summaryrefslogtreecommitdiff
path: root/modules/websocket/websocket_multiplayer_peer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/websocket/websocket_multiplayer_peer.cpp')
-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index 5c01d44ede..9eb1445b35 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -209,7 +209,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) {
// Then send the server peer (which will trigger connection_succeded in client)
_send_sys(get_peer(p_peer_id), SYS_ADD, 1);
- for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) {
int32_t id = E->key();
if (p_peer_id == id)
continue; // Skip the newwly added peer (already confirmed)
@@ -222,7 +222,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) {
}
void WebSocketMultiplayerPeer::_send_del(int32_t p_peer_id) {
- for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) {
int32_t id = E->key();
if (p_peer_id != id)
_send_sys(get_peer(id), SYS_DEL, p_peer_id);
@@ -247,7 +247,7 @@ Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, cons
} else if (p_to == 0) {
- for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) {
if (E->key() != p_from)
E->get()->put_packet(p_buffer, p_buffer_size);
}
@@ -255,7 +255,7 @@ Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, cons
} else if (p_to < 0) {
- for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
+ for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) {
if (E->key() != p_from && E->key() != -p_to)
E->get()->put_packet(p_buffer, p_buffer_size);
}