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Diffstat (limited to 'modules/websocket/websocket_server.cpp')
-rw-r--r--modules/websocket/websocket_server.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp
index 76e88d72b9..f57e8d959c 100644
--- a/modules/websocket/websocket_server.cpp
+++ b/modules/websocket/websocket_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,7 +41,6 @@ WebSocketServer::~WebSocketServer() {
}
void WebSocketServer::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("is_listening"), &WebSocketServer::is_listening);
ClassDB::bind_method(D_METHOD("listen", "port", "protocols", "gd_mp_api"), &WebSocketServer::listen, DEFVAL(Vector<String>()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("stop"), &WebSocketServer::stop);
@@ -110,19 +109,18 @@ void WebSocketServer::set_ca_chain(Ref<X509Certificate> p_ca_chain) {
}
NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_status() const {
- if (is_listening())
+ if (is_listening()) {
return CONNECTION_CONNECTED;
+ }
return CONNECTION_DISCONNECTED;
-};
+}
bool WebSocketServer::is_server() const {
-
return true;
}
void WebSocketServer::_on_peer_packet(int32_t p_peer_id) {
-
if (_is_multiplayer) {
_process_multiplayer(get_peer(p_peer_id), p_peer_id);
} else {
@@ -131,7 +129,6 @@ void WebSocketServer::_on_peer_packet(int32_t p_peer_id) {
}
void WebSocketServer::_on_connect(int32_t p_peer_id, String p_protocol) {
-
if (_is_multiplayer) {
// Send add to clients
_send_add(p_peer_id);
@@ -142,7 +139,6 @@ void WebSocketServer::_on_connect(int32_t p_peer_id, String p_protocol) {
}
void WebSocketServer::_on_disconnect(int32_t p_peer_id, bool p_was_clean) {
-
if (_is_multiplayer) {
// Send delete to clients
_send_del(p_peer_id);
@@ -153,6 +149,5 @@ void WebSocketServer::_on_disconnect(int32_t p_peer_id, bool p_was_clean) {
}
void WebSocketServer::_on_close_request(int32_t p_peer_id, int p_code, String p_reason) {
-
emit_signal("client_close_request", p_peer_id, p_code, p_reason);
}