summaryrefslogtreecommitdiff
path: root/modules/webrtc/webrtc_data_channel_js.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/webrtc/webrtc_data_channel_js.cpp')
-rw-r--r--modules/webrtc/webrtc_data_channel_js.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp
index 3a63001a56..31d6a0568c 100644
--- a/modules/webrtc/webrtc_data_channel_js.cpp
+++ b/modules/webrtc/webrtc_data_channel_js.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,6 +46,7 @@ extern int godot_js_rtc_datachannel_id_get(int p_id);
extern int godot_js_rtc_datachannel_max_packet_lifetime_get(int p_id);
extern int godot_js_rtc_datachannel_max_retransmits_get(int p_id);
extern int godot_js_rtc_datachannel_is_negotiated(int p_id);
+extern int godot_js_rtc_datachannel_get_buffered_amount(int p_id);
extern char *godot_js_rtc_datachannel_label_get(int p_id); // Must free the returned string.
extern char *godot_js_rtc_datachannel_protocol_get(int p_id); // Must free the returned string.
extern void godot_js_rtc_datachannel_destroy(int p_id);
@@ -181,17 +182,14 @@ bool WebRTCDataChannelJS::is_negotiated() const {
return godot_js_rtc_datachannel_is_negotiated(_js_id);
}
+int WebRTCDataChannelJS::get_buffered_amount() const {
+ return godot_js_rtc_datachannel_get_buffered_amount(_js_id);
+}
+
WebRTCDataChannelJS::WebRTCDataChannelJS() {
- queue_count = 0;
- _was_string = false;
- _write_mode = WRITE_MODE_BINARY;
- _js_id = 0;
}
WebRTCDataChannelJS::WebRTCDataChannelJS(int js_id) {
- queue_count = 0;
- _was_string = false;
- _write_mode = WRITE_MODE_BINARY;
_js_id = js_id;
godot_js_rtc_datachannel_connect(js_id, this, &_on_open, &_on_message, &_on_error, &_on_close);