diff options
Diffstat (limited to 'modules/websocket/websocket_multiplayer_peer.cpp')
| -rw-r--r-- | modules/websocket/websocket_multiplayer_peer.cpp | 26 | 
1 files changed, 14 insertions, 12 deletions
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 011cb86535..fa0ef7060f 100644 --- a/modules/websocket/websocket_multiplayer_peer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -53,7 +53,7 @@ int WebSocketMultiplayerPeer::_gen_unique_id() const {  				(uint32_t)((uint64_t)this), hash); //rely on aslr heap  		hash = hash_djb2_one_32(  				(uint32_t)((uint64_t)&hash), hash); //rely on aslr stack -		hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negatie id is used for exclusion +		hash = hash & 0x7FFFFFFF; // make it compatible with unsigned, since negative id is used for exclusion  	}  	return hash; @@ -99,6 +99,8 @@ Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buff  		_current_packet.data = nullptr;  	} +	ERR_FAIL_COND_V(_incoming_packets.size() == 0, ERR_UNAVAILABLE); +  	_current_packet = _incoming_packets.front()->get();  	_incoming_packets.pop_front(); @@ -168,10 +170,10 @@ Vector<uint8_t> WebSocketMultiplayerPeer::_make_pkt(uint8_t p_type, int32_t p_fr  	out.resize(PROTO_SIZE + p_data_size);  	uint8_t *w = out.ptrw(); -	copymem(&w[0], &p_type, 1); -	copymem(&w[1], &p_from, 4); -	copymem(&w[5], &p_to, 4); -	copymem(&w[PROTO_SIZE], p_data, p_data_size); +	memcpy(&w[0], &p_type, 1); +	memcpy(&w[1], &p_from, 4); +	memcpy(&w[5], &p_to, 4); +	memcpy(&w[PROTO_SIZE], p_data, p_data_size);  	return out;  } @@ -186,7 +188,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) {  	for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) {  		int32_t id = E->key();  		if (p_peer_id == id) { -			continue; // Skip the newwly added peer (already confirmed) +			continue; // Skip the newly added peer (already confirmed)  		}  		// Send new peer to others @@ -211,7 +213,7 @@ void WebSocketMultiplayerPeer::_store_pkt(int32_t p_source, int32_t p_dest, cons  	packet.size = p_data_size;  	packet.source = p_source;  	packet.destination = p_dest; -	copymem(packet.data, &p_data[PROTO_SIZE], p_data_size); +	memcpy(packet.data, &p_data[PROTO_SIZE], p_data_size);  	_incoming_packets.push_back(packet);  	emit_signal("peer_packet", p_source);  } @@ -263,9 +265,9 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u  	uint8_t type = 0;  	uint32_t from = 0;  	int32_t to = 0; -	copymem(&type, in_buffer, 1); -	copymem(&from, &in_buffer[1], 4); -	copymem(&to, &in_buffer[5], 4); +	memcpy(&type, in_buffer, 1); +	memcpy(&from, &in_buffer[1], 4); +	memcpy(&to, &in_buffer[5], 4);  	if (is_server()) { // Server can resend @@ -299,7 +301,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u  		// System message  		ERR_FAIL_COND(data_size < 4);  		int id = 0; -		copymem(&id, &in_buffer[PROTO_SIZE], 4); +		memcpy(&id, &in_buffer[PROTO_SIZE], 4);  		switch (type) {  			case SYS_ADD: // Add peer @@ -314,7 +316,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u  				_peer_map.erase(id);  				emit_signal("peer_disconnected", id);  				break; -			case SYS_ID: // Helo, server assigned ID +			case SYS_ID: // Hello, server assigned ID  				_peer_id = id;  				break;  			default:  |