summaryrefslogtreecommitdiff
path: root/modules/websocket/emws_client.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/websocket/emws_client.cpp')
-rw-r--r--modules/websocket/emws_client.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
index 836b564de8..8255ed7116 100644
--- a/modules/websocket/emws_client.cpp
+++ b/modules/websocket/emws_client.cpp
@@ -55,8 +55,9 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_error(void *obj) {
EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int was_clean) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
+ client->_on_close_request(code, String(reason));
client->_is_connecting = false;
- client->_on_disconnect();
+ client->_on_disconnect(was_clean != 0);
}
}
@@ -145,7 +146,7 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
if (!Module.IDHandler.has($0))
return; // Godot Object is gone!
var was_clean = 0;
- if (event.was_clean)
+ if (event.wasClean)
was_clean = 1;
ccall("_esws_on_close",
"void",
@@ -182,9 +183,9 @@ NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() c
return CONNECTION_DISCONNECTED;
};
-void EMWSClient::disconnect_from_host() {
+void EMWSClient::disconnect_from_host(int p_code, String p_reason) {
- _peer->close();
+ _peer->close(p_code, p_reason);
};
IP_Address EMWSClient::get_connected_host() const {