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+/*************************************************************************/
+/* webxr_interface_js.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef JAVASCRIPT_ENABLED
+
+#include "webxr_interface_js.h"
+#include "core/input/input.h"
+#include "core/os/os.h"
+#include "emscripten.h"
+#include "godot_webxr.h"
+#include "servers/rendering/renderer_compositor.h"
+#include <stdlib.h>
+
+void _emwebxr_on_session_supported(char *p_session_mode, int p_supported) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRInterface> interface = xr_server->find_interface("WebXR");
+ ERR_FAIL_COND(interface.is_null());
+
+ String session_mode = String(p_session_mode);
+ interface->emit_signal(SNAME("session_supported"), session_mode, p_supported ? true : false);
+}
+
+void _emwebxr_on_session_started(char *p_reference_space_type) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRInterface> interface = xr_server->find_interface("WebXR");
+ ERR_FAIL_COND(interface.is_null());
+
+ String reference_space_type = String(p_reference_space_type);
+ ((WebXRInterfaceJS *)interface.ptr())->_set_reference_space_type(reference_space_type);
+ interface->emit_signal(SNAME("session_started"));
+}
+
+void _emwebxr_on_session_ended() {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRInterface> interface = xr_server->find_interface("WebXR");
+ ERR_FAIL_COND(interface.is_null());
+
+ interface->uninitialize();
+ interface->emit_signal(SNAME("session_ended"));
+}
+
+void _emwebxr_on_session_failed(char *p_message) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRInterface> interface = xr_server->find_interface("WebXR");
+ ERR_FAIL_COND(interface.is_null());
+
+ interface->uninitialize();
+
+ String message = String(p_message);
+ interface->emit_signal(SNAME("session_failed"), message);
+}
+
+void _emwebxr_on_controller_changed() {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRInterface> interface = xr_server->find_interface("WebXR");
+ ERR_FAIL_COND(interface.is_null());
+
+ ((WebXRInterfaceJS *)interface.ptr())->_on_controller_changed();
+}
+
+extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_input_event(char *p_signal_name, int p_input_source) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRInterface> interface = xr_server->find_interface("WebXR");
+ ERR_FAIL_COND(interface.is_null());
+
+ StringName signal_name = StringName(p_signal_name);
+ interface->emit_signal(signal_name, p_input_source + 1);
+}
+
+extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_simple_event(char *p_signal_name) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRInterface> interface = xr_server->find_interface("WebXR");
+ ERR_FAIL_COND(interface.is_null());
+
+ StringName signal_name = StringName(p_signal_name);
+ interface->emit_signal(signal_name);
+}
+
+void WebXRInterfaceJS::is_session_supported(const String &p_session_mode) {
+ godot_webxr_is_session_supported(p_session_mode.utf8().get_data(), &_emwebxr_on_session_supported);
+}
+
+void WebXRInterfaceJS::set_session_mode(String p_session_mode) {
+ session_mode = p_session_mode;
+}
+
+String WebXRInterfaceJS::get_session_mode() const {
+ return session_mode;
+}
+
+void WebXRInterfaceJS::set_required_features(String p_required_features) {
+ required_features = p_required_features;
+}
+
+String WebXRInterfaceJS::get_required_features() const {
+ return required_features;
+}
+
+void WebXRInterfaceJS::set_optional_features(String p_optional_features) {
+ optional_features = p_optional_features;
+}
+
+String WebXRInterfaceJS::get_optional_features() const {
+ return optional_features;
+}
+
+void WebXRInterfaceJS::set_requested_reference_space_types(String p_requested_reference_space_types) {
+ requested_reference_space_types = p_requested_reference_space_types;
+}
+
+String WebXRInterfaceJS::get_requested_reference_space_types() const {
+ return requested_reference_space_types;
+}
+
+void WebXRInterfaceJS::_set_reference_space_type(String p_reference_space_type) {
+ reference_space_type = p_reference_space_type;
+}
+
+String WebXRInterfaceJS::get_reference_space_type() const {
+ return reference_space_type;
+}
+
+Ref<XRPositionalTracker> WebXRInterfaceJS::get_controller(int p_controller_id) const {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL_V(xr_server, nullptr);
+
+ return xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+}
+
+String WebXRInterfaceJS::get_visibility_state() const {
+ char *c_str = godot_webxr_get_visibility_state();
+ if (c_str) {
+ String visibility_state = String(c_str);
+ free(c_str);
+
+ return visibility_state;
+ }
+ return String();
+}
+
+PackedVector3Array WebXRInterfaceJS::get_bounds_geometry() const {
+ PackedVector3Array ret;
+
+ int *js_bounds = godot_webxr_get_bounds_geometry();
+ if (js_bounds) {
+ ret.resize(js_bounds[0]);
+ for (int i = 0; i < js_bounds[0]; i++) {
+ float *js_vector3 = ((float *)js_bounds) + (i * 3) + 1;
+ ret.set(i, Vector3(js_vector3[0], js_vector3[1], js_vector3[2]));
+ }
+ free(js_bounds);
+ }
+
+ return ret;
+}
+
+StringName WebXRInterfaceJS::get_name() const {
+ return "WebXR";
+};
+
+int WebXRInterfaceJS::get_capabilities() const {
+ return XRInterface::XR_STEREO | XRInterface::XR_MONO;
+};
+
+uint32_t WebXRInterfaceJS::get_view_count() {
+ return godot_webxr_get_view_count();
+};
+
+bool WebXRInterfaceJS::is_initialized() const {
+ return (initialized);
+};
+
+bool WebXRInterfaceJS::initialize() {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL_V(xr_server, false);
+
+ if (!initialized) {
+ if (!godot_webxr_is_supported()) {
+ return false;
+ }
+
+ if (requested_reference_space_types.size() == 0) {
+ return false;
+ }
+
+ // make this our primary interface
+ xr_server->set_primary_interface(this);
+
+ // Clear render_targetsize to make sure it gets reset to the new size.
+ // Clearing in uninitialize() doesn't work because a frame can still be
+ // rendered after it's called, which will fill render_targetsize again.
+ render_targetsize.width = 0;
+ render_targetsize.height = 0;
+
+ initialized = true;
+
+ godot_webxr_initialize(
+ session_mode.utf8().get_data(),
+ required_features.utf8().get_data(),
+ optional_features.utf8().get_data(),
+ requested_reference_space_types.utf8().get_data(),
+ &_emwebxr_on_session_started,
+ &_emwebxr_on_session_ended,
+ &_emwebxr_on_session_failed,
+ &_emwebxr_on_controller_changed,
+ &_emwebxr_on_input_event,
+ &_emwebxr_on_simple_event);
+ };
+
+ return true;
+};
+
+void WebXRInterfaceJS::uninitialize() {
+ if (initialized) {
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server != nullptr) {
+ // no longer our primary interface
+ xr_server->clear_primary_interface_if(this);
+ }
+
+ godot_webxr_uninitialize();
+
+ reference_space_type = "";
+ initialized = false;
+ };
+};
+
+Transform3D WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) {
+ Transform3D transform;
+
+ transform.basis.elements[0].x = p_js_matrix[0];
+ transform.basis.elements[1].x = p_js_matrix[1];
+ transform.basis.elements[2].x = p_js_matrix[2];
+ transform.basis.elements[0].y = p_js_matrix[4];
+ transform.basis.elements[1].y = p_js_matrix[5];
+ transform.basis.elements[2].y = p_js_matrix[6];
+ transform.basis.elements[0].z = p_js_matrix[8];
+ transform.basis.elements[1].z = p_js_matrix[9];
+ transform.basis.elements[2].z = p_js_matrix[10];
+ transform.origin.x = p_js_matrix[12];
+ transform.origin.y = p_js_matrix[13];
+ transform.origin.z = p_js_matrix[14];
+
+ return transform;
+}
+
+Size2 WebXRInterfaceJS::get_render_targetsize() {
+ if (render_targetsize.width != 0 && render_targetsize.height != 0) {
+ return render_targetsize;
+ }
+
+ int *js_size = godot_webxr_get_render_targetsize();
+ if (!initialized || js_size == nullptr) {
+ // As a temporary default (until WebXR is fully initialized), use half the window size.
+ Size2 temp = DisplayServer::get_singleton()->window_get_size();
+ temp.width /= 2.0;
+ return temp;
+ }
+
+ render_targetsize.width = js_size[0];
+ render_targetsize.height = js_size[1];
+
+ free(js_size);
+
+ return render_targetsize;
+};
+
+Transform3D WebXRInterfaceJS::get_camera_transform() {
+ Transform3D transform_for_eye;
+
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL_V(xr_server, transform_for_eye);
+
+ float *js_matrix = godot_webxr_get_transform_for_eye(0);
+ if (!initialized || js_matrix == nullptr) {
+ return transform_for_eye;
+ }
+
+ transform_for_eye = _js_matrix_to_transform(js_matrix);
+ free(js_matrix);
+
+ return xr_server->get_reference_frame() * transform_for_eye;
+};
+
+Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
+ Transform3D transform_for_eye;
+
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL_V(xr_server, transform_for_eye);
+
+ float *js_matrix = godot_webxr_get_transform_for_eye(p_view + 1);
+ if (!initialized || js_matrix == nullptr) {
+ transform_for_eye = p_cam_transform;
+ return transform_for_eye;
+ }
+
+ transform_for_eye = _js_matrix_to_transform(js_matrix);
+ free(js_matrix);
+
+ return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye;
+};
+
+CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) {
+ CameraMatrix eye;
+
+ float *js_matrix = godot_webxr_get_projection_for_eye(p_view + 1);
+ if (!initialized || js_matrix == nullptr) {
+ return eye;
+ }
+
+ int k = 0;
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ eye.matrix[i][j] = js_matrix[k++];
+ }
+ }
+
+ free(js_matrix);
+
+ // Copied from godot_oculus_mobile's ovr_mobile_session.cpp
+ eye.matrix[2][2] = -(p_z_far + p_z_near) / (p_z_far - p_z_near);
+ eye.matrix[3][2] = -(2.0f * p_z_far * p_z_near) / (p_z_far - p_z_near);
+
+ return eye;
+}
+
+unsigned int WebXRInterfaceJS::get_external_texture_for_eye(XRInterface::Eyes p_eye) {
+ if (!initialized) {
+ return 0;
+ }
+ return godot_webxr_get_external_texture_for_eye(p_eye);
+}
+
+void WebXRInterfaceJS::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) {
+ if (!initialized) {
+ return;
+ }
+ godot_webxr_commit_for_eye(p_eye);
+}
+
+Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
+ Vector<BlitToScreen> blit_to_screen;
+
+ if (!initialized) {
+ return blit_to_screen;
+ }
+
+ // @todo Refactor this to be based on "views" rather than "eyes".
+ godot_webxr_commit_for_eye(XRInterface::EYE_LEFT);
+ if (godot_webxr_get_view_count() > 1) {
+ godot_webxr_commit_for_eye(XRInterface::EYE_RIGHT);
+ }
+
+ return blit_to_screen;
+};
+
+void WebXRInterfaceJS::process() {
+ if (initialized) {
+ godot_webxr_sample_controller_data();
+
+ int controller_count = godot_webxr_get_controller_count();
+ if (controller_count == 0) {
+ return;
+ }
+
+ for (int i = 0; i < controller_count; i++) {
+ _update_tracker(i);
+ }
+ };
+};
+
+void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
+ XRServer *xr_server = XRServer::get_singleton();
+ ERR_FAIL_NULL(xr_server);
+
+ Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id + 1);
+ if (godot_webxr_is_controller_connected(p_controller_id)) {
+ if (tracker.is_null()) {
+ tracker.instantiate();
+ tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
+ // Controller id's 0 and 1 are always the left and right hands.
+ if (p_controller_id < 2) {
+ tracker->set_tracker_name(p_controller_id == 0 ? "Left" : "Right");
+ tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT);
+ }
+ // Use the ids we're giving to our "virtual" gamepads.
+ tracker->set_joy_id(p_controller_id + 100);
+ xr_server->add_tracker(tracker);
+ }
+
+ Input *input = Input::get_singleton();
+
+ float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id);
+ if (tracker_matrix) {
+ Transform3D transform = _js_matrix_to_transform(tracker_matrix);
+ tracker->set_position(transform.origin);
+ tracker->set_orientation(transform.basis);
+ free(tracker_matrix);
+ }
+
+ int *buttons = godot_webxr_get_controller_buttons(p_controller_id);
+ if (buttons) {
+ for (int i = 0; i < buttons[0]; i++) {
+ input->joy_button(p_controller_id + 100, (JoyButton)i, *((float *)buttons + (i + 1)));
+ }
+ free(buttons);
+ }
+
+ int *axes = godot_webxr_get_controller_axes(p_controller_id);
+ if (axes) {
+ for (int i = 0; i < axes[0]; i++) {
+ Input::JoyAxisValue joy_axis;
+ joy_axis.min = -1;
+ joy_axis.value = *((float *)axes + (i + 1));
+ input->joy_axis(p_controller_id + 100, (JoyAxis)i, joy_axis);
+ }
+ free(axes);
+ }
+ } else if (tracker.is_valid()) {
+ xr_server->remove_tracker(tracker);
+ }
+}
+
+void WebXRInterfaceJS::_on_controller_changed() {
+ // Register "virtual" gamepads with Godot for the ones we get from WebXR.
+ godot_webxr_sample_controller_data();
+ for (int i = 0; i < 2; i++) {
+ bool controller_connected = godot_webxr_is_controller_connected(i);
+ if (controllers_state[i] != controller_connected) {
+ Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", "");
+ controllers_state[i] = controller_connected;
+ }
+ }
+}
+
+void WebXRInterfaceJS::notification(int p_what) {
+ // Nothing to do here.
+}
+
+WebXRInterfaceJS::WebXRInterfaceJS() {
+ initialized = false;
+ session_mode = "inline";
+ requested_reference_space_types = "local";
+};
+
+WebXRInterfaceJS::~WebXRInterfaceJS() {
+ // and make sure we cleanup if we haven't already
+ if (initialized) {
+ uninitialize();
+ };
+};
+
+#endif // JAVASCRIPT_ENABLED