diff options
Diffstat (limited to 'modules/websocket')
-rw-r--r-- | modules/websocket/SCsub | 117 | ||||
-rw-r--r-- | modules/websocket/doc_classes/WebSocketClient.xml | 7 | ||||
-rw-r--r-- | modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml | 4 | ||||
-rw-r--r-- | modules/websocket/doc_classes/WebSocketPeer.xml | 4 | ||||
-rw-r--r-- | modules/websocket/doc_classes/WebSocketServer.xml | 7 | ||||
-rw-r--r-- | modules/websocket/lws_client.cpp | 12 | ||||
-rw-r--r-- | modules/websocket/lws_peer.cpp | 2 | ||||
-rw-r--r-- | modules/websocket/lws_server.cpp | 4 | ||||
-rw-r--r-- | modules/websocket/packet_buffer.h | 8 | ||||
-rw-r--r-- | modules/websocket/register_types.cpp | 19 | ||||
-rw-r--r-- | modules/websocket/websocket_client.h | 2 | ||||
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.cpp (renamed from modules/websocket/websocket_multiplayer.cpp) | 18 | ||||
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.h (renamed from modules/websocket/websocket_multiplayer.h) | 2 | ||||
-rw-r--r-- | modules/websocket/websocket_server.h | 2 |
14 files changed, 99 insertions, 109 deletions
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index b67a836fe8..0345e533bc 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -9,85 +9,90 @@ env_lws = env_modules.Clone() if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # already builtin for javascript thirdparty_dir = "#thirdparty/libwebsockets/" - helper_dir = "win32helpers/" + helper_dir = "#thirdparty/libwebsockets/win32helpers/" thirdparty_sources = [ - "core/alloc.c", - "core/context.c", - "core/libwebsockets.c", - "core/output.c", - "core/pollfd.c", - "core/service.c", - - "event-libs/poll/poll.c", - - "misc/base64-decode.c", - "misc/lejp.c", - "misc/sha-1.c", - - "roles/h1/ops-h1.c", - "roles/http/header.c", - "roles/http/client/client.c", - "roles/http/client/client-handshake.c", - "roles/http/server/fops-zip.c", - "roles/http/server/lejp-conf.c", - "roles/http/server/parsers.c", - "roles/http/server/server.c", - "roles/listen/ops-listen.c", - "roles/pipe/ops-pipe.c", - "roles/raw/ops-raw.c", - - "roles/ws/client-ws.c", - "roles/ws/client-parser-ws.c", - "roles/ws/ops-ws.c", - "roles/ws/server-ws.c", - - "tls/tls.c", - "tls/tls-client.c", - "tls/tls-server.c", - - "tls/mbedtls/wrapper/library/ssl_cert.c", - "tls/mbedtls/wrapper/library/ssl_pkey.c", - "tls/mbedtls/wrapper/library/ssl_stack.c", - "tls/mbedtls/wrapper/library/ssl_methods.c", - "tls/mbedtls/wrapper/library/ssl_lib.c", - "tls/mbedtls/wrapper/library/ssl_x509.c", - "tls/mbedtls/wrapper/platform/ssl_port.c", - "tls/mbedtls/wrapper/platform/ssl_pm.c", - "tls/mbedtls/lws-genhash.c", - "tls/mbedtls/mbedtls-client.c", - "tls/mbedtls/lws-genrsa.c", - "tls/mbedtls/ssl.c", - "tls/mbedtls/mbedtls-server.c" + "lib/core/adopt.c", + "lib/core/alloc.c", + "lib/core/connect.c", + "lib/core/context.c", + "lib/core/dummy-callback.c", + "lib/core/libwebsockets.c", + "lib/core/output.c", + "lib/core/pollfd.c", + "lib/core/service.c", + + "lib/event-libs/poll/poll.c", + + "lib/misc/base64-decode.c", + "lib/misc/lejp.c", + "lib/misc/sha-1.c", + + "lib/roles/h1/ops-h1.c", + "lib/roles/http/header.c", + "lib/roles/http/client/client.c", + "lib/roles/http/client/client-handshake.c", + "lib/roles/http/server/fops-zip.c", + "lib/roles/http/server/lejp-conf.c", + "lib/roles/http/server/parsers.c", + "lib/roles/http/server/server.c", + "lib/roles/listen/ops-listen.c", + "lib/roles/pipe/ops-pipe.c", + "lib/roles/raw-skt/ops-raw-skt.c", + "lib/roles/raw-file/ops-raw-file.c", + + "lib/roles/ws/client-ws.c", + "lib/roles/ws/client-parser-ws.c", + "lib/roles/ws/ops-ws.c", + "lib/roles/ws/server-ws.c", + + "lib/tls/tls.c", + "lib/tls/tls-client.c", + "lib/tls/tls-server.c", + + "lib/tls/mbedtls/wrapper/library/ssl_cert.c", + "lib/tls/mbedtls/wrapper/library/ssl_pkey.c", + "lib/tls/mbedtls/wrapper/library/ssl_stack.c", + "lib/tls/mbedtls/wrapper/library/ssl_methods.c", + "lib/tls/mbedtls/wrapper/library/ssl_lib.c", + "lib/tls/mbedtls/wrapper/library/ssl_x509.c", + "lib/tls/mbedtls/wrapper/platform/ssl_port.c", + "lib/tls/mbedtls/wrapper/platform/ssl_pm.c", + "lib/tls/mbedtls/lws-genhash.c", + "lib/tls/mbedtls/mbedtls-client.c", + "lib/tls/mbedtls/lws-genrsa.c", + "lib/tls/mbedtls/ssl.c", + "lib/tls/mbedtls/mbedtls-server.c" ] if env["platform"] == "android": # Builtin getifaddrs - thirdparty_sources += ["misc/getifaddrs.c"] + thirdparty_sources += ["lib/misc/getifaddrs.c"] + + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] if env["platform"] == "windows" or env["platform"] == "uwp": # Winsock - thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"] + thirdparty_sources += Glob(thirdparty_dir + "lib/plat/windows/*.c") + [helper_dir + src for src in ["getopt.c", "getopt_long.c", "gettimeofday.c"]] else: # Unix socket - thirdparty_sources += ["plat/lws-plat-unix.c"] - - thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + thirdparty_sources += Glob(thirdparty_dir + "lib/plat/unix/*.c") - env_lws.Append(CPPPATH=[thirdparty_dir]) + env_lws.Append(CPPPATH=[thirdparty_dir + 'include/']) if env['builtin_mbedtls']: mbedtls_includes = "#thirdparty/mbedtls/include" env_lws.Prepend(CPPPATH=[mbedtls_includes]) - wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]] + wrapper_includes = ["#thirdparty/libwebsockets/lib/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]] env_lws.Prepend(CPPPATH=wrapper_includes) if env["platform"] == "windows" or env["platform"] == "uwp": - env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir]) + env_lws.Append(CPPPATH=[helper_dir]) if env["platform"] == "uwp": env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"]) env_thirdparty = env_lws.Clone() env_thirdparty.disable_warnings() + env_thirdparty.Append(CPPPATH=[thirdparty_dir + 'lib/']) env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) env_lws.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index 6b73b80350..26122dfad4 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> A WebSocket client implementation </brief_description> @@ -11,8 +11,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="connect_to_url"> <return type="int" enum="Error"> @@ -25,7 +23,8 @@ </argument> <description> Connect to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. - If [code]true[/code], is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true. + If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non Godot servers will not work, and [signal data_received] will not be emitted. + If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]). </description> </method> <method name="disconnect_from_host"> diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index 1a841f85ed..8548d21323 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> Base class for WebSocket server and client. </brief_description> @@ -8,8 +8,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="get_peer" qualifiers="const"> <return type="WebSocketPeer"> diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml index 5dda012899..8a6868d311 100644 --- a/modules/websocket/doc_classes/WebSocketPeer.xml +++ b/modules/websocket/doc_classes/WebSocketPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.1"> +<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> A class representing a specific WebSocket connection. </brief_description> @@ -9,8 +9,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="close"> <return type="void"> diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index ba66fdd89b..51945d410a 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> A WebSocket server implementation </brief_description> @@ -10,8 +10,6 @@ </description> <tutorials> </tutorials> - <demos> - </demos> <methods> <method name="disconnect_peer"> <return type="void"> @@ -72,7 +70,8 @@ <description> Start listening on the given port. You can specify the desired subprotocols via the "protocols" array. If the list empty (default), "binary" will be used. - You can use this server as a network peer for [MultiplayerAPI] by passing [code]true[/code] as [code]gd_mp_api[/code]. Note: [signal data_received] will not be fired and clients other than Godot will not work in this case. + If [code]true[/code] is passed as [code]gd_mp_api[/code], the server will behave like a network peer for the [MultiplayerAPI], connections from non Godot clients will not work, and [signal data_received] will not be emitted. + If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.), on the [WebSocketPeer] returned via [code]get_peer(ID)[/code] to communicate with the peer with given [code]ID[/code] (e.g. [code]get_peer(ID).get_available_packet_count[/code]). </description> </method> <method name="stop"> diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp index 2fbb46f3e2..d09558ab22 100644 --- a/modules/websocket/lws_client.cpp +++ b/modules/websocket/lws_client.cpp @@ -34,7 +34,10 @@ #include "core/io/ip.h" #include "core/io/stream_peer_ssl.h" #include "core/project_settings.h" -#include "tls/mbedtls/wrapper/include/openssl/ssl.h" +#if defined(LWS_OPENSSL_SUPPORT) +// Not openssl, just the mbedtls wrapper +#include "openssl/ssl.h" +#endif Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { @@ -121,6 +124,7 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; switch (reason) { +#if defined(LWS_OPENSSL_SUPPORT) case LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS: { PoolByteArray arr = StreamPeerSSL::get_project_cert_array(); if (arr.size() > 0) @@ -128,7 +132,7 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi else if (verify_ssl) WARN_PRINTS("No CA cert specified in project settings, SSL will not work"); } break; - +#endif case LWS_CALLBACK_CLIENT_ESTABLISHED: peer->set_wsi(wsi, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); peer_data->peer_id = 0; @@ -144,9 +148,9 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi case LWS_CALLBACK_WS_PEER_INITIATED_CLOSE: { int code; - String reason = peer->get_close_reason(in, len, code); + String reason2 = peer->get_close_reason(in, len, code); peer_data->clean_close = true; - _on_close_request(code, reason); + _on_close_request(code, reason2); return 0; } diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp index 8afcdfe62e..a7c85450fa 100644 --- a/modules/websocket/lws_peer.cpp +++ b/modules/websocket/lws_peer.cpp @@ -102,7 +102,7 @@ Error LWSPeer::write_wsi() { return OK; int read = 0; - uint8_t is_string; + uint8_t is_string = 0; PoolVector<uint8_t>::Write rw = _packet_buffer.write(); _out_buffer.read_packet(&(rw[LWS_PRE]), _packet_buffer.size() - LWS_PRE, &is_string, read); diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp index fe7da99a9f..61ccdca74a 100644 --- a/modules/websocket/lws_server.cpp +++ b/modules/websocket/lws_server.cpp @@ -109,9 +109,9 @@ int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi if (_peer_map.has(id)) { int code; Ref<LWSPeer> peer = _peer_map[id]; - String reason = peer->get_close_reason(in, len, code); + String reason2 = peer->get_close_reason(in, len, code); peer_data->clean_close = true; - _on_close_request(id, code, reason); + _on_close_request(id, code, reason2); } return 0; } diff --git a/modules/websocket/packet_buffer.h b/modules/websocket/packet_buffer.h index 5794288c2b..057fecfb56 100644 --- a/modules/websocket/packet_buffer.h +++ b/modules/websocket/packet_buffer.h @@ -50,7 +50,7 @@ public: Error write_packet(const uint8_t *p_payload, uint32_t p_size, const T *p_info) { #ifdef TOOLS_ENABLED // Verbose buffer warnings - if (p_payload && _payload.space_left() < p_size) { + if (p_payload && _payload.space_left() < (int32_t)p_size) { ERR_PRINT("Buffer payload full! Dropping data."); ERR_FAIL_V(ERR_OUT_OF_MEMORY); } @@ -59,7 +59,7 @@ public: ERR_FAIL_V(ERR_OUT_OF_MEMORY); } #else - ERR_FAIL_COND_V(p_payload && _payload.space_left() < p_size, ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(p_payload && (uint32_t)_payload.space_left() < p_size, ERR_OUT_OF_MEMORY); ERR_FAIL_COND_V(p_info && _packets.space_left() < 1, ERR_OUT_OF_MEMORY); #endif @@ -83,8 +83,8 @@ public: ERR_FAIL_COND_V(_packets.data_left() < 1, ERR_UNAVAILABLE); _Packet p; _packets.read(&p, 1); - ERR_FAIL_COND_V(_payload.data_left() < p.size, ERR_BUG); - ERR_FAIL_COND_V(p_bytes < p.size, ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(_payload.data_left() < (int)p.size, ERR_BUG); + ERR_FAIL_COND_V(p_bytes < (int)p.size, ERR_OUT_OF_MEMORY); r_read = p.size; copymem(r_info, &p.info, sizeof(T)); diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp index ed6cc5638e..39bf3de982 100644 --- a/modules/websocket/register_types.cpp +++ b/modules/websocket/register_types.cpp @@ -60,25 +60,6 @@ void register_websocket_types() { _SET_HINT(WSS_OUT_PKT, 1024, 16384); #ifdef JAVASCRIPT_ENABLED - EM_ASM({ - var IDHandler = {}; - IDHandler["ids"] = {}; - IDHandler["has"] = function(id) { - return IDHandler.ids.hasOwnProperty(id); - }; - IDHandler["add"] = function(obj) { - var id = crypto.getRandomValues(new Int32Array(32))[0]; - IDHandler.ids[id] = obj; - return id; - }; - IDHandler["get"] = function(id) { - return IDHandler.ids[id]; - }; - IDHandler["remove"] = function(id) { - delete IDHandler.ids[id]; - }; - Module["IDHandler"] = IDHandler; - }); EMWSPeer::make_default(); EMWSClient::make_default(); EMWSServer::make_default(); diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index 32db719435..c464d97c7f 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -32,7 +32,7 @@ #define WEBSOCKET_CLIENT_H #include "core/error_list.h" -#include "websocket_multiplayer.h" +#include "websocket_multiplayer_peer.h" #include "websocket_peer.h" class WebSocketClient : public WebSocketMultiplayerPeer { diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 7c8cc36fad..6aab8a7e81 100644 --- a/modules/websocket/websocket_multiplayer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* websocket_multiplayer.cpp */ +/* websocket_multiplayer_peer.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "websocket_multiplayer.h" +#include "websocket_multiplayer_peer.h" + #include "core/os/os.h" WebSocketMultiplayerPeer::WebSocketMultiplayerPeer() { @@ -96,6 +97,7 @@ void WebSocketMultiplayerPeer::_bind_methods() { // int WebSocketMultiplayerPeer::get_available_packet_count() const { + ERR_EXPLAIN("Please use get_peer(ID).get_available_packet_count to get available packet count from peers when not using the MultiplayerAPI."); ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED); return _incoming_packets.size(); @@ -103,9 +105,11 @@ int WebSocketMultiplayerPeer::get_available_packet_count() const { Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { - r_buffer_size = 0; + ERR_EXPLAIN("Please use get_peer(ID).get_packet/var to communicate with peers when not using the MultiplayerAPI."); ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED); + r_buffer_size = 0; + if (_current_packet.data != NULL) { memfree(_current_packet.data); _current_packet.data = NULL; @@ -122,6 +126,7 @@ Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buff Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + ERR_EXPLAIN("Please use get_peer(ID).put_packet/var to communicate with peers when not using the MultiplayerAPI."); ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED); PoolVector<uint8_t> buffer = _make_pkt(SYS_NONE, get_unique_id(), _target_peer, p_buffer, p_buffer_size); @@ -154,6 +159,7 @@ void WebSocketMultiplayerPeer::set_target_peer(int p_target_peer) { int WebSocketMultiplayerPeer::get_packet_peer() const { + ERR_EXPLAIN("This function is not available when not using the MultiplayerAPI."); ERR_FAIL_COND_V(!_is_multiplayer, 1); ERR_FAIL_COND_V(_incoming_packets.size() == 0, 1); @@ -207,7 +213,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { _send_sys(get_peer(p_peer_id), SYS_ADD, 1); for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { - uint32_t id = E->key(); + int32_t id = E->key(); if (p_peer_id == id) continue; // Skip the newwly added peer (already confirmed) @@ -220,7 +226,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { void WebSocketMultiplayerPeer::_send_del(int32_t p_peer_id) { for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { - uint32_t id = E->key(); + int32_t id = E->key(); if (p_peer_id != id) _send_sys(get_peer(id), SYS_DEL, p_peer_id); } @@ -282,7 +288,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u data_size = size - PROTO_SIZE; uint8_t type = 0; - int32_t from = 0; + uint32_t from = 0; int32_t to = 0; copymem(&type, in_buffer, 1); copymem(&from, &in_buffer[1], 4); diff --git a/modules/websocket/websocket_multiplayer.h b/modules/websocket/websocket_multiplayer_peer.h index 1aecad97a0..b050449ee0 100644 --- a/modules/websocket/websocket_multiplayer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* websocket_multiplayer.h */ +/* websocket_multiplayer_peer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index 3f3e46db5a..7a94c4047b 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -32,7 +32,7 @@ #define WEBSOCKET_H #include "core/reference.h" -#include "websocket_multiplayer.h" +#include "websocket_multiplayer_peer.h" #include "websocket_peer.h" class WebSocketServer : public WebSocketMultiplayerPeer { |