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path: root/modules/websocket/websocket_multiplayer_peer.cpp
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Diffstat (limited to 'modules/websocket/websocket_multiplayer_peer.cpp')
-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index 7464cf2bf5..3a27855a5e 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -105,23 +105,6 @@ Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer
//
// MultiplayerPeer
//
-void WebSocketMultiplayerPeer::set_transfer_channel(int p_channel) {
- // Websocket does not have channels.
-}
-
-int WebSocketMultiplayerPeer::get_transfer_channel() const {
- return 0;
-}
-
-void WebSocketMultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) {
- // Websocket uses TCP, reliable
-}
-
-Multiplayer::TransferMode WebSocketMultiplayerPeer::get_transfer_mode() const {
- // Websocket uses TCP, reliable
- return Multiplayer::TRANSFER_MODE_RELIABLE;
-}
-
void WebSocketMultiplayerPeer::set_target_peer(int p_target_peer) {
_target_peer = p_target_peer;
}
@@ -137,14 +120,6 @@ int WebSocketMultiplayerPeer::get_unique_id() const {
return _peer_id;
}
-void WebSocketMultiplayerPeer::set_refuse_new_connections(bool p_enable) {
- _refusing = p_enable;
-}
-
-bool WebSocketMultiplayerPeer::is_refusing_new_connections() const {
- return _refusing;
-}
-
void WebSocketMultiplayerPeer::_send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id) {
ERR_FAIL_COND(!p_peer.is_valid());
ERR_FAIL_COND(!p_peer->is_connected_to_host());