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-rw-r--r--modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml6
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.cpp20
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.h8
3 files changed, 17 insertions, 17 deletions
diff --git a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
index c53af22ae1..43a8e20ef7 100644
--- a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
+++ b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
@@ -4,7 +4,7 @@
A simple interface to create a peer-to-peer mesh network composed of [WebRTCPeerConnection] that is compatible with the [MultiplayerAPI].
</brief_description>
<description>
- This class constructs a full mesh of [WebRTCPeerConnection] (one connection for each peer) that can be used as a [member MultiplayerAPI.network_peer].
+ This class constructs a full mesh of [WebRTCPeerConnection] (one connection for each peer) that can be used as a [member MultiplayerAPI.multiplayer_peer].
You can add each [WebRTCPeerConnection] via [method add_peer] or remove them via [method remove_peer]. Peers must be added in [constant WebRTCPeerConnection.STATE_NEW] state to allow it to create the appropriate channels. This class will not create offers nor set descriptions, it will only poll them, and notify connections and disconnections.
[signal MultiplayerPeer.connection_succeeded] and [signal MultiplayerPeer.server_disconnected] will not be emitted unless [code]server_compatibility[/code] is [code]true[/code] in [method initialize]. Beside that data transfer works like in a [MultiplayerPeer].
</description>
@@ -56,7 +56,7 @@
Initialize the multiplayer peer with the given [code]peer_id[/code] (must be between 1 and 2147483647).
If [code]server_compatibilty[/code] is [code]false[/code] (default), the multiplayer peer will be immediately in state [constant MultiplayerPeer.CONNECTION_CONNECTED] and [signal MultiplayerPeer.connection_succeeded] will not be emitted.
If [code]server_compatibilty[/code] is [code]true[/code] the peer will suppress all [signal MultiplayerPeer.peer_connected] signals until a peer with id [constant MultiplayerPeer.TARGET_PEER_SERVER] connects and then emit [signal MultiplayerPeer.connection_succeeded]. After that the signal [signal MultiplayerPeer.peer_connected] will be emitted for every already connected peer, and any new peer that might connect. If the server peer disconnects after that, signal [signal MultiplayerPeer.server_disconnected] will be emitted and state will become [constant MultiplayerPeer.CONNECTION_CONNECTED].
- You can optionally specify a [code]channels_config[/code] array of [enum MultiplayerPeer.TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel).
+ You can optionally specify a [code]channels_config[/code] array of [enum TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel).
</description>
</method>
<method name="remove_peer">
@@ -69,7 +69,7 @@
</methods>
<members>
<member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections" override="true" default="false" />
- <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="MultiplayerPeer.TransferMode" default="2" />
+ <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="TransferMode" default="2" />
</members>
<constants>
</constants>
diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
index 95c8c13449..d60d694df1 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.cpp
+++ b/modules/webrtc/webrtc_multiplayer_peer.cpp
@@ -51,11 +51,11 @@ int WebRTCMultiplayerPeer::get_transfer_channel() const {
return transfer_channel;
}
-void WebRTCMultiplayerPeer::set_transfer_mode(TransferMode p_mode) {
+void WebRTCMultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) {
transfer_mode = p_mode;
}
-MultiplayerPeer::TransferMode WebRTCMultiplayerPeer::get_transfer_mode() const {
+Multiplayer::TransferMode WebRTCMultiplayerPeer::get_transfer_mode() const {
return transfer_mode;
}
@@ -204,7 +204,7 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr
ERR_FAIL_COND_V(p_self_id < 1 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER);
channels_config.clear();
for (int i = 0; i < p_channels_config.size(); i++) {
- ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'");
+ ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'");
int mode = p_channels_config[i].operator int();
// Initialize data channel configurations.
Dictionary cfg;
@@ -213,17 +213,17 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr
cfg["ordered"] = true;
switch (mode) {
- case TRANSFER_MODE_UNRELIABLE_ORDERED:
+ case Multiplayer::TRANSFER_MODE_ORDERED:
cfg["maxPacketLifetime"] = 1;
break;
- case TRANSFER_MODE_UNRELIABLE:
+ case Multiplayer::TRANSFER_MODE_UNRELIABLE:
cfg["maxPacketLifetime"] = 1;
cfg["ordered"] = false;
break;
- case TRANSFER_MODE_RELIABLE:
+ case Multiplayer::TRANSFER_MODE_RELIABLE:
break;
default:
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'. Got: %d", mode));
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'. Got: %d", mode));
}
channels_config.push_back(cfg);
}
@@ -355,13 +355,13 @@ Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_si
int ch = transfer_channel;
if (ch == 0) {
switch (transfer_mode) {
- case TRANSFER_MODE_RELIABLE:
+ case Multiplayer::TRANSFER_MODE_RELIABLE:
ch = CH_RELIABLE;
break;
- case TRANSFER_MODE_UNRELIABLE_ORDERED:
+ case Multiplayer::TRANSFER_MODE_ORDERED:
ch = CH_ORDERED;
break;
- case TRANSFER_MODE_UNRELIABLE:
+ case Multiplayer::TRANSFER_MODE_UNRELIABLE:
ch = CH_UNRELIABLE;
break;
}
diff --git a/modules/webrtc/webrtc_multiplayer_peer.h b/modules/webrtc/webrtc_multiplayer_peer.h
index ef4fe1678c..80a6491492 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.h
+++ b/modules/webrtc/webrtc_multiplayer_peer.h
@@ -31,7 +31,7 @@
#ifndef WEBRTC_MULTIPLAYER_H
#define WEBRTC_MULTIPLAYER_H
-#include "core/io/multiplayer_peer.h"
+#include "core/multiplayer/multiplayer_peer.h"
#include "webrtc_peer_connection.h"
class WebRTCMultiplayerPeer : public MultiplayerPeer {
@@ -68,7 +68,7 @@ private:
bool refuse_connections = false;
ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
int transfer_channel = 0;
- TransferMode transfer_mode = TRANSFER_MODE_RELIABLE;
+ Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE;
int next_packet_peer = 0;
bool server_compat = false;
@@ -99,8 +99,8 @@ public:
// MultiplayerPeer
void set_transfer_channel(int p_channel) override;
int get_transfer_channel() const override;
- void set_transfer_mode(TransferMode p_mode) override;
- TransferMode get_transfer_mode() const override;
+ void set_transfer_mode(Multiplayer::TransferMode p_mode) override;
+ Multiplayer::TransferMode get_transfer_mode() const override;
void set_target_peer(int p_peer_id) override;
int get_unique_id() const override;