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+/*************************************************************************/
+/* webrtc_data_channel_gdnative.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef WEBRTC_GDNATIVE_ENABLED
+
+#ifndef WEBRTC_DATA_CHANNEL_GDNATIVE_H
+#define WEBRTC_DATA_CHANNEL_GDNATIVE_H
+
+#include "modules/gdnative/include/net/godot_net.h"
+#include "webrtc_data_channel.h"
+
+class WebRTCDataChannelGDNative : public WebRTCDataChannel {
+ GDCLASS(WebRTCDataChannelGDNative, WebRTCDataChannel);
+
+protected:
+ static void _bind_methods();
+
+private:
+ const godot_net_webrtc_data_channel *interface;
+
+public:
+ void set_native_webrtc_data_channel(const godot_net_webrtc_data_channel *p_impl);
+
+ virtual void set_write_mode(WriteMode mode);
+ virtual WriteMode get_write_mode() const;
+ virtual bool was_string_packet() const;
+
+ virtual ChannelState get_ready_state() const;
+ virtual String get_label() const;
+ virtual bool is_ordered() const;
+ virtual int get_id() const;
+ virtual int get_max_packet_life_time() const;
+ virtual int get_max_retransmits() const;
+ virtual String get_protocol() const;
+ virtual bool is_negotiated() const;
+
+ virtual Error poll();
+ virtual void close();
+
+ /** Inherited from PacketPeer: **/
+ virtual int get_available_packet_count() const;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
+
+ virtual int get_max_packet_size() const;
+
+ WebRTCDataChannelGDNative();
+ ~WebRTCDataChannelGDNative();
+};
+
+#endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H
+
+#endif // WEBRTC_GDNATIVE_ENABLED