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-rw-r--r--modules/websocket/wsl_client.h91
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diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
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--- a/modules/websocket/wsl_client.h
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-/*************************************************************************/
-/* wsl_client.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef WSL_CLIENT_H
-#define WSL_CLIENT_H
-
-#ifndef WEB_ENABLED
-
-#include "core/error/error_list.h"
-#include "core/io/stream_peer_tcp.h"
-#include "core/io/stream_peer_tls.h"
-#include "websocket_client.h"
-#include "wsl_peer.h"
-#include "wslay/wslay.h"
-
-class WSLClient : public WebSocketClient {
- GDCIIMPL(WSLClient, WebSocketClient);
-
-private:
- int _in_buf_size = DEF_BUF_SHIFT;
- int _in_pkt_size = DEF_PKT_SHIFT;
- int _out_buf_size = DEF_BUF_SHIFT;
- int _out_pkt_size = DEF_PKT_SHIFT;
-
- Ref<WSLPeer> _peer;
- Ref<StreamPeerTCP> _tcp;
- Ref<StreamPeer> _connection;
- ConnectionStatus _status = CONNECTION_DISCONNECTED;
-
- CharString _request;
- int _requested = 0;
-
- uint8_t _resp_buf[WSL_MAX_HEADER_SIZE];
- int _resp_pos = 0;
-
- String _key;
- String _host;
- uint16_t _port = 0;
- Array _ip_candidates;
- Vector<String> _protocols;
- bool _use_tls = false;
- IP::ResolverID _resolver_id = IP::RESOLVER_INVALID_ID;
-
- void _do_handshake();
- bool _verify_headers(String &r_protocol);
-
-public:
- Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) override;
- Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_tls, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()) override;
- int get_max_packet_size() const override;
- Ref<WebSocketPeer> get_peer(int p_peer_id) const override;
- void disconnect_from_host(int p_code = 1000, String p_reason = "") override;
- IPAddress get_connected_host() const override;
- uint16_t get_connected_port() const override;
- virtual ConnectionStatus get_connection_status() const override;
- virtual void poll() override;
-
- WSLClient();
- ~WSLClient();
-};
-
-#endif // WEB_ENABLED
-
-#endif // WSL_CLIENT_H