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-rw-r--r--modules/websocket/doc_classes/WebSocketServer.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml
index 86f2dae64f..f5fb77f3a1 100644
--- a/modules/websocket/doc_classes/WebSocketServer.xml
+++ b/modules/websocket/doc_classes/WebSocketServer.xml
@@ -6,7 +6,7 @@
<description>
This class implements a WebSocket server that can also support the high-level multiplayer API.
After starting the server ([method listen]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal.
- [b]Note:[/b] This class will not work in HTML5 exports due to browser restrictions.
+ [b]Note:[/b] Not available in HTML5 exports.
</description>
<tutorials>
</tutorials>