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Diffstat (limited to 'modules/websocket/lws_peer.cpp')
-rw-r--r--modules/websocket/lws_peer.cpp48
1 files changed, 44 insertions, 4 deletions
diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp
index fdaa79f9d4..96acb99cc4 100644
--- a/modules/websocket/lws_peer.cpp
+++ b/modules/websocket/lws_peer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,14 @@
#include "lws_peer.h"
#include "core/io/ip.h"
+// Needed for socket_helpers on Android at least. UNIXes has it, just include if not windows
+#if !defined(WINDOWS_ENABLED)
+#include <netinet/in.h>
+#include <sys/socket.h>
+#endif
+
+#include "drivers/unix/socket_helpers.h"
+
void LWSPeer::set_wsi(struct lws *p_wsi) {
wsi = p_wsi;
};
@@ -178,12 +186,44 @@ void LWSPeer::close() {
IP_Address LWSPeer::get_connected_host() const {
- return IP_Address();
+ ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address());
+
+ IP_Address ip;
+ int port = 0;
+
+ struct sockaddr_storage addr;
+ socklen_t len = sizeof(addr);
+
+ int fd = lws_get_socket_fd(wsi);
+ ERR_FAIL_COND_V(fd == -1, IP_Address());
+
+ int ret = getpeername(fd, (struct sockaddr *)&addr, &len);
+ ERR_FAIL_COND_V(ret != 0, IP_Address());
+
+ _set_ip_addr_port(ip, port, &addr);
+
+ return ip;
};
uint16_t LWSPeer::get_connected_port() const {
- return 1025;
+ ERR_FAIL_COND_V(!is_connected_to_host(), 0);
+
+ IP_Address ip;
+ int port = 0;
+
+ struct sockaddr_storage addr;
+ socklen_t len = sizeof(addr);
+
+ int fd = lws_get_socket_fd(wsi);
+ ERR_FAIL_COND_V(fd == -1, 0);
+
+ int ret = getpeername(fd, (struct sockaddr *)&addr, &len);
+ ERR_FAIL_COND_V(ret != 0, 0);
+
+ _set_ip_addr_port(ip, port, &addr);
+
+ return port;
};
LWSPeer::LWSPeer() {