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Diffstat (limited to 'modules/websocket/wsl_server.cpp')
-rw-r--r-- | modules/websocket/wsl_server.cpp | 281 |
1 files changed, 281 insertions, 0 deletions
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp new file mode 100644 index 0000000000..1e140a716f --- /dev/null +++ b/modules/websocket/wsl_server.cpp @@ -0,0 +1,281 @@ +/*************************************************************************/ +/* lws_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JAVASCRIPT_ENABLED + +#include "wsl_server.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +WSLServer::PendingPeer::PendingPeer() { + time = 0; + has_request = false; + response_sent = 0; + req_pos = 0; + memset(req_buf, 0, sizeof(req_buf)); +} + +bool WSLServer::PendingPeer::_parse_request(String &r_key) { + Vector<String> psa = String((char *)req_buf).split("\r\n"); + int len = psa.size(); + if (len < 4) { + ERR_EXPLAIN("Not enough response headers."); + ERR_FAIL_V(false); + } + + Vector<String> req = psa[0].split(" ", false); + if (req.size() < 2) { + ERR_EXPLAIN("Invalid protocol or status code."); + ERR_FAIL_V(false); + } + // Wrong protocol + if (req[0] != "GET" || req[2] != "HTTP/1.1") { + ERR_EXPLAIN("Invalid method or HTTP version."); + ERR_FAIL_V(false); + } + + Map<String, String> headers; + for (int i = 1; i < len; i++) { + Vector<String> header = psa[i].split(":", false, 1); + if (header.size() != 2) { + ERR_EXPLAIN("Invalid header -> " + psa[i]); + ERR_FAIL_V(false); + } + String name = header[0].to_lower(); + String value = header[1].strip_edges(); + if (headers.has(name)) + headers[name] += "," + value; + else + headers[name] = value; + } +#define _WLS_CHECK(NAME, VALUE) \ + ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'"); \ + ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false); +#define _WLS_CHECK_EX(NAME) \ + ERR_EXPLAIN("Missing header '" + String(NAME) + "'."); \ + ERR_FAIL_COND_V(!headers.has(NAME), false); + _WLS_CHECK("upgrade", "websocket"); + _WLS_CHECK("sec-websocket-version", "13"); + _WLS_CHECK_EX("sec-websocket-key"); + _WLS_CHECK_EX("connection"); +#undef _WLS_CHECK_EX +#undef _WLS_CHECK + r_key = headers["sec-websocket-key"]; + return true; +} + +Error WSLServer::PendingPeer::do_handshake() { + if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT) + return ERR_TIMEOUT; + if (!has_request) { + int read = 0; + while (true) { + if (req_pos >= WSL_MAX_HEADER_SIZE) { + // Header is too big + ERR_EXPLAIN("Response headers too big"); + ERR_FAIL_V(ERR_OUT_OF_MEMORY); + } + Error err = connection->get_partial_data(&req_buf[req_pos], 1, read); + if (err != OK) // Got an error + return FAILED; + else if (read != 1) // Busy, wait next poll + return ERR_BUSY; + char *r = (char *)req_buf; + int l = req_pos; + if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') { + r[l - 3] = '\0'; + if (!_parse_request(key)) { + return FAILED; + } + String s = "HTTP/1.1 101 Switching Protocols\r\n"; + s += "Upgrade: websocket\r\n"; + s += "Connection: Upgrade\r\n"; + s += "Sec-WebSocket-Accept: " + WSLPeer::compute_key_response(key) + "\r\n"; + s += "\r\n"; + response = s.utf8(); + has_request = true; + break; + } + req_pos += 1; + } + } + if (has_request && response_sent < response.size() - 1) { + int sent = 0; + Error err = connection->put_partial_data((const uint8_t *)response.get_data() + response_sent, response.size() - response_sent - 1, sent); + if (err != OK) { + return err; + } + response_sent += sent; + } + if (response_sent < response.size() - 1) + return ERR_BUSY; + return OK; +} + +Error WSLServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) { + ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE); + + _is_multiplayer = gd_mp_api; + _server->listen(p_port); + + return OK; +} + +void WSLServer::poll() { + + List<int> remove_ids; + for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); + peer->poll(); + if (!peer->is_connected_to_host()) { + _on_disconnect(E->key(), peer->close_code != -1); + remove_ids.push_back(E->key()); + } + } + for (List<int>::Element *E = remove_ids.front(); E; E = E->next()) { + _peer_map.erase(E->get()); + } + remove_ids.clear(); + + List<Ref<PendingPeer> > remove_peers; + for (List<Ref<PendingPeer> >::Element *E = _pending.front(); E; E = E->next()) { + Ref<PendingPeer> ppeer = E->get(); + Error err = ppeer->do_handshake(); + if (err == ERR_BUSY) { + continue; + } else if (err != OK) { + remove_peers.push_back(ppeer); + continue; + } + // Creating new peer + int32_t id = _gen_unique_id(); + + WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); + data->obj = this; + data->conn = ppeer->connection; + data->is_server = true; + data->id = id; + + Ref<WSLPeer> ws_peer = memnew(WSLPeer); + ws_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); + + _peer_map[id] = ws_peer; + remove_peers.push_back(ppeer); + _on_connect(id, ""); + } + for (List<Ref<PendingPeer> >::Element *E = remove_peers.front(); E; E = E->next()) { + _pending.erase(E->get()); + } + remove_peers.clear(); + + if (!_server->is_listening()) + return; + + while (_server->is_connection_available()) { + Ref<StreamPeer> conn = _server->take_connection(); + if (is_refusing_new_connections()) + continue; // Conn will go out-of-scope and be closed. + + Ref<PendingPeer> peer = memnew(PendingPeer); + peer->connection = conn; + peer->time = OS::get_singleton()->get_ticks_msec(); + _pending.push_back(peer); + } +} + +bool WSLServer::is_listening() const { + return _server->is_listening(); +} + +int WSLServer::get_max_packet_size() const { + return (1 << _out_buf_size) - PROTO_SIZE; +} + +void WSLServer::stop() { + _server->stop(); + for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); + peer->close_now(); + } + _pending.clear(); + _peer_map.clear(); +} + +bool WSLServer::has_peer(int p_id) const { + return _peer_map.has(p_id); +} + +Ref<WebSocketPeer> WSLServer::get_peer(int p_id) const { + ERR_FAIL_COND_V(!has_peer(p_id), NULL); + return _peer_map[p_id]; +} + +IP_Address WSLServer::get_peer_address(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address()); + + return _peer_map[p_peer_id]->get_connected_host(); +} + +int WSLServer::get_peer_port(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), 0); + + return _peer_map[p_peer_id]->get_connected_port(); +} + +void WSLServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) { + ERR_FAIL_COND(!has_peer(p_peer_id)); + + get_peer(p_peer_id)->close(p_code, p_reason); +} + +Error WSLServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); + ERR_FAIL_COND_V(_server->is_listening(), FAILED); + + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; + _out_pkt_size = nearest_shift(p_out_packets - 1); + return OK; +} + +WSLServer::WSLServer() { + _in_buf_size = nearest_shift((int)GLOBAL_GET(WSS_IN_BUF) - 1) + 10; + _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_IN_PKT) - 1); + _out_buf_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_BUF) - 1) + 10; + _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_PKT) - 1); + _server.instance(); +} + +WSLServer::~WSLServer() { + stop(); +} + +#endif // JAVASCRIPT_ENABLED |