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-rw-r--r--modules/websocket/websocket_peer.h125
1 files changed, 91 insertions, 34 deletions
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h
index 22099f7258..3a1527b769 100644
--- a/modules/websocket/websocket_peer.h
+++ b/modules/websocket/websocket_peer.h
@@ -1,70 +1,127 @@
-/*************************************************************************/
-/* websocket_peer.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* websocket_peer.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef WEBSOCKET_PEER_H
#define WEBSOCKET_PEER_H
+#include "core/crypto/crypto.h"
#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
-#include "websocket_macros.h"
class WebSocketPeer : public PacketPeer {
GDCLASS(WebSocketPeer, PacketPeer);
- GDCICLASS(WebSocketPeer);
public:
+ enum State {
+ STATE_CONNECTING,
+ STATE_OPEN,
+ STATE_CLOSING,
+ STATE_CLOSED
+ };
+
enum WriteMode {
WRITE_MODE_TEXT,
WRITE_MODE_BINARY,
};
+ enum {
+ DEFAULT_BUFFER_SIZE = 65535,
+ };
+
+private:
+ virtual Error _send_bind(const PackedByteArray &p_data, WriteMode p_mode = WRITE_MODE_BINARY);
+
protected:
+ static WebSocketPeer *(*_create)();
+
static void _bind_methods();
+ Vector<String> supported_protocols;
+ Vector<String> handshake_headers;
+
+ Vector<String> _get_supported_protocols() const;
+ Vector<String> _get_handshake_headers() const;
+
+ int outbound_buffer_size = DEFAULT_BUFFER_SIZE;
+ int inbound_buffer_size = DEFAULT_BUFFER_SIZE;
+ int max_queued_packets = 2048;
+
public:
- virtual WriteMode get_write_mode() const = 0;
- virtual void set_write_mode(WriteMode p_mode) = 0;
+ static WebSocketPeer *create() {
+ if (!_create) {
+ return nullptr;
+ }
+ return _create();
+ }
+ virtual Error connect_to_url(const String &p_url, bool p_verify_tls = true, Ref<X509Certificate> p_cert = Ref<X509Certificate>()) { return ERR_UNAVAILABLE; };
+ virtual Error accept_stream(Ref<StreamPeer> p_stream) = 0;
+
+ virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) = 0;
virtual void close(int p_code = 1000, String p_reason = "") = 0;
- virtual bool is_connected_to_host() const = 0;
virtual IPAddress get_connected_host() const = 0;
virtual uint16_t get_connected_port() const = 0;
virtual bool was_string_packet() const = 0;
virtual void set_no_delay(bool p_enabled) = 0;
virtual int get_current_outbound_buffered_amount() const = 0;
+ virtual String get_selected_protocol() const = 0;
+ virtual String get_requested_url() const = 0;
+
+ virtual void poll() = 0;
+ virtual State get_ready_state() const = 0;
+ virtual int get_close_code() const = 0;
+ virtual String get_close_reason() const = 0;
+
+ Error send_text(const String &p_text);
+
+ void set_supported_protocols(const Vector<String> &p_protocols);
+ const Vector<String> get_supported_protocols() const;
+
+ void set_handshake_headers(const Vector<String> &p_headers);
+ const Vector<String> get_handshake_headers() const;
+
+ void set_outbound_buffer_size(int p_buffer_size);
+ int get_outbound_buffer_size() const;
+
+ void set_inbound_buffer_size(int p_buffer_size);
+ int get_inbound_buffer_size() const;
+
+ void set_max_queued_packets(int p_max_queued_packets);
+ int get_max_queued_packets() const;
WebSocketPeer();
~WebSocketPeer();
};
VARIANT_ENUM_CAST(WebSocketPeer::WriteMode);
+VARIANT_ENUM_CAST(WebSocketPeer::State);
#endif // WEBSOCKET_PEER_H