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Diffstat (limited to 'modules/websocket/wsl_client.h')
-rw-r--r-- | modules/websocket/wsl_client.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h new file mode 100644 index 0000000000..57dfd635b7 --- /dev/null +++ b/modules/websocket/wsl_client.h @@ -0,0 +1,90 @@ +/*************************************************************************/ +/* wsl_client.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WSLCLIENT_H +#define WSLCLIENT_H + +#ifndef JAVASCRIPT_ENABLED + +#include "core/error_list.h" +#include "core/io/stream_peer_ssl.h" +#include "core/io/stream_peer_tcp.h" +#include "websocket_client.h" +#include "wsl_peer.h" +#include "wslay/wslay.h" + +class WSLClient : public WebSocketClient { + + GDCIIMPL(WSLClient, WebSocketClient); + +private: + int _in_buf_size; + int _in_pkt_size; + int _out_buf_size; + int _out_pkt_size; + + Ref<WSLPeer> _peer; + Ref<StreamPeerTCP> _tcp; + Ref<StreamPeer> _connection; + + CharString _request; + int _requested; + + uint8_t _resp_buf[WSL_MAX_HEADER_SIZE]; + int _resp_pos; + + String _response; + + String _key; + String _host; + PoolVector<String> _protocols; + bool _use_ssl; + + void _do_handshake(); + bool _verify_headers(String &r_protocol); + +public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); + Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); + int get_max_packet_size() const; + Ref<WebSocketPeer> get_peer(int p_peer_id) const; + void disconnect_from_host(int p_code = 1000, String p_reason = ""); + IP_Address get_connected_host() const; + uint16_t get_connected_port() const; + virtual ConnectionStatus get_connection_status() const; + virtual void poll(); + + WSLClient(); + ~WSLClient(); +}; + +#endif // JAVASCRIPT_ENABLED + +#endif // WSLCLIENT_H |