diff options
Diffstat (limited to 'modules/websocket/websocket_client.h')
-rw-r--r-- | modules/websocket/websocket_client.h | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index 4dc1224066..0225c9b3d3 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,18 +32,17 @@ #define WEBSOCKET_CLIENT_H #include "core/crypto/crypto.h" -#include "core/error_list.h" +#include "core/error/error_list.h" #include "websocket_multiplayer_peer.h" #include "websocket_peer.h" class WebSocketClient : public WebSocketMultiplayerPeer { - GDCLASS(WebSocketClient, WebSocketMultiplayerPeer); GDCICLASS(WebSocketClient); protected: Ref<WebSocketPeer> _peer; - bool verify_ssl; + bool verify_ssl = true; Ref<X509Certificate> ssl_cert; static void _bind_methods(); @@ -56,14 +55,12 @@ public: Ref<X509Certificate> get_trusted_ssl_certificate() const; void set_trusted_ssl_certificate(Ref<X509Certificate> p_cert); - virtual void poll() = 0; virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()) = 0; virtual void disconnect_from_host(int p_code = 1000, String p_reason = "") = 0; virtual IP_Address get_connected_host() const = 0; virtual uint16_t get_connected_port() const = 0; - virtual bool is_server() const; - virtual ConnectionStatus get_connection_status() const = 0; + virtual bool is_server() const override; void _on_peer_packet(); void _on_connect(String p_protocol); @@ -71,8 +68,6 @@ public: void _on_disconnect(bool p_was_clean); void _on_error(); - virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; - WebSocketClient(); ~WebSocketClient(); }; |