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diff --git a/modules/websocket/remote_debugger_peer_websocket.h b/modules/websocket/remote_debugger_peer_websocket.h
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+/*************************************************************************/
+/* remote_debugger_peer_websocket.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCRIPT_DEBUGGER_WEBSOCKET_H
+#define SCRIPT_DEBUGGER_WEBSOCKET_H
+
+#ifdef JAVASCRIPT_ENABLED
+#include "modules/websocket/emws_client.h"
+#else
+#include "modules/websocket/wsl_client.h"
+#endif
+#include "core/debugger/remote_debugger_peer.h"
+
+class RemoteDebuggerPeerWebSocket : public RemoteDebuggerPeer {
+ Ref<WebSocketClient> ws_client;
+ Ref<WebSocketPeer> ws_peer;
+ List<Array> in_queue;
+ List<Array> out_queue;
+
+ int max_queued_messages;
+
+public:
+ static RemoteDebuggerPeer *create(const String &p_uri);
+
+ Error connect_to_host(const String &p_uri);
+ bool is_peer_connected();
+ int get_max_message_size() const;
+ bool has_message();
+ Error put_message(const Array &p_arr);
+ Array get_message();
+ void close();
+ void poll();
+ bool can_block() const;
+
+ RemoteDebuggerPeerWebSocket(Ref<WebSocketPeer> p_peer = Ref<WebSocketPeer>());
+};
+
+#endif // SCRIPT_DEBUGGER_WEBSOCKET_H