summaryrefslogtreecommitdiff
path: root/modules/webrtc/webrtc_multiplayer.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/webrtc/webrtc_multiplayer.h')
-rw-r--r--modules/webrtc/webrtc_multiplayer.h39
1 files changed, 19 insertions, 20 deletions
diff --git a/modules/webrtc/webrtc_multiplayer.h b/modules/webrtc/webrtc_multiplayer.h
index 0e1335b8a8..6b4ae6fcc8 100644
--- a/modules/webrtc/webrtc_multiplayer.h
+++ b/modules/webrtc/webrtc_multiplayer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,6 @@
#include "webrtc_peer_connection.h"
class WebRTCMultiplayer : public NetworkedMultiplayerPeer {
-
GDCLASS(WebRTCMultiplayer, NetworkedMultiplayerPeer);
protected:
@@ -50,7 +49,6 @@ private:
};
class ConnectedPeer : public Reference {
-
public:
Ref<WebRTCPeerConnection> connection;
List<Ref<WebRTCDataChannel>> channels;
@@ -58,8 +56,9 @@ private:
ConnectedPeer() {
connected = false;
- for (int i = 0; i < CH_RESERVED_MAX; i++)
+ for (int i = 0; i < CH_RESERVED_MAX; i++) {
channels.push_front(Ref<WebRTCDataChannel>());
+ }
}
};
@@ -90,27 +89,27 @@ public:
void close();
// PacketPeer
- Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet
- Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- int get_available_packet_count() const;
- int get_max_packet_size() const;
+ Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
+ Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+ int get_available_packet_count() const override;
+ int get_max_packet_size() const override;
// NetworkedMultiplayerPeer
- void set_transfer_mode(TransferMode p_mode);
- TransferMode get_transfer_mode() const;
- void set_target_peer(int p_peer_id);
+ void set_transfer_mode(TransferMode p_mode) override;
+ TransferMode get_transfer_mode() const override;
+ void set_target_peer(int p_peer_id) override;
- int get_unique_id() const;
- int get_packet_peer() const;
+ int get_unique_id() const override;
+ int get_packet_peer() const override;
- bool is_server() const;
+ bool is_server() const override;
- void poll();
+ void poll() override;
- void set_refuse_new_connections(bool p_enable);
- bool is_refusing_new_connections() const;
+ void set_refuse_new_connections(bool p_enable) override;
+ bool is_refusing_new_connections() const override;
- ConnectionStatus get_connection_status() const;
+ ConnectionStatus get_connection_status() const override;
};
-#endif
+#endif // WEBRTC_MULTIPLAYER_H