diff options
Diffstat (limited to 'modules/webrtc')
-rw-r--r-- | modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml | 8 | ||||
-rw-r--r-- | modules/webrtc/webrtc_multiplayer_peer.cpp | 20 | ||||
-rw-r--r-- | modules/webrtc/webrtc_multiplayer_peer.h | 8 |
3 files changed, 17 insertions, 19 deletions
diff --git a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml index c53af22ae1..9040d510c0 100644 --- a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml +++ b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml @@ -4,7 +4,7 @@ A simple interface to create a peer-to-peer mesh network composed of [WebRTCPeerConnection] that is compatible with the [MultiplayerAPI]. </brief_description> <description> - This class constructs a full mesh of [WebRTCPeerConnection] (one connection for each peer) that can be used as a [member MultiplayerAPI.network_peer]. + This class constructs a full mesh of [WebRTCPeerConnection] (one connection for each peer) that can be used as a [member MultiplayerAPI.multiplayer_peer]. You can add each [WebRTCPeerConnection] via [method add_peer] or remove them via [method remove_peer]. Peers must be added in [constant WebRTCPeerConnection.STATE_NEW] state to allow it to create the appropriate channels. This class will not create offers nor set descriptions, it will only poll them, and notify connections and disconnections. [signal MultiplayerPeer.connection_succeeded] and [signal MultiplayerPeer.server_disconnected] will not be emitted unless [code]server_compatibility[/code] is [code]true[/code] in [method initialize]. Beside that data transfer works like in a [MultiplayerPeer]. </description> @@ -56,7 +56,7 @@ Initialize the multiplayer peer with the given [code]peer_id[/code] (must be between 1 and 2147483647). If [code]server_compatibilty[/code] is [code]false[/code] (default), the multiplayer peer will be immediately in state [constant MultiplayerPeer.CONNECTION_CONNECTED] and [signal MultiplayerPeer.connection_succeeded] will not be emitted. If [code]server_compatibilty[/code] is [code]true[/code] the peer will suppress all [signal MultiplayerPeer.peer_connected] signals until a peer with id [constant MultiplayerPeer.TARGET_PEER_SERVER] connects and then emit [signal MultiplayerPeer.connection_succeeded]. After that the signal [signal MultiplayerPeer.peer_connected] will be emitted for every already connected peer, and any new peer that might connect. If the server peer disconnects after that, signal [signal MultiplayerPeer.server_disconnected] will be emitted and state will become [constant MultiplayerPeer.CONNECTION_CONNECTED]. - You can optionally specify a [code]channels_config[/code] array of [enum MultiplayerPeer.TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel). + You can optionally specify a [code]channels_config[/code] array of [enum TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel). </description> </method> <method name="remove_peer"> @@ -69,8 +69,6 @@ </methods> <members> <member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections" override="true" default="false" /> - <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="MultiplayerPeer.TransferMode" default="2" /> + <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="TransferMode" default="2" /> </members> - <constants> - </constants> </class> diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp index 95c8c13449..d60d694df1 100644 --- a/modules/webrtc/webrtc_multiplayer_peer.cpp +++ b/modules/webrtc/webrtc_multiplayer_peer.cpp @@ -51,11 +51,11 @@ int WebRTCMultiplayerPeer::get_transfer_channel() const { return transfer_channel; } -void WebRTCMultiplayerPeer::set_transfer_mode(TransferMode p_mode) { +void WebRTCMultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) { transfer_mode = p_mode; } -MultiplayerPeer::TransferMode WebRTCMultiplayerPeer::get_transfer_mode() const { +Multiplayer::TransferMode WebRTCMultiplayerPeer::get_transfer_mode() const { return transfer_mode; } @@ -204,7 +204,7 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr ERR_FAIL_COND_V(p_self_id < 1 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER); channels_config.clear(); for (int i = 0; i < p_channels_config.size(); i++) { - ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'"); + ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'"); int mode = p_channels_config[i].operator int(); // Initialize data channel configurations. Dictionary cfg; @@ -213,17 +213,17 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr cfg["ordered"] = true; switch (mode) { - case TRANSFER_MODE_UNRELIABLE_ORDERED: + case Multiplayer::TRANSFER_MODE_ORDERED: cfg["maxPacketLifetime"] = 1; break; - case TRANSFER_MODE_UNRELIABLE: + case Multiplayer::TRANSFER_MODE_UNRELIABLE: cfg["maxPacketLifetime"] = 1; cfg["ordered"] = false; break; - case TRANSFER_MODE_RELIABLE: + case Multiplayer::TRANSFER_MODE_RELIABLE: break; default: - ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'. Got: %d", mode)); + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'. Got: %d", mode)); } channels_config.push_back(cfg); } @@ -355,13 +355,13 @@ Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_si int ch = transfer_channel; if (ch == 0) { switch (transfer_mode) { - case TRANSFER_MODE_RELIABLE: + case Multiplayer::TRANSFER_MODE_RELIABLE: ch = CH_RELIABLE; break; - case TRANSFER_MODE_UNRELIABLE_ORDERED: + case Multiplayer::TRANSFER_MODE_ORDERED: ch = CH_ORDERED; break; - case TRANSFER_MODE_UNRELIABLE: + case Multiplayer::TRANSFER_MODE_UNRELIABLE: ch = CH_UNRELIABLE; break; } diff --git a/modules/webrtc/webrtc_multiplayer_peer.h b/modules/webrtc/webrtc_multiplayer_peer.h index ef4fe1678c..80a6491492 100644 --- a/modules/webrtc/webrtc_multiplayer_peer.h +++ b/modules/webrtc/webrtc_multiplayer_peer.h @@ -31,7 +31,7 @@ #ifndef WEBRTC_MULTIPLAYER_H #define WEBRTC_MULTIPLAYER_H -#include "core/io/multiplayer_peer.h" +#include "core/multiplayer/multiplayer_peer.h" #include "webrtc_peer_connection.h" class WebRTCMultiplayerPeer : public MultiplayerPeer { @@ -68,7 +68,7 @@ private: bool refuse_connections = false; ConnectionStatus connection_status = CONNECTION_DISCONNECTED; int transfer_channel = 0; - TransferMode transfer_mode = TRANSFER_MODE_RELIABLE; + Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; int next_packet_peer = 0; bool server_compat = false; @@ -99,8 +99,8 @@ public: // MultiplayerPeer void set_transfer_channel(int p_channel) override; int get_transfer_channel() const override; - void set_transfer_mode(TransferMode p_mode) override; - TransferMode get_transfer_mode() const override; + void set_transfer_mode(Multiplayer::TransferMode p_mode) override; + Multiplayer::TransferMode get_transfer_mode() const override; void set_target_peer(int p_peer_id) override; int get_unique_id() const override; |