diff options
Diffstat (limited to 'modules/websocket')
-rw-r--r-- | modules/websocket/SCsub | 8 | ||||
-rw-r--r-- | modules/websocket/emws_client.cpp | 144 | ||||
-rw-r--r-- | modules/websocket/emws_client.h | 10 | ||||
-rw-r--r-- | modules/websocket/emws_peer.cpp | 38 | ||||
-rw-r--r-- | modules/websocket/emws_peer.h | 14 | ||||
-rw-r--r-- | modules/websocket/library_godot_websocket.js | 187 |
6 files changed, 241 insertions, 160 deletions
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index af60055855..13e51a39c0 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -3,11 +3,13 @@ Import("env") Import("env_modules") -# Thirdparty source files - env_ws = env_modules.Clone() -if env["builtin_wslay"] and not env["platform"] == "javascript": # already builtin for javascript +if env["platform"] == "javascript": + # Our JavaScript/C++ interface. + env.AddJSLibraries(["library_godot_websocket.js"]) +elif env["builtin_wslay"]: + # Thirdparty source files wslay_dir = "#thirdparty/wslay/" wslay_sources = [ "wslay_net.c", diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index 93d60dca08..d6e00a26af 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -35,14 +35,13 @@ #include "core/io/ip.h" #include "emscripten.h" -extern "C" { -EMSCRIPTEN_KEEPALIVE void _esws_on_connect(void *obj, char *proto) { +void EMWSClient::_esws_on_connect(void *obj, char *proto) { EMWSClient *client = static_cast<EMWSClient *>(obj); client->_is_connecting = false; client->_on_connect(String(proto)); } -EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_data_size, int p_is_string) { +void EMWSClient::_esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string) { EMWSClient *client = static_cast<EMWSClient *>(obj); Error err = static_cast<EMWSPeer *>(*client->get_peer(1))->read_msg(p_data, p_data_size, p_is_string == 1); @@ -50,21 +49,26 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_dat client->_on_peer_packet(); } -EMSCRIPTEN_KEEPALIVE void _esws_on_error(void *obj) { +void EMWSClient::_esws_on_error(void *obj) { EMWSClient *client = static_cast<EMWSClient *>(obj); client->_is_connecting = false; client->_on_error(); } -EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int was_clean) { +void EMWSClient::_esws_on_close(void *obj, int code, const char *reason, int was_clean) { EMWSClient *client = static_cast<EMWSClient *>(obj); client->_on_close_request(code, String(reason)); client->_is_connecting = false; + client->disconnect_from_host(); client->_on_disconnect(was_clean != 0); } -} Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) { + if (_js_id) { + godot_js_websocket_destroy(_js_id); + _js_id = 0; + } + String proto_string; for (int i = 0; i < p_protocols.size(); i++) { if (i != 0) @@ -84,106 +88,17 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, } } str += p_host + ":" + itos(p_port) + p_path; - _is_connecting = true; - /* clang-format off */ - int peer_sock = EM_ASM_INT({ - var proto_str = UTF8ToString($2); - var socket = null; - try { - if (proto_str) { - socket = new WebSocket(UTF8ToString($1), proto_str.split(",")); - } else { - socket = new WebSocket(UTF8ToString($1)); - } - } catch (e) { - return -1; - } - var c_ptr = Module.IDHandler.get($0); - socket.binaryType = "arraybuffer"; - - // Connection opened - socket.addEventListener("open", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - ccall("_esws_on_connect", - "void", - ["number", "string"], - [c_ptr, socket.protocol] - ); - }); - - // Listen for messages - socket.addEventListener("message", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - var buffer; - var is_string = 0; - if (event.data instanceof ArrayBuffer) { - - buffer = new Uint8Array(event.data); - - } else if (event.data instanceof Blob) { - - alert("Blob type not supported"); - return; - - } else if (typeof event.data === "string") { - - is_string = 1; - var enc = new TextEncoder("utf-8"); - buffer = new Uint8Array(enc.encode(event.data)); - - } else { - - alert("Unknown message type"); - return; - - } - var len = buffer.length*buffer.BYTES_PER_ELEMENT; - var out = _malloc(len); - HEAPU8.set(buffer, out); - ccall("_esws_on_message", - "void", - ["number", "number", "number", "number"], - [c_ptr, out, len, is_string] - ); - _free(out); - }); - - socket.addEventListener("error", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - ccall("_esws_on_error", - "void", - ["number"], - [c_ptr] - ); - }); - - socket.addEventListener("close", function (event) { - if (!Module.IDHandler.has($0)) - return; // Godot Object is gone! - var was_clean = 0; - if (event.wasClean) - was_clean = 1; - ccall("_esws_on_close", - "void", - ["number", "number", "string", "number"], - [c_ptr, event.code, event.reason, was_clean] - ); - }); - - return Module.IDHandler.add(socket); - }, _js_id, str.utf8().get_data(), proto_string.utf8().get_data()); - /* clang-format on */ - if (peer_sock == -1) + + _js_id = godot_js_websocket_create(this, str.utf8().get_data(), proto_string.utf8().get_data(), &_esws_on_connect, &_esws_on_message, &_esws_on_error, &_esws_on_close); + if (!_js_id) { return FAILED; + } - static_cast<Ref<EMWSPeer>>(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size); + static_cast<Ref<EMWSPeer>>(_peer)->set_sock(_js_id, _in_buf_size, _in_pkt_size); return OK; -}; +} void EMWSClient::poll() { } @@ -200,19 +115,19 @@ NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() c } return CONNECTION_DISCONNECTED; -}; +} void EMWSClient::disconnect_from_host(int p_code, String p_reason) { _peer->close(p_code, p_reason); -}; +} IP_Address EMWSClient::get_connected_host() const { ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export."); -}; +} uint16_t EMWSClient::get_connected_port() const { ERR_FAIL_V_MSG(0, "Not supported in HTML5 export."); -}; +} int EMWSClient::get_max_packet_size() const { return (1 << _in_buf_size) - PROTO_SIZE; @@ -227,24 +142,17 @@ Error EMWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffe EMWSClient::EMWSClient() { _in_buf_size = DEF_BUF_SHIFT; _in_pkt_size = DEF_PKT_SHIFT; - _is_connecting = false; _peer = Ref<EMWSPeer>(memnew(EMWSPeer)); - /* clang-format off */ - _js_id = EM_ASM_INT({ - return Module.IDHandler.add($0); - }, this); - /* clang-format on */ -}; + _js_id = 0; +} EMWSClient::~EMWSClient() { disconnect_from_host(); _peer = Ref<EMWSPeer>(); - /* clang-format off */ - EM_ASM({ - Module.IDHandler.remove($0); - }, _js_id); - /* clang-format on */ -}; + if (_js_id) { + godot_js_websocket_destroy(_js_id); + } +} #endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h index 58973c52fa..0123c37457 100644 --- a/modules/websocket/emws_client.h +++ b/modules/websocket/emws_client.h @@ -41,13 +41,17 @@ class EMWSClient : public WebSocketClient { GDCIIMPL(EMWSClient, WebSocketClient); private: + int _js_id; + bool _is_connecting; int _in_buf_size; int _in_pkt_size; - int _js_id; -public: - bool _is_connecting; + static void _esws_on_connect(void *obj, char *proto); + static void _esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string); + static void _esws_on_error(void *obj); + static void _esws_on_close(void *obj, int code, const char *reason, int was_clean); +public: Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()); Ref<WebSocketPeer> get_peer(int p_peer_id) const; diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp index 749f45451a..5dcfba5567 100644 --- a/modules/websocket/emws_peer.cpp +++ b/modules/websocket/emws_peer.cpp @@ -47,38 +47,14 @@ EMWSPeer::WriteMode EMWSPeer::get_write_mode() const { return write_mode; } -Error EMWSPeer::read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string) { +Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string) { uint8_t is_string = p_is_string ? 1 : 0; return _in_buffer.write_packet(p_data, p_size, &is_string); } Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0; - - /* clang-format off */ - EM_ASM({ - var sock = Module.IDHandler.get($0); - var bytes_array = new Uint8Array($2); - var i = 0; - - for(i=0; i<$2; i++) { - bytes_array[i] = getValue($1+i, 'i8'); - } - - try { - if ($3) { - sock.send(bytes_array.buffer); - } else { - var string = new TextDecoder("utf-8").decode(bytes_array); - sock.send(string); - } - } catch (e) { - return 1; - } - return 0; - }, peer_sock, p_buffer, p_buffer_size, is_bin); - /* clang-format on */ - + godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin); return OK; }; @@ -110,15 +86,7 @@ bool EMWSPeer::is_connected_to_host() const { void EMWSPeer::close(int p_code, String p_reason) { if (peer_sock != -1) { - /* clang-format off */ - EM_ASM({ - var sock = Module.IDHandler.get($0); - var code = $1; - var reason = UTF8ToString($2); - sock.close(code, reason); - Module.IDHandler.remove($0); - }, peer_sock, p_code, p_reason.utf8().get_data()); - /* clang-format on */ + godot_js_websocket_close(peer_sock, p_code, p_reason.utf8().get_data()); } _is_string = 0; _in_buffer.clear(); diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h index c94d7e9148..2291a32bbc 100644 --- a/modules/websocket/emws_peer.h +++ b/modules/websocket/emws_peer.h @@ -40,6 +40,18 @@ #include "packet_buffer.h" #include "websocket_peer.h" +extern "C" { +typedef void (*WSOnOpen)(void *p_ref, char *p_protocol); +typedef void (*WSOnMessage)(void *p_ref, const uint8_t *p_buf, int p_buf_len, int p_is_string); +typedef void (*WSOnClose)(void *p_ref, int p_code, const char *p_reason, int p_is_clean); +typedef void (*WSOnError)(void *p_ref); + +extern int godot_js_websocket_create(void *p_ref, const char *p_url, const char *p_proto, WSOnOpen p_on_open, WSOnMessage p_on_message, WSOnError p_on_error, WSOnClose p_on_close); +extern int godot_js_websocket_send(int p_id, const uint8_t *p_buf, int p_buf_len, int p_raw); +extern void godot_js_websocket_close(int p_id, int p_code, const char *p_reason); +extern void godot_js_websocket_destroy(int p_id); +} + class EMWSPeer : public WebSocketPeer { GDCIIMPL(EMWSPeer, WebSocketPeer); @@ -52,7 +64,7 @@ private: uint8_t _is_string; public: - Error read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string); + Error read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string); void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size); virtual int get_available_packet_count() const; virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js new file mode 100644 index 0000000000..f7d3195807 --- /dev/null +++ b/modules/websocket/library_godot_websocket.js @@ -0,0 +1,187 @@ +/*************************************************************************/ +/* library_godot_websocket.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +var GodotWebSocket = { + + // Our socket implementation that forwards events to C++. + $GodotWebSocket__deps: ['$IDHandler'], + $GodotWebSocket: { + // Connection opened, report selected protocol + _onopen: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + let c_str = GodotOS.allocString(ref.protocol); + callback(c_str); + _free(c_str); + }, + + // Message received, report content and type (UTF8 vs binary) + _onmessage: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + var buffer; + var is_string = 0; + if (event.data instanceof ArrayBuffer) { + buffer = new Uint8Array(event.data); + } else if (event.data instanceof Blob) { + alert("Blob type not supported"); + return; + } else if (typeof event.data === "string") { + is_string = 1; + var enc = new TextEncoder("utf-8"); + buffer = new Uint8Array(enc.encode(event.data)); + } else { + alert("Unknown message type"); + return; + } + var len = buffer.length*buffer.BYTES_PER_ELEMENT; + var out = _malloc(len); + HEAPU8.set(buffer, out); + callback(out, len, is_string); + _free(out); + }, + + // An error happened, 'onclose' will be called after this. + _onerror: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + callback(); + }, + + // Connection is closed, this is always fired. Report close code, reason, and clean status. + _onclose: function(p_id, callback, event) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; // Godot object is gone. + } + let c_str = GodotOS.allocString(event.reason); + callback(event.code, c_str, event.wasClean ? 1 : 0); + _free(c_str); + }, + + // Send a message + send: function(p_id, p_data) { + const ref = IDHandler.get(p_id); + if (!ref || ref.readyState != ref.OPEN) { + return 1; // Godot object is gone or socket is not in a ready state. + } + ref.send(p_data); + return 0; + }, + + create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) { + const id = IDHandler.add(socket); + socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open); + socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message); + socket.onerror = GodotWebSocket._onerror.bind(null, id, p_on_error); + socket.onclose = GodotWebSocket._onclose.bind(null, id, p_on_close); + return id; + }, + + // Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object. + close: function(p_id, p_code, p_reason) { + const ref = IDHandler.get(p_id); + if (ref && ref.readyState < ref.CLOSING) { + const code = p_code; + const reason = UTF8ToString(p_reason); + ref.close(code, reason); + } + }, + + // Deletes the reference to a C++ object (closing any connected socket if necessary). + destroy: function(p_id) { + const ref = IDHandler.get(p_id); + if (!ref) { + return; + } + GodotWebSocket.close(p_id, 1001, ''); + IDHandler.remove(p_id); + ref.onopen = null; + ref.onmessage = null; + ref.onerror = null; + ref.onclose = null; + }, + }, + + godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) { + const on_open = GodotOS.get_func(p_on_open).bind(null, p_ref); + const on_message = GodotOS.get_func(p_on_message).bind(null, p_ref); + const on_error = GodotOS.get_func(p_on_error).bind(null, p_ref); + const on_close = GodotOS.get_func(p_on_close).bind(null, p_ref); + const url = UTF8ToString(p_url); + const protos = UTF8ToString(p_proto); + var socket = null; + try { + if (protos) { + socket = new WebSocket(url, protos.split(",")); + } else { + socket = new WebSocket(url); + } + } catch (e) { + return 0; + } + socket.binaryType = "arraybuffer"; + return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close); + }, + + godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) { + var bytes_array = new Uint8Array(p_buf_len); + var i = 0; + for(i = 0; i < p_buf_len; i++) { + bytes_array[i] = getValue(p_buf + i, 'i8'); + } + var out = bytes_array; + if (p_raw) { + out = bytes_array.buffer; + } else { + out = new TextDecoder("utf-8").decode(bytes_array); + } + return GodotWebSocket.send(p_id, out); + }, + + godot_js_websocket_close: function(p_id, p_code, p_reason) { + const code = p_code; + const reason = UTF8ToString(p_reason); + GodotWebSocket.close(p_id, code, reason); + }, + + godot_js_websocket_destroy: function(p_id) { + GodotWebSocket.destroy(p_id); + }, +}; + +autoAddDeps(GodotWebSocket, '$GodotWebSocket') +mergeInto(LibraryManager.library, GodotWebSocket); |