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-rw-r--r--modules/websocket/SCsub83
-rw-r--r--modules/websocket/config.py7
-rw-r--r--modules/websocket/emws_client.cpp224
-rw-r--r--modules/websocket/emws_client.h62
-rw-r--r--modules/websocket/emws_peer.cpp175
-rw-r--r--modules/websocket/emws_peer.h85
-rw-r--r--modules/websocket/emws_server.cpp80
-rw-r--r--modules/websocket/emws_server.h61
-rw-r--r--modules/websocket/lws_client.cpp221
-rw-r--r--modules/websocket/lws_client.h61
-rw-r--r--modules/websocket/lws_helper.h214
-rw-r--r--modules/websocket/lws_peer.cpp240
-rw-r--r--modules/websocket/lws_peer.h92
-rw-r--r--modules/websocket/lws_server.cpp195
-rw-r--r--modules/websocket/lws_server.h66
-rw-r--r--modules/websocket/register_types.cpp79
-rw-r--r--modules/websocket/register_types.h31
-rw-r--r--modules/websocket/websocket_client.cpp140
-rw-r--r--modules/websocket/websocket_client.h72
-rw-r--r--modules/websocket/websocket_macros.h63
-rw-r--r--modules/websocket/websocket_multiplayer.cpp361
-rw-r--r--modules/websocket/websocket_multiplayer.h110
-rw-r--r--modules/websocket/websocket_peer.cpp51
-rw-r--r--modules/websocket/websocket_peer.h73
-rw-r--r--modules/websocket/websocket_server.cpp97
-rw-r--r--modules/websocket/websocket_server.h67
26 files changed, 3010 insertions, 0 deletions
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub
new file mode 100644
index 0000000000..b36f1beacd
--- /dev/null
+++ b/modules/websocket/SCsub
@@ -0,0 +1,83 @@
+#!/usr/bin/env python
+
+Import('env')
+Import('env_modules')
+
+# Thirdparty source files
+
+env_lws = env_modules.Clone()
+
+thirdparty_dir = "#thirdparty/lws/"
+helper_dir = "win32helpers/"
+thirdparty_sources = [
+ "client/client.c",
+ "client/client-handshake.c",
+ "client/client-parser.c",
+ "client/ssl-client.c",
+
+ "ext/extension.c",
+ "ext/extension-permessage-deflate.c",
+
+ "server/fops-zip.c",
+ "server/lejp-conf.c",
+ "server/parsers.c",
+ "server/ranges.c",
+ "server/server.c",
+ "server/server-handshake.c",
+ "server/ssl-server.c",
+
+ "misc/base64-decode.c",
+ "misc/lejp.c",
+ "misc/sha-1.c",
+
+ "alloc.c",
+ "context.c",
+ "handshake.c",
+ "header.c",
+ "libwebsockets.c",
+ "output.c",
+ "pollfd.c",
+ "service.c",
+ "ssl.c",
+
+ "mbedtls_wrapper/library/ssl_cert.c",
+ "mbedtls_wrapper/library/ssl_pkey.c",
+ "mbedtls_wrapper/library/ssl_stack.c",
+ "mbedtls_wrapper/library/ssl_methods.c",
+ "mbedtls_wrapper/library/ssl_lib.c",
+ "mbedtls_wrapper/library/ssl_x509.c",
+ "mbedtls_wrapper/platform/ssl_port.c",
+ "mbedtls_wrapper/platform/ssl_pm.c",
+]
+
+if env_lws["platform"] == "android": # Builtin getifaddrs
+ thirdparty_sources += ["misc/getifaddrs.c"]
+
+if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock
+ thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
+else: # Unix socket
+ thirdparty_sources += ["plat/lws-plat-unix.c"]
+
+
+thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+if env_lws["platform"] == "javascript": # No need to add third party libraries at all
+ pass
+else:
+ env_lws.add_source_files(env.modules_sources, thirdparty_sources)
+ env_lws.Append(CPPPATH=[thirdparty_dir])
+
+ wrapper_includes = ["#thirdparty/lws/mbedtls_wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
+ env_lws.Prepend(CPPPATH=wrapper_includes)
+
+ if env['builtin_mbedtls']:
+ mbedtls_includes = "#thirdparty/mbedtls/include"
+ env_lws.Prepend(CPPPATH=[mbedtls_includes])
+
+ if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp":
+ env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
+
+ if env_lws["platform"] == "uwp":
+ env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
+
+env_lws.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/websocket/config.py b/modules/websocket/config.py
new file mode 100644
index 0000000000..fb920482f5
--- /dev/null
+++ b/modules/websocket/config.py
@@ -0,0 +1,7 @@
+
+def can_build(platform):
+ return True
+
+
+def configure(env):
+ pass
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
new file mode 100644
index 0000000000..1405fa98b0
--- /dev/null
+++ b/modules/websocket/emws_client.cpp
@@ -0,0 +1,224 @@
+/*************************************************************************/
+/* emws_client.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef JAVASCRIPT_ENABLED
+
+#include "emws_client.h"
+#include "core/io/ip.h"
+#include "emscripten.h"
+
+extern "C" {
+EMSCRIPTEN_KEEPALIVE void _esws_on_connect(void *obj, char *proto) {
+ EMWSClient *client = static_cast<EMWSClient *>(obj);
+ client->_is_connecting = false;
+ client->_on_connect(String(proto));
+}
+
+EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_data_size, int p_is_string) {
+ EMWSClient *client = static_cast<EMWSClient *>(obj);
+
+ static_cast<EMWSPeer *>(*client->get_peer(1))->read_msg(p_data, p_data_size, p_is_string == 1);
+ client->_on_peer_packet();
+}
+
+EMSCRIPTEN_KEEPALIVE void _esws_on_error(void *obj) {
+ EMWSClient *client = static_cast<EMWSClient *>(obj);
+ client->_is_connecting = false;
+ client->_on_error();
+}
+
+EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int was_clean) {
+ EMWSClient *client = static_cast<EMWSClient *>(obj);
+ client->_is_connecting = false;
+ client->_on_disconnect();
+}
+}
+
+Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) {
+
+ String str = "ws://";
+ String proto_string = "";
+ int i = 0;
+
+ if (p_ssl)
+ str = "wss://";
+ str += p_host + ":" + itos(p_port) + p_path;
+ for (int i = 0; i < p_protocols.size(); i++) {
+ proto_string += p_protocols[i];
+ proto_string += ",";
+ }
+ if (proto_string == "")
+ proto_string = "binary,";
+
+ proto_string = proto_string.substr(0, proto_string.length() - 1);
+
+ _is_connecting = true;
+ /* clang-format off */
+ int peer_sock = EM_ASM_INT({
+ var socket = new WebSocket(UTF8ToString($1), UTF8ToString($2).split(","));
+ var c_ptr = Module.IDHandler.get($0);
+ socket.binaryType = "arraybuffer";
+
+ // Connection opened
+ socket.addEventListener("open", function (event) {
+ if (!Module.IDHandler.has($0))
+ return; // Godot Object is gone!
+ ccall("_esws_on_connect",
+ "void",
+ ["number", "string"],
+ [c_ptr, socket.protocol]
+ );
+ });
+
+ // Listen for messages
+ socket.addEventListener("message", function (event) {
+ if (!Module.IDHandler.has($0))
+ return; // Godot Object is gone!
+ var buffer;
+ var is_string = 0;
+ if (event.data instanceof ArrayBuffer) {
+
+ buffer = new Uint8Array(event.data);
+
+ } else if (event.data instanceof Blob) {
+
+ alert("Blob type not supported");
+ return;
+
+ } else if (typeof event.data === "string") {
+
+ is_string = 1;
+ var enc = new TextEncoder("utf-8");
+ buffer = new Uint8Array(enc.encode(event.data));
+
+ } else {
+
+ alert("Unknown message type");
+ return;
+
+ }
+ var len = buffer.length*buffer.BYTES_PER_ELEMENT;
+ var out = Module._malloc(len);
+ Module.HEAPU8.set(buffer, out);
+ ccall("_esws_on_message",
+ "void",
+ ["number", "number", "number", "number"],
+ [c_ptr, out, len, is_string]
+ );
+ Module._free(out);
+ });
+
+ socket.addEventListener("error", function (event) {
+ if (!Module.IDHandler.has($0))
+ return; // Godot Object is gone!
+ ccall("_esws_on_error",
+ "void",
+ ["number"],
+ [c_ptr]
+ );
+ });
+
+ socket.addEventListener("close", function (event) {
+ if (!Module.IDHandler.has($0))
+ return; // Godot Object is gone!
+ var was_clean = 0;
+ if (event.was_clean)
+ was_clean = 1;
+ ccall("_esws_on_close",
+ "void",
+ ["number", "number", "string", "number"],
+ [c_ptr, event.code, event.reason, was_clean]
+ );
+ });
+
+ return Module.IDHandler.add(socket);
+ }, _js_id, str.utf8().get_data(), proto_string.utf8().get_data());
+ /* clang-format on */
+
+ static_cast<Ref<EMWSPeer> >(_peer)->set_sock(peer_sock);
+
+ return OK;
+};
+
+void EMWSClient::poll() {
+}
+
+Ref<WebSocketPeer> EMWSClient::get_peer(int p_peer_id) const {
+
+ return _peer;
+}
+
+NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() const {
+
+ if (_peer->is_connected_to_host())
+ return CONNECTION_CONNECTED;
+
+ if (_is_connecting)
+ return CONNECTION_CONNECTING;
+
+ return CONNECTION_DISCONNECTED;
+};
+
+void EMWSClient::disconnect_from_host() {
+
+ _peer->close();
+};
+
+IP_Address EMWSClient::get_connected_host() const {
+
+ return IP_Address();
+};
+
+uint16_t EMWSClient::get_connected_port() const {
+
+ return 1025;
+};
+
+EMWSClient::EMWSClient() {
+ _is_connecting = false;
+ _peer = Ref<EMWSPeer>(memnew(EMWSPeer));
+ /* clang-format off */
+ _js_id = EM_ASM_INT({
+ return Module.IDHandler.add($0);
+ }, this);
+ /* clang-format on */
+};
+
+EMWSClient::~EMWSClient() {
+
+ disconnect_from_host();
+ _peer = Ref<EMWSPeer>();
+ /* clang-format off */
+ EM_ASM({
+ Module.IDHandler.remove($0);
+ }, _js_id);
+ /* clang-format on */
+};
+
+#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h
new file mode 100644
index 0000000000..6c2fa23b53
--- /dev/null
+++ b/modules/websocket/emws_client.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* emws_client.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EMWSCLIENT_H
+#define EMWSCLIENT_H
+
+#ifdef JAVASCRIPT_ENABLED
+
+#include "core/error_list.h"
+#include "emws_peer.h"
+#include "websocket_client.h"
+
+class EMWSClient : public WebSocketClient {
+
+ GDCIIMPL(EMWSClient, WebSocketClient);
+
+private:
+ int _js_id;
+
+public:
+ bool _is_connecting;
+
+ Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>());
+ Ref<WebSocketPeer> get_peer(int p_peer_id) const;
+ void disconnect_from_host();
+ IP_Address get_connected_host() const;
+ uint16_t get_connected_port() const;
+ virtual ConnectionStatus get_connection_status() const;
+ virtual void poll();
+ EMWSClient();
+ ~EMWSClient();
+};
+
+#endif // JAVASCRIPT_ENABLED
+
+#endif // EMWSCLIENT_H
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
new file mode 100644
index 0000000000..e0b987b4d7
--- /dev/null
+++ b/modules/websocket/emws_peer.cpp
@@ -0,0 +1,175 @@
+/*************************************************************************/
+/* emws_peer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef JAVASCRIPT_ENABLED
+
+#include "emws_peer.h"
+#include "core/io/ip.h"
+
+void EMWSPeer::set_sock(int p_sock) {
+
+ peer_sock = p_sock;
+ in_buffer.clear();
+ queue_count = 0;
+}
+
+void EMWSPeer::set_write_mode(WriteMode p_mode) {
+ write_mode = p_mode;
+}
+
+EMWSPeer::WriteMode EMWSPeer::get_write_mode() const {
+ return write_mode;
+}
+
+void EMWSPeer::read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
+
+ if (in_buffer.space_left() < p_size + 5) {
+ ERR_EXPLAIN("Buffer full! Dropping data");
+ ERR_FAIL();
+ }
+
+ uint8_t is_string = p_is_string ? 1 : 0;
+ in_buffer.write((uint8_t *)&p_size, 4);
+ in_buffer.write((uint8_t *)&is_string, 1);
+ in_buffer.write(p_data, p_size);
+ queue_count++;
+}
+
+Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+
+ int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;
+
+ /* clang-format off */
+ EM_ASM({
+ var sock = Module.IDHandler.get($0);
+ var bytes_array = new Uint8Array($2);
+ var i = 0;
+
+ for(i=0; i<$2; i++) {
+ bytes_array[i] = getValue($1+i, 'i8');
+ }
+
+ if ($3) {
+ sock.send(bytes_array.buffer);
+ } else {
+ var string = new TextDecoder("utf-8").decode(bytes_array);
+ sock.send(string);
+ }
+ }, peer_sock, p_buffer, p_buffer_size, is_bin);
+ /* clang-format on */
+
+ return OK;
+};
+
+Error EMWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+
+ if (queue_count == 0)
+ return ERR_UNAVAILABLE;
+
+ uint32_t to_read = 0;
+ uint32_t left = 0;
+ uint8_t is_string = 0;
+ r_buffer_size = 0;
+
+ in_buffer.read((uint8_t *)&to_read, 4);
+ --queue_count;
+ left = in_buffer.data_left();
+
+ if (left < to_read + 1) {
+ in_buffer.advance_read(left);
+ return FAILED;
+ }
+
+ in_buffer.read(&is_string, 1);
+ _was_string = is_string == 1;
+ in_buffer.read(packet_buffer, to_read);
+ *r_buffer = packet_buffer;
+ r_buffer_size = to_read;
+
+ return OK;
+};
+
+int EMWSPeer::get_available_packet_count() const {
+
+ return queue_count;
+};
+
+bool EMWSPeer::was_string_packet() const {
+
+ return _was_string;
+};
+
+bool EMWSPeer::is_connected_to_host() const {
+
+ return peer_sock != -1;
+};
+
+void EMWSPeer::close() {
+
+ if (peer_sock != -1) {
+ /* clang-format off */
+ EM_ASM({
+ var sock = Module.IDHandler.get($0);
+ sock.close();
+ Module.IDHandler.remove($0);
+ }, peer_sock);
+ /* clang-format on */
+ }
+ peer_sock = -1;
+ queue_count = 0;
+ in_buffer.clear();
+};
+
+IP_Address EMWSPeer::get_connected_host() const {
+
+ ERR_EXPLAIN("Not supported in HTML5 export");
+ ERR_FAIL_V(IP_Address());
+};
+
+uint16_t EMWSPeer::get_connected_port() const {
+
+ ERR_EXPLAIN("Not supported in HTML5 export");
+ ERR_FAIL_V(0);
+};
+
+EMWSPeer::EMWSPeer() {
+ peer_sock = -1;
+ queue_count = 0;
+ _was_string = false;
+ in_buffer.resize(16);
+ write_mode = WRITE_MODE_BINARY;
+};
+
+EMWSPeer::~EMWSPeer() {
+
+ in_buffer.resize(0);
+ close();
+};
+
+#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
new file mode 100644
index 0000000000..e06f725265
--- /dev/null
+++ b/modules/websocket/emws_peer.h
@@ -0,0 +1,85 @@
+/*************************************************************************/
+/* emws_peer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EMWSPEER_H
+#define EMWSPEER_H
+
+#ifdef JAVASCRIPT_ENABLED
+
+#include "core/error_list.h"
+#include "core/io/packet_peer.h"
+#include "core/ring_buffer.h"
+#include "emscripten.h"
+#include "websocket_peer.h"
+
+class EMWSPeer : public WebSocketPeer {
+
+ GDCIIMPL(EMWSPeer, WebSocketPeer);
+
+private:
+ enum {
+ PACKET_BUFFER_SIZE = 65536 - 5 // 4 bytes for the size, 1 for for type
+ };
+
+ int peer_sock;
+ WriteMode write_mode;
+
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ RingBuffer<uint8_t> in_buffer;
+ int queue_count;
+ bool _was_string;
+
+public:
+ void read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string);
+ void set_sock(int sock);
+ virtual int get_available_packet_count() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
+ virtual int get_max_packet_size() const { return PACKET_BUFFER_SIZE; };
+
+ virtual void close();
+ virtual bool is_connected_to_host() const;
+ virtual IP_Address get_connected_host() const;
+ virtual uint16_t get_connected_port() const;
+
+ virtual WriteMode get_write_mode() const;
+ virtual void set_write_mode(WriteMode p_mode);
+ virtual bool was_string_packet() const;
+
+ void set_wsi(struct lws *wsi);
+ Error read_wsi(void *in, size_t len);
+ Error write_wsi();
+
+ EMWSPeer();
+ ~EMWSPeer();
+};
+
+#endif // JAVASCRIPT_ENABLED
+
+#endif // LSWPEER_H
diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp
new file mode 100644
index 0000000000..3eb93e4152
--- /dev/null
+++ b/modules/websocket/emws_server.cpp
@@ -0,0 +1,80 @@
+/*************************************************************************/
+/* emws_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef JAVASCRIPT_ENABLED
+
+#include "emws_server.h"
+#include "core/os/os.h"
+
+Error EMWSServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) {
+
+ return FAILED;
+}
+
+bool EMWSServer::is_listening() const {
+ return false;
+}
+
+void EMWSServer::stop() {
+}
+
+bool EMWSServer::has_peer(int p_id) const {
+ return false;
+}
+
+Ref<WebSocketPeer> EMWSServer::get_peer(int p_id) const {
+ return NULL;
+}
+
+PoolVector<String> EMWSServer::get_protocols() const {
+ PoolVector<String> out;
+
+ return out;
+}
+
+IP_Address EMWSServer::get_peer_address(int p_peer_id) const {
+
+ return IP_Address();
+}
+
+int EMWSServer::get_peer_port(int p_peer_id) const {
+
+ return 0;
+}
+
+void EMWSServer::disconnect_peer(int p_peer_id) {
+}
+
+EMWSServer::EMWSServer() {
+}
+
+EMWSServer::~EMWSServer() {
+}
+
+#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h
new file mode 100644
index 0000000000..9ec4ce72c8
--- /dev/null
+++ b/modules/websocket/emws_server.h
@@ -0,0 +1,61 @@
+/*************************************************************************/
+/* emws_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EMWSSERVER_H
+#define EMWSSERVER_H
+
+#ifdef JAVASCRIPT_ENABLED
+
+#include "core/reference.h"
+#include "emws_peer.h"
+#include "websocket_server.h"
+
+class EMWSServer : public WebSocketServer {
+
+ GDCIIMPL(EMWSServer, WebSocketServer);
+
+public:
+ Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false);
+ void stop();
+ bool is_listening() const;
+ bool has_peer(int p_id) const;
+ Ref<WebSocketPeer> get_peer(int p_id) const;
+ IP_Address get_peer_address(int p_peer_id) const;
+ int get_peer_port(int p_peer_id) const;
+ void disconnect_peer(int p_peer_id);
+ virtual void poll();
+ virtual PoolVector<String> get_protocols() const;
+
+ EMWSServer();
+ ~EMWSServer();
+};
+
+#endif
+
+#endif // LWSSERVER_H
diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp
new file mode 100644
index 0000000000..2220c9adf2
--- /dev/null
+++ b/modules/websocket/lws_client.cpp
@@ -0,0 +1,221 @@
+/*************************************************************************/
+/* lws_client.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef JAVASCRIPT_ENABLED
+
+#include "lws_client.h"
+#include "core/io/ip.h"
+#include "core/io/stream_peer_ssl.h"
+
+Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) {
+
+ ERR_FAIL_COND_V(context != NULL, FAILED);
+
+ IP_Address addr;
+
+ if (!p_host.is_valid_ip_address()) {
+ addr = IP::get_singleton()->resolve_hostname(p_host);
+ } else {
+ addr = p_host;
+ }
+
+ ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER);
+
+ // prepare protocols
+ if (p_protocols.size() == 0) // default to binary protocol
+ p_protocols.append("binary");
+ _lws_make_protocols(this, &LWSClient::_lws_gd_callback, p_protocols, &_lws_ref);
+
+ // init lws client
+ struct lws_context_creation_info info;
+ struct lws_client_connect_info i;
+
+ memset(&i, 0, sizeof i);
+ memset(&info, 0, sizeof info);
+
+ info.port = CONTEXT_PORT_NO_LISTEN;
+ info.protocols = _lws_ref->lws_structs;
+ info.gid = -1;
+ info.uid = -1;
+ //info.ws_ping_pong_interval = 5;
+ info.user = _lws_ref;
+#if defined(LWS_OPENSSL_SUPPORT)
+ info.options |= LWS_SERVER_OPTION_DO_SSL_GLOBAL_INIT;
+#endif
+ context = lws_create_context(&info);
+
+ if (context == NULL) {
+ _lws_free_ref(_lws_ref);
+ _lws_ref = NULL;
+ ERR_EXPLAIN("Unable to create lws context");
+ ERR_FAIL_V(FAILED);
+ }
+
+ char abuf[1024];
+ char hbuf[1024];
+ char pbuf[2048];
+ String addr_str = (String)addr;
+ strncpy(abuf, addr_str.ascii().get_data(), 1024);
+ strncpy(hbuf, p_host.utf8().get_data(), 1024);
+ strncpy(pbuf, p_path.utf8().get_data(), 2048);
+
+ i.context = context;
+ i.protocol = _lws_ref->lws_names;
+ i.address = abuf;
+ i.host = hbuf;
+ i.path = pbuf;
+ i.port = p_port;
+
+ if (p_ssl) {
+ i.ssl_connection = LCCSCF_USE_SSL;
+ if (!verify_ssl)
+ i.ssl_connection |= LCCSCF_ALLOW_SELFSIGNED;
+ } else {
+ i.ssl_connection = 0;
+ }
+
+ lws_client_connect_via_info(&i);
+ return OK;
+};
+
+void LWSClient::poll() {
+
+ _lws_poll();
+}
+
+int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) {
+
+ Ref<LWSPeer> peer = static_cast<Ref<LWSPeer> >(_peer);
+ LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user;
+
+ switch (reason) {
+ case LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS: {
+ PoolByteArray arr = StreamPeerSSL::get_project_cert_array();
+ if (arr.size() > 0)
+ SSL_CTX_add_client_CA((SSL_CTX *)user, d2i_X509(NULL, &arr.read()[0], arr.size()));
+ else if (verify_ssl)
+ WARN_PRINTS("No CA cert specified in project settings, SSL will not work");
+ } break;
+
+ case LWS_CALLBACK_CLIENT_ESTABLISHED:
+ peer->set_wsi(wsi);
+ peer_data->peer_id = 0;
+ peer_data->in_size = 0;
+ peer_data->in_count = 0;
+ peer_data->out_count = 0;
+ peer_data->rbw.resize(16);
+ peer_data->rbr.resize(16);
+ peer_data->force_close = false;
+ _on_connect(lws_get_protocol(wsi)->name);
+ break;
+
+ case LWS_CALLBACK_CLIENT_CONNECTION_ERROR:
+ _on_error();
+ destroy_context();
+ return -1; // we should close the connection (would probably happen anyway)
+
+ case LWS_CALLBACK_CLOSED:
+ peer_data->in_count = 0;
+ peer_data->out_count = 0;
+ peer_data->rbw.resize(0);
+ peer_data->rbr.resize(0);
+ peer->close();
+ destroy_context();
+ _on_disconnect();
+ return 0; // we can end here
+
+ case LWS_CALLBACK_CLIENT_RECEIVE:
+ peer->read_wsi(in, len);
+ if (peer->get_available_packet_count() > 0)
+ _on_peer_packet();
+ break;
+
+ case LWS_CALLBACK_CLIENT_WRITEABLE:
+ if (peer_data->force_close)
+ return -1;
+
+ peer->write_wsi();
+ break;
+
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+Ref<WebSocketPeer> LWSClient::get_peer(int p_peer_id) const {
+
+ return _peer;
+}
+
+NetworkedMultiplayerPeer::ConnectionStatus LWSClient::get_connection_status() const {
+
+ if (context == NULL)
+ return CONNECTION_DISCONNECTED;
+
+ if (_peer->is_connected_to_host())
+ return CONNECTION_CONNECTED;
+
+ return CONNECTION_CONNECTING;
+}
+
+void LWSClient::disconnect_from_host() {
+
+ if (context == NULL)
+ return;
+
+ _peer->close();
+ destroy_context();
+};
+
+IP_Address LWSClient::get_connected_host() const {
+
+ return IP_Address();
+};
+
+uint16_t LWSClient::get_connected_port() const {
+
+ return 1025;
+};
+
+LWSClient::LWSClient() {
+ context = NULL;
+ _lws_ref = NULL;
+ _peer = Ref<LWSPeer>(memnew(LWSPeer));
+};
+
+LWSClient::~LWSClient() {
+
+ invalidate_lws_ref(); // We do not want any more callback
+ disconnect_from_host();
+ _peer = Ref<LWSPeer>();
+};
+
+#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/lws_client.h b/modules/websocket/lws_client.h
new file mode 100644
index 0000000000..8850683cb5
--- /dev/null
+++ b/modules/websocket/lws_client.h
@@ -0,0 +1,61 @@
+/*************************************************************************/
+/* lws_client.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef LWSCLIENT_H
+#define LWSCLIENT_H
+
+#ifndef JAVASCRIPT_ENABLED
+
+#include "core/error_list.h"
+#include "lws_helper.h"
+#include "lws_peer.h"
+#include "websocket_client.h"
+
+class LWSClient : public WebSocketClient {
+
+ GDCIIMPL(LWSClient, WebSocketClient);
+
+ LWS_HELPER(LWSClient);
+
+public:
+ Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>());
+ Ref<WebSocketPeer> get_peer(int p_peer_id) const;
+ void disconnect_from_host();
+ IP_Address get_connected_host() const;
+ uint16_t get_connected_port() const;
+ virtual ConnectionStatus get_connection_status() const;
+ virtual void poll();
+
+ LWSClient();
+ ~LWSClient();
+};
+
+#endif // JAVASCRIPT_ENABLED
+
+#endif // LWSCLIENT_H
diff --git a/modules/websocket/lws_helper.h b/modules/websocket/lws_helper.h
new file mode 100644
index 0000000000..a850a545d3
--- /dev/null
+++ b/modules/websocket/lws_helper.h
@@ -0,0 +1,214 @@
+/*************************************************************************/
+/* lws_helper.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef LWS_HELPER_H
+#define LWS_HELPER_H
+
+#include "core/io/stream_peer.h"
+#include "core/os/os.h"
+#include "core/reference.h"
+#include "core/ring_buffer.h"
+#include "lws_peer.h"
+
+struct _LWSRef {
+ bool free_context;
+ bool is_polling;
+ bool is_valid;
+ bool is_destroying;
+ void *obj;
+ struct lws_protocols *lws_structs;
+ char *lws_names;
+};
+
+static _LWSRef *_lws_create_ref(void *obj) {
+
+ _LWSRef *out = (_LWSRef *)memalloc(sizeof(_LWSRef));
+ out->is_destroying = false;
+ out->free_context = false;
+ out->is_polling = false;
+ out->obj = obj;
+ out->is_valid = true;
+ out->lws_structs = NULL;
+ out->lws_names = NULL;
+ return out;
+}
+
+static void _lws_free_ref(_LWSRef *ref) {
+ // Free strings and structs
+ memfree(ref->lws_structs);
+ memfree(ref->lws_names);
+ // Free ref
+ memfree(ref);
+}
+
+static bool _lws_destroy(struct lws_context *context, _LWSRef *ref) {
+ if (context == NULL || ref->is_destroying)
+ return false;
+
+ if (ref->is_polling) {
+ ref->free_context = true;
+ return false;
+ }
+
+ ref->is_destroying = true;
+ lws_context_destroy(context);
+ _lws_free_ref(ref);
+ return true;
+}
+
+static bool _lws_poll(struct lws_context *context, _LWSRef *ref) {
+
+ ERR_FAIL_COND_V(context == NULL, false);
+ ERR_FAIL_COND_V(ref == NULL, false);
+
+ ref->is_polling = true;
+ lws_service(context, 0);
+ ref->is_polling = false;
+
+ if (!ref->free_context)
+ return false; // Nothing to do
+
+ bool is_valid = ref->is_valid; // Might have been destroyed by poll
+
+ _lws_destroy(context, ref); // Will destroy context and ref
+
+ return is_valid; // If the object should NULL its context and ref
+}
+
+/*
+ * prepare the protocol_structs to be fed to context
+ * also prepare the protocol string used by the client
+ */
+static void _lws_make_protocols(void *p_obj, lws_callback_function *p_callback, PoolVector<String> p_names, _LWSRef **r_lws_ref) {
+ /* the input strings might go away after this call,
+ * we need to copy them. Will clear them when
+ * destroying the context */
+ int i;
+ int len = p_names.size();
+ size_t data_size = sizeof(struct LWSPeer::PeerData);
+ PoolVector<String>::Read pnr = p_names.read();
+
+ /*
+ * This is a reference connecting the object with lws
+ * keep track of status, mallocs, etc.
+ * Must survive as long the context
+ * Must be freed manually when context creation fails.
+ */
+ _LWSRef *ref = _lws_create_ref(p_obj);
+
+ /* LWS protocol structs */
+ ref->lws_structs = (struct lws_protocols *)memalloc(sizeof(struct lws_protocols) * (len + 2));
+
+ CharString strings = p_names.join(",").ascii();
+ int str_len = strings.length();
+
+ /* Joined string of protocols, double the size: comma separated first, NULL separated last */
+ ref->lws_names = (char *)memalloc((str_len + 1) * 2); /* plus the terminator */
+
+ char *names_ptr = ref->lws_names;
+ struct lws_protocols *structs_ptr = ref->lws_structs;
+
+ copymem(names_ptr, strings.get_data(), str_len);
+ names_ptr[str_len] = '\0'; /* NULL terminator */
+ /* NULL terminated strings to be used in protocol structs */
+ copymem(&names_ptr[str_len + 1], strings.get_data(), str_len);
+ names_ptr[(str_len * 2) + 1] = '\0'; /* NULL terminator */
+ int pos = str_len + 1;
+
+ /* the first protocol is always http-only */
+ structs_ptr[0].name = "http-only";
+ structs_ptr[0].callback = p_callback;
+ structs_ptr[0].per_session_data_size = data_size;
+ structs_ptr[0].rx_buffer_size = 0;
+ /* add user defined protocols */
+ for (i = 0; i < len; i++) {
+ structs_ptr[i + 1].name = (const char *)&names_ptr[pos];
+ structs_ptr[i + 1].callback = p_callback;
+ structs_ptr[i + 1].per_session_data_size = data_size;
+ structs_ptr[i + 1].rx_buffer_size = 0;
+ pos += pnr[i].ascii().length() + 1;
+ names_ptr[pos - 1] = '\0';
+ }
+ /* add protocols terminator */
+ structs_ptr[len + 1].name = NULL;
+ structs_ptr[len + 1].callback = NULL;
+ structs_ptr[len + 1].per_session_data_size = 0;
+ structs_ptr[len + 1].rx_buffer_size = 0;
+
+ *r_lws_ref = ref;
+}
+
+/* clang-format off */
+#define LWS_HELPER(CNAME) \
+protected: \
+ struct _LWSRef *_lws_ref; \
+ struct lws_context *context; \
+ \
+ static int _lws_gd_callback(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) { \
+ \
+ if (wsi == NULL) { \
+ return 0; \
+ } \
+ \
+ struct _LWSRef *ref = (struct _LWSRef *)lws_context_user(lws_get_context(wsi)); \
+ if (!ref->is_valid) \
+ return 0; \
+ CNAME *helper = (CNAME *)ref->obj; \
+ return helper->_handle_cb(wsi, reason, user, in, len); \
+ } \
+ \
+ void invalidate_lws_ref() { \
+ if (_lws_ref != NULL) \
+ _lws_ref->is_valid = false; \
+ } \
+ \
+ void destroy_context() { \
+ if (_lws_destroy(context, _lws_ref)) { \
+ context = NULL; \
+ _lws_ref = NULL; \
+ } \
+ } \
+ \
+public: \
+ virtual int _handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len); \
+ \
+ void _lws_poll() { \
+ ERR_FAIL_COND(context == NULL); \
+ \
+ if (::_lws_poll(context, _lws_ref)) { \
+ context = NULL; \
+ _lws_ref = NULL; \
+ } \
+ } \
+ \
+protected:
+
+ /* clang-format on */
+
+#endif // LWS_HELPER_H
diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp
new file mode 100644
index 0000000000..3855a39aef
--- /dev/null
+++ b/modules/websocket/lws_peer.cpp
@@ -0,0 +1,240 @@
+/*************************************************************************/
+/* lws_peer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef JAVASCRIPT_ENABLED
+
+#include "lws_peer.h"
+#include "core/io/ip.h"
+
+// Needed for socket_helpers on Android at least. UNIXes has it, just include if not windows
+#if !defined(WINDOWS_ENABLED)
+#include <netinet/in.h>
+#include <sys/socket.h>
+#endif
+
+#include "drivers/unix/socket_helpers.h"
+
+void LWSPeer::set_wsi(struct lws *p_wsi) {
+ wsi = p_wsi;
+};
+
+void LWSPeer::set_write_mode(WriteMode p_mode) {
+ write_mode = p_mode;
+}
+
+LWSPeer::WriteMode LWSPeer::get_write_mode() const {
+ return write_mode;
+}
+
+Error LWSPeer::read_wsi(void *in, size_t len) {
+
+ ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
+
+ PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi));
+ uint32_t size = peer_data->in_size;
+ uint8_t is_string = lws_frame_is_binary(wsi) ? 0 : 1;
+
+ if (peer_data->rbr.space_left() < len + 5) {
+ ERR_EXPLAIN("Buffer full! Dropping data");
+ ERR_FAIL_V(FAILED);
+ }
+
+ copymem(&(peer_data->input_buffer[size]), in, len);
+ size += len;
+
+ peer_data->in_size = size;
+ if (lws_is_final_fragment(wsi)) {
+ peer_data->rbr.write((uint8_t *)&size, 4);
+ peer_data->rbr.write((uint8_t *)&is_string, 1);
+ peer_data->rbr.write(peer_data->input_buffer, size);
+ peer_data->in_count++;
+ peer_data->in_size = 0;
+ }
+
+ return OK;
+}
+
+Error LWSPeer::write_wsi() {
+
+ ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
+
+ PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi));
+ PoolVector<uint8_t> tmp;
+ int left = peer_data->rbw.data_left();
+ uint32_t to_write = 0;
+
+ if (left == 0 || peer_data->out_count == 0)
+ return OK;
+
+ peer_data->rbw.read((uint8_t *)&to_write, 4);
+ peer_data->out_count--;
+
+ if (left < to_write) {
+ peer_data->rbw.advance_read(left);
+ return FAILED;
+ }
+
+ tmp.resize(LWS_PRE + to_write);
+ peer_data->rbw.read(&(tmp.write()[LWS_PRE]), to_write);
+ lws_write(wsi, &(tmp.write()[LWS_PRE]), to_write, (enum lws_write_protocol)write_mode);
+ tmp.resize(0);
+
+ if (peer_data->out_count > 0)
+ lws_callback_on_writable(wsi); // we want to write more!
+
+ return OK;
+}
+
+Error LWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+
+ ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
+
+ PeerData *peer_data = (PeerData *)lws_wsi_user(wsi);
+ peer_data->rbw.write((uint8_t *)&p_buffer_size, 4);
+ peer_data->rbw.write(p_buffer, MIN(p_buffer_size, peer_data->rbw.space_left()));
+ peer_data->out_count++;
+
+ lws_callback_on_writable(wsi); // notify that we want to write
+ return OK;
+};
+
+Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+
+ ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
+
+ PeerData *peer_data = (PeerData *)lws_wsi_user(wsi);
+
+ if (peer_data->in_count == 0)
+ return ERR_UNAVAILABLE;
+
+ uint32_t to_read = 0;
+ uint32_t left = 0;
+ uint8_t is_string = 0;
+ r_buffer_size = 0;
+
+ peer_data->rbr.read((uint8_t *)&to_read, 4);
+ peer_data->in_count--;
+ left = peer_data->rbr.data_left();
+
+ if (left < to_read + 1) {
+ peer_data->rbr.advance_read(left);
+ return FAILED;
+ }
+
+ peer_data->rbr.read(&is_string, 1);
+ peer_data->rbr.read(packet_buffer, to_read);
+ *r_buffer = packet_buffer;
+ r_buffer_size = to_read;
+ _was_string = is_string;
+
+ return OK;
+};
+
+int LWSPeer::get_available_packet_count() const {
+
+ if (!is_connected_to_host())
+ return 0;
+
+ return ((PeerData *)lws_wsi_user(wsi))->in_count;
+};
+
+bool LWSPeer::was_string_packet() const {
+
+ return _was_string;
+};
+
+bool LWSPeer::is_connected_to_host() const {
+
+ return wsi != NULL;
+};
+
+void LWSPeer::close() {
+ if (wsi != NULL) {
+ struct lws *tmp = wsi;
+ PeerData *data = ((PeerData *)lws_wsi_user(wsi));
+ data->force_close = true;
+ wsi = NULL;
+ lws_callback_on_writable(tmp); // notify that we want to disconnect
+ }
+};
+
+IP_Address LWSPeer::get_connected_host() const {
+
+ ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address());
+
+ IP_Address ip;
+ int port = 0;
+
+ socklen_t len = 0;
+ struct sockaddr_storage addr;
+
+ int fd = lws_get_socket_fd(wsi);
+ ERR_FAIL_COND_V(fd == -1, IP_Address());
+
+ int ret = getpeername(fd, (struct sockaddr *)&addr, &len);
+ ERR_FAIL_COND_V(ret != 0, IP_Address());
+
+ _set_ip_addr_port(ip, port, &addr);
+
+ return ip;
+};
+
+uint16_t LWSPeer::get_connected_port() const {
+
+ ERR_FAIL_COND_V(!is_connected_to_host(), 0);
+
+ IP_Address ip;
+ int port = 0;
+
+ socklen_t len = 0;
+ struct sockaddr_storage addr;
+
+ int fd = lws_get_socket_fd(wsi);
+ ERR_FAIL_COND_V(fd == -1, 0);
+
+ int ret = getpeername(fd, (struct sockaddr *)&addr, &len);
+ ERR_FAIL_COND_V(ret != 0, 0);
+
+ _set_ip_addr_port(ip, port, &addr);
+
+ return port;
+};
+
+LWSPeer::LWSPeer() {
+ wsi = NULL;
+ _was_string = false;
+ write_mode = WRITE_MODE_BINARY;
+};
+
+LWSPeer::~LWSPeer() {
+
+ close();
+};
+
+#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/lws_peer.h b/modules/websocket/lws_peer.h
new file mode 100644
index 0000000000..e96b38b168
--- /dev/null
+++ b/modules/websocket/lws_peer.h
@@ -0,0 +1,92 @@
+/*************************************************************************/
+/* lws_peer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef LWSPEER_H
+#define LWSPEER_H
+
+#ifndef JAVASCRIPT_ENABLED
+
+#include "core/error_list.h"
+#include "core/io/packet_peer.h"
+#include "core/ring_buffer.h"
+#include "libwebsockets.h"
+#include "lws_config.h"
+#include "websocket_peer.h"
+
+class LWSPeer : public WebSocketPeer {
+
+ GDCIIMPL(LWSPeer, WebSocketPeer);
+
+private:
+ enum {
+ PACKET_BUFFER_SIZE = 65536 - 5 // 4 bytes for the size, 1 for the type
+ };
+
+ uint8_t packet_buffer[PACKET_BUFFER_SIZE];
+ struct lws *wsi;
+ WriteMode write_mode;
+ bool _was_string;
+
+public:
+ struct PeerData {
+ uint32_t peer_id;
+ bool force_close;
+ RingBuffer<uint8_t> rbw;
+ RingBuffer<uint8_t> rbr;
+ mutable uint8_t input_buffer[PACKET_BUFFER_SIZE];
+ uint32_t in_size;
+ int in_count;
+ int out_count;
+ };
+
+ virtual int get_available_packet_count() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
+ virtual int get_max_packet_size() const { return PACKET_BUFFER_SIZE; };
+
+ virtual void close();
+ virtual bool is_connected_to_host() const;
+ virtual IP_Address get_connected_host() const;
+ virtual uint16_t get_connected_port() const;
+
+ virtual WriteMode get_write_mode() const;
+ virtual void set_write_mode(WriteMode p_mode);
+ virtual bool was_string_packet() const;
+
+ void set_wsi(struct lws *wsi);
+ Error read_wsi(void *in, size_t len);
+ Error write_wsi();
+
+ LWSPeer();
+ ~LWSPeer();
+};
+
+#endif // JAVASCRIPT_ENABLED
+
+#endif // LSWPEER_H
diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp
new file mode 100644
index 0000000000..8d13dc7a98
--- /dev/null
+++ b/modules/websocket/lws_server.cpp
@@ -0,0 +1,195 @@
+/*************************************************************************/
+/* lws_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef JAVASCRIPT_ENABLED
+
+#include "lws_server.h"
+#include "core/os/os.h"
+
+Error LWSServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) {
+
+ ERR_FAIL_COND_V(context != NULL, FAILED);
+
+ _is_multiplayer = gd_mp_api;
+
+ struct lws_context_creation_info info;
+ memset(&info, 0, sizeof info);
+
+ if (p_protocols.size() == 0) // default to binary protocol
+ p_protocols.append(String("binary"));
+
+ // Prepare lws protocol structs
+ _lws_make_protocols(this, &LWSServer::_lws_gd_callback, p_protocols, &_lws_ref);
+
+ info.port = p_port;
+ info.user = _lws_ref;
+ info.protocols = _lws_ref->lws_structs;
+ info.gid = -1;
+ info.uid = -1;
+ //info.ws_ping_pong_interval = 5;
+
+ context = lws_create_context(&info);
+
+ if (context == NULL) {
+ _lws_free_ref(_lws_ref);
+ _lws_ref = NULL;
+ ERR_EXPLAIN("Unable to create LWS context");
+ ERR_FAIL_V(FAILED);
+ }
+
+ return OK;
+}
+
+bool LWSServer::is_listening() const {
+ return context != NULL;
+}
+
+int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) {
+
+ LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user;
+
+ switch (reason) {
+ case LWS_CALLBACK_HTTP:
+ // no http for now
+ // closing immediately returning -1;
+ return -1;
+
+ case LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION:
+ // check header here?
+ break;
+
+ case LWS_CALLBACK_ESTABLISHED: {
+ int32_t id = _gen_unique_id();
+
+ Ref<LWSPeer> peer = Ref<LWSPeer>(memnew(LWSPeer));
+ peer->set_wsi(wsi);
+ _peer_map[id] = peer;
+
+ peer_data->peer_id = id;
+ peer_data->in_size = 0;
+ peer_data->in_count = 0;
+ peer_data->out_count = 0;
+ peer_data->rbw.resize(16);
+ peer_data->rbr.resize(16);
+ peer_data->force_close = false;
+
+ _on_connect(id, lws_get_protocol(wsi)->name);
+ break;
+ }
+
+ case LWS_CALLBACK_CLOSED: {
+ if (peer_data == NULL)
+ return 0;
+ int32_t id = peer_data->peer_id;
+ if (_peer_map.has(id)) {
+ _peer_map[id]->close();
+ _peer_map.erase(id);
+ }
+ peer_data->in_count = 0;
+ peer_data->out_count = 0;
+ peer_data->rbr.resize(0);
+ peer_data->rbw.resize(0);
+ _on_disconnect(id);
+ return 0; // we can end here
+ }
+
+ case LWS_CALLBACK_RECEIVE: {
+ int32_t id = peer_data->peer_id;
+ if (_peer_map.has(id)) {
+ static_cast<Ref<LWSPeer> >(_peer_map[id])->read_wsi(in, len);
+ if (_peer_map[id]->get_available_packet_count() > 0)
+ _on_peer_packet(id);
+ }
+ break;
+ }
+
+ case LWS_CALLBACK_SERVER_WRITEABLE: {
+ if (peer_data->force_close)
+ return -1;
+
+ int id = peer_data->peer_id;
+ if (_peer_map.has(id))
+ static_cast<Ref<LWSPeer> >(_peer_map[id])->write_wsi();
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+void LWSServer::stop() {
+ if (context == NULL)
+ return;
+
+ _peer_map.clear();
+ destroy_context();
+ context = NULL;
+}
+
+bool LWSServer::has_peer(int p_id) const {
+ return _peer_map.has(p_id);
+}
+
+Ref<WebSocketPeer> LWSServer::get_peer(int p_id) const {
+ ERR_FAIL_COND_V(!has_peer(p_id), NULL);
+ return _peer_map[p_id];
+}
+
+IP_Address LWSServer::get_peer_address(int p_peer_id) const {
+ ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address());
+
+ return _peer_map[p_peer_id]->get_connected_host();
+}
+
+int LWSServer::get_peer_port(int p_peer_id) const {
+ ERR_FAIL_COND_V(!has_peer(p_peer_id), 0);
+
+ return _peer_map[p_peer_id]->get_connected_port();
+}
+
+void LWSServer::disconnect_peer(int p_peer_id) {
+ ERR_FAIL_COND(!has_peer(p_peer_id));
+
+ get_peer(p_peer_id)->close();
+}
+
+LWSServer::LWSServer() {
+ context = NULL;
+ _lws_ref = NULL;
+}
+
+LWSServer::~LWSServer() {
+ invalidate_lws_ref(); // we do not want any more callbacks
+ stop();
+}
+
+#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/lws_server.h b/modules/websocket/lws_server.h
new file mode 100644
index 0000000000..9e3fb9b775
--- /dev/null
+++ b/modules/websocket/lws_server.h
@@ -0,0 +1,66 @@
+/*************************************************************************/
+/* lws_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef LWSSERVER_H
+#define LWSSERVER_H
+
+#ifndef JAVASCRIPT_ENABLED
+
+#include "core/reference.h"
+#include "lws_helper.h"
+#include "lws_peer.h"
+#include "websocket_server.h"
+
+class LWSServer : public WebSocketServer {
+
+ GDCIIMPL(LWSServer, WebSocketServer);
+
+ LWS_HELPER(LWSServer);
+
+private:
+ Map<int, Ref<LWSPeer> > peer_map;
+
+public:
+ Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false);
+ void stop();
+ bool is_listening() const;
+ bool has_peer(int p_id) const;
+ Ref<WebSocketPeer> get_peer(int p_id) const;
+ IP_Address get_peer_address(int p_peer_id) const;
+ int get_peer_port(int p_peer_id) const;
+ void disconnect_peer(int p_peer_id);
+ virtual void poll() { _lws_poll(); }
+
+ LWSServer();
+ ~LWSServer();
+};
+
+#endif // JAVASCRIPT_ENABLED
+
+#endif // LWSSERVER_H
diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp
new file mode 100644
index 0000000000..721f3cc330
--- /dev/null
+++ b/modules/websocket/register_types.cpp
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "register_types.h"
+#include "error_macros.h"
+#ifdef JAVASCRIPT_ENABLED
+#include "emscripten.h"
+#include "emws_client.h"
+#include "emws_peer.h"
+#include "emws_server.h"
+#else
+#include "lws_client.h"
+#include "lws_peer.h"
+#include "lws_server.h"
+#endif
+
+void register_websocket_types() {
+#ifdef JAVASCRIPT_ENABLED
+ EM_ASM({
+ var IDHandler = {};
+ IDHandler["ids"] = {};
+ IDHandler["has"] = function(id) {
+ return IDHandler.ids.hasOwnProperty(id);
+ };
+ IDHandler["add"] = function(obj) {
+ var id = crypto.getRandomValues(new Int32Array(32))[0];
+ IDHandler.ids[id] = obj;
+ return id;
+ };
+ IDHandler["get"] = function(id) {
+ return IDHandler.ids[id];
+ };
+ IDHandler["remove"] = function(id) {
+ delete IDHandler.ids[id];
+ };
+ Module["IDHandler"] = IDHandler;
+ });
+ EMWSPeer::make_default();
+ EMWSClient::make_default();
+ EMWSServer::make_default();
+#else
+ LWSPeer::make_default();
+ LWSClient::make_default();
+ LWSServer::make_default();
+#endif
+
+ ClassDB::register_virtual_class<WebSocketMultiplayerPeer>();
+ ClassDB::register_custom_instance_class<WebSocketServer>();
+ ClassDB::register_custom_instance_class<WebSocketClient>();
+ ClassDB::register_custom_instance_class<WebSocketPeer>();
+}
+
+void unregister_websocket_types() {}
diff --git a/modules/websocket/register_types.h b/modules/websocket/register_types.h
new file mode 100644
index 0000000000..89ce93e286
--- /dev/null
+++ b/modules/websocket/register_types.h
@@ -0,0 +1,31 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+void register_websocket_types();
+void unregister_websocket_types();
diff --git a/modules/websocket/websocket_client.cpp b/modules/websocket/websocket_client.cpp
new file mode 100644
index 0000000000..7701163085
--- /dev/null
+++ b/modules/websocket/websocket_client.cpp
@@ -0,0 +1,140 @@
+/*************************************************************************/
+/* websocket_client.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "websocket_client.h"
+
+GDCINULL(WebSocketClient);
+
+WebSocketClient::WebSocketClient() {
+
+ verify_ssl = true;
+}
+
+WebSocketClient::~WebSocketClient() {
+}
+
+Error WebSocketClient::connect_to_url(String p_url, PoolVector<String> p_protocols, bool gd_mp_api) {
+ _is_multiplayer = gd_mp_api;
+
+ String host = p_url;
+ String path = "/";
+ int p_len = -1;
+ int port = 80;
+ bool ssl = false;
+ if (host.begins_with("wss://")) {
+ ssl = true; // we should implement this
+ host = host.substr(6, host.length() - 6);
+ port = 443;
+ } else {
+ ssl = false;
+ if (host.begins_with("ws://"))
+ host = host.substr(5, host.length() - 5);
+ }
+
+ // Path
+ p_len = host.find("/");
+ if (p_len != -1) {
+ path = host.substr(p_len, host.length() - p_len);
+ host = host.substr(0, p_len);
+ }
+
+ // Port
+ p_len = host.find_last(":");
+ if (p_len != -1 && p_len == host.find(":")) {
+ port = host.substr(p_len, host.length() - p_len).to_int();
+ host = host.substr(0, p_len);
+ }
+
+ return connect_to_host(host, path, port, ssl, p_protocols);
+}
+
+void WebSocketClient::set_verify_ssl_enabled(bool p_verify_ssl) {
+
+ verify_ssl = p_verify_ssl;
+}
+
+bool WebSocketClient::is_verify_ssl_enabled() const {
+
+ return verify_ssl;
+}
+
+bool WebSocketClient::is_server() const {
+
+ return false;
+}
+
+void WebSocketClient::_on_peer_packet() {
+
+ if (_is_multiplayer) {
+ _process_multiplayer(get_peer(1), 1);
+ } else {
+ emit_signal("data_received");
+ }
+}
+
+void WebSocketClient::_on_connect(String p_protocol) {
+
+ if (_is_multiplayer) {
+ // need to wait for ID confirmation...
+ } else {
+ emit_signal("connection_established", p_protocol);
+ }
+}
+
+void WebSocketClient::_on_disconnect() {
+
+ if (_is_multiplayer) {
+ emit_signal("connection_failed");
+ } else {
+ emit_signal("connection_closed");
+ }
+}
+
+void WebSocketClient::_on_error() {
+
+ if (_is_multiplayer) {
+ emit_signal("connection_failed");
+ } else {
+ emit_signal("connection_error");
+ }
+}
+
+void WebSocketClient::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("connect_to_url", "url", "protocols", "gd_mp_api"), &WebSocketClient::connect_to_url, DEFVAL(PoolVector<String>()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("disconnect_from_host"), &WebSocketClient::disconnect_from_host);
+ ClassDB::bind_method(D_METHOD("set_verify_ssl_enabled", "enabled"), &WebSocketClient::set_verify_ssl_enabled);
+ ClassDB::bind_method(D_METHOD("is_verify_ssl_enabled"), &WebSocketClient::is_verify_ssl_enabled);
+
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "verify_ssl", PROPERTY_HINT_NONE, "", 0), "set_verify_ssl_enabled", "is_verify_ssl_enabled");
+
+ ADD_SIGNAL(MethodInfo("data_received"));
+ ADD_SIGNAL(MethodInfo("connection_established", PropertyInfo(Variant::STRING, "protocol")));
+ ADD_SIGNAL(MethodInfo("connection_closed"));
+ ADD_SIGNAL(MethodInfo("connection_error"));
+}
diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h
new file mode 100644
index 0000000000..6165f37d40
--- /dev/null
+++ b/modules/websocket/websocket_client.h
@@ -0,0 +1,72 @@
+/*************************************************************************/
+/* websocket_client.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef WEBSOCKET_CLIENT_H
+#define WEBSOCKET_CLIENT_H
+
+#include "core/error_list.h"
+#include "websocket_multiplayer.h"
+#include "websocket_peer.h"
+
+class WebSocketClient : public WebSocketMultiplayerPeer {
+
+ GDCLASS(WebSocketClient, WebSocketMultiplayerPeer);
+ GDCICLASS(WebSocketClient);
+
+protected:
+ Ref<WebSocketPeer> _peer;
+ bool verify_ssl;
+
+ static void _bind_methods();
+
+public:
+ Error connect_to_url(String p_url, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false);
+
+ void set_verify_ssl_enabled(bool p_verify_ssl);
+ bool is_verify_ssl_enabled() const;
+
+ virtual void poll() = 0;
+ virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()) = 0;
+ virtual void disconnect_from_host() = 0;
+ virtual IP_Address get_connected_host() const = 0;
+ virtual uint16_t get_connected_port() const = 0;
+
+ virtual bool is_server() const;
+ virtual ConnectionStatus get_connection_status() const = 0;
+
+ void _on_peer_packet();
+ void _on_connect(String p_protocol);
+ void _on_disconnect();
+ void _on_error();
+
+ WebSocketClient();
+ ~WebSocketClient();
+};
+
+#endif // WEBSOCKET_CLIENT_H
diff --git a/modules/websocket/websocket_macros.h b/modules/websocket/websocket_macros.h
new file mode 100644
index 0000000000..d27fb4d778
--- /dev/null
+++ b/modules/websocket/websocket_macros.h
@@ -0,0 +1,63 @@
+/*************************************************************************/
+/* websocket_macros.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef WEBSOCKETMACTOS_H
+#define WEBSOCKETMACTOS_H
+
+/* clang-format off */
+#define GDCICLASS(CNAME) \
+public:\
+ static CNAME *(*_create)();\
+\
+ static Ref<CNAME > create_ref() {\
+\
+ if (!_create)\
+ return Ref<CNAME >();\
+ return Ref<CNAME >(_create());\
+ }\
+\
+ static CNAME *create() {\
+\
+ if (!_create)\
+ return NULL;\
+ return _create();\
+ }\
+protected:\
+
+#define GDCINULL(CNAME) \
+CNAME *(*CNAME::_create)() = NULL;
+
+#define GDCIIMPL(IMPNAME, CNAME) \
+public:\
+ static CNAME *_create() { return memnew(IMPNAME); }\
+ static void make_default() { CNAME::_create = IMPNAME::_create; }\
+protected:\
+/* clang-format on */
+
+#endif // WEBSOCKETMACTOS_H
diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp
new file mode 100644
index 0000000000..b948c439df
--- /dev/null
+++ b/modules/websocket/websocket_multiplayer.cpp
@@ -0,0 +1,361 @@
+/*************************************************************************/
+/* websocket_multiplayer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "websocket_multiplayer.h"
+#include "core/os/os.h"
+
+WebSocketMultiplayerPeer::WebSocketMultiplayerPeer() {
+
+ _is_multiplayer = false;
+ _peer_id = 0;
+ _target_peer = 0;
+ _refusing = false;
+
+ _current_packet.source = 0;
+ _current_packet.destination = 0;
+ _current_packet.size = 0;
+ _current_packet.data = NULL;
+}
+
+WebSocketMultiplayerPeer::~WebSocketMultiplayerPeer() {
+
+ _clear();
+}
+
+int WebSocketMultiplayerPeer::_gen_unique_id() const {
+
+ uint32_t hash = 0;
+
+ while (hash == 0 || hash == 1) {
+
+ hash = hash_djb2_one_32(
+ (uint32_t)OS::get_singleton()->get_ticks_usec());
+ hash = hash_djb2_one_32(
+ (uint32_t)OS::get_singleton()->get_unix_time(), hash);
+ hash = hash_djb2_one_32(
+ (uint32_t)OS::get_singleton()->get_data_path().hash64(), hash);
+ hash = hash_djb2_one_32(
+ (uint32_t)((uint64_t)this), hash); //rely on aslr heap
+ hash = hash_djb2_one_32(
+ (uint32_t)((uint64_t)&hash), hash); //rely on aslr stack
+ hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negatie id is used for exclusion
+ }
+
+ return hash;
+}
+void WebSocketMultiplayerPeer::_clear() {
+
+ _peer_map.clear();
+ if (_current_packet.data != NULL)
+ memfree(_current_packet.data);
+
+ for (List<Packet>::Element *E = _incoming_packets.front(); E; E = E->next()) {
+ memfree(E->get().data);
+ E->get().data = NULL;
+ }
+
+ _incoming_packets.clear();
+}
+
+void WebSocketMultiplayerPeer::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebSocketMultiplayerPeer::get_peer);
+
+ ADD_SIGNAL(MethodInfo("peer_packet", PropertyInfo(Variant::INT, "peer_source")));
+}
+
+//
+// PacketPeer
+//
+int WebSocketMultiplayerPeer::get_available_packet_count() const {
+
+ ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+
+ return _incoming_packets.size();
+}
+
+int WebSocketMultiplayerPeer::get_max_packet_size() const {
+
+ ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+
+ return MAX_PACKET_SIZE;
+}
+
+Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+
+ r_buffer_size = 0;
+ ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+
+ if (_current_packet.data != NULL) {
+ memfree(_current_packet.data);
+ _current_packet.data = NULL;
+ }
+
+ _current_packet = _incoming_packets.front()->get();
+ _incoming_packets.pop_front();
+
+ *r_buffer = _current_packet.data;
+ r_buffer_size = _current_packet.size;
+
+ return OK;
+}
+
+Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+
+ ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+
+ PoolVector<uint8_t> buffer = _make_pkt(SYS_NONE, get_unique_id(), _target_peer, p_buffer, p_buffer_size);
+
+ if (is_server()) {
+ return _server_relay(1, _target_peer, &(buffer.read()[0]), buffer.size());
+ } else {
+ return get_peer(1)->put_packet(&(buffer.read()[0]), buffer.size());
+ }
+}
+
+//
+// NetworkedMultiplayerPeer
+//
+void WebSocketMultiplayerPeer::set_transfer_mode(TransferMode p_mode) {
+
+ // Websocket uses TCP, reliable
+}
+
+NetworkedMultiplayerPeer::TransferMode WebSocketMultiplayerPeer::get_transfer_mode() const {
+
+ // Websocket uses TCP, reliable
+ return TRANSFER_MODE_RELIABLE;
+}
+
+void WebSocketMultiplayerPeer::set_target_peer(int p_target_peer) {
+
+ _target_peer = p_target_peer;
+}
+
+int WebSocketMultiplayerPeer::get_packet_peer() const {
+
+ ERR_FAIL_COND_V(!_is_multiplayer, 1);
+ ERR_FAIL_COND_V(_incoming_packets.size() == 0, 1);
+
+ return _incoming_packets.front()->get().source;
+}
+
+int WebSocketMultiplayerPeer::get_unique_id() const {
+
+ return _peer_id;
+}
+
+void WebSocketMultiplayerPeer::set_refuse_new_connections(bool p_enable) {
+
+ _refusing = p_enable;
+}
+
+bool WebSocketMultiplayerPeer::is_refusing_new_connections() const {
+
+ return _refusing;
+}
+
+void WebSocketMultiplayerPeer::_send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id) {
+
+ ERR_FAIL_COND(!p_peer.is_valid());
+ ERR_FAIL_COND(!p_peer->is_connected_to_host());
+
+ PoolVector<uint8_t> message = _make_pkt(p_type, 1, 0, (uint8_t *)&p_peer_id, 4);
+ p_peer->put_packet(&(message.read()[0]), message.size());
+}
+
+PoolVector<uint8_t> WebSocketMultiplayerPeer::_make_pkt(uint32_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size) {
+
+ PoolVector<uint8_t> out;
+ out.resize(PROTO_SIZE + p_data_size);
+
+ PoolVector<uint8_t>::Write w = out.write();
+ copymem(&w[0], &p_type, 1);
+ copymem(&w[1], &p_from, 4);
+ copymem(&w[5], &p_to, 4);
+ copymem(&w[PROTO_SIZE], p_data, p_data_size);
+
+ return out;
+}
+
+void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) {
+
+ // First of all, confirm the ID!
+ _send_sys(get_peer(p_peer_id), SYS_ID, p_peer_id);
+
+ // Then send the server peer (which will trigger connection_succeded in client)
+ _send_sys(get_peer(p_peer_id), SYS_ADD, 1);
+
+ for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ uint32_t id = E->key();
+ if (p_peer_id == id)
+ continue; // Skip the newwly added peer (already confirmed)
+
+ // Send new peer to others
+ _send_sys(get_peer(id), SYS_ADD, p_peer_id);
+ // Send others to new peer
+ _send_sys(get_peer(p_peer_id), SYS_ADD, id);
+ }
+}
+
+void WebSocketMultiplayerPeer::_send_del(int32_t p_peer_id) {
+ for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ uint32_t id = E->key();
+ if (p_peer_id != id)
+ _send_sys(get_peer(id), SYS_DEL, p_peer_id);
+ }
+}
+
+void WebSocketMultiplayerPeer::_store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size) {
+ Packet packet;
+ packet.data = (uint8_t *)memalloc(p_data_size);
+ packet.size = p_data_size;
+ packet.source = p_source;
+ packet.destination = p_dest;
+ copymem(packet.data, &p_data[PROTO_SIZE], p_data_size);
+ _incoming_packets.push_back(packet);
+ emit_signal("peer_packet", p_source);
+}
+
+Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size) {
+ if (p_to == 1) {
+
+ return OK; // Will not send to self
+
+ } else if (p_to == 0) {
+
+ for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ if (E->key() != p_from)
+ E->get()->put_packet(p_buffer, p_buffer_size);
+ }
+ return OK; // Sent to all but sender
+
+ } else if (p_to < 0) {
+
+ for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ if (E->key() != p_from && E->key() != -p_to)
+ E->get()->put_packet(p_buffer, p_buffer_size);
+ }
+ return OK; // Sent to all but sender and excluded
+
+ } else {
+
+ ERR_FAIL_COND_V(p_to == p_from, FAILED);
+
+ return get_peer(p_to)->put_packet(p_buffer, p_buffer_size); // Sending to specific peer
+ }
+}
+
+void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id) {
+
+ ERR_FAIL_COND(!p_peer.is_valid());
+
+ const uint8_t *in_buffer;
+ int size = 0;
+ int data_size = 0;
+
+ Error err = p_peer->get_packet(&in_buffer, size);
+
+ ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND(size < PROTO_SIZE);
+
+ data_size = size - PROTO_SIZE;
+
+ uint8_t type = 0;
+ int32_t from = 0;
+ int32_t to = 0;
+ copymem(&type, in_buffer, 1);
+ copymem(&from, &in_buffer[1], 4);
+ copymem(&to, &in_buffer[5], 4);
+
+ if (is_server()) { // Server can resend
+
+ ERR_FAIL_COND(type != SYS_NONE); // Only server sends sys messages
+ ERR_FAIL_COND(from != p_peer_id); // Someone is cheating
+
+ _server_relay(from, to, in_buffer, size); // Relay if needed
+
+ if (to == 1) { // This is for the server
+
+ _store_pkt(from, to, in_buffer, data_size);
+
+ } else if (to == 0) {
+
+ // Broadcast, for us too
+ _store_pkt(from, to, in_buffer, data_size);
+
+ } else if (to < 0) {
+
+ // All but one, for us if not excluded
+ if (_peer_id != -p_peer_id)
+ _store_pkt(from, to, in_buffer, data_size);
+
+ } else {
+
+ // Send to specific peer
+ ERR_FAIL_COND(!_peer_map.has(to));
+ get_peer(to)->put_packet(in_buffer, size);
+ }
+
+ } else {
+
+ if (type == SYS_NONE) { // Payload message
+
+ _store_pkt(from, to, in_buffer, data_size);
+ return;
+ }
+
+ // System message
+ ERR_FAIL_COND(data_size < 4);
+ int id = 0;
+ copymem(&id, &in_buffer[PROTO_SIZE], 4);
+
+ switch (type) {
+
+ case SYS_ADD: // Add peer
+ _peer_map[id] = Ref<WebSocketPeer>();
+ emit_signal("peer_connected", id);
+ if (id == 1) // We just connected to the server
+ emit_signal("connection_succeeded");
+ break;
+
+ case SYS_DEL: // Remove peer
+ _peer_map.erase(id);
+ emit_signal("peer_disconnected", id);
+ break;
+ case SYS_ID: // Helo, server assigned ID
+ _peer_id = id;
+ break;
+ default:
+ ERR_EXPLAIN("Invalid multiplayer message");
+ ERR_FAIL();
+ break;
+ }
+ }
+}
diff --git a/modules/websocket/websocket_multiplayer.h b/modules/websocket/websocket_multiplayer.h
new file mode 100644
index 0000000000..8edfc5296e
--- /dev/null
+++ b/modules/websocket/websocket_multiplayer.h
@@ -0,0 +1,110 @@
+/*************************************************************************/
+/* websocket_multiplayer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef WEBSOCKET_MULTIPLAYER_PEER_H
+#define WEBSOCKET_MULTIPLAYER_PEER_H
+
+#include "core/error_list.h"
+#include "core/io/networked_multiplayer_peer.h"
+#include "core/list.h"
+#include "websocket_peer.h"
+
+class WebSocketMultiplayerPeer : public NetworkedMultiplayerPeer {
+
+ GDCLASS(WebSocketMultiplayerPeer, NetworkedMultiplayerPeer);
+
+private:
+ PoolVector<uint8_t> _make_pkt(uint32_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size);
+ void _store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size);
+ Error _server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size);
+
+protected:
+ enum {
+ SYS_NONE = 0,
+ SYS_ADD = 1,
+ SYS_DEL = 2,
+ SYS_ID = 3,
+
+ PROTO_SIZE = 9,
+ SYS_PACKET_SIZE = 13,
+ MAX_PACKET_SIZE = 65536 - 14 // 5 websocket, 9 multiplayer
+ };
+
+ struct Packet {
+ int source;
+ int destination;
+ uint8_t *data;
+ uint32_t size;
+ };
+
+ List<Packet> _incoming_packets;
+ Map<int, Ref<WebSocketPeer> > _peer_map;
+ Packet _current_packet;
+
+ bool _is_multiplayer;
+ int _target_peer;
+ int _peer_id;
+ int _refusing;
+
+ static void _bind_methods();
+
+ void _send_add(int32_t p_peer_id);
+ void _send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id);
+ void _send_del(int32_t p_peer_id);
+ int _gen_unique_id() const;
+
+public:
+ /* NetworkedMultiplayerPeer */
+ void set_transfer_mode(TransferMode p_mode);
+ TransferMode get_transfer_mode() const;
+ void set_target_peer(int p_peer_id);
+ int get_packet_peer() const;
+ int get_unique_id() const;
+ virtual bool is_server() const = 0;
+ void set_refuse_new_connections(bool p_enable);
+ bool is_refusing_new_connections() const;
+ virtual ConnectionStatus get_connection_status() const = 0;
+
+ /* PacketPeer */
+ virtual int get_available_packet_count() const;
+ virtual int get_max_packet_size() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
+
+ /* WebSocketPeer */
+ virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const = 0;
+
+ void _process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id);
+ void _clear();
+
+ WebSocketMultiplayerPeer();
+ ~WebSocketMultiplayerPeer();
+};
+
+#endif // WEBSOCKET_MULTIPLAYER_PEER_H
diff --git a/modules/websocket/websocket_peer.cpp b/modules/websocket/websocket_peer.cpp
new file mode 100644
index 0000000000..61f783e377
--- /dev/null
+++ b/modules/websocket/websocket_peer.cpp
@@ -0,0 +1,51 @@
+/*************************************************************************/
+/* websocket_peer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "websocket_peer.h"
+
+GDCINULL(WebSocketPeer);
+
+WebSocketPeer::WebSocketPeer() {
+}
+
+WebSocketPeer::~WebSocketPeer() {
+}
+
+void WebSocketPeer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_write_mode"), &WebSocketPeer::get_write_mode);
+ ClassDB::bind_method(D_METHOD("set_write_mode", "mode"), &WebSocketPeer::set_write_mode);
+ ClassDB::bind_method(D_METHOD("is_connected_to_host"), &WebSocketPeer::is_connected_to_host);
+ ClassDB::bind_method(D_METHOD("was_string_packet"), &WebSocketPeer::was_string_packet);
+ ClassDB::bind_method(D_METHOD("close"), &WebSocketPeer::close);
+ ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketPeer::get_connected_host);
+ ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketPeer::get_connected_port);
+
+ BIND_ENUM_CONSTANT(WRITE_MODE_TEXT);
+ BIND_ENUM_CONSTANT(WRITE_MODE_BINARY);
+}
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h
new file mode 100644
index 0000000000..ad451e9cc7
--- /dev/null
+++ b/modules/websocket/websocket_peer.h
@@ -0,0 +1,73 @@
+/*************************************************************************/
+/* websocket_peer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef WEBSOCKETPEER_H
+#define WEBSOCKETPEER_H
+
+#include "core/error_list.h"
+#include "core/io/packet_peer.h"
+#include "core/ring_buffer.h"
+#include "websocket_macros.h"
+
+class WebSocketPeer : public PacketPeer {
+
+ GDCLASS(WebSocketPeer, PacketPeer);
+ GDCICLASS(WebSocketPeer);
+
+public:
+ enum WriteMode {
+ WRITE_MODE_TEXT,
+ WRITE_MODE_BINARY,
+ };
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual int get_available_packet_count() const = 0;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) = 0;
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) = 0;
+ virtual int get_max_packet_size() const = 0;
+
+ virtual WriteMode get_write_mode() const = 0;
+ virtual void set_write_mode(WriteMode p_mode) = 0;
+
+ virtual void close() = 0;
+
+ virtual bool is_connected_to_host() const = 0;
+ virtual IP_Address get_connected_host() const = 0;
+ virtual uint16_t get_connected_port() const = 0;
+ virtual bool was_string_packet() const = 0;
+
+ WebSocketPeer();
+ ~WebSocketPeer();
+};
+
+VARIANT_ENUM_CAST(WebSocketPeer::WriteMode);
+#endif // WEBSOCKETPEER_H
diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp
new file mode 100644
index 0000000000..2693b26e47
--- /dev/null
+++ b/modules/websocket/websocket_server.cpp
@@ -0,0 +1,97 @@
+/*************************************************************************/
+/* websocket_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "websocket_server.h"
+
+GDCINULL(WebSocketServer);
+
+WebSocketServer::WebSocketServer() {
+ _peer_id = 1;
+}
+
+WebSocketServer::~WebSocketServer() {
+}
+
+void WebSocketServer::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("is_listening"), &WebSocketServer::is_listening);
+ ClassDB::bind_method(D_METHOD("listen", "port", "protocols", "gd_mp_api"), &WebSocketServer::listen, DEFVAL(PoolVector<String>()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("stop"), &WebSocketServer::stop);
+ ClassDB::bind_method(D_METHOD("has_peer", "id"), &WebSocketServer::has_peer);
+ ClassDB::bind_method(D_METHOD("get_peer_address"), &WebSocketServer::get_peer_address);
+ ClassDB::bind_method(D_METHOD("get_peer_port"), &WebSocketServer::get_peer_port);
+ ClassDB::bind_method(D_METHOD("disconnect_peer"), &WebSocketServer::disconnect_peer);
+
+ ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol")));
+ ADD_SIGNAL(MethodInfo("data_received", PropertyInfo(Variant::INT, "id")));
+}
+
+NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_status() const {
+ if (is_listening())
+ return CONNECTION_CONNECTED;
+
+ return CONNECTION_DISCONNECTED;
+};
+
+bool WebSocketServer::is_server() const {
+
+ return true;
+}
+
+void WebSocketServer::_on_peer_packet(int32_t p_peer_id) {
+
+ if (_is_multiplayer) {
+ _process_multiplayer(get_peer(p_peer_id), p_peer_id);
+ } else {
+ emit_signal("data_received", p_peer_id);
+ }
+}
+
+void WebSocketServer::_on_connect(int32_t p_peer_id, String p_protocol) {
+
+ if (_is_multiplayer) {
+ // Send add to clients
+ _send_add(p_peer_id);
+ emit_signal("peer_connected", p_peer_id);
+ } else {
+ emit_signal("client_connected", p_peer_id, p_protocol);
+ }
+}
+
+void WebSocketServer::_on_disconnect(int32_t p_peer_id) {
+
+ if (_is_multiplayer) {
+ // Send delete to clients
+ _send_del(p_peer_id);
+ emit_signal("peer_disconnected", p_peer_id);
+ } else {
+ emit_signal("client_disconnected", p_peer_id);
+ }
+}
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
new file mode 100644
index 0000000000..64935f8a58
--- /dev/null
+++ b/modules/websocket/websocket_server.h
@@ -0,0 +1,67 @@
+/*************************************************************************/
+/* websocket_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef WEBSOCKET_H
+#define WEBSOCKET_H
+
+#include "core/reference.h"
+#include "websocket_multiplayer.h"
+#include "websocket_peer.h"
+
+class WebSocketServer : public WebSocketMultiplayerPeer {
+
+ GDCLASS(WebSocketServer, WebSocketMultiplayerPeer);
+ GDCICLASS(WebSocketServer);
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual void poll() = 0;
+ virtual Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false) = 0;
+ virtual void stop() = 0;
+ virtual bool is_listening() const = 0;
+ virtual bool has_peer(int p_id) const = 0;
+ virtual Ref<WebSocketPeer> get_peer(int p_id) const = 0;
+ virtual bool is_server() const;
+ ConnectionStatus get_connection_status() const;
+
+ virtual IP_Address get_peer_address(int p_peer_id) const = 0;
+ virtual int get_peer_port(int p_peer_id) const = 0;
+ virtual void disconnect_peer(int p_peer_id) = 0;
+
+ void _on_peer_packet(int32_t p_peer_id);
+ void _on_connect(int32_t p_peer_id, String p_protocol);
+ void _on_disconnect(int32_t p_peer_id);
+
+ WebSocketServer();
+ ~WebSocketServer();
+};
+
+#endif // WEBSOCKET_H