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-rw-r--r--modules/websocket/lws_server.cpp176
1 files changed, 176 insertions, 0 deletions
diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp
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+/*************************************************************************/
+/* lws_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT WEBSOCKET MODULE */
+/* https://github.com/LudiDorici/godot-websocket */
+/*************************************************************************/
+/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef JAVASCRIPT_ENABLED
+
+#include "lws_server.h"
+#include "core/os/os.h"
+
+Error LWSServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) {
+
+ ERR_FAIL_COND_V(context != NULL, FAILED);
+
+ _is_multiplayer = gd_mp_api;
+
+ struct lws_context_creation_info info;
+ memset(&info, 0, sizeof info);
+
+ if (p_protocols.size() == 0) // default to binary protocol
+ p_protocols.append(String("binary"));
+
+ // Prepare lws protocol structs
+ _lws_make_protocols(this, &LWSServer::_lws_gd_callback, p_protocols, &_lws_ref);
+
+ info.port = p_port;
+ info.user = _lws_ref;
+ info.protocols = _lws_ref->lws_structs;
+ info.gid = -1;
+ info.uid = -1;
+ //info.ws_ping_pong_interval = 5;
+
+ context = lws_create_context(&info);
+
+ if (context == NULL) {
+ _lws_free_ref(_lws_ref);
+ _lws_ref = NULL;
+ ERR_EXPLAIN("Unable to create LWS context");
+ ERR_FAIL_V(FAILED);
+ }
+
+ return OK;
+}
+
+bool LWSServer::is_listening() const {
+ return context != NULL;
+}
+
+int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) {
+
+ LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user;
+
+ switch (reason) {
+ case LWS_CALLBACK_HTTP:
+ // no http for now
+ // closing immediately returning -1;
+ return -1;
+
+ case LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION:
+ // check header here?
+ break;
+
+ case LWS_CALLBACK_ESTABLISHED: {
+ int32_t id = _gen_unique_id();
+
+ Ref<LWSPeer> peer = Ref<LWSPeer>(memnew(LWSPeer));
+ peer->set_wsi(wsi);
+ _peer_map[id] = peer;
+
+ peer_data->peer_id = id;
+ peer_data->in_size = 0;
+ peer_data->in_count = 0;
+ peer_data->out_count = 0;
+ peer_data->rbw.resize(16);
+ peer_data->rbr.resize(16);
+ peer_data->force_close = false;
+
+ _on_connect(id, lws_get_protocol(wsi)->name);
+ break;
+ }
+
+ case LWS_CALLBACK_CLOSED: {
+ if (peer_data == NULL)
+ return 0;
+ int32_t id = peer_data->peer_id;
+ if (_peer_map.has(id)) {
+ _peer_map[id]->close();
+ _peer_map.erase(id);
+ }
+ peer_data->in_count = 0;
+ peer_data->out_count = 0;
+ peer_data->rbr.resize(0);
+ peer_data->rbw.resize(0);
+ _on_disconnect(id);
+ return 0; // we can end here
+ }
+
+ case LWS_CALLBACK_RECEIVE: {
+ int32_t id = peer_data->peer_id;
+ if (_peer_map.has(id)) {
+ static_cast<Ref<LWSPeer> >(_peer_map[id])->read_wsi(in, len);
+ if (_peer_map[id]->get_available_packet_count() > 0)
+ _on_peer_packet(id);
+ }
+ break;
+ }
+
+ case LWS_CALLBACK_SERVER_WRITEABLE: {
+ if (peer_data->force_close)
+ return -1;
+
+ int id = peer_data->peer_id;
+ if (_peer_map.has(id))
+ static_cast<Ref<LWSPeer> >(_peer_map[id])->write_wsi();
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+void LWSServer::stop() {
+ if (context == NULL)
+ return;
+
+ _peer_map.clear();
+ destroy_context();
+ context = NULL;
+}
+
+bool LWSServer::has_peer(int p_id) const {
+ return _peer_map.has(p_id);
+}
+
+Ref<WebSocketPeer> LWSServer::get_peer(int p_id) const {
+ ERR_FAIL_COND_V(!has_peer(p_id), NULL);
+ return _peer_map[p_id];
+}
+
+LWSServer::LWSServer() {
+ context = NULL;
+ _lws_ref = NULL;
+}
+
+LWSServer::~LWSServer() {
+ invalidate_lws_ref(); // we do not want any more callbacks
+ stop();
+}
+
+#endif // JAVASCRIPT_ENABLED