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Diffstat (limited to 'modules/webrtc/webrtc_multiplayer.h')
-rw-r--r-- | modules/webrtc/webrtc_multiplayer.h | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/modules/webrtc/webrtc_multiplayer.h b/modules/webrtc/webrtc_multiplayer.h new file mode 100644 index 0000000000..82bbfd4f68 --- /dev/null +++ b/modules/webrtc/webrtc_multiplayer.h @@ -0,0 +1,116 @@ +/*************************************************************************/ +/* webrtc_multiplayer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WEBRTC_MULTIPLAYER_H +#define WEBRTC_MULTIPLAYER_H + +#include "core/io/networked_multiplayer_peer.h" +#include "webrtc_peer_connection.h" + +class WebRTCMultiplayer : public NetworkedMultiplayerPeer { + + GDCLASS(WebRTCMultiplayer, NetworkedMultiplayerPeer); + +protected: + static void _bind_methods(); + +private: + enum { + CH_RELIABLE = 0, + CH_ORDERED = 1, + CH_UNRELIABLE = 2, + CH_RESERVED_MAX = 3 + }; + + class ConnectedPeer : public Reference { + + public: + Ref<WebRTCPeerConnection> connection; + List<Ref<WebRTCDataChannel> > channels; + bool connected; + + ConnectedPeer() { + connected = false; + for (int i = 0; i < CH_RESERVED_MAX; i++) + channels.push_front(Ref<WebRTCDataChannel>()); + } + }; + + uint32_t unique_id; + int target_peer; + int client_count; + bool refuse_connections; + ConnectionStatus connection_status; + TransferMode transfer_mode; + int next_packet_peer; + bool server_compat; + + Map<int, Ref<ConnectedPeer> > peer_map; + + void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict); + void _find_next_peer(); + +public: + WebRTCMultiplayer(); + ~WebRTCMultiplayer(); + + Error initialize(int p_self_id, bool p_server_compat = false); + Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1); + void remove_peer(int p_peer_id); + bool has_peer(int p_peer_id); + Dictionary get_peer(int p_peer_id); + Dictionary get_peers(); + void close(); + + // PacketPeer + Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet + Error put_packet(const uint8_t *p_buffer, int p_buffer_size); + int get_available_packet_count() const; + int get_max_packet_size() const; + + // NetworkedMultiplayerPeer + void set_transfer_mode(TransferMode p_mode); + TransferMode get_transfer_mode() const; + void set_target_peer(int p_peer_id); + + int get_unique_id() const; + int get_packet_peer() const; + + bool is_server() const; + + void poll(); + + void set_refuse_new_connections(bool p_enable); + bool is_refusing_new_connections() const; + + ConnectionStatus get_connection_status() const; +}; + +#endif |