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diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
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+/*************************************************************************/
+/* webrtc_multiplayer_peer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "webrtc_multiplayer_peer.h"
+
+#include "core/io/marshalls.h"
+#include "core/os/os.h"
+
+void WebRTCMultiplayerPeer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("initialize", "peer_id", "server_compatibility"), &WebRTCMultiplayerPeer::initialize, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("add_peer", "peer", "peer_id", "unreliable_lifetime"), &WebRTCMultiplayerPeer::add_peer, DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("remove_peer", "peer_id"), &WebRTCMultiplayerPeer::remove_peer);
+ ClassDB::bind_method(D_METHOD("has_peer", "peer_id"), &WebRTCMultiplayerPeer::has_peer);
+ ClassDB::bind_method(D_METHOD("get_peer", "peer_id"), &WebRTCMultiplayerPeer::get_peer);
+ ClassDB::bind_method(D_METHOD("get_peers"), &WebRTCMultiplayerPeer::get_peers);
+ ClassDB::bind_method(D_METHOD("close"), &WebRTCMultiplayerPeer::close);
+}
+
+void WebRTCMultiplayerPeer::set_transfer_mode(TransferMode p_mode) {
+ transfer_mode = p_mode;
+}
+
+MultiplayerPeer::TransferMode WebRTCMultiplayerPeer::get_transfer_mode() const {
+ return transfer_mode;
+}
+
+void WebRTCMultiplayerPeer::set_target_peer(int p_peer_id) {
+ target_peer = p_peer_id;
+}
+
+/* Returns the ID of the MultiplayerPeer who sent the most recent packet: */
+int WebRTCMultiplayerPeer::get_packet_peer() const {
+ return next_packet_peer;
+}
+
+bool WebRTCMultiplayerPeer::is_server() const {
+ return unique_id == TARGET_PEER_SERVER;
+}
+
+void WebRTCMultiplayerPeer::poll() {
+ if (peer_map.size() == 0) {
+ return;
+ }
+
+ List<int> remove;
+ List<int> add;
+ for (Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.front(); E; E = E->next()) {
+ Ref<ConnectedPeer> peer = E->get();
+ peer->connection->poll();
+ // Check peer state
+ switch (peer->connection->get_connection_state()) {
+ case WebRTCPeerConnection::STATE_NEW:
+ case WebRTCPeerConnection::STATE_CONNECTING:
+ // Go to next peer, not ready yet.
+ continue;
+ case WebRTCPeerConnection::STATE_CONNECTED:
+ // Good to go, go ahead and check channel state.
+ break;
+ default:
+ // Peer is closed or in error state. Got to next peer.
+ remove.push_back(E->key());
+ continue;
+ }
+ // Check channels state
+ int ready = 0;
+ for (List<Ref<WebRTCDataChannel>>::Element *C = peer->channels.front(); C && C->get().is_valid(); C = C->next()) {
+ Ref<WebRTCDataChannel> ch = C->get();
+ switch (ch->get_ready_state()) {
+ case WebRTCDataChannel::STATE_CONNECTING:
+ continue;
+ case WebRTCDataChannel::STATE_OPEN:
+ ready++;
+ continue;
+ default:
+ // Channel was closed or in error state, remove peer id.
+ remove.push_back(E->key());
+ }
+ // We got a closed channel break out, the peer will be removed.
+ break;
+ }
+ // This peer has newly connected, and all channels are now open.
+ if (ready == peer->channels.size() && !peer->connected) {
+ peer->connected = true;
+ add.push_back(E->key());
+ }
+ }
+ // Remove disconnected peers
+ for (List<int>::Element *E = remove.front(); E; E = E->next()) {
+ remove_peer(E->get());
+ if (next_packet_peer == E->get()) {
+ next_packet_peer = 0;
+ }
+ }
+ // Signal newly connected peers
+ for (List<int>::Element *E = add.front(); E; E = E->next()) {
+ // Already connected to server: simply notify new peer.
+ // NOTE: Mesh is always connected.
+ if (connection_status == CONNECTION_CONNECTED) {
+ emit_signal("peer_connected", E->get());
+ }
+
+ // Server emulation mode suppresses peer_conencted until server connects.
+ if (server_compat && E->get() == TARGET_PEER_SERVER) {
+ // Server connected.
+ connection_status = CONNECTION_CONNECTED;
+ emit_signal("peer_connected", TARGET_PEER_SERVER);
+ emit_signal("connection_succeeded");
+ // Notify of all previously connected peers
+ for (Map<int, Ref<ConnectedPeer>>::Element *F = peer_map.front(); F; F = F->next()) {
+ if (F->key() != 1 && F->get()->connected) {
+ emit_signal("peer_connected", F->key());
+ }
+ }
+ break; // Because we already notified of all newly added peers.
+ }
+ }
+ // Fetch next packet
+ if (next_packet_peer == 0) {
+ _find_next_peer();
+ }
+}
+
+void WebRTCMultiplayerPeer::_find_next_peer() {
+ Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.find(next_packet_peer);
+ if (E) {
+ E = E->next();
+ }
+ // After last.
+ while (E) {
+ for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {
+ if (F->get()->get_available_packet_count()) {
+ next_packet_peer = E->key();
+ return;
+ }
+ }
+ E = E->next();
+ }
+ E = peer_map.front();
+ // Before last
+ while (E) {
+ for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {
+ if (F->get()->get_available_packet_count()) {
+ next_packet_peer = E->key();
+ return;
+ }
+ }
+ if (E->key() == (int)next_packet_peer) {
+ break;
+ }
+ E = E->next();
+ }
+ // No packet found
+ next_packet_peer = 0;
+}
+
+void WebRTCMultiplayerPeer::set_refuse_new_connections(bool p_enable) {
+ refuse_connections = p_enable;
+}
+
+bool WebRTCMultiplayerPeer::is_refusing_new_connections() const {
+ return refuse_connections;
+}
+
+MultiplayerPeer::ConnectionStatus WebRTCMultiplayerPeer::get_connection_status() const {
+ return connection_status;
+}
+
+Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat) {
+ ERR_FAIL_COND_V(p_self_id < 0 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER);
+ unique_id = p_self_id;
+ server_compat = p_server_compat;
+
+ // Mesh and server are always connected
+ if (!server_compat || p_self_id == 1) {
+ connection_status = CONNECTION_CONNECTED;
+ } else {
+ connection_status = CONNECTION_CONNECTING;
+ }
+ return OK;
+}
+
+int WebRTCMultiplayerPeer::get_unique_id() const {
+ ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, 1);
+ return unique_id;
+}
+
+void WebRTCMultiplayerPeer::_peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict) {
+ Array channels;
+ for (List<Ref<WebRTCDataChannel>>::Element *F = p_connected_peer->channels.front(); F; F = F->next()) {
+ channels.push_back(F->get());
+ }
+ r_dict["connection"] = p_connected_peer->connection;
+ r_dict["connected"] = p_connected_peer->connected;
+ r_dict["channels"] = channels;
+}
+
+bool WebRTCMultiplayerPeer::has_peer(int p_peer_id) {
+ return peer_map.has(p_peer_id);
+}
+
+Dictionary WebRTCMultiplayerPeer::get_peer(int p_peer_id) {
+ ERR_FAIL_COND_V(!peer_map.has(p_peer_id), Dictionary());
+ Dictionary out;
+ _peer_to_dict(peer_map[p_peer_id], out);
+ return out;
+}
+
+Dictionary WebRTCMultiplayerPeer::get_peers() {
+ Dictionary out;
+ for (Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.front(); E; E = E->next()) {
+ Dictionary d;
+ _peer_to_dict(E->get(), d);
+ out[E->key()] = d;
+ }
+ return out;
+}
+
+Error WebRTCMultiplayerPeer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime) {
+ ERR_FAIL_COND_V(p_peer_id < 0 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_unreliable_lifetime < 0, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(refuse_connections, ERR_UNAUTHORIZED);
+ // Peer must be valid, and in new state (to create data channels)
+ ERR_FAIL_COND_V(!p_peer.is_valid(), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_peer->get_connection_state() != WebRTCPeerConnection::STATE_NEW, ERR_INVALID_PARAMETER);
+
+ Ref<ConnectedPeer> peer = memnew(ConnectedPeer);
+ peer->connection = p_peer;
+
+ // Initialize data channels
+ Dictionary cfg;
+ cfg["negotiated"] = true;
+ cfg["ordered"] = true;
+
+ cfg["id"] = 1;
+ peer->channels[CH_RELIABLE] = p_peer->create_data_channel("reliable", cfg);
+ ERR_FAIL_COND_V(!peer->channels[CH_RELIABLE].is_valid(), FAILED);
+
+ cfg["id"] = 2;
+ cfg["maxPacketLifetime"] = p_unreliable_lifetime;
+ peer->channels[CH_ORDERED] = p_peer->create_data_channel("ordered", cfg);
+ ERR_FAIL_COND_V(!peer->channels[CH_ORDERED].is_valid(), FAILED);
+
+ cfg["id"] = 3;
+ cfg["ordered"] = false;
+ peer->channels[CH_UNRELIABLE] = p_peer->create_data_channel("unreliable", cfg);
+ ERR_FAIL_COND_V(!peer->channels[CH_UNRELIABLE].is_valid(), FAILED);
+
+ peer_map[p_peer_id] = peer; // add the new peer connection to the peer_map
+
+ return OK;
+}
+
+void WebRTCMultiplayerPeer::remove_peer(int p_peer_id) {
+ ERR_FAIL_COND(!peer_map.has(p_peer_id));
+ Ref<ConnectedPeer> peer = peer_map[p_peer_id];
+ peer_map.erase(p_peer_id);
+ if (peer->connected) {
+ peer->connected = false;
+ emit_signal("peer_disconnected", p_peer_id);
+ if (server_compat && p_peer_id == TARGET_PEER_SERVER) {
+ emit_signal("server_disconnected");
+ connection_status = CONNECTION_DISCONNECTED;
+ }
+ }
+}
+
+Error WebRTCMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
+ // Peer not available
+ if (next_packet_peer == 0 || !peer_map.has(next_packet_peer)) {
+ _find_next_peer();
+ ERR_FAIL_V(ERR_UNAVAILABLE);
+ }
+ for (List<Ref<WebRTCDataChannel>>::Element *E = peer_map[next_packet_peer]->channels.front(); E; E = E->next()) {
+ if (E->get()->get_available_packet_count()) {
+ Error err = E->get()->get_packet(r_buffer, r_buffer_size);
+ _find_next_peer();
+ return err;
+ }
+ }
+ // Channels for that peer were empty. Bug?
+ _find_next_peer();
+ ERR_FAIL_V(ERR_BUG);
+}
+
+Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+ ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, ERR_UNCONFIGURED);
+
+ int ch = CH_RELIABLE;
+ switch (transfer_mode) {
+ case TRANSFER_MODE_RELIABLE:
+ ch = CH_RELIABLE;
+ break;
+ case TRANSFER_MODE_UNRELIABLE_ORDERED:
+ ch = CH_ORDERED;
+ break;
+ case TRANSFER_MODE_UNRELIABLE:
+ ch = CH_UNRELIABLE;
+ break;
+ }
+
+ Map<int, Ref<ConnectedPeer>>::Element *E = nullptr;
+
+ if (target_peer > 0) {
+ E = peer_map.find(target_peer);
+ ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, "Invalid target peer: " + itos(target_peer) + ".");
+
+ ERR_FAIL_COND_V(E->value()->channels.size() <= ch, ERR_BUG);
+ ERR_FAIL_COND_V(!E->value()->channels[ch].is_valid(), ERR_BUG);
+ return E->value()->channels[ch]->put_packet(p_buffer, p_buffer_size);
+
+ } else {
+ int exclude = -target_peer;
+
+ for (Map<int, Ref<ConnectedPeer>>::Element *F = peer_map.front(); F; F = F->next()) {
+ // Exclude packet. If target_peer == 0 then don't exclude any packets
+ if (target_peer != 0 && F->key() == exclude) {
+ continue;
+ }
+
+ ERR_CONTINUE(F->value()->channels.size() <= ch || !F->value()->channels[ch].is_valid());
+ F->value()->channels[ch]->put_packet(p_buffer, p_buffer_size);
+ }
+ }
+ return OK;
+}
+
+int WebRTCMultiplayerPeer::get_available_packet_count() const {
+ if (next_packet_peer == 0) {
+ return 0; // To be sure next call to get_packet works if size > 0 .
+ }
+ int size = 0;
+ for (Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.front(); E; E = E->next()) {
+ for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {
+ size += F->get()->get_available_packet_count();
+ }
+ }
+ return size;
+}
+
+int WebRTCMultiplayerPeer::get_max_packet_size() const {
+ return 1200;
+}
+
+void WebRTCMultiplayerPeer::close() {
+ peer_map.clear();
+ unique_id = 0;
+ next_packet_peer = 0;
+ target_peer = 0;
+ connection_status = CONNECTION_DISCONNECTED;
+}
+
+WebRTCMultiplayerPeer::WebRTCMultiplayerPeer() {
+ unique_id = 0;
+ next_packet_peer = 0;
+ target_peer = 0;
+ client_count = 0;
+ transfer_mode = TRANSFER_MODE_RELIABLE;
+ refuse_connections = false;
+ connection_status = CONNECTION_DISCONNECTED;
+ server_compat = false;
+}
+
+WebRTCMultiplayerPeer::~WebRTCMultiplayerPeer() {
+ close();
+}