; StringName enum_Error; NameCache() { @@ -493,6 +509,8 @@ class BindingsGenerator { type_VarArg = StaticCString::create("VarArg"); type_Object = StaticCString::create("Object"); type_Reference = StaticCString::create("Reference"); + type_String = StaticCString::create("String"); + type_at_GlobalScope = StaticCString::create("@GlobalScope"); enum_Error = StaticCString::create("Error"); } @@ -511,6 +529,15 @@ class BindingsGenerator { return NULL; } + const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const { + for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) { + if (E->get().name == p_name) + return &E->get(); + } + + return NULL; + } + inline String get_unique_sig(const TypeInterface &p_type) { if (p_type.is_reference) return "Ref"; @@ -522,6 +549,8 @@ class BindingsGenerator { return p_type.name; } + String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype); + int _determine_enum_prefix(const EnumInterface &p_ienum); void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length); diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp index 6b2ec5cc20..dfb652a7aa 100644 --- a/modules/mono/editor/script_class_parser.cpp +++ b/modules/mono/editor/script_class_parser.cpp @@ -266,6 +266,20 @@ Error ScriptClassParser::_skip_generic_type_params() { if (tk == TK_IDENTIFIER) { tk = get_token(); + // Type specifications can end with "?" to denote nullable types, such as IList<int?> + if (tk == TK_SYMBOL) { + tk = get_token(); + if (value.operator String() != "?") { + error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found unexpected symbol '" + value + "'"; + error = true; + return ERR_PARSE_ERROR; + } + if (tk != TK_OP_GREATER && tk != TK_COMMA) { + error_str = "Nullable type symbol '?' is only allowed after an identifier, but found " + get_token_name(tk) + " next."; + error = true; + return ERR_PARSE_ERROR; + } + } if (tk == TK_PERIOD) { while (true) { diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs index 1ee64f3b71..2277c7bf18 100644 --- a/modules/mono/glue/Managed/Files/Array.cs +++ b/modules/mono/glue/Managed/Files/Array.cs @@ -28,7 +28,7 @@ namespace Godot.Collections } } - public class Array : IList<object>, ICollection<object>, IEnumerable<object>, IDisposable + public class Array : IList, IDisposable { ArraySafeHandle safeHandle; bool disposed = false; @@ -38,6 +38,14 @@ namespace Godot.Collections safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor()); } + public Array(IEnumerable collection) : this() + { + if (collection == null) + throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'"); + + MarshalUtils.EnumerableToArray(collection, GetPtr()); + } + internal Array(ArraySafeHandle handle) { safeHandle = handle; @@ -56,6 +64,13 @@ namespace Godot.Collections return safeHandle.DangerousGetHandle(); } + public Error Resize(int newSize) + { + return godot_icall_Array_Resize(GetPtr(), newSize); + } + + // IDisposable + public void Dispose() { if (disposed) @@ -70,62 +85,55 @@ namespace Godot.Collections disposed = true; } + // IList + + public bool IsReadOnly => false; + + public bool IsFixedSize => false; + public object this[int index] { - get - { - return godot_icall_Array_At(GetPtr(), index); - } - set - { - godot_icall_Array_SetAt(GetPtr(), index, value); - } + get => godot_icall_Array_At(GetPtr(), index); + set => godot_icall_Array_SetAt(GetPtr(), index, value); } - public int Count - { - get - { - return godot_icall_Array_Count(GetPtr()); - } - } + public int Add(object value) => godot_icall_Array_Add(GetPtr(), value); - public bool IsReadOnly - { - get - { - return false; - } - } + public bool Contains(object value) => godot_icall_Array_Contains(GetPtr(), value); - public void Add(object item) - { - godot_icall_Array_Add(GetPtr(), item); - } + public void Clear() => godot_icall_Array_Clear(GetPtr()); - public void Clear() - { - godot_icall_Array_Clear(GetPtr()); - } + public int IndexOf(object value) => godot_icall_Array_IndexOf(GetPtr(), value); - public bool Contains(object item) - { - return godot_icall_Array_Contains(GetPtr(), item); - } + public void Insert(int index, object value) => godot_icall_Array_Insert(GetPtr(), index, value); + + public void Remove(object value) => godot_icall_Array_Remove(GetPtr(), value); + + public void RemoveAt(int index) => godot_icall_Array_RemoveAt(GetPtr(), index); + + // ICollection + + public int Count => godot_icall_Array_Count(GetPtr()); + + public object SyncRoot => this; - public void CopyTo(object[] array, int arrayIndex) + public bool IsSynchronized => false; + + public void CopyTo(System.Array array, int index) { if (array == null) throw new ArgumentNullException(nameof(array), "Value cannot be null."); - if (arrayIndex < 0) - throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension."); + if (index < 0) + throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension."); // Internal call may throw ArgumentException - godot_icall_Array_CopyTo(GetPtr(), array, arrayIndex); + godot_icall_Array_CopyTo(GetPtr(), array, index); } - public IEnumerator<object> GetEnumerator() + // IEnumerable + + public IEnumerator GetEnumerator() { int count = Count; @@ -135,36 +143,6 @@ namespace Godot.Collections } } - public int IndexOf(object item) - { - return godot_icall_Array_IndexOf(GetPtr(), item); - } - - public void Insert(int index, object item) - { - godot_icall_Array_Insert(GetPtr(), index, item); - } - - public bool Remove(object item) - { - return godot_icall_Array_Remove(GetPtr(), item); - } - - public void RemoveAt(int index) - { - godot_icall_Array_RemoveAt(GetPtr(), index); - } - - public Error Resize(int newSize) - { - return godot_icall_Array_Resize(GetPtr(), newSize); - } - - IEnumerator IEnumerable.GetEnumerator() - { - return GetEnumerator(); - } - [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_Array_Ctor(); @@ -184,7 +162,7 @@ namespace Godot.Collections internal extern static int godot_icall_Array_Count(IntPtr ptr); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Array_Add(IntPtr ptr, object item); + internal extern static int godot_icall_Array_Add(IntPtr ptr, object item); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Array_Clear(IntPtr ptr); @@ -193,7 +171,7 @@ namespace Godot.Collections internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, object[] array, int arrayIndex); + internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, System.Array array, int arrayIndex); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item); @@ -231,6 +209,14 @@ namespace Godot.Collections objectArray = new Array(); } + public Array(IEnumerable<T> collection) + { + if (collection == null) + throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'"); + + objectArray = new Array(collection); + } + public Array(Array array) { objectArray = array; @@ -246,11 +232,23 @@ namespace Godot.Collections objectArray = new Array(handle); } + internal IntPtr GetPtr() + { + return objectArray.GetPtr(); + } + public static explicit operator Array(Array<T> from) { return from.objectArray; } + public Error Resize(int newSize) + { + return objectArray.Resize(newSize); + } + + // IList<T> + public T this[int index] { get @@ -263,6 +261,23 @@ namespace Godot.Collections } } + public int IndexOf(T item) + { + return objectArray.IndexOf(item); + } + + public void Insert(int index, T item) + { + objectArray.Insert(index, item); + } + + public void RemoveAt(int index) + { + objectArray.RemoveAt(index); + } + + // ICollection<T> + public int Count { get @@ -317,6 +332,13 @@ namespace Godot.Collections } } + public bool Remove(T item) + { + return Array.godot_icall_Array_Remove(GetPtr(), item); + } + + // IEnumerable<T> + public IEnumerator<T> GetEnumerator() { int count = objectArray.Count; @@ -327,39 +349,9 @@ namespace Godot.Collections } } - public int IndexOf(T item) - { - return objectArray.IndexOf(item); - } - - public void Insert(int index, T item) - { - objectArray.Insert(index, item); - } - - public bool Remove(T item) - { - return objectArray.Remove(item); - } - - public void RemoveAt(int index) - { - objectArray.RemoveAt(index); - } - - public Error Resize(int newSize) - { - return objectArray.Resize(newSize); - } - IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } - - internal IntPtr GetPtr() - { - return objectArray.GetPtr(); - } } } diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs index fb4521065f..af1782b79a 100644 --- a/modules/mono/glue/Managed/Files/Dictionary.cs +++ b/modules/mono/glue/Managed/Files/Dictionary.cs @@ -29,9 +29,7 @@ namespace Godot.Collections } public class Dictionary : - IDictionary<object, object>, - ICollection<KeyValuePair<object, object>>, - IEnumerable<KeyValuePair<object, object>>, + IDictionary, IDisposable { DictionarySafeHandle safeHandle; @@ -42,6 +40,14 @@ namespace Godot.Collections safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor()); } + public Dictionary(IDictionary dictionary) : this() + { + if (dictionary == null) + throw new NullReferenceException($"Parameter '{nameof(dictionary)} cannot be null.'"); + + MarshalUtils.IDictionaryToDictionary(dictionary, GetPtr()); + } + internal Dictionary(DictionarySafeHandle handle) { safeHandle = handle; @@ -74,19 +80,9 @@ namespace Godot.Collections disposed = true; } - public object this[object key] - { - get - { - return godot_icall_Dictionary_GetValue(GetPtr(), key); - } - set - { - godot_icall_Dictionary_SetValue(GetPtr(), key, value); - } - } + // IDictionary - public ICollection<object> Keys + public ICollection Keys { get { @@ -95,7 +91,7 @@ namespace Godot.Collections } } - public ICollection<object> Values + public ICollection Values { get { @@ -104,97 +100,97 @@ namespace Godot.Collections } } - public int Count - { - get - { - return godot_icall_Dictionary_Count(GetPtr()); - } - } + public bool IsFixedSize => false; - public bool IsReadOnly - { - get - { - return false; - } - } + public bool IsReadOnly => false; - public void Add(object key, object value) + public object this[object key] { - godot_icall_Dictionary_Add(GetPtr(), key, value); + get => godot_icall_Dictionary_GetValue(GetPtr(), key); + set => godot_icall_Dictionary_SetValue(GetPtr(), key, value); } - public void Add(KeyValuePair<object, object> item) - { - Add(item.Key, item.Value); - } + public void Add(object key, object value) => godot_icall_Dictionary_Add(GetPtr(), key, value); - public void Clear() - { - godot_icall_Dictionary_Clear(GetPtr()); - } + public void Clear() => godot_icall_Dictionary_Clear(GetPtr()); - public bool Contains(KeyValuePair<object, object> item) - { - return godot_icall_Dictionary_Contains(GetPtr(), item.Key, item.Value); - } + public bool Contains(object key) => godot_icall_Dictionary_ContainsKey(GetPtr(), key); - public bool ContainsKey(object key) - { - return godot_icall_Dictionary_ContainsKey(GetPtr(), key); - } + public IDictionaryEnumerator GetEnumerator() => new DictionaryEnumerator(this); + + public void Remove(object key) => godot_icall_Dictionary_RemoveKey(GetPtr(), key); + + // ICollection + + public object SyncRoot => this; - public void CopyTo(KeyValuePair<object, object>[] array, int arrayIndex) + public bool IsSynchronized => false; + + public int Count => godot_icall_Dictionary_Count(GetPtr()); + + public void CopyTo(System.Array array, int index) { - // TODO 3 internal calls, can reduce to 1 + // TODO Can be done with single internal call + + if (array == null) + throw new ArgumentNullException(nameof(array), "Value cannot be null."); + + if (index < 0) + throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension."); + Array keys = (Array)Keys; Array values = (Array)Values; int count = Count; + if (array.Length < (index + count)) + throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds."); + for (int i = 0; i < count; i++) { - // TODO 2 internal calls, can reduce to 1 - array[arrayIndex] = new KeyValuePair<object, object>(keys[i], values[i]); - arrayIndex++; + array.SetValue(new DictionaryEntry(keys[i], values[i]), index); + index++; } } - public IEnumerator<KeyValuePair<object, object>> GetEnumerator() + // IEnumerable + + IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); + + private class DictionaryEnumerator : IDictionaryEnumerator { - // TODO 3 internal calls, can reduce to 1 - Array keys = (Array)Keys; - Array values = (Array)Values; - int count = Count; + Array keys; + Array values; + int count; + int index = -1; - for (int i = 0; i < count; i++) + public DictionaryEnumerator(Dictionary dictionary) { - // TODO 2 internal calls, can reduce to 1 - yield return new KeyValuePair<object, object>(keys[i], values[i]); + // TODO 3 internal calls, can reduce to 1 + keys = (Array)dictionary.Keys; + values = (Array)dictionary.Values; + count = dictionary.Count; } - } - public bool Remove(object key) - { - return godot_icall_Dictionary_RemoveKey(GetPtr(), key); - } + public object Current => Entry; - public bool Remove(KeyValuePair<object, object> item) - { - return godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); - } + public DictionaryEntry Entry => + // TODO 2 internal calls, can reduce to 1 + new DictionaryEntry(keys[index], values[index]); - public bool TryGetValue(object key, out object value) - { - object retValue; - bool found = godot_icall_Dictionary_TryGetValue(GetPtr(), key, out retValue); - value = found ? retValue : default(object); - return found; - } + public object Key => Entry.Key; - IEnumerator IEnumerable.GetEnumerator() - { - return GetEnumerator(); + public object Value => Entry.Value; + + public bool MoveNext() + { + index++; + return index < count; + } + + public void Reset() + { + index = -1; + } } [MethodImpl(MethodImplOptions.InternalCall)] @@ -250,9 +246,7 @@ namespace Godot.Collections } public class Dictionary<TKey, TValue> : - IDictionary<TKey, TValue>, - ICollection<KeyValuePair<TKey, TValue>>, - IEnumerable<KeyValuePair<TKey, TValue>> + IDictionary<TKey, TValue> { Dictionary objectDict; @@ -269,6 +263,23 @@ namespace Godot.Collections objectDict = new Dictionary(); } + public Dictionary(IDictionary<TKey, TValue> dictionary) + { + objectDict = new Dictionary(); + + if (dictionary == null) + throw new NullReferenceException($"Parameter '{nameof(dictionary)} cannot be null.'"); + + // TODO: Can be optimized + + IntPtr godotDictionaryPtr = GetPtr(); + + foreach (KeyValuePair<TKey, TValue> entry in dictionary) + { + Dictionary.godot_icall_Dictionary_Add(godotDictionaryPtr, entry.Key, entry.Value); + } + } + public Dictionary(Dictionary dictionary) { objectDict = dictionary; @@ -289,6 +300,13 @@ namespace Godot.Collections return from.objectDict; } + internal IntPtr GetPtr() + { + return objectDict.GetPtr(); + } + + // IDictionary<TKey, TValue> + public TValue this[TKey key] { get @@ -319,6 +337,31 @@ namespace Godot.Collections } } + public void Add(TKey key, TValue value) + { + objectDict.Add(key, value); + } + + public bool ContainsKey(TKey key) + { + return objectDict.Contains(key); + } + + public bool Remove(TKey key) + { + return Dictionary.godot_icall_Dictionary_RemoveKey(GetPtr(), key); + } + + public bool TryGetValue(TKey key, out TValue value) + { + object retValue; + bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass); + value = found ? (TValue)retValue : default(TValue); + return found; + } + + // ICollection<KeyValuePair<TKey, TValue>> + public int Count { get @@ -335,11 +378,6 @@ namespace Godot.Collections } } - public void Add(TKey key, TValue value) - { - objectDict.Add(key, value); - } - public void Add(KeyValuePair<TKey, TValue> item) { objectDict.Add(item.Key, item.Value); @@ -355,18 +393,22 @@ namespace Godot.Collections return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value)); } - public bool ContainsKey(TKey key) - { - return objectDict.ContainsKey(key); - } - public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) { + if (array == null) + throw new ArgumentNullException(nameof(array), "Value cannot be null."); + + if (arrayIndex < 0) + throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension."); + // TODO 3 internal calls, can reduce to 1 Array<TKey> keys = (Array<TKey>)Keys; Array<TValue> values = (Array<TValue>)Values; int count = Count; + if (array.Length < (arrayIndex + count)) + throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds."); + for (int i = 0; i < count; i++) { // TODO 2 internal calls, can reduce to 1 @@ -375,6 +417,13 @@ namespace Godot.Collections } } + public bool Remove(KeyValuePair<TKey, TValue> item) + { + return Dictionary.godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); ; + } + + // IEnumerable<KeyValuePair<TKey, TValue>> + public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() { // TODO 3 internal calls, can reduce to 1 @@ -389,32 +438,9 @@ namespace Godot.Collections } } - public bool Remove(TKey key) - { - return objectDict.Remove(key); - } - - public bool Remove(KeyValuePair<TKey, TValue> item) - { - return objectDict.Remove(new KeyValuePair<object, object>(item.Key, item.Value)); - } - - public bool TryGetValue(TKey key, out TValue value) - { - object retValue; - bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass); - value = found ? (TValue)retValue : default(TValue); - return found; - } - IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } - - internal IntPtr GetPtr() - { - return objectDict.GetPtr(); - } } } diff --git a/modules/mono/glue/Managed/Files/DynamicObject.cs b/modules/mono/glue/Managed/Files/DynamicObject.cs new file mode 100644 index 0000000000..9504415664 --- /dev/null +++ b/modules/mono/glue/Managed/Files/DynamicObject.cs @@ -0,0 +1,213 @@ + +using System; +using System.Collections.Generic; +using System.Dynamic; +using System.Linq.Expressions; +using System.Runtime.CompilerServices; + +namespace Godot +{ + /// <summary> + /// Represents an <see cref="Godot.Object"/> whose members can be dynamically accessed at runtime through the Variant API. + /// </summary> + /// <remarks> + /// <para> + /// The <see cref="Godot.DynamicGodotObject"/> class enables access to the Variant + /// members of a <see cref="Godot.Object"/> instance at runtime. + /// </para> + /// <para> + /// This allows accessing the class members using their original names in the engine as well as the members from the + /// script attached to the <see cref="Godot.Object"/>, regardless of the scripting language it was written in. + /// </para> + /// </remarks> + /// <example> + /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the engine members of a <see cref="Godot.Object"/>. + /// <code> + /// dynamic sprite = GetNode("Sprite").DynamicGodotObject; + /// sprite.add_child(this); + /// + /// if ((sprite.hframes * sprite.vframes) > 0) + /// sprite.frame = 0; + /// </code> + /// </example> + /// <example> + /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the members of the script attached to a <see cref="Godot.Object"/>. + /// <code> + /// dynamic childNode = GetNode("ChildNode").DynamicGodotObject; + /// + /// if (childNode.print_allowed) + /// { + /// childNode.message = "Hello from C#"; + /// childNode.print_message(3); + /// } + /// </code> + /// The <c>ChildNode</c> node has the following GDScript script attached: + /// <code> + /// // # ChildNode.gd + /// // var print_allowed = true + /// // var message = "" + /// // + /// // func print_message(times): + /// // for i in times: + /// // print(message) + /// </code> + /// </example> + public class DynamicGodotObject : DynamicObject + { + /// <summary> + /// Gets the <see cref="Godot.Object"/> associated with this <see cref="Godot.DynamicGodotObject"/>. + /// </summary> + public Object Value { get; } + + /// <summary> + /// Initializes a new instance of the <see cref="Godot.DynamicGodotObject"/> class. + /// </summary> + /// <param name="godotObject"> + /// The <see cref="Godot.Object"/> that will be associated with this <see cref="Godot.DynamicGodotObject"/>. + /// </param> + /// <exception cref="System.ArgumentNullException"> + /// Thrown when the <paramref name="godotObject"/> parameter is null. + /// </exception> + public DynamicGodotObject(Object godotObject) + { + if (godotObject == null) + throw new ArgumentNullException(nameof(godotObject)); + + this.Value = godotObject; + } + + public override IEnumerable<string> GetDynamicMemberNames() + { + return godot_icall_DynamicGodotObject_SetMemberList(Object.GetPtr(Value)); + } + + public override bool TryBinaryOperation(BinaryOperationBinder binder, object arg, out object result) + { + switch (binder.Operation) + { + case ExpressionType.Equal: + case ExpressionType.NotEqual: + if (binder.ReturnType == typeof(bool) || binder.ReturnType.IsAssignableFrom(typeof(bool))) + { + if (arg == null) + { + bool boolResult = Object.IsInstanceValid(Value); + + if (binder.Operation == ExpressionType.Equal) + boolResult = !boolResult; + + result = boolResult; + return true; + } + + if (arg is Object other) + { + bool boolResult = (Value == other); + + if (binder.Operation == ExpressionType.NotEqual) + boolResult = !boolResult; + + result = boolResult; + return true; + } + } + + break; + default: + // We're not implementing operators <, <=, >, and >= (LessThan, LessThanOrEqual, GreaterThan, GreaterThanOrEqual). + // These are used on the actual pointers in variant_op.cpp. It's better to let the user do that explicitly. + break; + } + + return base.TryBinaryOperation(binder, arg, out result); + } + + public override bool TryConvert(ConvertBinder binder, out object result) + { + if (binder.Type == typeof(Object)) + { + result = Value; + return true; + } + + if (typeof(Object).IsAssignableFrom(binder.Type)) + { + // Throws InvalidCastException when the cast fails + result = Convert.ChangeType(Value, binder.Type); + return true; + } + + return base.TryConvert(binder, out result); + } + + public override bool TryGetIndex(GetIndexBinder binder, object[] indexes, out object result) + { + if (indexes.Length == 1) + { + if (indexes[0] is string name) + { + return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), name, out result); + } + } + + return base.TryGetIndex(binder, indexes, out result); + } + + public override bool TryGetMember(GetMemberBinder binder, out object result) + { + return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), binder.Name, out result); + } + + public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) + { + return godot_icall_DynamicGodotObject_InvokeMember(Object.GetPtr(Value), binder.Name, args, out result); + } + + public override bool TrySetIndex(SetIndexBinder binder, object[] indexes, object value) + { + if (indexes.Length == 1) + { + if (indexes[0] is string name) + { + return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), name, value); + } + } + + return base.TrySetIndex(binder, indexes, value); + } + + public override bool TrySetMember(SetMemberBinder binder, object value) + { + return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), binder.Name, value); + } + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string[] godot_icall_DynamicGodotObject_SetMemberList(IntPtr godotObject); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_InvokeMember(IntPtr godotObject, string name, object[] args, out object result); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_GetMember(IntPtr godotObject, string name, out object result); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_SetMember(IntPtr godotObject, string name, object value); + + #region We don't override these methods + + // Looks like this is not usable from C# + //public override bool TryCreateInstance(CreateInstanceBinder binder, object[] args, out object result); + + // Object members cannot be deleted + //public override bool TryDeleteIndex(DeleteIndexBinder binder, object[] indexes); + //public override bool TryDeleteMember(DeleteMemberBinder binder); + + // Invokation on the object itself, e.g.: obj(param) + //public override bool TryInvoke(InvokeBinder binder, object[] args, out object result); + + // No unnary operations to handle + //public override bool TryUnaryOperation(UnaryOperationBinder binder, out object result); + + #endregion + } +} diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index 3afaf5d08b..d968f8a78f 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -13,12 +13,12 @@ namespace Godot { public static partial class GD { - public static object Bytes2Var(byte[] bytes) + public static object Bytes2Var(byte[] bytes, bool allow_objects = false) { - return godot_icall_GD_bytes2var(bytes); + return godot_icall_GD_bytes2var(bytes, allow_objects); } - public static object Convert(object what, int type) + public static object Convert(object what, Variant.Type type) { return godot_icall_GD_convert(what, type); } @@ -186,9 +186,9 @@ namespace Godot return godot_icall_GD_type_exists(type); } - public static byte[] Var2Bytes(object var) + public static byte[] Var2Bytes(object var, bool full_objects = false) { - return godot_icall_GD_var2bytes(var); + return godot_icall_GD_var2bytes(var, full_objects); } public static string Var2Str(object var) @@ -197,10 +197,10 @@ namespace Godot } [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_bytes2var(byte[] bytes); + internal extern static object godot_icall_GD_bytes2var(byte[] bytes, bool allow_objects); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_convert(object what, int type); + internal extern static object godot_icall_GD_convert(object what, Variant.Type type); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_GD_hash(object var); @@ -251,7 +251,7 @@ namespace Godot internal extern static bool godot_icall_GD_type_exists(string type); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static byte[] godot_icall_GD_var2bytes(object what); + internal extern static byte[] godot_icall_GD_var2bytes(object what, bool full_objects); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_var2str(object var); diff --git a/modules/mono/glue/Managed/Files/MarshalUtils.cs b/modules/mono/glue/Managed/Files/MarshalUtils.cs index f7699a15bf..7e72b0edb5 100644 --- a/modules/mono/glue/Managed/Files/MarshalUtils.cs +++ b/modules/mono/glue/Managed/Files/MarshalUtils.cs @@ -1,18 +1,68 @@ using System; -using Godot.Collections; +using System.Collections; namespace Godot { + using Array = Godot.Collections.Array; + using Dictionary = Godot.Collections.Dictionary; + static class MarshalUtils { - static bool IsArrayGenericType(Type type) + static bool TypeIsGenericArray(Type type) { - return type.GetGenericTypeDefinition() == typeof(Array<>); + return type.GetGenericTypeDefinition() == typeof(Godot.Collections.Array<>); + } + + static bool TypeIsGenericDictionary(Type type) + { + return type.GetGenericTypeDefinition() == typeof(Godot.Collections.Dictionary<,>); + } + + static void ArrayGetElementType(Type type, out Type elementType) + { + elementType = type.GetGenericArguments()[0]; + } + + static void DictionaryGetKeyValueTypes(Type type, out Type keyType, out Type valueType) + { + var genericArgs = type.GetGenericArguments(); + + keyType = genericArgs[0]; + valueType = genericArgs[1]; + } + + // TODO Add support for IEnumerable<T> and IDictionary<TKey, TValue> + // TODO: EnumerableToArray and IDictionaryToDictionary can be optimized + + internal static void EnumerableToArray(IEnumerable enumerable, IntPtr godotArrayPtr) + { + if (enumerable is ICollection collection) + { + int count = collection.Count; + + object[] tempArray = new object[count]; + collection.CopyTo(tempArray, 0); + + for (int i = 0; i < count; i++) + { + Array.godot_icall_Array_Add(godotArrayPtr, tempArray[i]); + } + } + else + { + foreach (object element in enumerable) + { + Array.godot_icall_Array_Add(godotArrayPtr, element); + } + } } - static bool IsDictionaryGenericType(Type type) + internal static void IDictionaryToDictionary(IDictionary dictionary, IntPtr godotDictionaryPtr) { - return type.GetGenericTypeDefinition() == typeof(Dictionary<, >); + foreach (DictionaryEntry entry in dictionary) + { + Dictionary.godot_icall_Dictionary_Add(godotDictionaryPtr, entry.Key, entry.Value); + } } } } diff --git a/modules/mono/glue/Managed/Files/Object.base.cs b/modules/mono/glue/Managed/Files/Object.base.cs index 41fc43996f..e152d56871 100644 --- a/modules/mono/glue/Managed/Files/Object.base.cs +++ b/modules/mono/glue/Managed/Files/Object.base.cs @@ -73,11 +73,39 @@ namespace Godot disposed = true; } + /// <summary> + /// Returns a new <see cref="Godot.SignalAwaiter"/> awaiter configured to complete when the instance + /// <paramref name="source"/> emits the signal specified by the <paramref name="signal"/> parameter. + /// </summary> + /// <param name="source"> + /// The instance the awaiter will be listening to. + /// </param> + /// <param name="signal"> + /// The signal the awaiter will be waiting for. + /// </param> + /// <example> + /// This sample prints a message once every frame up to 100 times. + /// <code> + /// public override void _Ready() + /// { + /// for (int i = 0; i < 100; i++) + /// { + /// await ToSignal(GetTree(), "idle_frame"); + /// GD.Print($"Frame {i}"); + /// } + /// } + /// </code> + /// </example> public SignalAwaiter ToSignal(Object source, string signal) { return new SignalAwaiter(source, signal, this); } + /// <summary> + /// Gets a new <see cref="Godot.DynamicGodotObject"/> associated with this instance. + /// </summary> + public dynamic DynamicObject => new DynamicGodotObject(this); + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_Object_Ctor(Object obj); diff --git a/modules/mono/glue/Managed/IgnoredFiles/Variant.cs b/modules/mono/glue/Managed/IgnoredFiles/Variant.cs new file mode 100644 index 0000000000..802140b062 --- /dev/null +++ b/modules/mono/glue/Managed/IgnoredFiles/Variant.cs @@ -0,0 +1,11 @@ + +namespace Godot +{ + public static class Variant + { + public enum Type + { + + } + } +} diff --git a/modules/mono/glue/arguments_vector.h b/modules/mono/glue/arguments_vector.h new file mode 100644 index 0000000000..8c0f308c15 --- /dev/null +++ b/modules/mono/glue/arguments_vector.h @@ -0,0 +1,68 @@ +/*************************************************************************/ +/* arguments_vector.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARGUMENTS_VECTOR_H +#define ARGUMENTS_VECTOR_H + +#include "core/os/memory.h" + +template <typename T, int POOL_SIZE = 5> +struct ArgumentsVector { + +private: + T pool[POOL_SIZE]; + T *_ptr; + int size; + + ArgumentsVector(); + ArgumentsVector(const ArgumentsVector &); + +public: + T *ptr() { return _ptr; } + T &get(int p_idx) { return _ptr[p_idx]; } + void set(int p_idx, const T &p_value) { _ptr[p_idx] = p_value; } + + explicit ArgumentsVector(int p_size) : + size(p_size) { + if (p_size <= POOL_SIZE) { + _ptr = pool; + } else { + _ptr = memnew_arr(T, p_size); + } + } + + ~ArgumentsVector() { + if (size > POOL_SIZE) { + memdelete_arr(_ptr); + } + } +}; + +#endif // ARGUMENTS_VECTOR_H diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index fad02b01d3..7f367fa095 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -36,9 +36,11 @@ #include "core/string_name.h" #include "../csharp_script.h" +#include "../mono_gd/gd_mono_class.h" #include "../mono_gd/gd_mono_internals.h" #include "../mono_gd/gd_mono_utils.h" #include "../signal_awaiter_utils.h" +#include "arguments_vector.h" Object *godot_icall_Object_Ctor(MonoObject *p_obj) { Object *instance = memnew(Object); @@ -75,7 +77,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) { } } -void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer) { +void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) { #ifdef DEBUG_ENABLED CRASH_COND(p_ptr == NULL); // This is only called with Reference derived classes @@ -155,6 +157,67 @@ Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, return SignalAwaiterUtils::connect_signal_awaiter(p_source, signal, p_target, p_awaiter); } +MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) { + List<PropertyInfo> property_list; + p_ptr->get_property_list(&property_list); + + MonoArray *result = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), property_list.size()); + + int i = 0; + for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) { + MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get().name); + mono_array_set(result, MonoString *, i, boxed); + i++; + } + + return result; +} + +MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + + int argc = mono_array_length(p_args); + + ArgumentsVector<Variant> arg_store(argc); + ArgumentsVector<const Variant *> args(argc); + + for (int i = 0; i < argc; i++) { + MonoObject *elem = mono_array_get(p_args, MonoObject *, i); + arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); + args.set(i, &arg_store.get(i)); + } + + Variant::CallError error; + Variant result = p_ptr->call(StringName(name), args.ptr(), argc, error); + + *r_result = GDMonoMarshal::variant_to_mono_object(result); + + return error.error == Variant::CallError::CALL_OK; +} + +MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + + bool valid; + Variant value = p_ptr->get(StringName(name), &valid); + + if (valid) { + *r_result = GDMonoMarshal::variant_to_mono_object(value); + } + + return valid; +} + +MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + Variant value = GDMonoMarshal::mono_object_to_variant(p_value); + + bool valid; + p_ptr->set(StringName(name), value, &valid); + + return valid; +} + void godot_register_object_icalls() { mono_add_internal_call("Godot.Object::godot_icall_Object_Ctor", (void *)godot_icall_Object_Ctor); mono_add_internal_call("Godot.Object::godot_icall_Object_Disposed", (void *)godot_icall_Object_Disposed); @@ -162,6 +225,10 @@ void godot_register_object_icalls() { mono_add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", (void *)godot_icall_Object_ClassDB_get_method); mono_add_internal_call("Godot.Object::godot_icall_Object_weakref", (void *)godot_icall_Object_weakref); mono_add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", (void *)godot_icall_SignalAwaiter_connect); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", (void *)godot_icall_DynamicGodotObject_SetMemberList); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", (void *)godot_icall_DynamicGodotObject_InvokeMember); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", (void *)godot_icall_DynamicGodotObject_GetMember); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", (void *)godot_icall_DynamicGodotObject_SetMember); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/base_object_glue.h b/modules/mono/glue/base_object_glue.h index e126fac6ca..9b5224a347 100644 --- a/modules/mono/glue/base_object_glue.h +++ b/modules/mono/glue/base_object_glue.h @@ -42,7 +42,7 @@ Object *godot_icall_Object_Ctor(MonoObject *p_obj); void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr); -void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer); +void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer); MethodBind *godot_icall_Object_ClassDB_get_method(MonoString *p_type, MonoString *p_method); @@ -50,6 +50,16 @@ MonoObject *godot_icall_Object_weakref(Object *p_obj); Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, Object *p_target, MonoObject *p_awaiter); +// DynamicGodotObject + +MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr); + +MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result); + +MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result); + +MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value); + // Register internal calls void godot_register_object_icalls(); diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index 1065ff0868..84c3f354d8 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -73,15 +73,16 @@ int godot_icall_Array_Count(Array *ptr) { return ptr->size(); } -void godot_icall_Array_Add(Array *ptr, MonoObject *item) { +int godot_icall_Array_Add(Array *ptr, MonoObject *item) { ptr->append(GDMonoMarshal::mono_object_to_variant(item)); + return ptr->size(); } void godot_icall_Array_Clear(Array *ptr) { ptr->clear(); } -bool godot_icall_Array_Contains(Array *ptr, MonoObject *item) { +MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item) { return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1; } @@ -113,7 +114,7 @@ void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) { ptr->insert(index, GDMonoMarshal::mono_object_to_variant(item)); } -bool godot_icall_Array_Remove(Array *ptr, MonoObject *item) { +MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) { int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item)); if (idx >= 0) { ptr->remove(idx); @@ -208,21 +209,21 @@ void godot_icall_Dictionary_Clear(Dictionary *ptr) { ptr->clear(); } -bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) { +MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) { // no dupes Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); return ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value); } -bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) { +MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) { return ptr->has(GDMonoMarshal::mono_object_to_variant(key)); } -bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) { +MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) { return ptr->erase(GDMonoMarshal::mono_object_to_variant(key)); } -bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) { +MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) { Variant varKey = GDMonoMarshal::mono_object_to_variant(key); // no dupes @@ -235,7 +236,7 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject return false; } -bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) { +MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) { Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); if (ret == NULL) { *value = NULL; @@ -245,7 +246,7 @@ bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoOb return true; } -bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) { +MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) { Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); if (ret == NULL) { *value = NULL; diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h index c0056d3bce..69768500d8 100644 --- a/modules/mono/glue/collections_glue.h +++ b/modules/mono/glue/collections_glue.h @@ -51,11 +51,11 @@ void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value); int godot_icall_Array_Count(Array *ptr); -void godot_icall_Array_Add(Array *ptr, MonoObject *item); +int godot_icall_Array_Add(Array *ptr, MonoObject *item); void godot_icall_Array_Clear(Array *ptr); -bool godot_icall_Array_Contains(Array *ptr, MonoObject *item); +MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item); void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index); @@ -63,7 +63,7 @@ int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item); void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item); -bool godot_icall_Array_Remove(Array *ptr, MonoObject *item); +MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item); void godot_icall_Array_RemoveAt(Array *ptr, int index); @@ -93,17 +93,17 @@ void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *va void godot_icall_Dictionary_Clear(Dictionary *ptr); -bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value); +MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value); -bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key); +MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key); -bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key); +MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key); -bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value); +MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value); -bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value); +MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value); -bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class); +MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class); void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class); diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 5edf49d2bf..d756131ac9 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -41,11 +41,11 @@ #include "../mono_gd/gd_mono_utils.h" -MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes) { +MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects) { Variant ret; PoolByteArray varr = GDMonoMarshal::mono_array_to_PoolByteArray(p_bytes); PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, p_allow_objects); if (err != OK) { ret = RTR("Not enough bytes for decoding bytes, or invalid format."); } @@ -175,7 +175,7 @@ MonoObject *godot_icall_GD_str2var(MonoString *p_str) { return GDMonoMarshal::variant_to_mono_object(ret); } -bool godot_icall_GD_type_exists(MonoString *p_type) { +MonoBoolean godot_icall_GD_type_exists(MonoString *p_type) { return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type)); } @@ -187,19 +187,19 @@ void godot_icall_GD_pushwarning(MonoString *p_str) { WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); } -MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) { +MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects) { Variant var = GDMonoMarshal::mono_object_to_variant(p_var); PoolByteArray barr; int len; - Error err = encode_variant(var, NULL, len); + Error err = encode_variant(var, NULL, len, p_full_objects); ERR_EXPLAIN("Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."); ERR_FAIL_COND_V(err != OK, NULL); barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(var, w.ptr(), len); + encode_variant(var, w.ptr(), len, p_full_objects); } return GDMonoMarshal::PoolByteArray_to_mono_array(barr); diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h index ba75d85343..910979aae3 100644 --- a/modules/mono/glue/gd_glue.h +++ b/modules/mono/glue/gd_glue.h @@ -35,7 +35,7 @@ #include "../mono_gd/gd_mono_marshal.h" -MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes); +MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects); MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type); @@ -69,9 +69,9 @@ MonoString *godot_icall_GD_str(MonoArray *p_what); MonoObject *godot_icall_GD_str2var(MonoString *p_str); -bool godot_icall_GD_type_exists(MonoString *p_type); +MonoBoolean godot_icall_GD_type_exists(MonoString *p_type); -MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var); +MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects); MonoString *godot_icall_GD_var2str(MonoObject *p_var); diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h index b6e8ac6909..1836130b76 100644 --- a/modules/mono/glue/glue_header.h +++ b/modules/mono/glue/glue_header.h @@ -74,4 +74,6 @@ void godot_register_glue_header_icalls() { } \ Object *m_instance = ci->creation_func(); +#include "arguments_vector.h" + #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index 92324d73f9..4342f46109 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -55,7 +55,8 @@ String GDMonoClass::get_full_name() const { } MonoType *GDMonoClass::get_mono_type() { - // Care, you cannot compare MonoType pointers + // Careful, you cannot compare two MonoType*. + // There is mono_metadata_type_equal, how is this different from comparing two MonoClass*? return get_mono_type(mono_class); } @@ -260,6 +261,11 @@ bool GDMonoClass::has_fetched_method_unknown_params(const StringName &p_name) { return get_fetched_method_unknown_params(p_name) != NULL; } +bool GDMonoClass::implements_interface(GDMonoClass *p_interface) { + + return mono_class_implements_interface(mono_class, p_interface->get_mono_ptr()); +} + GDMonoMethod *GDMonoClass::get_method(const StringName &p_name, int p_params_count) { MethodKey key = MethodKey(p_name, p_params_count); diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h index 4af909450e..249422b844 100644 --- a/modules/mono/mono_gd/gd_mono_class.h +++ b/modules/mono/mono_gd/gd_mono_class.h @@ -135,6 +135,8 @@ public: void fetch_attributes(); void fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base); + bool implements_interface(GDMonoClass *p_interface); + GDMonoMethod *get_method(const StringName &p_name, int p_params_count = 0); GDMonoMethod *get_method(MonoMethod *p_raw_method); GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name); diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index 5e9d4db122..9779797d1a 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -313,6 +313,18 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ break; } + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary)); + mono_field_set_value(p_object, mono_field, managed); + break; + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array)); + mono_field_set_value(p_object, mono_field, managed); + break; + } + ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + type_class->get_name()); ERR_FAIL(); } break; @@ -422,8 +434,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ MonoException *exc = NULL; - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericDictionary type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericDictionary); + MonoBoolean is_dict = invoke_method_thunk(type_is_dict, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_dict) { @@ -434,8 +446,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ exc = NULL; - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericArray type_is_array = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericArray); + MonoBoolean is_array = invoke_method_thunk(type_is_array, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_array) { @@ -443,6 +455,18 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ mono_field_set_value(p_object, mono_field, managed); break; } + + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary)); + mono_field_set_value(p_object, mono_field, managed); + break; + } + + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array)); + mono_field_set_value(p_object, mono_field, managed); + break; + } } break; default: { diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h index dd8c047386..d7962eac8b 100644 --- a/modules/mono/mono_gd/gd_mono_header.h +++ b/modules/mono/mono_gd/gd_mono_header.h @@ -35,24 +35,12 @@ class GDMonoAssembly; class GDMonoClass; -class IMonoClassMember; class GDMonoField; -class GDMonoProperty; class GDMonoMethod; +class GDMonoProperty; -struct ManagedType { - int type_encoding; - GDMonoClass *type_class; - - ManagedType() : - type_encoding(0), - type_class(NULL) { - } +class IMonoClassMember; - ManagedType(int p_type_encoding, GDMonoClass *p_type_class) : - type_encoding(p_type_encoding), - type_class(p_type_class) { - } -}; +#include "managed_type.h" #endif // GD_MONO_HEADER_H diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 7fe8ae608a..de4f3650bd 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -35,7 +35,7 @@ namespace GDMonoMarshal { -Variant::Type managed_to_variant_type(const ManagedType &p_type) { +Variant::Type managed_to_variant_type(const ManagedType &p_type, ExportInfo *r_export_info) { switch (p_type.type_encoding) { case MONO_TYPE_BOOLEAN: return Variant::BOOL; @@ -156,26 +156,66 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { if (CACHED_CLASS(Array) == type_class) { return Variant::ARRAY; } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return Variant::DICTIONARY; + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return Variant::ARRAY; + } } break; case MONO_TYPE_GENERICINST: { MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type()); MonoException *exc = NULL; - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericDictionary type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericDictionary); + MonoBoolean is_dict = invoke_method_thunk(type_is_dict, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_dict) { + if (r_export_info) { + MonoReflectionType *key_reftype; + MonoReflectionType *value_reftype; + + exc = NULL; + invoke_method_thunk(CACHED_METHOD_THUNK(MarshalUtils, DictionaryGetKeyValueTypes), + reftype, &key_reftype, &value_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + + r_export_info->dictionary.key_type = managed_to_variant_type(ManagedType::from_reftype(key_reftype)); + r_export_info->dictionary.value_type = managed_to_variant_type(ManagedType::from_reftype(value_reftype)); + } + return Variant::DICTIONARY; } exc = NULL; - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericArray type_is_array = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericArray); + MonoBoolean is_array = invoke_method_thunk(type_is_array, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_array) { + if (r_export_info) { + MonoReflectionType *elem_reftype; + + exc = NULL; + invoke_method_thunk(CACHED_METHOD_THUNK(MarshalUtils, ArrayGetElementType), + reftype, &elem_reftype, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + + r_export_info->array.element_type = managed_to_variant_type(ManagedType::from_reftype(elem_reftype)); + } + + return Variant::ARRAY; + } + + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return Variant::DICTIONARY; + } + + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { return Variant::ARRAY; } } break; @@ -453,6 +493,14 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty if (CACHED_CLASS(Array) == type_class) { return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array)); } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary)); + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array)); + } } break; case MONO_TYPE_OBJECT: { // Variant @@ -548,8 +596,8 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type()); MonoException *exc = NULL; - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericDictionary type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericDictionary); + MonoBoolean is_dict = invoke_method_thunk(type_is_dict, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_dict) { @@ -557,13 +605,21 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty } exc = NULL; - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericArray type_is_array = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericArray); + MonoBoolean is_array = invoke_method_thunk(type_is_array, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_array) { return GDMonoUtils::create_managed_from(p_var->operator Array(), p_type.type_class); } + + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary)); + } + + if (p_type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array)); + } } break; } break; } @@ -577,15 +633,9 @@ Variant mono_object_to_variant(MonoObject *p_obj) { if (!p_obj) return Variant(); - GDMonoClass *tclass = GDMono::get_singleton()->get_class(mono_object_get_class(p_obj)); - ERR_FAIL_COND_V(!tclass, Variant()); + ManagedType type = ManagedType::from_class(mono_object_get_class(p_obj)); - MonoType *raw_type = tclass->get_mono_type(); - - ManagedType type; - - type.type_encoding = mono_type_get_type(raw_type); - type.type_class = tclass; + ERR_FAIL_COND_V(!type.type_class, Variant()); switch (type.type_encoding) { case MONO_TYPE_BOOLEAN: @@ -717,17 +767,33 @@ Variant mono_object_to_variant(MonoObject *p_obj) { if (CACHED_CLASS(Array) == type_class) { MonoException *exc = NULL; - Array *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Array, GetPtr), p_obj, (MonoObject **)&exc); + Array *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Array, GetPtr), p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return ptr ? Variant(*ptr) : Variant(); } if (CACHED_CLASS(Dictionary) == type_class) { MonoException *exc = NULL; - Dictionary *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Dictionary, GetPtr), p_obj, (MonoObject **)&exc); + Dictionary *ptr = invoke_method_thunk(CACHED_METHOD_THUNK(Dictionary, GetPtr), p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return ptr ? Variant(*ptr) : Variant(); } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + Dictionary dict; + MonoException *exc = NULL; + invoke_method_thunk(CACHED_METHOD_THUNK(MarshalUtils, IDictionaryToDictionary), p_obj, &dict, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return dict; + } + + if (type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + Array array; + MonoException *exc = NULL; + invoke_method_thunk(CACHED_METHOD_THUNK(MarshalUtils, EnumerableToArray), p_obj, &array, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return array; + } } break; case MONO_TYPE_GENERICINST: { @@ -735,8 +801,8 @@ Variant mono_object_to_variant(MonoObject *p_obj) { MonoException *exc = NULL; - GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType); - MonoBoolean is_dict = invoke_method_thunk(type_is_dict, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericDictionary type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericDictionary); + MonoBoolean is_dict = invoke_method_thunk(type_is_dict, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_dict) { @@ -748,8 +814,8 @@ Variant mono_object_to_variant(MonoObject *p_obj) { exc = NULL; - GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType); - MonoBoolean is_array = invoke_method_thunk(type_is_array, (MonoObject *)reftype, (MonoObject **)&exc); + GDMonoUtils::TypeIsGenericArray type_is_array = CACHED_METHOD_THUNK(MarshalUtils, TypeIsGenericArray); + MonoBoolean is_array = invoke_method_thunk(type_is_array, reftype, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_array) { @@ -758,6 +824,22 @@ Variant mono_object_to_variant(MonoObject *p_obj) { UNLIKELY_UNHANDLED_EXCEPTION(exc); return *unbox<Array *>(ret); } + + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IDictionary))) { + Dictionary dict; + exc = NULL; + invoke_method_thunk(CACHED_METHOD_THUNK(MarshalUtils, IDictionaryToDictionary), p_obj, &dict, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return dict; + } + + if (type.type_class->implements_interface(CACHED_CLASS(System_Collections_IEnumerable))) { + Array array; + exc = NULL; + invoke_method_thunk(CACHED_METHOD_THUNK(MarshalUtils, EnumerableToArray), p_obj, &array, &exc); + UNLIKELY_UNHANDLED_EXCEPTION(exc); + return array; + } } break; } diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 4f86e02f87..4a73f9e3e6 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -32,6 +32,7 @@ #define GDMONOMARSHAL_H #include "core/variant.h" + #include "gd_mono.h" #include "gd_mono_utils.h" @@ -56,7 +57,25 @@ T unbox(MonoObject *p_obj) { #define BOX_PTR(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(IntPtr), x) #define BOX_ENUM(m_enum_class, x) mono_value_box(mono_domain_get(), m_enum_class, &x) -Variant::Type managed_to_variant_type(const ManagedType &p_type); +// FIXME: Made this struct in a hurry. It could be done differently. +struct ExportInfo { + struct ArrayInfo { + Variant::Type element_type; + + ArrayInfo() : + element_type(Variant::NIL) {} + } array; + struct DictionaryInfo { + Variant::Type key_type; + Variant::Type value_type; + + DictionaryInfo() : + key_type(Variant::NIL), + value_type(Variant::NIL) {} + } dictionary; +}; + +Variant::Type managed_to_variant_type(const ManagedType &p_type, ExportInfo *r_export_info = NULL); // String diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 6cc1c8afc2..429d4f68d9 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -63,6 +63,7 @@ MonoCache mono_cache; #define CACHE_FIELD_AND_CHECK(m_class, m_field, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.field_##m_class##_##m_field, m_val) #define CACHE_METHOD_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.method_##m_class##_##m_method, m_val) #define CACHE_METHOD_THUNK_AND_CHECK(m_class, m_method, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.methodthunk_##m_class##_##m_method, m_val) +#define CACHE_PROPERTY_AND_CHECK(m_class, m_property, m_val) CACHE_AND_CHECK(GDMonoUtils::mono_cache.property_##m_class##_##m_property, m_val) void MonoCache::clear_members() { @@ -81,6 +82,9 @@ void MonoCache::clear_members() { class_String = NULL; class_IntPtr = NULL; + class_System_Collections_IEnumerable = NULL; + class_System_Collections_IDictionary = NULL; + #ifdef DEBUG_ENABLED class_System_Diagnostics_StackTrace = NULL; methodthunk_System_Diagnostics_StackTrace_GetFrames = NULL; @@ -143,12 +147,17 @@ void MonoCache::clear_members() { methodthunk_GodotObject_Dispose = NULL; methodthunk_Array_GetPtr = NULL; methodthunk_Dictionary_GetPtr = NULL; - methodthunk_MarshalUtils_IsArrayGenericType = NULL; - methodthunk_MarshalUtils_IsDictionaryGenericType = NULL; methodthunk_SignalAwaiter_SignalCallback = NULL; methodthunk_SignalAwaiter_FailureCallback = NULL; methodthunk_GodotTaskScheduler_Activate = NULL; + methodthunk_MarshalUtils_TypeIsGenericArray = NULL; + methodthunk_MarshalUtils_TypeIsGenericDictionary = NULL; + methodthunk_MarshalUtils_ArrayGetElementType = NULL; + methodthunk_MarshalUtils_DictionaryGetKeyValueTypes = NULL; + methodthunk_MarshalUtils_EnumerableToArray = NULL; + methodthunk_MarshalUtils_IDictionaryToDictionary = NULL; + task_scheduler_handle = Ref<MonoGCHandle>(); } @@ -178,6 +187,9 @@ void update_corlib_cache() { CACHE_CLASS_AND_CHECK(String, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_string_class())); CACHE_CLASS_AND_CHECK(IntPtr, GDMono::get_singleton()->get_corlib_assembly()->get_class(mono_get_intptr_class())); + CACHE_CLASS_AND_CHECK(System_Collections_IEnumerable, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IEnumerable")); + CACHE_CLASS_AND_CHECK(System_Collections_IDictionary, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections", "IDictionary")); + #ifdef DEBUG_ENABLED CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace")); CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_thunk("GetFrames")); @@ -242,12 +254,17 @@ void update_godot_api_cache() { CACHE_METHOD_THUNK_AND_CHECK(GodotObject, Dispose, (GodotObject_Dispose)CACHED_CLASS(GodotObject)->get_method_thunk("Dispose", 0)); CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array)->get_method_thunk("GetPtr", 0)); CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)->get_method_thunk("GetPtr", 0)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1)); - CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1)); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1)); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0)); CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericArray, (TypeIsGenericArray)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("TypeIsGenericArray", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericDictionary, (TypeIsGenericDictionary)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("TypeIsGenericDictionary", 1)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, (ArrayGetElementType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("ArrayGetElementType", 2)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, (DictionaryGetKeyValueTypes)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("DictionaryGetKeyValueTypes", 3)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, EnumerableToArray, (EnumerableToArray)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("EnumerableToArray", 2)); + CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IDictionaryToDictionary, (IDictionaryToDictionary)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IDictionaryToDictionary", 2)); + #ifdef DEBUG_ENABLED CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4)); #endif @@ -712,7 +729,7 @@ uint64_t unbox_enum_value(MonoObject *p_boxed, MonoType *p_enum_basetype, bool & } void dispose(MonoObject *p_mono_object, MonoException **r_exc) { - invoke_method_thunk(CACHED_METHOD_THUNK(GodotObject, Dispose), p_mono_object, (MonoObject **)r_exc); + invoke_method_thunk(CACHED_METHOD_THUNK(GodotObject, Dispose), p_mono_object, r_exc); } } // namespace GDMonoUtils diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index e88bf1ced9..87610e286c 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -49,18 +49,21 @@ namespace GDMonoUtils { -typedef void (*GodotObject_Dispose)(MonoObject *, MonoObject **); -typedef Array *(*Array_GetPtr)(MonoObject *, MonoObject **); -typedef Dictionary *(*Dictionary_GetPtr)(MonoObject *, MonoObject **); -typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoObject **); -typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **); -typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **); -typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **); -typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **); -typedef void (*DebugUtils_StackFrameInfo)(MonoObject *, MonoString **, int *, MonoString **, MonoObject **); +typedef void (*GodotObject_Dispose)(MonoObject *, MonoException **); +typedef Array *(*Array_GetPtr)(MonoObject *, MonoException **); +typedef Dictionary *(*Dictionary_GetPtr)(MonoObject *, MonoException **); +typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoException **); +typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoException **); +typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoException **); +typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoException **); +typedef void (*DebugUtils_StackFrameInfo)(MonoObject *, MonoString **, int *, MonoString **, MonoException **); + +typedef MonoBoolean (*TypeIsGenericArray)(MonoReflectionType *, MonoException **); +typedef MonoBoolean (*TypeIsGenericDictionary)(MonoReflectionType *, MonoException **); +typedef MonoBoolean (*ArrayGetElementType)(MonoReflectionType *, MonoReflectionType **, MonoException **); +typedef MonoBoolean (*DictionaryGetKeyValueTypes)(MonoReflectionType *, MonoReflectionType **, MonoReflectionType **, MonoException **); +typedef void (*EnumerableToArray)(MonoObject *, Array *, MonoException **); +typedef void (*IDictionaryToDictionary)(MonoObject *, Dictionary *, MonoException **); struct MonoCache { @@ -83,6 +86,9 @@ struct MonoCache { GDMonoClass *class_String; GDMonoClass *class_IntPtr; + GDMonoClass *class_System_Collections_IEnumerable; + GDMonoClass *class_System_Collections_IDictionary; + #ifdef DEBUG_ENABLED GDMonoClass *class_System_Diagnostics_StackTrace; StackTrace_GetFrames methodthunk_System_Diagnostics_StackTrace_GetFrames; @@ -146,12 +152,17 @@ struct MonoCache { GodotObject_Dispose methodthunk_GodotObject_Dispose; Array_GetPtr methodthunk_Array_GetPtr; Dictionary_GetPtr methodthunk_Dictionary_GetPtr; - IsArrayGenericType methodthunk_MarshalUtils_IsArrayGenericType; - IsDictionaryGenericType methodthunk_MarshalUtils_IsDictionaryGenericType; SignalAwaiter_SignalCallback methodthunk_SignalAwaiter_SignalCallback; SignalAwaiter_FailureCallback methodthunk_SignalAwaiter_FailureCallback; GodotTaskScheduler_Activate methodthunk_GodotTaskScheduler_Activate; + TypeIsGenericArray methodthunk_MarshalUtils_TypeIsGenericArray; + TypeIsGenericDictionary methodthunk_MarshalUtils_TypeIsGenericDictionary; + ArrayGetElementType methodthunk_MarshalUtils_ArrayGetElementType; + DictionaryGetKeyValueTypes methodthunk_MarshalUtils_DictionaryGetKeyValueTypes; + EnumerableToArray methodthunk_MarshalUtils_EnumerableToArray; + IDictionaryToDictionary methodthunk_MarshalUtils_IDictionaryToDictionary; + Ref<MonoGCHandle> task_scheduler_handle; bool corlib_cache_updated; @@ -255,6 +266,7 @@ void dispose(MonoObject *p_mono_object, MonoException **r_exc); #define CACHED_FIELD(m_class, m_field) (GDMonoUtils::mono_cache.field_##m_class##_##m_field) #define CACHED_METHOD(m_class, m_method) (GDMonoUtils::mono_cache.method_##m_class##_##m_method) #define CACHED_METHOD_THUNK(m_class, m_method) (GDMonoUtils::mono_cache.methodthunk_##m_class##_##m_method) +#define CACHED_PROPERTY(m_class, m_property) (GDMonoUtils::mono_cache.property_##m_class##_##m_property) #ifdef REAL_T_IS_DOUBLE #define REAL_T_MONOCLASS CACHED_CLASS_RAW(double) diff --git a/modules/mono/mono_gd/managed_type.cpp b/modules/mono/mono_gd/managed_type.cpp new file mode 100644 index 0000000000..9f736b71cd --- /dev/null +++ b/modules/mono/mono_gd/managed_type.cpp @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* managed_type.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "managed_type.h" + +#include "gd_mono.h" +#include "gd_mono_class.h" + +ManagedType ManagedType::from_class(GDMonoClass *p_class) { + return ManagedType(mono_type_get_type(p_class->get_mono_type()), p_class); +} + +ManagedType ManagedType::from_class(MonoClass *p_mono_class) { + GDMonoClass *tclass = GDMono::get_singleton()->get_class(p_mono_class); + ERR_FAIL_COND_V(!tclass, ManagedType()); + + return ManagedType(mono_type_get_type(tclass->get_mono_type()), tclass); +} + +ManagedType ManagedType::from_type(MonoType *p_mono_type) { + MonoClass *mono_class = mono_class_from_mono_type(p_mono_type); + GDMonoClass *tclass = GDMono::get_singleton()->get_class(mono_class); + ERR_FAIL_COND_V(!tclass, ManagedType()); + + return ManagedType(mono_type_get_type(p_mono_type), tclass); +} + +ManagedType ManagedType::from_reftype(MonoReflectionType *p_mono_reftype) { + MonoType *mono_type = mono_reflection_type_get_type(p_mono_reftype); + return from_type(mono_type); +} diff --git a/modules/mono/mono_gd/managed_type.h b/modules/mono/mono_gd/managed_type.h new file mode 100644 index 0000000000..a537e56aea --- /dev/null +++ b/modules/mono/mono_gd/managed_type.h @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* managed_type.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef MANAGED_TYPE_H +#define MANAGED_TYPE_H + +#include <mono/metadata/object.h> + +#include "gd_mono_header.h" + +struct ManagedType { + int type_encoding; + GDMonoClass *type_class; + + static ManagedType from_class(GDMonoClass *p_class); + static ManagedType from_class(MonoClass *p_mono_class); + static ManagedType from_type(MonoType *p_mono_type); + static ManagedType from_reftype(MonoReflectionType *p_mono_reftype); + + ManagedType() : + type_encoding(0), + type_class(NULL) { + } + + ManagedType(int p_type_encoding, GDMonoClass *p_type_class) : + type_encoding(p_type_encoding), + type_class(p_type_class) { + } +}; + +#endif // MANAGED_TYPE_H diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py index c8ebb54ded..583708bf07 100644 --- a/modules/mono/mono_reg_utils.py +++ b/modules/mono/mono_reg_utils.py @@ -40,7 +40,7 @@ def _reg_open_key_bits(key, subkey, bits): def _find_mono_in_reg(subkey, bits): try: with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: - value, regtype = winreg.QueryValueEx(hKey, 'SdkInstallRoot') + value = winreg.QueryValueEx(hKey, 'SdkInstallRoot')[0] return value except (WindowsError, OSError): return None @@ -49,7 +49,7 @@ def _find_mono_in_reg(subkey, bits): def _find_mono_in_reg_old(subkey, bits): try: with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: - default_clr, regtype = winreg.QueryValueEx(hKey, 'DefaultCLR') + default_clr = winreg.QueryValueEx(hKey, 'DefaultCLR')[0] if default_clr: return _find_mono_in_reg(subkey + '\\' + default_clr, bits) return None @@ -91,7 +91,13 @@ def find_msbuild_tools_path_reg(): if not val: raise ValueError('Value of `installationPath` entry is empty') - return os.path.join(val, "MSBuild\\15.0\\Bin") + # Since VS2019, the directory is simply named "Current" + msbuild_dir = os.path.join(val, 'MSBuild\\Current\\Bin') + if os.path.isdir(msbuild_dir): + return msbuild_dir + + # Directory name "15.0" is used in VS 2017 + return os.path.join(val, 'MSBuild\\15.0\\Bin') raise ValueError('Cannot find `installationPath` entry') except ValueError as e: @@ -106,7 +112,7 @@ def find_msbuild_tools_path_reg(): try: subkey = r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0' with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey: - value, regtype = winreg.QueryValueEx(hKey, 'MSBuildToolsPath') + value = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')[0] return value except (WindowsError, OSError): return '' diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp index 5051d83694..5d37e8212f 100644 --- a/modules/mono/signal_awaiter_utils.cpp +++ b/modules/mono/signal_awaiter_utils.cpp @@ -100,7 +100,7 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc MonoException *exc = NULL; GD_MONO_BEGIN_RUNTIME_INVOKE; - invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback), get_target(), signal_args, (MonoObject **)&exc); + invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback), get_target(), signal_args, &exc); GD_MONO_END_RUNTIME_INVOKE; if (exc) { @@ -132,7 +132,7 @@ SignalAwaiterHandle::~SignalAwaiterHandle() { if (awaiter) { MonoException *exc = NULL; GD_MONO_BEGIN_RUNTIME_INVOKE; - invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback), awaiter, (MonoObject **)&exc); + invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback), awaiter, &exc); GD_MONO_END_RUNTIME_INVOKE; if (exc) { diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 0eb4b3b8b3..98aeadc8c8 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "mono_reg_utils.h" +#include "core/os/dir_access.h" #ifdef WINDOWS_ENABLED @@ -200,6 +201,13 @@ String find_msbuild_tools_path() { val += "\\"; } + // Since VS2019, the directory is simply named "Current" + String msbuild_dir = val + "MSBuild\\Current\\Bin"; + if (DirAccess::exists(msbuild_dir)) { + return msbuild_dir; + } + + // Directory name "15.0" is used in VS 2017 return val + "MSBuild\\15.0\\Bin"; } } diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index a91114b2f7..25f104b221 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NoiseTexture" inherits="Texture" category="Core" version="3.1"> +<class name="NoiseTexture" inherits="Texture" category="Core" version="3.2"> <brief_description> [OpenSimplexNoise] filled texture. </brief_description> diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index 31f13f341c..b5bc35df69 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OpenSimplexNoise" inherits="Resource" category="Core" version="3.1"> +<class name="OpenSimplexNoise" inherits="Resource" category="Core" version="3.2"> <brief_description> Noise generator based on Open Simplex. </brief_description> diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp index b2d6b5e718..3a3a698e5c 100644 --- a/modules/opensimplex/open_simplex_noise.cpp +++ b/modules/opensimplex/open_simplex_noise.cpp @@ -173,6 +173,7 @@ void OpenSimplexNoise::_bind_methods() { ClassDB::bind_method(D_METHOD("get_image", "width", "height"), &OpenSimplexNoise::get_image); ClassDB::bind_method(D_METHOD("get_seamless_image", "size"), &OpenSimplexNoise::get_seamless_image); + ClassDB::bind_method(D_METHOD("get_noise_1d", "x"), &OpenSimplexNoise::get_noise_1d); ClassDB::bind_method(D_METHOD("get_noise_2d", "x", "y"), &OpenSimplexNoise::get_noise_2d); ClassDB::bind_method(D_METHOD("get_noise_3d", "x", "y", "z"), &OpenSimplexNoise::get_noise_3d); ClassDB::bind_method(D_METHOD("get_noise_4d", "x", "y", "z", "w"), &OpenSimplexNoise::get_noise_4d); @@ -187,6 +188,11 @@ void OpenSimplexNoise::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity"); } +float OpenSimplexNoise::get_noise_1d(float x) { + + return get_noise_2d(x, 1.0); +} + float OpenSimplexNoise::get_noise_2d(float x, float y) { x /= period; diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h index ac4c6e361f..96885f5893 100644 --- a/modules/opensimplex/open_simplex_noise.h +++ b/modules/opensimplex/open_simplex_noise.h @@ -73,6 +73,7 @@ public: Ref<Image> get_image(int p_width, int p_height); Ref<Image> get_seamless_image(int p_size); + float get_noise_1d(float x); float get_noise_2d(float x, float y); float get_noise_3d(float x, float y, float z); float get_noise_4d(float x, float y, float z, float w); diff --git a/modules/opus/SCsub b/modules/opus/SCsub index aa656c575a..b72144c679 100644 --- a/modules/opus/SCsub +++ b/modules/opus/SCsub @@ -220,10 +220,15 @@ if env['builtin_opus']: ] env_opus.Append(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths]) - if env["platform"] == "android" or env["platform"] == "iphone": - if ("arch" in env and env["arch"] == "arm") or ("android_arch" in env and env["android_arch"] in ["armv6", "armv7"]): + if env["platform"] == "android": + if ("android_arch" in env and env["android_arch"] in ["armv6", "armv7"]): env_opus.Append(CFLAGS=["-DOPUS_ARM_OPT"]) - elif ("arch" in env and env["arch"] == "arm64") or ("android_arch" in env and env["android_arch"] == "arm64v8"): + elif ("android_arch" in env and env["android_arch"] == "arm64v8"): + env_opus.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) + elif env["platform"] == "iphone": + if ("arch" in env and env["arch"] == "arm"): + env_opus.Append(CFLAGS=["-DOPUS_ARM_OPT"]) + elif ("arch" in env and env["arch"] == "arm64"): env_opus.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) env_thirdparty = env_opus.Clone() diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index 75e8903ff8..20857572f3 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegEx" inherits="Reference" category="Core" version="3.1"> +<class name="RegEx" inherits="Reference" category="Core" version="3.2"> <brief_description> Class for searching text for patterns using regular expressions. </brief_description> diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml index 3d070d2786..9efec91bdc 100644 --- a/modules/regex/doc_classes/RegExMatch.xml +++ b/modules/regex/doc_classes/RegExMatch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegExMatch" inherits="Reference" category="Core" version="3.1"> +<class name="RegExMatch" inherits="Reference" category="Core" version="3.2"> <brief_description> Contains the results of a regex search. </brief_description> diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml index e2281babf7..574ff1ff2a 100644 --- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.1"> +<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.2"> <brief_description> OGG Vorbis audio stream driver. </brief_description> diff --git a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml b/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml index 018f4734ec..ade485e717 100644 --- a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporterOGGVorbis" inherits="ResourceImporter" category="Core" version="3.1"> +<class name="ResourceImporterOGGVorbis" inherits="ResourceImporter" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml index e7c4727332..2bd8ad862f 100644 --- a/modules/theora/doc_classes/VideoStreamTheora.xml +++ b/modules/theora/doc_classes/VideoStreamTheora.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp index e69d9a0ae3..bd84a28c84 100644 --- a/modules/tinyexr/image_loader_tinyexr.cpp +++ b/modules/tinyexr/image_loader_tinyexr.cpp @@ -107,22 +107,31 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f } } - if (idxR == -1) { - ERR_PRINT("TinyEXR: R channel not found."); - // @todo { free exr_image } - return ERR_FILE_CORRUPT; - } + if (exr_header.num_channels == 1) { + // Grayscale channel only. + idxR = 0; + idxG = 0; + idxB = 0; + idxA = 0; + } else { + // Assume RGB(A) + if (idxR == -1) { + ERR_PRINT("TinyEXR: R channel not found."); + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } - if (idxG == -1) { - ERR_PRINT("TinyEXR: G channel not found.") - // @todo { free exr_image } - return ERR_FILE_CORRUPT; - } + if (idxG == -1) { + ERR_PRINT("TinyEXR: G channel not found.") + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } - if (idxB == -1) { - ERR_PRINT("TinyEXR: B channel not found.") - // @todo { free exr_image } - return ERR_FILE_CORRUPT; + if (idxB == -1) { + ERR_PRINT("TinyEXR: B channel not found.") + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } } // EXR image data loaded, now parse it into Godot-friendly image data diff --git a/modules/upnp/doc_classes/UPNP.xml b/modules/upnp/doc_classes/UPNP.xml index b98327c60d..0f967c993b 100644 --- a/modules/upnp/doc_classes/UPNP.xml +++ b/modules/upnp/doc_classes/UPNP.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="UPNP" inherits="Reference" category="Core" version="3.1"> +<class name="UPNP" inherits="Reference" category="Core" version="3.2"> <brief_description> UPNP network functions. </brief_description> diff --git a/modules/upnp/doc_classes/UPNPDevice.xml b/modules/upnp/doc_classes/UPNPDevice.xml index 9de8042daf..c9b695a651 100644 --- a/modules/upnp/doc_classes/UPNPDevice.xml +++ b/modules/upnp/doc_classes/UPNPDevice.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="UPNPDevice" inherits="Reference" category="Core" version="3.1"> +<class name="UPNPDevice" inherits="Reference" category="Core" version="3.2"> <brief_description> UPNP device. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index 70849c5a80..f4a9bc68e6 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScript" inherits="Script" category="Core" version="3.1"> +<class name="VisualScript" inherits="Script" category="Core" version="3.2"> <brief_description> A script implemented in the Visual Script programming environment. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml index 5ec155fbc6..ce49cdf3a0 100644 --- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node representing a constant from the base types. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 3a1d773058..dd14d60327 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node used to call built-in functions. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml index dc9044e9ed..32b5924cdc 100644 --- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a constant from a given class. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml index a4a890ea8a..990e0ecb85 100644 --- a/modules/visual_script/doc_classes/VisualScriptComment.xml +++ b/modules/visual_script/doc_classes/VisualScriptComment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node used to annotate the script. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml index a7b1028c0c..94c075205d 100644 --- a/modules/visual_script/doc_classes/VisualScriptCondition.xml +++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which branches the flow. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml index ed633c4135..0fc4e87db4 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a contant's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml index 14c44c6970..05fc3f318d 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which calls a base type constructor. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index ff3ed66e81..0ad4e7c1f5 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A scripted Visual Script node. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml index d3158df357..b933a25f1d 100644 --- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml +++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which deconstructs a base type instance into its parts. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml index fc49cfc07b..be4606b57c 100644 --- a/modules/visual_script/doc_classes/VisualScriptEditor.xml +++ b/modules/visual_script/doc_classes/VisualScriptEditor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.1"> +<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml index 4bb05525bd..3282269811 100644 --- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Emits a specified signal. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml index 93d7ce3516..3e52fb818c 100644 --- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml +++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node returning a singleton from [@GlobalScope] </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml index 343e83cb55..4760685bfb 100644 --- a/modules/visual_script/doc_classes/VisualScriptExpression.xml +++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml index ec8e955cf7..dc021196cd 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunction.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml index f6116cf539..e978437542 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml index c75dd0cdbc..a5e15b8da2 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.1"> +<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml index 9d43204f02..2d609ed262 100644 --- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml index 73c1f47e1a..16499e9ec9 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml index 652c29a9ac..06844ac4ae 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml index ab4c23012b..01887e0764 100644 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml index 7090621bd7..496c24dee4 100644 --- a/modules/visual_script/doc_classes/VisualScriptIterator.xml +++ b/modules/visual_script/doc_classes/VisualScriptIterator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Steps through items in a given input. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml index 5c8ee6453c..cd7286b59b 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a local variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml index f2e6c48907..f8fe2f4b6b 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Changes a local variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml index d456e880b7..733b48203d 100644 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Commonly used mathematical constants. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml index 941a0cd91a..86bd469d5c 100644 --- a/modules/visual_script/doc_classes/VisualScriptNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.1"> +<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.2"> <brief_description> A node which is part of a [VisualScript]. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml index e60d50c977..d722477653 100644 --- a/modules/visual_script/doc_classes/VisualScriptOperator.xml +++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml index 5a2886ccac..b811252c42 100644 --- a/modules/visual_script/doc_classes/VisualScriptPreload.xml +++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Creates a new [Resource] or loads one from the filesystem. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml index 60cc8fdd4f..7f652b7012 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml index 8f29e9d152..ef9938c6a7 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml index f6300e03f0..2a5c56cf69 100644 --- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml +++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml index 0ca3e3b612..7daddc7639 100644 --- a/modules/visual_script/doc_classes/VisualScriptReturn.xml +++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Exits a function and returns an optional value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml index 7704eaba04..8604a0f5eb 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Node reference. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml index 2c2af9262d..72a2faaa78 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml index 0731fc77e1..c87f77ea65 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelect.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Chooses between two input values. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml index 61a73e104c..42c75e56a6 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelf.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelf.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Outputs a reference to the current instance. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml index c71e068045..c26c72dd50 100644 --- a/modules/visual_script/doc_classes/VisualScriptSequence.xml +++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Executes a series of Sequence ports. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml index 46aeebab9c..712b4ed09b 100644 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml index a00811a29b..0053733b34 100644 --- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml +++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Branches program flow based on a given input's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml index 0bdc4ce89d..85b3980e21 100644 --- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml +++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml index 06178a399d..27bf223aac 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml index 5969f25060..c55c72d55e 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Changes a variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml index b9e7f6a553..b7ed56e7d2 100644 --- a/modules/visual_script/doc_classes/VisualScriptWhile.xml +++ b/modules/visual_script/doc_classes/VisualScriptWhile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Conditional loop. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml index c4698f746a..5aa0f76a55 100644 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ b/modules/visual_script/doc_classes/VisualScriptYield.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml index b67e4ab1b8..8e3b2aec1d 100644 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 9f2d1a49c0..0d379205e4 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -183,10 +183,10 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case TEXT_PRINTRAW: case VAR_TO_STR: case STR_TO_VAR: - case VAR_TO_BYTES: - case BYTES_TO_VAR: case TYPE_EXISTS: return 1; + case VAR_TO_BYTES: + case BYTES_TO_VAR: case MATH_ATAN2: case MATH_FMOD: case MATH_FPOSMOD: @@ -491,12 +491,18 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const return PropertyInfo(Variant::STRING, "string"); } break; case VAR_TO_BYTES: { - return PropertyInfo(Variant::NIL, "var"); + if (p_idx == 0) + return PropertyInfo(Variant::NIL, "var"); + else + return PropertyInfo(Variant::BOOL, "full_objects"); } break; case BYTES_TO_VAR: { - return PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"); + if (p_idx == 0) + return PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"); + else + return PropertyInfo(Variant::BOOL, "allow_objects"); } break; case COLORN: { @@ -655,11 +661,15 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons } break; case VAR_TO_BYTES: { - t = Variant::POOL_BYTE_ARRAY; + if (p_idx == 0) + t = Variant::POOL_BYTE_ARRAY; + else + t = Variant::BOOL; } break; case BYTES_TO_VAR: { - + if (p_idx == 1) + t = Variant::BOOL; } break; case COLORN: { t = Variant::COLOR; @@ -1192,9 +1202,16 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in } break; case VisualScriptBuiltinFunc::VAR_TO_BYTES: { + if (p_inputs[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + return; + } PoolByteArray barr; int len; - Error err = encode_variant(*p_inputs[0], NULL, len); + bool full_objects = *p_inputs[1]; + Error err = encode_variant(*p_inputs[0], NULL, len, full_objects); if (err) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -1206,7 +1223,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(*p_inputs[0], w.ptr(), len); + encode_variant(*p_inputs[0], w.ptr(), len, full_objects); } *r_return = barr; } break; @@ -1216,15 +1233,21 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::POOL_BYTE_ARRAY; - + return; + } + if (p_inputs[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; return; } PoolByteArray varr = *p_inputs[0]; + bool allow_objects = *p_inputs[1]; Variant ret; { PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, allow_objects); if (err != OK) { r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 7e54891d97..6e7e566206 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -579,7 +579,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { if (gnode->is_comment()) sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode"); - Color c = sbf->get_border_color(MARGIN_TOP); + Color c = sbf->get_border_color(); c.a = 1; if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) { Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0); @@ -3054,10 +3054,10 @@ void VisualScriptEditor::_notification(int p_what) { Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode"); if (!sb.is_null()) { Ref<StyleBoxFlat> frame_style = sb->duplicate(); - Color c = sb->get_border_color(MARGIN_TOP); + Color c = sb->get_border_color(); Color cn = E->get().second; cn.a = c.a; - frame_style->set_border_color_all(cn); + frame_style->set_border_color(cn); node_styles[E->get().first] = frame_style; } } diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index c02a7a8016..33dff0e93b 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index ffb6d40e30..cb85fe864d 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> A WebSocket client implementation </brief_description> diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index 1a841f85ed..139480c31f 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> Base class for WebSocket server and client. </brief_description> diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml index 5dda012899..3b3692dd87 100644 --- a/modules/websocket/doc_classes/WebSocketPeer.xml +++ b/modules/websocket/doc_classes/WebSocketPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.1"> +<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> A class representing a specific WebSocket connection. </brief_description> diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 2932bf782a..4740bd6dcf 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> A WebSocket server implementation </brief_description> diff --git a/modules/websocket/packet_buffer.h b/modules/websocket/packet_buffer.h index 47786a87a6..057fecfb56 100644 --- a/modules/websocket/packet_buffer.h +++ b/modules/websocket/packet_buffer.h @@ -59,7 +59,7 @@ public: ERR_FAIL_V(ERR_OUT_OF_MEMORY); } #else - ERR_FAIL_COND_V(p_payload && _payload.space_left() < p_size, ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(p_payload && (uint32_t)_payload.space_left() < p_size, ERR_OUT_OF_MEMORY); ERR_FAIL_COND_V(p_info && _packets.space_left() < 1, ERR_OUT_OF_MEMORY); #endif |