summaryrefslogtreecommitdiff
path: root/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
diff options
context:
space:
mode:
Diffstat (limited to 'modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml')
-rw-r--r--modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml35
1 files changed, 35 insertions, 0 deletions
diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
new file mode 100644
index 0000000000..1a841f85ed
--- /dev/null
+++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
@@ -0,0 +1,35 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1">
+ <brief_description>
+ Base class for WebSocket server and client.
+ </brief_description>
+ <description>
+ Base class for WebSocket server and client, allowing them to be used as network peer for the [MultiplayerAPI].
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_peer" qualifiers="const">
+ <return type="WebSocketPeer">
+ </return>
+ <argument index="0" name="peer_id" type="int">
+ </argument>
+ <description>
+ Returns the [WebSocketPeer] associated to the given [code]peer_id[/code].
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="peer_packet">
+ <argument index="0" name="peer_source" type="int">
+ </argument>
+ <description>
+ Emitted when a packet is received from a peer. Note: this signal is only emitted when the client or server is configured to use Godot multiplayer API.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>