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Diffstat (limited to 'modules/websocket/websocket_client.h')
-rw-r--r--modules/websocket/websocket_client.h15
1 files changed, 5 insertions, 10 deletions
diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h
index 4dc1224066..0225c9b3d3 100644
--- a/modules/websocket/websocket_client.h
+++ b/modules/websocket/websocket_client.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,18 +32,17 @@
#define WEBSOCKET_CLIENT_H
#include "core/crypto/crypto.h"
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "websocket_multiplayer_peer.h"
#include "websocket_peer.h"
class WebSocketClient : public WebSocketMultiplayerPeer {
-
GDCLASS(WebSocketClient, WebSocketMultiplayerPeer);
GDCICLASS(WebSocketClient);
protected:
Ref<WebSocketPeer> _peer;
- bool verify_ssl;
+ bool verify_ssl = true;
Ref<X509Certificate> ssl_cert;
static void _bind_methods();
@@ -56,14 +55,12 @@ public:
Ref<X509Certificate> get_trusted_ssl_certificate() const;
void set_trusted_ssl_certificate(Ref<X509Certificate> p_cert);
- virtual void poll() = 0;
virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()) = 0;
virtual void disconnect_from_host(int p_code = 1000, String p_reason = "") = 0;
virtual IP_Address get_connected_host() const = 0;
virtual uint16_t get_connected_port() const = 0;
- virtual bool is_server() const;
- virtual ConnectionStatus get_connection_status() const = 0;
+ virtual bool is_server() const override;
void _on_peer_packet();
void _on_connect(String p_protocol);
@@ -71,8 +68,6 @@ public:
void _on_disconnect(bool p_was_clean);
void _on_error();
- virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0;
-
WebSocketClient();
~WebSocketClient();
};