diff options
Diffstat (limited to 'modules/webxr/webxr_interface_js.cpp')
-rw-r--r-- | modules/webxr/webxr_interface_js.cpp | 37 |
1 files changed, 23 insertions, 14 deletions
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 72dc4790ac..74789fc98e 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -78,6 +78,8 @@ void _emwebxr_on_session_failed(char *p_message) { Ref<XRInterface> interface = xr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); + interface->uninitialize(); + String message = String(p_message); interface->emit_signal("session_failed", message); } @@ -197,12 +199,11 @@ StringName WebXRInterfaceJS::get_name() const { }; int WebXRInterfaceJS::get_capabilities() const { - return XRInterface::XR_STEREO; + return XRInterface::XR_STEREO | XRInterface::XR_MONO; }; bool WebXRInterfaceJS::is_stereo() { - // @todo WebXR can be mono! So, how do we know? Count the views in the frame? - return true; + return godot_webxr_get_view_count() == 2; }; bool WebXRInterfaceJS::is_initialized() const { @@ -225,6 +226,12 @@ bool WebXRInterfaceJS::initialize() { // make this our primary interface xr_server->set_primary_interface(this); + // Clear render_targetsize to make sure it gets reset to the new size. + // Clearing in uninitialize() doesn't work because a frame can still be + // rendered after it's called, which will fill render_targetsize again. + render_targetsize.width = 0; + render_targetsize.height = 0; + initialized = true; godot_webxr_initialize( @@ -278,22 +285,24 @@ Transform WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) { } Size2 WebXRInterfaceJS::get_render_targetsize() { - Size2 target_size; + if (render_targetsize.width != 0 && render_targetsize.height != 0) { + return render_targetsize; + } int *js_size = godot_webxr_get_render_targetsize(); if (!initialized || js_size == nullptr) { - // As a default, use half the window size. - target_size = DisplayServer::get_singleton()->window_get_size(); - target_size.width /= 2.0; - return target_size; + // As a temporary default (until WebXR is fully initialized), use half the window size. + Size2 temp = DisplayServer::get_singleton()->window_get_size(); + temp.width /= 2.0; + return temp; } - target_size.width = js_size[0]; - target_size.height = js_size[1]; + render_targetsize.width = js_size[0]; + render_targetsize.height = js_size[1]; free(js_size); - return target_size; + return render_targetsize; }; Transform WebXRInterfaceJS::get_transform_for_eye(XRInterface::Eyes p_eye, const Transform &p_cam_transform) { @@ -375,11 +384,11 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) { if (godot_webxr_is_controller_connected(p_controller_id)) { if (tracker == nullptr) { tracker = memnew(XRPositionalTracker); - tracker->set_type(XRServer::TRACKER_CONTROLLER); + tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); // Controller id's 0 and 1 are always the left and right hands. if (p_controller_id < 2) { - tracker->set_name(p_controller_id == 0 ? "Left" : "Right"); - tracker->set_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_LEFT_HAND : XRPositionalTracker::TRACKER_RIGHT_HAND); + tracker->set_tracker_name(p_controller_id == 0 ? "Left" : "Right"); + tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT); } // Use the ids we're giving to our "virtual" gamepads. tracker->set_joy_id(p_controller_id + 100); |