diff options
Diffstat (limited to 'modules/websocket/websocket_multiplayer_peer.h')
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.h | 20 |
1 files changed, 7 insertions, 13 deletions
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h index 48a6607d89..db529a669d 100644 --- a/modules/websocket/websocket_multiplayer_peer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,12 +32,12 @@ #define WEBSOCKET_MULTIPLAYER_PEER_H #include "core/error/error_list.h" -#include "core/io/networked_multiplayer_peer.h" +#include "core/multiplayer/multiplayer_peer.h" #include "core/templates/list.h" #include "websocket_peer.h" -class WebSocketMultiplayerPeer : public NetworkedMultiplayerPeer { - GDCLASS(WebSocketMultiplayerPeer, NetworkedMultiplayerPeer); +class WebSocketMultiplayerPeer : public MultiplayerPeer { + GDCLASS(WebSocketMultiplayerPeer, MultiplayerPeer); private: Vector<uint8_t> _make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size); @@ -62,30 +62,24 @@ protected: }; List<Packet> _incoming_packets; - Map<int, Ref<WebSocketPeer>> _peer_map; + HashMap<int, Ref<WebSocketPeer>> _peer_map; Packet _current_packet; bool _is_multiplayer = false; int _target_peer = 0; int _peer_id = 0; - int _refusing = false; static void _bind_methods(); void _send_add(int32_t p_peer_id); void _send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id); void _send_del(int32_t p_peer_id); - int _gen_unique_id() const; public: - /* NetworkedMultiplayerPeer */ - void set_transfer_mode(TransferMode p_mode) override; - TransferMode get_transfer_mode() const override; + /* MultiplayerPeer */ void set_target_peer(int p_target_peer) override; int get_packet_peer() const override; int get_unique_id() const override; - void set_refuse_new_connections(bool p_enable) override; - bool is_refusing_new_connections() const override; /* PacketPeer */ virtual int get_available_packet_count() const override; |