diff options
Diffstat (limited to 'modules/websocket/websocket_peer.h')
-rw-r--r-- | modules/websocket/websocket_peer.h | 125 |
1 files changed, 91 insertions, 34 deletions
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h index 22099f7258..3a1527b769 100644 --- a/modules/websocket/websocket_peer.h +++ b/modules/websocket/websocket_peer.h @@ -1,70 +1,127 @@ -/*************************************************************************/ -/* websocket_peer.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* websocket_peer.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef WEBSOCKET_PEER_H #define WEBSOCKET_PEER_H +#include "core/crypto/crypto.h" #include "core/error/error_list.h" #include "core/io/packet_peer.h" -#include "websocket_macros.h" class WebSocketPeer : public PacketPeer { GDCLASS(WebSocketPeer, PacketPeer); - GDCICLASS(WebSocketPeer); public: + enum State { + STATE_CONNECTING, + STATE_OPEN, + STATE_CLOSING, + STATE_CLOSED + }; + enum WriteMode { WRITE_MODE_TEXT, WRITE_MODE_BINARY, }; + enum { + DEFAULT_BUFFER_SIZE = 65535, + }; + +private: + virtual Error _send_bind(const PackedByteArray &p_data, WriteMode p_mode = WRITE_MODE_BINARY); + protected: + static WebSocketPeer *(*_create)(); + static void _bind_methods(); + Vector<String> supported_protocols; + Vector<String> handshake_headers; + + Vector<String> _get_supported_protocols() const; + Vector<String> _get_handshake_headers() const; + + int outbound_buffer_size = DEFAULT_BUFFER_SIZE; + int inbound_buffer_size = DEFAULT_BUFFER_SIZE; + int max_queued_packets = 2048; + public: - virtual WriteMode get_write_mode() const = 0; - virtual void set_write_mode(WriteMode p_mode) = 0; + static WebSocketPeer *create() { + if (!_create) { + return nullptr; + } + return _create(); + } + virtual Error connect_to_url(const String &p_url, bool p_verify_tls = true, Ref<X509Certificate> p_cert = Ref<X509Certificate>()) { return ERR_UNAVAILABLE; }; + virtual Error accept_stream(Ref<StreamPeer> p_stream) = 0; + + virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) = 0; virtual void close(int p_code = 1000, String p_reason = "") = 0; - virtual bool is_connected_to_host() const = 0; virtual IPAddress get_connected_host() const = 0; virtual uint16_t get_connected_port() const = 0; virtual bool was_string_packet() const = 0; virtual void set_no_delay(bool p_enabled) = 0; virtual int get_current_outbound_buffered_amount() const = 0; + virtual String get_selected_protocol() const = 0; + virtual String get_requested_url() const = 0; + + virtual void poll() = 0; + virtual State get_ready_state() const = 0; + virtual int get_close_code() const = 0; + virtual String get_close_reason() const = 0; + + Error send_text(const String &p_text); + + void set_supported_protocols(const Vector<String> &p_protocols); + const Vector<String> get_supported_protocols() const; + + void set_handshake_headers(const Vector<String> &p_headers); + const Vector<String> get_handshake_headers() const; + + void set_outbound_buffer_size(int p_buffer_size); + int get_outbound_buffer_size() const; + + void set_inbound_buffer_size(int p_buffer_size); + int get_inbound_buffer_size() const; + + void set_max_queued_packets(int p_max_queued_packets); + int get_max_queued_packets() const; WebSocketPeer(); ~WebSocketPeer(); }; VARIANT_ENUM_CAST(WebSocketPeer::WriteMode); +VARIANT_ENUM_CAST(WebSocketPeer::State); #endif // WEBSOCKET_PEER_H |