diff options
Diffstat (limited to 'modules/websocket/websocket_multiplayer_peer.cpp')
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 5c01d44ede..9b71b32e33 100644 --- a/modules/websocket/websocket_multiplayer_peer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -42,7 +42,7 @@ WebSocketMultiplayerPeer::WebSocketMultiplayerPeer() { _current_packet.source = 0; _current_packet.destination = 0; _current_packet.size = 0; - _current_packet.data = NULL; + _current_packet.data = nullptr; } WebSocketMultiplayerPeer::~WebSocketMultiplayerPeer() { @@ -74,12 +74,12 @@ int WebSocketMultiplayerPeer::_gen_unique_id() const { void WebSocketMultiplayerPeer::_clear() { _peer_map.clear(); - if (_current_packet.data != NULL) + if (_current_packet.data != nullptr) memfree(_current_packet.data); for (List<Packet>::Element *E = _incoming_packets.front(); E; E = E->next()) { memfree(E->get().data); - E->get().data = NULL; + E->get().data = nullptr; } _incoming_packets.clear(); @@ -109,9 +109,9 @@ Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buff r_buffer_size = 0; - if (_current_packet.data != NULL) { + if (_current_packet.data != nullptr) { memfree(_current_packet.data); - _current_packet.data = NULL; + _current_packet.data = nullptr; } _current_packet = _incoming_packets.front()->get(); @@ -209,7 +209,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { // Then send the server peer (which will trigger connection_succeded in client) _send_sys(get_peer(p_peer_id), SYS_ADD, 1); - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { int32_t id = E->key(); if (p_peer_id == id) continue; // Skip the newwly added peer (already confirmed) @@ -222,7 +222,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { } void WebSocketMultiplayerPeer::_send_del(int32_t p_peer_id) { - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { int32_t id = E->key(); if (p_peer_id != id) _send_sys(get_peer(id), SYS_DEL, p_peer_id); @@ -247,7 +247,7 @@ Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, cons } else if (p_to == 0) { - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { if (E->key() != p_from) E->get()->put_packet(p_buffer, p_buffer_size); } @@ -255,7 +255,7 @@ Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, cons } else if (p_to < 0) { - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { if (E->key() != p_from && E->key() != -p_to) E->get()->put_packet(p_buffer, p_buffer_size); } |