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-rw-r--r--modules/webxr/native/library_godot_webxr.js4
-rw-r--r--modules/webxr/register_types.cpp2
2 files changed, 4 insertions, 2 deletions
diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js
index c476a54c59..714768347c 100644
--- a/modules/webxr/native/library_godot_webxr.js
+++ b/modules/webxr/native/library_godot_webxr.js
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
const GodotWebXR = {
- $GodotWebXR__deps: ['$Browser', '$GL', '$GodotRuntime'],
+ $GodotWebXR__deps: ['$Browser', '$GL', '$GodotRuntime', '$runtimeKeepalivePush', '$runtimeKeepalivePop'],
$GodotWebXR: {
gl: null,
@@ -69,7 +69,9 @@ const GodotWebXR = {
// gets picked up automatically, however, in the Oculus Browser
// on the Quest, we need to pause and resume the main loop.
Browser.mainLoop.pause();
+ runtimeKeepalivePush(); // eslint-disable-line no-undef
window.setTimeout(function () {
+ runtimeKeepalivePop(); // eslint-disable-line no-undef
Browser.mainLoop.resume();
}, 0);
},
diff --git a/modules/webxr/register_types.cpp b/modules/webxr/register_types.cpp
index f4959c482f..8d30f4bd8c 100644
--- a/modules/webxr/register_types.cpp
+++ b/modules/webxr/register_types.cpp
@@ -57,7 +57,7 @@ void uninitialize_webxr_module(ModuleInitializationLevel p_level) {
#ifdef WEB_ENABLED
if (webxr.is_valid()) {
- // uninitialise our interface if it is initialised
+ // uninitialize our interface if it is initialized
if (webxr->is_initialized()) {
webxr->uninitialize();
}