diff options
Diffstat (limited to 'modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml')
-rw-r--r-- | modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index c4481b046b..7e896a0ca3 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -10,13 +10,6 @@ <tutorials> </tutorials> <methods> - <method name="close"> - <return type="void" /> - <description> - Closes this [MultiplayerPeer], resetting the state to [constant MultiplayerPeer.CONNECTION_CONNECTED]. - [b]Note:[/b] To make sure remote peers receive a clean close prefer disconnecting clients via [method disconnect_peer]. - </description> - </method> <method name="create_client"> <return type="int" enum="Error" /> <param index="0" name="url" type="String" /> @@ -37,15 +30,6 @@ Starts a new multiplayer server listening on the given [param port]. You can optionally specify a [param bind_address], and provide a [param tls_key] and [param tls_certificate] to use TLS. </description> </method> - <method name="disconnect_peer"> - <return type="void" /> - <param index="0" name="id" type="int" /> - <param index="1" name="code" type="int" default="1000" /> - <param index="2" name="reason" type="String" default="""" /> - <description> - Disconnects the peer identified by [code]id[/code] from the server. See [method WebSocketPeer.close] for more information. - </description> - </method> <method name="get_peer" qualifiers="const"> <return type="WebSocketPeer" /> <param index="0" name="peer_id" type="int" /> |