diff options
Diffstat (limited to 'modules/webxr/webxr_interface_js.h')
-rw-r--r-- | modules/webxr/webxr_interface_js.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h index 6e6548c946..31858194f6 100644 --- a/modules/webxr/webxr_interface_js.h +++ b/modules/webxr/webxr_interface_js.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,8 +36,6 @@ #include "webxr_interface.h" /** - @author David Snopek <david.snopek@snopekgames.com> - The WebXR interface is a VR/AR interface that can be used on the web. */ @@ -90,7 +88,7 @@ public: virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; - virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; + virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; |