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-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp20
-rw-r--r--modules/websocket/websocket_multiplayer_peer.h1
-rw-r--r--modules/websocket/wsl_server.cpp2
3 files changed, 1 insertions, 22 deletions
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index 589bb8931a..52d9a602a1 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -39,26 +39,6 @@ WebSocketMultiplayerPeer::~WebSocketMultiplayerPeer() {
_clear();
}
-int WebSocketMultiplayerPeer::_gen_unique_id() const {
- uint32_t hash = 0;
-
- while (hash == 0 || hash == 1) {
- hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_ticks_usec());
- hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_unix_time(), hash);
- hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_data_path().hash64(), hash);
- hash = hash_djb2_one_32(
- (uint32_t)((uint64_t)this), hash); //rely on aslr heap
- hash = hash_djb2_one_32(
- (uint32_t)((uint64_t)&hash), hash); //rely on aslr stack
- hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negative id is used for exclusion
- }
-
- return hash;
-}
-
void WebSocketMultiplayerPeer::_clear() {
_peer_map.clear();
if (_current_packet.data != nullptr) {
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h
index e3ccd1a795..4e80f876d6 100644
--- a/modules/websocket/websocket_multiplayer_peer.h
+++ b/modules/websocket/websocket_multiplayer_peer.h
@@ -75,7 +75,6 @@ protected:
void _send_add(int32_t p_peer_id);
void _send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id);
void _send_del(int32_t p_peer_id);
- int _gen_unique_id() const;
public:
/* MultiplayerPeer */
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index c6eb3d44b4..7402bbb46e 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -207,7 +207,7 @@ void WSLServer::poll() {
continue;
}
// Creating new peer
- int32_t id = _gen_unique_id();
+ int32_t id = generate_unique_id();
WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
data->obj = this;