diff options
Diffstat (limited to 'modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml')
-rw-r--r-- | modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml | 30 |
1 files changed, 11 insertions, 19 deletions
diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index 0679acf78a..c7a0ca100f 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -1,34 +1,27 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" version="4.0"> +<class name="WebSocketMultiplayerPeer" inherits="MultiplayerPeer" version="4.0"> <brief_description> Base class for WebSocket server and client. </brief_description> <description> - Base class for WebSocket server and client, allowing them to be used as network peer for the [MultiplayerAPI]. + Base class for WebSocket server and client, allowing them to be used as multiplayer peer for the [MultiplayerAPI]. </description> <tutorials> </tutorials> <methods> <method name="get_peer" qualifiers="const"> - <return type="WebSocketPeer"> - </return> - <argument index="0" name="peer_id" type="int"> - </argument> + <return type="WebSocketPeer" /> + <argument index="0" name="peer_id" type="int" /> <description> Returns the [WebSocketPeer] associated to the given [code]peer_id[/code]. </description> </method> <method name="set_buffers"> - <return type="int" enum="Error"> - </return> - <argument index="0" name="input_buffer_size_kb" type="int"> - </argument> - <argument index="1" name="input_max_packets" type="int"> - </argument> - <argument index="2" name="output_buffer_size_kb" type="int"> - </argument> - <argument index="3" name="output_max_packets" type="int"> - </argument> + <return type="int" enum="Error" /> + <argument index="0" name="input_buffer_size_kb" type="int" /> + <argument index="1" name="input_max_packets" type="int" /> + <argument index="2" name="output_buffer_size_kb" type="int" /> + <argument index="3" name="output_max_packets" type="int" /> <description> Configures the buffer sizes for this WebSocket peer. Default values can be specified in the Project Settings under [code]network/limits[/code]. For server, values are meant per connected peer. The first two parameters define the size and queued packets limits of the input buffer, the last two of the output buffer. @@ -39,12 +32,11 @@ </methods> <members> <member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections" override="true" default="false" /> - <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="NetworkedMultiplayerPeer.TransferMode" default="2" /> + <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="TransferMode" default="2" /> </members> <signals> <signal name="peer_packet"> - <argument index="0" name="peer_source" type="int"> - </argument> + <argument index="0" name="peer_source" type="int" /> <description> Emitted when a packet is received from a peer. [b]Note:[/b] This signal is only emitted when the client or server is configured to use Godot multiplayer API. |