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-rw-r--r--modules/enet/networked_multiplayer_enet.cpp2
-rw-r--r--modules/gdnative/SCsub3
-rw-r--r--modules/gdnative/gdnative.cpp10
-rw-r--r--modules/gdnative/gdnative.h3
-rw-r--r--modules/gdnative/godot/array.cpp2
-rw-r--r--modules/gdnative/godot/array.h6
-rw-r--r--modules/gdnative/godot/basis.cpp4
-rw-r--r--modules/gdnative/godot/basis.h6
-rw-r--r--modules/gdnative/godot/color.cpp4
-rw-r--r--modules/gdnative/godot/color.h4
-rw-r--r--modules/gdnative/godot/dictionary.cpp3
-rw-r--r--modules/gdnative/godot/dictionary.h6
-rw-r--r--modules/gdnative/godot/gdnative.cpp2
-rw-r--r--modules/gdnative/godot/gdnative.h34
-rw-r--r--modules/gdnative/godot/node_path.cpp6
-rw-r--r--modules/gdnative/godot/node_path.h4
-rw-r--r--modules/gdnative/godot/plane.cpp4
-rw-r--r--modules/gdnative/godot/plane.h4
-rw-r--r--modules/gdnative/godot/pool_arrays.cpp2
-rw-r--r--modules/gdnative/godot/pool_arrays.h10
-rw-r--r--modules/gdnative/godot/quat.cpp4
-rw-r--r--modules/gdnative/godot/quat.h4
-rw-r--r--modules/gdnative/godot/rect2.cpp4
-rw-r--r--modules/gdnative/godot/rect2.h4
-rw-r--r--modules/gdnative/godot/rect3.cpp4
-rw-r--r--modules/gdnative/godot/rect3.h6
-rw-r--r--modules/gdnative/godot/rid.cpp4
-rw-r--r--modules/gdnative/godot/rid.h2
-rw-r--r--modules/gdnative/godot/string.cpp2
-rw-r--r--modules/gdnative/godot/string.h2
-rw-r--r--modules/gdnative/godot/transform.cpp4
-rw-r--r--modules/gdnative/godot/transform.h8
-rw-r--r--modules/gdnative/godot/transform2d.cpp4
-rw-r--r--modules/gdnative/godot/transform2d.h6
-rw-r--r--modules/gdnative/godot/variant.cpp4
-rw-r--r--modules/gdnative/godot/variant.h38
-rw-r--r--modules/gdnative/godot/vector2.cpp4
-rw-r--r--modules/gdnative/godot/vector2.h2
-rw-r--r--modules/gdnative/godot/vector3.cpp4
-rw-r--r--modules/gdnative/godot/vector3.h4
-rw-r--r--modules/gdnative/register_types.cpp22
-rw-r--r--modules/gdscript/gd_editor.cpp4
-rw-r--r--modules/gdscript/gd_function.cpp4
-rw-r--r--modules/gdscript/gd_script.cpp14
-rw-r--r--modules/gdscript/gd_script.h6
-rw-r--r--modules/gridmap/grid_map.cpp2
-rw-r--r--modules/nativescript/nativescript.cpp61
-rw-r--r--modules/nativescript/nativescript.h12
-rw-r--r--modules/nativescript/register_types.cpp12
-rw-r--r--modules/visual_script/visual_script.cpp8
-rw-r--r--modules/visual_script/visual_script.h4
-rw-r--r--modules/visual_script/visual_script_editor.cpp4
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp20
-rw-r--r--modules/visual_script/visual_script_nodes.cpp2
54 files changed, 210 insertions, 198 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 738bd27ed3..68d5c9e611 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -508,7 +508,7 @@ uint32_t NetworkedMultiplayerENet::_gen_unique_id() const {
(uint32_t)OS::get_singleton()->get_data_dir().hash64(), hash);
/*
hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_unique_ID().hash64(), hash );
+ (uint32_t)OS::get_singleton()->get_unique_id().hash64(), hash );
*/
hash = hash_djb2_one_32(
(uint32_t)((uint64_t)this), hash); //rely on aslr heap
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index ac13319a1d..65970d48c1 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -6,9 +6,8 @@ env.add_source_files(env.modules_sources, "*.cpp")
env.add_source_files(env.modules_sources, "godot/*.cpp")
env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
+env.Append(CPPPATH=['#modules/gdnative/'])
if "platform" in env and env["platform"] == "x11": # there has to be a better solution?
env.Append(LINKFLAGS=["-rdynamic"])
env.use_ptrcall = True
-
-Export('env')
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 158f7fd94d..07dba921b1 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -155,7 +155,6 @@ String GDNativeLibrary::get_active_library_path() const {
}
GDNative::GDNative() {
- initialized = false;
native_handle = NULL;
}
@@ -219,6 +218,9 @@ bool GDNative::initialize() {
library_init);
if (err || !library_init) {
+ OS::get_singleton()->close_dynamic_library(native_handle);
+ native_handle = NULL;
+ ERR_PRINT("Failed to obtain godot_gdnative_init symbol");
return false;
}
@@ -272,7 +274,11 @@ bool GDNative::terminate() {
OS::get_singleton()->close_dynamic_library(native_handle);
native_handle = NULL;
- return false;
+ return true;
+}
+
+bool GDNative::is_initialized() {
+ return (native_handle != NULL);
}
void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, native_call_cb p_callback) {
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index dd845cab7a..b03866f432 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -35,7 +35,7 @@
#include "os/thread_safe.h"
#include "resource.h"
-#include "godot/gdnative.h"
+#include <godot/gdnative.h>
class GDNativeLibrary : public Resource {
GDCLASS(GDNativeLibrary, Resource)
@@ -117,7 +117,6 @@ class GDNative : public Reference {
GDCLASS(GDNative, Reference)
Ref<GDNativeLibrary> library;
- bool initialized;
// TODO(karroffel): different platforms? WASM????
void *native_handle;
diff --git a/modules/gdnative/godot/array.cpp b/modules/gdnative/godot/array.cpp
index c068eecf8f..97c73dc253 100644
--- a/modules/gdnative/godot/array.cpp
+++ b/modules/gdnative/godot/array.cpp
@@ -27,7 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "array.h"
+#include <godot/array.h>
#include "core/array.h"
#include "core/os/memory.h"
diff --git a/modules/gdnative/godot/array.h b/modules/gdnative/godot/array.h
index cbdbfbdde3..158170ba0e 100644
--- a/modules/gdnative/godot/array.h
+++ b/modules/gdnative/godot/array.h
@@ -46,10 +46,10 @@ typedef struct {
} godot_array;
#endif
-#include "pool_arrays.h"
-#include "variant.h"
+#include <godot/pool_arrays.h>
+#include <godot/variant.h>
-#include "gdnative.h"
+#include <godot/gdnative.h>
void GDAPI godot_array_new(godot_array *r_dest);
void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src);
diff --git a/modules/gdnative/godot/basis.cpp b/modules/gdnative/godot/basis.cpp
index 7188215d04..5cf379b7d5 100644
--- a/modules/gdnative/godot/basis.cpp
+++ b/modules/gdnative/godot/basis.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "basis.h"
-#include "core/variant.h"
+#include <godot/basis.h>
#include "core/math/matrix3.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/basis.h b/modules/gdnative/godot/basis.h
index 79b2b45fdd..e96b8b730d 100644
--- a/modules/gdnative/godot/basis.h
+++ b/modules/gdnative/godot/basis.h
@@ -45,9 +45,9 @@ typedef struct {
} godot_basis;
#endif
-#include "gdnative.h"
-#include "quat.h"
-#include "vector3.h"
+#include <godot/gdnative.h>
+#include <godot/quat.h>
+#include <godot/vector3.h>
void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis);
void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi);
diff --git a/modules/gdnative/godot/color.cpp b/modules/gdnative/godot/color.cpp
index eac966ca1f..a5ffee1e0b 100644
--- a/modules/gdnative/godot/color.cpp
+++ b/modules/gdnative/godot/color.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "color.h"
-#include "core/variant.h"
+#include <godot/color.h>
#include "core/color.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/color.h b/modules/gdnative/godot/color.h
index 77e709fbe3..2cd6b48b48 100644
--- a/modules/gdnative/godot/color.h
+++ b/modules/gdnative/godot/color.h
@@ -45,8 +45,8 @@ typedef struct {
} godot_color;
#endif
-#include "gdnative.h"
-#include "string.h"
+#include <godot/gdnative.h>
+#include <godot/string.h>
void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a);
void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b);
diff --git a/modules/gdnative/godot/dictionary.cpp b/modules/gdnative/godot/dictionary.cpp
index 1c0761edfd..b92c8125bb 100644
--- a/modules/gdnative/godot/dictionary.cpp
+++ b/modules/gdnative/godot/dictionary.cpp
@@ -27,7 +27,8 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "dictionary.h"
+#include <godot/dictionary.h>
+
#include "core/variant.h"
#include "core/dictionary.h"
diff --git a/modules/gdnative/godot/dictionary.h b/modules/gdnative/godot/dictionary.h
index a08deb27df..594b02b4dd 100644
--- a/modules/gdnative/godot/dictionary.h
+++ b/modules/gdnative/godot/dictionary.h
@@ -45,9 +45,9 @@ typedef struct {
} godot_dictionary;
#endif
-#include "array.h"
-#include "gdnative.h"
-#include "variant.h"
+#include <godot/array.h>
+#include <godot/gdnative.h>
+#include <godot/variant.h>
void GDAPI godot_dictionary_new(godot_dictionary *r_dest);
void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src);
diff --git a/modules/gdnative/godot/gdnative.cpp b/modules/gdnative/godot/gdnative.cpp
index 29b499ebab..4cda1f4560 100644
--- a/modules/gdnative/godot/gdnative.cpp
+++ b/modules/gdnative/godot/gdnative.cpp
@@ -27,7 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gdnative.h"
+#include <godot/gdnative.h>
#include "class_db.h"
#include "error_macros.h"
diff --git a/modules/gdnative/godot/gdnative.h b/modules/gdnative/godot/gdnative.h
index b0343272ef..d849999079 100644
--- a/modules/gdnative/godot/gdnative.h
+++ b/modules/gdnative/godot/gdnative.h
@@ -174,72 +174,72 @@ typedef struct godot_pool_color_array godot_pool_color_array;
*/
/////// String
-#include "string.h"
+#include <godot/string.h>
////// Vector2
-#include "vector2.h"
+#include <godot/vector2.h>
////// Rect2
-#include "rect2.h"
+#include <godot/rect2.h>
////// Vector3
-#include "vector3.h"
+#include <godot/vector3.h>
////// Transform2D
-#include "transform2d.h"
+#include <godot/transform2d.h>
/////// Plane
-#include "plane.h"
+#include <godot/plane.h>
/////// Quat
-#include "quat.h"
+#include <godot/quat.h>
/////// Rect3
-#include "rect3.h"
+#include <godot/rect3.h>
/////// Basis
-#include "basis.h"
+#include <godot/basis.h>
/////// Transform
-#include "transform.h"
+#include <godot/transform.h>
/////// Color
-#include "color.h"
+#include <godot/color.h>
/////// NodePath
-#include "node_path.h"
+#include <godot/node_path.h>
/////// RID
-#include "rid.h"
+#include <godot/rid.h>
/////// Dictionary
-#include "dictionary.h"
+#include <godot/dictionary.h>
/////// Array
-#include "array.h"
+#include <godot/array.h>
// single API file for Pool*Array
-#include "pool_arrays.h"
+#include <godot/pool_arrays.h>
void GDAPI godot_object_destroy(godot_object *p_o);
////// Variant
-#include "variant.h"
+#include <godot/variant.h>
////// Singleton API
diff --git a/modules/gdnative/godot/node_path.cpp b/modules/gdnative/godot/node_path.cpp
index a9edbc8352..f4179361be 100644
--- a/modules/gdnative/godot/node_path.cpp
+++ b/modules/gdnative/godot/node_path.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "node_path.h"
-#include "core/variant.h"
+#include <godot/node_path.h>
-#include "core/path_db.h"
+#include "core/node_path.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/node_path.h b/modules/gdnative/godot/node_path.h
index 06955a052e..4d3dc4e0ee 100644
--- a/modules/gdnative/godot/node_path.h
+++ b/modules/gdnative/godot/node_path.h
@@ -45,8 +45,8 @@ typedef struct {
} godot_node_path;
#endif
-#include "gdnative.h"
-#include "string.h"
+#include <godot/gdnative.h>
+#include <godot/string.h>
void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from);
void GDAPI godot_node_path_new_copy(godot_node_path *r_dest, const godot_node_path *p_src);
diff --git a/modules/gdnative/godot/plane.cpp b/modules/gdnative/godot/plane.cpp
index e9e659e5da..5c5b302345 100644
--- a/modules/gdnative/godot/plane.cpp
+++ b/modules/gdnative/godot/plane.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "plane.h"
-#include "core/variant.h"
+#include <godot/plane.h>
#include "core/math/plane.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/plane.h b/modules/gdnative/godot/plane.h
index e9e3b71e03..8519ac60c4 100644
--- a/modules/gdnative/godot/plane.h
+++ b/modules/gdnative/godot/plane.h
@@ -45,8 +45,8 @@ typedef struct {
} godot_plane;
#endif
-#include "gdnative.h"
-#include "vector3.h"
+#include <godot/gdnative.h>
+#include <godot/vector3.h>
void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d);
void GDAPI godot_plane_new_with_vectors(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3);
diff --git a/modules/gdnative/godot/pool_arrays.cpp b/modules/gdnative/godot/pool_arrays.cpp
index 6a6ee0f126..fa460be8bc 100644
--- a/modules/gdnative/godot/pool_arrays.cpp
+++ b/modules/gdnative/godot/pool_arrays.cpp
@@ -27,7 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "pool_arrays.h"
+#include <godot/pool_arrays.h>
#include "array.h"
#include "core/variant.h"
diff --git a/modules/gdnative/godot/pool_arrays.h b/modules/gdnative/godot/pool_arrays.h
index 1e2916cea9..29517d21ac 100644
--- a/modules/gdnative/godot/pool_arrays.h
+++ b/modules/gdnative/godot/pool_arrays.h
@@ -113,12 +113,12 @@ typedef struct {
} godot_pool_color_array;
#endif
-#include "array.h"
-#include "color.h"
-#include "vector2.h"
-#include "vector3.h"
+#include <godot/array.h>
+#include <godot/color.h>
+#include <godot/vector2.h>
+#include <godot/vector3.h>
-#include "gdnative.h"
+#include <godot/gdnative.h>
// byte
diff --git a/modules/gdnative/godot/quat.cpp b/modules/gdnative/godot/quat.cpp
index 6800f7fc7e..37ee4d6b15 100644
--- a/modules/gdnative/godot/quat.cpp
+++ b/modules/gdnative/godot/quat.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "quat.h"
-#include "core/variant.h"
+#include <godot/quat.h>
#include "core/math/quat.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/quat.h b/modules/gdnative/godot/quat.h
index b86cbacc62..0979653d93 100644
--- a/modules/gdnative/godot/quat.h
+++ b/modules/gdnative/godot/quat.h
@@ -45,8 +45,8 @@ typedef struct {
} godot_quat;
#endif
-#include "gdnative.h"
-#include "vector3.h"
+#include <godot/gdnative.h>
+#include <godot/vector3.h>
void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w);
void GDAPI godot_quat_new_with_axis_angle(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle);
diff --git a/modules/gdnative/godot/rect2.cpp b/modules/gdnative/godot/rect2.cpp
index 830d7bb496..023584c4f6 100644
--- a/modules/gdnative/godot/rect2.cpp
+++ b/modules/gdnative/godot/rect2.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "rect2.h"
-#include "core/variant.h"
+#include <godot/rect2.h>
#include "core/math/math_2d.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/rect2.h b/modules/gdnative/godot/rect2.h
index 7b6613d9dd..cb1ddb58cf 100644
--- a/modules/gdnative/godot/rect2.h
+++ b/modules/gdnative/godot/rect2.h
@@ -43,8 +43,8 @@ typedef struct godot_rect2 {
} godot_rect2;
#endif
-#include "gdnative.h"
-#include "vector2.h"
+#include <godot/gdnative.h>
+#include <godot/vector2.h>
void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
diff --git a/modules/gdnative/godot/rect3.cpp b/modules/gdnative/godot/rect3.cpp
index 0fabba5b7b..708d2987f2 100644
--- a/modules/gdnative/godot/rect3.cpp
+++ b/modules/gdnative/godot/rect3.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "rect3.h"
-#include "core/variant.h"
+#include <godot/rect3.h>
#include "core/math/rect3.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/rect3.h b/modules/gdnative/godot/rect3.h
index 638d89f76f..69279351c4 100644
--- a/modules/gdnative/godot/rect3.h
+++ b/modules/gdnative/godot/rect3.h
@@ -45,9 +45,9 @@ typedef struct {
} godot_rect3;
#endif
-#include "gdnative.h"
-#include "plane.h"
-#include "vector3.h"
+#include <godot/gdnative.h>
+#include <godot/plane.h>
+#include <godot/vector3.h>
void GDAPI godot_rect3_new(godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size);
diff --git a/modules/gdnative/godot/rid.cpp b/modules/gdnative/godot/rid.cpp
index 2b724e554d..eb9538e692 100644
--- a/modules/gdnative/godot/rid.cpp
+++ b/modules/gdnative/godot/rid.cpp
@@ -27,11 +27,11 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "rid.h"
-#include "core/variant.h"
+#include <godot/rid.h>
#include "core/resource.h"
#include "core/rid.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/rid.h b/modules/gdnative/godot/rid.h
index 92e101fd2e..ac5b5383d9 100644
--- a/modules/gdnative/godot/rid.h
+++ b/modules/gdnative/godot/rid.h
@@ -45,7 +45,7 @@ typedef struct {
} godot_rid;
#endif
-#include "gdnative.h"
+#include <godot/gdnative.h>
void GDAPI godot_rid_new(godot_rid *r_dest);
diff --git a/modules/gdnative/godot/string.cpp b/modules/gdnative/godot/string.cpp
index e54ef3655f..3573f266ac 100644
--- a/modules/gdnative/godot/string.cpp
+++ b/modules/gdnative/godot/string.cpp
@@ -27,7 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "string.h"
+#include <godot/string.h>
#include "string_db.h"
#include "ustring.h"
diff --git a/modules/gdnative/godot/string.h b/modules/gdnative/godot/string.h
index d4d6d6c1d0..9013326454 100644
--- a/modules/gdnative/godot/string.h
+++ b/modules/gdnative/godot/string.h
@@ -46,7 +46,7 @@ typedef struct {
} godot_string;
#endif
-#include "gdnative.h"
+#include <godot/gdnative.h>
void GDAPI godot_string_new(godot_string *r_dest);
void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);
diff --git a/modules/gdnative/godot/transform.cpp b/modules/gdnative/godot/transform.cpp
index e566ed0b6e..87fee918bd 100644
--- a/modules/gdnative/godot/transform.cpp
+++ b/modules/gdnative/godot/transform.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "transform.h"
-#include "core/variant.h"
+#include <godot/transform.h>
#include "core/math/transform.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/transform.h b/modules/gdnative/godot/transform.h
index d14190ec49..30b9970f67 100644
--- a/modules/gdnative/godot/transform.h
+++ b/modules/gdnative/godot/transform.h
@@ -45,10 +45,10 @@ typedef struct {
} godot_transform;
#endif
-#include "basis.h"
-#include "gdnative.h"
-#include "variant.h"
-#include "vector3.h"
+#include <godot/basis.h>
+#include <godot/gdnative.h>
+#include <godot/variant.h>
+#include <godot/vector3.h>
void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin);
void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);
diff --git a/modules/gdnative/godot/transform2d.cpp b/modules/gdnative/godot/transform2d.cpp
index 01db3f7ae0..65f9f8ee32 100644
--- a/modules/gdnative/godot/transform2d.cpp
+++ b/modules/gdnative/godot/transform2d.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "transform2d.h"
-#include "core/variant.h"
+#include <godot/transform2d.h>
#include "core/math/math_2d.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/transform2d.h b/modules/gdnative/godot/transform2d.h
index 7171e528f2..41c8ba982c 100644
--- a/modules/gdnative/godot/transform2d.h
+++ b/modules/gdnative/godot/transform2d.h
@@ -45,9 +45,9 @@ typedef struct {
} godot_transform2d;
#endif
-#include "gdnative.h"
-#include "variant.h"
-#include "vector2.h"
+#include <godot/gdnative.h>
+#include <godot/variant.h>
+#include <godot/vector2.h>
void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos);
void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin);
diff --git a/modules/gdnative/godot/variant.cpp b/modules/gdnative/godot/variant.cpp
index 3469058cfd..d814ef913c 100644
--- a/modules/gdnative/godot/variant.cpp
+++ b/modules/gdnative/godot/variant.cpp
@@ -27,7 +27,8 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "variant.h"
+#include <godot/variant.h>
+
#include "core/variant.h"
#ifdef __cplusplus
@@ -432,7 +433,6 @@ godot_variant GDAPI godot_variant_call(godot_variant *p_self, const godot_string
Variant *dest = (Variant *)&raw_dest;
Variant::CallError error;
memnew_placement_custom(dest, Variant, Variant(self->call(*method, args, p_argcount, error)));
- *dest = self->call(StringName(*method), args, p_argcount, r_error);
if (r_error) {
r_error->error = (godot_variant_call_error_error)error.error;
r_error->argument = error.argument;
diff --git a/modules/gdnative/godot/variant.h b/modules/gdnative/godot/variant.h
index b56d5824fa..1c19d2a25b 100644
--- a/modules/gdnative/godot/variant.h
+++ b/modules/gdnative/godot/variant.h
@@ -99,25 +99,25 @@ typedef struct godot_variant_call_error {
godot_variant_type expected;
} godot_variant_call_error;
-#include "array.h"
-#include "basis.h"
-#include "color.h"
-#include "dictionary.h"
-#include "node_path.h"
-#include "plane.h"
-#include "pool_arrays.h"
-#include "quat.h"
-#include "rect2.h"
-#include "rect3.h"
-#include "rid.h"
-#include "string.h"
-#include "transform.h"
-#include "transform2d.h"
-#include "variant.h"
-#include "vector2.h"
-#include "vector3.h"
-
-#include "gdnative.h"
+#include <godot/array.h>
+#include <godot/basis.h>
+#include <godot/color.h>
+#include <godot/dictionary.h>
+#include <godot/node_path.h>
+#include <godot/plane.h>
+#include <godot/pool_arrays.h>
+#include <godot/quat.h>
+#include <godot/rect2.h>
+#include <godot/rect3.h>
+#include <godot/rid.h>
+#include <godot/string.h>
+#include <godot/transform.h>
+#include <godot/transform2d.h>
+#include <godot/variant.h>
+#include <godot/vector2.h>
+#include <godot/vector3.h>
+
+#include <godot/gdnative.h>
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);
diff --git a/modules/gdnative/godot/vector2.cpp b/modules/gdnative/godot/vector2.cpp
index 6b40e31a89..05d4b1acc8 100644
--- a/modules/gdnative/godot/vector2.cpp
+++ b/modules/gdnative/godot/vector2.cpp
@@ -27,10 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "vector2.h"
-#include "core/variant.h"
+#include <godot/vector2.h>
#include "core/math/math_2d.h"
+#include "core/variant.h"
#ifdef __cplusplus
extern "C" {
diff --git a/modules/gdnative/godot/vector2.h b/modules/gdnative/godot/vector2.h
index 9934ddadbb..9db238b4fd 100644
--- a/modules/gdnative/godot/vector2.h
+++ b/modules/gdnative/godot/vector2.h
@@ -45,7 +45,7 @@ typedef struct {
} godot_vector2;
#endif
-#include "gdnative.h"
+#include <godot/gdnative.h>
void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);
diff --git a/modules/gdnative/godot/vector3.cpp b/modules/gdnative/godot/vector3.cpp
index 904cdad9d0..fe27e740e2 100644
--- a/modules/gdnative/godot/vector3.cpp
+++ b/modules/gdnative/godot/vector3.cpp
@@ -27,9 +27,9 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "vector3.h"
-#include "core/variant.h"
+#include <godot/vector3.h>
+#include "core/variant.h"
#include "core/vector.h"
#ifdef __cplusplus
diff --git a/modules/gdnative/godot/vector3.h b/modules/gdnative/godot/vector3.h
index b5f8d0f49a..8aba1d9a85 100644
--- a/modules/gdnative/godot/vector3.h
+++ b/modules/gdnative/godot/vector3.h
@@ -45,8 +45,8 @@ typedef struct {
} godot_vector3;
#endif
-#include "basis.h"
-#include "gdnative.h"
+#include <godot/basis.h>
+#include <godot/gdnative.h>
typedef enum {
GODOT_VECTOR3_AXIS_X,
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index d180d5aada..da50104e26 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -76,4 +76,26 @@ void register_gdnative_types() {
void unregister_gdnative_types() {
memdelete(GDNativeCallRegistry::singleton);
+
+ // This is for printing out the sizes of the core types
+
+ /*
+ print_line(String("array:\t") + itos(sizeof(Array)));
+ print_line(String("basis:\t") + itos(sizeof(Basis)));
+ print_line(String("color:\t") + itos(sizeof(Color)));
+ print_line(String("dict:\t" ) + itos(sizeof(Dictionary)));
+ print_line(String("node_path:\t") + itos(sizeof(NodePath)));
+ print_line(String("plane:\t") + itos(sizeof(Plane)));
+ print_line(String("poolarray:\t") + itos(sizeof(PoolByteArray)));
+ print_line(String("quat:\t") + itos(sizeof(Quat)));
+ print_line(String("rect2:\t") + itos(sizeof(Rect2)));
+ print_line(String("rect3:\t") + itos(sizeof(Rect3)));
+ print_line(String("rid:\t") + itos(sizeof(RID)));
+ print_line(String("string:\t") + itos(sizeof(String)));
+ print_line(String("transform:\t") + itos(sizeof(Transform)));
+ print_line(String("transfo2D:\t") + itos(sizeof(Transform2D)));
+ print_line(String("variant:\t") + itos(sizeof(Variant)));
+ print_line(String("vector2:\t") + itos(sizeof(Vector2)));
+ print_line(String("vector3:\t") + itos(sizeof(Vector3)));
+ */
}
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index c88889767c..f8b45af85a 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -157,7 +157,7 @@ Script *GDScriptLanguage::create_script() const {
bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) {
//break because of parse error
- if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) {
+ if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_line = p_line;
_debug_parse_err_file = p_file;
@@ -171,7 +171,7 @@ bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const
bool GDScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) {
- if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) {
+ if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_line = -1;
_debug_parse_err_file = "";
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 795371af60..4f8fbd6b46 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -888,8 +888,8 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
gdfs->state._class = _class;
gdfs->state.ip = ip + ipofs;
gdfs->state.line = line;
- gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_ID() : 0;
- gdfs->state.script_id = _class->get_instance_ID();
+ gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0;
+ gdfs->state.script_id = _class->get_instance_id();
//gdfs->state.result_pos=ip+ipofs-1;
gdfs->state.defarg = defarg;
gdfs->state.instance = p_instance;
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index fe87433a89..9d304c6d34 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -479,7 +479,7 @@ bool GDScript::_update_exports() {
const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode *>(root);
if (base_cache.is_valid()) {
- base_cache->inheriters_cache.erase(get_instance_ID());
+ base_cache->inheriters_cache.erase(get_instance_id());
base_cache = Ref<GDScript>();
}
@@ -505,7 +505,7 @@ bool GDScript::_update_exports() {
//print_line("parent is: "+bf->get_path());
base_cache = bf;
- bf->inheriters_cache.insert(get_instance_ID());
+ bf->inheriters_cache.insert(get_instance_id());
//bf->_update_exports(p_instances,true,false);
}
@@ -1693,7 +1693,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
if (obj->get_script_instance()) {
obj->get_script_instance()->get_property_state(state);
- map[obj->get_instance_ID()] = state;
+ map[obj->get_instance_id()] = state;
obj->set_script(RefPtr());
}
}
@@ -1709,7 +1709,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
if (obj->get_script_instance()) {
obj->get_script_instance()->get_property_state(state);
- map[obj->get_instance_ID()] = state;
+ map[obj->get_instance_id()] = state;
obj->set_script(RefPtr());
} else {
// no instance found. Let's remove it so we don't loop forever
@@ -1743,8 +1743,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(scr.get_ref_ptr());
if (!obj->get_script_instance()) {
//failed, save reload state for next time if not saved
- if (!scr->pending_reload_state.has(obj->get_instance_ID())) {
- scr->pending_reload_state[obj->get_instance_ID()] = F->get();
+ if (!scr->pending_reload_state.has(obj->get_instance_id())) {
+ scr->pending_reload_state[obj->get_instance_id()] = F->get();
}
continue;
}
@@ -1753,7 +1753,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->get_script_instance()->set(G->get().first, G->get().second);
}
- scr->pending_reload_state.erase(obj->get_instance_ID()); //as it reloaded, remove pending state
+ scr->pending_reload_state.erase(obj->get_instance_id()); //as it reloaded, remove pending state
}
//if instance states were saved, set them!
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 0add348ca9..17e7b0bc03 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -298,7 +298,7 @@ public:
_FORCE_INLINE_ void enter_function(GDInstance *p_instance, GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
@@ -321,7 +321,7 @@ public:
_FORCE_INLINE_ void exit_function() {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
@@ -338,7 +338,7 @@ public:
}
virtual Vector<StackInfo> debug_get_current_stack_info() {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return Vector<StackInfo>();
Vector<StackInfo> csi;
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 8c2c2ea345..02e62ba3ee 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -345,7 +345,7 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
Octant *g = memnew(Octant);
g->dirty = true;
g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
- PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body, get_instance_ID());
+ PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id());
if (is_inside_world())
PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space());
diff --git a/modules/nativescript/nativescript.cpp b/modules/nativescript/nativescript.cpp
index e7445e6da9..f00917bcea 100644
--- a/modules/nativescript/nativescript.cpp
+++ b/modules/nativescript/nativescript.cpp
@@ -113,7 +113,7 @@ void NativeScript::set_library(Ref<GDNativeLibrary> p_library) {
lib_path = library->get_active_library_path();
#ifndef NO_THREADS
- if (Thread::get_caller_ID() != Thread::get_main_ID()) {
+ if (Thread::get_caller_id() != Thread::get_main_id()) {
NSL->defer_init_library(p_library, this);
} else
#endif
@@ -213,11 +213,6 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
owners_lock->unlock();
#endif
- // try to call _init
- // we don't care if it doesn't exist, so we ignore errors.
- Variant::CallError err;
- call("_init", NULL, 0, err);
-
return nsi;
}
@@ -1057,9 +1052,23 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
#endif
}
-#ifndef NO_THREADS
+void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
+ // library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
+ for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
+ if (L->get()->is_initialized()) {
+ L->get()->call_native_raw(
+ _noarg_call_type,
+ name,
+ NULL,
+ 0,
+ NULL,
+ NULL);
+ }
+ }
+}
void NativeScriptLanguage::frame() {
+#ifndef NO_THREADS
if (has_objects_to_register) {
MutexLock lock(mutex);
for (Set<Ref<GDNativeLibrary> >::Element *L = libs_to_init.front(); L; L = L->next()) {
@@ -1072,44 +1081,18 @@ void NativeScriptLanguage::frame() {
scripts_to_register.clear();
has_objects_to_register = false;
}
+#endif
+ call_libraries_cb(_frame_call_name);
}
+#ifndef NO_THREADS
+
void NativeScriptLanguage::thread_enter() {
- Vector<Ref<GDNative> > libs;
- {
- MutexLock lock(mutex);
- for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
- libs.push_back(L->get());
- }
- }
- for (int i = 0; i < libs.size(); ++i) {
- libs[i]->call_native_raw(
- _thread_cb_call_type,
- _thread_enter_call_name,
- NULL,
- 0,
- NULL,
- NULL);
- }
+ call_libraries_cb(_thread_enter_call_name);
}
void NativeScriptLanguage::thread_exit() {
- Vector<Ref<GDNative> > libs;
- {
- MutexLock lock(mutex);
- for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
- libs.push_back(L->get());
- }
- }
- for (int i = 0; i < libs.size(); ++i) {
- libs[i]->call_native_raw(
- _thread_cb_call_type,
- _thread_exit_call_name,
- NULL,
- 0,
- NULL,
- NULL);
- }
+ call_libraries_cb(_thread_exit_call_name);
}
#endif // NO_THREADS
diff --git a/modules/nativescript/nativescript.h b/modules/nativescript/nativescript.h
index 95b4954171..c60effd0c1 100644
--- a/modules/nativescript/nativescript.h
+++ b/modules/nativescript/nativescript.h
@@ -220,7 +220,10 @@ private:
void register_script(NativeScript *script);
void unregister_script(NativeScript *script);
+ void call_libraries_cb(const StringName &name);
+
public:
+ // These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
Map<String, Ref<GDNative> > library_gdnatives;
@@ -229,9 +232,14 @@ public:
const StringName _init_call_type = "nativescript_init";
const StringName _init_call_name = "godot_nativescript_init";
- const StringName _thread_cb_call_type = "godot_nativescript_thread_cb";
+ const StringName _noarg_call_type = "nativescript_no_arg";
+
+ const StringName _frame_call_name = "godot_nativescript_frame";
+
+#ifndef NO_THREADS
const StringName _thread_enter_call_name = "godot_nativescript_thread_enter";
const StringName _thread_exit_call_name = "godot_nativescript_thread_exit";
+#endif
NativeScriptLanguage();
~NativeScriptLanguage();
@@ -245,9 +253,9 @@ public:
#ifndef NO_THREADS
virtual void thread_enter();
virtual void thread_exit();
+#endif
virtual void frame();
-#endif
virtual String get_name() const;
virtual void init();
diff --git a/modules/nativescript/register_types.cpp b/modules/nativescript/register_types.cpp
index dfa16d8a2a..c28b982884 100644
--- a/modules/nativescript/register_types.cpp
+++ b/modules/nativescript/register_types.cpp
@@ -62,13 +62,11 @@ void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p
fn(args[0]);
}
-#ifndef NO_THREADS
-
typedef void (*native_script_empty_callback)();
-void thread_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
+void noarg_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) {
if (p_handle == NULL) {
- ERR_PRINT("No valid library handle, can't call nativescript thread enter/exit callback");
+ ERR_PRINT("No valid library handle, can't call nativescript callback");
return;
}
@@ -87,8 +85,6 @@ void thread_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int
fn();
}
-#endif // NO_THREADS
-
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
@@ -100,9 +96,7 @@ void register_nativescript_types() {
ScriptServer::register_language(native_script_language);
GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb);
-#ifndef NO_THREADS
- GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_thread_cb_call_type, thread_call_cb);
-#endif
+ GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_noarg_call_type, noarg_call_cb);
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index f15abec7e2..376329715b 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1607,8 +1607,8 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
}
//step 1, capture all state
- state->instance_id = get_owner_ptr()->get_instance_ID();
- state->script_id = get_script()->get_instance_ID();
+ state->instance_id = get_owner_ptr()->get_instance_id();
+ state->script_id = get_script()->get_instance_id();
state->instance = this;
state->function = p_method;
state->working_mem_index = node->working_mem_idx;
@@ -2417,7 +2417,7 @@ void VisualScriptLanguage::add_global_constant(const StringName &p_variable, con
bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, const String &p_error) {
//break because of parse error
- if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) {
+ if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_node = p_node;
_debug_parse_err_file = p_file;
@@ -2431,7 +2431,7 @@ bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, c
bool VisualScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) {
- if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) {
+ if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_node = -1;
_debug_parse_err_file = "";
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index cdd7eded18..63ac5769c6 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -509,7 +509,7 @@ public:
_FORCE_INLINE_ void enter_function(VisualScriptInstance *p_instance, const StringName *p_function, Variant *p_stack, Variant **p_work_mem, int *current_id) {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
@@ -532,7 +532,7 @@ public:
_FORCE_INLINE_ void exit_function() {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 35358d5a1f..a71d38f7a0 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -615,7 +615,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Ref<Resource> res = value;
Array arr;
- arr.push_back(button->get_instance_ID());
+ arr.push_back(button->get_instance_id());
arr.push_back(String(value));
EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_button_resource_previewed", arr);
@@ -1969,7 +1969,7 @@ String VisualScriptEditor::get_name() {
} else if (script->get_name() != "")
name = script->get_name();
else
- name = script->get_class() + "(" + itos(script->get_instance_ID()) + ")";
+ name = script->get_class() + "(" + itos(script->get_instance_id()) + ")";
return name;
}
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index c438edd21f..3c057cdbd5 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -603,13 +603,13 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
} else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT;
- property.hint_string = itos(get_visual_script()->get_instance_ID());
+ property.hint_string = itos(get_visual_script()->get_instance_id());
} else if (call_mode == CALL_MODE_SINGLETON) {
Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton);
if (obj) {
property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE;
- property.hint_string = itos(obj->get_instance_ID());
+ property.hint_string = itos(obj->get_instance_id());
} else {
property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE;
@@ -631,7 +631,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
if (script.is_valid()) {
property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT;
- property.hint_string = itos(script->get_instance_ID());
+ property.hint_string = itos(script->get_instance_id());
}
}
}
@@ -640,7 +640,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
Node *node = _get_base_node();
if (node) {
property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE;
- property.hint_string = itos(node->get_instance_ID());
+ property.hint_string = itos(node->get_instance_id());
} else {
property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE;
property.hint_string = get_base_type();
@@ -1379,7 +1379,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
} else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
- property.hint_string = itos(get_visual_script()->get_instance_ID());
+ property.hint_string = itos(get_visual_script()->get_instance_id());
} else if (call_mode == CALL_MODE_INSTANCE) {
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
property.hint_string = base_type;
@@ -1396,7 +1396,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
if (script.is_valid()) {
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
- property.hint_string = itos(script->get_instance_ID());
+ property.hint_string = itos(script->get_instance_id());
}
}
}
@@ -1405,7 +1405,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
Node *node = _get_base_node();
if (node) {
property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE;
- property.hint_string = itos(node->get_instance_ID());
+ property.hint_string = itos(node->get_instance_id());
} else {
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
property.hint_string = get_base_type();
@@ -2095,7 +2095,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
} else if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
- property.hint_string = itos(get_visual_script()->get_instance_ID());
+ property.hint_string = itos(get_visual_script()->get_instance_id());
} else if (call_mode == CALL_MODE_INSTANCE) {
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
property.hint_string = base_type;
@@ -2112,7 +2112,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
if (script.is_valid()) {
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
- property.hint_string = itos(script->get_instance_ID());
+ property.hint_string = itos(script->get_instance_id());
}
}
}
@@ -2120,7 +2120,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
Node *node = _get_base_node();
if (node) {
property.hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE;
- property.hint_string = itos(node->get_instance_ID());
+ property.hint_string = itos(node->get_instance_id());
} else {
property.hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE;
property.hint_string = get_base_type();
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 69aa10ebca..d5d8b8fe6e 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -2798,7 +2798,7 @@ public:
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
- *p_outputs[0] = subcall->call(VisualScriptLanguage::singleton->_subcall, p_inputs, input_args, r_error_str);
+ *p_outputs[0] = subcall->call(VisualScriptLanguage::singleton->_subcall, p_inputs, input_args, r_error);
return 0;
}
};