diff options
Diffstat (limited to 'modules/websocket')
25 files changed, 1224 insertions, 1159 deletions
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index d9e60eb6f1..033169411f 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -5,89 +5,26 @@ Import('env_modules') # Thirdparty source files -env_lws = env_modules.Clone() - -if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # already builtin for javascript - thirdparty_dir = "#thirdparty/libwebsockets/" - helper_dir = "win32helpers/" - thirdparty_sources = [ - - "core/alloc.c", - "core/context.c", - "core/libwebsockets.c", - "core/output.c", - "core/pollfd.c", - "core/service.c", - - "event-libs/poll/poll.c", - - "misc/base64-decode.c", - "misc/lejp.c", - "misc/sha-1.c", - - "roles/h1/ops-h1.c", - "roles/http/header.c", - "roles/http/client/client.c", - "roles/http/client/client-handshake.c", - "roles/http/server/fops-zip.c", - "roles/http/server/lejp-conf.c", - "roles/http/server/parsers.c", - "roles/http/server/server.c", - "roles/listen/ops-listen.c", - "roles/pipe/ops-pipe.c", - "roles/raw/ops-raw.c", - - "roles/ws/client-ws.c", - "roles/ws/client-parser-ws.c", - "roles/ws/ops-ws.c", - "roles/ws/server-ws.c", - - "tls/tls.c", - "tls/tls-client.c", - "tls/tls-server.c", - - "tls/mbedtls/wrapper/library/ssl_cert.c", - "tls/mbedtls/wrapper/library/ssl_pkey.c", - "tls/mbedtls/wrapper/library/ssl_stack.c", - "tls/mbedtls/wrapper/library/ssl_methods.c", - "tls/mbedtls/wrapper/library/ssl_lib.c", - "tls/mbedtls/wrapper/library/ssl_x509.c", - "tls/mbedtls/wrapper/platform/ssl_port.c", - "tls/mbedtls/wrapper/platform/ssl_pm.c", - "tls/mbedtls/lws-genhash.c", - "tls/mbedtls/mbedtls-client.c", - "tls/mbedtls/lws-genrsa.c", - "tls/mbedtls/ssl.c", - "tls/mbedtls/mbedtls-server.c" +env_ws = env_modules.Clone() + +if env['builtin_wslay'] and not env["platform"] == "javascript": # already builtin for javascript + wslay_dir = "#thirdparty/wslay/" + wslay_sources = [ + "wslay_net.c", + "wslay_event.c", + "wslay_queue.c", + "wslay_stack.c", + "wslay_frame.c", ] - - if env["platform"] == "android": # Builtin getifaddrs - thirdparty_sources += ["misc/getifaddrs.c"] - - if env["platform"] == "windows" or env["platform"] == "uwp": # Winsock - thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"] - else: # Unix socket - thirdparty_sources += ["plat/lws-plat-unix.c"] - - thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - - env_lws.Prepend(CPPPATH=[thirdparty_dir]) - - if env['builtin_mbedtls']: - mbedtls_includes = "#thirdparty/mbedtls/include" - env_lws.Prepend(CPPPATH=[mbedtls_includes]) - - wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]] - env_lws.Prepend(CPPPATH=wrapper_includes) - + wslay_sources = [wslay_dir + s for s in wslay_sources] + env_ws.Prepend(CPPPATH=[wslay_dir + "includes/"]) + env_ws.Append(CPPDEFINES=["HAVE_CONFIG_H"]) if env["platform"] == "windows" or env["platform"] == "uwp": - env_lws.Prepend(CPPPATH=[thirdparty_dir + helper_dir]) - - if env["platform"] == "uwp": - env_lws.Append(CPPFLAGS=["/DLWS_MINGW_SUPPORT"]) - - env_thirdparty = env_lws.Clone() - env_thirdparty.disable_warnings() - env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) - -env_lws.add_source_files(env.modules_sources, "*.cpp") + env_ws.Append(CPPDEFINES=["HAVE_WINSOCK2_H"]) + else: + env_ws.Append(CPPDEFINES=["HAVE_NETINET_IN_H"]) + env_wslay = env_ws.Clone() + env_wslay.disable_warnings() + env_wslay.add_source_files(env.modules_sources, wslay_sources) + +env_ws.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index 26122dfad4..c3baf9de83 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> - A WebSocket client implementation + A WebSocket client implementation. </brief_description> <description> - This class implements a WebSocket client compatible with any RFC 6455 complaint WebSocket server. + This class implements a WebSocket client compatible with any RFC 6455-compliant WebSocket server. This client can be optionally used as a network peer for the [MultiplayerAPI]. After starting the client ([method connect_to_url]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). - You will received appropriate signals when connecting, disconnecting, or when new data is available. + You will receive appropriate signals when connecting, disconnecting, or when new data is available. </description> <tutorials> </tutorials> @@ -22,8 +22,8 @@ <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> <description> - Connect to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. - If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non Godot servers will not work, and [signal data_received] will not be emitted. + Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. If the list empty (default), no sub-protocol will be requested. + If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted. If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]). </description> </method> @@ -35,13 +35,14 @@ <argument index="1" name="reason" type="String" default=""""> </argument> <description> - Disconnect this client from the connected host. See [method WebSocketPeer.close] for more info. + Disconnects this client from the connected host. See [method WebSocketPeer.close] for more information. </description> </method> </methods> <members> <member name="verify_ssl" type="bool" setter="set_verify_ssl_enabled" getter="is_verify_ssl_enabled"> - Enable or disable SSL certificate verification. Note: You must specify the certificates to be used in the project settings for it to work when exported. + If [code]true[/code], SSL certificate verification is enabled. + [b]Note:[/b] You must specify the certificates to be used in the Project Settings for it to work when exported. </member> </members> <signals> @@ -66,7 +67,8 @@ </signal> <signal name="data_received"> <description> - Emitted when a WebSocket message is received. Note: This signal is NOT emitted when used as high level multiplayer peer. + Emitted when a WebSocket message is received. + [b]Note:[/b] This signal is [i]not[/i] emitted when used as high-level multiplayer peer. </description> </signal> <signal name="server_close_request"> diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index 8548d21323..b80a28e648 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -18,13 +18,32 @@ Returns the [WebSocketPeer] associated to the given [code]peer_id[/code]. </description> </method> + <method name="set_buffers"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="input_buffer_size_kb" type="int"> + </argument> + <argument index="1" name="input_max_packets" type="int"> + </argument> + <argument index="2" name="output_buffer_size_kb" type="int"> + </argument> + <argument index="3" name="output_max_packets" type="int"> + </argument> + <description> + Configures the buffer sizes for this WebSocket peer. Default values can be specified in the Project Settings under [code]network/limits[/code]. For server, values are meant per connected peer. + The first two parameters define the size and queued packets limits of the input buffer, the last two of the output buffer. + Buffer sizes are expressed in KiB, so [code]4 = 2^12 = 4096 bytes[/code]. All parameters will be rounded up to the nearest power of two. + [b]Note:[/b] HTML5 exports only use the input buffer since the output one is managed by browsers. + </description> + </method> </methods> <signals> <signal name="peer_packet"> <argument index="0" name="peer_source" type="int"> </argument> <description> - Emitted when a packet is received from a peer. Note: this signal is only emitted when the client or server is configured to use Godot multiplayer API. + Emitted when a packet is received from a peer. + [b]Note:[/b] This signal is only emitted when the client or server is configured to use Godot multiplayer API. </description> </signal> </signals> diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml index 8a6868d311..dd95f7432e 100644 --- a/modules/websocket/doc_classes/WebSocketPeer.xml +++ b/modules/websocket/doc_classes/WebSocketPeer.xml @@ -18,30 +18,32 @@ <argument index="1" name="reason" type="String" default=""""> </argument> <description> - Close this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF8 string, must be less than 123 bytes). - Note: To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received. - Note: HTML5 export might not support all status codes. Please refer to browsers-specific documentation for more details. + Closes this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC 6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF-8 string that's smaller than 123 bytes). + [b]Note:[/b] To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received. + [b]Note:[/b] The HTML5 export might not support all status codes. Please refer to browser-specific documentation for more details. </description> </method> <method name="get_connected_host" qualifiers="const"> <return type="String"> </return> <description> - Returns the IP Address of the connected peer. (Not available in HTML5 export) + Returns the IP address of the connected peer. + [b]Note:[/b] Not available in the HTML5 export. </description> </method> <method name="get_connected_port" qualifiers="const"> <return type="int"> </return> <description> - Returns the remote port of the connected peer. (Not available in HTML5 export) + Returns the remote port of the connected peer. + [b]Note:[/b] Not available in the HTML5 export. </description> </method> <method name="get_write_mode" qualifiers="const"> <return type="int" enum="WebSocketPeer.WriteMode"> </return> <description> - Get the current selected write mode. See [enum WriteMode]. + Gets the current selected write mode. See [enum WriteMode]. </description> </method> <method name="is_connected_to_host" qualifiers="const"> @@ -70,10 +72,10 @@ </methods> <constants> <constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode"> - Specify that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed). + Specifies that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed). </constant> <constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode"> - Specify that WebSockets messages should be transferred as binary payload (any byte combination is allowed). + Specifies that WebSockets messages should be transferred as binary payload (any byte combination is allowed). </constant> </constants> </class> diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 51945d410a..63318e5874 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -1,12 +1,12 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> - A WebSocket server implementation + A WebSocket server implementation. </brief_description> <description> - This class implements a WebSocket server that can also support the high level multiplayer API. + This class implements a WebSocket server that can also support the high-level multiplayer API. After starting the server ([method listen]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal. - Note: This class will not work in HTML5 exports due to browser restrictions. + [b]Note:[/b] This class will not work in HTML5 exports due to browser restrictions. </description> <tutorials> </tutorials> @@ -21,7 +21,7 @@ <argument index="2" name="reason" type="String" default=""""> </argument> <description> - Disconnects the peer identified by [code]id[/code] from the server. See [method WebSocketPeer.close] for more info. + Disconnects the peer identified by [code]id[/code] from the server. See [method WebSocketPeer.close] for more information. </description> </method> <method name="get_peer_address" qualifiers="const"> @@ -68,17 +68,17 @@ <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> <description> - Start listening on the given port. - You can specify the desired subprotocols via the "protocols" array. If the list empty (default), "binary" will be used. - If [code]true[/code] is passed as [code]gd_mp_api[/code], the server will behave like a network peer for the [MultiplayerAPI], connections from non Godot clients will not work, and [signal data_received] will not be emitted. - If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.), on the [WebSocketPeer] returned via [code]get_peer(ID)[/code] to communicate with the peer with given [code]ID[/code] (e.g. [code]get_peer(ID).get_available_packet_count[/code]). + Starts listening on the given port. + You can specify the desired subprotocols via the "protocols" array. If the list empty (default), no sub-protocol will be requested. + If [code]true[/code] is passed as [code]gd_mp_api[/code], the server will behave like a network peer for the [MultiplayerAPI], connections from non-Godot clients will not work, and [signal data_received] will not be emitted. + If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.), on the [WebSocketPeer] returned via [code]get_peer(id)[/code] to communicate with the peer with given [code]id[/code] (e.g. [code]get_peer(id).get_available_packet_count[/code]). </description> </method> <method name="stop"> <return type="void"> </return> <description> - Stop the server and clear its state. + Stops the server and clear its state. </description> </method> </methods> @@ -116,7 +116,8 @@ <argument index="0" name="id" type="int"> </argument> <description> - Emitted when a new message is received. Note: This signal is NOT emitted when used as high level multiplayer peer. + Emitted when a new message is received. + [b]Note:[/b] This signal is [i]not[/i] emitted when used as high-level multiplayer peer. </description> </signal> </signals> diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index aafae8f1c2..409cc9f699 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -205,6 +205,12 @@ int EMWSClient::get_max_packet_size() const { return (1 << _in_buf_size) - PROTO_SIZE; } +Error EMWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + return OK; +} + EMWSClient::EMWSClient() { _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h index 9bc29c1913..1811d05eea 100644 --- a/modules/websocket/emws_client.h +++ b/modules/websocket/emws_client.h @@ -49,6 +49,7 @@ private: public: bool _is_connecting; + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); Ref<WebSocketPeer> get_peer(int p_peer_id) const; void disconnect_from_host(int p_code = 1000, String p_reason = ""); diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp index 0eef1c4ba9..c4bb459ad0 100644 --- a/modules/websocket/emws_server.cpp +++ b/modules/websocket/emws_server.cpp @@ -79,6 +79,10 @@ int EMWSServer::get_max_packet_size() const { return 0; } +Error EMWSServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + return OK; +} + EMWSServer::EMWSServer() { } diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h index bb101cd155..a5e5b4090e 100644 --- a/modules/websocket/emws_server.h +++ b/modules/websocket/emws_server.h @@ -42,6 +42,7 @@ class EMWSServer : public WebSocketServer { GDCIIMPL(EMWSServer, WebSocketServer); public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); void stop(); bool is_listening() const; diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp deleted file mode 100644 index 08df76293b..0000000000 --- a/modules/websocket/lws_client.cpp +++ /dev/null @@ -1,237 +0,0 @@ -/*************************************************************************/ -/* lws_client.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef JAVASCRIPT_ENABLED - -#include "lws_client.h" -#include "core/io/ip.h" -#include "core/project_settings.h" -#if defined(LWS_OPENSSL_SUPPORT) -#include "core/io/stream_peer_ssl.h" -#include "tls/mbedtls/wrapper/include/openssl/ssl.h" -#endif - -Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { - - ERR_FAIL_COND_V(context != NULL, FAILED); - - IP_Address addr; - - if (!p_host.is_valid_ip_address()) { - addr = IP::get_singleton()->resolve_hostname(p_host); - } else { - addr = p_host; - } - - ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER); - - // Prepare protocols - _lws_make_protocols(this, &LWSClient::_lws_gd_callback, p_protocols, &_lws_ref); - - // Init lws client - struct lws_context_creation_info info; - struct lws_client_connect_info i; - - memset(&i, 0, sizeof i); - memset(&info, 0, sizeof info); - - info.port = CONTEXT_PORT_NO_LISTEN; - info.protocols = _lws_ref->lws_structs; - info.gid = -1; - info.uid = -1; - //info.ws_ping_pong_interval = 5; - info.user = _lws_ref; -#if defined(LWS_OPENSSL_SUPPORT) - info.options |= LWS_SERVER_OPTION_DO_SSL_GLOBAL_INIT; -#endif - context = lws_create_context(&info); - - if (context == NULL) { - _lws_free_ref(_lws_ref); - _lws_ref = NULL; - ERR_EXPLAIN("Unable to create lws context"); - ERR_FAIL_V(FAILED); - } - - i.context = context; - if (p_protocols.size() > 0) - i.protocol = _lws_ref->lws_names; - else - i.protocol = NULL; - - if (p_ssl) { - i.ssl_connection = LCCSCF_USE_SSL; - if (!verify_ssl) - i.ssl_connection |= LCCSCF_ALLOW_SELFSIGNED; - } else { - i.ssl_connection = 0; - } - - // These CharStrings needs to survive till we call lws_client_connect_via_info - CharString addr_ch = ((String)addr).ascii(); - CharString host_ch = p_host.utf8(); - CharString path_ch = p_path.utf8(); - i.address = addr_ch.get_data(); - i.host = host_ch.get_data(); - i.path = path_ch.get_data(); - i.port = p_port; - - lws_client_connect_via_info(&i); - - return OK; -}; - -int LWSClient::get_max_packet_size() const { - return (1 << _out_buf_size) - PROTO_SIZE; -} - -void LWSClient::poll() { - - _lws_poll(); -} - -int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) { - - Ref<LWSPeer> peer = static_cast<Ref<LWSPeer> >(_peer); - LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; - - switch (reason) { -#if defined(LWS_OPENSSL_SUPPORT) - case LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS: { - PoolByteArray arr = StreamPeerSSL::get_project_cert_array(); - if (arr.size() > 0) - SSL_CTX_add_client_CA((SSL_CTX *)user, d2i_X509(NULL, &arr.read()[0], arr.size())); - else if (verify_ssl) - WARN_PRINTS("No CA cert specified in project settings, SSL will not work"); - } break; -#endif - case LWS_CALLBACK_CLIENT_ESTABLISHED: - peer->set_wsi(wsi, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); - peer_data->peer_id = 0; - peer_data->force_close = false; - peer_data->clean_close = false; - _on_connect(lws_get_protocol(wsi)->name); - break; - - case LWS_CALLBACK_CLIENT_CONNECTION_ERROR: - _on_error(); - destroy_context(); - return -1; // We should close the connection (would probably happen anyway) - - case LWS_CALLBACK_WS_PEER_INITIATED_CLOSE: { - int code; - String reason2 = peer->get_close_reason(in, len, code); - peer_data->clean_close = true; - _on_close_request(code, reason2); - return 0; - } - - case LWS_CALLBACK_CLIENT_CLOSED: - peer->close(); - destroy_context(); - _on_disconnect(peer_data->clean_close); - return 0; // We can end here - - case LWS_CALLBACK_CLIENT_RECEIVE: - peer->read_wsi(in, len); - if (peer->get_available_packet_count() > 0) - _on_peer_packet(); - break; - - case LWS_CALLBACK_CLIENT_WRITEABLE: - if (peer_data->force_close) { - peer->send_close_status(wsi); - return -1; - } - - peer->write_wsi(); - break; - - default: - break; - } - - return 0; -} - -Ref<WebSocketPeer> LWSClient::get_peer(int p_peer_id) const { - - return _peer; -} - -NetworkedMultiplayerPeer::ConnectionStatus LWSClient::get_connection_status() const { - - if (context == NULL) - return CONNECTION_DISCONNECTED; - - if (_peer->is_connected_to_host()) - return CONNECTION_CONNECTED; - - return CONNECTION_CONNECTING; -} - -void LWSClient::disconnect_from_host(int p_code, String p_reason) { - - if (context == NULL) - return; - - _peer->close(p_code, p_reason); -}; - -IP_Address LWSClient::get_connected_host() const { - - return IP_Address(); -}; - -uint16_t LWSClient::get_connected_port() const { - - return 1025; -}; - -LWSClient::LWSClient() { - _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; - _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); - _out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10; - _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_PKT) - 1); - - context = NULL; - _lws_ref = NULL; - _peer = Ref<LWSPeer>(memnew(LWSPeer)); -}; - -LWSClient::~LWSClient() { - - invalidate_lws_ref(); // We do not want any more callback - disconnect_from_host(); - destroy_context(); - _peer = Ref<LWSPeer>(); -}; - -#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/lws_helper.cpp b/modules/websocket/lws_helper.cpp deleted file mode 100644 index a652779960..0000000000 --- a/modules/websocket/lws_helper.cpp +++ /dev/null @@ -1,157 +0,0 @@ -/*************************************************************************/ -/* lws_helper.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#if !defined(JAVASCRIPT_ENABLED) - -#include "lws_helper.h" - -_LWSRef *_lws_create_ref(void *obj) { - - _LWSRef *out = (_LWSRef *)memalloc(sizeof(_LWSRef)); - out->is_destroying = false; - out->free_context = false; - out->is_polling = false; - out->obj = obj; - out->is_valid = true; - out->lws_structs = NULL; - out->lws_names = NULL; - return out; -} - -void _lws_free_ref(_LWSRef *ref) { - // Free strings and structs - memfree(ref->lws_structs); - memfree(ref->lws_names); - // Free ref - memfree(ref); -} - -bool _lws_destroy(struct lws_context *context, _LWSRef *ref) { - if (context == NULL || ref->is_destroying) - return false; - - if (ref->is_polling) { - ref->free_context = true; - return false; - } - - ref->is_destroying = true; - lws_context_destroy(context); - _lws_free_ref(ref); - return true; -} - -bool _lws_poll(struct lws_context *context, _LWSRef *ref) { - - ERR_FAIL_COND_V(context == NULL, false); - ERR_FAIL_COND_V(ref == NULL, false); - - ref->is_polling = true; - lws_service(context, 0); - ref->is_polling = false; - - if (!ref->free_context) - return false; // Nothing to do - - bool is_valid = ref->is_valid; // Might have been destroyed by poll - - _lws_destroy(context, ref); // Will destroy context and ref - - return is_valid; // If the object should NULL its context and ref -} - -/* - * Prepare the protocol_structs to be fed to context. - * Also prepare the protocol string used by the client. - */ -void _lws_make_protocols(void *p_obj, lws_callback_function *p_callback, PoolVector<String> p_names, _LWSRef **r_lws_ref) { - // The input strings might go away after this call, we need to copy them. - // We will clear them when destroying the context. - int i; - int len = p_names.size(); - size_t data_size = sizeof(struct LWSPeer::PeerData); - PoolVector<String>::Read pnr = p_names.read(); - - // This is a reference connecting the object with lws keep track of status, mallocs, etc. - // Must survive as long the context. - // Must be freed manually when context creation fails. - _LWSRef *ref = _lws_create_ref(p_obj); - - // LWS protocol structs. - ref->lws_structs = (struct lws_protocols *)memalloc(sizeof(struct lws_protocols) * (len + 2)); - memset(ref->lws_structs, 0, sizeof(struct lws_protocols) * (len + 2)); - - CharString strings = p_names.join(",").ascii(); - int str_len = strings.length(); - - // Joined string of protocols, double the size: comma separated first, NULL separated last - ref->lws_names = (char *)memalloc((str_len + 1) * 2); // Plus the terminator - - char *names_ptr = ref->lws_names; - struct lws_protocols *structs_ptr = ref->lws_structs; - - // Comma separated protocols string to be used in client Sec-WebSocket-Protocol header - if (str_len > 0) - copymem(names_ptr, strings.get_data(), str_len); - names_ptr[str_len] = '\0'; // NULL terminator - - // NULL terminated protocol strings to be used in protocol structs - if (str_len > 0) - copymem(&names_ptr[str_len + 1], strings.get_data(), str_len); - names_ptr[(str_len * 2) + 1] = '\0'; // NULL terminator - int pos = str_len + 1; - - // The first protocol is the default for any http request (before upgrade). - // It is also used as the websocket protocol when no subprotocol is specified. - structs_ptr[0].name = "default"; - structs_ptr[0].callback = p_callback; - structs_ptr[0].per_session_data_size = data_size; - structs_ptr[0].rx_buffer_size = LWS_BUF_SIZE; - structs_ptr[0].tx_packet_size = LWS_PACKET_SIZE; - // Add user defined protocols - for (i = 0; i < len; i++) { - structs_ptr[i + 1].name = (const char *)&names_ptr[pos]; - structs_ptr[i + 1].callback = p_callback; - structs_ptr[i + 1].per_session_data_size = data_size; - structs_ptr[i + 1].rx_buffer_size = LWS_BUF_SIZE; - structs_ptr[i + 1].tx_packet_size = LWS_PACKET_SIZE; - pos += pnr[i].ascii().length() + 1; - names_ptr[pos - 1] = '\0'; - } - // Add protocols terminator - structs_ptr[len + 1].name = NULL; - structs_ptr[len + 1].callback = NULL; - structs_ptr[len + 1].per_session_data_size = 0; - structs_ptr[len + 1].rx_buffer_size = 0; - - *r_lws_ref = ref; -} - -#endif diff --git a/modules/websocket/lws_helper.h b/modules/websocket/lws_helper.h deleted file mode 100644 index 265dc4e6ad..0000000000 --- a/modules/websocket/lws_helper.h +++ /dev/null @@ -1,111 +0,0 @@ -/*************************************************************************/ -/* lws_helper.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef LWS_HELPER_H -#define LWS_HELPER_H - -#define LWS_BUF_SIZE 65536 -#define LWS_PACKET_SIZE LWS_BUF_SIZE - -#include "core/io/stream_peer.h" -#include "core/os/os.h" -#include "core/reference.h" -#include "core/ring_buffer.h" -#include "lws_peer.h" - -struct _LWSRef { - bool free_context; - bool is_polling; - bool is_valid; - bool is_destroying; - void *obj; - struct lws_protocols *lws_structs; - char *lws_names; -}; - -_LWSRef *_lws_create_ref(void *obj); -void _lws_free_ref(_LWSRef *ref); -bool _lws_destroy(struct lws_context *context, _LWSRef *ref); -bool _lws_poll(struct lws_context *context, _LWSRef *ref); -void _lws_make_protocols(void *p_obj, lws_callback_function *p_callback, PoolVector<String> p_names, _LWSRef **r_lws_ref); - -/* clang-format off */ -#define LWS_HELPER(CNAME) \ -protected: \ - struct _LWSRef *_lws_ref; \ - struct lws_context *context; \ - bool _keep_servicing; \ - \ - static int _lws_gd_callback(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) { \ - \ - if (wsi == NULL) { \ - return 0; \ - } \ - \ - struct _LWSRef *ref = (struct _LWSRef *)lws_context_user(lws_get_context(wsi)); \ - if (!ref->is_valid) \ - return 0; \ - CNAME *helper = (CNAME *)ref->obj; \ - helper->_keep_servicing = true; \ - return helper->_handle_cb(wsi, reason, user, in, len); \ - } \ - \ - void invalidate_lws_ref() { \ - if (_lws_ref != NULL) \ - _lws_ref->is_valid = false; \ - } \ - \ - void destroy_context() { \ - if (_lws_destroy(context, _lws_ref)) { \ - context = NULL; \ - _lws_ref = NULL; \ - } \ - } \ - \ -public: \ - virtual int _handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len); \ - \ - void _lws_poll() { \ - ERR_FAIL_COND(context == NULL); \ - do { \ - _keep_servicing = false; \ - if (::_lws_poll(context, _lws_ref)) { \ - context = NULL; \ - _lws_ref = NULL; \ - break; \ - } \ - } while (_keep_servicing); \ - } \ - \ -protected: - -/* clang-format on */ - -#endif // LWS_HELPER_H diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp deleted file mode 100644 index a7c85450fa..0000000000 --- a/modules/websocket/lws_peer.cpp +++ /dev/null @@ -1,270 +0,0 @@ -/*************************************************************************/ -/* lws_peer.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef JAVASCRIPT_ENABLED - -#include "lws_peer.h" - -#include "core/io/ip.h" - -// Needed for socket_helpers on Android at least. UNIXes has it, just include if not windows -#if !defined(WINDOWS_ENABLED) -#include <netinet/in.h> -#include <sys/socket.h> -#endif - -#include "drivers/unix/net_socket_posix.h" - -void LWSPeer::set_wsi(struct lws *p_wsi, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size) { - ERR_FAIL_COND(wsi != NULL); - - _in_buffer.resize(p_in_pkt_size, p_in_buf_size); - _out_buffer.resize(p_out_pkt_size, p_out_buf_size); - _packet_buffer.resize((1 << MAX(p_in_buf_size, p_out_buf_size)) + LWS_PRE); - wsi = p_wsi; -}; - -void LWSPeer::set_write_mode(WriteMode p_mode) { - write_mode = p_mode; -} - -LWSPeer::WriteMode LWSPeer::get_write_mode() const { - return write_mode; -} - -Error LWSPeer::read_wsi(void *in, size_t len) { - - ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - - if (lws_is_first_fragment(wsi)) - _in_size = 0; - else if (_in_size == -1) // Trash this frame - return ERR_FILE_CORRUPT; - - Error err = _in_buffer.write_packet((const uint8_t *)in, len, NULL); - - if (err != OK) { - _in_buffer.discard_payload(_in_size); - _in_size = -1; - ERR_FAIL_V(err); - } - - _in_size += len; - - if (lws_is_final_fragment(wsi)) { - uint8_t is_string = lws_frame_is_binary(wsi) ? 0 : 1; - err = _in_buffer.write_packet(NULL, _in_size, &is_string); - if (err != OK) { - _in_buffer.discard_payload(_in_size); - _in_size = -1; - ERR_FAIL_V(err); - } - } - - return OK; -} - -Error LWSPeer::write_wsi() { - - ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - - PoolVector<uint8_t> tmp; - int count = _out_buffer.packets_left(); - - if (count == 0) - return OK; - - int read = 0; - uint8_t is_string = 0; - PoolVector<uint8_t>::Write rw = _packet_buffer.write(); - _out_buffer.read_packet(&(rw[LWS_PRE]), _packet_buffer.size() - LWS_PRE, &is_string, read); - - enum lws_write_protocol mode = is_string ? LWS_WRITE_TEXT : LWS_WRITE_BINARY; - lws_write(wsi, &(rw[LWS_PRE]), read, mode); - - if (count > 1) - lws_callback_on_writable(wsi); // we want to write more! - - return OK; -} - -Error LWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { - - ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - - uint8_t is_string = write_mode == WRITE_MODE_TEXT; - _out_buffer.write_packet(p_buffer, p_buffer_size, &is_string); - lws_callback_on_writable(wsi); // notify that we want to write - return OK; -}; - -Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { - - r_buffer_size = 0; - - ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); - - if (_in_buffer.packets_left() == 0) - return ERR_UNAVAILABLE; - - int read = 0; - PoolVector<uint8_t>::Write rw = _packet_buffer.write(); - _in_buffer.read_packet(rw.ptr(), _packet_buffer.size(), &_is_string, read); - - *r_buffer = rw.ptr(); - r_buffer_size = read; - - return OK; -}; - -int LWSPeer::get_available_packet_count() const { - - if (!is_connected_to_host()) - return 0; - - return _in_buffer.packets_left(); -}; - -bool LWSPeer::was_string_packet() const { - - return _is_string; -}; - -bool LWSPeer::is_connected_to_host() const { - - return wsi != NULL; -}; - -String LWSPeer::get_close_reason(void *in, size_t len, int &r_code) { - String s; - r_code = 0; - if (len < 2) // From docs this should not happen - return s; - - const uint8_t *b = (const uint8_t *)in; - r_code = b[0] << 8 | b[1]; - - if (len > 2) { - const char *utf8 = (const char *)&b[2]; - s.parse_utf8(utf8, len - 2); - } - return s; -} - -void LWSPeer::send_close_status(struct lws *p_wsi) { - if (close_code == -1) - return; - - int len = close_reason.size(); - ERR_FAIL_COND(len > 123); // Maximum allowed reason size in bytes - - lws_close_status code = (lws_close_status)close_code; - unsigned char *reason = len > 0 ? (unsigned char *)close_reason.utf8().ptrw() : NULL; - - lws_close_reason(p_wsi, code, reason, len); - - close_code = -1; - close_reason = ""; -} - -void LWSPeer::close(int p_code, String p_reason) { - if (wsi != NULL) { - close_code = p_code; - close_reason = p_reason; - PeerData *data = ((PeerData *)lws_wsi_user(wsi)); - data->force_close = true; - data->clean_close = true; - lws_callback_on_writable(wsi); // Notify that we want to disconnect - } else { - close_code = -1; - close_reason = ""; - } - wsi = NULL; - _in_buffer.clear(); - _out_buffer.clear(); - _in_size = 0; - _is_string = 0; - _packet_buffer.resize(0); -}; - -IP_Address LWSPeer::get_connected_host() const { - - ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address()); - - IP_Address ip; - uint16_t port = 0; - - struct sockaddr_storage addr; - socklen_t len = sizeof(addr); - - int fd = lws_get_socket_fd(wsi); - ERR_FAIL_COND_V(fd == -1, IP_Address()); - - int ret = getpeername(fd, (struct sockaddr *)&addr, &len); - ERR_FAIL_COND_V(ret != 0, IP_Address()); - - NetSocketPosix::_set_ip_port(&addr, ip, port); - - return ip; -}; - -uint16_t LWSPeer::get_connected_port() const { - - ERR_FAIL_COND_V(!is_connected_to_host(), 0); - - IP_Address ip; - uint16_t port = 0; - - struct sockaddr_storage addr; - socklen_t len = sizeof(addr); - - int fd = lws_get_socket_fd(wsi); - ERR_FAIL_COND_V(fd == -1, 0); - - int ret = getpeername(fd, (struct sockaddr *)&addr, &len); - ERR_FAIL_COND_V(ret != 0, 0); - - NetSocketPosix::_set_ip_port(&addr, ip, port); - - return port; -}; - -LWSPeer::LWSPeer() { - wsi = NULL; - write_mode = WRITE_MODE_BINARY; - close(); -}; - -LWSPeer::~LWSPeer() { - - close(); -}; - -#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp deleted file mode 100644 index 61ccdca74a..0000000000 --- a/modules/websocket/lws_server.cpp +++ /dev/null @@ -1,214 +0,0 @@ -/*************************************************************************/ -/* lws_server.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef JAVASCRIPT_ENABLED - -#include "lws_server.h" -#include "core/os/os.h" -#include "core/project_settings.h" - -Error LWSServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) { - - ERR_FAIL_COND_V(context != NULL, FAILED); - - _is_multiplayer = gd_mp_api; - - struct lws_context_creation_info info; - memset(&info, 0, sizeof info); - - // Prepare lws protocol structs - _lws_make_protocols(this, &LWSServer::_lws_gd_callback, p_protocols, &_lws_ref); - - info.port = p_port; - info.user = _lws_ref; - info.protocols = _lws_ref->lws_structs; - info.gid = -1; - info.uid = -1; - //info.ws_ping_pong_interval = 5; - - context = lws_create_context(&info); - - if (context == NULL) { - _lws_free_ref(_lws_ref); - _lws_ref = NULL; - ERR_EXPLAIN("Unable to create LWS context"); - ERR_FAIL_V(FAILED); - } - - return OK; -} - -bool LWSServer::is_listening() const { - return context != NULL; -} - -int LWSServer::get_max_packet_size() const { - return (1 << _out_buf_size) - PROTO_SIZE; -} - -int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) { - - LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; - - switch (reason) { - case LWS_CALLBACK_HTTP: - // no http for now - // closing immediately returning -1; - return -1; - - case LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION: - // check header here? - break; - - case LWS_CALLBACK_ESTABLISHED: { - int32_t id = _gen_unique_id(); - - Ref<LWSPeer> peer = Ref<LWSPeer>(memnew(LWSPeer)); - peer->set_wsi(wsi, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); - _peer_map[id] = peer; - - peer_data->peer_id = id; - peer_data->force_close = false; - peer_data->clean_close = false; - _on_connect(id, lws_get_protocol(wsi)->name); - break; - } - - case LWS_CALLBACK_WS_PEER_INITIATED_CLOSE: { - if (peer_data == NULL) - return 0; - - int32_t id = peer_data->peer_id; - if (_peer_map.has(id)) { - int code; - Ref<LWSPeer> peer = _peer_map[id]; - String reason2 = peer->get_close_reason(in, len, code); - peer_data->clean_close = true; - _on_close_request(id, code, reason2); - } - return 0; - } - - case LWS_CALLBACK_CLOSED: { - if (peer_data == NULL) - return 0; - int32_t id = peer_data->peer_id; - bool clean = peer_data->clean_close; - if (_peer_map.has(id)) { - _peer_map[id]->close(); - _peer_map.erase(id); - } - _on_disconnect(id, clean); - return 0; // we can end here - } - - case LWS_CALLBACK_RECEIVE: { - int32_t id = peer_data->peer_id; - if (_peer_map.has(id)) { - static_cast<Ref<LWSPeer> >(_peer_map[id])->read_wsi(in, len); - if (_peer_map[id]->get_available_packet_count() > 0) - _on_peer_packet(id); - } - break; - } - - case LWS_CALLBACK_SERVER_WRITEABLE: { - int id = peer_data->peer_id; - if (peer_data->force_close) { - if (_peer_map.has(id)) { - Ref<LWSPeer> peer = _peer_map[id]; - peer->send_close_status(wsi); - } - return -1; - } - - if (_peer_map.has(id)) - static_cast<Ref<LWSPeer> >(_peer_map[id])->write_wsi(); - break; - } - - default: - break; - } - - return 0; -} - -void LWSServer::stop() { - if (context == NULL) - return; - - _peer_map.clear(); - destroy_context(); - context = NULL; -} - -bool LWSServer::has_peer(int p_id) const { - return _peer_map.has(p_id); -} - -Ref<WebSocketPeer> LWSServer::get_peer(int p_id) const { - ERR_FAIL_COND_V(!has_peer(p_id), NULL); - return _peer_map[p_id]; -} - -IP_Address LWSServer::get_peer_address(int p_peer_id) const { - ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address()); - - return _peer_map[p_peer_id]->get_connected_host(); -} - -int LWSServer::get_peer_port(int p_peer_id) const { - ERR_FAIL_COND_V(!has_peer(p_peer_id), 0); - - return _peer_map[p_peer_id]->get_connected_port(); -} - -void LWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) { - ERR_FAIL_COND(!has_peer(p_peer_id)); - - get_peer(p_peer_id)->close(p_code, p_reason); -} - -LWSServer::LWSServer() { - _in_buf_size = nearest_shift((int)GLOBAL_GET(WSS_IN_BUF) - 1) + 10; - _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_IN_PKT) - 1); - _out_buf_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_BUF) - 1) + 10; - _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_PKT) - 1); - context = NULL; - _lws_ref = NULL; -} - -LWSServer::~LWSServer() { - invalidate_lws_ref(); // we do not want any more callbacks - stop(); -} - -#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp index 39bf3de982..1c808f0d5c 100644 --- a/modules/websocket/register_types.cpp +++ b/modules/websocket/register_types.cpp @@ -37,9 +37,8 @@ #include "emws_peer.h" #include "emws_server.h" #else -#include "lws_client.h" -#include "lws_peer.h" -#include "lws_server.h" +#include "wsl_client.h" +#include "wsl_server.h" #endif void register_websocket_types() { @@ -64,9 +63,9 @@ void register_websocket_types() { EMWSClient::make_default(); EMWSServer::make_default(); #else - LWSPeer::make_default(); - LWSClient::make_default(); - LWSServer::make_default(); + WSLPeer::make_default(); + WSLClient::make_default(); + WSLServer::make_default(); #endif ClassDB::register_virtual_class<WebSocketMultiplayerPeer>(); diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index c464d97c7f..7ddb9468a5 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -67,6 +67,8 @@ public: void _on_disconnect(bool p_was_clean); void _on_error(); + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; + WebSocketClient(); ~WebSocketClient(); }; diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 6aab8a7e81..e24cb850ec 100644 --- a/modules/websocket/websocket_multiplayer_peer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -87,6 +87,7 @@ void WebSocketMultiplayerPeer::_clear() { void WebSocketMultiplayerPeer::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_buffers", "input_buffer_size_kb", "input_max_packets", "output_buffer_size_kb", "output_max_packets"), &WebSocketMultiplayerPeer::set_buffers); ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebSocketMultiplayerPeer::get_peer); ADD_SIGNAL(MethodInfo("peer_packet", PropertyInfo(Variant::INT, "peer_source"))); @@ -190,7 +191,7 @@ void WebSocketMultiplayerPeer::_send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_ty p_peer->put_packet(&(message.read()[0]), message.size()); } -PoolVector<uint8_t> WebSocketMultiplayerPeer::_make_pkt(uint32_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size) { +PoolVector<uint8_t> WebSocketMultiplayerPeer::_make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size) { PoolVector<uint8_t> out; out.resize(PROTO_SIZE + p_data_size); diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h index b050449ee0..e3ab0784ab 100644 --- a/modules/websocket/websocket_multiplayer_peer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -41,7 +41,7 @@ class WebSocketMultiplayerPeer : public NetworkedMultiplayerPeer { GDCLASS(WebSocketMultiplayerPeer, NetworkedMultiplayerPeer); private: - PoolVector<uint8_t> _make_pkt(uint32_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size); + PoolVector<uint8_t> _make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size); void _store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size); Error _server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size); @@ -82,7 +82,7 @@ public: /* NetworkedMultiplayerPeer */ void set_transfer_mode(TransferMode p_mode); TransferMode get_transfer_mode() const; - void set_target_peer(int p_peer_id); + void set_target_peer(int p_target_peer); int get_packet_peer() const; int get_unique_id() const; virtual bool is_server() const = 0; @@ -97,6 +97,7 @@ public: virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); /* WebSocketPeer */ + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const = 0; void _process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id); diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index 7a94c4047b..83c0c10419 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -62,6 +62,8 @@ public: void _on_disconnect(int32_t p_peer_id, bool p_was_clean); void _on_close_request(int32_t p_peer_id, int p_code, String p_reason); + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; + WebSocketServer(); ~WebSocketServer(); }; diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp new file mode 100644 index 0000000000..86374e8f80 --- /dev/null +++ b/modules/websocket/wsl_client.cpp @@ -0,0 +1,363 @@ +/*************************************************************************/ +/* wsl_client.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JAVASCRIPT_ENABLED + +#include "wsl_client.h" +#include "core/io/ip.h" +#include "core/project_settings.h" + +void WSLClient::_do_handshake() { + if (_requested < _request.size() - 1) { + int sent = 0; + Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent); + // Sending handshake failed + if (err != OK) { + disconnect_from_host(); + _on_error(); + return; + } + _requested += sent; + + } else { + int read = 0; + while (true) { + if (_resp_pos >= WSL_MAX_HEADER_SIZE) { + // Header is too big + disconnect_from_host(); + _on_error(); + ERR_EXPLAIN("Response headers too big"); + ERR_FAIL(); + } + Error err = _connection->get_partial_data(&_resp_buf[_resp_pos], 1, read); + if (err == ERR_FILE_EOF) { + // We got a disconnect. + disconnect_from_host(); + _on_error(); + return; + } else if (err != OK) { + // Got some error. + disconnect_from_host(); + _on_error(); + return; + } else if (read != 1) { + // Busy, wait next poll. + break; + } + // Check "\r\n\r\n" header terminator + char *r = (char *)_resp_buf; + int l = _resp_pos; + if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') { + r[l - 3] = '\0'; + String protocol; + // Response is over, verify headers and create peer. + if (!_verify_headers(protocol)) { + disconnect_from_host(); + _on_error(); + ERR_EXPLAIN("Invalid response headers"); + ERR_FAIL(); + } + // Create peer. + WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); + data->obj = this; + data->conn = _connection; + data->is_server = false; + data->id = 1; + _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); + _on_connect(protocol); + break; + } + _resp_pos += 1; + } + } +} + +bool WSLClient::_verify_headers(String &r_protocol) { + String s = (char *)_resp_buf; + Vector<String> psa = s.split("\r\n"); + int len = psa.size(); + if (len < 4) { + ERR_EXPLAIN("Not enough response headers."); + ERR_FAIL_V(false); + } + + Vector<String> req = psa[0].split(" ", false); + if (req.size() < 2) { + ERR_EXPLAIN("Invalid protocol or status code."); + ERR_FAIL_V(false); + } + // Wrong protocol + if (req[0] != "HTTP/1.1" || req[1] != "101") { + ERR_EXPLAIN("Invalid protocol or status code."); + ERR_FAIL_V(false); + } + + Map<String, String> headers; + for (int i = 1; i < len; i++) { + Vector<String> header = psa[i].split(":", false, 1); + if (header.size() != 2) { + ERR_EXPLAIN("Invalid header -> " + psa[i]); + ERR_FAIL_V(false); + } + String name = header[0].to_lower(); + String value = header[1].strip_edges(); + if (headers.has(name)) + headers[name] += "," + value; + else + headers[name] = value; + } + +#define _WLS_EXPLAIN(NAME, VALUE) \ + ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'"); +#define _WLS_CHECK(NAME, VALUE) \ + _WLS_EXPLAIN(NAME, VALUE); \ + ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false); +#define _WLS_CHECK_NC(NAME, VALUE) \ + _WLS_EXPLAIN(NAME, VALUE); \ + ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME] != VALUE, false); + _WLS_CHECK("connection", "upgrade"); + _WLS_CHECK("upgrade", "websocket"); + _WLS_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key)); + if (_protocols.size() == 0) { + // We didn't request a custom protocol + ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false); + } else { + ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false); + r_protocol = headers["sec-websocket-protocol"]; + bool valid = false; + for (int i = 0; i < _protocols.size(); i++) { + if (_protocols[i] != r_protocol) + continue; + valid = true; + break; + } + if (!valid) + return false; + } +#undef _WLS_CHECK_NC +#undef _WLS_CHECK +#undef _WLS_EXPLAIN + + return true; +} + +Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { + + ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE); + + _peer = Ref<WSLPeer>(memnew(WSLPeer)); + IP_Address addr; + + if (!p_host.is_valid_ip_address()) { + addr = IP::get_singleton()->resolve_hostname(p_host); + } else { + addr = p_host; + } + + ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER); + + String port = ""; + if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) { + port = ":" + itos(p_port); + } + + Error err = _tcp->connect_to_host(addr, p_port); + if (err != OK) { + _on_error(); + _tcp->disconnect_from_host(); + return err; + } + _connection = _tcp; + _use_ssl = p_ssl; + _host = p_host; + _protocols = p_protocols; + + _key = WSLPeer::generate_key(); + // TODO custom extra headers (allow overriding this too?) + String request = "GET " + p_path + " HTTP/1.1\r\n"; + request += "Host: " + p_host + port + "\r\n"; + request += "Upgrade: websocket\r\n"; + request += "Connection: Upgrade\r\n"; + request += "Sec-WebSocket-Key: " + _key + "\r\n"; + request += "Sec-WebSocket-Version: 13\r\n"; + if (p_protocols.size() > 0) { + request += "Sec-WebSocket-Protocol: "; + for (int i = 0; i < p_protocols.size(); i++) { + if (i != 0) + request += ","; + request += p_protocols[i]; + } + request += "\r\n"; + } + request += "\r\n"; + _request = request.utf8(); + + return OK; +} + +int WSLClient::get_max_packet_size() const { + return (1 << _out_buf_size) - PROTO_SIZE; +} + +void WSLClient::poll() { + if (_peer->is_connected_to_host()) { + _peer->poll(); + if (!_peer->is_connected_to_host()) { + _on_disconnect(_peer->close_code != -1); + disconnect_from_host(); + } + return; + } + + if (_connection.is_null()) + return; // Not connected. + + switch (_tcp->get_status()) { + case StreamPeerTCP::STATUS_NONE: + // Clean close + _on_error(); + disconnect_from_host(); + break; + case StreamPeerTCP::STATUS_CONNECTED: { + Ref<StreamPeerSSL> ssl; + if (_use_ssl) { + if (_connection == _tcp) { + // Start SSL handshake + ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create()); + ERR_EXPLAIN("SSL is not available in this build"); + ERR_FAIL_COND(ssl.is_null()); + ssl->set_blocking_handshake_enabled(false); + if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) { + _on_error(); + disconnect_from_host(); + return; + } + _connection = ssl; + } else { + ssl = static_cast<Ref<StreamPeerSSL> >(_connection); + ERR_FAIL_COND(ssl.is_null()); // Bug? + ssl->poll(); + } + if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) + return; // Need more polling. + else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) { + _on_error(); + disconnect_from_host(); + return; // Error. + } + } + // Do websocket handshake. + _do_handshake(); + } break; + case StreamPeerTCP::STATUS_ERROR: + _on_error(); + disconnect_from_host(); + break; + case StreamPeerTCP::STATUS_CONNECTING: + break; // Wait for connection + } +} + +Ref<WebSocketPeer> WSLClient::get_peer(int p_peer_id) const { + + ERR_FAIL_COND_V(p_peer_id != 1, NULL); + + return _peer; +} + +NetworkedMultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const { + + if (_peer->is_connected_to_host()) + return CONNECTION_CONNECTED; + + if (_tcp->is_connected_to_host()) + return CONNECTION_CONNECTING; + + return CONNECTION_DISCONNECTED; +} + +void WSLClient::disconnect_from_host(int p_code, String p_reason) { + + _peer->close(p_code, p_reason); + _connection = Ref<StreamPeer>(NULL); + _tcp = Ref<StreamPeerTCP>(memnew(StreamPeerTCP)); + + _key = ""; + _host = ""; + _protocols.resize(0); + _use_ssl = false; + + _request = ""; + _requested = 0; + + memset(_resp_buf, 0, sizeof(_resp_buf)); + _resp_pos = 0; +} + +IP_Address WSLClient::get_connected_host() const { + + return IP_Address(); +} + +uint16_t WSLClient::get_connected_port() const { + + return 1025; +} + +Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); + ERR_FAIL_COND_V(_connection.is_valid(), FAILED); + + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; + _out_pkt_size = nearest_shift(p_out_packets - 1); + return OK; +} + +WSLClient::WSLClient() { + _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; + _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); + _out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10; + _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_PKT) - 1); + + _peer.instance(); + _tcp.instance(); + disconnect_from_host(); +} + +WSLClient::~WSLClient() { + + _peer->close_now(); + _peer->invalidate(); + disconnect_from_host(); +} + +#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/lws_client.h b/modules/websocket/wsl_client.h index b3a1237550..57dfd635b7 100644 --- a/modules/websocket/lws_client.h +++ b/modules/websocket/wsl_client.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* lws_client.h */ +/* wsl_client.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,21 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef LWSCLIENT_H -#define LWSCLIENT_H +#ifndef WSLCLIENT_H +#define WSLCLIENT_H #ifndef JAVASCRIPT_ENABLED #include "core/error_list.h" -#include "lws_helper.h" -#include "lws_peer.h" +#include "core/io/stream_peer_ssl.h" +#include "core/io/stream_peer_tcp.h" #include "websocket_client.h" +#include "wsl_peer.h" +#include "wslay/wslay.h" -class LWSClient : public WebSocketClient { +class WSLClient : public WebSocketClient { - GDCIIMPL(LWSClient, WebSocketClient); - - LWS_HELPER(LWSClient); + GDCIIMPL(WSLClient, WebSocketClient); private: int _in_buf_size; @@ -50,7 +50,28 @@ private: int _out_buf_size; int _out_pkt_size; + Ref<WSLPeer> _peer; + Ref<StreamPeerTCP> _tcp; + Ref<StreamPeer> _connection; + + CharString _request; + int _requested; + + uint8_t _resp_buf[WSL_MAX_HEADER_SIZE]; + int _resp_pos; + + String _response; + + String _key; + String _host; + PoolVector<String> _protocols; + bool _use_ssl; + + void _do_handshake(); + bool _verify_headers(String &r_protocol); + public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); int get_max_packet_size() const; Ref<WebSocketPeer> get_peer(int p_peer_id) const; @@ -60,10 +81,10 @@ public: virtual ConnectionStatus get_connection_status() const; virtual void poll(); - LWSClient(); - ~LWSClient(); + WSLClient(); + ~WSLClient(); }; #endif // JAVASCRIPT_ENABLED -#endif // LWSCLIENT_H +#endif // WSLCLIENT_H diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp new file mode 100644 index 0000000000..b11bd2b70f --- /dev/null +++ b/modules/websocket/wsl_peer.cpp @@ -0,0 +1,339 @@ +/*************************************************************************/ +/* lws_peer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JAVASCRIPT_ENABLED + +#include "wsl_peer.h" + +#include "wsl_client.h" +#include "wsl_server.h" + +#include "core/math/crypto_core.h" +#include "core/math/random_number_generator.h" +#include "core/os/os.h" + +String WSLPeer::generate_key() { + // Random key + RandomNumberGenerator rng; + rng.set_seed(OS::get_singleton()->get_unix_time()); + PoolVector<uint8_t> bkey; + int len = 16; // 16 bytes, as per RFC + bkey.resize(len); + PoolVector<uint8_t>::Write w = bkey.write(); + for (int i = 0; i < len; i++) { + w[i] = (uint8_t)rng.randi_range(0, 255); + } + return CryptoCore::b64_encode_str(&w[0], len); +} + +String WSLPeer::compute_key_response(String p_key) { + String key = p_key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"; // Magic UUID as per RFC + Vector<uint8_t> sha = key.sha1_buffer(); + return CryptoCore::b64_encode_str(sha.ptr(), sha.size()); +} + +void WSLPeer::_wsl_destroy(struct PeerData **p_data) { + if (!p_data || !(*p_data)) + return; + struct PeerData *data = *p_data; + if (data->polling) { + data->destroy = true; + return; + } + wslay_event_context_free(data->ctx); + memdelete(data); + *p_data = NULL; +} + +bool WSLPeer::_wsl_poll(struct PeerData *p_data) { + p_data->polling = true; + int err = 0; + if ((err = wslay_event_recv(p_data->ctx)) != 0 || (err = wslay_event_send(p_data->ctx)) != 0) { + print_verbose("Websocket (wslay) poll error: " + itos(err)); + p_data->destroy = true; + } + p_data->polling = false; + + if (p_data->destroy || (wslay_event_get_close_sent(p_data->ctx) && wslay_event_get_close_received(p_data->ctx))) { + bool valid = p_data->valid; + _wsl_destroy(&p_data); + return valid; + } + return false; +} + +ssize_t wsl_recv_callback(wslay_event_context_ptr ctx, uint8_t *data, size_t len, int flags, void *user_data) { + struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data; + if (!peer_data->valid) { + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + Ref<StreamPeer> conn = peer_data->conn; + int read = 0; + Error err = conn->get_partial_data(data, len, read); + if (err != OK) { + print_verbose("Websocket get data error: " + itos(err) + ", read (should be 0!): " + itos(read)); + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + if (read == 0) { + wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK); + return -1; + } + return read; +} + +ssize_t wsl_send_callback(wslay_event_context_ptr ctx, const uint8_t *data, size_t len, int flags, void *user_data) { + struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data; + if (!peer_data->valid) { + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + Ref<StreamPeer> conn = peer_data->conn; + int sent = 0; + Error err = conn->put_partial_data(data, len, sent); + if (err != OK) { + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + if (sent == 0) { + wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK); + return -1; + } + return sent; +} + +int wsl_genmask_callback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data) { + RandomNumberGenerator rng; + // TODO maybe use crypto in the future? + rng.set_seed(OS::get_singleton()->get_unix_time()); + for (unsigned int i = 0; i < len; i++) { + buf[i] = (uint8_t)rng.randi_range(0, 255); + } + return 0; +} + +void wsl_msg_recv_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_msg_recv_arg *arg, void *user_data) { + struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data; + if (!peer_data->valid) { + return; + } + WSLPeer *peer = (WSLPeer *)peer_data->peer; + + if (peer->parse_message(arg) != OK) + return; + + if (peer_data->is_server) { + WSLServer *helper = (WSLServer *)peer_data->obj; + helper->_on_peer_packet(peer_data->id); + } else { + WSLClient *helper = (WSLClient *)peer_data->obj; + helper->_on_peer_packet(); + } +} + +wslay_event_callbacks wsl_callbacks = { + wsl_recv_callback, + wsl_send_callback, + wsl_genmask_callback, + NULL, /* on_frame_recv_start_callback */ + NULL, /* on_frame_recv_callback */ + NULL, /* on_frame_recv_end_callback */ + wsl_msg_recv_callback +}; + +Error WSLPeer::parse_message(const wslay_event_on_msg_recv_arg *arg) { + uint8_t is_string = 0; + if (arg->opcode == WSLAY_TEXT_FRAME) { + is_string = 1; + } else if (arg->opcode == WSLAY_CONNECTION_CLOSE) { + close_code = arg->status_code; + size_t len = arg->msg_length; + close_reason = ""; + if (len > 2 /* first 2 bytes = close code */) { + close_reason.parse_utf8((char *)arg->msg + 2, len - 2); + } + if (!wslay_event_get_close_sent(_data->ctx)) { + if (_data->is_server) { + WSLServer *helper = (WSLServer *)_data->obj; + helper->_on_close_request(_data->id, close_code, close_reason); + } else { + WSLClient *helper = (WSLClient *)_data->obj; + helper->_on_close_request(close_code, close_reason); + } + } + return ERR_FILE_EOF; + } else if (arg->opcode != WSLAY_BINARY_FRAME) { + // Ping or pong + return ERR_SKIP; + } + _in_buffer.write_packet(arg->msg, arg->msg_length, &is_string); + return OK; +} + +void WSLPeer::make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size) { + ERR_FAIL_COND(_data != NULL); + ERR_FAIL_COND(p_data == NULL); + + _in_buffer.resize(p_in_pkt_size, p_in_buf_size); + _packet_buffer.resize((1 << MAX(p_in_buf_size, p_out_buf_size))); + + _data = p_data; + _data->peer = this; + _data->valid = true; + _connection = Ref<StreamPeer>(_data->conn); + + if (_data->is_server) + wslay_event_context_server_init(&(_data->ctx), &wsl_callbacks, _data); + else + wslay_event_context_client_init(&(_data->ctx), &wsl_callbacks, _data); + wslay_event_config_set_max_recv_msg_length(_data->ctx, (1 << p_in_buf_size)); +} + +void WSLPeer::set_write_mode(WriteMode p_mode) { + write_mode = p_mode; +} + +WSLPeer::WriteMode WSLPeer::get_write_mode() const { + return write_mode; +} + +void WSLPeer::poll() { + if (!_data) + return; + + if (_wsl_poll(_data)) { + _data = NULL; + } +} + +Error WSLPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + + ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); + + struct wslay_event_msg msg; // Should I use fragmented? + msg.opcode = write_mode == WRITE_MODE_TEXT ? WSLAY_TEXT_FRAME : WSLAY_BINARY_FRAME; + msg.msg = p_buffer; + msg.msg_length = p_buffer_size; + + wslay_event_queue_msg(_data->ctx, &msg); + return OK; +} + +Error WSLPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { + + r_buffer_size = 0; + + ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); + + if (_in_buffer.packets_left() == 0) + return ERR_UNAVAILABLE; + + int read = 0; + PoolVector<uint8_t>::Write rw = _packet_buffer.write(); + _in_buffer.read_packet(rw.ptr(), _packet_buffer.size(), &_is_string, read); + + *r_buffer = rw.ptr(); + r_buffer_size = read; + + return OK; +} + +int WSLPeer::get_available_packet_count() const { + + if (!is_connected_to_host()) + return 0; + + return _in_buffer.packets_left(); +} + +bool WSLPeer::was_string_packet() const { + + return _is_string; +} + +bool WSLPeer::is_connected_to_host() const { + + return _data != NULL; +} + +void WSLPeer::close_now() { + close(1000, ""); + _wsl_destroy(&_data); +} + +void WSLPeer::close(int p_code, String p_reason) { + if (_data && !wslay_event_get_close_sent(_data->ctx)) { + CharString cs = p_reason.utf8(); + wslay_event_queue_close(_data->ctx, p_code, (uint8_t *)cs.ptr(), cs.size()); + wslay_event_send(_data->ctx); + } + + _in_buffer.clear(); + _packet_buffer.resize(0); +} + +IP_Address WSLPeer::get_connected_host() const { + + ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address()); + + IP_Address ip; + return ip; +} + +uint16_t WSLPeer::get_connected_port() const { + + ERR_FAIL_COND_V(!is_connected_to_host(), 0); + + uint16_t port = 0; + return port; +} + +void WSLPeer::invalidate() { + if (_data) + _data->valid = false; +} + +WSLPeer::WSLPeer() { + _data = NULL; + _is_string = 0; + close_code = -1; + write_mode = WRITE_MODE_BINARY; +} + +WSLPeer::~WSLPeer() { + + close(); + invalidate(); + _wsl_destroy(&_data); + _data = NULL; +} + +#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/lws_peer.h b/modules/websocket/wsl_peer.h index 6771c13094..d51b304fe1 100644 --- a/modules/websocket/lws_peer.h +++ b/modules/websocket/wsl_peer.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* lws_peer.h */ +/* wsl_peer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,50 +28,76 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef LWSPEER_H -#define LWSPEER_H +#ifndef WSLPEER_H +#define WSLPEER_H #ifndef JAVASCRIPT_ENABLED #include "core/error_list.h" #include "core/io/packet_peer.h" #include "core/ring_buffer.h" -#include "libwebsockets.h" -#include "lws_config.h" #include "packet_buffer.h" #include "websocket_peer.h" +#include "wslay/wslay.h" -class LWSPeer : public WebSocketPeer { +#define WSL_MAX_HEADER_SIZE 4096 - GDCIIMPL(LWSPeer, WebSocketPeer); +class WSLPeer : public WebSocketPeer { + + GDCIIMPL(WSLPeer, WebSocketPeer); + +public: + struct PeerData { + bool polling; + bool destroy; + bool valid; + bool is_server; + void *obj; + void *peer; + Ref<StreamPeer> conn; + int id; + wslay_event_context_ptr ctx; + + PeerData() { + polling = false; + destroy = false; + valid = false; + is_server = false; + id = 1; + ctx = NULL; + obj = NULL; + peer = NULL; + } + }; + + static String compute_key_response(String p_key); + static String generate_key(); private: - int _in_size; + static bool _wsl_poll(struct PeerData *p_data); + static void _wsl_destroy(struct PeerData **p_data); + + Ref<StreamPeer> _connection; + struct PeerData *_data; uint8_t _is_string; // Our packet info is just a boolean (is_string), using uint8_t for it. PacketBuffer<uint8_t> _in_buffer; - PacketBuffer<uint8_t> _out_buffer; PoolVector<uint8_t> _packet_buffer; - struct lws *wsi; WriteMode write_mode; +public: int close_code; String close_reason; - -public: - struct PeerData { - uint32_t peer_id; - bool force_close; - bool clean_close; - }; + void poll(); // Used by client and server. virtual int get_available_packet_count() const; virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); virtual int get_max_packet_size() const { return _packet_buffer.size(); }; + virtual void close_now(); virtual void close(int p_code = 1000, String p_reason = ""); virtual bool is_connected_to_host() const; virtual IP_Address get_connected_host() const; @@ -81,14 +107,12 @@ public: virtual void set_write_mode(WriteMode p_mode); virtual bool was_string_packet() const; - void set_wsi(struct lws *wsi, unsigned int _in_buf_size, unsigned int _in_pkt_size, unsigned int _out_buf_size, unsigned int _out_pkt_size); - Error read_wsi(void *in, size_t len); - Error write_wsi(); - void send_close_status(struct lws *wsi); - String get_close_reason(void *in, size_t len, int &r_code); + void make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size); + Error parse_message(const wslay_event_on_msg_recv_arg *arg); + void invalidate(); - LWSPeer(); - ~LWSPeer(); + WSLPeer(); + ~WSLPeer(); }; #endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp new file mode 100644 index 0000000000..0d09a4d74e --- /dev/null +++ b/modules/websocket/wsl_server.cpp @@ -0,0 +1,302 @@ +/*************************************************************************/ +/* lws_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JAVASCRIPT_ENABLED + +#include "wsl_server.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +WSLServer::PendingPeer::PendingPeer() { + time = 0; + has_request = false; + response_sent = 0; + req_pos = 0; + memset(req_buf, 0, sizeof(req_buf)); +} + +bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) { + Vector<String> psa = String((char *)req_buf).split("\r\n"); + int len = psa.size(); + if (len < 4) { + ERR_EXPLAIN("Not enough response headers."); + ERR_FAIL_V(false); + } + + Vector<String> req = psa[0].split(" ", false); + if (req.size() < 2) { + ERR_EXPLAIN("Invalid protocol or status code."); + ERR_FAIL_V(false); + } + // Wrong protocol + if (req[0] != "GET" || req[2] != "HTTP/1.1") { + ERR_EXPLAIN("Invalid method or HTTP version."); + ERR_FAIL_V(false); + } + + Map<String, String> headers; + for (int i = 1; i < len; i++) { + Vector<String> header = psa[i].split(":", false, 1); + if (header.size() != 2) { + ERR_EXPLAIN("Invalid header -> " + psa[i]); + ERR_FAIL_V(false); + } + String name = header[0].to_lower(); + String value = header[1].strip_edges(); + if (headers.has(name)) + headers[name] += "," + value; + else + headers[name] = value; + } +#define _WLS_CHECK(NAME, VALUE) \ + ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'"); \ + ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false); +#define _WLS_CHECK_EX(NAME) \ + ERR_EXPLAIN("Missing header '" + String(NAME) + "'."); \ + ERR_FAIL_COND_V(!headers.has(NAME), false); + _WLS_CHECK("upgrade", "websocket"); + _WLS_CHECK("sec-websocket-version", "13"); + _WLS_CHECK_EX("sec-websocket-key"); + _WLS_CHECK_EX("connection"); +#undef _WLS_CHECK_EX +#undef _WLS_CHECK + key = headers["sec-websocket-key"]; + if (headers.has("sec-websocket-protocol")) { + Vector<String> protos = headers["sec-websocket-protocol"].split(","); + for (int i = 0; i < protos.size(); i++) { + // Check if we have the given protocol + for (int j = 0; j < p_protocols.size(); j++) { + if (protos[i] != p_protocols[j]) + continue; + protocol = protos[i]; + break; + } + // Found a protocol + if (protocol != "") + break; + } + if (protocol == "") // Invalid protocol(s) requested + return false; + } else if (p_protocols.size() > 0) // No protocol requested, but we need one + return false; + return true; +} + +Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) { + if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT) + return ERR_TIMEOUT; + if (!has_request) { + int read = 0; + while (true) { + if (req_pos >= WSL_MAX_HEADER_SIZE) { + // Header is too big + ERR_EXPLAIN("Response headers too big"); + ERR_FAIL_V(ERR_OUT_OF_MEMORY); + } + Error err = connection->get_partial_data(&req_buf[req_pos], 1, read); + if (err != OK) // Got an error + return FAILED; + else if (read != 1) // Busy, wait next poll + return ERR_BUSY; + char *r = (char *)req_buf; + int l = req_pos; + if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') { + r[l - 3] = '\0'; + if (!_parse_request(p_protocols)) { + return FAILED; + } + String s = "HTTP/1.1 101 Switching Protocols\r\n"; + s += "Upgrade: websocket\r\n"; + s += "Connection: Upgrade\r\n"; + s += "Sec-WebSocket-Accept: " + WSLPeer::compute_key_response(key) + "\r\n"; + if (protocol != "") + s += "Sec-WebSocket-Protocol: " + protocol + "\r\n"; + s += "\r\n"; + response = s.utf8(); + has_request = true; + break; + } + req_pos += 1; + } + } + if (has_request && response_sent < response.size() - 1) { + int sent = 0; + Error err = connection->put_partial_data((const uint8_t *)response.get_data() + response_sent, response.size() - response_sent - 1, sent); + if (err != OK) { + return err; + } + response_sent += sent; + } + if (response_sent < response.size() - 1) + return ERR_BUSY; + return OK; +} + +Error WSLServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) { + ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE); + + _is_multiplayer = gd_mp_api; + _protocols = p_protocols; + _server->listen(p_port); + + return OK; +} + +void WSLServer::poll() { + + List<int> remove_ids; + for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); + peer->poll(); + if (!peer->is_connected_to_host()) { + _on_disconnect(E->key(), peer->close_code != -1); + remove_ids.push_back(E->key()); + } + } + for (List<int>::Element *E = remove_ids.front(); E; E = E->next()) { + _peer_map.erase(E->get()); + } + remove_ids.clear(); + + List<Ref<PendingPeer> > remove_peers; + for (List<Ref<PendingPeer> >::Element *E = _pending.front(); E; E = E->next()) { + Ref<PendingPeer> ppeer = E->get(); + Error err = ppeer->do_handshake(_protocols); + if (err == ERR_BUSY) { + continue; + } else if (err != OK) { + remove_peers.push_back(ppeer); + continue; + } + // Creating new peer + int32_t id = _gen_unique_id(); + + WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); + data->obj = this; + data->conn = ppeer->connection; + data->is_server = true; + data->id = id; + + Ref<WSLPeer> ws_peer = memnew(WSLPeer); + ws_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); + + _peer_map[id] = ws_peer; + remove_peers.push_back(ppeer); + _on_connect(id, ppeer->protocol); + } + for (List<Ref<PendingPeer> >::Element *E = remove_peers.front(); E; E = E->next()) { + _pending.erase(E->get()); + } + remove_peers.clear(); + + if (!_server->is_listening()) + return; + + while (_server->is_connection_available()) { + Ref<StreamPeer> conn = _server->take_connection(); + if (is_refusing_new_connections()) + continue; // Conn will go out-of-scope and be closed. + + Ref<PendingPeer> peer = memnew(PendingPeer); + peer->connection = conn; + peer->time = OS::get_singleton()->get_ticks_msec(); + _pending.push_back(peer); + } +} + +bool WSLServer::is_listening() const { + return _server->is_listening(); +} + +int WSLServer::get_max_packet_size() const { + return (1 << _out_buf_size) - PROTO_SIZE; +} + +void WSLServer::stop() { + _server->stop(); + for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); + peer->close_now(); + } + _pending.clear(); + _peer_map.clear(); +} + +bool WSLServer::has_peer(int p_id) const { + return _peer_map.has(p_id); +} + +Ref<WebSocketPeer> WSLServer::get_peer(int p_id) const { + ERR_FAIL_COND_V(!has_peer(p_id), NULL); + return _peer_map[p_id]; +} + +IP_Address WSLServer::get_peer_address(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address()); + + return _peer_map[p_peer_id]->get_connected_host(); +} + +int WSLServer::get_peer_port(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), 0); + + return _peer_map[p_peer_id]->get_connected_port(); +} + +void WSLServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) { + ERR_FAIL_COND(!has_peer(p_peer_id)); + + get_peer(p_peer_id)->close(p_code, p_reason); +} + +Error WSLServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); + ERR_FAIL_COND_V(_server->is_listening(), FAILED); + + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; + _out_pkt_size = nearest_shift(p_out_packets - 1); + return OK; +} + +WSLServer::WSLServer() { + _in_buf_size = nearest_shift((int)GLOBAL_GET(WSS_IN_BUF) - 1) + 10; + _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_IN_PKT) - 1); + _out_buf_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_BUF) - 1) + 10; + _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_PKT) - 1); + _server.instance(); +} + +WSLServer::~WSLServer() { + stop(); +} + +#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/lws_server.h b/modules/websocket/wsl_server.h index 5096ee0f88..2ceb941073 100644 --- a/modules/websocket/lws_server.h +++ b/modules/websocket/wsl_server.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* lws_server.h */ +/* wsl_server.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,30 +28,57 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef LWSSERVER_H -#define LWSSERVER_H +#ifndef WSLSERVER_H +#define WSLSERVER_H #ifndef JAVASCRIPT_ENABLED -#include "core/reference.h" -#include "lws_helper.h" -#include "lws_peer.h" #include "websocket_server.h" +#include "wsl_peer.h" -class LWSServer : public WebSocketServer { +#include "core/io/stream_peer_tcp.h" +#include "core/io/tcp_server.h" - GDCIIMPL(LWSServer, WebSocketServer); +#define WSL_SERVER_TIMEOUT 1000 - LWS_HELPER(LWSServer); +class WSLServer : public WebSocketServer { + + GDCIIMPL(WSLServer, WebSocketServer); private: - Map<int, Ref<LWSPeer> > peer_map; + class PendingPeer : public Reference { + + private: + bool _parse_request(const PoolStringArray p_protocols); + + public: + Ref<StreamPeer> connection; + + int time; + uint8_t req_buf[WSL_MAX_HEADER_SIZE]; + int req_pos; + String key; + String protocol; + bool has_request; + CharString response; + int response_sent; + + PendingPeer(); + + Error do_handshake(const PoolStringArray p_protocols); + }; + int _in_buf_size; int _in_pkt_size; int _out_buf_size; int _out_pkt_size; + List<Ref<PendingPeer> > _pending; + Ref<TCP_Server> _server; + PoolStringArray _protocols; + public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); void stop(); bool is_listening() const; @@ -61,12 +88,12 @@ public: IP_Address get_peer_address(int p_peer_id) const; int get_peer_port(int p_peer_id) const; void disconnect_peer(int p_peer_id, int p_code = 1000, String p_reason = ""); - virtual void poll() { _lws_poll(); } + virtual void poll(); - LWSServer(); - ~LWSServer(); + WSLServer(); + ~WSLServer(); }; #endif // JAVASCRIPT_ENABLED -#endif // LWSSERVER_H +#endif // WSLSERVER_H |