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-rw-r--r--modules/websocket/emws_server.cpp3
-rw-r--r--modules/websocket/lws_client.cpp24
-rw-r--r--modules/websocket/websocket_multiplayer.cpp2
3 files changed, 13 insertions, 16 deletions
diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp
index ad4a758c0f..db02162699 100644
--- a/modules/websocket/emws_server.cpp
+++ b/modules/websocket/emws_server.cpp
@@ -71,6 +71,9 @@ int EMWSServer::get_peer_port(int p_peer_id) const {
void EMWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
}
+void EMWSServer::poll() {
+}
+
EMWSServer::EMWSServer() {
}
diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp
index b3e5f6ffab..d71d091720 100644
--- a/modules/websocket/lws_client.cpp
+++ b/modules/websocket/lws_client.cpp
@@ -76,26 +76,11 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
ERR_FAIL_V(FAILED);
}
- char abuf[1024];
- char hbuf[1024];
- char pbuf[2048];
- String addr_str = (String)addr;
- strncpy(abuf, addr_str.ascii().get_data(), 1023);
- abuf[1023] = '\0';
- strncpy(hbuf, p_host.utf8().get_data(), 1023);
- hbuf[1023] = '\0';
- strncpy(pbuf, p_path.utf8().get_data(), 2047);
- pbuf[2047] = '\0';
-
i.context = context;
if (p_protocols.size() > 0)
i.protocol = _lws_ref->lws_names;
else
i.protocol = NULL;
- i.address = abuf;
- i.host = hbuf;
- i.path = pbuf;
- i.port = p_port;
if (p_ssl) {
i.ssl_connection = LCCSCF_USE_SSL;
@@ -105,7 +90,16 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
i.ssl_connection = 0;
}
+ // This String needs to survive till we call lws_client_connect_via_info
+ String addr_str = (String)addr;
+
+ i.address = addr_str.ascii().get_data();
+ i.host = p_host.utf8().get_data();
+ i.path = p_path.utf8().get_data();
+ i.port = p_port;
+
lws_client_connect_via_info(&i);
+
return OK;
};
diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp
index b948c439df..873658559a 100644
--- a/modules/websocket/websocket_multiplayer.cpp
+++ b/modules/websocket/websocket_multiplayer.cpp
@@ -313,7 +313,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
} else if (to < 0) {
// All but one, for us if not excluded
- if (_peer_id != -p_peer_id)
+ if (_peer_id != -(int32_t)p_peer_id)
_store_pkt(from, to, in_buffer, data_size);
} else {