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-rw-r--r--modules/websocket/wsl_client.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
index 3972977910..d846e6be00 100644
--- a/modules/websocket/wsl_client.h
+++ b/modules/websocket/wsl_client.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -63,10 +63,11 @@ private:
String _key;
String _host;
- int _port;
- Array ip_candidates;
+ uint16_t _port;
+ Array _ip_candidates;
Vector<String> _protocols;
bool _use_ssl = false;
+ IP::ResolverID _resolver_id = IP::RESOLVER_INVALID_ID;
void _do_handshake();
bool _verify_headers(String &r_protocol);