diff options
Diffstat (limited to 'modules/websocket/websocket_multiplayer_peer.h')
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.h | 113 |
1 files changed, 76 insertions, 37 deletions
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h index af26aef21e..ebe013a7bf 100644 --- a/modules/websocket/websocket_multiplayer_peer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,18 +31,18 @@ #ifndef WEBSOCKET_MULTIPLAYER_PEER_H #define WEBSOCKET_MULTIPLAYER_PEER_H -#include "core/error_list.h" -#include "core/io/networked_multiplayer_peer.h" -#include "core/list.h" +#include "core/error/error_list.h" +#include "core/io/stream_peer_tls.h" +#include "core/io/tcp_server.h" +#include "core/templates/list.h" +#include "scene/main/multiplayer_peer.h" #include "websocket_peer.h" -class WebSocketMultiplayerPeer : public NetworkedMultiplayerPeer { - GDCLASS(WebSocketMultiplayerPeer, NetworkedMultiplayerPeer); +class WebSocketMultiplayerPeer : public MultiplayerPeer { + GDCLASS(WebSocketMultiplayerPeer, MultiplayerPeer); private: - Vector<uint8_t> _make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size); - void _store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size); - Error _server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size); + Ref<WebSocketPeer> _create_peer(); protected: enum { @@ -55,37 +55,54 @@ protected: }; struct Packet { - int source; - int destination; - uint8_t *data; - uint32_t size; + int source = 0; + uint8_t *data = nullptr; + uint32_t size = 0; }; - List<Packet> _incoming_packets; - Map<int, Ref<WebSocketPeer>> _peer_map; - Packet _current_packet; + struct PendingPeer { + uint64_t time = 0; + Ref<StreamPeerTCP> tcp; + Ref<StreamPeer> connection; + Ref<WebSocketPeer> ws; + }; + + uint64_t handshake_timeout = 3000; + Ref<WebSocketPeer> peer_config; + HashMap<int, PendingPeer> pending_peers; + Ref<TCPServer> tcp_server; + bool use_tls = false; + Ref<X509Certificate> tls_certificate; + Ref<CryptoKey> tls_key; + + ConnectionStatus connection_status = CONNECTION_DISCONNECTED; + + List<Packet> incoming_packets; + HashMap<int, Ref<WebSocketPeer>> peers_map; + Packet current_packet; - bool _is_multiplayer; - int _target_peer; - int _peer_id; - int _refusing; + int target_peer = 0; + int unique_id = 0; static void _bind_methods(); - void _send_add(int32_t p_peer_id); - void _send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id); - void _send_del(int32_t p_peer_id); - int _gen_unique_id() const; + void _poll_client(); + void _poll_server(); + void _clear(); public: - /* NetworkedMultiplayerPeer */ - void set_transfer_mode(TransferMode p_mode) override; - TransferMode get_transfer_mode() const override; - void set_target_peer(int p_target_peer) override; - int get_packet_peer() const override; - int get_unique_id() const override; - void set_refuse_new_connections(bool p_enable) override; - bool is_refusing_new_connections() const override; + /* MultiplayerPeer */ + virtual void set_target_peer(int p_target_peer) override; + virtual int get_packet_peer() const override; + virtual int get_packet_channel() const override { return 0; } + virtual TransferMode get_packet_mode() const override { return TRANSFER_MODE_RELIABLE; } + virtual int get_unique_id() const override; + virtual bool is_server_relay_supported() const override { return true; } + + virtual int get_max_packet_size() const override; + virtual bool is_server() const override; + virtual void poll() override; + virtual ConnectionStatus get_connection_status() const override; /* PacketPeer */ virtual int get_available_packet_count() const override; @@ -93,11 +110,33 @@ public: virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; /* WebSocketPeer */ - virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; - virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const = 0; + virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const; - void _process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id); - void _clear(); + Error create_client(const String &p_url, bool p_verify_tls, Ref<X509Certificate> p_tls_certificate); + Error create_server(int p_port, IPAddress p_bind_ip, Ref<CryptoKey> p_tls_key, Ref<X509Certificate> p_tls_certificate); + + void set_supported_protocols(const Vector<String> &p_protocols); + Vector<String> get_supported_protocols() const; + + void set_handshake_headers(const Vector<String> &p_headers); + Vector<String> get_handshake_headers() const; + + void set_outbound_buffer_size(int p_buffer_size); + int get_outbound_buffer_size() const; + + void set_inbound_buffer_size(int p_buffer_size); + int get_inbound_buffer_size() const; + + float get_handshake_timeout() const; + void set_handshake_timeout(float p_timeout); + + IPAddress get_peer_address(int p_peer_id) const; + int get_peer_port(int p_peer_id) const; + void disconnect_peer(int p_peer_id, int p_code = 1000, String p_reason = ""); + void close(); + + void set_max_queued_packets(int p_max_queued_packets); + int get_max_queued_packets() const; WebSocketMultiplayerPeer(); ~WebSocketMultiplayerPeer(); |