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-rw-r--r--modules/webxr/webxr_interface_js.h215
1 files changed, 178 insertions, 37 deletions
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index dbe89dad83..31d2e200c0 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* webxr_interface_js.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* webxr_interface_js.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef WEBXR_INTERFACE_JS_H
#define WEBXR_INTERFACE_JS_H
@@ -39,12 +39,17 @@
The WebXR interface is a VR/AR interface that can be used on the web.
*/
+namespace GLES3 {
+class TextureStorage;
+}
+
class WebXRInterfaceJS : public WebXRInterface {
GDCLASS(WebXRInterfaceJS, WebXRInterface);
private:
bool initialized;
Ref<XRPositionalTracker> head_tracker;
+ Transform3D head_transform;
String session_mode;
String required_features;
@@ -52,13 +57,32 @@ private:
String requested_reference_space_types;
String reference_space_type;
- // TODO maybe turn into a vector to support more then 2 controllers...
- bool controllers_state[2];
- Ref<XRPositionalTracker> controllers[2];
Size2 render_targetsize;
-
+ RBMap<unsigned int, RID> texture_cache;
+ struct Touch {
+ bool is_touching = false;
+ Vector2 position;
+ } touches[5];
+
+ static constexpr uint8_t input_source_count = 16;
+
+ struct InputSource {
+ Ref<XRPositionalTracker> tracker;
+ bool active = false;
+ TargetRayMode target_ray_mode;
+ int touch_index = -1;
+ } input_sources[input_source_count];
+
+ RID color_texture;
+ RID depth_texture;
+
+ RID _get_color_texture();
+ RID _get_depth_texture();
+ RID _get_texture(unsigned int p_texture_id);
Transform3D _js_matrix_to_transform(float *p_js_matrix);
- void _update_tracker(int p_controller_id);
+ void _update_input_source(int p_input_source_id);
+
+ Vector2 _get_screen_position_from_joy_vector(const Vector2 &p_joy_vector);
public:
virtual void is_session_supported(const String &p_session_mode) override;
@@ -72,9 +96,11 @@ public:
virtual String get_requested_reference_space_types() const override;
void _set_reference_space_type(String p_reference_space_type);
virtual String get_reference_space_type() const override;
- virtual Ref<XRPositionalTracker> get_controller(int p_controller_id) const override;
+ virtual bool is_input_source_active(int p_input_source_id) const override;
+ virtual Ref<XRPositionalTracker> get_input_source_tracker(int p_input_source_id) const override;
+ virtual TargetRayMode get_input_source_target_ray_mode(int p_input_source_id) const override;
virtual String get_visibility_state() const override;
- virtual PackedVector3Array get_bounds_geometry() const override;
+ virtual PackedVector3Array get_play_area() const override;
virtual StringName get_name() const override;
virtual uint32_t get_capabilities() const override;
@@ -88,14 +114,129 @@ public:
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual bool pre_draw_viewport(RID p_render_target) override;
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
+ virtual RID get_color_texture() override;
+ virtual RID get_depth_texture() override;
+ virtual RID get_velocity_texture() override;
virtual void process() override;
- void _on_controller_changed();
+ void _on_input_event(int p_event_type, int p_input_source_id);
WebXRInterfaceJS();
~WebXRInterfaceJS();
+
+private:
+ StringName tracker_names[16] = {
+ StringName("left_hand"),
+ StringName("right_hand"),
+ StringName("tracker_2"),
+ StringName("tracker_3"),
+ StringName("tracker_4"),
+ StringName("tracker_5"),
+ StringName("tracker_6"),
+ StringName("tracker_7"),
+ StringName("tracker_8"),
+ StringName("tracker_9"),
+ StringName("tracker_10"),
+ StringName("tracker_11"),
+ StringName("tracker_12"),
+ StringName("tracker_13"),
+ StringName("tracker_14"),
+ StringName("tracker_15"),
+ };
+
+ StringName touch_names[5] = {
+ StringName("touch_0"),
+ StringName("touch_1"),
+ StringName("touch_2"),
+ StringName("touch_3"),
+ StringName("touch_4"),
+ };
+
+ StringName standard_axis_names[10] = {
+ StringName("touchpad_x"),
+ StringName("touchpad_y"),
+ StringName("thumbstick_x"),
+ StringName("thumbstick_y"),
+ StringName("axis_4"),
+ StringName("axis_5"),
+ StringName("axis_6"),
+ StringName("axis_7"),
+ StringName("axis_8"),
+ StringName("axis_9"),
+ };
+
+ StringName standard_vector_names[2] = {
+ StringName("touchpad"),
+ StringName("thumbstick"),
+ };
+
+ StringName standard_button_names[10] = {
+ StringName("trigger_click"),
+ StringName("grip_click"),
+ StringName("touchpad_click"),
+ StringName("thumbstick_click"),
+ StringName("ax_button"),
+ StringName("by_button"),
+ StringName("button_6"),
+ StringName("button_7"),
+ StringName("button_8"),
+ StringName("button_9"),
+ };
+
+ StringName standard_button_pressure_names[10] = {
+ StringName("trigger"),
+ StringName("grip"),
+ StringName("touchpad_click_pressure"),
+ StringName("thumbstick_click_pressure"),
+ StringName("ax_button_pressure"),
+ StringName("by_button_pressure"),
+ StringName("button_pressure_6"),
+ StringName("button_pressure_7"),
+ StringName("button_pressure_8"),
+ StringName("button_pressure_9"),
+ };
+
+ StringName unknown_button_names[10] = {
+ StringName("button_0"),
+ StringName("button_1"),
+ StringName("button_2"),
+ StringName("button_3"),
+ StringName("button_4"),
+ StringName("button_5"),
+ StringName("button_6"),
+ StringName("button_7"),
+ StringName("button_8"),
+ StringName("button_9"),
+ };
+
+ StringName unknown_axis_names[10] = {
+ StringName("axis_0"),
+ StringName("axis_1"),
+ StringName("axis_2"),
+ StringName("axis_3"),
+ StringName("axis_4"),
+ StringName("axis_5"),
+ StringName("axis_6"),
+ StringName("axis_7"),
+ StringName("axis_8"),
+ StringName("axis_9"),
+ };
+
+ StringName unknown_button_pressure_names[10] = {
+ StringName("button_pressure_0"),
+ StringName("button_pressure_1"),
+ StringName("button_pressure_2"),
+ StringName("button_pressure_3"),
+ StringName("button_pressure_4"),
+ StringName("button_pressure_5"),
+ StringName("button_pressure_6"),
+ StringName("button_pressure_7"),
+ StringName("button_pressure_8"),
+ StringName("button_pressure_9"),
+ };
};
#endif // WEB_ENABLED