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-rw-r--r--modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml45
1 files changed, 15 insertions, 30 deletions
diff --git a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
index 26c5bfa6ce..0c4a0d4ea0 100644
--- a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
+++ b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
@@ -12,58 +12,45 @@
</tutorials>
<methods>
<method name="add_peer">
- <return type="int" enum="Error">
- </return>
- <argument index="0" name="peer" type="WebRTCPeerConnection">
- </argument>
- <argument index="1" name="peer_id" type="int">
- </argument>
- <argument index="2" name="unreliable_lifetime" type="int" default="1">
- </argument>
+ <return type="int" enum="Error" />
+ <argument index="0" name="peer" type="WebRTCPeerConnection" />
+ <argument index="1" name="peer_id" type="int" />
+ <argument index="2" name="unreliable_lifetime" type="int" default="1" />
<description>
Add a new peer to the mesh with the given [code]peer_id[/code]. The [WebRTCPeerConnection] must be in state [constant WebRTCPeerConnection.STATE_NEW].
Three channels will be created for reliable, unreliable, and ordered transport. The value of [code]unreliable_lifetime[/code] will be passed to the [code]maxPacketLifetime[/code] option when creating unreliable and ordered channels (see [method WebRTCPeerConnection.create_data_channel]).
</description>
</method>
<method name="close">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Close all the add peer connections and channels, freeing all resources.
</description>
</method>
<method name="get_peer">
- <return type="Dictionary">
- </return>
- <argument index="0" name="peer_id" type="int">
- </argument>
+ <return type="Dictionary" />
+ <argument index="0" name="peer_id" type="int" />
<description>
Return a dictionary representation of the peer with given [code]peer_id[/code] with three keys. [code]connection[/code] containing the [WebRTCPeerConnection] to this peer, [code]channels[/code] an array of three [WebRTCDataChannel], and [code]connected[/code] a boolean representing if the peer connection is currently connected (all three channels are open).
</description>
</method>
<method name="get_peers">
- <return type="Dictionary">
- </return>
+ <return type="Dictionary" />
<description>
Returns a dictionary which keys are the peer ids and values the peer representation as in [method get_peer].
</description>
</method>
<method name="has_peer">
- <return type="bool">
- </return>
- <argument index="0" name="peer_id" type="int">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="peer_id" type="int" />
<description>
Returns [code]true[/code] if the given [code]peer_id[/code] is in the peers map (it might not be connected though).
</description>
</method>
<method name="initialize">
- <return type="int" enum="Error">
- </return>
- <argument index="0" name="peer_id" type="int">
- </argument>
- <argument index="1" name="server_compatibility" type="bool" default="false">
- </argument>
+ <return type="int" enum="Error" />
+ <argument index="0" name="peer_id" type="int" />
+ <argument index="1" name="server_compatibility" type="bool" default="false" />
<description>
Initialize the multiplayer peer with the given [code]peer_id[/code] (must be between 1 and 2147483647).
If [code]server_compatibilty[/code] is [code]false[/code] (default), the multiplayer peer will be immediately in state [constant MultiplayerPeer.CONNECTION_CONNECTED] and [signal MultiplayerPeer.connection_succeeded] will not be emitted.
@@ -71,10 +58,8 @@
</description>
</method>
<method name="remove_peer">
- <return type="void">
- </return>
- <argument index="0" name="peer_id" type="int">
- </argument>
+ <return type="void" />
+ <argument index="0" name="peer_id" type="int" />
<description>
Remove the peer with given [code]peer_id[/code] from the mesh. If the peer was connected, and [signal MultiplayerPeer.peer_connected] was emitted for it, then [signal MultiplayerPeer.peer_disconnected] will be emitted.
</description>