diff options
Diffstat (limited to 'modules/webxr/native/library_godot_webxr.js')
-rw-r--r-- | modules/webxr/native/library_godot_webxr.js | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js index 447045ed27..8e9ef8a73c 100644 --- a/modules/webxr/native/library_godot_webxr.js +++ b/modules/webxr/native/library_godot_webxr.js @@ -380,6 +380,11 @@ const GodotWebXR = { gl.deleteTexture(texture); } GodotWebXR.textures[i] = null; + + const texture_id = GodotWebXR.texture_ids[i]; + if (texture_id !== null) { + GL.textures[texture_id] = null; + } GodotWebXR.texture_ids[i] = null; } @@ -394,6 +399,15 @@ const GodotWebXR = { GodotWebXR.pauseResumeMainLoop(); }, + godot_webxr_get_view_count__proxy: 'sync', + godot_webxr_get_view_count__sig: 'i', + godot_webxr_get_view_count: function () { + if (!GodotWebXR.session || !GodotWebXR.pose) { + return 0; + } + return GodotWebXR.pose.views.length; + }, + godot_webxr_get_render_targetsize__proxy: 'sync', godot_webxr_get_render_targetsize__sig: 'i', godot_webxr_get_render_targetsize: function () { @@ -451,7 +465,7 @@ const GodotWebXR = { godot_webxr_get_external_texture_for_eye__proxy: 'sync', godot_webxr_get_external_texture_for_eye__sig: 'ii', godot_webxr_get_external_texture_for_eye: function (p_eye) { - if (!GodotWebXR.session || !GodotWebXR.pose) { + if (!GodotWebXR.session) { return 0; } @@ -460,6 +474,13 @@ const GodotWebXR = { return GodotWebXR.texture_ids[view_index]; } + // Check pose separately and after returning the cached texture id, + // because we won't get a pose in some cases if we lose tracking, and + // we don't want to return 0 just because tracking was lost. + if (!GodotWebXR.pose) { + return 0; + } + const glLayer = GodotWebXR.session.renderState.baseLayer; const view = GodotWebXR.pose.views[view_index]; const viewport = glLayer.getViewport(view); @@ -601,7 +622,13 @@ const GodotWebXR = { const buf = GodotRuntime.malloc((axes_count + 1) * 4); GodotRuntime.setHeapValue(buf, axes_count, 'i32'); for (let i = 0; i < axes_count; i++) { - GodotRuntime.setHeapValue(buf + 4 + (i * 4), controller.gamepad.axes[i], 'float'); + let value = controller.gamepad.axes[i]; + if (i === 1 || i === 3) { + // Invert the Y-axis on thumbsticks and trackpads, in order to + // match OpenXR and other XR platform SDKs. + value *= -1.0; + } + GodotRuntime.setHeapValue(buf + 4 + (i * 4), value, 'float'); } return buf; }, |