diff options
Diffstat (limited to 'modules/websocket/doc_classes/WebSocketClient.xml')
-rw-r--r-- | modules/websocket/doc_classes/WebSocketClient.xml | 44 |
1 files changed, 15 insertions, 29 deletions
diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index d362bcc10f..1549a907b4 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -6,23 +6,18 @@ <description> This class implements a WebSocket client compatible with any RFC 6455-compliant WebSocket server. This client can be optionally used as a network peer for the [MultiplayerAPI]. - After starting the client ([method connect_to_url]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). + After starting the client ([method connect_to_url]), you will need to [method MultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). You will receive appropriate signals when connecting, disconnecting, or when new data is available. </description> <tutorials> </tutorials> <methods> <method name="connect_to_url"> - <return type="int" enum="Error"> - </return> - <argument index="0" name="url" type="String"> - </argument> - <argument index="1" name="protocols" type="PackedStringArray" default="PackedStringArray( )"> - </argument> - <argument index="2" name="gd_mp_api" type="bool" default="false"> - </argument> - <argument index="3" name="custom_headers" type="PackedStringArray" default="PackedStringArray( )"> - </argument> + <return type="int" enum="Error" /> + <argument index="0" name="url" type="String" /> + <argument index="1" name="protocols" type="PackedStringArray" default="PackedStringArray()" /> + <argument index="2" name="gd_mp_api" type="bool" default="false" /> + <argument index="3" name="custom_headers" type="PackedStringArray" default="PackedStringArray()" /> <description> Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. If the list empty (default), no sub-protocol will be requested. If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted. @@ -33,26 +28,21 @@ </description> </method> <method name="disconnect_from_host"> - <return type="void"> - </return> - <argument index="0" name="code" type="int" default="1000"> - </argument> - <argument index="1" name="reason" type="String" default=""""> - </argument> + <return type="void" /> + <argument index="0" name="code" type="int" default="1000" /> + <argument index="1" name="reason" type="String" default="""" /> <description> Disconnects this client from the connected host. See [method WebSocketPeer.close] for more information. </description> </method> <method name="get_connected_host" qualifiers="const"> - <return type="String"> - </return> + <return type="String" /> <description> Return the IP address of the currently connected host. </description> </method> <method name="get_connected_port" qualifiers="const"> - <return type="int"> - </return> + <return type="int" /> <description> Return the IP port of the currently connected host. </description> @@ -70,8 +60,7 @@ </members> <signals> <signal name="connection_closed"> - <argument index="0" name="was_clean_close" type="bool"> - </argument> + <argument index="0" name="was_clean_close" type="bool" /> <description> Emitted when the connection to the server is closed. [code]was_clean_close[/code] will be [code]true[/code] if the connection was shutdown cleanly. </description> @@ -82,8 +71,7 @@ </description> </signal> <signal name="connection_established"> - <argument index="0" name="protocol" type="String"> - </argument> + <argument index="0" name="protocol" type="String" /> <description> Emitted when a connection with the server is established, [code]protocol[/code] will contain the sub-protocol agreed with the server. </description> @@ -95,10 +83,8 @@ </description> </signal> <signal name="server_close_request"> - <argument index="0" name="code" type="int"> - </argument> - <argument index="1" name="reason" type="String"> - </argument> + <argument index="0" name="code" type="int" /> + <argument index="1" name="reason" type="String" /> <description> Emitted when the server requests a clean close. You should keep polling until you get a [signal connection_closed] signal to achieve the clean close. See [method WebSocketPeer.close] for more details. </description> |